See: Description
Interface | Description |
---|---|
IBulletSnapshot |
Interface of a bullet snapshot.
|
IDebugProperty |
Interface of a debug property, which is a key-value pair.
|
IRobotSnapshot |
Interface of a robot snapshot.
|
IScoreSnapshot |
Interface of a robot/team score snapshot.
|
ITurnSnapshot |
Interface of a turn snapshot.
|
Enum | Description |
---|---|
BulletState |
Defines a bullet state, where the robot can be: just fired, moving somewhere, hitting a victim,
hitting another bullet, hitting the wall, exploded, or inactive when it done an inactivated.
|
RobotState |
Defines a robot state, where the robot can be: active on the battlefield, hitting a wall or robot this second,
or dead.
|
Snapshots of the battle turns, robots, bullets, and scores.