Introduction
Units
Class Hierarchy
Classes, Interfaces, Objects and Records
Types
Variables
Constants
Functions and Procedures
Identifiers
X3DNodes
type TShapeNode = class(TAbstractShapeNode)
Shape is a rendered object in the world, with an appearance and geometry.
procedure CreateNode; override;
class function ClassX3DType: string; override;
class function URNMatching(const URN: string): boolean; override;