OGRE  1.12.5
Object-Oriented Graphics Rendering Engine
apimainpage.md File Reference
Ogre::DistanceLodBoxStrategy::getSingletonPtr
static DistanceLodBoxStrategy * getSingletonPtr(void)
Get the singleton instance.
Ogre::GLES2TextureBuffer::_clearSliceRTT
void _clearSliceRTT(size_t zoffset)
Notify TextureBuffer of destruction of render target.
Definition: OgreGLES2HardwarePixelBuffer.h:77
Ogre::Terrain::getQuadTree
TerrainQuadTreeNode * getQuadTree()
Get the top level of the quad tree which is used to divide up the terrain.
Definition: OgreTerrain.h:1521
Ogre::RTShader::LayeredBlending::SM_Source2Modulate
Definition: OgreShaderExLayeredBlending.h:87
Ogre::D3D11RenderTexture
RenderTexture implementation for D3D11.
Definition: OgreD3D11Texture.h:136
Ogre::SceneManager::RenderContext::viewport
Viewport * viewport
Definition: OgreSceneManager.h:965
Ogre::Camera::setUseMinPixelSize
void setUseMinPixelSize(bool enable)
Sets whether to use min display size calculations.
Definition: OgreCamera.h:635
Ogre::TRect::operator=
TRect & operator=(TRect const &o)
Definition: OgreCommon.h:608
Ogre::Polygon::Edge
std::pair< Vector3, Vector3 > Edge
Definition: OgrePolygon.h:59
Ogre::TextureUnitState::getTextureAnisotropy
unsigned int getTextureAnisotropy() const
Get this layer texture anisotropy level.
Definition: OgreTextureUnitState.h:722
Ogre::SmallVectorTemplateCommon::begin
iterator begin()
Definition: OgreSmallVector.h:160
Ogre::GpuProgramParameters::ACT_AMBIENT_LIGHT_COLOUR
The ambient light colour set in the scene.
Definition: OgreGpuProgramParams.h:816
Ogre::GpuConstantDefinition::isUnsignedInt
static bool isUnsignedInt(GpuConstantType c)
Definition: OgreGpuProgramParams.h:175
Ogre::PCZLight::affectsVisibleZone
bool affectsVisibleZone(void)
Definition: OgrePCZLight.h:84
Ogre::RTShader::GBuffer::setOutBuffers
void setOutBuffers(const TargetBuffers &buffers)
Definition: OgreShaderExGBuffer.h:86
OgreBites::InputListenerChain::InputListenerChain
InputListenerChain()
Definition: OgreInput.h:181
Ogre::InstancedEntity::getSkeleton
SkeletonInstance * getSkeleton(void) const
Definition: OgreInstancedEntity.h:215
Ogre::IS_UNKNOWN
Not determined.
Definition: OgrePass.h:57
Ogre::GLSurfaceDesc::buffer
GLHardwarePixelBufferCommon * buffer
Definition: OgreGLRenderTexture.h:45
Ogre::MaterialSerializer::MSE_PRE_WRITE
Definition: OgreMaterialSerializer.h:53
Ogre::ID_SCROLL
Definition: OgreScriptCompiler.h:760
Ogre::AnimableValue::~AnimableValue
virtual ~AnimableValue()
Definition: OgreAnimable.h:138
Ogre::StaticGeometry::Region
The details of a topological region which is the highest level of partitioning for this class.
Definition: OgreStaticGeometry.h:393
Ogre::LodData::Edge::dst
Vertex * dst
Definition: OgreLodData.h:88
Ogre::GpuLogicalIndexUse::physicalIndex
size_t physicalIndex
Physical buffer index.
Definition: OgreGpuProgramParams.h:367
Ogre::Segment::Segment
Segment()
Ogre::RenderOperation::OT_TRIANGLE_LIST
A list of triangles, 3 vertices per triangle.
Definition: OgreRenderOperation.h:56
Ogre::CompositionTechnique::setCompositorLogicName
void setCompositorLogicName(const String &compositorLogicName)
Set the name of the compositor logic assigned to this technique.
Definition: OgreCompositionTechnique.h:169
Ogre::D3D9DeviceManager::getActiveDevice
D3D9Device * getActiveDevice()
Definition: OgreD3D9DeviceManager.h:46
Ogre::SM_DISTANCE
Sort by distance from the camera.
Definition: OgreCommon.h:315
Ogre::RTShader::GBuffer::TargetBuffers
std::vector< TargetLayout > TargetBuffers
Definition: OgreShaderExGBuffer.h:62
Ogre::Texture::getDesiredFormat
PixelFormat getDesiredFormat(void) const
Returns the desired pixel format for the texture surface.
Definition: OgreTexture.h:334
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Quaternion &val)
Definition: OgreProperty.h:173
Ogre::LodOutputProviderPtr
shared_ptr< LodOutputProvider > LodOutputProviderPtr
Definition: OgreLodPrerequisites.h:68
OGRE_HASH_BITS
#define OGRE_HASH_BITS
Definition: OgreIdString.h:38
Ogre::PbsMaterial::BF_OVERLAY
Definition: OgreHlmsPbsMaterial.h:58
Ogre::BspLevel::getMaterial
const MaterialPtr & getMaterial(void) const override
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreBspLevel.h:134
Ogre::RTShader::Operand::hasFreeFields
bool hasFreeFields() const
Returns true if not all fields used.
Definition: OgreShaderFunctionAtom.h:107
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_WORLD_MATRIX
The current world matrix, inverted & transposed.
Definition: OgreGpuProgramParams.h:693
Ogre::RenderSystem::Listener::~Listener
virtual ~Listener()
Definition: OgreRenderSystem.h:1026
Ogre::TextureUnitState::retryTextureLoad
void retryTextureLoad()
Tells the unit to retry loading the texture if it had failed to load.
Definition: OgreTextureUnitState.h:1009
Ogre::RenderQueueInvocation::setSuppressRenderStateChanges
virtual void setSuppressRenderStateChanges(bool suppress)
Sets whether render state changes are suppressed when invoking this queue.
Definition: OgreRenderQueueInvocation.h:140
Ogre::LodConfig::mesh
MeshPtr mesh
Definition: OgreLodConfig.h:129
OgreBites::KeyboardEvent::repeat
unsigned char repeat
Definition: OgreInput.h:55
Ogre::LL_BOREME
Definition: OgreLog.h:54
Ogre::MovableObject::hasEdgeList
bool hasEdgeList(void)
Returns whether the object has a valid edge list.
Definition: OgreMovableObject.h:507
Ogre::Quake3Shader::fog
bool fog
Definition: OgreQuake3Shader.h:117
Ogre::InstanceBatch::_supportsSkeletalAnimation
bool _supportsSkeletalAnimation() const
Returns true if this technique supports skeletal animation.
Definition: OgreInstanceBatch.h:195
Ogre::PF_A1R5G5B5
16-bit pixel format, 5 bits for blue, green, red and 1 for alpha.
Definition: OgrePixelFormat.h:71
Ogre::CgProgram::getDefaultParameters
GpuProgramParametersSharedPtr getDefaultParameters(void)
Get a reference to the default parameters which are to be used for all uses of this program.
Ogre::SceneManager::setSkyPlaneEnabled
void setSkyPlaneEnabled(bool enable)
Enables / disables a 'sky plane'.
Definition: OgreSceneManager.h:1963
Ogre::D3D11RenderWindowBase::resize
void resize(unsigned int width, unsigned int height)
Alter the size of the window.
Definition: OgreD3D11RenderWindow.h:61
Ogre::PageContentFactory::PageContentFactory
PageContentFactory()
Definition: OgrePageContentFactory.h:53
Ogre::ConstVectorIterator
Concrete IteratorWrapper for const access to the underlying container.
Definition: OgreIteratorWrapper.h:217
Ogre::ManualObject::_releaseManualHardwareResources
void _releaseManualHardwareResources()
Notifies the movable object that hardware resources were lost.
Definition: OgreManualObject.h:113
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE6
Definition: OgreShaderParameter.h:236
Ogre::Degree
Wrapper class which indicates a given angle value is in Degrees.
Definition: OgreMath.h:109
Ogre::Texture::getFSAAHint
const String & getFSAAHint() const
Get the multisample AA hint if this texture is a rendertarget.
Definition: OgreTexture.h:223
Ogre::TextAreaOverlayElement::setAlignment
void setAlignment(Alignment a)
Definition: OgreTextAreaOverlayElement.h:118
Ogre::ID_DEFAULT_PARAMS
Definition: OgreScriptCompiler.h:602
Ogre::LodOutputProviderMesh::LodOutputProviderMesh
LodOutputProviderMesh(MeshPtr mesh)
Definition: OgreLodOutputProviderMesh.h:45
Ogre::Volume::ChunkRequest::maxLevels
size_t maxLevels
The maximum amount of levels.
Definition: OgreVolumeChunkHandler.h:65
Ogre::CreateGpuProgramScriptCompilerEvent::mSyntax
String mSyntax
Definition: OgreScriptCompiler.h:515
Ogre::RotationAffectorFactory
Factory class for RotationAffector.
Definition: OgreRotationAffectorFactory.h:38
Ogre::RTShader::Parameter::SPC_DEPTH_PROJECTIVE_SPACE
Depth in projective space.
Definition: OgreShaderParameter.h:288
Ogre::PbsMaterial::SamplerContainer::status
SamplerStatus status
Definition: OgreHlmsPbsMaterial.h:125
Ogre::Node::DebugRenderable::setScaling
void setScaling(Real s)
Definition: OgreNode.h:113
Ogre::ID_WRAP
Definition: OgreScriptCompiler.h:714
OgreMaterialSerializer.h
Ogre::RenderSystem::getDriverVersion
const DriverVersion & getDriverVersion(void) const
Returns the driver version.
Definition: OgreRenderSystem.h:852
OgreBites::TrayListener::checkBoxToggled
virtual void checkBoxToggled(CheckBox *box)
Definition: OgreTrays.h:95
Ogre::Exception::getFullDescription
virtual const String & getFullDescription(void) const
Returns a string with the full description of this error.
Ogre::TransformBaseReal::TransformBaseReal
TransformBaseReal(const U *ptr)
Definition: OgreMatrix4.h:162
OgreTexture.h
Ogre::BillboardChain::ElementList
std::vector< Element > ElementList
Definition: OgreBillboardChain.h:106
Ogre::AnyNumeric::operator*=
AnyNumeric & operator*=(const AnyNumeric &rhs)
Definition: OgreAny.h:361
OgreCompositor.h
Ogre::set::const_iterator
std::set< T, P >::const_iterator const_iterator
Definition: OgrePrerequisites.h:361
Ogre::Mesh::getSubMeshIterator
SubMeshIterator getSubMeshIterator(void)
Gets an iterator over the available submeshes.
Definition: OgreMesh.h:293
OgreBites::CameraMan::setFixedYaw
void setFixedYaw(bool fixed)
fix the yaw axis to be Vector3::UNIT_Y of the parent node (tabletop mode)
Definition: OgreCameraMan.h:150
Ogre::Terrain::NeighbourIndex
NeighbourIndex
Neighbour index enumeration - indexed anticlockwise from East like angles.
Definition: OgreTerrain.h:496
Ogre::SceneManager::lightLess
Comparator for sorting lights relative to a point.
Definition: OgreSceneManager.h:184
Ogre::RenderSystem::_setWorldMatrix
void _setWorldMatrix(const Matrix4 &m)
Definition: OgreRenderSystem.h:255
Ogre::Quaternion::FromAngleAxis
void FromAngleAxis(const Radian &rfAngle, const Vector3 &rkAxis)
Setups the quaternion using the supplied vector, and "roll" around that vector by the specified radia...
Ogre::D3D11RenderWindowSwapChainBased
Definition: OgreD3D11RenderWindow.h:114
Ogre::D3D11HLSLProgram::CmdColumnMajorMatrices
Command object for setting matrix packing in column-major order.
Definition: OgreD3D11HLSLProgram.h:68
Ogre::HashedVector::front
const_reference front() const
Definition: OgreCommon.h:479
Ogre::Sampler::setMipmapBias
void setMipmapBias(float bias)
Sets the bias value applied to the mipmap calculation.
Definition: OgreTextureUnitState.h:164
OGRE_LOCK_MUTEX
#define OGRE_LOCK_MUTEX(name)
Definition: OgreThreadDefines.h:59
Ogre::GpuProgramParameters::ACT_CAMERA_POSITION
The current camera's position in world space.
Definition: OgreGpuProgramParams.h:962
Ogre::RuntimeAssertionException
Definition: OgreException.h:228
Ogre::RenderQueueGroup::PriorityMap
std::map< ushort, RenderPriorityGroup *, std::less< ushort > > PriorityMap
Definition: OgreRenderQueueSortingGrouping.h:455
Ogre::RenderQueueGroup::~RenderQueueGroup
~RenderQueueGroup()
Definition: OgreRenderQueueSortingGrouping.h:485
OgreRenderObjectListener.h
Ogre::LodListener
A interface class defining a listener which can be used to receive notifications of LOD events.
Definition: OgreLodListener.h:117
Ogre::DefaultProperties::LightsAttenuation
static const IdString LightsAttenuation
Definition: OgreHlmsPropertyHelper.h:70
Ogre::CompositionPass::PT_RENDERQUAD
Render a full screen quad.
Definition: OgreCompositionPass.h:59
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE0
Light vector in view space index 0-7.
Definition: OgreShaderParameter.h:150
Ogre::DeflectorPlaneAffector::CmdPlaneNormal
Command object for plane normal (see ParamCommand).
Definition: OgreDeflectorPlaneAffector.h:63
Ogre::ExternalTextureSource::CmdTecPassState
Definition: OgreExternalTextureSource.h:116
Ogre::RTShader::HardwareSkinning::SkinningData::maxBoneCount
ushort maxBoneCount
Definition: OgreShaderExHardwareSkinning.h:66
Ogre::CgProgram::resetCompileError
void resetCompileError(void)
Reset a compile error if it occurred, allowing the load to be retried.
Ogre::ParticleSystem::CmdQuota
Command object for quota (see ParamCommand).
Definition: OgreParticleSystem.h:70
Ogre::IdString::IdString
IdString()
Definition: OgreIdString.h:104
Ogre::Font::GlyphInfo::uvRect
UVRect uvRect
Definition: OgreFont.h:144
Ogre::AnimationState::getLength
Real getLength() const
Gets the total length of this animation (may be shorter than whole animation)
OgreShaderExPerPixelLighting.h
Ogre::GLGpuNvparseProgram
Definition: OgreGLGpuNvparseProgram.h:37
Ogre::CompositorInstance::RenderSystemOpPair
std::pair< int, RenderSystemOperation * > RenderSystemOpPair
Definition: OgreCompositorInstance.h:111
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE6
Definition: OgreShaderParameter.h:186
Ogre::D3D11Device::D3D_WARNING
Definition: OgreD3D11Device.h:94
Ogre::HardwarePixelBuffer::blitFromMemory
void blitFromMemory(const PixelBox &src)
Convenience function that blits a pixelbox from memory to the entire buffer.
Definition: OgreHardwarePixelBuffer.h:148
Ogre::PagedWorldSection::getStrategy
virtual PageStrategy * getStrategy() const
Get the page strategy which this section is using.
Definition: OgrePagedWorldSection.h:101
Ogre::ImageCodec::ImageData::width
uint32 width
Definition: OgreImageCodec.h:62
Ogre::Codec::CodecIterator
ConstMapIterator< CodecList > CodecIterator
Definition: OgreCodec.h:73
OgrePatchMesh.h
Ogre::CreateGpuProgramScriptCompilerEvent
Definition: OgreScriptCompiler.h:512
Ogre::M_SUBMESH_NAME_TABLE
Definition: OgreMeshFileFormat.h:138
Ogre::RenderPriorityGroup::~RenderPriorityGroup
~RenderPriorityGroup()
Definition: OgreRenderQueueSortingGrouping.h:350
Ogre::IOException::IOException
IOException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:195
Ogre::ScriptCompiler::~ScriptCompiler
virtual ~ScriptCompiler()
Definition: OgreScriptCompiler.h:211
Ogre::Technique::GPUVendorRule::vendor
GPUVendor vendor
Definition: OgreTechnique.h:125
Ogre::MovableObject::setRenderingMinPixelSize
void setRenderingMinPixelSize(Real pixelSize)
Sets the minimum pixel size an object needs to be in both screen axes in order to be rendered.
Definition: OgreMovableObject.h:321
Ogre::OctreePlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::ID_LOD_STRATEGY
Definition: OgreScriptCompiler.h:594
Ogre::DualQuaternion::DualQuaternion
DualQuaternion(const Affine3 &rot)
Construct a dual quaternion from a transformation matrix.
Definition: OgreDualQuaternion.h:64
Ogre::RenderSystemCapabilities::setCategoryRelevant
void setCategoryRelevant(CapabilitiesCategory cat, bool relevant)
Mark a category as 'relevant' or not, ie will it be reported.
Definition: OgreRenderSystemCapabilities.h:768
Ogre::RaySceneQuery::execute
virtual RaySceneQueryResult & execute(void)
Executes the query, returning the results back in one list.
Ogre::Box::left
uint32 left
Definition: OgreCommon.h:705
Ogre::TextureUnitState::getReferencedMRTIndex
size_t getReferencedMRTIndex() const
Gets the MRT index of the texture in the compositor that this texture references.
Definition: OgreTextureUnitState.h:1036
Ogre::ResourceGroupManager::ResourceLocation::recursive
bool recursive
Whether this location was added recursively.
Definition: OgreResourceGroupManager.h:278
Ogre::RenderTarget::copyContentsToMemory
virtual void copyContentsToMemory(const Box &src, const PixelBox &dst, FrameBuffer buffer=FB_AUTO)=0
Copies the current contents of the render target to a pixelbox.
Ogre::GCT_SAMPLER2DSHADOW
Definition: OgreGpuProgramParams.h:79
Ogre::BspSceneManager::setWorldGeometry
void setWorldGeometry(const String &filename)
Specialised from SceneManager to support Quake3 bsp files.
Ogre::BspSceneManagerPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::uint
unsigned int uint
Definition: OgrePrerequisites.h:68
Ogre::RenderPriorityGroup::addOrganisationMode
void addOrganisationMode(QueuedRenderableCollection::OrganisationMode om)
Add a required sorting / grouping mode for the solids in this group.
Ogre::Quake3Shader::Pass::tcModStretchWave
WaveType tcModStretchWave
Definition: OgreQuake3Shader.h:95
Ogre::WorkQueue::Request::getChannel
uint16 getChannel() const
Get the request channel (top level categorisation)
Definition: OgreWorkQueue.h:108
Ogre::GLTextureCommon::GLTextureCommon
GLTextureCommon(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Definition: OgreGLTextureCommon.h:42
Ogre::ID_SAMPLER
Definition: OgreScriptCompiler.h:868
Ogre::ScriptCompiler::CE_VARIABLEEXPECTED
Definition: OgreScriptCompiler.h:197
Ogre::GCT_MATRIX_DOUBLE_3X2
Definition: OgreGpuProgramParams.h:103
Ogre::Camera::Listener::~Listener
virtual ~Listener()
Definition: OgreCamera.h:83
Ogre::GpuNamedConstants
Struct collecting together the information for named constants.
Definition: OgreGpuProgramParams.h:310
Ogre::DefaultZone
Definition: OgreDefaultZone.h:48
Ogre::VectorSet::add
iterator add(const T &item)
Definition: OgreVectorSetImpl.h:57
Ogre::SceneNode::getAutoTrackTarget
SceneNode * getAutoTrackTarget(void)
Get the auto tracking target for this node, if any.
Definition: OgreSceneNode.h:412
Ogre::Pass::getPointAttenuation
const Vector4f & getPointAttenuation() const
get all point attenuation params as (size, constant, linear, quadratic)
Definition: OgrePass.h:472
Ogre::RenderQueueListener
Abstract interface which classes must implement if they wish to receive events from the render queue.
Definition: OgreRenderQueueListener.h:56
Ogre::GpuProgramParameters::_writeRawConstant
void _writeRawConstant(size_t physicalIndex, const Vector4f &vec, size_t count=4)
Write a 4-element floating-point parameter to the program directly to the underlying constants buffer...
Ogre::TerrainMaterialGenerator::generate
virtual MaterialPtr generate(const Terrain *terrain)
Generate a material for the given terrain using the active profile.
Definition: OgreTerrainMaterialGenerator.h:294
Ogre::LayerBlendModeEx::factor
Real factor
Manual blending factor.
Definition: OgreBlendMode.h:160
Ogre::ID_BORDER
Definition: OgreScriptCompiler.h:716
Ogre::CompositorInstance::TargetOperation
Operation setup for a RenderTarget (collected).
Definition: OgreCompositorInstance.h:115
Ogre::RTShader::Parameter::~Parameter
virtual ~Parameter()
Class destructor.
Definition: OgreShaderParameter.h:329
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE7
Definition: OgreShaderParameter.h:157
OgreBites::SelectMenu::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:359
OgreSingleton.h
Ogre::FGT_PATCH
Definition: OgreStaticFaceGroup.h:47
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE0
Texture coordinate set index 0-7.
Definition: OgreShaderParameter.h:291
Ogre::Root::getRemoveRenderQueueStructuresOnClear
bool getRemoveRenderQueueStructuresOnClear() const
Get whether the entire render queue structure should be emptied on clearing, or whether just the obje...
Definition: OgreRoot.h:346
Ogre::MovableObjectLodChangedEvent::camera
Camera * camera
The camera with respect to which the level of detail has changed.
Definition: OgreLodListener.h:50
Ogre::AlignedMemory::deallocate
static void deallocate(void *p)
Deallocate memory that allocated by this class.
Ogre::Terrain::ImportData::inputImage
Image * inputImage
Optional heightmap providing the initial heights for the terrain.
Definition: OgreTerrain.h:362
Ogre::SmallVector< T, 0 >::SmallVector
SmallVector(const SmallVector &RHS)
Definition: OgreSmallVector.h:762
Ogre::ID_LAST_RENDER_QUEUE
Definition: OgreScriptCompiler.h:822
Ogre::RingEmitterFactory::getName
String getName() const
See ParticleEmitterFactory.
Definition: OgreRingEmitterFactory.h:49
OgreGL3PlusHardwareUniformBuffer.h
Ogre::operator+
Matrix4 operator+(const Matrix4 &m, const Matrix4 &m2)
Matrix addition.
Definition: OgreMatrix4.h:442
Ogre::Degree::valueAngleUnits
Real valueAngleUnits() const
Definition: OgreMath.h:776
DEFORM_FUNC_WAVE
Definition: OgreQuake3Types.h:136
Ogre::MovableObject::getDefaultQueryFlags
static uint32 getDefaultQueryFlags()
Get the default query flags for all future MovableObject instances.
Definition: OgreMovableObject.h:422
OgreBites::TL_BOTTOMLEFT
Definition: OgreTrays.h:62
Ogre::RTShader::SubRenderStateSetConstIterator
SubRenderStateSet::const_iterator SubRenderStateSetConstIterator
Definition: OgreShaderSubRenderState.h:163
OgreBites::SDLK_KP_2
Definition: OgreInput.h:132
OgreRay.h
Ogre::GLNativeSupport
Definition: OgreGLNativeSupport.h:49
Ogre::AbstractNode::file
String file
Definition: OgreScriptCompiler.h:94
Ogre::SceneManager::RenderContext
Definition: OgreSceneManager.h:962
Ogre::InstancedEntity::isInScene
virtual bool isInScene(void) const
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is ...
Definition: OgreInstancedEntity.h:273
Ogre::ZoneMap
std::map< String, PCZone * > ZoneMap
Definition: OgrePCZone.h:67
Ogre::PagedWorld::getSectionCount
size_t getSectionCount() const
Get the number of sections this world has.
Definition: OgrePagedWorld.h:154
Ogre::GCT_MATRIX_2X2
Definition: OgreGpuProgramParams.h:82
Ogre::RenderWindowDescriptionList
std::vector< RenderWindowDescription > RenderWindowDescriptionList
Render window creation parameters container.
Definition: OgreCommon.h:814
Ogre::HlmsManager
Definition: OgreHlmsManager.h:46
Ogre::CompositorInstance::getEnabled
bool getEnabled() const
Get enabled flag.
Definition: OgreCompositorInstance.h:178
Ogre::Pass
Class defining a single pass of a Technique (of a Material), i.e.
Definition: OgrePass.h:79
Ogre::SceneManager::getShadowTexture
const TexturePtr & getShadowTexture(size_t shadowIndex)
Get a reference to the shadow texture currently in use at the given index.
Definition: OgreSceneManager.h:2822
Ogre::MaterialSerializer::Listener
Class that allows listening in on the various stages of material serialization process.
Definition: OgreMaterialSerializer.h:62
Ogre::GL3PlusTexturePtr
shared_ptr< GL3PlusTexture > GL3PlusTexturePtr
Definition: OgreGL3PlusPrerequisites.h:54
Ogre::GLUniformReference::mLocation
int mLocation
GL location handle.
Definition: OgreGLSLProgramCommon.h:46
Ogre::ID_SHARED_PARAMS_REF
Definition: OgreScriptCompiler.h:785
Ogre::Property::value_type
T value_type
Definition: OgreProperty.h:223
Ogre::MovableObject::isParentTagPoint
bool isParentTagPoint() const
Gets whether the parent node is a TagPoint (or a SceneNode)
Definition: OgreMovableObject.h:225
Ogre::CreateMaterialScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:506
Ogre::RTShader::ShaderFunctionConstIterator
ShaderFunctionList::const_iterator ShaderFunctionConstIterator
Definition: OgreShaderFunction.h:312
Ogre::BillboardType
BillboardType
The type of billboard to use.
Definition: OgreBillboardSet.h:75
Ogre::ResourceGroupManager::ResourceManagerMap
std::map< String, ResourceManager * > ResourceManagerMap
Definition: OgreResourceGroupManager.h:270
OgreVolumeOctreeNode.h
Ogre::PCZSceneNode::allowToVisit
void allowToVisit(bool yesno)
Definition: OgrePCZSceneNode.h:80
OgreHardwareOcclusionQuery.h
Ogre::Vector::angleBetween
Radian angleBetween(const Vector &dest) const
Gets the angle between 2 vectors.
Definition: OgreVector.h:560
Ogre::RTShader::NormalMapLighting::getNormalMapSpace
NormalMapSpace getNormalMapSpace() const
Return the normal map space.
Definition: OgreShaderExNormalMapLighting.h:129
Ogre::Quake3Level::mNumModels
int mNumModels
Definition: OgreQuake3Level.h:129
Ogre::VectorBase< 2, Real >::UNIT_SCALE
static const Vector2 UNIT_SCALE
Definition: OgreVector.h:125
Ogre::M_ANIMATIONS
Definition: OgreMeshFileFormat.h:183
Ogre::ID_GREATER_EQUAL
Definition: OgreScriptCompiler.h:649
OGRE_HASH_FUNC
#define OGRE_HASH_FUNC
Definition: OgreIdString.h:37
Ogre::GLSLProgramManagerCommon
Ogre assumes that there are separate programs to deal with but GLSL has one program object that repre...
Definition: OgreGLSLProgramManagerCommon.h:51
OgreGL3PlusPrerequisites.h
OgreHardwareBuffer.h
Ogre::QueuedRenderableCollection::resetOrganisationModes
void resetOrganisationModes(void)
Reset the organisation modes required for this collection.
Definition: OgreRenderQueueSortingGrouping.h:255
Ogre::FocusedShadowCameraSetup
Implements the uniform shadow mapping algorithm in focused mode.
Definition: OgreShadowCameraSetupFocused.h:57
Ogre::PropertyMap::Property::keyName
IdString keyName
Definition: OgreHlmsPropertyMap.h:50
Ogre::TerrainGlobalOptions::getQueryFlags
uint32 getQueryFlags(void) const
Get the default query flags for terrains.
Definition: OgreTerrain.h:1979
Ogre::CompositorInstance::getAlive
bool getAlive() const
Get alive flag.
Definition: OgreCompositorInstance.h:190
Ogre::CompositorInstance::TargetOperation::TargetOperation
TargetOperation(RenderTarget *inTarget)
Definition: OgreCompositorInstance.h:121
Ogre::Pass::HashFunc
Definition of a functor for calculating the hashcode of a Pass.
Definition: OgrePass.h:100
Ogre::PlaneBoundedVolume::intersects
std::pair< bool, Real > intersects(const Ray &ray)
Intersection test with a Ray.
Definition: OgrePlaneBoundedVolume.h:121
Ogre::RTShader::GLSLProgramProcessor
GLSL Language program processor class.
Definition: OgreShaderGLSLProgramProcessor.h:46
Ogre::ResourceLoadingListener::resourceCollision
virtual bool resourceCollision(Resource *resource, ResourceManager *resourceManager)=0
This event is called when a resource collides with another existing one in a resource manager.
OgreD3D11RenderTarget.h
Ogre::TextureFilterOptions
TextureFilterOptions
High-level filtering options providing shortcuts to settings the minification, magnification and mip ...
Definition: OgreCommon.h:77
Ogre::ID_MODULATE_X4
Definition: OgreScriptCompiler.h:738
Ogre::ManualResourceLoader::ManualResourceLoader
ManualResourceLoader()
Definition: OgreResource.h:489
Ogre::SHADOWTYPE_TEXTURE_MODULATIVE
Texture-based shadow technique which involves a monochrome render-to-texture of the shadow caster and...
Definition: OgreCommon.h:253
Ogre::Vector::operator-
Vector operator-(Real s) const
Definition: OgreVector.h:691
OgreSubMesh.h
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE3
Definition: OgreShaderParameter.h:223
Ogre::Terrain::LayerInstance
An instance of a layer, with specific texture names.
Definition: OgreTerrain.h:298
Ogre::RTShader::ShaderProgramWriterHLSLFactory::~ShaderProgramWriterHLSLFactory
virtual ~ShaderProgramWriterHLSLFactory()
Definition: OgreShaderHLSLProgramWriter.h:79
Ogre::LodData::IndexBufferInfo::indexSize
size_t indexSize
Definition: OgreLodData.h:140
OgreAnimable.h
Ogre::ScriptCompilerEvent::mType
String mType
Definition: OgreScriptCompiler.h:347
Ogre::LBX_BLEND_TEXTURE_ALPHA
as LBX_BLEND_DIFFUSE_ALPHA, but use alpha from texture
Definition: OgreBlendMode.h:97
Ogre::TangentSpaceCalc::Result
The result of having built a tangent space basis.
Definition: OgreTangentSpaceCalc.h:74
Ogre::CreateGpuProgramScriptCompilerEvent::mProgramType
GpuProgramType mProgramType
Definition: OgreScriptCompiler.h:516
Ogre::GLES2Plugin::GLES2Plugin
GLES2Plugin()
Ogre::D3D11HLSLProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program ie the first method called.
Definition: OgreD3D11HLSLProgram.h:288
Ogre::ImageCodec::ImageData::depth
uint32 depth
Definition: OgreImageCodec.h:63
Ogre::ResourceGroupManager::ResourceDeclaration::resourceName
String resourceName
Definition: OgreResourceGroupManager.h:263
Ogre::FGT_UNKNOWN
Definition: OgreStaticFaceGroup.h:48
Ogre::Pass::setNormaliseNormals
void setNormaliseNormals(bool normalise)
If set to true, this forces normals to be normalised dynamically by the hardware for this pass.
Definition: OgrePass.h:1436
Ogre::UserObjectBindings::operator=
UserObjectBindings & operator=(const UserObjectBindings &rhs)
Definition: OgreUserObjectBindings.h:103
Ogre::RenderTarget::getFSAAHint
virtual const String & getFSAAHint() const
Gets the FSAA hint (.
Definition: OgreRenderTarget.h:380
Ogre::RTShader::LayeredBlending::LB_BlendColor
Definition: OgreShaderExLayeredBlending.h:77
Ogre::GpuProgramParameters::getAutoConstantList
const AutoConstantList & getAutoConstantList() const
Get a reference to the list of auto constant bindings.
Definition: OgreGpuProgramParams.h:1690
OgreBites::SDLK_KP_PLUS
Definition: OgreInput.h:129
Ogre::RTShader::Parameter::SPC_BLEND_WEIGHTS
Blending weights.
Definition: OgreShaderParameter.h:243
Ogre::ID_CAMERA_FAR_CORNERS_WORLD_SPACE
Definition: OgreScriptCompiler.h:825
Ogre::Pass::getName
const String & getName(void) const
Get the name of the pass.
Definition: OgrePass.h:291
Ogre::Pass::hasComputeProgram
bool hasComputeProgram(void) const
Returns true if this pass uses a programmable compute pipeline.
Definition: OgrePass.h:270
Ogre::GpuProgramParameters::AutoConstantDefinition::elementType
ElementType elementType
The type of the constant in the program.
Definition: OgreGpuProgramParams.h:1250
Ogre::GLUniformReference::mConstantDef
const GpuConstantDefinition * mConstantDef
The constant definition it relates to.
Definition: OgreGLSLProgramCommon.h:50
Ogre::LodLevel::VRM_PROPORTIONAL
Percentage of vertexes to be removed from each submesh.
Definition: OgreLodConfig.h:68
Ogre::GLSLShaderCommon::CmdAttach::doGet
String doGet(const void *target) const
Ogre::Viewport::Listener::~Listener
virtual ~Listener()
Definition: OgreViewport.h:63
Ogre::LodData::IndexBufferPointer
Definition: OgreLodData.h:134
Ogre::WorkQueue::Response::succeeded
bool succeeded() const
Return whether this is a successful response.
Definition: OgreWorkQueue.h:140
Ogre::LBS_MANUAL
a colour supplied manually as a separate argument
Definition: OgreBlendMode.h:123
OgreBites::NativeWindowPair::render
Ogre::RenderWindow * render
Definition: OgreApplicationContextBase.h:77
Ogre::GpuProgramParameters::ACT_LIGHT_ATTENUATION_ARRAY
Array of light attenuation parameters, Vector4(range, constant, linear, quadric) (count set by extra ...
Definition: OgreGpuProgramParams.h:884
OgreGL3PlusHardwarePixelBuffer.h
Ogre::LinkedSkeletonAnimationSource::LinkedSkeletonAnimationSource
LinkedSkeletonAnimationSource(const String &skelName, Real scl)
Definition: OgreSkeleton.h:475
Ogre::ParamCommand
Abstract class which is command object which gets/sets parameters.
Definition: OgreStringInterface.h:77
Ogre::TerrainGroup::TerrainSlotDefinition::importData
Terrain::ImportData * importData
Import data, if this is to be defined based on importing.
Definition: OgreTerrainGroup.h:322
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE7
Definition: OgreShaderParameter.h:137
Ogre::Animation::getNumericTrackIterator
NumericTrackIterator getNumericTrackIterator(void) const
Get non-updateable iterator over node tracks.
Definition: OgreAnimation.h:395
Ogre::Resource::getHandle
virtual ResourceHandle getHandle(void) const
Definition: OgreResource.h:309
Ogre::GpuSharedParameters::_setHardwareBuffer
void _setHardwareBuffer(const HardwareBufferPtr &data)
Internal method that the RenderSystem might use to store optional data.
Definition: OgreGpuProgramParams.h:576
Ogre::AreaEmitter::CmdDepth
Command object for area emitter size (see ParamCommand).
Definition: OgreAreaEmitter.h:73
Ogre::Viewport::Listener
Listener interface so you can be notified of Viewport changes.
Definition: OgreViewport.h:60
OgreBites::TrayManager::areTraysVisible
bool areTraysVisible()
Definition: OgreTrays.h:821
Ogre::MaterialSerializer::Listener::gpuProgramRefEventRaised
void gpuProgramRefEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const String &attrib, const GpuProgramPtr &program, const GpuProgramParametersSharedPtr &params, GpuProgramParameters *defaultParams)
Called when GPU program reference section event raised.
Definition: OgreMaterialSerializer.h:110
OGRE_NORETURN
#define OGRE_NORETURN
Definition: OgrePlatform.h:122
Ogre::Vector::operator+
friend Vector operator+(Real s, Vector v)
Definition: OgreVector.h:646
Ogre::NodeAlloc
SceneCtlAllocatedObject NodeAlloc
Definition: OgreMemoryAllocatorConfig.h:130
Ogre::ShaderPiecesManager::ShaderPiecesManager
ShaderPiecesManager(const String &pieceFilesResorceGroup)
Definition: OgreHlmsShaderPiecesManager.h:45
Ogre::CompositionTargetPass::getPasses
const Passes & getPasses() const
Get the Passes in this TargetPass.
Definition: OgreCompositionTargetPass.h:139
Ogre::CreateMaterialScriptCompilerEvent::CreateMaterialScriptCompilerEvent
CreateMaterialScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup)
Definition: OgreScriptCompiler.h:508
Ogre::TerrainLodManager::LodInfo::isLast
bool isLast
Definition: OgreTerrainLodManager.h:81
Ogre::LodData::UniqueVertexSet
std::unordered_set< Vertex *, VertexHash, VertexEqual > UniqueVertexSet
Definition: OgreLodData.h:66
OgreBites::ApplicationContextBase::removeInputListener
virtual void removeInputListener(NativeWindowType *win, InputListener *lis)
detatch input listener
Ogre::RTShader::FFP_LIGHTING
Definition: OgreShaderFFPRenderState.h:73
Ogre::Terrain::getQueryFlags
uint32 getQueryFlags(void) const
Get the query flags for this terrain.
Definition: OgreTerrain.h:1327
Ogre::AxisAlignedBox::getMinimum
const Vector3 & getMinimum(void) const
Gets the minimum corner of the box.
Definition: OgreAxisAlignedBox.h:119
Ogre::Log::isTimeStampEnabled
bool isTimeStampEnabled() const
Get whether time stamps are printed for this log.
Definition: OgreLog.h:134
Ogre::Profiler::endProfile
void endProfile(const String &profileName, uint32 groupID=(uint32) OGREPROF_USER_DEFAULT)
Ends a profile.
Ogre::MovableObject::setDebugDisplayEnabled
void setDebugDisplayEnabled(bool enabled)
Sets whether or not the debug display of this object is enabled.
Definition: OgreMovableObject.h:572
Ogre::AntiPortalFactory::~AntiPortalFactory
~AntiPortalFactory()
Definition: OgreAntiPortal.h:57
Ogre::StaticGeometry::QueuedSubMesh::geometryLodList
SubMeshLodGeometryLinkList * geometryLodList
Link to LOD list of geometry, potentially optimised.
Definition: OgreStaticGeometry.h:162
Ogre::D3D11HLSLProgram::getEnableBackwardsCompatibility
bool getEnableBackwardsCompatibility(void) const
Gets whether backwards compatibility is enabled.
Definition: OgreD3D11HLSLProgram.h:307
Ogre::RenderSystemCapabilities::hasCapability
bool hasCapability(const Capabilities c) const
Checks for a capability.
Definition: OgreRenderSystemCapabilities.h:537
OgreTerrain.h
Ogre::D3D11Device::D3D_ERROR
Definition: OgreD3D11Device.h:93
Ogre::MapIteratorWrapper::KeyType
T::key_type KeyType
Type you expect to get by funktions like peekNextKey.
Definition: OgreIteratorWrapper.h:265
Ogre::LayerBlendModeEx::colourArg1
ColourValue colourArg1
Manual colour value for manual source1.
Definition: OgreBlendMode.h:152
Ogre::TextureUnitState::setTextureFiltering
void setTextureFiltering(FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)
Set a the detailed filtering options on this texture unit.
Definition: OgreTextureUnitState.h:705
Ogre::RTShader::LayeredBlending::LB_BlendDifference
Definition: OgreShaderExLayeredBlending.h:58
Ogre::RenderSystemCapabilities::setComputeProgramConstantFloatCount
void setComputeProgramConstantFloatCount(ushort c)
The number of floating-point constants compute programs support.
Definition: OgreRenderSystemCapabilities.h:848
Ogre::MeshLodUsage::edgeData
EdgeData * edgeData
Edge list for this LOD level (may be derived from manual mesh).
Definition: OgreMesh.h:1029
Ogre::RTShader::FFPAlphaTestFactory::Type
static String Type
Definition: OgreShaderFFPAlphaTest.h:105
Ogre::VertexElement::getSemantic
VertexElementSemantic getSemantic(void) const
Gets the meaning of this element.
Definition: OgreHardwareVertexBuffer.h:198
Ogre::LinearForceAffector::CmdForceVector
Command object for force vector (see ParamCommand).
Definition: OgreLinearForceAffector.h:60
Ogre::VectorSet::remove
void remove(iterator it)
Definition: OgreVectorSetImpl.h:47
Ogre::RenderWindow::windowMovedOrResized
virtual void windowMovedOrResized()
Notify that the window has been resized.
Definition: OgreRenderWindow.h:131
Ogre::RTShader::HardwareSkinning::SkinningData::maxWeightCount
ushort maxWeightCount
Definition: OgreShaderExHardwareSkinning.h:67
Ogre::TextAreaOverlayElement
This class implements an overlay element which contains simple unformatted text.
Definition: OgreTextAreaOverlayElement.h:44
Ogre::PSSMShadowCameraSetup::SplitPointList
std::vector< Real > SplitPointList
Definition: OgreShadowCameraSetupPSSM.h:60
Ogre::GLFrameBufferObjectCommon::getGLFBOID
uint32 getGLFBOID() const
Get the GL id for the FBO.
Definition: OgreGLRenderTexture.h:79
Ogre::CreateHighLevelGpuProgramScriptCompilerEvent
Definition: OgreScriptCompiler.h:527
Ogre::SmallVectorImpl::SmallVectorImpl
SmallVectorImpl(unsigned N)
Definition: OgreSmallVector.h:312
Ogre::map::type
std::map< K, V, P > type
Definition: OgrePrerequisites.h:367
OgreIteratorWrappers.h
Ogre::GpuProgramParameters::ACT_INVERSE_VIEWPORT_HEIGHT
This variable represents 1.0/ViewportHeight.
Definition: OgreGpuProgramParams.h:1078
Ogre::SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:296
Ogre::StreamSerialiser::Chunk::Chunk
Chunk()
Definition: OgreStreamSerialiser.h:103
Ogre::Matrix4::concatenate
Matrix4 concatenate(const Matrix4 &m2) const
Definition: OgreMatrix4.h:270
Ogre::GPU_QUALCOMM
Definition: OgreRenderSystemCapabilities.h:271
MANAGED_RESOURCE
#define MANAGED_RESOURCE
Definition: OgreGLES2ManagedResource.h:65
Ogre::RTShader::GBuffer::TL_DIFFUSE_SPECULAR
Definition: OgreShaderExGBuffer.h:60
Ogre::RenderSystem::setLightingEnabled
virtual void setLightingEnabled(bool enabled)
Sets whether or not dynamic lighting is enabled.
