#include <string>
#include "gazebo/msgs/poses_stamped.pb.h"
#include "gazebo/rendering/RenderTypes.hh"
#include "gazebo/util/system.hh"
Go to the source code of this file.
Namespaces | |
gazebo | |
Forward declarations for the common classes. | |
gazebo::rendering | |
Rendering namespace. | |
Functions | |
rendering::ScenePtr | create_scene (const std::string &_name, bool _enableVisualizations, bool _isServer=false) |
create rendering::Scene by name. More... | |
bool | fini () |
teardown rendering engine. More... | |
rendering::ScenePtr | get_scene (const std::string &_name="") |
get pointer to rendering::Scene by name. More... | |
bool | init () |
init rendering engine. More... | |
bool | load () |
load rendering engine. More... | |
bool | lockstep_enabled () |
Get whether or not lockstepping is enabled for rendering and physics. More... | |
void | remove_scene (const std::string &_name) |
remove a rendering::Scene by name More... | |
void | set_lockstep_enabled (bool _enable) |
Set whether to enable lockstepping for rendering and physics. More... | |
void | update_scene_poses (const std::string &_name, const msgs::PosesStamped &_msg) |
Update Poses via direct API call instead of transport. More... | |
bool | wait_for_render_request (const std::string &_name, const double _timeoutsec) |
wait until a render request occurs More... | |