
/**
 * Part of <code>GL_NV_vertex_array_range</code>.
 * <p>
 * Provides platform-independent access to the <code>wglAllocateMemoryNV</code> /
 * <code>glXAllocateMemoryNV</code>.
 * </p>
 */
public java.nio.ByteBuffer glAllocateMemoryNV(int size, float readFrequency, float writeFrequency, float priority);

/**
 * Part of <code>GL_NV_vertex_array_range</code>.
 * <p>
 * Provides platform-independent access to the <code>wglFreeMemoryNV</code> /
 * <code>glXFreeMemoryNV</code>.
 * </p>
 */
public void glFreeMemoryNV(java.nio.ByteBuffer pointer);