Definition: OgreRenderSystem.h:288
Ogre::RTShader::LayeredBlending::LB_BlendReflect
Definition: OgreShaderExLayeredBlending.h:73
Ogre::Lod0Stripifier::RemapInfo
Definition: OgreLod0Stripifier.h:64
Ogre::CgProgram::~CgProgram
~CgProgram()
Ogre::StaticGeometry::getRenderingDistance
virtual Real getRenderingDistance(void) const
Gets the distance at which batches are no longer rendered.
Definition: OgreStaticGeometry.h:679
Ogre::SKELETON_VERSION_LATEST
Latest version available.
Definition: OgreSkeletonSerializer.h:48
Ogre::ID_GOURAUD
Definition: OgreScriptCompiler.h:668
Ogre::Volume::DualCell
struct _OgreVolumeExport Ogre::Volume::DualCell DualCell
To store the generated dual cells in a vector.
Ogre::ParticleIterator
Convenience class to make it easy to step through all particles in a ParticleSystem.
Definition: OgreParticleIterator.h:45
Ogre::GpuNamedConstants::doubleBufferSize
size_t doubleBufferSize
Total size of the double buffer required.
Definition: OgreGpuProgramParams.h:315
OgreBites::TrayListener::labelHit
virtual void labelHit(Label *label)
Definition: OgreTrays.h:93
Ogre::RTShader::FunctionStageRef::sub
void sub(const In &arg0, const In &arg1, const Out &dst) const
dst = arg0 - arg1;
Definition: OgreShaderFunction.h:85
Ogre::RenderSystem::RenderSystemContext
Dummy structure for render system contexts - implementing RenderSystems can extend as needed.
Definition: OgreRenderSystem.h:623
Ogre::DriverVersion::build
int build
Definition: OgreRenderSystemCapabilities.h:227
Ogre::VectorBase< 2, Real >::VectorBase
VectorBase()
Definition: OgreVector.h:70
Ogre::SceneManager::Listener::postFindVisibleObjects
virtual void postFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)
Called after searching for visible objects in this SceneManager.
Definition: OgreSceneManager.h:286
Ogre::ColourImageAffector
Definition: OgreColourImageAffector.h:40
Ogre::SBF_ONE_MINUS_DEST_COLOUR
1 - SBF_DEST_COLOUR
Definition: OgreBlendMode.h:235
Ogre::LayerBlendModeEx::operator==
bool operator==(const LayerBlendModeEx &rhs) const
Definition: OgreBlendMode.h:162
Ogre::ID_COLOUR_WRITE
Definition: OgreScriptCompiler.h:680
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE2
Definition: OgreShaderParameter.h:152
Ogre::OverlayElementFactory::~OverlayElementFactory
virtual ~OverlayElementFactory()
Destroy the overlay element factory.
Definition: OgreOverlayElementFactory.h:61
Ogre::GpuProgramParameters::AutoConstantDefinition::elementCount
size_t elementCount
Definition: OgreGpuProgramParams.h:1248
Ogre::StringInterface::getParamDictionary
ParamDictionary * getParamDictionary(void)
Retrieves the parameter dictionary for this class.
Definition: OgreStringInterface.h:217
Ogre::ParticleSystemManager::ParticleRendererFactoryIterator
MapIterator< ParticleSystemRendererFactoryMap > ParticleRendererFactoryIterator
Definition: OgreParticleSystemManager.h:312
Ogre::VectorBase< 2, Real >::y
Real y
Definition: OgreVector.h:72
Ogre::MovableObject::Listener::objectMoved
virtual void objectMoved(MovableObject *)
MovableObject has been moved.
Definition: OgreMovableObject.h:73
Ogre::LayerBlendType
LayerBlendType
Type of texture blend mode.
Definition: OgreBlendMode.h:44
Ogre::TimeIndex::hasKeyIndex
bool hasKeyIndex(void) const
Definition: OgreAnimationTrack.h:88
Ogre::ObjectAbstractNode::bases
std::vector< String > bases
Definition: OgreScriptCompiler.h:127
Ogre::PCZIntersectionSceneQuery
PCZ implementation of IntersectionSceneQuery.
Definition: OgrePCZSceneQuery.h:47
Ogre::AntiPortalFactory::AntiPortalFactory
AntiPortalFactory()
Definition: OgreAntiPortal.h:56
Ogre::PixelBox::data
uchar * data
The data pointer.
Definition: OgrePixelFormat.h:375
Ogre::D3D9RenderWindow::isClosed
bool isClosed() const
Indicates whether the window has been closed by the user.
Definition: OgreD3D9RenderWindow.h:52
Ogre::RTShader::DualQuaternionSkinning
Implement a sub render state which performs dual quaternion hardware skinning.
Definition: OgreShaderExDualQuaternionSkinning.h:60
Ogre::VET_UINT1
Definition: OgreHardwareVertexBuffer.h:150
Ogre::calcHash
uint32 calcHash(const void *data, size_t size)
Definition: OgreHlmsShaderCommon.h:56
Ogre::Archive::getName
const String & getName(void) const
Get the name of this archive.
Definition: OgreArchive.h:107
OgreFileSystemLayer.h
Ogre::Renderable::getNumWorldTransforms
virtual unsigned short getNumWorldTransforms(void) const
Returns the number of world transform matrices this renderable requires.
Definition: OgreRenderable.h:144
Ogre::VertexPoseKeyFrame
Specialised KeyFrame which references a Mesh::Pose at a certain influence level, which stores offsets...
Definition: OgreKeyFrame.h:183
Ogre::PCZPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::STBIImageCodec::magicNumberToFileExt
String magicNumberToFileExt(const char *magicNumberPtr, size_t maxbytes) const
Maps a magic number header to a file extension, if this codec recognises it.
Ogre::PixelFormatFlags
PixelFormatFlags
Flags defining some on/off properties of pixel formats.
Definition: OgrePixelFormat.h:302
Ogre::EntityFactory
Factory object for creating Entity instances.
Definition: OgreEntity.h:875
Ogre::DualQuaternion::w
Real w
Definition: OgreDualQuaternion.h:166
Ogre::PF_PVRTC_RGBA2
PVRTC (PowerVR) RGBA 2 bpp.
Definition: OgrePixelFormat.h:134
Ogre::TRect::height
T height() const
Definition: OgreCommon.h:620
Ogre::Plane::Side
Side
The "positive side" of the plane is the half space to which the plane normal points.
Definition: OgrePlane.h:95
Ogre::CgProgram::touch
void touch(void)
'Touches' the resource to indicate it has been used.
Ogre::RTShader::HardwareSkinning::SkinningData
Definition: OgreShaderExHardwareSkinning.h:59
Ogre::HighLevelGpuProgram
Abstract base class representing a high-level program (a vertex or fragment program).
Definition: OgreHighLevelGpuProgram.h:64
Ogre::ShadowTextureList
std::vector< TexturePtr > ShadowTextureList
Definition: OgreSceneManager.h:61
Ogre::RenderTargetEvent::source
RenderTarget * source
The source of the event being raised.
Definition: OgreRenderTargetListener.h:47
Ogre::VertexCacheProfiler
Vertex cache profiler.
Definition: OgreVertexIndexData.h:285
Ogre::SceneManagerEnumerator::Instances
std::map< String, SceneManager * > Instances
Scene manager instances, indexed by instance name.
Definition: OgreSceneManagerEnumerator.h:91
Ogre::Ray::intersects
RayTestResult intersects(const Sphere &s, bool discardInside=true) const
Tests whether this ray intersects the given sphere.
Definition: OgreRay.h:97
Ogre::GLSLESProgram::setIsOptimised
void setIsOptimised(bool flag)
Sets if the GLSL source has been optimised successfully.
Definition: OgreGLSLESProgram.h:63
Ogre::TransformBase::TransformBase
TransformBase(const TransformBase< rows, U > &o)
Definition: OgreMatrix4.h:98
Ogre::EdgeData::triangleFaceNormals
TriangleFaceNormalList triangleFaceNormals
All triangle face normals.
Definition: OgreEdgeListBuilder.h:127
Ogre::VET_UINT4
Definition: OgreHardwareVertexBuffer.h:153
Ogre::Vector::operator+
Vector operator+(Real s) const
Definition: OgreVector.h:696
DEFORM_FUNC_BULGE
Definition: OgreQuake3Types.h:135
Ogre::StaticGeometry::QueuedSubMesh::materialName
String materialName
Definition: OgreStaticGeometry.h:163
Ogre::SmallVectorImpl::append
void append(size_type NumInputs, const T &Elt)
append - Add the specified range to the end of the SmallVector.
Definition: OgreSmallVector.h:402
Ogre::GpuProgramParameters::ACT_VIEWPORT_WIDTH
Current viewport width (in pixels) as floating point value.
Definition: OgreGpuProgramParams.h:1066
Ogre::RTShader::SubRenderStateAccessor::removeSubRenderStateInstance
void removeSubRenderStateInstance(SubRenderState *subRenderState) const
Remove SubRenderState instance to this accessor.
Definition: OgreShaderSubRenderState.h:184
Ogre::AxisAlignedBox::setMaximum
void setMaximum(Real x, Real y, Real z)
Definition: OgreAxisAlignedBox.h:190
OgreRotationAffector.h
OgreBites::TouchFingerEvent::type
int type
Definition: OgreInput.h:74
Ogre::BillboardChain::getOtherTextureCoordRange
virtual const Real * getOtherTextureCoordRange(void) const
Get the range of the texture coordinates generated across the width of the chain elements.
Definition: OgreBillboardChain.h:177
Ogre::SOP_DECREMENT
Decrease the stencil value by 1, clamping at 0.
Definition: OgreRenderSystem.h:85
Ogre::HashedVector::end
const_iterator end() const
Definition: OgreCommon.h:422
Ogre::Octree::mHalfSize
Vector3 mHalfSize
Vector containing the dimensions of this octree / 2.
Definition: OgreOctree.h:105
OgreQuaternion.h
Ogre::TAM_UNKNOWN
Unknown.
Definition: OgreCommon.h:133
Ogre::DefaultProperties::Tangent
static const IdString Tangent
Definition: OgreHlmsPropertyHelper.h:52
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_PROJECTION_MATRIX
Provides inverse transpose of projection matrix.
Definition: OgreGpuProgramParams.h:734
Ogre::Any::getType
const std::type_info & getType() const
Definition: OgreAny.h:120
Ogre::StringConverter::parseVector2
static Vector2 parseVector2(const String &val, const Vector2 &defaultValue=Vector2::ZERO)
Parses a Vector2 out of a String.
Definition: OgreStringConverter.h:256
Ogre::GpuProgramParameters::_setRenderSystemData
void _setRenderSystemData(const Any &data) const
Internal method that the RenderSystem might use to store optional data.
Definition: OgreGpuProgramParams.h:2042
Ogre::StaticGeometry::OptimisedSubMeshGeometry
Struct holding geometry optimised per SubMesh / LOD level, ready for copying to instances.
Definition: OgreStaticGeometry.h:135
Ogre::RTShader::InOut::InOut
InOut(const Operand &rhs)
Definition: OgreShaderFunctionAtom.h:183
Ogre::GuiVerticalAlignment
GuiVerticalAlignment
Enum describing where '0' is in relation to the parent in the vertical dimension.
Definition: OgreOverlayElement.h:75
bsp_node_t
Definition: OgreQuake3Types.h:161
Ogre::Animation::IM_LINEAR
Values are interpolated along straight lines.
Definition: OgreAnimation.h:98
Ogre::Material::LodValueIterator
ConstVectorIterator< LodValueList > LodValueIterator
Definition: OgreMaterial.h:97
Ogre::RenderTarget::FB_BACK
Definition: OgreRenderTarget.h:98
Ogre::TextureUnitState::setCubicTexture
void setCubicTexture(const TexturePtr *const texPtrs, bool forUVW=false)
Definition: OgreTextureUnitState.h:393
Ogre::GLGpuProgramBase::isAttributeValid
virtual bool isAttributeValid(VertexElementSemantic semantic, uint index)
Test whether attribute index for a given semantic is valid.
Ogre::RTShader::LayeredBlending::LB_BlendHardLight
Definition: OgreShaderExLayeredBlending.h:64
Ogre::RenderSystem::getRenderTargetIterator
RenderTargetIterator getRenderTargetIterator(void)
Returns a specialised MapIterator over all render targets attached to the RenderSystem.
Definition: OgreRenderSystem.h:408
Ogre::GLSLESCgProgram
Specialisation of HighLevelGpuProgram to provide support for CG.
Definition: OgreGLSLESCgProgram.h:39
Ogre::PagedWorld::getPageProvider
PageProvider * getPageProvider() const
Get the PageProvider which can provide streams for Pages in this world.
Definition: OgrePagedWorld.h:177
Ogre::Page
Page class.
Definition: OgrePage.h:49
Ogre::SO_PHONG
Vertex normals are interpolated across the face, and these are used to determine colour at each pixel...
Definition: OgreCommon.h:141
Ogre::TerrainMaterialGenerator::Profile
Inner class which should also be subclassed to provide profile-specific material generation.
Definition: OgreTerrainMaterialGenerator.h:166
OgreShaderProgramProcessor.h
Ogre::ScriptCompiler::CE_INVALIDPARAMETERS
Definition: OgreScriptCompiler.h:201
Ogre::GLTexturePtr
shared_ptr< GLTexture > GLTexturePtr
Definition: OgreGLPrerequisites.h:49
Ogre::GCT_MATRIX_DOUBLE_2X3
Definition: OgreGpuProgramParams.h:101
Ogre::PropertyMap
Definition: OgreHlmsPropertyMap.h:44
Ogre::Resource::getGroup
virtual const String & getGroup(void) const
Gets the group which this resource is a member of.
Definition: OgreResource.h:391
Ogre::EntityMeshLodChangedEvent
Struct containing information about a mesh LOD change event for entities.
Definition: OgreLodListener.h:54
Ogre::GpuProgramParameters::ACT_COSTIME_0_1
Cosine of "Time0_1". Equivalent to RenderMonkey's "CosTime0_1".
Definition: OgreGpuProgramParams.h:1034
Ogre::SmallVectorTemplateBase< T, true >::uninitialized_copy
static void uninitialized_copy(It1 I, It1 E, It2 Dest)
uninitialized_copy - Copy the range [I, E) onto the uninitialized memory starting with "Dest",...
Definition: OgreSmallVector.h:276
Ogre::InstanceManager::SHOW_BOUNDINGBOX
Makes each batch to display it's bounding box. Useful for debugging or profiling.
Definition: OgreInstanceManager.h:80
Ogre::BspSceneManager::createRayQuery
virtual RaySceneQuery * createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF)
Creates a RaySceneQuery for this scene manager.
Ogre::Affine3::Affine3
Affine3(const U *ptr)
Definition: OgreMatrix4.h:331
Ogre::D3D11Texture::GetTex2D
ID3D11Texture2D * GetTex2D()
Definition: OgreD3D11Texture.h:62
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_PARAMS_ARRAY
Spotlight parameters array of Vector4(innerFactor, outerFactor, falloff, isSpot) innerFactor and oute...
Definition: OgreGpuProgramParams.h:912
Ogre::RTShader::SGMaterialSerializerListener::techniqueEventRaised
virtual void techniqueEventRaised(MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Technique *tech)
Ogre::MovableObject::Listener::objectDestroyed
virtual void objectDestroyed(MovableObject *)
MovableObject is being destroyed.
Definition: OgreMovableObject.h:67
OgreStdHeaders.h
Ogre::MemoryDataStream
Common subclass of DataStream for handling data from chunks of memory.
Definition: OgreDataStream.h:312
Ogre::AxisAlignedBox::getHalfSize
Vector3 getHalfSize(void) const
Gets the half-size of the box.
Definition: OgreAxisAlignedBox.h:690
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE5
Definition: OgreShaderParameter.h:195
Ogre::D3D9ResourceManager
Definition: OgreD3D9ResourceManager.h:53
bsp_brush_t::shaderIndex
int shaderIndex
Definition: OgreQuake3Types.h:248
Ogre::RenderSystem
Defines the functionality of a 3D API.
Definition: OgreRenderSystem.h:118
Ogre::RTShader::RenderState
This is a container class for sub render state class.
Definition: OgreShaderRenderState.h:50
Ogre::OctreeCamera
Specialized viewpoint from which an Octree can be rendered.
Definition: OgreOctreeCamera.h:69
Ogre::SubMeshAlloc
ResourceAllocatedObject SubMeshAlloc
Definition: OgreMemoryAllocatorConfig.h:149
OgreBites::ApplicationContextBase::getRoot
Ogre::Root * getRoot() const
Definition: OgreApplicationContextBase.h:101
Ogre::RTShader::HardwareSkinning::SkinningData::skinningType
SkinningType skinningType
Definition: OgreShaderExHardwareSkinning.h:68
Ogre::HardwareBufferLockGuard::pData
void * pData
Definition: OgreHardwareBuffer.h:437
Ogre::PCZFrustum::Visibility
Visibility
Definition: OgrePCZFrustum.h:73
Ogre::IOException
Definition: OgreException.h:192
Ogre::SubMesh::isBuildEdgesEnabled
bool isBuildEdgesEnabled(void) const
Returns true(by default) if the submesh should be included in the mesh EdgeList, otherwise returns fa...
Definition: OgreSubMesh.h:234
Ogre::EllipsoidEmitterFactory
Factory class for particle emitter of type "Ellipsoid".
Definition: OgreEllipsoidEmitterFactory.h:43
Ogre::Vector2
Vector< 2, Real > Vector2
Definition: OgrePrerequisites.h:250
Ogre::MovableObject::Listener::Listener
Listener(void)
Definition: OgreMovableObject.h:64
Ogre::CompositionPass::PT_RENDERCUSTOM
Render a custom sequence.
Definition: OgreCompositionPass.h:60
Ogre::TU_UAV_NOT_SRV
Texture can be used as an UAV, but not as a regular texture.
Definition: OgreTexture.h:74
Ogre::ID_ALPHA_OP_EX
Definition: OgreScriptCompiler.h:754
Ogre::PT_MATRIX4
Definition: OgreStringInterface.h:60
Ogre::ID_FRAGMENT_PROGRAM
Definition: OgreScriptCompiler.h:579
Ogre::FreeImageCodec::startup
static _OgreFreeImageCodecExport void startup(void)
Static method to startup FreeImage and register the FreeImage codecs.
Ogre::TerrainGroup::TerrainList
std::vector< Terrain * > TerrainList
Definition: OgreTerrainGroup.h:433
Ogre::StringConverter::toString
static String toString(unsigned long val)
Definition: OgreStringConverter.h:67
Ogre::GPT_COMPUTE_PROGRAM
Definition: OgreGpuProgram.h:55
Ogre::AnimationStateMap
std::map< String, AnimationState * > AnimationStateMap
Definition: OgreAnimationState.h:187
Ogre::AnimableValuePtr
SharedPtr< AnimableValue > AnimableValuePtr
Definition: OgrePrerequisites.h:277
Ogre::ManualObject::ManualObjectSectionShadowRenderable::getPositionBuffer
HardwareVertexBufferSharedPtr getPositionBuffer(void)
Definition: OgreManualObject.h:490
Ogre::GpuProgramParameters::AutoConstantEntry::variability
uint16 variability
The variability of this parameter (see GpuParamVariability)
Definition: OgreGpuProgramParams.h:1282
Ogre::ProfileInstance::watchForLimit
bool watchForLimit(Real limit, bool greaterThan=true)
Definition: OgreProfiler.h:160
Ogre::MovableObjectFactory::_notifyTypeFlags
void _notifyTypeFlags(uint32 flag)
Notify this factory of the type mask to apply.
Definition: OgreMovableObject.h:637
Ogre::Matrix4::operator*
Matrix4 operator*(Real scalar) const
Definition: OgreMatrix4.h:304
Ogre::ID_CULL_SOFTWARE
Definition: OgreScriptCompiler.h:661
Ogre::PreApplyTextureAliasesScriptCompilerEvent::PreApplyTextureAliasesScriptCompilerEvent
PreApplyTextureAliasesScriptCompilerEvent(Material *material, AliasTextureNamePairList *aliases)
Definition: OgreScriptCompiler.h:469
Ogre::TextAreaOverlayElement::getAlignment
Alignment getAlignment() const
Definition: OgreTextAreaOverlayElement.h:123
Ogre::GpuProgram::_getBindingDelegate
virtual GpuProgram * _getBindingDelegate(void)
Returns the GpuProgram which should be bound to the pipeline.
Definition: OgreGpuProgram.h:255
Ogre::DualQuaternion::ptr
Real * ptr()
Pointer accessor for direct copying.
Definition: OgreDualQuaternion.h:123
Ogre::Volume::OctreeNode::getTo
const Vector3 & getTo(void) const
Gets the front upper right corner of the cell.
Definition: OgreVolumeOctreeNode.h:221
Ogre::Texture::setFSAA
void setFSAA(uint fsaa, const String &fsaaHint)
Set the level of multisample AA to be used if this texture is a rendertarget.
Definition: OgreTexture.h:214
Ogre::VectorBase< 3, Real >::ptr
Real * ptr()
Definition: OgreVector.h:133
Ogre::Terrain::DERIVED_DATA_LIGHTMAP
static const uint8 DERIVED_DATA_LIGHTMAP
Definition: OgreTerrain.h:1159
Ogre::set::iterator
std::set< T, P >::iterator iterator
Definition: OgrePrerequisites.h:360
Ogre::CompositionTargetPass::PassIterator
VectorIterator< Passes > PassIterator
Definition: OgreCompositionTargetPass.h:60
Ogre::SceneManagerFactory::~SceneManagerFactory
virtual ~SceneManagerFactory()
Definition: OgreSceneManager.h:3559
Ogre::D3D11Device::D3D_INFO
Definition: OgreD3D11Device.h:95
OgreShadowCameraSetup.h
Ogre::RibbonTrailFactory::RibbonTrailFactory
RibbonTrailFactory()
Definition: OgreRibbonTrail.h:229
Ogre::GpuProgramParameters::SubroutineMap
std::unordered_map< size_t, String > SubroutineMap
Definition: OgreGpuProgramParams.h:1301
Ogre::TextureUnitState::BindingType
BindingType
The type of unit to bind the texture settings to.
Definition: OgreTextureUnitState.h:483
Ogre::CompositorInstance::QuadMaterialMap
std::map< int, MaterialPtr > QuadMaterialMap
Definition: OgreCompositorInstance.h:110
Ogre::GpuProgram::setComputeGroupDimensions
virtual void setComputeGroupDimensions(Vector3 dimensions)
Sets the number of process groups dispatched by this compute program.
Definition: OgreGpuProgram.h:340
Ogre::VertexBufferBinding::getBufferCount
size_t getBufferCount(void) const
Definition: OgreHardwareVertexBuffer.h:554
Ogre::RTShader::ConstParameter::toString
virtual String toString() const =0
Ogre::RenderSystemCapabilities::isDriverOlderThanVersion
bool isDriverOlderThanVersion(const DriverVersion &v) const
Definition: OgreRenderSystemCapabilities.h:416
Ogre::InstanceManager::HWInstancingBasic
Needs SM 3.0+ and HW instancing support.
Definition: OgreInstanceManager.h:69
ASSUME_NOEXCEPT
#define ASSUME_NOEXCEPT
Definition: OgreComPtr.h:64
Ogre::TLSS_ALBEDO
Albedo colour (diffuse reflectance colour)
Definition: OgreTerrainMaterialGenerator.h:58
OgreBites::SDLK_KP_7
Definition: OgreInput.h:137
Ogre::Technique::GPUDeviceNameRule::devicePattern
String devicePattern
Definition: OgreTechnique.h:135
Ogre::RenderWindowDescription
Render window creation parameters.
Definition: OgreCommon.h:804
Ogre::Image::FILTER_BILINEAR
Definition: OgreImage.h:397
Ogre::NameGenerator
Utility class to generate a sequentially numbered series of names.
Definition: OgreNameGenerator.h:46
Ogre::Frustum::isCustomNearClipPlaneEnabled
bool isCustomNearClipPlaneEnabled(void) const
Is a custom near clip plane in use?
Definition: OgreFrustum.h:640
Ogre::SKELETON_ANIMATION_LINK
Definition: OgreSkeletonFileFormat.h:104
Ogre::RenderableList
std::vector< Renderable * > RenderableList
Definition: OgreRenderQueueSortingGrouping.h:46
Ogre::Texture::getNumMipmaps
uint32 getNumMipmaps(void) const
Gets the number of mipmaps to be used for this texture.
Definition: OgreTexture.h:149
Ogre::ParticleSystemRenderer::_destroyVisualData
virtual void _destroyVisualData(ParticleVisualData *vis)
Destroy a ParticleVisualData instance.
Definition: OgreParticleSystemRenderer.h:105
Ogre::ID_LOD_BIAS
Definition: OgreScriptCompiler.h:812
Ogre::Quake3Level::mNumBrushes
int mNumBrushes
Definition: OgreQuake3Level.h:158
Ogre::LodOutputProviderCompressedBuffer
Definition: OgreLodOutputProviderCompressedBuffer.h:39
Ogre::AnimationTrack::getParent
Animation * getParent() const
Returns the parent Animation object for this track.
Definition: OgreAnimationTrack.h:242
Ogre::ID_TESSELLATION_HULL_PROGRAM_REF
Definition: OgreScriptCompiler.h:854
Ogre::Light::setSpotlightNearClipDistance
void setSpotlightNearClipDistance(Real nearClip)
Set the near clip plane distance to be used by spotlights that use light clipping,...
Definition: OgreLight.h:270
Ogre::BCT_FLOAT
Definition: OgreGpuProgramParams.h:52
Ogre::LodInputBuffer::Submesh::useSharedVertexBuffer
bool useSharedVertexBuffer
Definition: OgreLodBuffer.h:66
OgreBites::InputListenerChain::keyPressed
bool keyPressed(const KeyboardEvent &evt)
Definition: OgreInput.h:190
Ogre::PlatformInformation::CpuFeatures
CpuFeatures
Enum describing the different CPU features we want to check for, platform-dependent.
Definition: OgrePlatformInformation.h:135
Ogre::OptimisedUtil
Utility class for provides optimised functions.
Definition: OgreOptimisedUtil.h:47
OgreGL3PlusHardwareBuffer.h
Ogre::SceneManager::SkyDomeGenParameters::skyDomeCurvature
Real skyDomeCurvature
Definition: OgreSceneManager.h:214
Ogre::SmallVectorTemplateCommon::end
iterator end()
Definition: OgreSmallVector.h:162
Ogre::RTShader::TextureAtlasRecord::posU
float posU
Definition: OgreShaderExTextureAtlasSampler.h:58
Ogre::GpuSharedParameters::_getHardwareBuffer
const HardwareBufferPtr & _getHardwareBuffer() const
Internal method that the RenderSystem might use to store optional data.
Definition: OgreGpuProgramParams.h:578
Ogre::VectorBase< 3, Real >::VectorBase
VectorBase()
Definition: OgreVector.h:130
OgreBites::TextBox::getText
const Ogre::DisplayString & getText()
Definition: OgreTrays.h:257
Ogre::Quake3Shader::Pass::blendDest
SceneBlendFactor blendDest
Definition: OgreQuake3Shader.h:81
Ogre::GpuConstantDefinition::variability
uint16 variability
How this parameter varies (bitwise combination of GpuProgramVariability)
Definition: OgreGpuProgramParams.h:157
Ogre::AnimationState::BoneBlendMask
std::vector< float > BoneBlendMask
Typedef for an array of float values used as a bone blend mask.
Definition: OgreAnimationState.h:60
Ogre::Volume::operator==
bool _OgreVolumeExport operator==(Vertex const &a, Vertex const &b)
== operator for two vertices.
Ogre::Plane::NO_SIDE
Definition: OgrePlane.h:97
OGRE_DELETE
#define OGRE_DELETE
Definition: OgreMemoryAllocatorConfig.h:202
Ogre::Renderable::Renderable
Renderable()
Definition: OgreRenderable.h:71
OgreBites::SelectMenu::getNumItems
size_t getNumItems()
Definition: OgreTrays.h:371
Ogre::GLNativeSupport::getFSAALevels
const std::vector< int > & getFSAALevels() const
Definition: OgreGLNativeSupport.h:103
Ogre::RTShader::FunctionAtomInstanceIterator
FunctionAtomInstanceList::iterator FunctionAtomInstanceIterator
Definition: OgreShaderFunctionAtom.h:325
Ogre::RTShader::Operand::OPS_OUT
The parameter is a output parameter.
Definition: OgreShaderFunctionAtom.h:57
Ogre::PropertyDef::PropertyDef
PropertyDef(const String &name, const String &desc, PropertyType pType)
Construct a property.
Definition: OgreProperty.h:145
Ogre::OverlayElement::isKeyEnabled
virtual bool isKeyEnabled() const
Definition: OgreOverlayElement.h:437
Ogre::AxisAlignedBox::intersects
bool intersects(const Plane &p) const
Tests whether this box intersects a plane.
Definition: OgreAxisAlignedBox.h:632
Ogre::AnimableValue::VECTOR4
Definition: OgreAnimable.h:81
Ogre::GLContext::getInitialized
bool getInitialized()
Definition: OgreGLContext.h:59
Ogre::MurmurHash3_x64_128
void _OgreExport MurmurHash3_x64_128(const void *key, size_t len, uint32_t seed, void *out)
Ogre::GCT_BOOL1
Definition: OgreGpuProgramParams.h:113
Ogre::CompositionTechnique::TextureDefinitions
std::vector< TextureDefinition * > TextureDefinitions
Definition: OgreCompositionTechnique.h:86
_OgreGLExport
#define _OgreGLExport
Definition: OgreGLPrerequisites.h:108
Ogre::ResourceManager::ResourceCreateOrRetrieveResult
std::pair< ResourcePtr, bool > ResourceCreateOrRetrieveResult
Definition: OgreResourceManager.h:127
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE4
Definition: OgreShaderParameter.h:134
Ogre::LodOutputProviderMesh::finalize
virtual void finalize(LodData *data)
Definition: OgreLodOutputProviderMesh.h:47
Ogre::VectorBase::VectorBase
VectorBase()
Definition: OgreVector.h:48
Ogre::GLSLShaderCommon::getColumnMajorMatrices
bool getColumnMajorMatrices(void) const
Gets whether matrix packed in column-major order.
Definition: OgreGLSLShaderCommon.h:90
Ogre::ArchiveManager::ArchiveMapIterator
MapIterator< ArchiveMap > ArchiveMapIterator
Definition: OgreArchiveManager.h:93
Ogre::Renderable::setUseIdentityView
void setUseIdentityView(bool useIdentityView)
Sets whether or not to use an 'identity' view.
Definition: OgreRenderable.h:180
Ogre::SubMesh::VertexBoneAssignmentList
std::multimap< size_t, VertexBoneAssignment > VertexBoneAssignmentList
Multimap of verex bone assignments (orders by vertex index)
Definition: OgreSubMesh.h:178
Ogre::Matrix3::Matrix3
Matrix3(Real fEntry00, Real fEntry01, Real fEntry02, Real fEntry10, Real fEntry11, Real fEntry12, Real fEntry20, Real fEntry21, Real fEntry22)
Definition: OgreMatrix3.h:81
Ogre::TerrainAutoUpdateLodFactory
Definition: OgreTerrainAutoUpdateLod.h:91
_OgreTerrainExport
#define _OgreTerrainExport
Definition: OgreTerrainPrerequisites.h:65
Ogre::BackgroundProcessResult
Encapsulates the result of a background queue request.
Definition: OgreResourceBackgroundQueue.h:51
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_OBJECT_SPACE
A light position in object space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:849
OgreBites::ApplicationContextBase::addInputListener
virtual void addInputListener(NativeWindowType *win, InputListener *lis)
attach input listener
Ogre::HardwareBuffer::hasShadowBuffer
bool hasShadowBuffer(void) const
Returns whether this buffer has a system memory shadow for quicker reading.
Definition: OgreHardwareBuffer.h:363
Ogre::LodStrategy
Strategy for determining level of detail.
Definition: OgreLodStrategy.h:53
Ogre::GuiHorizontalAlignment
GuiHorizontalAlignment
Enum describing where '0' is in relation to the parent in the horizontal dimension.
Definition: OgreOverlayElement.h:66
Ogre::DualQuaternion::x
Real x
Definition: OgreDualQuaternion.h:166
Ogre::Math::fDeg2Rad
static const Real fDeg2Rad
Definition: OgreMath.h:753
Ogre::ColourImageAffector::CmdImageAdjust
Command object for red adjust (see ParamCommand).
Definition: OgreColourImageAffector.h:44
Ogre::GLSLShaderCommon::getUniformCache
GLUniformCache * getUniformCache()
Get the uniform cache for this shader.
Definition: OgreGLSLShaderCommon.h:105
Ogre::Degree::operator+
const Degree & operator+() const
Definition: OgreMath.h:125
Ogre::Exception::ERR_RENDERINGAPI_ERROR
Definition: OgreException.h:113
Ogre::GpuProgramParameters::ACT_TEXTURE_VIEWPROJ_MATRIX_ARRAY
Array of view/projection matrices of the first n texture projection frustums.
Definition: OgreGpuProgramParams.h:980
Ogre::GpuProgram::isAdjacencyInfoRequired
virtual bool isAdjacencyInfoRequired(void) const
Definition: OgreGpuProgram.h:336
Ogre::DistanceLodSphereStrategy
Level of detail strategy based on distance from camera to an object's bounding sphere.
Definition: OgreDistanceLodStrategy.h:130
Ogre::RenderQueueInvocationList
std::vector< RenderQueueInvocation * > RenderQueueInvocationList
List of RenderQueueInvocations.
Definition: OgreRenderQueueInvocation.h:160
Ogre::PCZSceneNode::getLastVisibleFrame
unsigned long getLastVisibleFrame(void)
Definition: OgrePCZSceneNode.h:93
Ogre::SceneManager::Listener::shadowTexturesUpdated
virtual void shadowTexturesUpdated(size_t numberOfShadowTextures)
Event raised after all shadow textures have been rendered into for all queues / targets but before an...
Definition: OgreSceneManager.h:304
Ogre::TerrainQuadTreeNode::LodLevel::batchSize
uint16 batchSize
Number of vertices rendered down one side (not including skirts)
Definition: OgreTerrainQuadTreeNode.h:134
Ogre::SceneManager::getShadowTechnique
ShadowTechnique getShadowTechnique(void) const
Gets the current shadow technique.
Definition: OgreSceneManager.h:2623
Ogre::D3D9RenderSystem::MultiheadUseType
MultiheadUseType
Definition: OgreD3D9RenderSystem.h:62
Ogre::PlaneBoundedVolume::PlaneBoundedVolume
PlaneBoundedVolume(Plane::Side theOutside)
Constructor, determines which side is deemed to be 'outside'.
Definition: OgrePlaneBoundedVolume.h:59
Ogre::OctreeZoneFactory::OctreeZoneFactory
OctreeZoneFactory()
Ogre::DefaultAxisAlignedBoxSceneQuery
Default implementation of AxisAlignedBoxSceneQuery.
Definition: OgreSceneManager.h:3514
Ogre::TVC_DIFFUSE
Definition: OgreCommon.h:304
Ogre::Page::WORKQUEUE_PREPARE_REQUEST
static const uint16 WORKQUEUE_PREPARE_REQUEST
Definition: OgrePage.h:191
Ogre::PF_FLOAT16_R
16-bit pixel format, 16 bits (float) for red
Definition: OgrePixelFormat.h:120
OgreColourFaderAffector2.h
Ogre::LodInputProvider::~LodInputProvider
virtual ~LodInputProvider()
Definition: OgreLodInputProvider.h:41
Ogre::Quaternion::Quaternion
Quaternion(const Vector3 *akAxis)
Construct a quaternion from 3 orthonormal local axes.
Definition: OgreQuaternion.h:91
Ogre::ID_NONE
Definition: OgreScriptCompiler.h:676
Ogre::GpuProgramParameters::ACT_TRANSPOSE_VIEWPROJ_MATRIX
Provides transpose of concatenated view and projection matrices.
Definition: OgreGpuProgramParams.h:745
Ogre::GpuProgramParameters::ACT_FAR_CLIP_DISTANCE
This variable provides the far clip distance as a floating point value.
Definition: OgreGpuProgramParams.h:1108
Ogre::STBIImageCodec::~STBIImageCodec
virtual ~STBIImageCodec()
Definition: OgreSTBICodec.h:54
Ogre::LodConfig::Advanced::outsideWalkAngle
Ogre::Real outsideWalkAngle
If outsideWeight is enabled, this will set the angle how deep the algorithm can walk inside the mesh.
Definition: OgreLodConfig.h:163
Ogre::Matrix4::Matrix4
Matrix4()
Do NOT initialize the matrix for efficiency.
Definition: OgreMatrix4.h:224
OgreCommon.h
Ogre::OptimisedUtil::OptimisedUtil
OptimisedUtil(void)
Definition: OgreOptimisedUtil.h:64
Ogre::GL3PlusPlugin::GL3PlusPlugin
GL3PlusPlugin()
Ogre::AnyNumeric::AnyNumeric
AnyNumeric(const AnyNumeric &other)
Definition: OgreAny.h:238
Ogre::AnimationTrack::optimise
virtual void optimise(void)
Optimise the current track by removing any duplicate keyframes.
Definition: OgreAnimationTrack.h:226
Ogre::RTShader::FFPTransform::Type
static String Type
Definition: OgreShaderFFPTransform.h:83
Ogre::TerrainMaterialGenerator::Profile::Profile
Profile(TerrainMaterialGenerator *parent, const String &name, const String &desc)
Definition: OgreTerrainMaterialGenerator.h:173
Ogre::Box::getOrigin
Vector3i getOrigin() const
origin (top, left, front) of the box
Definition: OgreCommon.h:771
Ogre::GpuProgramParameters::ACT_DERIVED_SCENE_COLOUR
The derived scene colour, with 'r', 'g' and 'b' components filled with sum of derived ambient light c...
Definition: OgreGpuProgramParams.h:923
Ogre::Pass::setHashFunction
static void setHashFunction(HashFunc *hashFunc)
Set the hash function used for all passes.
Definition: OgrePass.h:1622
Ogre::SceneQuery::WFT_PLANE_BOUNDED_REGION
Return pointers to convex plane-bounded regions.
Definition: OgreSceneQuery.h:81
Ogre::PortalBase::INTERSECT_NO_CROSS
Definition: OgrePortalBase.h:165
Ogre::ID_WAVE_XFORM
Definition: OgreScriptCompiler.h:765
OgreOctree.h
Ogre::ID_2DARRAY
Definition: OgreScriptCompiler.h:704
Ogre::Root::setFrameSmoothingPeriod
void setFrameSmoothingPeriod(Real period)
Sets the period over which OGRE smooths out fluctuations in frame times.
Definition: OgreRoot.h:872
Ogre::CgFxScriptLoader::getSingleton
static CgFxScriptLoader & getSingleton(void)
Get the singleton instance.
Ogre::ID_CAMERA_FAR_CORNERS_VIEW_SPACE
Definition: OgreScriptCompiler.h:824
Ogre::Vector::operator[]
T & operator[](size_t i)
Definition: OgreVector.h:356
DEFORM_FUNC_MOVE
Definition: OgreQuake3Types.h:138
OgreOverlay.h
Ogre::RenderQueueGroup::RenderQueueGroup
RenderQueueGroup(RenderQueue *parent, bool splitPassesByLightingType, bool splitNoShadowPasses, bool shadowCastersNotReceivers)
Definition: OgreRenderQueueSortingGrouping.h:472
Ogre::CompositorInstance::TargetOperation::renderQueues
RenderQueueBitSet renderQueues
Which renderqueues to render from scene.
Definition: OgreCompositorInstance.h:151
Ogre::ID_SRC_ALPHA
Definition: OgreScriptCompiler.h:629
Ogre::GCT_UINT4
Definition: OgreGpuProgramParams.h:112
Ogre::AxisAlignedBox::setExtents
void setExtents(const Vector3 &min, const Vector3 &max)
Sets both minimum and maximum extents at once.
Definition: OgreAxisAlignedBox.h:218
Ogre::Image::FILTER_BOX
Definition: OgreImage.h:398
Ogre::RenderSystemCapabilities::getComputeProgramConstantBoolCount
ushort getComputeProgramConstantBoolCount(void) const
The number of boolean constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:873
Ogre::EdgeData::edgeGroups
EdgeGroupList edgeGroups
All edge groups of this edge list.
Definition: OgreEdgeListBuilder.h:131
Ogre::TextureUnitState::ET_USCROLL
Constant u scrolling effect.
Definition: OgreTextureUnitState.h:255
Ogre::ParameterDef::name
String name
Definition: OgreStringInterface.h:69
Ogre::Material::getUnsupportedTechniquesExplanation
const String & getUnsupportedTechniquesExplanation() const
Gets a string explaining why any techniques are not supported.
Definition: OgreMaterial.h:251
Ogre::RTShader::Program::getUseColumnMajorMatrices
bool getUseColumnMajorMatrices() const
Returns whether Ogre will pass auto-bound matrices as column-major.
Definition: OgreShaderProgram.h:183
Ogre::SceneLoader::~SceneLoader
virtual ~SceneLoader()
Definition: OgreSceneLoader.h:20
Ogre::RenderWindow::setVisible
virtual void setVisible(bool visible)
Set the visibility state.
Definition: OgreRenderWindow.h:143
Ogre::IteratorWrapper::hasMoreElements
bool hasMoreElements() const
Returns true if there are more items in the collection.
Definition: OgreIteratorWrapper.h:97
Ogre::FastHash
uint32 FastHash(const char *data, size_t len, uint32 hashSoFar=0)
Fast general hashing algorithm.
Definition: OgreCommon.h:48
Ogre::ID_SQUARE
Definition: OgreScriptCompiler.h:772
Ogre::D3D11RenderingAPIException::getHResult
int getHResult() const
Definition: OgreD3D11Prerequisites.h:141
Ogre::RTShader::ShaderProgramWriterCGFactory::getTargetLanguage
virtual const String & getTargetLanguage(void) const
Definition: OgreShaderCGProgramWriter.h:129
Ogre::GLCounterBufferIterator
GLCounterBufferList::iterator GLCounterBufferIterator
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:59
Ogre::GCT_SAMPLER1D
Definition: OgreGpuProgramParams.h:73
Ogre::AxisAlignedBox::getMinimum
Vector3 & getMinimum(void)
Gets a modifiable version of the minimum corner of the box.
