Class TGLShaderTexture
Unit
CastleRenderer
Declaration
type TGLShaderTexture = class(TGLSingleTextureNode)
Description
No description available, ancestor TGLSingleTextureNode description follows
Common class for all single (not multi-texture) texture nodes.
Implements EnableAll method, by calling Enable call. Override only Enable in descendants.
Hierarchy
Overview
Methods
Description
Methods
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procedure Unprepare; override; |
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function Bind(const TextureUnit: Cardinal): boolean; override; |
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function Enable(const TextureUnit: Cardinal; Shader: TShader; const Env: TTextureEnv): boolean; override; |
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