Class TTextureCoordinateNode

Unit

Declaration

type TTextureCoordinateNode = class(TAbstractTextureCoordinateNode)

Description

2D texture coordinates used by vertex-based geometry nodes.

Hierarchy

Overview

Methods

Public procedure CreateNode; override;
Public class function ClassX3DType: string; override;
Public class function URNMatching(const URN: string): boolean; override;
Public procedure SetPoint(const Value: array of TVector2);
Public procedure SetPoint(const Value: TVector2List);

Properties

Public property FdPoint: TMFVec2f read FFdPoint;

Description

Methods

Public procedure CreateNode; override;
 
Public class function ClassX3DType: string; override;
 
Public class function URNMatching(const URN: string): boolean; override;
 
Public procedure SetPoint(const Value: array of TVector2);

Automatically generated node properties.

Do not edit this file manually! To add new properties: - add them to the text files in nodes_specification/components/ , - and regenerate include files by running nodes_specification/x3d-nodes-to-pascal/x3d-nodes-to-pascal.lpr .

The documentation for properties should go to x3dnodes_documentation.txt .

Public procedure SetPoint(const Value: TVector2List);
 

Properties

Public property FdPoint: TMFVec2f read FFdPoint;
 

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