Definition: OgreAxisAlignedBox.h:127
Ogre::RenderTarget::FrameStats::bestFrameTime
unsigned long bestFrameTime
Definition: OgreRenderTarget.h:86
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE5
Definition: OgreShaderParameter.h:185
Ogre::ID_SHADOWS_ENABLED
Definition: OgreScriptCompiler.h:814
Ogre::RenderOperation
'New' rendering operation using vertex buffers.
Definition: OgreRenderOperation.h:45
Ogre::SmallVectorTemplateBase::SmallVectorTemplateBase
SmallVectorTemplateBase(size_t Size)
Definition: OgreSmallVector.h:216
OgreLodCollapseCostOutside.h
Ogre::SceneManager::getSkyPlaneNode
SceneNode * getSkyPlaneNode(void) const
Get the sky plane node, if enabled.
Definition: OgreSceneManager.h:1969
OgreLodConfigSerializer.h
Ogre::TEX_TYPE_CUBE_MAP
cube map (six two dimensional textures, one for each cube face), used in combination with 3D texture ...
Definition: OgreTexture.h:103
Ogre::RenderSystemCapabilities::setNumVertexBlendMatrices
void setNumVertexBlendMatrices(ushort num)
Definition: OgreRenderSystemCapabilities.h:446
Ogre::VET_DOUBLE2
Definition: OgreHardwareVertexBuffer.h:139
Ogre::ID_LOD_VALUES
Definition: OgreScriptCompiler.h:593
Ogre::RenderWindow::isVisible
virtual bool isVisible(void) const
Indicates whether the window is visible (not minimized or obscured)
Definition: OgreRenderWindow.h:139
Ogre::PagedWorld::getName
const String & getName() const
Definition: OgrePagedWorld.h:76
Ogre::TangentSpaceCalc::IndexRemapList
std::list< IndexRemap > IndexRemapList
List of indexes that were remapped (split vertices).
Definition: OgreTangentSpaceCalc.h:69
Ogre::SKELETON_ANIMATION_TRACK
Definition: OgreSkeletonFileFormat.h:90
Ogre::RTShader::ShaderProgramWriterHLSLFactory
HLSL program writer factory implementation.
Definition: OgreShaderHLSLProgramWriter.h:75
Ogre::GpuProgramManager
Definition: OgreGpuProgramManager.h:48
bsp_face_t::mesh_cp
int mesh_cp[2]
Definition: OgreQuake3Types.h:199
Ogre::Volume::OctreeNode::getCenterFrontTop
const Vector3 getCenterFrontTop(void) const
Gets the center of the corners 6, 7.
Definition: OgreVolumeOctreeNode.h:368
Ogre::map::const_iterator
std::map< K, V, P >::const_iterator const_iterator
Definition: OgrePrerequisites.h:369
Ogre::TerrainLayerDeclaration::operator==
bool operator==(const TerrainLayerDeclaration &dcl) const
Definition: OgreTerrainMaterialGenerator.h:135
Ogre::Grid3DPageStrategyData::getHoldRadius
virtual Real getHoldRadius() const
Get the Holding radius.
Definition: OgreGrid3DPageStrategy.h:146
Ogre::GpuNamedConstants::map
GpuConstantDefinitionMap map
Map of parameter names to GpuConstantDefinition.
Definition: OgreGpuProgramParams.h:319
Ogre::ColourValue::saturate
void saturate(void)
Clamps colour value to the range [0, 1].
Definition: OgreColourValue.h:111
Ogre::PortalFactory::getType
const String & getType() const
Get the type of the object to be created.
Definition: OgrePortal.h:90
Ogre::RenderOperation::OT_POINT_LIST
A list of points, 1 vertex per point.
Definition: OgreRenderOperation.h:50
Ogre::SharedPtr::useCount
unsigned int useCount() const
Definition: OgreSharedPtr.h:87
Ogre::ID_PARAM_NAMED_AUTO
Definition: OgreScriptCompiler.h:606
Ogre::SubMesh::parent
Mesh * parent
Reference to parent Mesh (not a smart pointer so child does not keep parent alive).
Definition: OgreSubMesh.h:136
Ogre::SceneManager::Listener::sortLightsAffectingFrustum
virtual bool sortLightsAffectingFrustum(LightList &lightList)
Hook to allow the listener to override the ordering of lights for the entire frustum.
Definition: OgreSceneManager.h:363
Ogre::GpuLogicalBufferStruct
Container struct to allow params to safely & update shared list of logical buffer assignments.
Definition: OgreGpuProgramParams.h:380
Ogre::int64
long long int64
Definition: OgrePlatform.h:266
Ogre::M_GEOMETRY_VERTEX_DECLARATION
Definition: OgreMeshFileFormat.h:89
Ogre::Matrix3::EPSILON
static const Real EPSILON
Definition: OgreMatrix3.h:290
OgreBites::SDLK_F9
Definition: OgreInput.h:109
Ogre::operator!=
_OgreExport bool operator!=(const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs)
Ogre::Mesh::getSubMesh
SubMesh * getSubMesh(size_t index) const
Gets a pointer to the submesh indicated by the index.
Definition: OgreMesh.h:266
Ogre::ID_PASS_OP
Definition: OgreScriptCompiler.h:846
Ogre::TextureEffectPlay_ASAP
Video starts out paused.
Definition: OgreExternalTextureSource.h:75
Ogre::Pass::hasShadowCasterVertexProgram
bool hasShadowCasterVertexProgram(void) const
Returns true if this pass uses a shadow caster vertex program.
Definition: OgrePass.h:272
Ogre::RenderSystemCapabilities::setVendor
void setVendor(GPUVendor v)
Definition: OgreRenderSystemCapabilities.h:400
Ogre::Exception::ExceptionCodes
ExceptionCodes
Static definitions of error codes.
Definition: OgreException.h:109
Ogre::VET_UINT2
Definition: OgreHardwareVertexBuffer.h:151
Ogre::Font::GlyphInfo::GlyphInfo
GlyphInfo(CodePoint id, const UVRect &rect, Real aspect)
Definition: OgreFont.h:147
Ogre::HashedVector::const_reference
VectorImpl::const_reference const_reference
Definition: OgreCommon.h:397
Ogre::D3D11Device::isNull
bool isNull()
Definition: OgreD3D11Device.h:60
Ogre::RTShader::UniformParameterList
std::vector< UniformParameterPtr > UniformParameterList
Definition: OgreShaderParameter.h:618
Ogre::OctreeZoneData::mOctant
Octree * mOctant
Octree this node is attached to.
Definition: OgreOctreeZone.h:246
Ogre::StringUtil::StrStreamType
StringStream StrStreamType
Definition: OgreString.h:88
Ogre::TerrainLodManager::LoadLodRequest::requestee
TerrainLodManager * requestee
Definition: OgreTerrainLodManager.h:69
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE6
Definition: OgreShaderParameter.h:166
Ogre::PropertySet::getValue
void getValue(const String &name, T &value) const
Get a named property value.
Definition: OgreProperty.h:319
Ogre::HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY
Combination of HBU_DYNAMIC and HBU_WRITE_ONLY.
Definition: OgreHardwareBuffer.h:120
Ogre::RTShader::ShaderProgramWriterGLSLFactory
GLSL program writer factory implementation.
Definition: OgreShaderGLSLProgramWriter.h:124
Ogre::ConcreteNode::token
String token
Definition: OgreScriptCompiler.h:68
Ogre::FileInfo::path
String path
Path name; separated by '/' and ending with '/'.
Definition: OgreArchive.h:57
Ogre::BillboardSetFactory
Factory object for creating BillboardSet instances.
Definition: OgreBillboardSet.h:830
Ogre::PageContentCollectionFactory::PageContentCollectionFactory
PageContentCollectionFactory()
Definition: OgrePageContentCollectionFactory.h:50
Ogre::SceneManager::getOptionValues
virtual bool getOptionValues(const String &strKey, StringVector &refValueList)
Method for getting all possible values for a specific option.
Definition: OgreSceneManager.h:1793
Ogre::GLGpuProgramBase::bindProgram
virtual void bindProgram(void)=0
Execute the binding functions for this program.
Ogre::ColourBlendState
Describes the global blending factors for combining subsequent renders with the existing frame conten...
Definition: OgreBlendMode.h:266
Ogre::Plane::getDistance
Real getDistance(const Vector3 &rkPoint) const
This is a pseudodistance.
Definition: OgrePlane.h:165
OgreBites::SDLK_LEFT
Definition: OgreInput.h:122
Ogre::BillboardParticleRenderer::setBillboardOrigin
void setBillboardOrigin(BillboardOrigin origin)
Sets the point which acts as the origin point for all billboards in this set.
Definition: OgreBillboardParticleRenderer.h:142
Ogre::Vector::operator/=
Vector & operator/=(const Vector &b)
Definition: OgreVector.h:632
Ogre::EllipsoidEmitter
Particle emitter which emits particles randomly from points inside an ellipsoid.
Definition: OgreEllipsoidEmitter.h:51
Ogre::ShadowCameraSetup::~ShadowCameraSetup
virtual ~ShadowCameraSetup()
Need virtual destructor in case subclasses use it.
Definition: OgreShadowCameraSetup.h:73
Ogre::RTShader::FFP_PS_TEXTURING
Definition: OgreShaderFFPRenderState.h:60
Ogre::Resource::isReloadable
virtual bool isReloadable(void) const
Returns true if the Resource is reloadable, false otherwise.
Definition: OgreResource.h:274
bsp_brush_t
Definition: OgreQuake3Types.h:245
Ogre::Volume::DualCell::mC0
Vector3 mC0
Definition: OgreVolumeDualGridGenerator.h:50
Ogre::PT_UNSIGNED_INT
Definition: OgreStringInterface.h:52
Ogre::MurmurHash3_x86_128
void _OgreExport MurmurHash3_x86_128(const void *key, size_t len, uint32_t seed, void *out)
Ogre::Pass::hasVertexProgram
bool hasVertexProgram(void) const
Returns true if this pass uses a programmable vertex pipeline.
Definition: OgrePass.h:260
Ogre::IteratorWrapper::begin
const IteratorType & begin()
Bookmark to the begin of the underlying collection.
Definition: OgreIteratorWrapper.h:110
Ogre::RaySceneQueryResultEntry::distance
Real distance
Distance along the ray.
Definition: OgreSceneQuery.h:355
Ogre::RTShader::Operand::getMask
OpMask getMask() const
Returns the mask bitfield.
Definition: OgreShaderFunctionAtom.h:110
Ogre::SmallVectorImpl::iterator
SuperClass::iterator iterator
Definition: OgreSmallVector.h:308
Ogre::CompositionTechnique::TextureDefinition::width
uint32 width
Definition: OgreCompositionTechnique.h:69
Ogre::ColourFaderAffector::msBlueCmd
static CmdBlueAdjust msBlueCmd
Definition: OgreColourFaderAffector.h:140
Ogre::PF_ETC2_RGB8
ETC2 (Ericsson Texture Compression)
Definition: OgrePixelFormat.h:232
Ogre::InstanceBatch::_getMeshRef
MeshPtr & _getMeshRef()
Definition: OgreInstanceBatch.h:181
OgreSimpleRenderable.h
Ogre::Texture::getHeight
uint32 getHeight(void) const
Returns the height of the texture.
Definition: OgreTexture.h:227
OgreLodPrerequisites.h
Ogre::GLWindow::setVisible
void setVisible(bool visible)
Set the visibility state.
Definition: OgreGLWindow.h:44
Ogre::CgProgram::setProfiles
void setProfiles(const StringVector &profiles)
Sets the Cg profiles which can be supported by the program.
Ogre::GLRenderToVertexBuffer
Definition: OgreGLRenderToVertexBuffer.h:44
Ogre::GLStateCacheManagerCommon
An in memory cache of the OpenGL state.
Definition: OgreGLStateCacheManagerCommon.h:55
OgreColourInterpolatorAffector.h
bsp_vertex_t::color
int color
Definition: OgreQuake3Types.h:213
Ogre::FogMode
FogMode
Fog modes.
Definition: OgreCommon.h:145
Ogre::GLDepthBufferCommon::~GLDepthBufferCommon
virtual ~GLDepthBufferCommon()
Ogre::WaveformType
WaveformType
Enumerates the wave types usable with the Ogre engine.
Definition: OgreCommon.h:185
Ogre::SceneManager::getShadowCasterRenderBackFaces
bool getShadowCasterRenderBackFaces() const
Gets whether or not shadow casters should be rendered into shadow textures using their back faces rat...
Definition: OgreSceneManager.h:2944
Ogre::GpuConstantDefinition::isBool
static bool isBool(GpuConstantType c)
Definition: OgreGpuProgramParams.h:178
Ogre::FreeImageCodec
Codec specialized in images loaded using FreeImage.
Definition: OgreFreeImageCodec.h:52
Ogre::GL3PlusHardwareBufferManager::getUniformBufferCount
size_t getUniformBufferCount()
Definition: OgreGL3PlusHardwareBufferManager.h:78
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE6
Definition: OgreShaderParameter.h:297
Ogre::AxisAlignedBox::merge
void merge(const Vector3 &point)
Extends the box to encompass the specified point (if needed).
Definition: OgreAxisAlignedBox.h:379
Ogre::RTShader::ConstParameter
Helper template which is the base for our ConstParameters.
Definition: OgreShaderParameter.h:625
Ogre::GPU_IMAGINATION_TECHNOLOGIES
Definition: OgreRenderSystemCapabilities.h:265
Ogre::AxisAlignedBox::squaredDistance
Real squaredDistance(const Vector3 &v) const
Returns the squared minimum distance between a given point and any part of the box.
Definition: OgreAxisAlignedBox.h:728
Ogre::RTShader::LayeredBlending::LB_BlendVividLight
Definition: OgreShaderExLayeredBlending.h:70
Ogre::OverlayElement::_setParent
void _setParent(OverlayContainer *parent)
Definition: OgreOverlayElement.h:450
Ogre::TimeIndex::TimeIndex
TimeIndex(Real timePos)
Construct time index object by the given time position.
Definition: OgreAnimationTrack.h:71
Ogre::Terrain::GpuBufferAllocator
Interface used to by the Terrain instance to allocate GPU buffers.
Definition: OgreTerrain.h:533
Ogre::InstancedEntity::_getParentNodeFullTransform
virtual const Affine3 & _getParentNodeFullTransform(void) const
Returns the world transform of the instanced entity including local transform.
Definition: OgreInstancedEntity.h:259
Ogre::PortalList
std::list< Portal * > PortalList
Definition: OgrePCZone.h:71
Ogre::BspSceneManager::_notifyObjectMoved
void _notifyObjectMoved(const MovableObject *mov, const Vector3 &pos)
Internal method for tagging BspNodes with objects which intersect them.
Ogre::RadixSort::~RadixSort
~RadixSort()
Definition: OgreRadixSort.h:238
Ogre::GpuConstantDefinition
Information about predefined program constants.
Definition: OgreGpuProgramParams.h:143
Ogre::GL3PlusRenderSystem
Implementation of GL 3 as a rendering system.
Definition: OgreGL3PlusRenderSystem.h:57
Ogre::PF_BYTE_LA
2 byte pixel format, 1 byte luminance, 1 byte alpha
Definition: OgrePixelFormat.h:63
Ogre::Ray::intersects
RayTestResult intersects(const PlaneBoundedVolume &p) const
Tests whether this ray intersects the given plane bounded volume.
Definition: OgreRay.h:92
Ogre::PF_ASTC_RGBA_10X8_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 10x8)
Definition: OgrePixelFormat.h:264
Ogre::Singleton
Template class for creating single-instance global classes.
Definition: OgreSingleton.h:70
Ogre::ResourceManager::ResourceWithGroupMap
std::unordered_map< String, ResourceMap > ResourceWithGroupMap
Definition: OgreResourceManager.h:501
OgreBites::ProgressBar::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:708
Ogre::ResourceManager::getVerbose
bool getVerbose(void)
Gets whether this manager and its resources habitually produce log output.
Definition: OgreResourceManager.h:429
Ogre::ParticleSystem::getSpeedFactor
Real getSpeedFactor(void) const
Gets the 'speed factor' on this particle system.
Definition: OgreParticleSystem.h:403
Ogre::Terrain::isLoaded
bool isLoaded() const
Return whether the terrain is loaded.
Definition: OgreTerrain.h:750
Ogre::Vector::operator-
friend Vector operator-(Real s, const Vector &v)
Definition: OgreVector.h:652
bsp_vertex_t::texture
float texture[2]
Definition: OgreQuake3Types.h:210
Ogre::ID_TEXTURE_ALIAS
Definition: OgreScriptCompiler.h:698
OgreBites::TrayManager::getWidgets
const WidgetList & getWidgets(TrayLocation trayLoc) const
Gets all the widgets of a specific tray.
Definition: OgreTrays.h:978
Ogre::MovablePlane
Definition of a Plane that may be attached to a node, and the derived details of it retrieved simply.
Definition: OgreMovablePlane.h:54
Ogre::RTShader::Parameter::_rename
void _rename(const String &newName, bool onlyLocal=false)
internal function for aliasing to GLSL builtins e.g. gl_Position
Definition: OgreShaderParameter.h:335
OgreCompositorInstance.h
Ogre::StaticGeometry::MaterialBucket::getCurrentTechnique
Technique * getCurrentTechnique(void) const
Get the current Technique.
Definition: OgreStaticGeometry.h:299
Ogre::TerrainLodManager::WORKQUEUE_LOAD_LOD_DATA_REQUEST
static const uint16 WORKQUEUE_LOAD_LOD_DATA_REQUEST
Definition: OgreTerrainLodManager.h:94
Ogre::RenderTarget::FrameStats::worstFrameTime
unsigned long worstFrameTime
Definition: OgreRenderTarget.h:87
Ogre::Volume::OctreeNode::getCenterValue
const Vector4 getCenterValue(void) const
Gets the center value.
Definition: OgreVolumeOctreeNode.h:521
Ogre::operator>=
bool operator>=(const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:247
Ogre::StaticFaceGroup::numElements
int numElements
The number of vertex indices.
Definition: OgreStaticFaceGroup.h:99
Ogre::VectorIteratorWrapper::peekNext
ValueType peekNext() const
Returns the next(=current) element in the collection, without advancing to the next.
Definition: OgreIteratorWrapper.h:158
Ogre::StaticGeometry::getCastShadows
virtual bool getCastShadows(void)
Will the geometry from this object cast shadows?
Definition: OgreStaticGeometry.h:710
Ogre::Ray::getOrigin
const Vector3 & getOrigin(void) const
Gets the origin of the ray.
Definition: OgreRay.h:58
Ogre::FXAlloc
SceneObjAllocatedObject FXAlloc
Definition: OgreMemoryAllocatorConfig.h:125
Ogre::VectorBase< 4, Real >::ptr
Real * ptr()
Definition: OgreVector.h:271
Ogre::GLRenderTexture::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGLRenderTexture.h:113
Ogre::Vector::Vector
Vector(T _x, T _y, T _z, T _w)
Definition: OgreVector.h:315
Ogre::RenderSystemCapabilities::getStencilBufferBitDepth
ushort getStencilBufferBitDepth(void) const
Determines the bit depth of the hardware accelerated stencil buffer, if supported.
Definition: OgreRenderSystemCapabilities.h:490
Ogre::Quaternion::isNaN
bool isNaN() const
Check whether this quaternion contains valid values.
Definition: OgreQuaternion.h:347
Ogre::PageProvider::~PageProvider
virtual ~PageProvider()
Definition: OgrePageManager.h:61
Ogre::SmallVectorImpl::operator<
bool operator<(const SmallVectorImpl &RHS) const
Definition: OgreSmallVector.h:570
Ogre::RTShader::UniformParameter::isAutoConstantIntParameter
bool isAutoConstantIntParameter() const
Return true if this parameter an auto constant with int data type, false otherwise.
Definition: OgreShaderParameter.h:465
Ogre::TerrainQuadTreeNode::LodLevel::gpuIndexData
IndexData * gpuIndexData
Index data on the gpu.
Definition: OgreTerrainQuadTreeNode.h:136
Ogre::VertexPoseKeyFrame::PoseRef
Reference to a pose at a given influence level.
Definition: OgreKeyFrame.h:194
Ogre::RTShader::TextureAtlasMap
std::map< String, TextureAtlasTablePtr > TextureAtlasMap
Definition: OgreShaderExTextureAtlasSampler.h:69
Ogre::GpuProgramParameters::ElementType
ElementType
Defines the base element type of the auto constant.
Definition: OgreGpuProgramParams.h:1234
Ogre::CompositionTechnique::TextureDefinition::formatList
PixelFormatList formatList
Definition: OgreCompositionTechnique.h:73
Ogre::ProfileInstance::children
ProfileChildren children
Definition: OgreProfiler.h:178
Ogre::StaticGeometry::QueuedSubMesh::orientation
Quaternion orientation
Definition: OgreStaticGeometry.h:165
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const short &val)
Definition: OgreProperty.h:160
bsp_face_t::lm_offset
int lm_offset[2]
Definition: OgreQuake3Types.h:194
Ogre::SceneBlendFactor
SceneBlendFactor
Blending factors for manually blending objects with the scene.
Definition: OgreBlendMode.h:229
Ogre::D3D11Device::GetDriverVersion
LARGE_INTEGER GetDriverVersion()
Definition: OgreD3D11Device.h:65
Ogre::GCT_SUBROUTINE
Definition: OgreGpuProgramParams.h:95
Ogre::PF_ASTC_RGBA_12X12_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 12x12)
Definition: OgrePixelFormat.h:270
Ogre::PF_R16G16B16_UINT
48-bit pixel format, 16 bits red (unsigned int), 16 bits blue (unsigned int), 16 bits green (unsigned...
Definition: OgrePixelFormat.h:158
Ogre::LBX_DOTPRODUCT
dot product of color1 and color2
Definition: OgreBlendMode.h:103
Ogre::FactoryAlloc
GeneralAllocatedObject FactoryAlloc
Definition: OgreMemoryAllocatorConfig.h:124
OgreGLSLProgramManagerCommon.h
Ogre::RTShader::Parameter::SPC_NORMAL_OBJECT_SPACE
Normal in object space.
Definition: OgreShaderParameter.h:106
Ogre::D3D9VideoMode::getDisplayMode
D3DDISPLAYMODE getDisplayMode() const
Definition: OgreD3D9VideoMode.h:58
Ogre::VectorBase< 2, Real >::ptr
const Real * ptr() const
Definition: OgreVector.h:74
Ogre::PF_SHORT_RGB
48-bit pixel format, 16 bits for red, green and blue
Definition: OgrePixelFormat.h:130
Ogre::SceneManager::SkyDomeGenParameters::skyDomeTiling
Real skyDomeTiling
Definition: OgreSceneManager.h:215
Ogre::LodCollapseCostOutside
Definition: OgreLodCollapseCostOutside.h:42
Ogre::PCZLightFactory::~PCZLightFactory
~PCZLightFactory()
Definition: OgrePCZLight.h:126
Ogre::Animation
An animation sequence.
Definition: OgreAnimation.h:90
Ogre::BspRaySceneQuery
BSP specialisation of RaySceneQuery.
Definition: OgreBspSceneManager.h:236
Ogre::ASTCCodec::~ASTCCodec
virtual ~ASTCCodec()
Definition: OgreASTCCodec.h:59
Ogre::Volume::Vertex::z
Real z
Z coordinate of the position.
Definition: OgreVolumeMeshBuilder.h:56
OgreBites::KEYDOWN
Definition: OgreInput.h:33
Ogre::GpuProgramParameters::getFloatConstantList
const FloatConstantList & getFloatConstantList() const
Get a reference to the list of float constants.
Definition: OgreGpuProgramParams.h:1668
Ogre::TerrainLayerDeclaration
The definition of the information each layer will contain in this terrain.
Definition: OgreTerrainMaterialGenerator.h:130
Ogre::Camera::getUseRenderingDistance
virtual bool getUseRenderingDistance(void) const
Get whether this camera should use the 'rendering distance' on objects to exclude distant objects fro...
Definition: OgreCamera.h:621
Ogre::PagedWorld::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgrePagedWorld.h:64
Ogre::VectorBase< 3, Real >::UNIT_X
static const Vector3 UNIT_X
Definition: OgreVector.h:257
Ogre::RTShader::ShaderGenerator::setVertexShaderOutputsCompactPolicy
void setVertexShaderOutputsCompactPolicy(VSOutputCompactPolicy policy)
Set the vertex shader outputs compaction policy.
Definition: OgreShaderGenerator.h:402
Ogre::PortalFactory
Factory object for creating Portal instances.
Definition: OgrePortal.h:79
OgreEdgeListBuilder.h
Ogre::SceneManager::setLateMaterialResolving
void setLateMaterialResolving(bool isLate)
Sets whether to use late material resolving or not.
Definition: OgreSceneManager.h:3034
Ogre::ResourceGroupManager::ResourceDeclarationList
std::list< ResourceDeclaration > ResourceDeclarationList
List of resource declarations.
Definition: OgreResourceGroupManager.h:269
Ogre::Box
Structure used to define a box in a 3-D integer space.
Definition: OgreCommon.h:703
Ogre::RibbonTrailFactory
Factory object for creating RibbonTrail instances.
Definition: OgreRibbonTrail.h:224
Ogre::AlignedMemory
Class to provide aligned memory allocate functionality.
Definition: OgreAlignedAllocator.h:62
Ogre::Grid3DPageStrategyData::getCellRangeMaxY
virtual int32 getCellRangeMaxY() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:171
Ogre::MaterialPtr
SharedPtr< Material > MaterialPtr
Definition: OgrePrerequisites.h:295
Ogre::BBO_TOP_CENTER
Definition: OgreBillboardSet.h:57
Ogre::TerrainQuadTreeNode::getCurrentLod
int getCurrentLod() const
Get the current LOD index (only valid after calculateCurrentLod)
Definition: OgreTerrainQuadTreeNode.h:243
Ogre::ID_DEPTH_WRITE
Definition: OgreScriptCompiler.h:639
Ogre::VertexElement
This class declares the usage of a single vertex buffer as a component of a complete VertexDeclaratio...
Definition: OgreHardwareVertexBuffer.h:172
Ogre::LinkedSkeletonAnimationSource
Link to another skeleton to share animations.
Definition: OgreSkeleton.h:470
Ogre::RenderTarget::FrameStats::batchCount
size_t batchCount
number of batches rendered in the last update() call.
Definition: OgreRenderTarget.h:91
Ogre::BspSceneManagerFactory::createInstance
SceneManager * createInstance(const String &instanceName)
Create a new instance of a SceneManager.
OgreBites::Slider
Basic slider widget.
Definition: OgreTrays.h:511
Ogre::StaticCache::avail
size_t avail() const
Returns number of bytes available for reading in cache after rewinding.
Definition: OgreDataStream.h:138
Ogre::PixelUtil
Some utility functions for packing and unpacking pixel data.
Definition: OgrePixelFormat.h:457
Ogre::SceneManagerEnumerator::createSceneManager
SceneManager * createSceneManager(SceneTypeMask typeMask, const String &instanceName=BLANKSTRING)
Definition: OgreSceneManagerEnumerator.h:164
Ogre::MovableObject::setListener
void setListener(Listener *listener)
Sets a listener for this object.
Definition: OgreMovableObject.h:457
Ogre::GPT_HULL_PROGRAM
Definition: OgreGpuProgram.h:54
Ogre::AutoParamDataSource::hasLightList
bool hasLightList() const
Definition: OgreAutoParamDataSource.h:178
Ogre::ComPtr::operator=
ComPtr & operator=(const ComPtr< U > &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:166
Ogre::RTShader::Parameter::SPC_POINTSPRITE_COORDINATE
point sprite coordinates
Definition: OgreShaderParameter.h:301
Ogre::TAM_BORDER
Texture coordinates outside the range [0.0, 1.0] are set to the border colour.
Definition: OgreCommon.h:131
Ogre::Entity::getSkipAnimationStateUpdate
bool getSkipAnimationStateUpdate() const
Entity's skeleton's AnimationState will not be automatically updated when set to true.
Definition: OgreEntity.h:833
OgreGLStateCacheManagerCommon.h
OgreGLDepthBufferCommon.h
Ogre::Particle::ParticleType
ParticleType
Type of particle.
Definition: OgreParticle.h:69
Ogre::VectorBase< 2, Real >::ptr
Real * ptr()
Definition: OgreVector.h:73
Ogre::AnimationStateSet::OGRE_AUTO_MUTEX
OGRE_AUTO_MUTEX
Mutex, public for external locking if needed.
Definition: OgreAnimationState.h:200
Ogre::Terrain::TERRAINGENERALINFO_CHUNK_VERSION
static const uint16 TERRAINGENERALINFO_CHUNK_VERSION
Definition: OgreTerrain.h:290
Ogre::RenderSystem::_setLineWidth
virtual void _setLineWidth(float width)
Set the line width when drawing as RenderOperation::OT_LINE_LIST/ RenderOperation::OT_LINE_STRIP.
Definition: OgreRenderSystem.h:494
Ogre::ID_ADD_SMOOTH
Definition: OgreScriptCompiler.h:740
Ogre::RTShader::Parameter::SPC_DEPTH_VIEW_SPACE
Depth in view space.
Definition: OgreShaderParameter.h:285
Ogre::PbsMaterial::BF_ADD
Definition: OgreHlmsPbsMaterial.h:53
Ogre::Technique::GPUDeviceNameRule::GPUDeviceNameRule
GPUDeviceNameRule(const String &pattern, IncludeOrExclude ie, bool caseSen)
Definition: OgreTechnique.h:140
Ogre::ProcessResourceNameScriptCompilerEvent::GPU_PROGRAM
Definition: OgreScriptCompiler.h:480
Ogre::TerrainLayerSamplerElement::TerrainLayerSamplerElement
TerrainLayerSamplerElement(uint8 src, TerrainLayerSamplerSemantic sem, uint8 elemStart, uint8 elemCount)
Definition: OgreTerrainMaterialGenerator.h:92
Ogre::Skeleton
A collection of Bone objects used to animate a skinned mesh.
Definition: OgreSkeleton.h:85
Ogre::ANT_PROPERTY
Definition: OgreScriptCompiler.h:81
Ogre::SceneNodeList
std::map< String, SceneNode * > SceneNodeList
Definition: OgrePCZone.h:76
OgreBites::Widget::_cursorPressed
virtual void _cursorPressed(const Ogre::Vector2 &cursorPos)
Definition: OgreTrays.h:172
Ogre::GpuProgramParameters::ACT_SURFACE_ALPHA_REJECTION_VALUE
Surface alpha rejection value, not as set in Pass::setAlphaRejectionValue, but a floating number betw...
Definition: OgreGpuProgramParams.h:810
Ogre::Animation::NodeTrackList
std::map< unsigned short, NodeAnimationTrack * > NodeTrackList
Definition: OgreAnimation.h:375
Ogre::PagedWorldSection::getPageProvider
virtual PageProvider * getPageProvider() const
Get the PageProvider which can provide streams for Pages in this section.
Definition: OgrePagedWorldSection.h:271
Ogre::RenderQueueInvocationIterator
VectorIterator< RenderQueueInvocationList > RenderQueueInvocationIterator
Definition: OgreRenderQueueInvocation.h:161
OgreColourImageAffector.h
Ogre::HardwareBuffer::getUsage
Usage getUsage(void) const
Returns the Usage flags with which this buffer was created.
Definition: OgreHardwareBuffer.h:359
Ogre::Vector3
Vector< 3, Real > Vector3
Definition: OgrePrerequisites.h:253
Ogre::ID_ALPHA_BLEND
Definition: OgreScriptCompiler.h:733
Ogre::Light::getAttenuationConstant
float getAttenuationConstant(void) const
Returns the constant factor in the attenuation formula.
Definition: OgreLight.h:174
Ogre::BspLevel::calculateLoadingStages
static size_t calculateLoadingStages(const String &levelName)
Calculate the number of loading stages required for a given level.
Ogre::Terrain::_setMorphRequired
void _setMorphRequired(bool morph)
Request internal implementation options for the terrain material to use, in this case vertex morphing...
Definition: OgreTerrain.h:1445
Ogre::Technique::getIlluminationPassIterator
const IlluminationPassIterator getIlluminationPassIterator(void)
Gets an iterator over the illumination-stage categorised passes.
Definition: OgreTechnique.h:214
Ogre::RSC_ATOMIC_COUNTERS
Definition: OgreRenderSystemCapabilities.h:93
Ogre::RenderPriorityGroup::setShadowCastersCannotBeReceivers
void setShadowCastersCannotBeReceivers(bool ind)
Sets whether or not objects which cast shadows should be treated as never receiving shadows.
Definition: OgreRenderQueueSortingGrouping.h:432
Ogre::GpuConstantDefinition::isSampler
bool isSampler() const
Definition: OgreGpuProgramParams.h:180
Ogre::Sampler::getBorderColour
const ColourValue & getBorderColour(void) const
Definition: OgreTextureUnitState.h:204
Ogre::Animation::RIM_LINEAR
Values are interpolated linearly.
Definition: OgreAnimation.h:109
Ogre::RenderSystemCapabilities::isCapabilityRenderSystemSpecific
bool isCapabilityRenderSystemSpecific(const Capabilities c) const
Returns true if capability is render system specific.
Definition: OgreRenderSystemCapabilities.h:509
Ogre::Quaternion::x
Real x
Definition: OgreQuaternion.h:344
Ogre::DefaultProperties::DualParaboloidMapping
static const IdString DualParaboloidMapping
Definition: OgreHlmsPropertyHelper.h:74
Ogre::DefaultHardwareBufferManager::DefaultHardwareBufferManager
DefaultHardwareBufferManager()
Definition: OgreDefaultHardwareBufferManager.h:158
OgreBites::CheckBox::isChecked
bool isChecked()
Definition: OgreTrays.h:650
Ogre::D3D11HLSLProgram::getColumnMajorMatrices
bool getColumnMajorMatrices(void) const
Gets whether matrix packed in column-major order.
Definition: OgreD3D11HLSLProgram.h:303
OgreBites::Widget::~Widget
virtual ~Widget()
Definition: OgreTrays.h:109
Ogre::PbsMaterial::SamplerContainer::hasBlendFactor1
bool hasBlendFactor1
Definition: OgreHlmsPbsMaterial.h:135
Ogre::Terrain::ImportData::destroy
void destroy()
Delete any input data if this struct is set to do so.
Definition: OgreTerrain.h:476
Ogre::RTShader::ShaderProgramWriterHLSLFactory::create
virtual ProgramWriter * create(void)
Definition: OgreShaderHLSLProgramWriter.h:92
Ogre::ParticleSystemManager::ParticleAffectorFactoryIterator
MapIterator< ParticleAffectorFactoryMap > ParticleAffectorFactoryIterator
Definition: OgreParticleSystemManager.h:310
OgreBites::TrayManager::isCursorVisible
bool isCursorVisible()
Definition: OgreTrays.h:819
Ogre::AnimableValue::COLOUR
Definition: OgreAnimable.h:83
Ogre::AxisAlignedBox::getCenter
Vector3 getCenter(void) const
Gets the centre of the box.
Definition: OgreAxisAlignedBox.h:658
Ogre::ParticleAffector::ParticleAffector
ParticleAffector(ParticleSystem *parent)
Definition: OgreParticleAffector.h:82
Ogre::Matrix3::IDENTITY
static const Matrix3 IDENTITY
Definition: OgreMatrix3.h:292
OgreParticleEmitterFactory.h
Ogre::Pass::getPassGraveyard
static const PassSet & getPassGraveyard(void)
Static method to retrieve all the Passes which are pending deletion.
Definition: OgrePass.h:1448
Ogre::Math::Sqrt
static Real Sqrt(Real fValue)
Square root function.
Definition: OgreMath.h:435
Ogre::PF_L8
8-bit pixel format, all bits luminance.
Definition: OgrePixelFormat.h:54
Ogre::PbsMaterial::SamplerContainer::blendFactor2
float blendFactor2
Definition: OgreHlmsPbsMaterial.h:138
Ogre::Technique::getParent
Material * getParent(void) const
Gets the parent Material.
Definition: OgreTechnique.h:225
Ogre::SceneManagerEnumerator::MetaDataList
std::vector< const SceneManagerMetaData * > MetaDataList
List of available scene manager types as meta data.
Definition: OgreSceneManagerEnumerator.h:93
Ogre::GpuLogicalIndexUse::variability
uint16 variability
How the contents of this slot vary.
Definition: OgreGpuProgramParams.h:371
Ogre::RenderSystemCapabilities
This class stores the capabilities of the graphics card.
Definition: OgreRenderSystemCapabilities.h:282
Ogre::StaticGeometry::SubMeshLodGeometryLinkList
std::vector< SubMeshLodGeometryLink > SubMeshLodGeometryLinkList
Definition: OgreStaticGeometry.h:155
Ogre::OverlayElement::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
Definition: OgreOverlayElement.h:466
Ogre::BspLevel::BspLevel
BspLevel(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0)
Default constructor - used by BspResourceManager (do not call directly)
OGRE_WQ_LOCK_RW_MUTEX_WRITE
#define OGRE_WQ_LOCK_RW_MUTEX_WRITE(name)
Definition: OgreThreadDefinesBoost.h:44
Ogre::D3D9Mappings::D3D_FUSAGE_MIN
min filter
Definition: OgreD3D9Mappings.h:61
Ogre::GPT_DOMAIN_PROGRAM
Definition: OgreGpuProgram.h:53
Ogre::RENDER_QUEUE_BACKGROUND
Use this queue for objects which must be rendered first e.g. backgrounds.
Definition: OgreRenderQueue.h:56
Ogre::LodLevel::manualMeshName
String manualMeshName
Set's a mesh as the Lod Level for given distance.
Definition: OgreLodConfig.h:113
OgreBites::MouseButtonEvent::button
unsigned char button
Definition: OgreInput.h:66
Ogre::SceneManager::getShadowTextureConfigList
const ShadowTextureConfigList & getShadowTextureConfigList() const
Get the current shadow texture settings.
Definition: OgreSceneManager.h:2748
Ogre::Light::_getIndexInFrame
size_t _getIndexInFrame() const
Gets the index at which this light is in the current render.
Definition: OgreLight.h:405
Ogre::VET_INT3
Definition: OgreHardwareVertexBuffer.h:148
Ogre::VET_SHORT4_NORM
signed shorts (normalized to -1..1)
Definition: OgreHardwareVertexBuffer.h:158
Ogre::QueuedRenderableCollection::addOrganisationMode
void addOrganisationMode(OrganisationMode om)
Add a required sorting / grouping mode to this collection when next used.
Definition: OgreRenderQueueSortingGrouping.h:265
Ogre::ID_STENCIL
Definition: OgreScriptCompiler.h:817
Ogre::AnimationStateControllerValue::setValue
void setValue(Real value)
ControllerValue implementation.
Definition: OgreAnimationState.h:313
Ogre::D3D9VideoMode::D3D9VideoMode
D3D9VideoMode(D3DDISPLAYMODE d3ddm)
Definition: OgreD3D9VideoMode.h:47
Ogre::SamplerPtr
std::shared_ptr< Sampler > SamplerPtr
Definition: OgreTextureUnitState.h:223
Ogre::GpuSharedParameters::getUnsignedIntPointer
const uint * getUnsignedIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the uint buffer.
Definition: OgreGpuProgramParams.h:564
Ogre::MovableAlloc
SceneObjAllocatedObject MovableAlloc
Definition: OgreMemoryAllocatorConfig.h:129
Ogre::ParamDictionary::ParamDictionary
ParamDictionary()
Definition: OgreStringInterface.h:125
Ogre::Quaternion::Quaternion
Quaternion()
Default constructor, initializes to identity rotation (aka 0°)
Definition: OgreQuaternion.h:60
Ogre::EXRCodec::getType
String getType() const
Returns the type of the codec as a String.
Ogre::Light::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreLight.h:336
Ogre::RTShader::FFPColour::setResolveStageFlags
void setResolveStageFlags(unsigned int flags)
Set the resolve stage flags that this sub render state will produce.
Definition: OgreShaderFFPColour.h:94
Ogre::Volume::CSGUnarySource
Source which does a unary operation to another one.
Definition: OgreVolumeCSGSource.h:306
Ogre::PCZSceneManager::setShowPortals
void setShowPortals(bool b)
Sets the portal visibility flag.
Definition: OgrePCZSceneManager.h:295
Ogre::GpuSharedParameters::_setRenderSystemData
void _setRenderSystemData(const Any &data) const
Definition: OgreGpuProgramParams.h:572
Ogre::GLTextureBuffer
Texture surface.
Definition: OgreGLHardwarePixelBuffer.h:52
Ogre::D3D9HardwareVertexBuffer
Specialisation of HardwareVertexBuffer for D3D9.
Definition: OgreD3D9HardwareVertexBuffer.h:38
Ogre::CMPF_GREATER_EQUAL
Write if (new_Z >= existing_Z)
Definition: OgreCommon.h:71
OgreStaticFaceGroup.h
OgreBites::SDLK_F11
Definition: OgreInput.h:111
OgreBites::TrayManager::getWidgetSpacing
virtual Ogre::Real getWidgetSpacing() const
Definition: OgreTrays.h:836
Ogre::GpuConstantDefinition::isDouble
static bool isDouble(GpuConstantType c)
Definition: OgreGpuProgramParams.h:169
Ogre::Entity::getAlwaysUpdateMainSkeleton
bool getAlwaysUpdateMainSkeleton() const
The skeleton of the main entity will be updated even if the an LOD entity is being displayed.
Definition: OgreEntity.h:849
Ogre::ConfigOption
Packages the details of a configuration option.
Definition: OgreConfigOptionMap.h:49
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE5
Definition: OgreShaderParameter.h:155
Ogre::ResourceGroupListener
This class defines an interface which is called back during resource group loading to indicate the pr...
Definition: OgreResourceGroupManager.h:102
OgreShaderExNormalMapLighting.h
Ogre::Matrix4::Matrix4
Matrix4(const Matrix3 &m3x3)
Creates a standard 4x4 transformation matrix with a zero translation part from a rotation/scaling 3x3...
