#include <Elementary.h>
EAPI_MAIN int
{
elm_object_text_set(bt, "Resizing Effect");
return 0;
}
@ ELM_POLICY_QUIT_LAST_WINDOW_CLOSED
quit when the application's last window is closed
Definition: elm_general.h:248
EAPI void elm_transit_duration_set(Elm_Transit *transit, double duration)
Set the transit animation time.
Definition: elm_transit.c:817
#define EINA_UNUSED
Definition: eina_types.h:339
Efl_Canvas_Object Evas_Object
Definition: Evas_Common.h:180
void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition: evas_object_main.c:1236
EAPI void elm_transit_go(Elm_Transit *transit)
Starts the transition.
Definition: elm_transit.c:853
void elm_run(void)
Run Elementary's main loop.
Definition: elm_main.c:1362
#define ELM_MAIN()
macro to be used after the elm_main() function
Definition: elm_general.h:528
EAPI Elm_Transit_Effect * elm_transit_effect_resizing_add(Elm_Transit *transit, Evas_Coord from_w, Evas_Coord from_h, Evas_Coord to_w, Evas_Coord to_h)
Add the Resizing Effect to Elm_Transit.
Definition: elm_transit.c:1098
Evas_Object * elm_win_util_standard_add(const char *name, const char *title)
Adds a window object with standard setup.
Definition: efl_ui_win.c:9576
void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition: evas_object_main.c:1814
EAPI Elm_Transit * elm_transit_add(void)
Create new transit.
Definition: elm_transit.c:563
EAPI void elm_transit_object_add(Elm_Transit *transit, Evas_Object *obj)
Add new object to apply the effects.
Definition: elm_transit.c:650
#define EINA_TRUE
Definition: eina_types.h:539
Eina_Bool elm_policy_set(unsigned int policy, int value)
Set a new policy's value (for a given policy group/identifier).
Definition: elm_main.c:1385
void evas_object_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
Move the given Evas object to the given location inside its canvas' viewport.
Definition: evas_object_main.c:1171
void elm_win_autodel_set(Eo *obj, Eina_Bool autodel)
Set the window's autodel state.
Definition: efl_ui_win.c:6188
struct _Elm_Transit Elm_Transit
Definition: elm_transit.h:130
@ ELM_POLICY_QUIT
under which circumstances the application should quit automatically.
Definition: elm_general.h:227