Regina Calculation Engine
regina::NSVectorStandard Member List

This is the complete list of members for regina::NSVectorStandard, including all inherited members.

allowsAlmostNormal() const =0regina::NormalSurfaceVectorpure virtual
allowsOriented() const =0regina::NormalSurfaceVectorpure virtual
allowsSpun() const =0regina::NormalSurfaceVectorpure virtual
arcs(size_t triIndex, int triVertex, const Triangulation< 3 > *triang) const overrideregina::NSVectorStandardvirtual
clone() const =0regina::NormalSurfaceVectorpure virtual
coords() constregina::NormalSurfaceVectorinline
coords_regina::NormalSurfaceVectorprotected
edgeWeight(size_t edgeIndex, const Triangulation< 3 > *triang) const overrideregina::NSVectorStandardvirtual
hasMultipleOctDiscs(const Triangulation< 3 > *triang) constregina::NormalSurfaceVectorvirtual
isCentral(const Triangulation< 3 > *triang) constregina::NormalSurfaceVectorvirtual
isCompact(const Triangulation< 3 > *triang) constregina::NormalSurfaceVectorvirtual
isSplitting(const Triangulation< 3 > *triang) constregina::NormalSurfaceVectorvirtual
isThinEdgeLink(const Triangulation< 3 > *triang) constregina::NormalSurfaceVectorvirtual
isVertexLink(const Triangulation< 3 > *triang) constregina::NormalSurfaceVectorvirtual
isVertexLinking(const Triangulation< 3 > *triang) constregina::NormalSurfaceVectorvirtual
makeEmbeddedConstraints(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorStandard)regina::NSVectorStandardstatic
makeMatchingEquations(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorStandard)regina::NSVectorStandardstatic
makeZeroVector(const Triangulation< 3 > *triangulation) (defined in regina::NSVectorStandard)regina::NSVectorStandardstatic
NormalSurfaceVector(size_t length)regina::NormalSurfaceVectorinline
NormalSurfaceVector(const Vector< LargeInteger > &cloneMe)regina::NormalSurfaceVectorinline
NSVectorStandard(size_t length)regina::NSVectorStandardinline
NSVectorStandard(const Vector< LargeInteger > &cloneMe)regina::NSVectorStandardinline
octs(size_t tetIndex, int octType, const Triangulation< 3 > *triang) const overrideregina::NSVectorStandardinlinevirtual
operator+=(const NormalSurfaceVector &other)regina::NormalSurfaceVectorinlinevirtual
operator=(const NormalSurfaceVector &)=delete (defined in regina::NormalSurfaceVector)regina::NormalSurfaceVector
operator[](size_t index) constregina::NormalSurfaceVectorinline
orientedQuads(size_t tetIndex, int quadType, const Triangulation< 3 > *triang, bool orientation) constregina::NormalSurfaceVectorvirtual
orientedTriangles(size_t tetIndex, int vertex, const Triangulation< 3 > *triang, bool orientation) constregina::NormalSurfaceVectorvirtual
quads(size_t tetIndex, int quadType, const Triangulation< 3 > *triang) const overrideregina::NSVectorStandardinlinevirtual
scaleDown()regina::NormalSurfaceVectorinlinevirtual
setElement(size_t index, const LargeInteger &value)regina::NormalSurfaceVectorinlinevirtual
size() constregina::NormalSurfaceVectorinline
triangles(size_t tetIndex, int vertex, const Triangulation< 3 > *triang) const overrideregina::NSVectorStandardinlinevirtual
~NormalSurfaceVector()regina::NormalSurfaceVectorinlinevirtual

Copyright © 1999-2020, The Regina development team
This software is released under the GNU General Public License, with some additional permissions; see the source code for details.
For further information, or to submit a bug or other problem, please contact Ben Burton (bab@maths.uq.edu.au).