Definition: OgreMatrix4.h:248
Ogre::GLNativeSupport::getDisplayMonitorCount
virtual unsigned int getDisplayMonitorCount() const
Gets the number of display monitors.
Definition: OgreGLNativeSupport.h:84
Ogre::CompositionTechnique::TextureDefinition
Local texture definition.
Definition: OgreCompositionTechnique.h:62
Ogre::Profiler::beginProfile
void beginProfile(const String &profileName, uint32 groupID=(uint32) OGREPROF_USER_DEFAULT)
Begins a profile.
Ogre::ID_PER_LIGHT
Definition: OgreScriptCompiler.h:686
Ogre::Entity::isInitialised
bool isInitialised(void) const
Has this Entity been initialised yet?
Definition: OgreEntity.h:796
Ogre::SceneNode::getAutoTrackOffset
const Vector3 & getAutoTrackOffset(void)
Get the auto tracking offset for this node, if the node is auto tracking.
Definition: OgreSceneNode.h:414
Ogre::RenderQueueInvocation::setSuppressShadows
virtual void setSuppressShadows(bool suppress)
Sets whether shadows are suppressed when invoking this queue.
Definition: OgreRenderQueueInvocation.h:113
Ogre::SharedPtr::getPointer
T * getPointer() const
Definition: OgreSharedPtr.h:89
Ogre::PFF_FLOAT
This is a floating point format.
Definition: OgrePixelFormat.h:309
Ogre::FileSystemLayerAlloc
GeneralAllocatedObject FileSystemLayerAlloc
Definition: OgreMemoryAllocatorConfig.h:157
Ogre::Root::getFrameSmoothingPeriod
Real getFrameSmoothingPeriod(void) const
Gets the period over which OGRE smooths out fluctuations in frame times.
Definition: OgreRoot.h:874
Ogre::Font::getMaterial
const MaterialPtr & getMaterial() const
Gets the material generated for this font, as a weak reference.
Definition: OgreFont.h:374
Ogre::LBS_SPECULAR
the interpolated specular colour from the vertices
Definition: OgreBlendMode.h:121
Ogre::SKELETON_VERSION_1_0
OGRE version v1.0+.
Definition: OgreSkeletonSerializer.h:43
Ogre::GpuProgramManager::SyntaxCodes
std::set< String > SyntaxCodes
Definition: OgreGpuProgramManager.h:54
Ogre::HardwareBuffer::HardwareBuffer
HardwareBuffer(Usage usage, bool systemMemory, bool useShadowBuffer)
Constructor, to be called by HardwareBufferManager only.
Definition: OgreHardwareBuffer.h:191
Ogre::Quake3Shader::fogColour
ColourValue fogColour
Definition: OgreQuake3Shader.h:118
Ogre::GCT_FLOAT2
Definition: OgreGpuProgramParams.h:70
Ogre::D3D11HLSLProgramPtr
SharedPtr< D3D11HLSLProgram > D3D11HLSLProgramPtr
Definition: OgreD3D11Prerequisites.h:112
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE3
Definition: OgreShaderParameter.h:193
Ogre::RenderSystemCapabilitiesSerializer
Class for serializing RenderSystemCapabilities to / from a .rendercaps script.
Definition: OgreRenderSystemCapabilitiesSerializer.h:46
OgreVolumeGridSource.h
Ogre::SubMesh::getBoneAssignments
const VertexBoneAssignmentList & getBoneAssignments() const
Gets a const reference to the list of bone assignments.
Definition: OgreSubMesh.h:186
Ogre::ID_POINT_SPRITES
Definition: OgreScriptCompiler.h:693
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::autoLights
bool autoLights
Automatic light handling?
Definition: OgreSceneManager.h:391
Ogre::RTShader::FFPFogFactory
A factory that enables creation of FFPFog instances.
Definition: OgreShaderFFPFog.h:175
Ogre::TerrainMaterialGeneratorA
A TerrainMaterialGenerator which can cope with normal mapped, specular mapped terrain.
Definition: OgreTerrainMaterialGeneratorA.h:58
Ogre::ST_INTERIOR
Definition: OgreSceneManager.h:3535
Ogre::LogManager::stream
Log::Stream stream(LogMessageLevel lml=LML_NORMAL, bool maskDebug=false)
Get a stream on the default log.
Ogre::VertexAnimationTrack::setTargetMode
void setTargetMode(TargetMode m)
Set the target mode.
Definition: OgreAnimationTrack.h:544
Ogre::PCZPlugin::PCZPlugin
PCZPlugin()
Ogre::RibbonTrail
Subclass of BillboardChain which automatically leaves a trail behind one or more Node instances.
Definition: OgreRibbonTrail.h:69
Ogre::SmallVector::SmallVector
SmallVector(const SmallVector &RHS)
Definition: OgreSmallVector.h:730
Ogre::PbsMaterial::setLightRoughnessOffset
void setLightRoughnessOffset(Real val)
Definition: OgreHlmsPbsMaterial.h:175
Ogre::D3D9StereoDriverImpl::~D3D9StereoDriverImpl
virtual ~D3D9StereoDriverImpl()
Definition: OgreD3D9StereoDriverImpl.h:44
Ogre::CompositionPass::setQuadCorners
void setQuadCorners(const FloatRect &quad)
Set quad normalised positions [-1;1]x[-1;1].
Definition: OgreCompositionPass.h:289
Ogre::VertexData::HardwareAnimationData::targetBufferIndex
unsigned short targetBufferIndex
Definition: OgreVertexIndexData.h:96
Ogre::Math::Exp
static Real Exp(Real fValue)
Definition: OgreMath.h:347
Ogre::Volume::MeshBuilderCallback
Callback class when the user needs information about the triangles of chunks of a LOD level.
Definition: OgreVolumeMeshBuilder.h:112
Ogre::Radian::Radian
Radian(const Ogre::Radian &rhs)
Definition: OgreMath.h:64
Ogre::StreamSerialiser::getCurrentChunkDepth
size_t getCurrentChunkDepth() const
Report the current depth of the chunk nesting, whether reading or writing.
Definition: OgreStreamSerialiser.h:154
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE6
Definition: OgreShaderParameter.h:176
Ogre::Matrix4::ZERO
static const Matrix4 ZERO
Definition: OgreMatrix4.h:298
Ogre::InstanceBatch::CustomParamsVec
std::vector< Vector4 > CustomParamsVec
Definition: OgreInstanceBatch.h:92
Ogre::PreApplyTextureAliasesScriptCompilerEvent::mMaterial
Material * mMaterial
Definition: OgreScriptCompiler.h:465
bsp_face_t::elem_start
int elem_start
Definition: OgreQuake3Types.h:191
Ogre::TextureMipmap
TextureMipmap
Enum identifying special mipmap numbers.
Definition: OgreTexture.h:114
Ogre::ProfileInstance::watchForMin
bool watchForMin(void)
Definition: OgreProfiler.h:159
Ogre::GpuProgramParameters::ACT_VIEW_SIDE_VECTOR
This variable provides the view side vector (world space).
Definition: OgreGpuProgramParams.h:1092
Ogre::CreateHighLevelGpuProgramScriptCompilerEvent::CreateHighLevelGpuProgramScriptCompilerEvent
CreateHighLevelGpuProgramScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup, const String &source, const String &language, GpuProgramType programType)
Definition: OgreScriptCompiler.h:533
OgreBites::TouchFingerEvent::dy
float dy
Definition: OgreInput.h:77
Ogre::Overlay
Represents a layer which is rendered on top of the 'normal' scene contents.
Definition: OgreOverlay.h:72
Ogre::CompositionTechnique::getTargetPasses
const TargetPasses & getTargetPasses() const
Get the TargetPasses in this Technique.
Definition: OgreCompositionTechnique.h:145
Ogre::ConstVectorIterator::ConstVectorIterator
ConstVectorIterator(typename T::const_iterator start, typename T::const_iterator last)
Constructor.
Definition: OgreIteratorWrapper.h:223
Ogre::ObjectAbstractNode::values
AbstractNodeList values
Definition: OgreScriptCompiler.h:131
Ogre::PF_ASTC_RGBA_8X6_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 8x6)
Definition: OgrePixelFormat.h:256
Ogre::GLRenderTexture::CustomAttributeString_TARGET
static const String CustomAttributeString_TARGET
Definition: OgreGLRenderTexture.h:116
Ogre::RenderQueueGroup::merge
void merge(const RenderQueueGroup *rhs)
Merge group of renderables.
Definition: OgreRenderQueueSortingGrouping.h:674
Ogre::VariableAccessAbstractNode::name
String name
Definition: OgreScriptCompiler.h:172
Ogre::BillboardChain::getDynamic
virtual bool getDynamic(void) const
Gets whether or not the buffers created for this object are suitable for dynamic alteration.
Definition: OgreBillboardChain.h:199
Ogre::uint32
unsigned int uint32
Definition: OgrePlatform.h:254
Ogre::M_MESH_BONE_ASSIGNMENT
Definition: OgreMeshFileFormat.h:104
Ogre::SHADOWTYPE_STENCIL_MODULATIVE
Stencil shadow technique which renders all shadow volumes as a modulation after all the non-transpare...
Definition: OgreCommon.h:240
Ogre::Pass::getEmissive
const ColourValue & getEmissive(void) const
Gets the self illumination colour of the pass.
Definition: OgrePass.h:507
Ogre::BBT_PERPENDICULAR_COMMON
Billboards are perpendicular to a shared direction vector (used as Z axis, the facing direction) and ...
Definition: OgreBillboardSet.h:84
Ogre::AtomAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:117
Ogre::Quake3ShaderManager::clear
void clear(void)
Clear all the current shaders.
SHADER_NEEDCOLOURS
Definition: OgreQuake3Types.h:91
Ogre::GLCounterBufferList
std::vector< HardwareCounterBufferSharedPtr > GLCounterBufferList
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:58
Ogre::UtilityAlloc
GeneralAllocatedObject UtilityAlloc
Definition: OgreMemoryAllocatorConfig.h:153
Ogre::TangentSpaceCalc::IndexRemap::IndexRemap
IndexRemap(size_t i, size_t f, const VertexSplit &s)
Definition: OgreTangentSpaceCalc.h:65
Ogre::QueuedRenderableVisitor::QueuedRenderableVisitor
QueuedRenderableVisitor()
Definition: OgreRenderQueueSortingGrouping.h:73
Ogre::FloatGpuParameterControllerValue
Predefined controller value for setting a single floating- point value in a constant parameter of a v...
Definition: OgrePredefinedControllers.h:160
Ogre::MEMCATEGORY_SCENE_CONTROL
Nodes, control data.
Definition: OgreMemoryAllocatorConfig.h:61
Ogre::D3D9VideoMode::getWidth
unsigned int getWidth() const
Definition: OgreD3D9VideoMode.h:53
Ogre::HashedVector::operator==
bool operator==(const HashedVector< T > &b)
Definition: OgreCommon.h:559
Ogre::TerrainAlloc
GeneralAllocatedObject TerrainAlloc
Definition: OgreTerrainPrerequisites.h:40
Ogre::TerrainGlobalOptions::getDefaultGlobalColourMapSize
uint16 getDefaultGlobalColourMapSize() const
Get the default size of the terrain global colour map for a new terrain.
Definition: OgreTerrain.h:2034
Ogre::ID_ONE_MINUS_SRC_COLOUR
Definition: OgreScriptCompiler.h:627
Ogre::Quaternion::Quaternion
Quaternion(const Radian &rfAngle, const Vector3 &rkAxis)
Construct a quaternion from an angle/axis.
Definition: OgreQuaternion.h:81
Ogre::Pass::isProgrammable
bool isProgrammable(void) const
Returns true if this pass is programmable i.e. includes either a vertex or fragment program.
Definition: OgrePass.h:252
OgreStaticPluginLoader.h
SHADER_GEN_IDENTITY
Definition: OgreQuake3Types.h:120
Ogre::ControllerValue
Can either be used as an input or output value.
Definition: OgreController.h:98
Ogre::Texture::setGamma
void setGamma(float g)
Sets the gamma adjustment factor applied to this texture on loading the data.
Definition: OgreTexture.h:180
Ogre::PCZFrustum::NONE
Definition: OgrePCZFrustum.h:75
Ogre::PixelBox::setConsecutive
void setConsecutive()
Set the rowPitch and slicePitch so that the buffer is laid out consecutive in memory.
Definition: OgrePixelFormat.h:393
Ogre::ConfigDialog::~ConfigDialog
virtual ~ConfigDialog()
Definition: OgreConfigDialog.h:47
Ogre::CompositionTechnique::getSchemeName
const String & getSchemeName() const
Get the scheme name assigned to this technique.
Definition: OgreCompositionTechnique.h:164
Ogre::GpuParamVariability
GpuParamVariability
The variability of a GPU parameter, as derived from auto-params targeting it.
Definition: OgreGpuProgramParams.h:123
OgreD3D11StereoDriverImpl.h
Ogre::PF_ASTC_RGBA_10X6_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 10x6)
Definition: OgrePixelFormat.h:262
Ogre::GPT_VERTEX_PROGRAM
Definition: OgreGpuProgram.h:50
Ogre::LodOutputProviderBuffer
Definition: OgreLodOutputProviderBuffer.h:41
Ogre::CgProgram::isPoseAnimationIncluded
bool isPoseAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform pose animation.
Ogre::GpuConstantDefinitionMap
std::map< String, GpuConstantDefinition > GpuConstantDefinitionMap
Definition: OgreGpuProgramParams.h:306
Ogre::GpuProgramParameters
Collects together the program parameters used for a GpuProgram.
Definition: OgreGpuProgramParams.h:673
OgreBites::StaticPluginLoader
Utility class for loading the plugins statically.
Definition: OgreStaticPluginLoader.h:19
Ogre::RSC_TEXTURE_1D
Supports 1d textures.
Definition: OgreRenderSystemCapabilities.h:184
Ogre::D3D11RenderSystem::_getDevice
D3D11Device & _getDevice()
Definition: OgreD3D11RenderSystem.h:339
OgreBites::CameraMan::getTarget
Ogre::SceneNode * getTarget()
Definition: OgreCameraMan.h:76
Ogre::Volume::OctreeNode::setTo
void setTo(Vector3 to)
Setter for the to-part of this cell.
Definition: OgreVolumeOctreeNode.h:170
Ogre::GLFBORenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLFBORenderTexture.h:59
Ogre::SceneManager::Listener::~Listener
virtual ~Listener()
Definition: OgreSceneManager.h:243
Ogre::Pose::getName
const String & getName(void) const
Return the name of the pose (may be blank)
Definition: OgrePose.h:64
Ogre::DefaultSceneManager
Default scene manager.
Definition: OgreSceneManagerEnumerator.h:59
Ogre::ControllerFunction::calculate
virtual T calculate(T sourceValue)=0
Ogre::RTShader::SubRenderStateAccessor::getSubRenderStateInstanceSet
SubRenderStateSet & getSubRenderStateInstanceSet()
Return a set of all instances of the template SubRenderState.
Definition: OgreShaderSubRenderState.h:195
Ogre::ID_VERTEX
Definition: OgreScriptCompiler.h:777
Ogre::HashedVector::HashedVector
HashedVector(size_type n)
Definition: OgreCommon.h:451
Ogre::PM_WIREFRAME
Polygons are drawn in outline only.
Definition: OgreCommon.h:208
Ogre::Volume::OctreeNode::getCenterRightTop
const Vector3 getCenterRightTop(void) const
Gets the center of the corners 5, 6.
Definition: OgreVolumeOctreeNode.h:404
Ogre::RotationAffector::msRotationSpeedRangeEndCmd
static CmdRotationSpeedRangeEnd msRotationSpeedRangeEndCmd
Definition: OgreRotationAffector.h:115
Ogre::Grid3DPageStrategyData::getCellSize
virtual Vector3 getCellSize() const
Get the size of the cells in the grid.
Definition: OgreGrid3DPageStrategy.h:138
Ogre::RTShader::ProgramWriterManager
Definition: OgreShaderProgramWriterManager.h:60
Ogre::RTShader::UniformParameter::isAutoConstantParameter
bool isAutoConstantParameter() const
Return true if this parameter is an auto constant parameter, false otherwise.
Definition: OgreShaderParameter.h:462
Ogre::SceneManagerMetaData
Structure containing information about a scene manager.
Definition: OgreSceneManager.h:3539
Ogre::OverlayManager::isTemplate
bool isTemplate(String strName) const
Definition: OgreOverlayManager.h:214
OgreAnimation.h
Ogre::RSC_TEXTURE_COMPRESSION
Supports compressed textures.
Definition: OgreRenderSystemCapabilities.h:141
bsp_face_t::bbox
float bbox[6]
Definition: OgreQuake3Types.h:197
Ogre::Resource::getOrigin
const String & getOrigin(void) const
Get the origin of this resource, e.g.
Definition: OgreResource.h:410
Ogre::TerrainQuadTreeNode::POSITION_BUFFER
static unsigned short POSITION_BUFFER
Buffer binding used for holding positions.
Definition: OgreTerrainQuadTreeNode.h:256
Ogre::ResourceManager::resourceExists
bool resourceExists(const String &name, const String &group=RGN_DEFAULT)
Returns whether the named resource exists in this manager.
Definition: OgreResourceManager.h:326
Ogre::PF_DXT5
DDS (DirectDraw Surface) DXT5 format.
Definition: OgrePixelFormat.h:95
Ogre::LBX_BLEND_CURRENT_ALPHA
as LBX_BLEND_DIFFUSE_ALPHA, but use current alpha from previous stages
Definition: OgreBlendMode.h:99
Ogre::Octree::_addNode
void _addNode(OctreeNode *)
Adds an Octree scene node to this octree level.
Ogre::ScaleAffector
This plugin subclass of ParticleAffector allows you to alter the scale of particles.
Definition: OgreScaleAffector.h:48
Ogre::BspLevel::findLeaf
BspNode * findLeaf(const Vector3 &point) const
Walks the entire BSP tree and returns the leaf which contains the given point.
Ogre::GLRenderSystemCommon::VideoMode::height
uint32 height
Definition: OgreGLRenderSystemCommon.h:79
Ogre::TextureType
TextureType
Enum identifying the texture type.
Definition: OgreTexture.h:93
Ogre::D3D11HLSLProgram::mReinterpretingGS
bool mReinterpretingGS
Definition: OgreD3D11HLSLProgram.h:350
Ogre::Volume::OctreeNode::getCorner7
const Vector3 getCorner7(void) const
Gets the coordinate of corner 7.
Definition: OgreVolumeOctreeNode.h:503
Ogre::ID_GPU_DEVICE_RULE
Definition: OgreScriptCompiler.h:611
Ogre::HardwareBufferLockGuard
Locking helper.
Definition: OgreHardwareBuffer.h:382
Ogre::GCT_MATRIX_DOUBLE_3X4
Definition: OgreGpuProgramParams.h:105
Ogre::StaticGeometry::LODBucket::getLodValue
Real getLodValue(void) const
Get the LOD value.
Definition: OgreStaticGeometry.h:359
Ogre::PagedWorld::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgrePagedWorld.h:63
OgreHighLevelGpuProgram.h
Ogre::ResourceAllocatedObject
AllocatedObject ResourceAllocatedObject
Definition: OgreMemoryAllocatorConfig.h:102
Ogre::TextAreaOverlayElement::CmdColourTop
Command object for setting the top colour.
Definition: OgreTextAreaOverlayElement.h:178
Ogre::ConcreteNode::file
String file
Definition: OgreScriptCompiler.h:68
Ogre::RenderSystem::_setSceneBlending
void _setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD)
Definition: OgreRenderSystem.h:270
Ogre::GL3PlusHardwareVertexBuffer
Specialisation of HardwareVertexBuffer for OpenGL.
Definition: OgreGL3PlusHardwareVertexBuffer.h:38
Ogre::Serializer::ENDIAN_NATIVE
Use the platform native endian.
Definition: OgreSerializer.h:62
Ogre::D3D9ResourceManager::setAutoHardwareBufferManagement
void setAutoHardwareBufferManagement(bool autoManagement)
Set/Get automatic hardware buffers management.
Definition: OgreD3D9ResourceManager.h:92
Ogre::Volume::CSGUnionSource
Builds the union between two sources.
Definition: OgreVolumeCSGSource.h:251
Ogre::TU_RENDERTARGET
This texture will be a render target, i.e.
Definition: OgreTexture.h:66
Ogre::PSSMShadowCameraSetup::setSplitPadding
void setSplitPadding(Real pad)
Set the padding factor to apply to the near & far distances when matching up splits to one another,...
Definition: OgreShadowCameraSetupPSSM.h:106
Ogre::int8
signed char int8
Definition: OgrePlatform.h:259
Ogre::OverlayElementCommands::CmdCaption
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:80
Ogre::SceneManager::SkyDomeGenParameters
Definition: OgreSceneManager.h:212
Ogre::GL3PlusFBOMultiRenderTarget::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGL3PlusFBOMultiRenderTarget.h:48
Ogre::BoxEmitter
Particle emitter which emits particles randomly from points inside a box.
Definition: OgreBoxEmitter.h:50
Ogre::OctreePlaneBoundedVolumeListSceneQuery
Octree implementation of PlaneBoundedVolumeListSceneQuery.
Definition: OgreOctreeSceneQuery.h:88
Ogre::GLRTTManager::unbind
virtual void unbind(RenderTarget *target)
Unbind a certain render target.
Definition: OgreGLRenderTexture.h:150
Ogre::ManualCullingMode
ManualCullingMode
Manual culling modes based on vertex normals.
Definition: OgreCommon.h:174
Ogre::D3D9MultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D9MultiRenderTarget.h:49
OgreShaderHLSLProgramWriter.h
Ogre::ShaderTemplate
Definition: OgreHlmsShaderTemplate.h:42
Ogre::TLSS_NORMAL
Tangent-space normal information from a detail texture.
Definition: OgreTerrainMaterialGenerator.h:60
Ogre::TerrainGroup::setResourceGroup
void setResourceGroup(const String &grp)
Set the resource group in which files will be located.
Definition: OgreTerrainGroup.h:164
Ogre::Technique::Passes
std::vector< Pass * > Passes
Definition: OgreTechnique.h:54
Ogre::Terrain::LayerInstance::LayerInstance
LayerInstance()
Definition: OgreTerrain.h:305
Ogre::Quake3Level::initialiseCounts
void initialiseCounts(void)
Utility function read the header and set up counters.
Ogre::GLSLProgramCommon::~GLSLProgramCommon
virtual ~GLSLProgramCommon()
Definition: OgreGLSLProgramCommon.h:65
Ogre::TEX_TYPE_2D_RECT
Definition: OgreTexture.h:107
Ogre::DefaultProperties::LightsSpot
static const IdString LightsSpot
Definition: OgreHlmsPropertyHelper.h:69
Ogre::RTShader::Operand::mask
Operand & mask(OpMask opMask)
Definition: OgreShaderFunctionAtom.h:119
Ogre::RTShader::NormalMapLighting::setNormalMapTextureName
void setNormalMapTextureName(const String &textureName)
Set the normal map texture name.
Definition: OgreShaderExNormalMapLighting.h:134
Ogre::Camera::setUseRenderingDistance
virtual void setUseRenderingDistance(bool use)
Set whether this camera should use the 'rendering distance' on objects to exclude distant objects fro...
Definition: OgreCamera.h:617
Ogre::Affine3::Affine3
Affine3(Real m00, Real m01, Real m02, Real m03, Real m10, Real m11, Real m12, Real m13, Real m20, Real m21, Real m22, Real m23)
Definition: OgreMatrix4.h:345
Ogre::D3D11StereoDriverBridge
Bridge interface from the render system to the stereo driver.
Definition: OgreD3D11StereoDriverBridge.h:45
Ogre::FloatGpuParameterControllerValue::create
static ControllerValueRealPtr create(GpuProgramParametersSharedPtr params, size_t index)
Constructor.
Definition: OgrePredefinedControllers.h:177
OgreBites::TrayManager::resourceLoadEnded
void resourceLoadEnded()
This event is fired when the resource has been loaded.
Definition: OgreTrays.h:1112
Ogre::WorkQueue::Request::getRetryCount
uint8 getRetryCount() const
Get the remaining retry count.
Definition: OgreWorkQueue.h:114
Ogre::Segment::set
void set(const Vector3 &newOrigin, const Vector3 &newEnd)
Ogre::SceneManager::AnimationList
std::map< String, Animation * > AnimationList
Definition: OgreSceneManager.h:402
Ogre::Terrain::getGlobalColourMap
const TexturePtr & getGlobalColourMap() const
Get access to the global colour map, if enabled.
Definition: OgreTerrain.h:1391
bsp_plane_t::normal
float normal[3]
Definition: OgreQuake3Types.h:149
Ogre::D3D9RenderTexture::~D3D9RenderTexture
~D3D9RenderTexture()
Definition: OgreD3D9Texture.h:183
Ogre::InvalidParametersException
Definition: OgreException.h:204
Ogre::RenderQueueGroup::ConstPriorityMapIterator
ConstMapIterator< PriorityMap > ConstPriorityMapIterator
Definition: OgreRenderQueueSortingGrouping.h:457
Ogre::Mesh::isPreparedForShadowVolumes
bool isPreparedForShadowVolumes(void) const
Returns whether this mesh has already had it's geometry prepared for use in rendering shadow volumes.
Definition: OgreMesh.h:772
OgreBites::Widget::getName
const Ogre::String & getName()
Definition: OgreTrays.h:145
Ogre::Sphere::Sphere
Sphere()
Standard constructor - creates a unit sphere around the origin.
Definition: OgreSphere.h:59
Ogre::Quake3Level::loadHeaderFromStream
void loadHeaderFromStream(DataStreamPtr &inStream)
Load just the header information from a Quake3 file.
Ogre::ID_TESSELLATION_DOMAIN_PROGRAM
Definition: OgreScriptCompiler.h:852
OgreParticle.h
Ogre::Id
Usage: OGRE_NEW SceneNode( Id::generateNewId< Node >() )
Definition: OgreId.h:42
Ogre::BillboardParticleRenderer::CmdAccurateFacing
Command object for accurate facing(see ParamCommand).
Definition: OgreBillboardParticleRenderer.h:104
Ogre::GLContext::_getFboDeferredForDestruction
std::vector< uint32 > & _getFboDeferredForDestruction()
FBOs deferred for destruction in proper GL context.
Definition: OgreGLContext.h:89
Ogre::D3D9HLSLProgram::OPT_0
Optimisation level 0.
Definition: OgreD3D9HLSLProgram.h:144
Ogre::WorkQueue::Request::getType
uint16 getType() const
Get the type of this request within the given channel.
Definition: OgreWorkQueue.h:110
Ogre::BaseInstanceBatchVTF::useBoneMatrixLookup
bool useBoneMatrixLookup() const
Tells whether to use bone matrix lookup.
Definition: OgreInstanceBatchVTF.h:180
Ogre::GpuConstantDefinition::isDouble
bool isDouble() const
Definition: OgreGpuProgramParams.h:168
Ogre::FileStreamDataStream
Common subclass of DataStream for handling data from std::basic_istream.
Definition: OgreDataStream.h:479
Ogre::ARGB
uint32 ARGB
Definition: OgreColourValue.h:42
OgreExternalTextureSource.h
Ogre::CompositorChain
Chain of compositor effects applying to one viewport.
Definition: OgreCompositorChain.h:47
Ogre::AnimationStateSet::getAnimationStates
const AnimationStateMap & getAnimationStates() const
Get all the animation states in this set.
Definition: OgreAnimationState.h:241
Ogre::StringConverter::parseSizeT
static size_t parseSizeT(const String &val, size_t defaultValue=0)
Converts a String to size_t.
Definition: OgreStringConverter.h:235
Ogre::Capsule::intersects
bool intersects(const Capsule &) const
Ogre::RenderSystem::bindGpuProgramPassIterationParameters
virtual void bindGpuProgramPassIterationParameters(GpuProgramType gptype)
Definition: OgreRenderSystem.h:880
Ogre::Grid2DPageStrategyData::getLoadRadiusInCells
virtual Real getLoadRadiusInCells()
Get the load radius as a multiple of cells.
Definition: OgreGrid2DPageStrategy.h:171
Ogre::Volume::IsoSurface::addMarchingSquaresTriangles
virtual void addMarchingSquaresTriangles(const Vector3 *corners, const Vector4 *volumeValues, const size_t *indices, const Real maxDistance, MeshBuilder *mb) const =0
Adds triangles to a MeshBuilder via Marching Squares.
Ogre::Texture::setUsage
void setUsage(int u)
Sets the TextureUsage identifier for this Texture; only useful before load()
Definition: OgreTexture.h:276
Ogre::RenderPriorityGroup::getSolidsDiffuseSpecular
const QueuedRenderableCollection & getSolidsDiffuseSpecular(void) const
Get the collection of solids currently queued per light (only applicable in additive shadow modes).
Definition: OgreRenderQueueSortingGrouping.h:360
Ogre::Material::touch
void touch(void)
'Touches' the resource to indicate it has been used.
Definition: OgreMaterial.h:641
Ogre::HighLevelGpuProgram::_getBindingDelegate
GpuProgram * _getBindingDelegate(void)
Returns the GpuProgram which should be bound to the pipeline.
Definition: OgreHighLevelGpuProgram.h:120
Ogre::GpuProgramParameters::ACT_RENDER_TARGET_FLIPPING
-1 if requires texture flipping, +1 otherwise.
Definition: OgreGpuProgramParams.h:786
Ogre::Matrix3::GetColumn
Vector3 GetColumn(size_t iCol) const
Definition: OgreMatrix3.h:107
Ogre::Entity::hasSkeleton
bool hasSkeleton(void) const
Returns whether or not this entity is skeletally animated.
Definition: OgreEntity.h:610
Ogre::Terrain::TERRAINGENERALINFO_CHUNK_ID
static const uint32 TERRAINGENERALINFO_CHUNK_ID
Definition: OgreTerrain.h:289
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE5
Definition: OgreShaderParameter.h:205
bsp_shader_t::surface_flags
int surface_flags
Definition: OgreQuake3Types.h:204
Ogre::Volume::Vertex::nX
Real nX
X component of the normal.
Definition: OgreVolumeMeshBuilder.h:59
Ogre::Pool::~Pool
virtual ~Pool()
Definition: OgreResourceManager.h:53
Ogre::Billboard::isUseTexcoordRect
bool isUseTexcoordRect(void) const
Returns true if this billboard use individual texture coordinate rect (i.e.
Definition: OgreBillboard.h:183
Ogre::ID_POINT_SIZE_MIN
Definition: OgreScriptCompiler.h:695
Ogre::LodCollapseCost::~LodCollapseCost
virtual ~LodCollapseCost()
Definition: OgreLodCollapseCost.h:46
Ogre::ConcreteNodeType
ConcreteNodeType
These enums hold the types of the concrete parsed nodes.
Definition: OgreScriptCompiler.h:49
Ogre::RenderOperation::numberOfInstances
size_t numberOfInstances
The number of instances for the render operation - this option is supported in only a part of the ren...
Definition: OgreRenderOperation.h:126
Ogre::Octree::~Octree
~Octree()
Ogre::TerrainMaterialGenerator::getChangeCount
unsigned long long int getChangeCount() const
Returns the number of times the generator has undergone a change which would require materials to be ...
Definition: OgreTerrainMaterialGenerator.h:259
Ogre::GLSL::GLSLProgram::getInputOperationType
RenderOperation::OperationType getInputOperationType(void) const
Returns the operation type that this geometry program expects to receive as input.
Definition: src/GLSL/include/OgreGLSLProgram.h:65
Ogre::SharedPtr::SharedPtr
SharedPtr(const SharedPtr< Y > &r)
Definition: OgreSharedPtr.h:68
Ogre::ID_FILTERING
Definition: OgreScriptCompiler.h:719
Ogre::ID_DEPTH_VALUE
Definition: OgreScriptCompiler.h:831
Ogre::PbsMaterial::TextureAddressing
Definition: OgreHlmsPbsMaterial.h:73
Ogre::D3D11DriverList
Definition: OgreD3D11DriverList.h:36
Ogre::D3D9VideoModeList
Definition: OgreD3D9VideoModeList.h:37
Ogre::Root::setBlendIndicesGpuRedundant
void setBlendIndicesGpuRedundant(bool redundant)
Sets whether blend indices information needs to be passed to the GPU.
Definition: OgreRoot.h:950
Ogre::Math::Clamp
static T Clamp(T val, T minval, T maxval)
Clamp a value within an inclusive range.
Definition: OgreMath.h:706
Ogre::InstancedEntity
Definition: OgreInstancedEntity.h:79
Ogre::GCT_MATRIX_DOUBLE_4X4
Definition: OgreGpuProgramParams.h:108
Ogre::BillboardSet::getBillboardOrigin
virtual BillboardOrigin getBillboardOrigin(void) const
Gets the point which acts as the origin point for all billboards in this set.
Ogre::TerrainLodManager::LodInfo::size
uint size
Definition: OgreTerrainLodManager.h:83
OgreCompositorManager.h
Ogre::Node::Listener
Listener which gets called back on Node events.
Definition: OgreNode.h:76
Ogre::Box::top
uint32 top
Definition: OgreCommon.h:705
Ogre::ID_CUBIC_TEXTURE
Definition: OgreScriptCompiler.h:709
Ogre::SceneBlendOperation
SceneBlendOperation
Blending operations controls how objects are blended into the scene.
Definition: OgreBlendMode.h:247
Ogre::IntersectionSceneQueryListener::~IntersectionSceneQueryListener
virtual ~IntersectionSceneQueryListener()
Definition: OgreSceneQuery.h:458
Ogre::RTShader::ShaderGenerator::SGPass
friend class SGPass
Definition: OgreShaderGenerator.h:892
Ogre::HashedVector::operator<
bool operator<(const HashedVector< T > &b)
Definition: OgreCommon.h:562
Ogre::HashedVector::~HashedVector
~HashedVector()
Definition: OgreCommon.h:463
Ogre::ID_FRAGMENT_PROGRAM_REF
Definition: OgreScriptCompiler.h:585
Ogre::CompositionTechnique::TextureDefinition::widthFactor
float widthFactor
Definition: OgreCompositionTechnique.h:71
Ogre::ANIMBLEND_AVERAGE
Animations are applied by calculating a weighted average of all animations.
Definition: OgreSkeleton.h:50
Ogre::NumericAnimationTrack
Specialised AnimationTrack for dealing with generic animable values.
Definition: OgreAnimationTrack.h:266
Ogre::ConcreteNodePtr
SharedPtr< ConcreteNode > ConcreteNodePtr
Definition: OgreScriptCompiler.h:62
Ogre::LBX_ADD_SMOOTH
as LBX_ADD, but subtract product from the sum
Definition: OgreBlendMode.h:91
Ogre::MultiRenderTarget::BoundSufaceList
std::vector< RenderTexture * > BoundSufaceList
Definition: OgreRenderTexture.h:105
Ogre::AllocatedObject
Definition: OgreMemoryAllocatorConfig.h:84
Ogre::Quake3Level::mNumPlanes
int mNumPlanes
Definition: OgreQuake3Level.h:141
Ogre::Log::getName
const String & getName() const
Return the name of the log.
Definition: OgreLog.h:128
Ogre::TextureUnitState::setTextureAnisotropy
void setTextureAnisotropy(unsigned int maxAniso)
Sets the anisotropy level to be used for this texture level.
Definition: OgreTextureUnitState.h:720
Ogre::RTShader::Operand::x
Operand & x()
Definition: OgreShaderFunctionAtom.h:112
Ogre::RSC_HWRENDER_TO_VERTEX_BUFFER
Supports rendering to vertex buffers.
Definition: OgreRenderSystemCapabilities.h:138
Ogre::FreeImageCodec::encode
DataStreamPtr encode(const MemoryDataStreamPtr &input, const CodecDataPtr &pData) const
Codes the data in the input stream and saves the result in the output stream.
OgreGpuProgramManager.h
Ogre::TextureUnitState::setSampler
void setSampler(const SamplerPtr &sampler)
Definition: OgreTextureUnitState.h:673
OgreBites::InputListener::keyPressed
virtual bool keyPressed(const KeyboardEvent &evt)
Definition: OgreInput.h:158
Ogre::TextureUnitState::setTextureBorderColour
void setTextureBorderColour(const ColourValue &colour)
Sets the texture border colour.
Definition: OgreTextureUnitState.h:691
Ogre::Texture::setHardwareGammaEnabled
void setHardwareGammaEnabled(bool enabled)
Sets whether this texture will be set up so that on sampling it, hardware gamma correction is applied...
Definition: OgreTexture.h:200
Ogre::LodData::Triangle::hasVertex
bool hasVertex(const Vertex *v) const
Definition: OgreLodData.h:125
Ogre::ColourBlendState::writeA
bool writeA
Definition: OgreBlendMode.h:272
Ogre::FrameTimeControllerValue
Predefined controller value for getting the latest frame time.
Definition: OgrePredefinedControllers.h:51
Ogre::Any::Any
Any(const ValueType &value)
Definition: OgreAny.h:68
Ogre::SceneManager::_getAutoParamDataSource
const AutoParamDataSource * _getAutoParamDataSource()
Definition: OgreSceneManager.h:3468
Ogre::PluginAlloc
GeneralAllocatedObject PluginAlloc
Definition: OgreMemoryAllocatorConfig.h:135
Ogre::Resource::LF_DEFAULT
Only reloadable resources are processed, reload restores initial state.
Definition: OgreResource.h:122
Ogre::ID_TARGET_OUTPUT
Definition: OgreScriptCompiler.h:793
Ogre::Font::CodePointRange
std::pair< CodePoint, CodePoint > CodePointRange
A range of code points, inclusive on both ends.
Definition: OgreFont.h:154
Ogre::RenderSystemCapabilities::setTessellationDomainProgramConstantBoolCount
void setTessellationDomainProgramConstantBoolCount(ushort c)
The number of boolean constants tessellation Domain programs support.
Definition: OgreRenderSystemCapabilities.h:827
Ogre::GCT_FLOAT1
Definition: OgreGpuProgramParams.h:69
Ogre::ComPtr::operator=
ComPtr & operator=(T *other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:146
Ogre::RTShader::SampleTextureAtom
shorthand for "dst = texture(sampler, uv);" instead of using FFP_SampleTexture
Definition: OgreShaderFunctionAtom.h:306
Ogre::ControllerValue::~ControllerValue
virtual ~ControllerValue()
Definition: OgreController.h:102
Ogre::ParticleSystemRenderer::ParticleSystemRenderer
ParticleSystemRenderer()
Constructor.
Definition: OgreParticleSystemRenderer.h:53
Ogre::Vector::operator/
friend Vector operator/(Real s, const Vector &v)
Definition: OgreVector.h:660
OgreBites::TL_TOPLEFT
Definition: OgreTrays.h:56
Ogre::Particle::Particle
Particle()
Definition: OgreParticle.h:100
Ogre::D3D9GpuProgram::CmdColumnMajorMatrices
Command object for setting matrix packing in column-major order.
Definition: OgreD3D9GpuProgram.h:43
OgreRenderQueueSortingGrouping.h
Ogre::ParticleSystemManager::ParticleAffectorFactoryMap
std::map< String, ParticleAffectorFactory * > ParticleAffectorFactoryMap
Definition: OgreParticleSystemManager.h:79
Ogre::MovableObject::getRenderingMinPixelSize
Real getRenderingMinPixelSize() const
Returns the minimum pixel size an object needs to be in both screen axes in order to be rendered.
Definition: OgreMovableObject.h:327
Ogre::SMT_FRAME_SEQUENTIAL
Definition: OgreCommon.h:337
Ogre::D3D9HLSLProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program ie the first method called.
Definition: OgreD3D9HLSLProgram.h:166
Ogre::TextureUnitState::setTextureFiltering
void setTextureFiltering(TextureFilterOptions filterType)
Set the texture filtering for this unit, using the simplified interface.
Definition: OgreTextureUnitState.h:695
Ogre::PCT_BYTE
Definition: OgrePixelFormat.h:325
Ogre::StringConverter::parseVector3
static Vector3 parseVector3(const String &val, const Vector3 &defaultValue=Vector3::ZERO)
Parses a Vector3 out of a String.
Definition: OgreStringConverter.h:266
Ogre::Texture::getSrcFormat
PixelFormat getSrcFormat(void) const
Returns the pixel format of the original input texture (may differ due to hardware requirements and p...
Definition: OgreTexture.h:342
Ogre::GLFBORenderTexture::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLFBORenderTexture.h:60
Ogre::Quaternion::msEpsilon
static const Real msEpsilon
Cutoff for sine near zero.
Definition: OgreQuaternion.h:338
Ogre::OverlayElementCommands::CmdLeft::doSet
void doSet(void *target, const String &val)
Ogre::GLRenderTarget
Definition: OgreGLRenderTarget.h:15
Ogre::OGREPROF_GENERAL
General processing.
Definition: OgreProfiler.h:86
Ogre::DefaultSceneManagerFactory::~DefaultSceneManagerFactory
~DefaultSceneManagerFactory()
Definition: OgreSceneManagerEnumerator.h:52
Ogre::TerrainGroup::getTerrainWorldSize
virtual Real getTerrainWorldSize() const
Retrieve the world size of each terrain instance.
Definition: OgreTerrainGroup.h:125
Ogre::ShadowCaster::~ShadowCaster
virtual ~ShadowCaster()
Definition: OgreShadowCaster.h:121
Ogre::BspNode::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Returns the axis-aligned box which contains this node if it is a leaf.
Ogre::ShaderTemplate::getTemplateFileName
const String & getTemplateFileName()
Definition: OgreHlmsShaderTemplate.h:47
Ogre::FreeImageCodec::encodeToFile
void encodeToFile(const MemoryDataStreamPtr &input, const String &outFileName, const CodecDataPtr &pData) const
Codes the data in the input chunk and saves the result in the output filename provided.
Ogre::RenderSystemCapabilitiesManager
Class for managing RenderSystemCapabilities database for Ogre.
Definition: OgreRenderSystemCapabilitiesManager.h:49
Ogre::M_POSE_VERTEX
Definition: OgreMeshFileFormat.h:178
Ogre::LodConfigSerializer
Definition: OgreLodConfigSerializer.h:40
Ogre::BorderRenderable::getRenderOperation
void getRenderOperation(RenderOperation &op)
Gets the render operation required to send this object to the frame buffer.
