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V_Sim API - Reference Manual | ![]() |
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Top | Description |
VisuUiPanel * visu_ui_panel_axes_init ();
void visu_ui_panel_axes_setAxesExtension (VisuGlExtAxes *axes
);
VisuUiPanel * visu_ui_panel_axes_init ();
Should be used in the list declared in externalModules.h to be loaded by V_Sim on start-up. This routine will create the VisuUiPanel where the axes and the label stuffs can be tuned, such as their colour, create scales...
Returns : |
a newly created VisuUiPanel object. |
void visu_ui_panel_axes_setAxesExtension (VisuGlExtAxes *axes
);
Set the current axes extension handled by this VisuUiPanel.
|
a VisuGlExtAxes object. [transfer full][allow-none] |
Since 3.7