Definition: OgreBorderPanelOverlayElement.h:336
Ogre::AnyNumeric::AnyNumeric
AnyNumeric(const ValueType &value)
Definition: OgreAny.h:232
Ogre::Controller::Controller
Controller(const SharedPtr< ControllerValue< T > > &src, const SharedPtr< ControllerValue< T > > &dest, const SharedPtr< ControllerFunction< T > > &func)
Usual constructor.
Definition: OgreController.h:149
Ogre::PatchSurface::getControlPointBuffer
void * getControlPointBuffer(void) const
Definition: OgrePatchSurface.h:168
Ogre::CgProgram::getProfiles
const StringVector & getProfiles(void) const
Gets the Cg profiles which can be supported by the program.
Definition: OgreCgProgram.h:148
Ogre::OctreeSceneManagerFactory::FACTORY_TYPE_NAME
static const String FACTORY_TYPE_NAME
Factory type name.
Definition: OgreOctreeSceneManager.h:232
Ogre::OctreeZonePlugin::install
void install()
Perform the plugin initial installation sequence.
_OgrePagingExport
#define _OgrePagingExport
Definition: OgrePagingPrerequisites.h:79
SHADER_NOCULL
Definition: OgreQuake3Types.h:86
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE7
Definition: OgreShaderParameter.h:177
Ogre::Pass::getHash
uint32 getHash(void) const
Gets the 'hash' of this pass, ie a precomputed number to use for sorting.
Definition: OgrePass.h:1379
Ogre::GLSLProgramCommon::extractLayoutQualifiers
void extractLayoutQualifiers(void)
Ogre::Sampler::setAddressingMode
void setAddressingMode(TextureAddressingMode u, TextureAddressingMode v, TextureAddressingMode w)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:118
Ogre::SmallVector::SmallVector
SmallVector()
Definition: OgreSmallVector.h:715
Ogre::SmallVectorTemplateBase::destroy_range
static void destroy_range(T *S, T *E)
Definition: OgreSmallVector.h:218
Ogre::GCT_MATRIX_4X3
Definition: OgreGpuProgramParams.h:89
Ogre::SceneNode::ConstObjectIterator
ConstVectorIterator< ObjectMap > ConstObjectIterator
Definition: OgreSceneNode.h:63
Ogre::Terrain::WORKQUEUE_DERIVED_DATA_REQUEST
static const uint16 WORKQUEUE_DERIVED_DATA_REQUEST
Definition: OgreTerrain.h:1511
Ogre::ShaderGenerator::Expression::children
std::vector< Expression > children
Definition: OgreHlmsShaderGenerator.h:66
Ogre::RTShader::Function::getLocalParameter
ParameterPtr getLocalParameter(Parameter::Content content)
get local parameter by content
Definition: OgreShaderFunction.h:206
Ogre::Volume::IsoSurface::MS_CORNERS_TOP
static const size_t MS_CORNERS_TOP[4]
To call Marching Squares with a cube on its top.
Definition: OgreVolumeIsoSurface.h:78
Ogre::Segment::setEndPoint
void setEndPoint(const Vector3 &newEndpoint)
Ogre::ID_SUBTRACT
Definition: OgreScriptCompiler.h:741
Ogre::ID_PARAM_INDEXED_AUTO
Definition: OgreScriptCompiler.h:605
Ogre::RibbonTrail::getTrailLength
virtual Real getTrailLength(void) const
Get the length of the trail.
Definition: OgreRibbonTrail.h:108
Ogre::Quake3Shader::flags
unsigned int flags
Definition: OgreQuake3Shader.h:105
Ogre::PCZone::getZoneTypeName
const String & getZoneTypeName() const
Definition: OgrePCZone.h:95
_OgreD3D11Export
#define _OgreD3D11Export
Definition: OgreD3D11Prerequisites.h:131
Ogre::RSC_TEXTURE_COMPRESSION_ETC1
Supports compressed textures in the ETC1 format.
Definition: OgreRenderSystemCapabilities.h:151
Ogre::D3D9VideoMode::increaseRefreshRate
void increaseRefreshRate(unsigned int rr)
Definition: OgreD3D9VideoMode.h:59
Ogre::Log::isFileOutputSuppressed
bool isFileOutputSuppressed() const
Get whether file output is suppressed for this log.
Definition: OgreLog.h:132
Ogre::PCT_COUNT
Unsigned integer per component.
Definition: OgrePixelFormat.h:331
Ogre::ID_SEPARATE_SCENE_BLEND_OP
Definition: OgreScriptCompiler.h:637
Ogre::WaveformControllerFunction::create
static ControllerFunctionRealPtr create(WaveformType wType, Real base=0, Real frequency=1, Real phase=0, Real amplitude=1, bool deltaInput=true, Real dutyCycle=0.5)
Default constructor, requires at least a wave type, other parameters can be defaulted unless required...
Definition: OgrePredefinedControllers.h:306
Ogre::SceneManager::AnimationIterator
MapIterator< AnimationList > AnimationIterator
Definition: OgreSceneManager.h:2557
Ogre::RenderOperation::OperationType
OperationType
The rendering operation type to perform.
Definition: OgreRenderOperation.h:48
Ogre::VertexAnimationTrack
Specialised AnimationTrack for dealing with changing vertex position information.
Definition: OgreAnimationTrack.h:481
Ogre::RTShader::In::In
In(UniformParameterPtr p)
Definition: OgreShaderFunctionAtom.h:165
Ogre::BoxList
std::list< WireBoundingBox * > BoxList
Definition: OgreOctreeSceneManager.h:63
Ogre::MaterialManager
Class for managing Material settings for Ogre.
Definition: OgreMaterialManager.h:70
Ogre::TerrainGlobalOptions::getDefaultLayerTextureWorldSize
Real getDefaultLayerTextureWorldSize() const
Get the default world size for a layer 'splat' texture to cover.
Definition: OgreTerrain.h:2026
Ogre::Volume::ChunkParameters::sceneManager
SceneManager * sceneManager
The scenemanager to construct the entity with.
Definition: OgreVolumeChunk.h:58
Ogre::ResourceGroupManager::ResourceDeclaration::loader
ManualResourceLoader * loader
Definition: OgreResourceGroupManager.h:265
Ogre::ID_ALPHA
Definition: OgreScriptCompiler.h:706
Ogre::D3D11HLSLProgram::CmdEntryPoint
Command object for setting entry point.
Definition: OgreD3D11HLSLProgram.h:54
Ogre::ParticleSystem::getBoundingRadius
virtual Real getBoundingRadius(void) const override
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreParticleSystem.h:370
Ogre::SkeletonVersion
SkeletonVersion
Skeleton compatibility versions.
Definition: OgreSkeletonSerializer.h:40
Ogre::ParamCommandMap
std::map< String, ParamCommand * > ParamCommandMap
Definition: OgreStringInterface.h:85
OgreThreadDefinesBoost.h
OgreBites::ParamsPanel::getAllParamValues
const Ogre::StringVector & getAllParamValues()
Definition: OgreTrays.h:615
Ogre::BspSceneManagerPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::SmallVectorTemplateCommon::pointer
T * pointer
Definition: OgreSmallVector.h:156
Ogre::SkeletonInstance
A SkeletonInstance is a single instance of a Skeleton used by a world object.
Definition: OgreSkeletonInstance.h:53
OGRE_NEW_T
#define OGRE_NEW_T(T, category)
Allocate space for one primitive type, external type or non-virtual type with constructor parameters.
Definition: OgreMemoryAllocatorConfig.h:186
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE6
Definition: OgreShaderParameter.h:226
Ogre::ConfigOptionMap
std::map< String, ConfigOption > ConfigOptionMap
Definition: OgreConfigOptionMap.h:57
Ogre::BspSceneLoader::load
void load(DataStreamPtr &stream, const String &group, SceneNode *rootNode)
Loads a BSP-based level from a stream.
Ogre::GpuProgramParameters::ACT_SCENE_DEPTH_RANGE
Provides information about the depth range of the scene as viewed from the current camera.
Definition: OgreGpuProgramParams.h:1152
OgreBites::MouseWheelEvent::type
int type
Definition: OgreInput.h:70
Ogre::HardwarePixelBuffer::getDepth
uint32 getDepth() const
Gets the depth of this buffer.
Definition: OgreHardwarePixelBuffer.h:180
Ogre::TerrainGlobalOptions::getUseRayBoxDistanceCalculation
bool getUseRayBoxDistanceCalculation() const
Returns whether or not to use an accurate calculation of camera distance from a terrain tile (ray / A...
Definition: OgreTerrain.h:1991
Ogre::Terrain::ImportData::deleteInputData
bool deleteInputData
Whether this structure should 'own' the input data (inputImage and inputFloat), and therefore delete ...
Definition: OgreTerrain.h:382
Ogre::Grid3DPageStrategyData::getOrigin
virtual const Vector3 & getOrigin(const Vector3 &worldOrigin)
Get the origin of the grid in world space.
Definition: OgreGrid3DPageStrategy.h:134
Ogre::ParticleFXPlugin
Plugin instance for ParticleFX Manager.
Definition: OgreParticleFXPlugin.h:39
Ogre::ColourBufferType
ColourBufferType
Defines the colour buffer types.
Definition: OgreCommon.h:326
Ogre::DualQuaternion::DualQuaternion
DualQuaternion(const Quaternion &q, const Vector3 &trans)
Construct a dual quaternion from a unit quaternion and a translation vector.
Definition: OgreDualQuaternion.h:70
Ogre::AnimationTrack::_keyFrameDataChanged
virtual void _keyFrameDataChanged(void) const
Internal method used to tell the track that keyframe data has been changed, which may cause it to reb...
Definition: OgreAnimationTrack.h:217
Ogre::DepthBufferMap
std::map< uint16, DepthBufferVec > DepthBufferMap
Definition: OgreRenderSystem.h:54
Ogre::DefaultProperties::ShadowCaster
static const IdString ShadowCaster
Definition: OgreHlmsPropertyHelper.h:77
Ogre::FontPtr
SharedPtr< Font > FontPtr
Definition: OgreFont.h:423
Ogre::SceneQueryMovableObjectPair
std::pair< MovableObject *, MovableObject * > SceneQueryMovableObjectPair
Definition: OgreSceneQuery.h:482
Ogre::GLSLProgramCommon::getFixedAttributeIndex
static int32 getFixedAttributeIndex(VertexElementSemantic semantic, uint index)
Get the fixed attribute bindings normally used by GL for a semantic.
Ogre::ID_MIPMAP_BIAS
Definition: OgreScriptCompiler.h:728
Ogre::Vector::xy
Vector< 2, T > xy() const
Definition: OgreVector.h:344
OgreBites::MOUSEBUTTONUP
Definition: OgreInput.h:36
Ogre::SceneManager::setShadowTextureFadeEnd
void setShadowTextureFadeEnd(Real fadeEnd)
Sets the proportional distance at which texture shadows finish to fading out.
Definition: OgreSceneManager.h:2862
Ogre::RenderTarget::getFSAA
virtual uint getFSAA() const
Indicates whether multisampling is performed on rendering and at what level.
Definition: OgreRenderTarget.h:376
Ogre::M_GEOMETRY_VERTEX_ELEMENT
Definition: OgreMeshFileFormat.h:90
Ogre::Mesh::VertexBoneAssignmentList
std::multimap< size_t, VertexBoneAssignment > VertexBoneAssignmentList
Multimap of vertex bone assignments (orders by vertex index).
Definition: OgreMesh.h:101
Ogre::CompositionTechnique::TextureDefinition::heightFactor
float heightFactor
Definition: OgreCompositionTechnique.h:72
Ogre::GpuProgramParameters::ACT_TIME_0_1
Single float value, which represents scaled time value [0..1], which repeats itself based on given as...
Definition: OgreGpuProgramParams.h:1032
Ogre::MEMCATEGORY_RENDERSYS
Rendersystem structures.
Definition: OgreMemoryAllocatorConfig.h:69
Ogre::STBIPlugin::install
void install()
Perform the plugin initial installation sequence.
Definition: OgreSTBICodec.h:79
OgreParticleEmitter.h
Ogre::Pass::getTextureUnitStates
const TextureUnitStates & getTextureUnitStates() const
Get the TextureUnitStates contained in this Pass.
Definition: OgrePass.h:570
Ogre::ColourFaderAffector2::CmdBlueAdjust2
Command object for blue adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:101
Ogre::SmallVector< T, 0 >::SmallVector
SmallVector()
Definition: OgreSmallVector.h:748
Ogre::MaterialSerializer::Listener::~Listener
virtual ~Listener()
Definition: OgreMaterialSerializer.h:65
Ogre::CompositionTechnique::TextureDefinition::depthBufferId
uint16 depthBufferId
Definition: OgreCompositionTechnique.h:76
Ogre::ID_3D
Definition: OgreScriptCompiler.h:702
Ogre::GL3PlusFBOMultiRenderTarget::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGL3PlusFBOMultiRenderTarget.h:47
Ogre::AnimationState::getTimePosition
Real getTimePosition(void) const
Gets the time position for this animation.
Ogre::ManualObject::ManualObjectSection::get32BitIndices
bool get32BitIndices() const
Get whether we need 32-bit indices.
Definition: OgreManualObject.h:456
Ogre::BspSceneManager::estimateWorldGeometry
size_t estimateWorldGeometry(const String &filename)
Specialised from SceneManager to support Quake3 bsp files.
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_VIEW_SPACE
A light position in view space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:851
Ogre::GpuProgramParameters::ACDT_NONE
no data is required
Definition: OgreGpuProgramParams.h:1223
Ogre::ScriptLoader
Abstract class defining the interface used by classes which wish to perform script loading to define ...
Definition: OgreScriptLoader.h:59
Ogre::Profile::~Profile
~Profile()
Definition: OgreProfiler.h:464
Ogre::BspNode::getObjects
const IntersectingObjectSet & getObjects(void) const
Definition: OgreBspNode.h:211
Ogre::Vector::operator==
bool operator==(const Vector &v) const
Definition: OgreVector.h:362
Ogre::CompositorInstance::TargetOperation::renderSystemOperations
RenderSystemOpPairs renderSystemOperations
RenderSystem operations to queue into the scene manager, by uint8.
Definition: OgreCompositorInstance.h:136
Ogre::SceneManagerMetaData::worldGeometrySupported
bool worldGeometrySupported
Flag indicating whether world geometry is supported.
Definition: OgreSceneManager.h:3544
Ogre::RenderSystemCapabilities::setFragmentProgramConstantFloatCount
void setFragmentProgramConstantFloatCount(ushort c)
The number of floating-point constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:671
Ogre::ID_POINT_SIZE_MAX
Definition: OgreScriptCompiler.h:696
Ogre::MemoryDataStream::getPtr
uchar * getPtr(void)
Get a pointer to the start of the memory block this stream holds.
Definition: OgreDataStream.h:431
Ogre::ID_POINT_SIZE
Definition: OgreScriptCompiler.h:692
Ogre::Page::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgrePage.h:98
Ogre::FontTranslator
[font_translator]
Definition: OgreOverlayTranslator.h:37
Ogre::MovableObject::setCastShadows
void setCastShadows(bool enabled)
Sets whether or not this object will cast shadows.
Definition: OgreMovableObject.h:528
Ogre::Texture::getTextureType
TextureType getTextureType(void) const
Gets the type of texture.
Definition: OgreTexture.h:145
Ogre::TerrainGroup::getFilenamePrefix
const String & getFilenamePrefix() const
Definition: OgreTerrainGroup.h:159
Ogre::RenderSystemCapabilities::getGeometryProgramConstantFloatCount
ushort getGeometryProgramConstantFloatCount(void) const
The number of floating-point constants geometry programs support.
Definition: OgreRenderSystemCapabilities.h:598
Ogre::Volume::OctreeNode::getCenterRightBottom
const Vector3 getCenterRightBottom(void) const
Gets the center of the corners 1, 2.
Definition: OgreVolumeOctreeNode.h:413
Ogre::RSC_HWSTENCIL
Supports hardware stencil buffer.
Definition: OgreRenderSystemCapabilities.h:89
Ogre::ColourImageAffector::msImageCmd
static CmdImageAdjust msImageCmd
Definition: OgreColourImageAffector.h:64
Ogre::GLES2HardwareUniformBuffer
Specialisation of HardwareUniformBuffer for OpenGL.
Definition: OgreGLES2HardwareUniformBuffer.h:38
Ogre::Quake3Shader::Pass::alphaVal
unsigned char alphaVal
Definition: OgreQuake3Shader.h:98
Ogre::OrderParamVecByKey
bool OrderParamVecByKey(const std::pair< IdString, String > &_left, const std::pair< IdString, String > &_right)
Definition: OgreHlmsShaderCommon.h:50
Ogre::Ray::intersects
RayTestResult intersects(const Plane &p) const
Tests whether this ray intersects the given plane.
Definition: OgreRay.h:76
OgreHardwareIndexBuffer.h
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_VIEW_MATRIX
Provides inverse transpose of view matrix.
Definition: OgreGpuProgramParams.h:719
Ogre::Quake3Level::Quake3Level
Quake3Level()
Ogre::HashedVector::reference
VectorImpl::reference reference
Definition: OgreCommon.h:396
Ogre::Compositor::Techniques
std::vector< CompositionTechnique * > Techniques
Data types for internal lists.
Definition: OgreCompositor.h:57
Ogre::GpuProgramParameters::ACT_SHADOW_COLOUR
Provides the fixed shadow colour as configured via SceneManager::setShadowColour; useful for integrat...
Definition: OgreGpuProgramParams.h:1171
Ogre::BspSceneNode::detachObject
MovableObject * detachObject(unsigned short index)
Detaches the indexed object from this scene node.
Ogre::ProfileFrame::hierarchicalLvl
uint hierarchicalLvl
The hierarchical level of this profile, 0 being the main loop.
Definition: OgreProfiler.h:106
OgreBites::KEYUP
Definition: OgreInput.h:34
Ogre::Entity::getSkeletonInstanceSharingSet
const EntitySet * getSkeletonInstanceSharingSet() const
Returns a pointer to the set of entities which share a SkeletonInstance.
Definition: OgreEntity.h:700
Ogre::BillboardSet::getBillboardsInWorldSpace
bool getBillboardsInWorldSpace()
Gets whether billboards are treated as being in world space.
Definition: OgreBillboardSet.h:713
Ogre::D3D11Device::eExceptionsErrorLevel
eExceptionsErrorLevel
Definition: OgreD3D11Device.h:89
Ogre::CompositionTargetPass
Object representing one render to a RenderTarget or Viewport in the Ogre Composition framework.
Definition: OgreCompositionTargetPass.h:46
Ogre::Terrain::isDerivedDataUpdateInProgress
bool isDerivedDataUpdateInProgress() const
Query whether a derived data update is in progress or not.
Definition: OgreTerrain.h:1596
Ogre::OverlayElementCommands::CmdLeft
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:45
Ogre::AnimationTrack::Listener::~Listener
virtual ~Listener()
Definition: OgreAnimationTrack.h:133
Ogre::Root::isInitialised
bool isInitialised(void) const
Returns whether the system is initialised or not.
Definition: OgreRoot.h:334
Ogre::TerrainLodManager::TERRAINLODDATA_CHUNK_ID
static const uint32 TERRAINLODDATA_CHUNK_ID
Definition: OgreTerrainLodManager.h:55
Ogre::HollowEllipsoidEmitter::CmdInnerY
Command object for inner size (see ParamCommand).
Definition: OgreHollowEllipsoidEmitter.h:62
Ogre::TerrainMaterialGenerator::Profile::~Profile
virtual ~Profile()
Definition: OgreTerrainMaterialGenerator.h:177
Ogre::PixelFormatList
std::vector< PixelFormat > PixelFormatList
Definition: OgrePixelFormat.h:297
Ogre::ResourceManager::getResourceIterator
ResourceMapIterator getResourceIterator(void)
Returns an iterator over all resources in this manager.
Definition: OgreResourceManager.h:528
OgreFont.h
Ogre::ID_TRANSFORM
Definition: OgreScriptCompiler.h:775
Ogre::Log::OGRE_AUTO_MUTEX
OGRE_AUTO_MUTEX
Definition: OgreLog.h:112
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Matrix4 &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:550
Ogre::GLSLShaderCommon::CmdColumnMajorMatrices::doGet
String doGet(const void *target) const
OgreVector.h
Ogre::RenderQueueInvocation::RENDER_QUEUE_INVOCATION_SHADOWS
static String RENDER_QUEUE_INVOCATION_SHADOWS
Invocation identifier for shadows.
Definition: OgreRenderQueueInvocation.h:155
Ogre::ID_EXP
Definition: OgreScriptCompiler.h:678
Ogre::Codec::isCodecRegistered
static bool isCodecRegistered(const String &codecType)
Return whether a codec is registered already.
Definition: OgreCodec.h:92
Ogre::IndexData::indexCount
size_t indexCount
The number of indexes to use from the buffer.
Definition: OgreVertexIndexData.h:259
Ogre::TextureFrameControllerValue::create
static ControllerValueRealPtr create(TextureUnitState *t)
Definition: OgrePredefinedControllers.h:88
Ogre::GpuProgramParameters::_getRenderSystemData
const Any & _getRenderSystemData() const
Internal method that the RenderSystem might use to store optional data.
Definition: OgreGpuProgramParams.h:2044
Ogre::VertexMorphKeyFrame::~VertexMorphKeyFrame
~VertexMorphKeyFrame()
Definition: OgreKeyFrame.h:158
Ogre::ComPtr::ComPtr
ComPtr(U *other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:125
Ogre::AxisAlignedBox::EXTENT_NULL
Definition: OgreAxisAlignedBox.h:60
Ogre::WorkQueue::ResponseHandler
Interface definition for a handler of responses.
Definition: OgreWorkQueue.h:197
OgreD3D11DeviceResource.h
OgreBites::ApplicationContextBase::windowFocusChange
virtual void windowFocusChange(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:131
Ogre::GLStateCacheManagerCommon::~GLStateCacheManagerCommon
virtual ~GLStateCacheManagerCommon()
Definition: OgreGLStateCacheManagerCommon.h:97
Ogre::D3D11RenderWindowSwapChainBased::_shouldRebindBackBuffer
virtual bool _shouldRebindBackBuffer()
Definition: OgreD3D11RenderWindow.h:125
Ogre::ColourBlendState::alphaOperation
SceneBlendOperation alphaOperation
The blend operation mode for combining alpha values.
Definition: OgreBlendMode.h:282
Ogre::ID_ONCE_PER_LIGHT
Definition: OgreScriptCompiler.h:685
Ogre::GVA_TOP
Definition: OgreOverlayElement.h:77
Ogre::MESH_VERSION_1_8
OGRE version v1.8+.
Definition: OgreMeshSerializer.h:50
Ogre::Volume::OctreeNode::getCorner5
const Vector3 getCorner5(void) const
Gets the coordinate of corner 5.
Definition: OgreVolumeOctreeNode.h:494
Ogre::D3D9RenderSystem
Implementation of DirectX9 as a rendering system.
Definition: OgreD3D9RenderSystem.h:59
Ogre::RTShader::IntegratedPSSM3::SplitPointList
std::vector< Real > SplitPointList
Definition: OgreShaderExIntegratedPSSM3.h:58
Ogre::TU_DYNAMIC_WRITE_ONLY
same as HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY
Definition: OgreTexture.h:59
Ogre::GLES2HardwareVertexBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGLES2HardwareVertexBuffer.h:70
Ogre::ID_DEPTH_FUNC
Definition: OgreScriptCompiler.h:640
Ogre::Volume::ChunkParameters::updateFrom
Vector3 updateFrom
If an existing chunktree is to be partially updated, set this to the back lower left point of the (su...
Definition: OgreVolumeChunk.h:91
Ogre::BillboardParticleRenderer::getBillboardSet
BillboardSet * getBillboardSet(void) const
Access BillboardSet in use.
Definition: OgreBillboardParticleRenderer.h:233
Ogre::RenderSystemCapabilities::setTessellationHullProgramConstantIntCount
void setTessellationHullProgramConstantIntCount(ushort c)
The number of integer constants tessellation Domain programs support.
Definition: OgreRenderSystemCapabilities.h:791
Ogre::Material
Class encapsulates rendering properties of an object.
Definition: OgreMaterial.h:89
Ogre::D3D11HardwareUniformBuffer
Specialisation of HardwareBuffer for D3D11.
Definition: OgreD3D11HardwareUniformBuffer.h:38
Ogre::LightList
HashedVector< Light * > LightList
Definition: OgreCommon.h:580
OgreHardwarePixelBuffer.h
Ogre::Quake3Level::mModels
bsp_model_t * mModels
Definition: OgreQuake3Level.h:128
Ogre::InstanceBatch::getRenderOperation
void getRenderOperation(RenderOperation &op)
Gets the render operation required to send this object to the frame buffer.
Definition: OgreInstanceBatch.h:339
OgreString.h
Ogre::PortalFactory::requestTypeFlags
bool requestTypeFlags() const
Return true here as we want to get a unique type flag.
Definition: OgrePortal.h:96
Ogre::GL3PlusTextureBuffer
Texture surface.
Definition: OgreGL3PlusTextureBuffer.h:38
Ogre::ProfileHistory::numCallsThisFrame
uint numCallsThisFrame
The number of times this profile has been called each frame.
Definition: OgreProfiler.h:129
Ogre::StaticGeometry::MaterialBucket::getMaterialName
const String & getMaterialName(void) const
Get the material name.
Definition: OgreStaticGeometry.h:282
Ogre::VisibleObjectsBoundsInfo
Structure collecting together information about the visible objects that have been discovered in a sc...
Definition: OgreSceneManager.h:100
Ogre::D3D9Device::getLastPresentFrame
uint getLastPresentFrame() const
Definition: OgreD3D9Device.h:77
Ogre::IM_USE16BIT
Forces an amount of instances per batch low enough so that vertices * numInst < 65535 since usually i...
Definition: OgreCommon.h:346
Ogre::GLUniformBufferList
std::vector< HardwareUniformBufferSharedPtr > GLUniformBufferList
Definition: OgreGLSLProgramCommon.h:55
Ogre::GLAtomicCounterReference::mSourceProgType
GpuProgramType mSourceProgType
Which type of program params will this value come from?
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:51
Ogre::RTShader::FunctionAtomInstanceList
std::vector< FunctionAtom * > FunctionAtomInstanceList
Definition: OgreShaderFunctionAtom.h:324
Ogre::HardwareVertexBufferLockGuard
HardwareBufferLockGuard HardwareVertexBufferLockGuard
Definition: OgreHardwareVertexBuffer.h:86
Ogre::PT_COLOURVALUE
Definition: OgreStringInterface.h:62
Ogre::InvalidStateException
Definition: OgreException.h:198
Ogre::D3D9GpuVertexProgram
Direct3D implementation of low-level vertex programs.
Definition: OgreD3D9GpuProgram.h:112
Ogre::HashedVector::at
reference at(size_type n)
Definition: OgreCommon.h:443
Ogre::RenderTarget::FrameStats::triangleCount
size_t triangleCount
number of triangles rendered in the last update() call.
Definition: OgreRenderTarget.h:89
Ogre::GpuProgramParameters::ACT_LOD_CAMERA_POSITION
Provides the position of the LOD camera in world space, allowing you to perform separate LOD calculat...
Definition: OgreGpuProgramParams.h:1203
OgreDefaultHardwareBufferManager.h
Ogre::RTShader::ConstParameter::ConstParameter
ConstParameter(valueType val, GpuConstantType type, const Semantic &semantic, const Content &content)
Definition: OgreShaderParameter.h:629
Ogre::GVA_BOTTOM
Definition: OgreOverlayElement.h:79
Ogre::MaterialManager::Listener::afterIlluminationPassesCreated
virtual bool afterIlluminationPassesCreated(Technique *technique)
Called right after illuminated passes were created, so that owner of runtime generated technique can ...
Definition: OgreMaterialManager.h:118
Ogre::Volume::CSGOperationSource
Abstract operation volume source holding two sources as operants.
Definition: OgreVolumeCSGSource.h:173
bsp_node_t::front
int front
Definition: OgreQuake3Types.h:165
Ogre::StaticFaceGroup::numVertices
int numVertices
The range of vertices in the buffer this facegroup references.
Definition: OgreStaticFaceGroup.h:85
Ogre::TextureUnitState::setTextureCompareFunction
void setTextureCompareFunction(CompareFunction function)
Definition: OgreTextureUnitState.h:716
Ogre::ID_SCROLL_X
Definition: OgreScriptCompiler.h:766
Ogre::PageManager::getDebugDisplayLevel
uint8 getDebugDisplayLevel() const
Get the debug display level.
Definition: OgrePageManager.h:422
Ogre::NameValuePairList
std::map< String, String > NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition: OgreCommon.h:591
Ogre::TerrainMaterialGeneratorA::SM2Profile::isGlobalColourMapEnabled
bool isGlobalColourMapEnabled() const
Whether to support a global colour map over the terrain in the shader, if it's present (default true)...
Definition: OgreTerrainMaterialGeneratorA.h:100
Ogre::GpuConstantType
GpuConstantType
Enumeration of the types of constant we may encounter in programs.
Definition: OgreGpuProgramParams.h:67
Ogre::SceneManager::RenderContext::camera
Camera * camera
Definition: OgreSceneManager.h:966
Ogre::TerrainGroup::WORKQUEUE_LOAD_REQUEST
static const uint16 WORKQUEUE_LOAD_REQUEST
Definition: OgreTerrainGroup.h:514
Ogre::OR_PORTRAIT
Definition: OgreFrustum.h:55
OgreBites::TextBox
Scrollable text box widget.
Definition: OgreTrays.h:233
Ogre::Root::setRemoveRenderQueueStructuresOnClear
void setRemoveRenderQueueStructuresOnClear(bool r)
Set whether the entire render queue structure should be emptied on clearing, or whether just the obje...
Definition: OgreRoot.h:351
OgreRingEmitter.h
Ogre::GpuProgramParameters::ACT_TEXTURE_WORLDVIEWPROJ_MATRIX
The view/projection matrix of the assigned texture projection frustum, combined with the current worl...
Definition: OgreGpuProgramParams.h:984
Ogre::AxisAlignedBox::setMinimumZ
void setMinimumZ(Real z)
Definition: OgreAxisAlignedBox.h:177
Ogre::StringConverter::parseUnsignedInt
static uint32 parseUnsignedInt(const String &val, uint32 defaultValue=0)
Converts a String to a whole number.
Definition: OgreStringConverter.h:214
Ogre::RTShader::LayeredBlending::LB_FFPBlend
Definition: OgreShaderExLayeredBlending.h:50
Ogre::HashedVector::HashedVector
HashedVector(size_type n, const T &t)
Definition: OgreCommon.h:452
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE0
Light position in object space index 0-7.
Definition: OgreShaderParameter.h:210
Ogre::GLSL::GLSLProgram::getPassTransformStates
bool getPassTransformStates(void) const
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level ...
Definition: src/GLSL/include/OgreGLSLProgram.h:52
Ogre::AnyNumeric
Specialised Any class which has built in arithmetic operators, but can hold only types which support ...
Definition: OgreAny.h:223
Ogre::Segment::setOrigin
void setOrigin(const Vector3 &newOrigin)
Ogre::PF_SHORT_GR
32-bit pixel format, 16-bit green, 16-bit red
Definition: OgrePixelFormat.h:124
Ogre::Pass::getPointSize
float getPointSize(void) const
Gets the point size of the pass.
Definition: OgrePass.h:408
Ogre::ProcessNameExclusionScriptCompilerEvent::mClass
String mClass
Definition: OgreScriptCompiler.h:494
TAS_MAX_TEXTURES
#define TAS_MAX_TEXTURES
Definition: OgreShaderExTextureAtlasSampler.h:34
OgreBites::Keysym::mod
unsigned short mod
Definition: OgreInput.h:49
Ogre::ManualObject::ManualObjectSection::getMaterialGroup
const String & getMaterialGroup(void) const
Retrieve the material group in use.
Definition: OgreManualObject.h:445
Ogre::StateCacheAlloc
GeneralAllocatedObject StateCacheAlloc
Definition: OgreGLStateCacheManagerCommon.h:37
Ogre::PCZSceneManagerFactory
Factory for PCZSceneManager.
Definition: OgrePCZSceneManager.h:384
OgreBites::MouseMotionEvent::y
int y
Definition: OgreInput.h:59
Ogre::HardwareUniformBuffer::getName
const String & getName() const
Definition: OgreHardwareUniformBuffer.h:62
Ogre::DefaultTextureManager::getNativeFormat
PixelFormat getNativeFormat(TextureType, PixelFormat, int) override
Gets the format which will be natively used for a requested format given the constraints of the curre...
Definition: OgreTextureManager.h:466
Ogre::SmallVectorTemplateBase::uninitialized_copy
static void uninitialized_copy(It1 I, It1 E, It2 Dest)
uninitialized_copy - Copy the range [I, E) onto the uninitialized memory starting with "Dest",...
Definition: OgreSmallVector.h:228
Ogre::IlluminationPass::originalPass
Pass * originalPass
The original pass which spawned this one.
Definition: OgrePass.h:1665
Ogre::ProfileHistory::currentTimeMillisecs
Real currentTimeMillisecs
The current frame time this profile has taken in milliseconds.
Definition: OgreProfiler.h:116
Ogre::RTShader::FFP_COLOUR
Definition: OgreShaderFFPRenderState.h:72
Ogre::GLES2FBOManager::getTemporaryFBO
GLuint getTemporaryFBO()
Get a FBO without depth/stencil for temporary use, like blitting between textures.
Definition: OgreGLES2FBORenderTexture.h:99
Ogre::ResourceGroupListener::resourceRemove
virtual void resourceRemove(const ResourcePtr &resource)
This event is fired when a resource is about to be removed.
Definition: OgreResourceGroupManager.h:200
Ogre::TerrainMaterialGenerator::Profile::getParent
TerrainMaterialGenerator * getParent() const
Get the generator which owns this profile.
Definition: OgreTerrainMaterialGenerator.h:179
Ogre::GLES2FBORenderTexture
RenderTexture for GL ES 2 FBO.
Definition: OgreGLES2FBORenderTexture.h:42
Ogre::ColourValue::ptr
float * ptr()
Pointer accessor for direct copying.
Definition: OgreColourValue.h:160
Ogre::ShaderHelper::~ShaderHelper
virtual ~ShaderHelper()
Definition: OgreTerrainMaterialShaderHelpers.h:44
OgreD3D9StereoDriverImpl.h
Ogre::OR_LANDSCAPERIGHT
Definition: OgreFrustum.h:56
Ogre::TextureUnitState::getSampler
const SamplerPtr & getSampler() const
get the associated sampler
Definition: OgreTextureUnitState.h:672
OgreBites::SDLK_F3
Definition: OgreInput.h:103
Ogre::Quake3ShaderManager::getScriptPatterns
const StringVector & getScriptPatterns(void) const
Gets the file patterns which should be used to find scripts for this class.
Ogre::AxisAlignedBox::contains
bool contains(const AxisAlignedBox &other) const
Tests whether another box contained by this box.
Definition: OgreAxisAlignedBox.h:764
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Radian &)
Apply delta value.
Definition: OgreAnimable.h:221
Ogre::Node::getOrientation
const Quaternion & getOrientation() const
Returns a quaternion representing the nodes orientation.
Definition: OgreNode.h:244
Ogre::AnyNumeric::operator=
AnyNumeric & operator=(const AnyNumeric &rhs)
Definition: OgreAny.h:319
Ogre::AlignedAllocator::rebind
Definition: OgreAlignedAllocator.h:111
Ogre::TRect::TRect
TRect(TRect const &o)
Definition: OgreCommon.h:604
Ogre::ColourFaderAffector2::msRedCmd1
static CmdRedAdjust1 msRedCmd1
Definition: OgreColourFaderAffector2.h:191
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE7
Definition: OgreShaderParameter.h:227
Ogre::RenderQueueGroup::getIterator
ConstPriorityMapIterator getIterator(void) const
Get a const iterator for browsing through child contents.
Definition: OgreRenderQueueSortingGrouping.h:501
Ogre::PropertySet::setValue
void setValue(const String &name, T value)
Set a named property value.
Definition: OgreProperty.h:334
Ogre::LodData::TriangleList
std::vector< Triangle > TriangleList
Definition: OgreLodData.h:65
Ogre::Mesh::getHardwareBufferManager
HardwareBufferManagerBase * getHardwareBufferManager()
Ogre::GLStateCacheManager::getClearDepth
GLclampf getClearDepth(void) const
Gets the clear depth in the range from [0..1].
Definition: OgreGLStateCacheManager.h:159
Ogre::RTShader::LayeredBlending::Type
static String Type
Definition: OgreShaderExLayeredBlending.h:153
Ogre::ID_EXP2
Definition: OgreScriptCompiler.h:679
Ogre::Vector::operator+
const Vector & operator+() const
Definition: OgreVector.h:674
Ogre::TerrainGroup::TerrainSlotDefinition
Definition of how to populate a 'slot' in the terrain group.
Definition: OgreTerrainGroup.h:317
Ogre::DataStream::~DataStream
virtual ~DataStream()
Definition: OgreDataStream.h:209
Ogre::StringConverter::parseBool
static bool parseBool(const String &val, bool defaultValue=0)
Converts a String to a boolean.
Definition: OgreStringConverter.h:246
Ogre::PCPlane::getPortal
PortalBase * getPortal()
Returns the Portal that was used to create this plane.
Definition: OgrePCPlane.h:72
Ogre::GPU_MS_WARP
Microsoft WARP (Windows Advanced Rasterization Platform) software device - http://msdn....
Definition: OgreRenderSystemCapabilities.h:269
Ogre::AnimableValue::setValue
virtual void setValue(const ColourValue &)
Set value.
Definition: OgreAnimable.h:171
OgreVertexIndexData.h
Ogre::BspNode::getNextNode
BspNode * getNextNode(const Vector3 &point) const
Gets the next node down in the tree, with the intention of locating the leaf containing the given poi...
OgreShaderExLayeredBlending.h
Ogre::CAPS_CATEGORY_COMMON
Definition: OgreRenderSystemCapabilities.h:62
Ogre::HashedVector::HashedVector
HashedVector(const HashedVector< T > &rhs)
Definition: OgreCommon.h:453
Ogre::OverlayTranslatorManager::OverlayTranslatorManager
OverlayTranslatorManager()
OgreBites::ImGuiInputListener
Definition: OgreImGuiInputListener.h:13
Ogre::RTShader::CGProgramWriter
CG target language writer implementation.
Definition: OgreShaderCGProgramWriter.h:53
OgreCompositionTargetPass.h
Ogre::TexCoordCalcMethod
TexCoordCalcMethod
Enum describing the ways to generate texture coordinates.
Definition: OgreRenderSystem.h:60
Ogre::BorderPanelOverlayElement::CmdBorderLeftUV
Command object for specifying texture coordinates for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:208
Ogre::Volume::DualCell::mC3
Vector3 mC3
Definition: OgreVolumeDualGridGenerator.h:53
Ogre::BufferUsageList
std::vector< HardwareBuffer::Usage > BufferUsageList
Define a list of usage flags.
Definition: OgreVertexIndexData.h:45
Ogre::Technique::GPUDeviceNameRule
Rule controlling whether technique is deemed supported based on GPU device name.
Definition: OgreTechnique.h:133
Ogre::Log::getLogDetail
LoggingLevel getLogDetail() const
Gets the level of the log detail.
Definition: OgreLog.h:161
Ogre::deque::const_iterator
std::deque< T >::const_iterator const_iterator
Definition: OgrePrerequisites.h:334
Ogre::GpuProgramManager::Microcode
MemoryDataStreamPtr Microcode
Definition: OgreGpuProgramManager.h:57
Ogre::BillboardChainFactory::BillboardChainFactory
BillboardChainFactory()
Definition: OgreBillboardChain.h:370
Ogre::PortalBase
PortalBase - Base class to Portal and AntiPortal classes.
Definition: OgrePortalBase.h:46
Ogre::Math::LogN
static Real LogN(Real base, Real fValue)
Definition: OgreMath.h:364
Ogre::VariableAccessAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:176
Ogre::MaterialSerializer::~MaterialSerializer
virtual ~MaterialSerializer()
default destructor
Definition: OgreMaterialSerializer.h:238
OgreGLSLExtSupport.h
Ogre::Quaternion::operator*
Quaternion operator*(Real s) const
Definition: OgreQuaternion.h:186
MAX_LIGHTS
#define MAX_LIGHTS
Definition: OgreD3D9RenderSystem.h:47
Ogre::ColourFaderAffector2::CmdAlphaAdjust2
Command object for alpha adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:109
Ogre::BspNode::getSide
Plane::Side getSide(const Vector3 &point) const
Determines which side of the splitting plane a worldspace point is.
bsp_lump_entry_t
Definition: OgreQuake3Types.h:223
Ogre::GPT_GEOMETRY_PROGRAM
Definition: OgreGpuProgram.h:52
Ogre::ManualObject::ManualObjectSection::getMaterialName
const String & getMaterialName(void) const
Retrieve the material name in use.
Definition: OgreManualObject.h:443
Ogre::TextureUnitState::ET_ENVIRONMENT_MAP
Generate all texture coords based on angle between camera and vertex.
Definition: OgreTextureUnitState.h:249
Ogre::Vector::squaredLength
T squaredLength() const
Returns the square of the length(magnitude) of the vector.
Definition: OgreVector.h:468
Ogre::Terrain::DERIVED_DATA_ALL
static const uint8 DERIVED_DATA_ALL
Definition: OgreTerrain.h:1160
Ogre::ID_ADD_SIGNED
Definition: OgreScriptCompiler.h:739
Ogre::RTShader::LayeredBlending::LB_BlendPhoenix
Definition: OgreShaderExLayeredBlending.h:75
Ogre::Codec::unregisterCodec
static void unregisterCodec(Codec *pCodec)
Unregisters a codec from the database.
Definition: OgreCodec.h:99
Ogre::StaticGeometry::Region::getCentre
const Vector3 & getCentre(void) const
Get the centre point of the region.
Definition: OgreStaticGeometry.h:449
Ogre::Box::getHeight
uint32 getHeight() const
Get the height of this box.
Definition: OgreCommon.h:766
Ogre::SOP_INCREMENT
Increase the stencil value by 1, clamping at the maximum value.
Definition: OgreRenderSystem.h:83
Ogre::VertexCacheProfiler::VertexCacheProfiler
VertexCacheProfiler(unsigned int cachesize=16)
Definition: OgreVertexIndexData.h:288
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE1
Definition: OgreShaderParameter.h:161
Ogre::SOP_INCREMENT_WRAP
Increase the stencil value by 1, wrapping back to 0 when incrementing the maximum value.
Definition: OgreRenderSystem.h:87
Ogre::MovablePlane::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Definition: OgreMovablePlane.h:86
Ogre::ManualObject::getUseIdentityProjection
bool getUseIdentityProjection(void) const
Returns whether or not to use an 'identity' projection.
Definition: OgreManualObject.h:343
Ogre::Sampler::setCompareEnabled
void setCompareEnabled(bool enabled)
Enables or disables the comparison test for depth textures.
Definition: OgreTextureUnitState.h:180
bsp_header_t
Definition: OgreQuake3Types.h:227
Ogre::TransformBase::operator[]
T * operator[](size_t iRow)
Definition: OgreMatrix4.h:100
Ogre::RTShader::Out
Definition: OgreShaderFunctionAtom.h:174
SHADER_BLEND
Definition: OgreQuake3Types.h:99
Ogre::Root::createSceneManager
SceneManager * createSceneManager(SceneTypeMask typeMask, const String &instanceName=BLANKSTRING)
Definition: OgreRoot.h:383
Ogre::OverlayManager::getTemplateIterator
TemplateIterator getTemplateIterator()
Returns an iterator over all templates in this manager.
Definition: OgreOverlayManager.h:209
OgreTechnique.h
Ogre::SmallVectorImpl::erase
iterator erase(iterator I)
Definition: OgreSmallVector.h:420
Ogre::Vector::Vector
Vector(const Vector< dims, U > &o)
Definition: OgreVector.h:328
Ogre::Vector::operator/
Vector operator/(const Vector &b) const
Definition: OgreVector.h:723
Ogre::ResourceGroupListener::resourceLoadStarted
virtual void resourceLoadStarted(const ResourcePtr &resource)
This event is fired when a declared resource is about to be loaded.
Definition: OgreResourceGroupManager.h:175
Ogre::Terrain
The main containing class for a chunk of terrain.
Definition: OgreTerrain.h:262
Ogre::RTShader::FFPFog::Type
static String Type
Definition: OgreShaderFFPFog.h:117
Ogre::ID_TEX_COORD_SET
Definition: OgreScriptCompiler.h:712
Ogre::TextureUnitState::TT_SCALE_V
Definition: OgreTextureUnitState.h:286
Ogre::Plane
Defines a plane in 3D space.
Definition: OgrePlane.h:62
Ogre::Volume::Vertex::Vertex
Vertex()
Definition: OgreVolumeMeshBuilder.h:78
Ogre::DefaultProperties::UvCount4
static const IdString UvCount4
Definition: OgreHlmsPropertyHelper.h:61
Ogre::Volume::ChunkRequest
Data being passed around while loading.
Definition: OgreVolumeChunkHandler.h:52
Ogre::TA_WRITE
Definition: OgreTexture.h:87
Ogre::GLDepthBufferCommon::isCompatible
bool isCompatible(RenderTarget *renderTarget) const override
Returns whether the specified RenderTarget is compatible with this DepthBuffer That is,...
Ogre::Technique::getGPUDeviceNameRules
const GPUDeviceNameRuleList & getGPUDeviceNameRules() const
Get the currently registered device name rules.
Definition: OgreTechnique.h:694
Ogre::SmallVectorTemplateCommon::reference
T & reference
Definition: OgreSmallVector.h:154
Ogre::OverlayElementFactory::destroyOverlayElement
virtual void destroyOverlayElement(OverlayElement *pElement)
Destroys a OverlayElement which this factory created previously.
Definition: OgreOverlayElementFactory.h:65
Ogre::ExternalTextureSource
IMPORTANT: Plugins must override default dictionary name! Base class that texture plugins derive from...
Definition: OgreExternalTextureSource.h:86
Ogre::Resource::LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE
Combination of LF_ONLY_UNREFERENCED and LF_INCLUDE_NON_RELOADABLE.
Definition: OgreResource.h:128
Ogre::StaticGeometry::getName
const String & getName(void) const
Get the name of this object.
Definition: OgreStaticGeometry.h:597
Ogre::ParticleSystem
Class defining particle system based special effects.
Definition: OgreParticleSystem.h:65
Ogre::InstanceManager::getSceneManager
SceneManager * getSceneManager() const
Definition: OgreInstanceManager.h:164
Ogre::MovableObject::removeVisibilityFlags
void removeVisibilityFlags(uint32 flags)
As setVisibilityFlags, except the flags passed as parameters are removed from the existing flags on t...
Definition: OgreMovableObject.h:439
Ogre::TerrainMaterialGeneratorA::SM2Profile::isLayerSpecularMappingEnabled
bool isLayerSpecularMappingEnabled() const
Whether to support specular mapping per layer in the shader (default true).
Definition: OgreTerrainMaterialGeneratorA.h:93
Ogre::SceneManager::Listener
Class that allows listening in on the various stages of SceneManager processing, so that custom behav...
Definition: OgreSceneManager.h:239
OgreSGTechniqueResolverListener.h
Ogre::Math::Sqr
static Real Sqr(Real fValue)
Squared function.
Definition: OgreMath.h:429
Ogre::PbsMaterial
Definition: OgreHlmsPbsMaterial.h:46
Ogre::CLIPPED_NONE
Nothing was clipped.
Definition: OgreCommon.h:796
Ogre::Terrain::ImportData::worldSize
Real worldSize
The world size of the terrain.
Definition: OgreTerrain.h:355
Ogre::ColourBlendState::destFactorAlpha
SceneBlendFactor destFactorAlpha
multiplied by the frame alpha components
Definition: OgreBlendMode.h:278
Ogre::SceneManager::getShadowTextureCount
size_t getShadowTextureCount(void) const
Definition: OgreSceneManager.h:2786
Ogre::RTShader::ProgramWriter::~ProgramWriter
virtual ~ProgramWriter()
Class destructor.
Definition: OgreShaderProgramWriter.h:57
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneTiling
Real skyPlaneTiling
Definition: OgreSceneManager.h:225
OgreConfigFile.h
Ogre::ID_TEXTURE_UNIT
Definition: OgreScriptCompiler.h:582
Ogre::DeflectorPlaneAffector::msPlanePointCmd
static CmdPlanePoint msPlanePointCmd
Command objects.
Definition: OgreDeflectorPlaneAffector.h:103
Ogre::TerrainMaterialGenerator::updateCompositeMap
virtual void updateCompositeMap(const Terrain *terrain, const Rect &rect)
Update the composite map for a terrain.
Definition: OgreTerrainMaterialGenerator.h:339
Ogre::SmallVector< T, 0 >::SmallVector
SmallVector(ItTy S, ItTy E)
Definition: OgreSmallVector.h:758
Ogre::GLSLShaderCommon::detachFromProgramObject
virtual void detachFromProgramObject(const uint programObject)=0
Ogre::AtomAbstractNode
This is an abstract node which cannot be broken down further.
Definition: OgreScriptCompiler.h:109
Ogre::RenderSystemCapabilities::setTessellationHullProgramConstantBoolCount
void setTessellationHullProgramConstantBoolCount(ushort c)
The number of boolean constants tessellation Domain programs support.
Definition: OgreRenderSystemCapabilities.h:796
Ogre::Octree::_getCullBounds
void _getCullBounds(AxisAlignedBox *) const
Creates the AxisAlignedBox used for culling this octree.
Ogre::GCT_DOUBLE3
Definition: OgreGpuProgramParams.h:98
Ogre::PbsMaterial::BlendFunction
BlendFunction
Definition: OgreHlmsPbsMaterial.h:49
Ogre::RSC_MRT_DIFFERENT_BIT_DEPTHS
Supports MRTs with different bit depths.
Definition: OgreRenderSystemCapabilities.h:161
Ogre::TextureUnitState::TextureAddressingMode
Ogre::TextureAddressingMode TextureAddressingMode
Definition: OgreTextureUnitState.h:297
Ogre::MaterialSerializer::writeAttribute
void writeAttribute(unsigned short level, const String &att, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:321
Ogre::StaticGeometry::LODBucket::getLod
ushort getLod(void) const
Get the LOD index.
Definition: OgreStaticGeometry.h:357
Ogre::EdgeData::EdgeGroup::edges
EdgeList edges
The edges themselves.
Definition: OgreEdgeListBuilder.h:116
Ogre::Volume::OctreeNode::getCenterBackLeft
const Vector3 getCenterBackLeft(void) const
Gets the center of the corners 0, 4.
Definition: OgreVolumeOctreeNode.h:422
Ogre::Node::TS_LOCAL
Transform is relative to the local space.
Definition: OgreNode.h:64
Ogre::RTShader::HardwareSkinningTechnique
Implement a sub render state which performs hardware skinning.
Definition: OgreShaderExHardwareSkinningTechnique.h:49
Ogre::D3D9HLSLProgram::CmdMicrocode
Command object for getting/setting micro code.
Definition: OgreD3D9HLSLProgram.h:76
Ogre::Viewport::setMaterialScheme
void setMaterialScheme(const String &schemeName)
Set the material scheme which the viewport should use.
Definition: OgreViewport.h:274
Ogre::DefaultWorkQueueBase
Base for a general purpose request / response style background work queue.
Definition: OgreWorkQueue.h:370
Ogre::SceneManagerMetaData::typeName
String typeName
A globally unique string identifying the scene manager type.
Definition: OgreSceneManager.h:3542
Ogre::Quake3Level::mLeafBrushes
int * mLeafBrushes
Definition: OgreQuake3Level.h:163
Ogre::RTShader::AssignmentAtom
shorthand for "lhs = rhs;" insted of using FFP_Assign(rhs, lhs)
Definition: OgreShaderFunctionAtom.h:296
Ogre::DefaultProperties::LightsSpotParams
static const IdString LightsSpotParams
Definition: OgreHlmsPropertyHelper.h:71
Ogre::RTShader::FFP_PS_PRE_PROCESS
Definition: OgreShaderFFPRenderState.h:57
Ogre::InstancedEntity::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Do nothing, InstanceBatch takes care of this.
Definition: OgreInstancedEntity.h:209
Ogre::FileInfoList
std::vector< FileInfo > FileInfoList
Definition: OgreArchive.h:66
Ogre::ProfileHistory::minTimePercent
Real minTimePercent
The minimum percentage of frame time this profile has taken.
Definition: OgreProfiler.h:124
Ogre::DynLibAlloc
GeneralAllocatedObject DynLibAlloc
Definition: OgreMemoryAllocatorConfig.h:122
Ogre::D3D11RenderWindowBase
Definition: OgreD3D11RenderWindow.h:50
Ogre::D3D11HardwareIndexBuffer
Definition: OgreD3D11HardwareIndexBuffer.h:37
Ogre::VectorSet::removeExists
void removeExists(const T &item)
Definition: OgreVectorSetImpl.h:68
Ogre::LBS_DIFFUSE
the interpolated diffuse colour from the vertices
Definition: OgreBlendMode.h:119
Ogre::SceneNode::_notifyRootNode
void _notifyRootNode(void)
Notifies this SceneNode that it is the root scene node.
Definition: OgreSceneNode.h:178
Ogre::Quake3Shader::Pass::animNumFrames
unsigned int animNumFrames
Definition: OgreQuake3Shader.h:101
Ogre::AxisAlignedBox::Extent
Extent
Definition: OgreAxisAlignedBox.h:58
Ogre::RTShader::Operand::xyz
Operand & xyz()
Definition: OgreShaderFunctionAtom.h:117
Ogre::OctreeIntersectionSceneQuery
Octree implementation of IntersectionSceneQuery.
Definition: OgreOctreeSceneQuery.h:57
Ogre::D3D9HLSLProgram::OPT_NONE
No optimisation.
Definition: OgreD3D9HLSLProgram.h:142
Ogre::STBIImageCodec::encodeToFile
void encodeToFile(const MemoryDataStreamPtr &input, const String &outFileName, const CodecDataPtr &pData) const
Codes the data in the input chunk and saves the result in the output filename provided.
Ogre::M_MESH_LOD_GENERATED
Definition: OgreMeshFileFormat.h:122
Ogre::MovablePlane::_updateRenderQueue
void _updateRenderQueue(RenderQueue *)
Overridden from MovableObject.
Definition: OgreMovablePlane.h:80
Ogre::Terrain::TERRAIN_CHUNK_ID
static const uint32 TERRAIN_CHUNK_ID
Definition: OgreTerrain.h:274
Ogre::ParticleSystemRenderer::_notifyParticleCleared
virtual void _notifyParticleCleared(std::list< Particle * > &currentParticles)
Optional callback notified when particles cleared.
Definition: OgreParticleSystemRenderer.h:89
Ogre::InstanceBatchShader
This is the same technique the old "InstancedGeometry" implementation used (with improvements).
Definition: OgreInstanceBatchShader.h:66
Ogre::SimplePageContentCollection::ContentList
std::vector< PageContent * > ContentList
Definition: OgreSimplePageContentCollection.h:69
Ogre::RTShader::NormalMapLighting::setTexCoordIndex
void setTexCoordIndex(unsigned int index)
Set the index of the input vertex shader texture coordinate set.
Definition: OgreShaderExNormalMapLighting.h:85
Ogre::SHADOWTYPE_TEXTURE_ADDITIVE
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:263
Ogre::InstanceBatch::useBoneWorldMatrices
virtual bool useBoneWorldMatrices() const
Tells whether world bone matrices need to be calculated.
Definition: OgreInstanceBatch.h:324
OgreBites::TL_LEFT
Definition: OgreTrays.h:59
Ogre::TextAreaOverlayElement::CmdColourBottom
Command object for setting the bottom colour.
Definition: OgreTextAreaOverlayElement.h:188
Ogre::RTShader::HLSLProgramWriter::getTargetLanguage
virtual const String & getTargetLanguage() const
Definition: OgreShaderHLSLProgramWriter.h:67
Ogre::RTShader::SubRenderStateListConstIterator
SubRenderStateList::const_iterator SubRenderStateListConstIterator
Definition: OgreShaderSubRenderState.h:159
Ogre::RTShader::FFP_VS_LIGHTING
Definition: OgreShaderFFPRenderState.h:48
Ogre::Ray
Representation of a ray in space, i.e.
Definition: OgreRay.h:45
Ogre::RSC_MAPBUFFER
RS can map driver buffer storage directly instead of using a shadow buffer.
Definition: OgreRenderSystemCapabilities.h:217
Ogre::IntersectionSceneQuery::execute
virtual IntersectionSceneQueryResult & execute(void)
Executes the query, returning the results back in one list.
Ogre::ObjectAbstractNode::name
String name
Definition: OgreScriptCompiler.h:126
Ogre::GL3PlusFBOMultiRenderTarget
MultiRenderTarget for OpenGL.
Definition: OgreGL3PlusFBOMultiRenderTarget.h:40
Ogre::MaterialSerializer::writeValue
void writeValue(const String &val, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:332
Ogre::VectorSet::replaceExists
void replaceExists(const T &oldItem, const T &newItem)
Definition: OgreVectorSetImpl.h:88
OgreGLSLExtSupport.h
Ogre::ParticleSystemManager::ParticleEmitterFactoryMap
std::map< String, ParticleEmitterFactory * > ParticleEmitterFactoryMap
Definition: OgreParticleSystemManager.h:80
Ogre::TransformKeyFrame::~TransformKeyFrame
~TransformKeyFrame()
Definition: OgreKeyFrame.h:107
Ogre::Node::Listener::Listener
Listener()
Definition: OgreNode.h:79
Ogre::GCT_SAMPLER2DARRAY
Definition: OgreGpuProgramParams.h:80
Ogre::StaticGeometry::MaterialBucket::getMaterial
const MaterialPtr & getMaterial(void) const
Get the material for this bucket.
Definition: OgreStaticGeometry.h:291
Ogre::GLES2HardwareUniformBuffer::getGLBufferBinding
GLint getGLBufferBinding(void) const
Definition: OgreGLES2HardwareUniformBuffer.h:69
OgreBites::TrayManager::worldGeometryStageEnded
void worldGeometryStageEnded()
This event is fired when a stage of loading linked world geometry has been completed.
Definition: OgreTrays.h:1124
Ogre::OctreeZoneFactory::supportsPCZoneType
bool supportsPCZoneType(const String &zoneType)
Ogre::FileInfo
Information about a file/directory within the archive will be returned using a FileInfo struct.
Definition: OgreArchive.h:50
OgreBites::InputListenerChain::mouseWheelRolled
bool mouseWheelRolled(const MouseWheelEvent &evt)
Definition: OgreInput.h:244
Ogre::Pass::getPassIterationCount
size_t getPassIterationCount(void) const
Gets the pass iteration count value.
Definition: OgrePass.h:1486
Ogre::LinearForceAffector::FA_AVERAGE
Take the average of the force vector and the particle momentum.
Definition: OgreLinearForceAffector.h:78
Ogre::Grid3DPageStrategyData::getCellRangeMaxZ
virtual int32 getCellRangeMaxZ() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:173
OgreGLTexture.h
Ogre::HashedVector::erase
iterator erase(iterator first, iterator last)
Definition: OgreCommon.h:535
Ogre::Texture::getFormat
PixelFormat getFormat() const
Returns the pixel format for the texture surface.
Definition: OgreTexture.h:328
Ogre::GpuSharedParametersUsage::getSharedParams
GpuSharedParametersPtr getSharedParams() const
Definition: OgreGpuProgramParams.h:632
Ogre::TFO_BILINEAR
2x2 box filtering is performed when magnifying or reducing a texture, and a mipmap is picked from the...
Definition: OgreCommon.h:84
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE6
Definition: OgreShaderParameter.h:206
Ogre::AnimableObject::AnimableObject
AnimableObject()
Definition: OgreAnimable.h:286
Ogre::RenderSystemCapabilities::setNonPOW2TexturesLimited
void setNonPOW2TexturesLimited(bool l)
Non-POW2 textures limited.
Definition: OgreRenderSystemCapabilities.h:696
Ogre::GpuProgramParameters::AutoConstantDefinition
Structure defining an auto constant that's available for use in a parameters object.
Definition: OgreGpuProgramParams.h:1244
Ogre::Vector3i
Vector< 3, int > Vector3i
Definition: OgrePrerequisites.h:254
Ogre::D3D11DeviceResourceManager::notifyDeviceRestored
void notifyDeviceRestored(D3D11Device *device)
Ogre::PF_BC6H_SF16
DDS (DirectDraw Surface) BC6H format (signed 16 bit float)
Definition: OgrePixelFormat.h:206
Ogre::GL3PlusStateCacheManager::getDepthFunc
GLenum getDepthFunc(void) const
Gets the current depth test function.
Definition: OgreGL3PlusStateCacheManager.h:170
Ogre::AxisAlignedBox::isFinite
bool isFinite(void) const
Returns true if the box is finite.
Definition: OgreAxisAlignedBox.h:507
Ogre::RTShader::Operand::getIndirectionLevel
ushort getIndirectionLevel() const
Returns the level of indirection.
Definition: OgreShaderFunctionAtom.h:136
Ogre::ResourceGroupListener::worldGeometryPrepareStageStarted
virtual void worldGeometryPrepareStageStarted(const String &description)
This event is fired when a stage of preparing linked world geometry is about to start.
Definition: OgreResourceGroupManager.h:154
Ogre::RSC_HWRENDER_TO_TEXTURE_3D
Definition: OgreRenderSystemCapabilities.h:182
Ogre::SBF_ONE_MINUS_SOURCE_COLOUR
1 - SBF_SOURCE_COLOUR
Definition: OgreBlendMode.h:236
Ogre::Terrain::ImportData::ImportData
ImportData()
Definition: OgreTerrain.h:400
Ogre::D3D9DepthBuffer::~D3D9DepthBuffer
~D3D9DepthBuffer()
Ogre::BspSceneManagerFactory::FACTORY_TYPE_NAME
static const String FACTORY_TYPE_NAME
Factory type name.
Definition: OgreBspSceneManager.h:273
Ogre::DriverVersion::minor
int minor
Definition: OgreRenderSystemCapabilities.h:225
Ogre::VET_USHORT1
Definition: OgreHardwareVertexBuffer.h:142
OgreLodInputProviderBuffer.h
Ogre::LoggingLevel
LoggingLevel
The level of detail to which the log will go into.
Definition: OgreLog.h:50
Ogre::GLGpuProgramBase::unbindProgram
virtual void unbindProgram(void)=0
Execute the binding functions for this program.
Ogre::D3D11StereoDriverImpl
Virtual interface of the stereo driver.
Definition: OgreD3D11StereoDriverImpl.h:41
Ogre::GLPBuffer::getWidth
uint32 getWidth()
Definition: OgreGLPBuffer.h:47
Ogre::BspLevel::getLeafStart
BspNode * getLeafStart(void)
Gets a pointer to the start of the leaf nodes.
Definition: OgreBspLevel.h:93
Ogre::Quake3Level::mChunk
MemoryDataStreamPtr mChunk
Definition: OgreQuake3Level.h:116
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_WORLDVIEW_MATRIX
The current world & view matrices concatenated, then inverted & transposed.
Definition: OgreGpuProgramParams.h:760
Ogre::Pass::setPolygonModeOverrideable
void setPolygonModeOverrideable(bool override)
Sets whether the PolygonMode set on this pass can be downgraded by the camera.
Definition: OgrePass.h:878
Ogre::AnimableAlloc
AnimationAllocatedObject AnimableAlloc
Definition: OgreMemoryAllocatorConfig.h:112
Ogre::WorkQueue::Response::mMessages
String mMessages
Any diagnostic messages.
Definition: OgreWorkQueue.h:130
Ogre::PageStrategyData
Abstract marker class representing the data held against the PagedWorldSection which is specifically ...
Definition: OgrePageStrategy.h:49
Ogre::OverlayElementCommands::CmdVisible::doSet
void doSet(void *target, const String &val)
Ogre::TerrainMaterialGeneratorA::SM2Profile::isLayerNormalMappingEnabled
bool isLayerNormalMappingEnabled() const
Whether to support normal mapping per layer in the shader (default true).
Definition: OgreTerrainMaterialGeneratorA.h:81
Ogre::Radian::valueRadians
Real valueRadians() const
Definition: OgreMath.h:70
OgreGLSLESProgramCommon.h
Ogre::BBO_CENTER
Definition: OgreBillboardSet.h:60
Ogre::Light::getSpotlightNearClipDistance
Real getSpotlightNearClipDistance() const
Get the near clip plane distance to be used by spotlights that use light clipping.
Definition: OgreLight.h:275
Ogre::SceneManager::isSkyBoxEnabled
bool isSkyBoxEnabled(void) const
Return whether a skybox is enabled.
Definition: OgreSceneManager.h:2033
Ogre::RTShader::ShaderParameterIterator
ShaderParameterList::iterator ShaderParameterIterator
Definition: OgreShaderParameter.h:395
Ogre::MeshSerializer
Class for serialising mesh data to/from an OGRE .mesh file.
Definition: OgreMeshSerializer.h:91
Ogre::D3D9DepthBuffer
Definition: OgreD3D9DepthBuffer.h:36
Ogre::Pass::hasTessellationHullProgram
bool hasTessellationHullProgram(void) const
Returns true if this pass uses a programmable tessellation control pipeline.
Definition: OgrePass.h:266
Ogre::Font::CodePoint
Ogre::uint32 CodePoint
Definition: OgreFont.h:138
Ogre::TerrainGlobalOptions::setUseVertexCompressionWhenAvailable
void setUseVertexCompressionWhenAvailable(bool enable)
Set whether to allow vertex compression to be used when the material generator states that it support...
Definition: OgreTerrain.h:2078
Ogre::EntityMeshLodChangedEvent::previousLodIndex
ushort previousLodIndex
Previous level of detail index.
Definition: OgreLodListener.h:66
Ogre::HardwareBuffer::isLocked
bool isLocked(void) const
Returns whether or not this buffer is currently locked.
Definition: OgreHardwareBuffer.h:365
Ogre::GLVertexArrayObject::needsUpdate
bool needsUpdate(VertexBufferBinding *vertexBufferBinding, size_t vertexStart)
Ogre::GLSLShaderCommon::GLSLShaderCommon
GLSLShaderCommon(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::Plane::Plane
Plane(const Vector4 &v)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePlane.h:81
Ogre::OverlayElementCommands::CmdWidth::doSet
void doSet(void *target, const String &val)
Ogre::RTShader::ProgramManager
A singleton manager class that manages shader based programs.
Definition: OgreShaderProgramManager.h:49
Ogre::Box::getSize
Vector3i getSize() const
size (width, height, depth) of the box
Definition: OgreCommon.h:773
Ogre::PF_R8_UINT
8-bit pixel format, 8 bits red (unsigned int).
Definition: OgrePixelFormat.h:146
Ogre::Volume::ChunkTreeSharedData
struct Ogre::Volume::ChunkTreeSharedData ChunkTreeSharedData
Internal shared values of the chunks which are equal in the whole tree.
Ogre::PF_ASTC_RGBA_5X4_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 5x4)
Definition: OgrePixelFormat.h:246
Ogre::LodListener::prequeueEntityMaterialLodChanged
virtual bool prequeueEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt)
Called before an entity's material LOD has changed.
Definition: OgreLodListener.h:190
Ogre::Terrain::DefaultGpuBufferAllocator
Standard implementation of a buffer allocator which re-uses buffers.
Definition: OgreTerrain.h:572
Ogre::DefaultProperties::LightsDirectional
static const IdString LightsDirectional
Definition: OgreHlmsPropertyHelper.h:67
Ogre::PSSMShadowCameraSetup
Parallel Split Shadow Map (PSSM) shadow camera setup.
Definition: OgreShadowCameraSetupPSSM.h:56
Ogre::ID_NORMALISE_NORMALS
Definition: OgreScriptCompiler.h:664
Ogre::SceneManager::SkyPlaneGenParameters
Definition: OgreSceneManager.h:222
Ogre::TerrainMaterialGenerator::Profile::updateParams
virtual void updateParams(const MaterialPtr &mat, const Terrain *terrain)=0
Update params for a terrain.
Ogre::InstanceManager::TextureVTF
Needs Vertex Texture Fetch & SM 3.0+.
Definition: OgreInstanceManager.h:68
Ogre::GLSLESCgProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program ie the first method called.
Definition: OgreGLSLESCgProgram.h:70
Ogre::SceneManager::setShadowTextureConfig
void setShadowTextureConfig(size_t shadowIndex, uint16 width, uint16 height, PixelFormat format, uint16 fsaa=0, uint16 depthBufferPoolId=1)
Set the detailed configuration for a shadow texture.
Definition: OgreSceneManager.h:2732
OgreGLContext.h
OgreBites::TouchFingerEvent::x
float x
Definition: OgreInput.h:76
OgreBites::SelectMenu::addItem
void addItem(const Ogre::DisplayString &item)
Definition: OgreTrays.h:378
Ogre::ControllerValueRealPtr
SharedPtr< ControllerValue< Real > > ControllerValueRealPtr
Definition: OgreControllerManager.h:47
Ogre::Bitwise::halfToFloat
static float halfToFloat(uint16 y)
Convert a float16 (NV_half_float) to a float32 Courtesy of OpenEXR.
Definition: OgreBitwise.h:353
Ogre::HashedVector::erase
iterator erase(iterator pos)
Definition: OgreCommon.h:529
Ogre::ColourValue::a
float a
Definition: OgreColourValue.h:76
OgreShaderProgramManager.h
Ogre::SkeletonManager
Handles the management of skeleton resources.
Definition: OgreSkeletonManager.h:51
Ogre::StaticGeometry::MaterialBucket::GeometryBucketList
std::vector< GeometryBucket * > GeometryBucketList
list of Geometry Buckets in this region
Definition: OgreStaticGeometry.h:258
Ogre::RTShader::UniformParameterIterator
UniformParameterList::iterator UniformParameterIterator
Definition: OgreShaderParameter.h:619
Ogre::GpuProgramParameters::ACT_LIGHT_DISTANCE_OBJECT_SPACE_ARRAY
Array of distances of the lights from the center of the object a useful approximation as an alternati...
Definition: OgreGpuProgramParams.h:901
Ogre::ColourFaderAffector2::CmdRedAdjust1
Command object for red adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:53
Ogre::Terrain::LayerInstance::textureNames
StringVector textureNames
List of texture names to import; must match with TerrainLayerDeclaration.
Definition: OgreTerrain.h:303
Ogre::PF_A8B8G8R8
32-bit pixel format, 8 bits for blue, green, red and alpha.
Definition: OgrePixelFormat.h:79
OgreBites::TextBox::getPadding
Ogre::Real getPadding()
Definition: OgreTrays.h:242
Ogre::multimap::iterator
std::multimap< K, V, P >::iterator iterator
Definition: OgrePrerequisites.h:376
Ogre::RTShader::LayeredBlending::LB_BlendNormal
Definition: OgreShaderExLayeredBlending.h:51
Ogre::ResourceManager::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName)
Parse the definition of a set of resources from a script file.
Definition: OgreResourceManager.h:411
OgreLodOutsideMarker.h
Ogre::Affine3::Affine3
Affine3()
Do NOT initialize the matrix for efficiency.
Definition: OgreMatrix4.h:322
Ogre::TransformBase::TransformBase
TransformBase()
Do NOT initialize for efficiency.
Definition: OgreMatrix4.h:88
Ogre::Image::FILTER_TRIANGLE
Definition: OgreImage.h:399
Ogre::Entity
Defines an instance of a discrete, movable object based on a Mesh.
Definition: OgreEntity.h:79
Ogre::TerrainGlobalOptions::getSkirtSize
Real getSkirtSize() const
The default size of 'skirts' used to hide terrain cracks (default 10)
Definition: OgreTerrain.h:1909
Ogre::Angle
Wrapper class which identifies a value as the currently default angle type, as defined by Math::setAn...
Definition: OgreMath.h:162
Ogre::SubMesh::AliasTextureIterator
ConstMapIterator< AliasTextureNamePairList > AliasTextureIterator
Definition: OgreSubMesh.h:192
Ogre::EdgeData::triangles
TriangleList triangles
Main triangles array, stores all triangles of this edge list.
Definition: OgreEdgeListBuilder.h:125
Ogre::Sampler::getAddressingMode
const UVWAddressingMode & getAddressingMode() const
Gets the texture addressing mode for a given coordinate, i.e.
Definition: OgreTextureUnitState.h:99
Ogre::GpuProgramParameters::AutoConstantDefinition::dataType
ACDataType dataType
The type of any extra data.
Definition: OgreGpuProgramParams.h:1252
Ogre::AllocPolicy
Definition: OgreMemoryAllocatorConfig.h:82
Ogre::CgPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::uint64
unsigned long long uint64
Definition: OgrePlatform.h:265
Ogre::AnimationAllocatedObject
AllocatedObject AnimationAllocatedObject
Definition: OgreMemoryAllocatorConfig.h:99
Ogre::Vector4f
Vector< 4, float > Vector4f
Definition: OgrePrerequisites.h:256
Ogre::GpuProgramParameters::ACT_TRANSPOSE_WORLD_MATRIX
Provides transpose of world matrix.
Definition: OgreGpuProgramParams.h:691
Ogre::D3D11RenderWindowBase::setFSAA
virtual void setFSAA(uint fsaa, const String &fsaaHint)
Set the level of multisample AA to be used if hardware support it.
Definition: OgreD3D11RenderWindow.h:63
Ogre::Bone
A bone in a skeleton.
Definition: OgreBone.h:51
Ogre::PageContent::frameEnd
virtual void frameEnd(Real timeElapsed)
Called when the frame ends.
Definition: OgrePageContent.h:71
Ogre::SmallVectorTemplateCommon::const_iterator
const typedef T * const_iterator
Definition: OgreSmallVector.h:149
Ogre::FO_POINT
Use the closest pixel.
Definition: OgreCommon.h:108
Ogre::ColourFaderAffector2::msRedCmd2
static CmdRedAdjust2 msRedCmd2
Definition: OgreColourFaderAffector2.h:192
Ogre::BorderRenderable::getNumWorldTransforms
unsigned short getNumWorldTransforms(void) const
Returns the number of world transform matrices this renderable requires.
Definition: OgreBorderPanelOverlayElement.h:338
Ogre::RTShader::Parameter::isConstParameter
virtual bool isConstParameter() const
Returns true if this instance is a ConstParameter otherwise false.
Definition: OgreShaderParameter.h:355
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE3
Definition: OgreShaderParameter.h:173
Ogre::ExternalTextureSource::CmdPlayMode
Definition: OgreExternalTextureSource.h:110
Ogre::GpuProgramParameters::ACT_INVERSE_VIEWPROJ_MATRIX
Provides inverse of concatenated view and projection matrices.
Definition: OgreGpuProgramParams.h:741
Ogre::TerrainGroup::ConstTerrainIterator
ConstMapIterator< TerrainSlotMap > ConstTerrainIterator
Definition: OgreTerrainGroup.h:475
Ogre::SceneManager::_setActiveCompositorChain
void _setActiveCompositorChain(CompositorChain *chain)
Sets the active compositor chain of the current scene being rendered.
Definition: OgreSceneManager.h:3027
Ogre::PF_A8
8-bit pixel format, all bits alpha.
Definition: OgrePixelFormat.h:60
Ogre::ComPtr
Definition: OgreComPtr.h:85
Ogre::RTShader::Program::getFunctions
const ShaderFunctionList & getFunctions() const
Definition: OgreShaderProgram.h:130
Ogre::MeshLodUsage::MeshLodUsage
MeshLodUsage()
Definition: OgreMesh.h:1031
Ogre::HardwareIndexBuffer::getManager
HardwareBufferManagerBase * getManager() const
Return the manager of this buffer, if any.
Definition: OgreHardwareIndexBuffer.h:66
Ogre::GLSL::GLSLProgramFactory
Factory class for GLSL programs.
Definition: OgreGLSLProgramFactory.h:41
Ogre::WaveformControllerFunction
Predefined controller function based on a waveform.
Definition: OgrePredefinedControllers.h:277
Ogre::GCT_SAMPLER3D
Definition: OgreGpuProgramParams.h:75
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE3
Definition: OgreShaderParameter.h:233
Ogre::RTShader::TextureAtlasSampler::Type
static String Type
Definition: OgreShaderExTextureAtlasSampler.h:164
Ogre::TerrainLodManager::LodData
std::vector< float > LodData
Definition: OgreTerrainLodManager.h:57
Ogre::Vector::operator*=
Vector & operator*=(Real s)
Definition: OgreVector.h:581
Ogre::SmallVectorTemplateBase::grow
void grow(size_t MinSize=0)
grow - double the size of the allocated memory, guaranteeing space for at least one more element or M...
Definition: OgreSmallVector.h:239
Ogre::LodData::Vertex::edges
VEdges edges
Definition: OgreLodData.h:102
Ogre::ST_GENERIC
Definition: OgreSceneManager.h:3531
OgreBites::SelectMenu::getSelectionIndex
int getSelectionIndex()
Definition: OgreTrays.h:404
Ogre::RTShader::GLSLESProgramWriter
GLSL ES target language writer implementation.
Definition: OgreShaderGLSLESProgramWriter.h:53
Ogre::EntityMeshLodChangedEvent::newLodIndex
ushort newLodIndex
New level of detail index.
Definition: OgreLodListener.h:69
Ogre::ComPtr::Reset
void Reset() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:227
Ogre::GpuProgramParameters::ACT_SURFACE_SPECULAR_COLOUR
Surface specular colour, as set in Pass::setSpecular.
Definition: OgreGpuProgramParams.h:802
Ogre::Affine3::getScale
static Affine3 getScale(Real s_x, Real s_y, Real s_z)
Gets a scale matrix - variation for not using a vector.
Definition: OgreMatrix4.h:420
Ogre::TerrainGroup::TerrainSlot::y
long y
Definition: OgreTerrainGroup.h:339
Ogre::Volume::OctreeNode::getCorner3
const Vector3 getCorner3(void) const
Gets the coordinate of corner 3.
Definition: OgreVolumeOctreeNode.h:476
Ogre::RenderSystemCapabilities::setMaxSupportedAnisotropy
void setMaxSupportedAnisotropy(Real s)
Set the maximum supported anisotropic filtering.
Definition: OgreRenderSystemCapabilities.h:713
Ogre::PF_BYTE_BGRA
32-bit pixel format, 8 bits for alpha, red, green and blue.
Definition: OgrePixelFormat.h:292
Ogre::PbsMaterial::SamplerContainer::textureAddressing
TextureAddressing textureAddressing
Definition: OgreHlmsPbsMaterial.h:140
Ogre::Terrain::ImportData::inputBias
Real inputBias
How to bias the input values provided (if any)
Definition: OgreTerrain.h:387
Ogre::TrackVertexColourEnum
TrackVertexColourEnum
Definition: OgreCommon.h:301
Ogre::RenderSystem::RenderTargetIterator
MapIterator< Ogre::RenderTargetMap > RenderTargetIterator
Iterator over RenderTargets.
Definition: OgreRenderSystem.h:405
Ogre::D3D11RenderWindowBase::isHidden
bool isHidden() const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreD3D11RenderWindow.h:66
Ogre::BorderPanelOverlayElement::CmdBorderRightUV
Command object for specifying texture coordinates for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:222
Ogre::ID_AFFECTOR
Definition: OgreScriptCompiler.h:789
Ogre::D3D9HLSLProgram::OPT_2
Optimisation level 2.
Definition: OgreD3D9HLSLProgram.h:148
Ogre::HashedVector::iterator
VectorImpl::iterator iterator
Definition: OgreCommon.h:400
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE7
Definition: OgreShaderParameter.h:147
Ogre::GLSLShader
Definition: OgreGLSLShader.h:38
Ogre::D3D11Mappings
Definition: OgreD3D11Mappings.h:38
Ogre::ShaderGenerator
Definition: OgreHlmsShaderGenerator.h:47
Ogre::Codec::registerCodec
static void registerCodec(Codec *pCodec)
Registers a new codec in the database.
Definition: OgreCodec.h:80
Ogre::RTShader::LayeredBlending::LB_BlendAverage
Definition: OgreShaderExLayeredBlending.h:55
Ogre::RTShader::LayeredBlending::TextureBlend::sourceModifier
SourceModifier sourceModifier
Definition: OgreShaderExLayeredBlending.h:100
Ogre::SceneManager::getSkyBoxGenParameters
const SkyBoxGenParameters & getSkyBoxGenParameters(void) const
Get the parameters used to generate the current SkyBox, if any.
Definition: OgreSceneManager.h:2039
Ogre::TextAreaOverlayElement::CmdColour
Command object for setting the constant colour.
Definition: OgreTextAreaOverlayElement.h:198
Ogre::TerrainPagedWorldSection::setDefiner
void setDefiner(TerrainDefiner *terrainDefiner)
Definition: OgreTerrainPagedWorldSection.h:168
Ogre::LodLevel::VRM_CONSTANT
Exact vertex count to be removed from each submesh.
Definition: OgreLodConfig.h:75
Ogre::ComPtr::SafeBoolHelper::member
int member
Definition: OgreComPtr.h:185
Ogre::PagedWorld::CHUNK_SECTIONDECLARATION_ID
static const uint32 CHUNK_SECTIONDECLARATION_ID
Definition: OgrePagedWorld.h:65
Ogre::DefaultHardwareBufferManager
DefaultHardwareBufferManager as a Singleton.
Definition: OgreDefaultHardwareBufferManager.h:154
Ogre::FreeImagePlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::IM_USEBONEDUALQUATERNIONS
Definition: OgreCommon.h:356
Ogre::Frustum::isReflected
bool isReflected(void) const
Returns whether this frustum is being reflected.
Definition: OgreFrustum.h:561
Ogre::Archive::getType
const String & getType(void) const
Return the type code of this Archive.
Definition: OgreArchive.h:218
Ogre::GpuProgramParameters::ACT_FOG_PARAMS
Fog params: density, linear start, linear end, 1/(end-start)
Definition: OgreGpuProgramParams.h:795
Ogre::GCT_BOOL3
Definition: OgreGpuProgramParams.h:115
Ogre::GpuProgramParameters::ACT_NORMAL_MATRIX
Provides inverse transpose of the upper 3x3 of the worldview matrix.
Definition: OgreGpuProgramParams.h:764
Ogre::SceneQuery::getSupportedWorldFragmentTypes
virtual const std::set< WorldFragmentType > * getSupportedWorldFragmentTypes(void) const
Returns the types of world fragments this query supports.
Definition: OgreSceneQuery.h:169
Ogre::Animation::TrackHandleList
std::set< ushort > TrackHandleList
A list of track handles.
Definition: OgreAnimation.h:427
Ogre::CompositorInstance::TargetOperation::visibilityMask
uint32 visibilityMask
Scene visibility mask If this is 0, the scene is not rendered at all.
Definition: OgreCompositorInstance.h:140
Ogre::KeyFrame
A key frame in an animation sequence defined by an AnimationTrack.
Definition: OgreKeyFrame.h:55
Ogre::Material::setTransparencyCastsShadows
void setTransparencyCastsShadows(bool enabled)
Sets whether objects using this material be classified as opaque to the shadow caster system.
Definition: OgreMaterial.h:188
Ogre::Entity::SchemeHardwareAnimMap
std::map< unsigned short, bool > SchemeHardwareAnimMap
Definition: OgreEntity.h:87
Ogre::PbsMaterial::SamplerContainer::name
String name
Definition: OgreHlmsPbsMaterial.h:120
Ogre::TerrainPagedWorldSection::getTerrainGroup
virtual TerrainGroup * getTerrainGroup()
Get the TerrainGroup which this world section is using.
Definition: OgreTerrainPagedWorldSection.h:107
Ogre::MovableObject::_getCreator
MovableObjectFactory * _getCreator(void) const
Get the creator of this object, if any (internal use only)
Definition: OgreMovableObject.h:179
OgreBites::TrayListener::itemSelected
virtual void itemSelected(SelectMenu *menu)
Definition: OgreTrays.h:92
Ogre::SmallVectorTemplateCommon
Definition: OgreSmallVector.h:139
Ogre::GLES2RenderSystem::_getStateCacheManager
GLES2StateCacheManager * _getStateCacheManager()
Definition: OgreGLES2RenderSystem.h:207
Ogre::SceneManager::_queueSkiesForRendering
void _queueSkiesForRendering(Camera *cam)
Internal method for queueing the sky objects with the params as previously set through setSkyBox,...
Definition: OgreSceneManager.h:1859
Ogre::PT_LONG
Definition: OgreStringInterface.h:55
Ogre::Quake3ShaderManager::~Quake3ShaderManager
virtual ~Quake3ShaderManager()
OgreBites::MOUSEBUTTONDOWN
Definition: OgreInput.h:35
OgreBites::Button::getState
const ButtonState & getState()
Definition: OgreTrays.h:210
Ogre::Plugin
Class defining a generic OGRE plugin.
Definition: OgrePlugin.h:79
Ogre::GpuProgramParameters::getDoubleConstantList
const DoubleConstantList & getDoubleConstantList() const
Get a reference to the list of double constants.
Definition: OgreGpuProgramParams.h:1674
Ogre::GCT_MATRIX_3X4
Definition: OgreGpuProgramParams.h:87
Ogre::HashedVector::begin
const_iterator begin() const
Definition: OgreCommon.h:421
Ogre::StereoModeType
StereoModeType
Defines the stereo mode types.
Definition: OgreCommon.h:334
Ogre::BillboardChain::Element
Contains the data of an element of the BillboardChain.
Definition: OgreBillboardChain.h:84
Ogre::MovableObject::_getManager
SceneManager * _getManager(void) const
Get the manager of this object, if any (internal use only)
Definition: OgreMovableObject.h:183
Ogre::GLHardwareIndexBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGLHardwareIndexBuffer.h:64
Ogre::RenderSystemCapabilities::setDeviceName
void setDeviceName(const String &name)
sets the device name for Render system
Definition: OgreRenderSystemCapabilities.h:629
Ogre::ParamDictionary::getParameters
const ParameterList & getParameters(void) const
Retrieves a list of parameters valid for this object.
Definition: OgreStringInterface.h:142
Ogre::LodLevel
Structure for automatic Lod configuration.
Definition: OgreLodConfig.h:55
Ogre::RTShader::ShaderProgramWriterGLSLESFactory::~ShaderProgramWriterGLSLESFactory
virtual ~ShaderProgramWriterGLSLESFactory()
Definition: OgreShaderGLSLESProgramWriter.h:126
Ogre::AbstractNodeAlloc
ScriptingAllocatedObject AbstractNodeAlloc
Definition: OgreMemoryAllocatorConfig.h:111
Ogre::RSC_VAO
Support for Vertex Array Objects (VAOs)
Definition: OgreRenderSystemCapabilities.h:210
Ogre::RTShader::PerPixelLighting
Per pixel Lighting extension sub render state implementation.
Definition: OgreShaderExPerPixelLighting.h:57
Ogre::PCZSceneManager::getDefaultZone
PCZone * getDefaultZone(void)
Get the default zone.
Definition: OgrePCZSceneManager.h:286
Ogre::GL3PlusRenderToVertexBuffer
An object which renders geometry to a vertex.
Definition: OgreGL3PlusRenderToVertexBuffer.h:43
Ogre::FOG_NONE
No fog. Duh.
Definition: OgreCommon.h:148
OgreInstancedEntity.h
Ogre::FrameEvent::timeSinceLastEvent
Real timeSinceLastEvent
Elapsed time in seconds since the last event.
Definition: OgreFrameListener.h:53
Ogre::TextureUnitState::setTextureAddressingMode
void setTextureAddressingMode(const Sampler::UVWAddressingMode &uvw)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:689
Ogre::StaticGeometry::QueuedSubMesh::position
Vector3 position
Definition: OgreStaticGeometry.h:164
Ogre::PortalBase::INTERSECT_BACK_NO_CROSS
Definition: OgrePortalBase.h:166
Ogre::RTShader::ShaderGenerator::getShaderCachePath
const String & getShaderCachePath() const
Get the output shader cache path.
Definition: OgreShaderGenerator.h:165
OgreBites::SDLK_F4
Definition: OgreInput.h:104
Ogre::GLPBuffer::GLPBuffer
GLPBuffer(PixelComponentType format, uint32 width, uint32 height)
Definition: OgreGLPBuffer.h:42
SHADER_TCMOD
Definition: OgreQuake3Types.h:101
Ogre::RenderSystemCapabilities::getRenderSystemName
const String & getRenderSystemName(void) const
Get the identifier of the rendersystem from which these capabilities were generated.
Definition: OgreRenderSystemCapabilities.h:757
Ogre::Volume::ChunkTreeSharedData::parameters
ChunkParameters * parameters
The parameters with which the chunktree got loaded.
Definition: OgreVolumeChunk.h:126
Ogre::SceneManager::getShadowIndexBufferSize
size_t getShadowIndexBufferSize(void) const
Get the size of the shadow index buffer.
Definition: OgreSceneManager.h:2711
Ogre::GpuProgramParameters::ACT_DERIVED_LIGHT_SPECULAR_COLOUR_ARRAY
Array of derived light specular colours (count set by extra param)
Definition: OgreGpuProgramParams.h:942
Ogre::HashedVector::size_type
VectorImpl::size_type size_type
Definition: OgreCommon.h:398
OgreShaderGLSLESProgramProcessor.h
Ogre::Page::ContentCollectionList
std::vector< PageContentCollection * > ContentCollectionList
Definition: OgrePage.h:53
Ogre::Radian::operator*=
Radian & operator*=(Real f)
Definition: OgreMath.h:85
OgreBites::ApplicationContextBase::getRenderWindow
Ogre::RenderWindow * getRenderWindow() const
get the main RenderWindow owns the context on OpenGL
Definition: OgreApplicationContextBase.h:96
Ogre::DefaultPlaneBoundedVolumeListSceneQuery
Default implementation of PlaneBoundedVolumeListSceneQuery.
Definition: OgreSceneManager.h:3504
Ogre::SRF_INCLUDE_DARK_CAP
For shadow volume techniques only, generate a dark cap on the volume.
Definition: OgreShadowCaster.h:111
Ogre::EntityMeshLodChangedEvent::entity
Entity * entity
The entity whose level of detail has changed.
Definition: OgreLodListener.h:57
Ogre::PT_VECTOR3
Definition: OgreStringInterface.h:58
Ogre::ManualObject::position
virtual void position(const Vector3 &pos)
Add a vertex position, starting a new vertex at the same time.
Ogre::ProfileHistory::minTimeMillisecs
Real minTimeMillisecs
The minimum frame time this profile has taken in milliseconds.
Definition: OgreProfiler.h:126
Ogre::PCZone::mPortals
PortalList mPortals
List of Portals which this zone contains (each portal leads to another zone)
Definition: OgrePCZone.h:250
Ogre::TEXCALC_PROJECTIVE_TEXTURE
Projective texture.
Definition: OgreRenderSystem.h:71
Ogre::Portal::getTargetZone
PCZone * getTargetZone()
Get the Zone the Portal connects to.
Definition: OgrePortal.h:62
Ogre::ConstMapIterator
Concrete IteratorWrapper for const access to the underlying key-value container.
Definition: OgreIteratorWrapper.h:352
Ogre::DefaultProperties::Pose
static const IdString Pose
Definition: OgreHlmsPropertyHelper.h:48
Ogre::HlmsDatablock::getLanguage
const String & getLanguage()
Definition: OgreHlmsDatablock.h:53
Ogre::int32
int int32
Definition: OgrePlatform.h:257
Ogre::Texture::setWidth
void setWidth(uint32 w)
Set the width of the texture; can only do this before load();.
Definition: OgreTexture.h:255
Ogre::RenderQueueGroup::addOrganisationMode
void addOrganisationMode(QueuedRenderableCollection::OrganisationMode om)
Add a required sorting / grouping mode for the solids in this group.
Definition: OgreRenderQueueSortingGrouping.h:642
Ogre::Mesh::getPoseList
const PoseList & getPoseList(void) const
Get pose list.
Ogre::M_MESH_LOD_MANUAL
Definition: OgreMeshFileFormat.h:119
Ogre::TextureUnitState::ENV_CURVED
Envmap based on dot of vector from camera to vertex and vertex normal, good for curves.
Definition: OgreTextureUnitState.h:272
Ogre::GpuProgramParameters::getUnsignedIntPointer
const uint * getUnsignedIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the uint buffer.
Definition: OgreGpuProgramParams.h:1688
Ogre::Pose::getIncludesNormals
bool getIncludesNormals() const
Return whether the pose vertices include normals.
Definition: OgrePose.h:80
Ogre::GpuProgramParameters::AutoConstantEntry::physicalIndex
size_t physicalIndex
The target (physical) constant index.
Definition: OgreGpuProgramParams.h:1271
Ogre::BspIntersectionSceneQuery::BspIntersectionSceneQuery
BspIntersectionSceneQuery(SceneManager *creator)
Ogre::ResourceManager::ResourceMap
std::unordered_map< String, ResourcePtr > ResourceMap
Definition: OgreResourceManager.h:500
OgreGLES2ManagedResource.h
Ogre::Terrain::ImportData::inputScale
Real inputScale
How to scale the input values provided (if any)
Definition: OgreTerrain.h:385
Ogre::GLSLESProgram::getIsOptimised
bool getIsOptimised(void)
Gets if the GLSL source has been optimised successfully.
Definition: OgreGLSLESProgram.h:65
Ogre::MaterialSerializer::Listener::passEventRaised
virtual void passEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const Pass *pass)
Called when pass section event raised.
Definition: OgreMaterialSerializer.h:96
Ogre::RegionSceneQuery
Abstract class defining a query which returns single results from a region.
Definition: OgreSceneQuery.h:217
Ogre::OverlayProfileSessionListener::DISPLAY_PERCENTAGE
Display % frame usage on the overlay.
Definition: OgreOverlayProfileSessionListener.h:56
Ogre::GpuProgramParameters::ACT_SURFACE_SHININESS
Surface shininess, as set in Pass::setShininess.
Definition: OgreGpuProgramParams.h:806
OgrePCZoneFactory.h
Ogre::stringstream
StringStream stringstream
Definition: OgrePrerequisites.h:323
Ogre::AxisAlignedBox::operator<<
friend std::ostream & operator<<(std::ostream &o, const AxisAlignedBox &aab)
Definition: OgreAxisAlignedBox.h:322
Ogre::SmallVector< T, 0 >::SmallVector
SmallVector(unsigned Size, const T &Value=T())
Definition: OgreSmallVector.h:750
bsp_face_t::vert_start
int vert_start
Definition: OgreQuake3Types.h:189
Ogre::CAPS_CATEGORY_COMMON_3
Definition: OgreRenderSystemCapabilities.h:66
Ogre::D3D9HLSLProgram::setColumnMajorMatrices
void setColumnMajorMatrices(bool columnMajor)
Sets whether matrix packing in column-major order.
Definition: OgreD3D9HLSLProgram.h:174
Ogre::ResourceBackgroundQueue::Listener::~Listener
virtual ~Listener()
Need virtual destructor in case subclasses use it.
Definition: OgreResourceBackgroundQueue.h:104
Ogre::VertexPoseKeyFrame::PoseRef::influence
Real influence
Influence level of the linked pose.
Definition: OgreKeyFrame.h:207
Ogre::IdString::mHash
uint32 mHash
Definition: OgreIdString.h:98
Ogre::BspLevel::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const override
Returns the camera-relative squared depth of this renderable.
Definition: OgreBspLevel.h:122
Ogre::LodInputBuffer
Data representing all required information from a Mesh. Used by LodInputProviderBuffer.
Definition: OgreLodBuffer.h:61
Ogre::Terrain::setRenderQueueGroup
void setRenderQueueGroup(uint8 grp)
Set the render queue group that this terrain will be rendered into.
Definition: OgreTerrain.h:1317
Ogre::RTShader::InOut
Definition: OgreShaderFunctionAtom.h:181
Ogre::ID_SEPARATE_UV
Definition: OgreScriptCompiler.h:710
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Vector3 &val)
Definition: OgreProperty.h:169
Ogre::D3D9DepthBuffer::getDeviceCreator
IDirect3DDevice9 * getDeviceCreator() const
Ogre::GLDepthBufferCommon::getGLContext
GLContext * getGLContext() const
Definition: OgreGLDepthBufferCommon.h:36
Ogre::StreamAlloc
GeneralAllocatedObject StreamAlloc
Definition: OgreMemoryAllocatorConfig.h:147
Ogre::CompositorManager::UniqueTextureSet
std::set< Texture * > UniqueTextureSet
Definition: OgreCompositorManager.h:135
Ogre::RTShader::Parameter::SPC_POSTOCAMERA_TANGENT_SPACE
View vector in tangent space.
Definition: OgreShaderParameter.h:127
Ogre::Volume::DualCell::mC6
Vector3 mC6
Definition: OgreVolumeDualGridGenerator.h:56
Ogre::SBF_SOURCE_COLOUR
The texture pixel (texel) colour.
Definition: OgreBlendMode.h:234
Ogre::ResourceGroupManager::ResourceLocation::archive
Archive * archive
Pointer to the archive which is the destination.
Definition: OgreResourceGroupManager.h:276
Ogre::TangentSpaceCalc::IndexRemap::IndexRemap
IndexRemap()
Definition: OgreTangentSpaceCalc.h:64
Ogre::Property::Property
Property(PropertyDef *def, getter_func getter, setter_func setter)
Construct a property which is able to directly call a given getter and setter on a specific object in...
Definition: OgreProperty.h:230
Ogre::Light::getAttenuationLinear
float getAttenuationLinear(void) const
Returns the linear factor in the attenuation formula.
Definition: OgreLight.h:178
Ogre::RenderSystemCapabilities::getNumMultiRenderTargets
ushort getNumMultiRenderTargets(void) const
The number of simultaneous render targets supported.
Definition: OgreRenderSystemCapabilities.h:502
Ogre::RTShader::In::In
In(const Vector3 &v)
Definition: OgreShaderFunctionAtom.h:170
Ogre::Degree::operator+=
Degree & operator+=(const Degree &d)
Definition: OgreMath.h:128
SHADER_FUNC_NONE
Definition: OgreQuake3Types.h:109
Ogre::CMPF_NOT_EQUAL
Write if (new_Z != existing_Z)
Definition: OgreCommon.h:70
Ogre::GL3PlusHardwareUniformBuffer::getGLBufferBinding
GLint getGLBufferBinding(void) const
Definition: OgreGL3PlusHardwareUniformBuffer.h:69
Ogre::Any::Any
Any(const Any &other)
Definition: OgreAny.h:73
Ogre::Volume::TextureSource
A volume source from a 3D texture.
Definition: OgreVolumeTextureSource.h:44
Ogre::MEMCATEGORY_SCRIPTING
Scripting.
Definition: OgreMemoryAllocatorConfig.h:67
Ogre::GpuProgramParameters::ACT_LIGHT_DISTANCE_OBJECT_SPACE
The distance of the light from the center of the object a useful approximation as an alternative to p...
Definition: OgreGpuProgramParams.h:864
Ogre::CompositorInstance::TargetOperation::onlyInitial
bool onlyInitial
Definition: OgreCompositorInstance.h:155
Ogre::PlaneBoundedVolume::PlaneBoundedVolume
PlaneBoundedVolume()
Definition: OgrePlaneBoundedVolume.h:57
Ogre::StaticFaceGroup::vertexStart
int vertexStart
Index into a buffer containing vertex definitions.
Definition: OgreStaticFaceGroup.h:79
Ogre::LodOutsideMarker::isVertexOutside
bool isVertexOutside(LodData::Vertex *v)
Returns a mesh containing the Convex Hull shape.
Definition: OgreLodOutsideMarker.h:59
Ogre::IndexData
Summary class collecting together index data source information.
Definition: OgreVertexIndexData.h:242
Ogre::AnyNumeric::operator+
AnyNumeric operator+(const AnyNumeric &rhs) const
Definition: OgreAny.h:324
Ogre::PF_PVRTC2_4BPP
PVRTC (PowerVR) Version 2, 4 bpp.
Definition: OgrePixelFormat.h:142
Ogre::RTShader::NormalMapLighting::setNormalMapMipBias
void setNormalMapMipBias(Real mipBias)
Definition: OgreShaderExNormalMapLighting.h:149
Ogre::WorkQueue::Response::abortRequest
void abortRequest()
Abort the request.
Definition: OgreWorkQueue.h:146
Ogre::Texture::setDepth
void setDepth(uint32 d)
Set the depth of the texture (only applicable for 3D textures); can only do this before load();.
Definition: OgreTexture.h:260
OgreGLHardwareBufferManager.h
Ogre::Particle::mPosition
Vector3 mPosition
World position.
Definition: OgreParticle.h:86
Ogre::Node::Listener::nodeAttached
virtual void nodeAttached(const Node *)
Node has been attached to a parent.
Definition: OgreNode.h:92
Ogre::IteratorWrapper::current
IteratorType & current()
Full access to the current iterator.
Definition: OgreIteratorWrapper.h:114
Ogre::Quake3Shader::Pass::rgbGenFunc
GenFunc rgbGenFunc
Definition: OgreQuake3Shader.h:86
Ogre::RenderSystemCapabilities::setStencilBufferBitDepth
void setStencilBufferBitDepth(ushort num)
Definition: OgreRenderSystemCapabilities.h:440
Ogre::AnimationStateSet::hasEnabledAnimationState
bool hasEnabledAnimationState(void) const
Tests if exists enabled animation state in this set.
Definition: OgreAnimationState.h:255
Ogre::RSC_FIXED_FUNCTION
Supports fixed-function pipeline.
Definition: OgreRenderSystemCapabilities.h:159
Ogre::VertexElementSemantic
VertexElementSemantic
Vertex element semantics, used to identify the meaning of vertex buffer contents.
Definition: OgreHardwareVertexBuffer.h:89
Ogre::RotationalSpline
This class interpolates orientations (rotations) along a spline using derivatives of quaternions.
Definition: OgreRotationalSpline.h:58
Ogre::MovableObject::getName
const String & getName(void) const
Returns the name of this object.
Definition: OgreMovableObject.h:202
Ogre::Volume::ChunkParameters::errorMultiplicator
Real errorMultiplicator
The error multiplicator per LOD level with 1.0 as default.
Definition: OgreVolumeChunk.h:67
Ogre::ParticleSystem::CmdEmittedEmitterQuota
Command object for emittedEmitterQuota (see ParamCommand).
Definition: OgreParticleSystem.h:77
Ogre::RTShader::Operand::OPS_IN
The parameter is a input parameter.
Definition: OgreShaderFunctionAtom.h:55
Ogre::PCZFrustum::PARTIAL
Definition: OgrePCZFrustum.h:76
Ogre::HardwareVertexBuffer::isInstanceData
bool isInstanceData() const
Get if this vertex buffer is an "instance data" buffer (per instance)
Definition: OgreHardwareVertexBuffer.h:72
Ogre::RenderTexture
This class represents a RenderTarget that renders to a Texture.
Definition: OgreRenderTexture.h:48
Ogre::ShadowRenderable::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *) const
Returns the camera-relative squared depth of this renderable.
Definition: OgreShadowCaster.h:75
Ogre::GLPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
OgreBites::SDLK_RIGHT
Definition: OgreInput.h:121
Ogre::SceneManager::getShadowUseLightClipPlanes
bool getShadowUseLightClipPlanes() const
Gets whether when using a built-in additive shadow mode, user clip planes should be used to restrict ...
Definition: OgreSceneManager.h:3022
Ogre::Node::Listener::nodeUpdated
virtual void nodeUpdated(const Node *)
Called when a node gets updated.
Definition: OgreNode.h:88
Ogre::GLRTTManager::getBestDepthStencil
virtual void getBestDepthStencil(PixelFormat internalFormat, uint32 *depthFormat, uint32 *stencilFormat)
Definition: OgreGLRenderTexture.h:152
Ogre::StaticFaceGroup::operator<<
friend std::ostream & operator<<(std::ostream &o, const StaticFaceGroup &s)
Definition: OgreStaticFaceGroup.h:113
Ogre::Terrain::TERRAIN_MAX_BATCH_SIZE
static const uint16 TERRAIN_MAX_BATCH_SIZE
Definition: OgreTerrain.h:276
Ogre::Node::getInitialOrientation
const Quaternion & getInitialOrientation(void) const
Gets the initial orientation of this node, see setInitialState for more info.
Definition: OgreNode.h:614
Ogre::GPU_INTEL
Definition: OgreRenderSystemCapabilities.h:264
Ogre::Math::RangeRandom
static Real RangeRandom(Real fLow, Real fHigh)
Generate a random number within the range provided.
Definition: OgreMath.h:476
Ogre::Root::getMovableObjectFactories
const MovableObjectFactoryMap & getMovableObjectFactories() const
Return an iterator over all the MovableObjectFactory instances currently registered.
Definition: OgreRoot.h:913
Ogre::RTShader::ShaderGenerator::RenderStateCreateOrRetrieveResult
std::pair< RenderState *, bool > RenderStateCreateOrRetrieveResult
Definition: OgreShaderGenerator.h:184
Ogre::OverlayElement::_getWidth
Real _getWidth(void) const
Gets the width of this element in relation to the screen (where 1.0 = screen width)
Definition: OgreOverlayElement.h:246
Ogre::ID_SRC_DIFFUSE
Definition: OgreScriptCompiler.h:750
bsp_brushside_t::content
int content
Definition: OgreQuake3Types.h:238
Ogre::D3D9HardwareIndexBuffer
Definition: OgreD3D9HardwareIndexBuffer.h:38
Ogre::BspNode::getSolidBrushes
const NodeBrushList & getSolidBrushes(void) const
Main brush memory held on level.
Ogre::BorderRenderable
Class for rendering the border of a BorderPanelOverlayElement.
Definition: OgreBorderPanelOverlayElement.h:324
Ogre::VectorBase::VectorBase
VectorBase(T _x, T _y, T _z)
Definition: OgreVector.h:54
Ogre::UserObjectBindings::swap
UserObjectBindings & swap(UserObjectBindings &rhs)
Definition: OgreUserObjectBindings.h:97
Ogre::TerrainLayerSampler::operator==
bool operator==(const TerrainLayerSampler &s) const
Definition: OgreTerrainMaterialGenerator.h:109
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Vector4 &val)
Definition: OgreProperty.h:170
Ogre::SmallVectorImpl
SmallVectorImpl - This class consists of common code factored out of the SmallVector class to reduce ...
Definition: OgreSmallVector.h:303
Ogre::ProfileInstance::history
ProfileHistory history
Definition: OgreProfiler.h:183
Ogre::RenderObjectListener
Abstract interface which classes must implement if they wish to receive events from the scene manager...
Definition: OgreRenderObjectListener.h:43
Ogre::Property::getter_func
function< T(void) > getter_func
Definition: OgreProperty.h:224
Ogre::Quake3Shader::Pass::tcModStretchParams
Real tcModStretchParams[4]
Definition: OgreQuake3Shader.h:96
Ogre::PbsMaterial::setF0
void setF0(ColourValue val)
Definition: OgreHlmsPbsMaterial.h:169
OgreCgPrerequisites.h
Ogre::VES_DIFFUSE
Diffuse colours.
Definition: OgreHardwareVertexBuffer.h:99
Ogre::DefaultHardwareUniformBuffer
Specialisation of HardwareUniformBuffer for emulation.
Definition: OgreDefaultHardwareBufferManager.h:98
Ogre::Segment
Definition: OgreSegment.h:46
Ogre::GLFrameBufferObjectCommon
Frame Buffer Object abstraction.
Definition: OgreGLRenderTexture.h:53
Ogre::ResourceGroupListener::resourceGroupScriptingEnded
virtual void resourceGroupScriptingEnded(const String &groupName)
This event is fired when a resource group finished parsing scripts.
Definition: OgreResourceGroupManager.h:130
Ogre::PCZSceneManagerFactory::createInstance
SceneManager * createInstance(const String &instanceName)
Create a new instance of a SceneManager.
Ogre::RibbonTrailFactory::~RibbonTrailFactory
~RibbonTrailFactory()
Definition: OgreRibbonTrail.h:230
Ogre::RTShader::LayeredBlending::SM_Source1Modulate
Definition: OgreShaderExLayeredBlending.h:86
OgreBites::Button::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:203
Ogre::OverlayElementCommands::CmdLeft::doGet
String doGet(const void *target) const
Ogre::ManualObjectFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreManualObject.h:586
Ogre::Vector4
Vector< 4, Real > Vector4
Definition: OgrePrerequisites.h:255
Ogre::Node::setUserAny
void setUserAny(const Any &anything)
Definition: OgreNode.h:661
Ogre::BspSceneLoader::BspSceneLoader
BspSceneLoader()
Ogre::Bitwise::fixedToFloat
static float fixedToFloat(unsigned value, unsigned int bits)
Fixed point to float.
Definition: OgreBitwise.h:241
Ogre::RaySceneQueryResultEntry
This struct allows a single comparison of result data no matter what the type.
Definition: OgreSceneQuery.h:352
Ogre::NodeList
std::vector< SceneNode * > NodeList
Definition: OgrePCZone.h:74
Ogre::Quake3Shader::Pass::tcModScale
Real tcModScale[2]
Definition: OgreQuake3Shader.h:89
Ogre::PFF_NATIVEENDIAN
Format is in native endian.
Definition: OgrePixelFormat.h:314
Ogre::CgProgram::getPassSurfaceAndLightStates
bool getPassSurfaceAndLightStates(void) const
Returns whether a vertex program wants light and material states to be passed through fixed pipeline ...
Ogre::EdgeData::EdgeGroup::triCount
size_t triCount
Number triangles of this edge group.
Definition: OgreEdgeListBuilder.h:114
SHADER_DEFORMVERTS
Definition: OgreQuake3Types.h:92
Ogre::OctreeSceneManagerFactory::~OctreeSceneManagerFactory
~OctreeSceneManagerFactory()
Definition: OgreOctreeSceneManager.h:230
Ogre::Terrain::ImportData::pos
Vector3 pos
Position of the terrain.
Definition: OgreTerrain.h:352
Ogre::LodOutputProvider::~LodOutputProvider
virtual ~LodOutputProvider()
Definition: OgreLodOutputProvider.h:41
Ogre::Volume::CSGCubeSource
A not rotated cube.
Definition: OgreVolumeCSGSource.h:109
Ogre::DefaultProperties::UvCount2
static const IdString UvCount2
Definition: OgreHlmsPropertyHelper.h:59
Ogre::VAT_MORPH
Morph animation is made up of many interpolated snapshot keyframes.
Definition: OgreAnimationTrack.h:473
OgreRenderQueueInvocation.h
Ogre::ID_CLEAR
Definition: OgreScriptCompiler.h:816
Ogre::OR_LANDSCAPELEFT
Definition: OgreFrustum.h:57
Ogre::ResourceGroupListener::worldGeometryStageStarted
virtual void worldGeometryStageStarted(const String &description)
This event is fired when a stage of loading linked world geometry is about to start.
Definition: OgreResourceGroupManager.h:184
Ogre::VertexElement::getOffset
size_t getOffset(void) const
Gets the offset into the buffer where this element starts.
Definition: OgreHardwareVertexBuffer.h:194
OgreRenderToVertexBuffer.h
Ogre::RenderToVertexBuffer::getMaxVertexCount
unsigned int getMaxVertexCount() const
Get the maximum number of vertices that the buffer will hold.
Definition: OgreRenderToVertexBuffer.h:68
_OgreGL3PlusExport
#define _OgreGL3PlusExport
Definition: OgreGL3PlusPrerequisites.h:91
Ogre::PCZPlaneBoundedVolumeListSceneQuery
PCZ implementation of PlaneBoundedVolumeListSceneQuery.
Definition: OgrePCZSceneQuery.h:111
Ogre::OverlayElement::getZOrder
ushort getZOrder() const
Returns the zOrder of the element.
Definition: OgreOverlayElement.h:455
Ogre::Mesh::isEdgeListBuilt
bool isEdgeListBuilt(void) const
Returns whether this mesh has an attached edge list.
Definition: OgreMesh.h:775
SHADER_FUNC_INVERSESAWTOOTH
Definition: OgreQuake3Types.h:114
Ogre::ID_CMPTEST
Definition: OgreScriptCompiler.h:723
Ogre::AbstractNode
Definition: OgreScriptCompiler.h:91
Ogre::Mesh::getPoseCount
size_t getPoseCount(void) const
Get the number of poses.
Definition: OgreMesh.h:968
OgreResourceBackgroundQueue.h
Ogre::ShadowTextureConfig::width
unsigned int width
Definition: OgreSceneManager.h:66
Ogre::RTShader::ShaderProgramWriterHLSLFactory::getTargetLanguage
virtual const String & getTargetLanguage(void) const
Definition: OgreShaderHLSLProgramWriter.h:84
Ogre::BaseInstanceBatchVTF
Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation...
Definition: OgreInstanceBatchVTF.h:75
Ogre::OverlayElementCommands::CmdVerticalAlign::doSet
void doSet(void *target, const String &val)
Ogre::DualQuaternion::isNaN
bool isNaN() const
Check whether this dual quaternion contains valid values.
Definition: OgreDualQuaternion.h:148
Ogre::DirectionRandomiserAffector::msRandomnessCmd
static CmdRandomness msRandomnessCmd
Command objects.
Definition: OgreDirectionRandomiserAffector.h:101
OgreBites::TrayManager::getTraysLayer
Ogre::Overlay * getTraysLayer()
Definition: OgreTrays.h:769
Ogre::AnimationState::hasBlendMask
bool hasBlendMask() const
Return whether there is currently a valid blend mask set.
Definition: OgreAnimationState.h:163
Ogre::Quake3Level::mNumLeaves
int mNumLeaves
Definition: OgreQuake3Level.h:135
OgreBspLevel.h
Ogre::HollowEllipsoidEmitter
Particle emitter which emits particles randomly from points inside a hollow ellipsoid.
Definition: OgreHollowEllipsoidEmitter.h:51
Ogre::PVRTCCodec::~PVRTCCodec
virtual ~PVRTCCodec()
Definition: OgrePVRTCCodec.h:59
OgreBites::SDLK_F12
Definition: OgreInput.h:112
Ogre::LiSPSMShadowCameraSetup::getOptimalAdjustFactor
virtual Real getOptimalAdjustFactor() const
Get the parameter n used to produce optimal shadows.
Definition: OgreShadowCameraSetupLiSPSM.h:214
OgreBites::SDLK_KP_1
Definition: OgreInput.h:131
Ogre::GLAtomicCounterReference::mConstantDef
const GpuConstantDefinition * mConstantDef
The constant definition it relates to.
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:53
Ogre::DriverVersion
DriverVersion is used by RenderSystemCapabilities and both GL and D3D9 to store the version of the cu...
Definition: OgreRenderSystemCapabilities.h:222
Ogre::Math::ICeil
static int ICeil(float fValue)
Definition: OgreMath.h:262
Ogre::Pass::TextureUnitStateIterator
VectorIterator< TextureUnitStates > TextureUnitStateIterator
Definition: OgrePass.h:559
Ogre::Quake3Shader::Pass::tcModTransform
Real tcModTransform[6]
Definition: OgreQuake3Shader.h:92
Ogre::ColourBlendState::blendingEnabled
bool blendingEnabled() const
can we simply overwrite the existing pixels or do we have to blend
Definition: OgreBlendMode.h:292
Ogre::VectorBase::VectorBase
VectorBase(T _x, T _y)
Definition: OgreVector.h:49
Ogre::ParticleSystem::getDefaultIterationInterval
static Real getDefaultIterationInterval(void)
Get the default iteration interval for all ParticleSystem instances.
Definition: OgreParticleSystem.h:432
Ogre::LBX_SOURCE2
use source2 without modification
Definition: OgreBlendMode.h:79
Ogre::AxisAlignedBox::setMinimum
void setMinimum(const Vector3 &vec)
Sets the minimum corner of the box.
Definition: OgreAxisAlignedBox.h:150
Ogre::StaticFaceGroup::materialHandle
ResourceHandle materialHandle
Handle to material used by this group.
Definition: OgreStaticFaceGroup.h:105
Ogre::PageStrategy::frameStart
virtual void frameStart(Real timeSinceLastFrame, PagedWorldSection *section)
Called when the frame starts.
Definition: OgrePageStrategy.h:91
OgreLodWorkQueueWorker.h
Ogre::GLFBOManager::getTemporaryFBO
GLuint getTemporaryFBO()
Get a FBO without depth/stencil for temporary use, like blitting between textures.
Definition: OgreGLFBORenderTexture.h:96
Ogre::Animation::NumericTrackList
std::map< unsigned short, NumericAnimationTrack * > NumericTrackList
Definition: OgreAnimation.h:378
Ogre::WorkQueue::RequestHandler::RequestHandler
RequestHandler()
Definition: OgreWorkQueue.h:165
Ogre::LodAlloc
SceneCtlAllocatedObject LodAlloc
Definition: OgreMemoryAllocatorConfig.h:156
Ogre::D3D11Mappings::_isDynamic
static bool _isDynamic(TextureUsage usage)
Definition: OgreD3D11Mappings.h:87
Ogre::PCZCamera::NONE
Definition: OgrePCZCamera.h:59
Ogre::MapIteratorWrapper::ValueType
IteratorWrapper< T, IteratorType, typename T::mapped_type >::ValueType ValueType
Redefined ValueType for a map/set.
Definition: OgreIteratorWrapper.h:258
Ogre::Terrain::GpuBufferAllocator::GpuBufferAllocator
GpuBufferAllocator()
Definition: OgreTerrain.h:536
DEFORM_FUNC_NONE
Definition: OgreQuake3Types.h:134
Ogre::TerrainAutoUpdateLodByDistance::getStrategyId
virtual uint32 getStrategyId()
Definition: OgreTerrainAutoUpdateLod.h:80
Ogre::IS_PER_LIGHT
Part of the rendering which occurs per light.
Definition: OgrePass.h:53
Ogre::RenderSystemCapabilities::setFragmentProgramConstantBoolCount
void setFragmentProgramConstantBoolCount(ushort c)
The number of boolean constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:681
Ogre::RTShader::FFP_TRANSFORM
Definition: OgreShaderFFPRenderState.h:71
Ogre::Font::getGlyphAspectRatio
Real getGlyphAspectRatio(CodePoint id) const
Gets the aspect ratio (width / height) of this character.
Definition: OgreFont.h:313
Ogre::Polygon::EdgeMap
std::multimap< Vector3, Vector3 > EdgeMap
Definition: OgrePolygon.h:58
Ogre::SBF_ZERO
Constant value of 0.0.
Definition: OgreBlendMode.h:232
Ogre::RTShader::InOut::InOut
InOut(UniformParameterPtr p)
Definition: OgreShaderFunctionAtom.h:185
Ogre::PF_R16_SNORM
16-bit pixel format, 16 bits red (signed normalised int).
Definition: OgrePixelFormat.h:222
OgreBites::FINGERMOTION
Definition: OgreInput.h:41
Ogre::RTShader::Operand::xy
Operand & xy()
Definition: OgreShaderFunctionAtom.h:116
Ogre::SKELETON_VERSION_1_8
OGRE version v1.8+.
Definition: OgreSkeletonSerializer.h:45
Ogre::Octree::mNodes
NodeList mNodes
Public list of SceneNodes attached to this particular octree.
Definition: OgreOctree.h:139
Ogre::ArchiveManager
This class manages the available ArchiveFactory plugins.
Definition: OgreArchiveManager.h:47
Ogre::ManualObject::setKeepDeclarationOrder
void setKeepDeclarationOrder(bool keepOrder)
Sets whether or not to keep the original declaration order when queuing the renderables.
Definition: OgreManualObject.h:392
Ogre::FileSystemLayer::setHomePath
void setHomePath(const Ogre::String &path)
Definition: OgreFileSystemLayer.h:118
Ogre::M_MESH_LOD_USAGE
Definition: OgreMeshFileFormat.h:114
Ogre::StaticFaceGroup::isSky
bool isSky
Is this a sky surface?
Definition: OgreStaticFaceGroup.h:74
Ogre::RTShader::ShaderProgramWriterGLSLESFactory
GLSL ES program writer factory implementation.
Definition: OgreShaderGLSLESProgramWriter.h:120
Ogre::HashedVector::at
const_reference at(size_type n) const
Definition: OgreCommon.h:449
Ogre::RTShader::SubRenderStateSetIterator
SubRenderStateSet::iterator SubRenderStateSetIterator
Definition: OgreShaderSubRenderState.h:162
Ogre::Capsule::set
void set(const Vector3 &newOrigin, const Vector3 &newEnd, Real newRadius)
Ogre::LodData::Vertex::position
Vector3 position
Definition: OgreLodData.h:100
Ogre::ID_DECREMENT
Definition: OgreScriptCompiler.h:841
OgrePage.h
Ogre::RenderQueueGroup::resetOrganisationModes
void resetOrganisationModes(void)
Reset the organisation modes required for the solids in this group.
Definition: OgreRenderQueueSortingGrouping.h:624
Ogre::Matrix3::determinant
Real determinant() const
Definition: OgreMatrix3.h:169
Ogre::Animation::getVertexTrackIterator
VertexTrackIterator getVertexTrackIterator(void) const
Get non-updateable iterator over node tracks.
Definition: OgreAnimation.h:402
bsp_face_t::lm_size
int lm_size[2]
Definition: OgreQuake3Types.h:195
OgreBites::TrayManager::worldGeometryStageStarted
void worldGeometryStageStarted(const Ogre::String &description)
Definition: OgreTrays.h:1118
Ogre::RenderSystemCapabilities::getMaxPointSize
Real getMaxPointSize(void) const
Maximum point screen size in pixels.
Definition: OgreRenderSystemCapabilities.h:691
Ogre::PF_B8G8R8A8
32-bit pixel format, 8 bits for blue, green, red and alpha.
Definition: OgrePixelFormat.h:81
Ogre::RTShader::Parameter::SPC_POSITION_VIEW_SPACE
Position in view space.
Definition: OgreShaderParameter.h:90
Ogre::GpuProgramParameters::getAutoConstants
const AutoConstantList & getAutoConstants() const
Gets the automatic constant bindings currently in place.
Definition: OgreGpuProgramParams.h:1749
Ogre::Sampler
Class which determines how a TextureUnitState accesses data from a Texture.
Definition: OgreTextureUnitState.h:51
OgreBites::MouseMotionEvent::x
int x
Definition: OgreInput.h:59
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE4
Definition: OgreShaderParameter.h:144
Ogre::PixelBox::rowPitch
size_t rowPitch
Number of elements between the leftmost pixel of one row and the left pixel of the next.
Definition: OgrePixelFormat.h:382
Ogre::GLFrameBufferObject::getManager
GLFBOManager * getManager()
Definition: OgreGLFrameBufferObject.h:58
Ogre::GCT_MATRIX_3X2
Definition: OgreGpuProgramParams.h:85
Ogre::TerrainGlobalOptions::getCompositeMapSize
uint16 getCompositeMapSize() const
Get the default size of the composite maps for a new terrain.
Definition: OgreTerrain.h:2052
OGRE_CAPS_BITSHIFT
#define OGRE_CAPS_BITSHIFT
Definition: OgreRenderSystemCapabilities.h:46
Ogre::ProfileInstance::name
String name
The name of the profile.
Definition: OgreProfiler.h:173
Ogre::MapIteratorWrapper::peekNextValuePtr
const PointerType peekNextValuePtr() const
Returns a pointer to the next/current value element in the collection, without advancing to the next ...
Definition: OgreIteratorWrapper.h:292
WaveType
WaveType
Definition: OgreQuake3Types.h:107
Ogre::Quake3Level::getLump
void * getLump(int lumpType)
Utility function to return a pointer to a lump.
Ogre::PageProvider::readPageStream
virtual StreamSerialiser * readPageStream(PageID pageID, PagedWorldSection *section)
Get a serialiser set up to read Page data for the given PageID, or null if this provider cannot suppl...
Definition: OgrePageManager.h:114
Ogre::Texture
Abstract class representing a Texture resource.
Definition: OgreTexture.h:131
Ogre::HlmsDatablock::getShaderType
GpuProgramType getShaderType()
Definition: OgreHlmsDatablock.h:52
Ogre::Entity::sharesSkeletonInstance
bool sharesSkeletonInstance() const
Returns whether this entity shares it's SkeltonInstance with other entity instances.
Definition: OgreEntity.h:695
Ogre::Vector::operator<<
friend std::ostream & operator<<(std::ostream &o, const Vector &v)
Definition: OgreVector.h:730
Ogre::GpuProgramParameters::ACT_CUSTOM
A custom parameter which will come from the renderable, using 'data' as the identifier.
Definition: OgreGpuProgramParams.h:1010
Ogre::ResourceGroupListener::worldGeometryPrepareStageEnded
virtual void worldGeometryPrepareStageEnded(void)
This event is fired when a stage of preparing linked world geometry has been completed.
Definition: OgreResourceGroupManager.h:161
Ogre::SmallVectorTemplateCommon::front
reference front()
Definition: OgreSmallVector.h:196
Ogre::SceneLoaderManager
This class defines an interface for registering and using SceneLoaders.
Definition: OgreSceneLoaderManager.h:17
Ogre::GLAtomicCounterReference::mBinding
GLint mBinding
GL binding handle (similar to location)
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:47
Ogre::ColourValue::Red
static const ColourValue Red
Definition: OgreColourValue.h:63
Ogre::PT_BOOL
Definition: OgreStringInterface.h:49
Ogre::BspNode::getFaceGroupStart
int getFaceGroupStart(void) const
Returns the index to the face group index list for this leaf node.
Ogre::WorkQueue::ResponseHandler::~ResponseHandler
virtual ~ResponseHandler()
Definition: OgreWorkQueue.h:201
Ogre::HardwareBuffer::_updateFromShadow
virtual void _updateFromShadow(void)
Updates the real buffer from the shadow buffer, if required.
Definition: OgreHardwareBuffer.h:332
Ogre::Octree
Octree datastructure for managing scene nodes.
Definition: OgreOctree.h:68
Ogre::ShaderHelperGLSL
Utility class to help with generating shaders for GLSL.
Definition: OgreTerrainMaterialShaderHelpers.h:95
Ogre::ID_POOLED
Definition: OgreScriptCompiler.h:806
Ogre::MaterialManager::Listener
Listener on any general material events.
Definition: OgreMaterialManager.h:76
Ogre::LodData::IndexBufferPointer::pshort
unsigned short * pshort
Definition: OgreLodData.h:135
Ogre::STBIPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::Quake3Shader::Pass::tcModScroll
Real tcModScroll[2]
Definition: OgreQuake3Shader.h:91
Ogre::OverlayElementCommands::CmdTop::doSet
void doSet(void *target, const String &val)
Ogre::ProjectionType
ProjectionType
Specifies perspective (realistic) or orthographic (architectural) projection.
Definition: OgreFrustum.h:62
OgreBorderPanelOverlayElement.h
Ogre::D3D11Mappings::_getGammaFormat
static DXGI_FORMAT _getGammaFormat(DXGI_FORMAT format, bool appendSRGB)
utility method, optionally maps plain format to _SRGB counterparts
Ogre::Box::front
uint32 front
Definition: OgreCommon.h:705
Ogre::Mesh::sharedBlendIndexToBoneIndexMap
IndexMap sharedBlendIndexToBoneIndexMap
Shared index map for translating blend index to bone index.
Definition: OgreMesh.h:331
Ogre::GpuProgramParameters::getSubroutineMap
const SubroutineMap & getSubroutineMap() const
Get map with.
Definition: OgreGpuProgramParams.h:2073
Ogre::GL3PlusPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::GLHardwarePixelBuffer
Definition: OgreGLHardwarePixelBuffer.h:35
Ogre::operator-
Matrix4 operator-(const Matrix4 &m, const Matrix4 &m2)
Matrix subtraction.
Definition: OgreMatrix4.h:471
Ogre::RenderSystemCapabilities::getComputeProgramConstantIntCount
ushort getComputeProgramConstantIntCount(void) const
The number of integer constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:868
Ogre::Codec::DecodeResult
std::pair< MemoryDataStreamPtr, CodecDataPtr > DecodeResult
Result of a decoding; both a decoded data stream and CodecData metadata.
Definition: OgreCodec.h:138
Ogre::SceneManager::setShadowUseLightClipPlanes
void setShadowUseLightClipPlanes(bool enabled)
Sets whether when using a built-in additive shadow mode, user clip planes should be used to restrict ...
Definition: OgreSceneManager.h:3018
Ogre::SceneQuery
A class for performing queries on a scene.
Definition: OgreSceneQuery.h:68
Ogre::OverlayManager::OverlayMap
std::map< String, Overlay * > OverlayMap
Definition: OgreOverlayManager.h:58
OgreBites::ApplicationContextBase::windowClosed
virtual void windowClosed(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:130
Ogre::PF_DEPTH
Definition: OgrePixelFormat.h:114
Ogre::LodInputBuffer::boundingSphereRadius
Real boundingSphereRadius
Definition: OgreLodBuffer.h:71
Ogre::GLSL::logObjectInfo
String logObjectInfo(const String &msg, GLhandleARB obj)
if there is a message in GL info log then post it in the Ogre Log
Ogre::RTShader::ST_DUAL_QUATERNION
Definition: OgreShaderPrerequisites.h:90
Ogre::SceneManagerFactory::getMetaData
virtual const SceneManagerMetaData & getMetaData(void) const
Get information about the SceneManager type created by this factory.
Definition: OgreSceneManager.h:3561
Ogre::RSC_GEOMETRY_PROGRAM
Supports hardware geometry programs.
Definition: OgreRenderSystemCapabilities.h:136
OgreConvexBody.h
Ogre::StaticGeometry::setRegionDimensions
virtual void setRegionDimensions(const Vector3 &size)
Sets the size of a single region of geometry.
Definition: OgreStaticGeometry.h:722
Ogre::Mesh::IndexMap
std::vector< unsigned short > IndexMap
Definition: OgreMesh.h:104
Ogre::ResourceManager::ResourcePool
Definition of a pool of resources, which users can use to reuse similar resources many times without ...
Definition: OgreResourceManager.h:437
Ogre::MapIteratorWrapper::PointerType
IteratorWrapper< T, IteratorType, typename T::mapped_type >::PointerType PointerType
Redefined PointerType for a map/set.
Definition: OgreIteratorWrapper.h:260
Ogre::Skeleton::BoneList
std::vector< Bone * > BoneList
Definition: OgreSkeleton.h:163
Ogre::SimplePageContentCollectionFactory::destroyInstance
void destroyInstance(PageContentCollection *c)
Definition: OgreSimplePageContentCollection.h:125
Ogre::RSC_NON_POWER_OF_2_TEXTURES
Supports non-power of two textures.
Definition: OgreRenderSystemCapabilities.h:124
Ogre::MovableObject::getEdgeList
EdgeData * getEdgeList(void)
Returns details of the edges which might be used to determine a silhouette.
Definition: OgreMovableObject.h:505
Ogre::SceneManager::RenderContext::rsContext
RenderSystem::RenderSystemContext * rsContext
Definition: OgreSceneManager.h:968
Ogre::MovableObject::isVisible
virtual bool isVisible(void) const
Returns whether or not this object is supposed to be visible or not.
Ogre::RTShader::HardwareSkinning::SkinningData::SkinningData
SkinningData()
Definition: OgreShaderExHardwareSkinning.h:61
Ogre::Ray::setOrigin
void setOrigin(const Vector3 &origin)
Sets the origin of the ray.
Definition: OgreRay.h:56
Ogre::VES_BLEND_INDICES
Blending indices.
Definition: OgreHardwareVertexBuffer.h:95
OgreBites::SDLK_KP_MULTIPLY
Definition: OgreInput.h:127
Ogre::SceneManager::PrefabType
PrefabType
Prefab shapes available without loading a model.
Definition: OgreSceneManager.h:1409
Ogre::BCT_BOOL
Definition: OgreGpuProgramParams.h:56
Ogre::RTShader::FunctionInvocation::FunctionInvocationLessThan
Comparator function to be used for sorting.
Definition: OgreShaderFunctionAtom.h:276
Ogre::M_GEOMETRY_TEXCOORDS
Definition: OgreMeshFileFormat.h:242
Ogre::VertexBoneAssignment_s::vertexIndex
unsigned int vertexIndex
Definition: OgreVertexBoneAssignment.h:52
OgreConfig.h
Ogre::ColourValue::Black
static const ColourValue Black
Definition: OgreColourValue.h:61
Ogre::GLSLProgramCommon::updateUniforms
virtual void updateUniforms(GpuProgramParametersPtr params, uint16 mask, GpuProgramType fromProgType)=0
Updates program object uniforms using data from GpuProgramParameters.
Ogre::GpuProgram::isVertexTextureFetchRequired
virtual bool isVertexTextureFetchRequired(void) const
Returns whether this vertex program requires support for vertex texture fetch from the hardware.
Definition: OgreGpuProgram.h:331
Ogre::ID_ITERATION
Definition: OgreScriptCompiler.h:683
Ogre::RTShader::ProgramWriterFactory::~ProgramWriterFactory
virtual ~ProgramWriterFactory()
Definition: OgreShaderProgramWriterManager.h:51
Ogre::ScriptCompiler::IdMap
std::unordered_map< String, uint32 > IdMap
Definition: OgreScriptCompiler.h:190
Ogre::BspLevel::_notifyObjectDetached
void _notifyObjectDetached(const MovableObject *mov)
Internal method, makes sure an object is removed from the leaves when detached from a node.
Ogre::Math::Sqrt
static Radian Sqrt(const Radian &fValue)
Square root function.
Definition: OgreMath.h:443
Ogre::GpuSharedParameters
A group of manually updated parameters that are shared between many parameter sets.
Definition: OgreGpuProgramParams.h:427
OgreLogManager.h
Ogre::Volume::DualCell::mC7
Vector3 mC7
Definition: OgreVolumeDualGridGenerator.h:57
Ogre::SimplePageContentCollectionFactory::createInstance
PageContentCollection * createInstance() OGRE_NODISCARD
Definition: OgreSimplePageContentCollection.h:121
Ogre::PCZSceneManagerFactory::FACTORY_TYPE_NAME
static const String FACTORY_TYPE_NAME
Factory type name.
Definition: OgrePCZSceneManager.h:392
Ogre::RTShader::HardwareSkinningFactory::getMaxCalculableBoneCount
ushort getMaxCalculableBoneCount() const
The maximum number of bones for which hardware skinning is performed.
Definition: OgreShaderExHardwareSkinning.h:250
Ogre::PCZone::getLastVisibleFrame
unsigned long getLastVisibleFrame(void)
Get the lastVisibleFrame counter value.
Definition: OgrePCZone.h:116
Ogre::D3D11MultiRenderTarget
Definition: OgreD3D11MultiRenderTarget.h:36
Ogre::RenderQueue
Class to manage the scene object rendering queue.
Definition: OgreRenderQueue.h:92
Ogre::Degree::operator>=
bool operator>=(const Degree &d) const
Definition: OgreMath.h:145
Ogre::LodOutputBuffer::Submesh::genIndexBuffers
std::vector< LodIndexBuffer > genIndexBuffers
Definition: OgreLodBuffer.h:78
Ogre::LayerBlendModeEx::source1
LayerBlendSource source1
The first source of colour/alpha.
Definition: OgreBlendMode.h:147
Ogre::SmallVectorTemplateCommon::const_pointer
const typedef T * const_pointer
Definition: OgreSmallVector.h:157
Ogre::Any::destroy
void destroy()
Definition: OgreAny.h:137
Ogre::InstanceBatchVTF
Definition: OgreInstanceBatchVTF.h:205
Ogre::WorkQueue::RequestHandler::~RequestHandler
virtual ~RequestHandler()
Definition: OgreWorkQueue.h:166
Ogre::VertexData::hwAnimDataItemsUsed
size_t hwAnimDataItemsUsed
Number of hardware animation data items used.
Definition: OgreVertexIndexData.h:103
Ogre::Vector::operator-
Vector operator-() const
Definition: OgreVector.h:669
Ogre::PageContentCollectionFactory::~PageContentCollectionFactory
virtual ~PageContentCollectionFactory()
Definition: OgrePageContentCollectionFactory.h:51
Ogre::MurmurHash3_128
void MurmurHash3_128(const void *key, size_t len, uint32_t seed, void *out)
Definition: OgreMurmurHash3.h:25
Ogre::Entity::getCurrentLodIndex
ushort getCurrentLodIndex()
Returns the current LOD used to render.
Definition: OgreEntity.h:470
Ogre::ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME
static const String AUTODETECT_RESOURCE_GROUP_NAME
same as RGN_AUTODETECT
Definition: OgreResourceGroupManager.h:257
Ogre::GLRenderSystemCommon::getHorizontalTexelOffset
Real getHorizontalTexelOffset(void)
Returns the horizontal texel offset value required for mapping texel origins to pixel origins in this...
Definition: OgreGLRenderSystemCommon.h:126
Ogre::CreateGpuSharedParametersScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:547
SHADER_ANIMMAP
Definition: OgreQuake3Types.h:102
Ogre::ResourceManager::load
ResourcePtr load(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0, bool backgroundThread=false)
Generic load method, used to create a Resource specific to this ResourceManager without using one of ...
Ogre::Pass::hasGeometryProgram
bool hasGeometryProgram(void) const
Returns true if this pass uses a programmable geometry pipeline.
Definition: OgrePass.h:264
Ogre::Mesh::setAutoBuildEdgeLists
void setAutoBuildEdgeLists(bool autobuild)
Sets whether or not this Mesh should automatically build edge lists when asked for them,...
Definition: OgreMesh.h:879
Ogre::ID_AMBIENT
Definition: OgreScriptCompiler.h:615
Ogre::RTShader::TriplanarTexturing
Triplanar Texturing.
Definition: OgreShaderExTriplanarTexturing.h:49
Ogre::Sphere
A sphere primitive, mostly used for bounds checking.
Definition: OgreSphere.h:52
Ogre::GLSLESProgram::getOptimiserEnabled
bool getOptimiserEnabled(void) const
Gets if the GLSL optimiser is enabled.
Definition: OgreGLSLESProgram.h:60
Ogre::PoseList
std::vector< Pose * > PoseList
Definition: OgrePose.h:134
Ogre::RenderSystem::setCurrentPassIterationCount
virtual void setCurrentPassIterationCount(const size_t count)
set the current multi pass count value.
Definition: OgreRenderSystem.h:993
Ogre::SimplePageContentCollectionFactory::FACTORY_NAME
static String FACTORY_NAME
Definition: OgreSimplePageContentCollection.h:114
OgrePatchSurface.h
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE0
Light direction in object space index 0-7.
Definition: OgreShaderParameter.h:170
Ogre::Octree::numNodes
int numNodes()
Returns the number of scene nodes attached to this octree.
Definition: OgreOctree.h:87
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE4
Definition: OgreShaderParameter.h:174
Ogre::TerrainGroup::TerrainSlot::instance
Terrain * instance
Actual terrain instance.
Definition: OgreTerrainGroup.h:343
Ogre::RTShader::HLSLProgramWriter::TargetLanguage
static String TargetLanguage
Definition: OgreShaderHLSLProgramWriter.h:69
bsp_vertex_t::point
float point[3]
Definition: OgreQuake3Types.h:209
OgreRenderOperation.h
Ogre::RenderSystemCapabilities::ShaderProfiles
std::set< String > ShaderProfiles
Definition: OgreRenderSystemCapabilities.h:287
Ogre::TextureUnitState::ENV_PLANAR
Envmap based on vector from camera to vertex position, good for planar geometry.
Definition: OgreTextureUnitState.h:270
Ogre::Camera::getCullingFrustum
Frustum * getCullingFrustum(void) const
Returns the custom culling frustum in use.
Definition: OgreCamera.h:576
Ogre::PageStrategyData::~PageStrategyData
virtual ~PageStrategyData()
Definition: OgrePageStrategy.h:53
Ogre::RENDER_QUEUE_MAX
Final possible render queue, don't exceed this.
Definition: OgreRenderQueue.h:76
Ogre::D3D11Device
Definition: OgreD3D11Device.h:36
Ogre::BillboardParticleRendererFactory
Factory class for BillboardParticleRenderer.
Definition: OgreBillboardParticleRenderer.h:248
Ogre::AnimableValue::setValue
virtual void setValue(const Quaternion &)
Set value.
Definition: OgreAnimable.h:167
Ogre::Volume::OctreeNode::getCenterFront
const Vector3 getCenterFront(void) const
Gets the center of the corners 2, 3, 6, 7.
Definition: OgreVolumeOctreeNode.h:305
Ogre::CompositionTechnique::getTextureDefinitions
const TextureDefinitions & getTextureDefinitions() const
Get the TextureDefinitions in this Technique.
Definition: OgreCompositionTechnique.h:117
Ogre::SBT_TRANSPARENT_COLOUR
Colour the scene based on the brightness of the input colours, but don’t darken.
Definition: OgreBlendMode.h:218
Ogre::GLRenderSystemCommon::_getCurrentContext
GLContext * _getCurrentContext()
Returns the current context.
Definition: OgreGLRenderSystemCommon.h:99
Ogre::VertexElement::baseVertexPointerToElement
void baseVertexPointerToElement(void *pBase, RGBA **pElem) const
Adjusts a pointer to the base of a vertex to point at this element.
Definition: OgreHardwareVertexBuffer.h:289
Ogre::TRect::left
T left
Definition: OgreCommon.h:598
Ogre::PageProvider::PageProvider
PageProvider()
Definition: OgrePageManager.h:60
Ogre::StereoDriverAlloc
GeneralAllocatedObject StereoDriverAlloc
Definition: OgreMemoryAllocatorConfig.h:158
Ogre::GpuProgramParameters::ACT_VIEW_UP_VECTOR
This variable provides the view up vector (world space).
Definition: OgreGpuProgramParams.h:1096
Ogre::OverlayElementFactory
Defines the interface which all components wishing to supply OverlayElement subclasses must implement...
Definition: OgreOverlayElementFactory.h:57
Ogre::D3D9MultiRenderTarget
Definition: OgreD3D9MultiRenderTarget.h:39
Ogre::BspSceneManagerPlugin::BspSceneManagerPlugin
BspSceneManagerPlugin()
OgreBites::Label::_isFitToTray
bool _isFitToTray()
Definition: OgreTrays.h:477
Ogre::GLWindow::isVisible
bool isVisible(void) const
Indicates whether the window is visible (not minimized or obscured)
Definition: OgreGLWindow.h:43
Ogre::VectorIterator
Concrete IteratorWrapper for nonconst access to the underlying container.
Definition: OgreIteratorWrapper.h:186
Ogre::ParticleSystem::setSortingEnabled
void setSortingEnabled(bool enabled)
Set whether or not particles are sorted according to the camera.
Definition: OgreParticleSystem.h:539
Ogre::PF_DXT4
DDS (DirectDraw Surface) DXT4 format.
Definition: OgrePixelFormat.h:93
Ogre::StringConverter::parseInt
static int32 parseInt(const String &val, int32 defaultValue=0)
Converts a String to a whole number.
Definition: OgreStringConverter.h:205
OgreShaderExIntegratedPSSM3.h
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE5
Definition: OgreShaderParameter.h:215
Ogre::Volume::CacheSource
A caching Source.
Definition: OgreVolumeCacheSource.h:56
Ogre::Vector::operator*
Vector operator*(Real s) const
Definition: OgreVector.h:679
Ogre::MESH_VERSION_1_7
OGRE version v1.7+.
Definition: OgreMeshSerializer.h:52
Ogre::Volume::msEdges
int msEdges[16]
Definition: OgreVolumeIsoSurfaceTablesMC.h:334
OgreBites::DecorWidget
Custom, decorative widget created from a template.
Definition: OgreTrays.h:677
Ogre::Terrain::_getMorphRequired
bool _getMorphRequired() const
Get whether LOD morphing is needed.
Definition: OgreTerrain.h:1447
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE5
Definition: OgreShaderParameter.h:175
Ogre::TerrainMaterialGenerator::getMaxLayers
virtual uint8 getMaxLayers(const Terrain *terrain) const
Get the maximum number of layers supported with the given terrain.
Definition: OgreTerrainMaterialGenerator.h:324
Ogre::VectorBase< 3, Real >::x
Real x
Definition: OgreVector.h:132
Ogre::Vector::operator+=
Vector & operator+=(const Vector &b)
Definition: OgreVector.h:611
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const String &val)
Definition: OgreProperty.h:167
Ogre::LightFactory::LightFactory
LightFactory()
Definition: OgreLight.h:605
Ogre::SceneManager::SkyDomeGenParameters::skyDomeDistance
Real skyDomeDistance
Definition: OgreSceneManager.h:216
Ogre::String
_StringBase String
Definition: OgreCommon.h:38
Ogre::TerrainLodManager::getLodInfo
LodInfo & getLodInfo(uint lodLevel)
Definition: OgreTerrainLodManager.h:124
Ogre::PatchSurface::getIndexOffset
size_t getIndexOffset(void) const
Returns the index offset used by this buffer to write data into the buffer.
Definition: OgrePatchSurface.h:127
Ogre::GLRenderSystemCommon::VideoMode
Definition: OgreGLRenderSystemCommon.h:77
Ogre::M_ANIMATION_BASEINFO
Definition: OgreMeshFileFormat.h:187
Ogre::PatchAlloc
GeometryAllocatedObject PatchAlloc
Definition: OgreMemoryAllocatorConfig.h:134
Ogre::Volume::OctreeNode::getCorner1
const Vector3 getCorner1(void) const
Gets the coordinate of corner 1.
Definition: OgreVolumeOctreeNode.h:458
Ogre::STBIImageCodec::STBIImageCodec
STBIImageCodec(const String &type)
OgreBites::SDLK_F10
Definition: OgreInput.h:110
Ogre::DeflectorPlaneAffector
This class defines a ParticleAffector which deflects particles.
Definition: OgreDeflectorPlaneAffector.h:51
Ogre::D3D11Device::D3D_NO_EXCEPTION
Definition: OgreD3D11Device.h:91
OgreOverlayManager.h
Ogre::ShaderHelper::ShaderHelper
ShaderHelper(bool glsl)
Definition: OgreTerrainMaterialShaderHelpers.h:43
Ogre::PageStrategyData::PageStrategyData
PageStrategyData()
Definition: OgrePageStrategy.h:52
Ogre::RenderWindow
Manages the target rendering window.
Definition: OgreRenderWindow.h:62
Ogre::StreamSerialiser::getEndian
virtual Endian getEndian() const
Get the endian mode.
Definition: OgreStreamSerialiser.h:138
Ogre::D3D11RenderTarget::getNumberOfViews
virtual uint getNumberOfViews() const =0
Ogre::GPU_AMD
Definition: OgreRenderSystemCapabilities.h:263
Ogre::ShadowTextureConfig::height
unsigned int height
Definition: OgreSceneManager.h:67
Ogre::Math::RealEqual
static bool RealEqual(Real a, Real b, Real tolerance=std::numeric_limits< Real >::epsilon())
Compare 2 reals, using tolerance for inaccuracies.
Definition: OgreMath.h:678
Ogre::Light
Representation of a dynamic light source in the scene.
Definition: OgreLight.h:69
Ogre::RTShader::TextureAtlasSamplerFactory::TextureAtlasAttib
Definition: OgreShaderExTextureAtlasSampler.h:221
OgreBites::SDLK_DOWN
Definition: OgreInput.h:123
Ogre::Pass::getAlphaRejectFunction
CompareFunction getAlphaRejectFunction(void) const
Gets the alpha reject function.
Definition: OgrePass.h:1018
Ogre::SceneManager::isShadowTechniqueIntegrated
bool isShadowTechniqueIntegrated(void) const
Is the shadow technique integrated into primary materials?
Definition: OgreSceneManager.h:3010
Ogre::IteratorWrapper::end
const IteratorType & end()
Bookmark to the end (one behind the last element) of the underlying collection.
Definition: OgreIteratorWrapper.h:117
OgreBites::BS_OVER
Definition: OgreTrays.h:71
Ogre::BillboardChain::getUseTextureCoords
virtual bool getUseTextureCoords(void) const
Gets whether texture coordinate information should be included in the final buffers generated.
Definition: OgreBillboardChain.h:146
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE1
Definition: OgreShaderParameter.h:97
OgreBites::SDLK_KP_5
Definition: OgreInput.h:135
Ogre::RTShader::NormalMapLighting::getNormalMapTextureName
const String & getNormalMapTextureName() const
Return the normal map texture name.
Definition: OgreShaderExNormalMapLighting.h:139
Ogre::StaticGeometry::OptimisedSubMeshGeometry::OptimisedSubMeshGeometry
OptimisedSubMeshGeometry()
Definition: OgreStaticGeometry.h:138
Ogre::PF_R32_UINT
32-bit pixel format, 32 bits red (unsigned int).
Definition: OgrePixelFormat.h:162
Ogre::Frustum::getReflectionMatrix
const Affine3 & getReflectionMatrix(void) const
Returns the reflection matrix of the frustum if appropriate.
Definition: OgreFrustum.h:563
Ogre::PF_DEPTH32
Definition: OgrePixelFormat.h:271
Ogre::SerializerAlloc
GeneralAllocatedObject SerializerAlloc
Definition: OgreMemoryAllocatorConfig.h:142
Ogre::Quaternion::Quaternion
Quaternion(Real *valptr)
Construct a quaternion from 4 manual w/x/y/z values.
Definition: OgreQuaternion.h:96
Ogre::InstanceManager::InstanceBatchIterator
ConstVectorIterator< InstanceBatchVec > InstanceBatchIterator
Definition: OgreInstanceManager.h:297
Ogre::StreamSerialiser::ENDIAN_AUTO
Automatically determine endianness.
Definition: OgreStreamSerialiser.h:74
Ogre::Vector::Vector
Vector()
Default constructor.
Definition: OgreVector.h:312
Ogre::LodLevel::outSkipped
bool outSkipped
Whether the Lod level generation was skipped, because it has same vertex count as the previous Lod le...
Definition: OgreLodConfig.h:125
Ogre::Volume::GridSource
A volume source from a discrete 3d grid.
Definition: OgreVolumeGridSource.h:48
Ogre::WorkQueue
Interface to a general purpose request / response style background work queue.
Definition: OgreWorkQueue.h:71
Ogre::GLSL::GLSLProgram::setMaxOutputVertices
void setMaxOutputVertices(int maxOutputVertices)
Set the maximum number of vertices that a single run of this geometry program can emit.
Definition: src/GLSL/include/OgreGLSLProgram.h:101
Ogre::GCT_MATRIX_4X4
Definition: OgreGpuProgramParams.h:90
Ogre::ParticleSystem::CmdNonvisibleTimeout
Command object for nonvisible timeout (see ParamCommand).
Definition: OgreParticleSystem.h:140
Ogre::Node::ChildNodeMap
std::vector< Node * > ChildNodeMap
Definition: OgreNode.h:70
Ogre::GL3PlusRenderBuffer
Renderbuffer surface.
Definition: OgreGL3PlusHardwarePixelBuffer.h:56
Ogre::SubMesh::extremityPoints
std::vector< Vector3 > extremityPoints
A list of extreme points on the submesh (optional).
Definition: OgreSubMesh.h:133
Ogre::SceneManager::setShadowTextureCount
void setShadowTextureCount(size_t count)
Set the number of textures allocated for texture-based shadows.
Definition: OgreSceneManager.h:2783
OgreNameGenerator.h
Ogre::FreeImagePlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Definition: OgreFreeImageCodec.h:92
Ogre::ComPtr::ComPtr
ComPtr() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:122
Ogre::Renderable::setPolygonModeOverrideable
void setPolygonModeOverrideable(bool override)
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setti...
Definition: OgreRenderable.h:315
Ogre::Renderable::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
Return an instance of user objects binding associated with this class.
Definition: OgreRenderable.h:352
Ogre::FRUSTUM_PLANE_BOTTOM
Definition: OgreFrustum.h:77
Ogre::Volume::DualGridGenerator::getDualCellCount
size_t getDualCellCount(void) const
Gets the amount of generated dual cells.
Definition: OgreVolumeDualGridGenerator.h:337
Ogre::OverlayElementCommands::CmdHorizontalAlign
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:94
Ogre::TRect::TRect
TRect(T const &l, T const &t, T const &r, T const &b)
Definition: OgreCommon.h:600
Ogre::PCZPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
OgreSceneQuery.h
Ogre::PSSMShadowCameraSetup::getSplitPoints
const SplitPointList & getSplitPoints() const
Returns the calculated split points.
Definition: OgreShadowCameraSetupPSSM.h:120
Ogre::RTShader::NormalMapLighting::setNormalMapFiltering
void setNormalMapFiltering(const FilterOptions minFilter, const FilterOptions magFilter, const FilterOptions mipFilter)
Definition: OgreShaderExNormalMapLighting.h:142
Ogre::BillboardSet::getUseAccurateFacing
virtual bool getUseAccurateFacing(void) const
Gets whether or not billboards use an 'accurate' facing model based on the vector from each billboard...
Definition: OgreBillboardSet.h:683
Ogre::Quake3Shader::Pass::textureName
String textureName
Definition: OgreQuake3Shader.h:75
Ogre::PbsMaterial::BF_MULTIPLY
Definition: OgreHlmsPbsMaterial.h:55
Ogre::OverlayContainer::isChildrenProcessEvents
virtual bool isChildrenProcessEvents() const
Should this container pass events to their children.
Definition: OgreOverlayContainer.h:129
Ogre::OverlayContainer::setChildrenProcessEvents
virtual void setChildrenProcessEvents(bool val)
Should this container pass events to their children.
Definition: OgreOverlayContainer.h:133
Ogre::RenderQueue::getRenderableListener
RenderableListener * getRenderableListener(void) const
Definition: OgreRenderQueue.h:284
bsp_face_t::normal
float normal[3]
Definition: OgreQuake3Types.h:198
Ogre::LinearControllerFunction
Predefined controller function based on linear function interpolation.
Definition: OgrePredefinedControllers.h:317
Ogre::GpuConstantDefinition::isInt
bool isInt() const
Definition: OgreGpuProgramParams.h:171
Ogre::MESH_VERSION_1_10
OGRE version v1.10+.
Definition: OgreMeshSerializer.h:48
Ogre::CompositionTechnique::TS_CHAIN
Definition: OgreCompositionTechnique.h:56
Ogre::Volume::OctreeNode::isBorderFront
bool isBorderFront(const OctreeNode &root) const
Gets whether this cell is at the front of the given root cell.
Definition: OgreVolumeOctreeNode.h:287
OgreAssert
#define OgreAssert(expr, mesg)
Checks a condition at runtime and throws exception/ aborts if it fails.
Definition: OgreException.h:63
Ogre::TerrainLayerBlendMap::getParent
Terrain * getParent() const
Get the parent terrain.
Definition: OgreTerrainLayerBlendMap.h:84
Ogre::Mesh::setHardwareBufferManager
void setHardwareBufferManager(HardwareBufferManagerBase *bufferManager)
Sets the manager for the vertex and index buffers to be used when loading this Mesh.
Definition: OgreMesh.h:552
Ogre::Volume::IsoSurface::MS_CORNERS_BOTTOM
static const size_t MS_CORNERS_BOTTOM[4]
To call Marching Squares with a cube on its bottom.
Definition: OgreVolumeIsoSurface.h:81
Ogre::RTShader::ParameterFactory
Helper utility class that creates common parameters.
Definition: OgreShaderParameter.h:659
Ogre::IS_AMBIENT
Part of the rendering which occurs without any kind of direct lighting.
Definition: OgrePass.h:51
Ogre::TransformBaseReal::extractQuaternion
Quaternion extractQuaternion() const
Definition: OgreMatrix4.h:197
Ogre::Terrain::setResourceGroup
void setResourceGroup(const String &resGroup)
Set the resource group to use when loading / saving.
Definition: OgreTerrain.h:667
OgrePrerequisites.h
Ogre::PT_INT
Definition: OgreStringInterface.h:51
Ogre::Exception::ERR_ITEM_NOT_FOUND
Definition: OgreException.h:115
Ogre::ANT_VARIABLE_SET
Definition: OgreScriptCompiler.h:83
Ogre::IdObject
Definition: OgreId.h:53
Ogre::LodData::Triangle::submeshID
unsigned short submeshID
Definition: OgreLodData.h:117
Ogre::GLSLProgramCommon::GLSLProgramCommon
GLSLProgramCommon(const GLShaderList &shaders)
Ogre::DriverVersion::DriverVersion
DriverVersion()
Definition: OgreRenderSystemCapabilities.h:229
Ogre::D3D11VideoModeList
Definition: OgreD3D11VideoModeList.h:36
Ogre::PixelBox::slicePitch
size_t slicePitch
Number of elements between the top left pixel of one (depth) slice and the top left pixel of the next...
Definition: OgrePixelFormat.h:388
Ogre::MaterialSerializer::SerializeEvent
SerializeEvent
Definition: OgreMaterialSerializer.h:51
OGRE_ALLOC_T
#define OGRE_ALLOC_T(T, count, category)
Allocate a block of memory for a primitive type, and indicate the category of usage.
Definition: OgreMemoryAllocatorConfig.h:181
Ogre::Plane::getSide
Side getSide(const Vector3 &rkPoint) const
Definition: OgrePlane.h:103
Ogre::PropertyDef::getDescription
const String & getDescription() const
Get the description of the property.
Definition: OgreProperty.h:152
OgrePose.h
Ogre::CgProgramFactory::CgProgramFactory
CgProgramFactory()
Ogre::StringConverter::parseVector4
static Vector4 parseVector4(const String &val, const Vector4 &defaultValue=Vector4::ZERO)
Parses a Vector4 out of a String.
Definition: OgreStringConverter.h:276
Ogre::StringConverter::toString
static String toString(uint32 val)
Definition: OgreStringConverter.h:66
Ogre::SceneQuery::WorldFragment::renderOp
RenderOperation * renderOp
General render operation structure, fallback if nothing else is available.
Definition: OgreSceneQuery.h:113
Ogre::ImageCodec::ImageData::format
PixelFormat format
Definition: OgreImageCodec.h:69
Ogre::TerrainMaterialGeneratorA::SM2Profile::getReceiveDynamicShadowsLowLod
bool getReceiveDynamicShadowsLowLod() const
Whether to use shadows on low LOD material rendering (when using composite map) (default false).
Definition: OgreTerrainMaterialGeneratorA.h:149
Ogre::ID_COMPUTE_PROGRAM_REF
Definition: OgreScriptCompiler.h:856
OgreTextAreaOverlayElement.h
Ogre::Controller
Instances of this class 'control' the value of another object in the system.
Definition: OgreController.h:129
Ogre::Terrain::_getCompositeMapMaterial
const MaterialPtr & _getCompositeMapMaterial() const
Internal getting of material for the terrain composite map.
Definition: OgreTerrain.h:1301
Ogre::PT_UNSIGNED_LONG
Definition: OgreStringInterface.h:56
Ogre::ShadowCaster::getShadowVolumeRenderableIterator
virtual ShadowRenderableListIterator getShadowVolumeRenderableIterator(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)
Definition: OgreShadowCaster.h:177
Ogre::TerrainGlobalOptions::getVisibilityFlags
uint32 getVisibilityFlags(void) const
Get the visbility flags that terrains will be rendered with.
Definition: OgreTerrain.h:1965
Ogre::D3D11DeviceResource::notifyDeviceRestored
virtual void notifyDeviceRestored(D3D11Device *device)=0
Ogre::HardwareBuffer::copyData
virtual void copyData(HardwareBuffer &srcBuffer)
Copy all data from another buffer into this one.
Definition: OgreHardwareBuffer.h:325
Ogre::Material::getTechniques
const Techniques & getTechniques(void) const
Get the Techniques in this Material.
Definition: OgreMaterial.h:227
Ogre::GL3PlusHardwareIndexBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGL3PlusHardwareIndexBuffer.h:66
OgreHeaderPrefix.h
Ogre::GpuProgramParameters::ACT_CAMERA_POSITION_OBJECT_SPACE
The current camera's position in object space.
Definition: OgreGpuProgramParams.h:964
Ogre::VertexData::vertexCount
size_t vertexCount
The number of vertices used in this operation.
Definition: OgreVertexIndexData.h:90
Ogre::GPT_COUNT
Definition: OgreGpuProgram.h:58
Ogre::Node::getInheritOrientation
bool getInheritOrientation(void) const
Returns true if this node is affected by orientation applied to the parent node.
Definition: OgreNode.h:339
Ogre::VectorBase< 2, Real >::UNIT_Y
static const Vector2 UNIT_Y
Definition: OgreVector.h:122
Ogre::Quake3Level::mVertices
bsp_vertex_t * mVertices
Definition: OgreQuake3Level.h:146
Ogre::TextureUnitState::setCubicTextureName
void setCubicTextureName(const String *const names, bool forUVW=false)
Definition: OgreTextureUnitState.h:384
Ogre::TerrainQuadTreeNode::LodLevel::calcMaxHeightDelta
Real calcMaxHeightDelta
Temp calc area for max height delta.
Definition: OgreTerrainQuadTreeNode.h:140
Ogre::UnimplementedException
Template struct which creates a distinct type for each exception code.
Definition: OgreException.h:180
Ogre::RTShader::FunctionAtom::getOperandList
OperandVector & getOperandList()
Get a list of parameters this function invocation will use in the function call as arguments.
Definition: OgreShaderFunctionAtom.h:209
Ogre::IteratorWrapper
Basefunctionality for IteratorWrappers.
Definition: OgreIteratorWrapper.h:47
Ogre::DistanceLodBoxStrategy
Level of detail strategy based on distance from camera to an object's bounding box.
Definition: OgreDistanceLodStrategy.h:163
Ogre::CgProgram::isMorphAnimationIncluded
bool isMorphAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform morph animation.
Ogre::StreamSerialiser::write
void write(const T *pT, size_t count=1)
Catch-all method to write primitive types.
Definition: OgreStreamSerialiser.h:264
Ogre::ScriptCompiler::CE_REFERENCETOANONEXISTINGOBJECT
Definition: OgreScriptCompiler.h:205
Ogre::Profile
An individual profile that will be processed by the Profiler.
Definition: OgreProfiler.h:455
Ogre::PbsMaterial::TextureAddressing::TextureAddressing
TextureAddressing()
Definition: OgreHlmsPbsMaterial.h:75
Ogre::ID_TECHNIQUE
Definition: OgreScriptCompiler.h:580
OgreBites::SDLK_INSERT
Definition: OgreInput.h:116
Ogre::RenderTargetViewportEvent
Struct containing information about a RenderTarget Viewport-specific event.
Definition: OgreRenderTargetListener.h:52
Ogre::RTShader::In::In
In(const Operand &rhs)
Definition: OgreShaderFunctionAtom.h:163
Ogre::OverlayProfileSessionListener::DisplayMode
DisplayMode
Definition: OgreOverlayProfileSessionListener.h:53
OgreBites::SDLK_KP_3
Definition: OgreInput.h:133
Ogre::PT_STRING
Definition: OgreStringInterface.h:57
Ogre::OverlayElementCommands::CmdWidth::doGet
String doGet(const void *target) const
Ogre::GpuSharedParameters::getFloatPointer
float * getFloatPointer(size_t pos)
Get a pointer to the 'nth' item in the float buffer.
Definition: OgreGpuProgramParams.h:550
Ogre::Math::PI
static const Real PI
Definition: OgreMath.h:750
Ogre::Node::getScale
const Vector3 & getScale(void) const
Gets the scaling factor of this node.
Definition: OgreNode.h:309
OgreBites::CS_ORBIT
Definition: OgreCameraMan.h:49
OgreBites::ProgressBar::getComment
const Ogre::DisplayString & getComment()
Definition: OgreTrays.h:718
Ogre::AnimationState::getBlendMaskEntry
float getBlendMaskEntry(size_t boneHandle) const
Get the weight for the bone identified by the given handle.
Definition: OgreAnimationState.h:167
Ogre::Image::FILTER_NEAREST
Definition: OgreImage.h:395
Ogre::EdgeListBuilder
General utility class for building edge lists for geometry.
Definition: OgreEdgeListBuilder.h:170
OgreImageCodec.h
Ogre::BillboardSet
A collection of billboards (faces which are always facing the given direction) with the same (default...
Definition: OgreBillboardSet.h:110
Ogre::CompositionTechnique::TS_LOCAL
Definition: OgreCompositionTechnique.h:54
Ogre::SceneQuery::WorldFragment::planes
std::vector< Plane > * planes
Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.
Definition: OgreSceneQuery.h:109
Ogre::PbsMaterial::SamplerContainer::init
void init(String n, bool hasBlendFu=false, bool hasBlendFc1=false, bool hasBlendFc2=false, bool needsGammaCorrect=false, bool hasIntens=false, bool hasMipmapC=false, TextureType texType=TEX_TYPE_2D)
Definition: OgreHlmsPbsMaterial.h:144
Ogre::ScriptCompilerEvent::ScriptCompilerEvent
ScriptCompilerEvent(const String &type)
Definition: OgreScriptCompiler.h:349
Ogre::Volume::OctreeNode::isBorderBottom
bool isBorderBottom(const OctreeNode &root) const
Gets whether this cell is at the bottom of the given root cell.
Definition: OgreVolumeOctreeNode.h:254
Ogre::SOP_ZERO
Set the stencil value to zero.
Definition: OgreRenderSystem.h:79
Ogre::Math::InvSqrt
static Real InvSqrt(Real fValue)
Inverse square root i.e.
Definition: OgreMath.h:458
Ogre::TerrainGlobalOptions::getCastsDynamicShadows
bool getCastsDynamicShadows() const
Whether the terrain will be able to cast shadows (texture shadows only are supported,...
Definition: OgreTerrain.h:1937
Ogre::ID_SCOPE_LOCAL
Definition: OgreScriptCompiler.h:803
Ogre::Mesh::BoneAssignmentIterator
MapIterator< VertexBoneAssignmentList > BoneAssignmentIterator
Definition: OgreMesh.h:102
OgreShaderSubRenderState.h
Ogre::StaticGeometry::MaterialBucket::getParent
LODBucket * getParent(void)
Definition: OgreStaticGeometry.h:280
OgreBites::SDLK_END
Definition: OgreInput.h:119
Ogre::ManualObject::ManualObjectSection
Built, renderable section of geometry.
Definition: OgreManualObject.h:420
Ogre::BCT_UNKNOWN
Definition: OgreGpuProgramParams.h:59
Ogre::Math::Abs
static Degree Abs(const Degree &dValue)
Absolute value function.
Definition: OgreMath.h:278
Ogre::Material::TechniqueIterator
VectorIterator< Techniques > TechniqueIterator
Definition: OgreMaterial.h:221
Ogre::AxisAlignedBox::getCorner
Vector3 getCorner(CornerEnum cornerToGet) const
Gets the position of one of the corners.
Definition: OgreAxisAlignedBox.h:297
OgreBites::Event::key
KeyboardEvent key
Definition: OgreInput.h:87
Ogre::VectorSet::iterator
SmallVector< T, S >::iterator iterator
Definition: OgreVectorSet.h:46
Ogre::ID_READ_BACK_AS_TEXTURE
Definition: OgreScriptCompiler.h:848
Ogre::SubEntity::_getBuffersMarkedForAnimation
bool _getBuffersMarkedForAnimation(void) const
Are buffers already marked as vertex animated?
Definition: OgreSubEntity.h:275
Ogre::GLWindow
Definition: OgreGLWindow.h:37
Ogre::RTShader::CGProgramProcessor::getTargetLanguage
virtual const String & getTargetLanguage() const
Return the target language of this processor.
Definition: OgreShaderCGProgramProcessor.h:60
Ogre::PassthroughControllerFunction::create
static ControllerFunctionRealPtr create(bool deltaInput=false)
Constructor.
Definition: OgrePredefinedControllers.h:200
Ogre::HlmsMaterialBase::createTextureUnits
virtual void createTextureUnits(Pass *pass)
this is called once per frame if the shader has changed. (it is guaranteed that there are not texture...
Definition: OgreHlmsMaterialBase.h:59
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_ARRAY
Array of light directions in world space (count set by extra param)
Definition: OgreGpuProgramParams.h:892
Ogre::TerrainGlobalOptions::setCastsDynamicShadows
void setCastsDynamicShadows(bool s)
Whether the terrain will be able to cast shadows (texture shadows only are supported,...
Definition: OgreTerrain.h:1944
Ogre::Volume::ChunkRequest::root
OctreeNode * root
The octree node to use.
Definition: OgreVolumeChunkHandler.h:74
Ogre::VertexCacheProfiler::reset
void reset()
Definition: OgreVertexIndexData.h:300
Ogre::LiSPSMShadowCameraSetup
Implements the Light Space Perspective Shadow Mapping Algorithm.
Definition: OgreShadowCameraSetupLiSPSM.h:98
Ogre::ResourceManager::resourceExists
bool resourceExists(ResourceHandle handle)
Returns whether a resource with the given handle exists in this manager.
Definition: OgreResourceManager.h:331
Ogre::AxisAlignedBox::setNull
void setNull()
Sets the box to a 'null' value i.e.
Definition: OgreAxisAlignedBox.h:493
Ogre::Quake3Level::mNumLightmaps
int mNumLightmaps
Definition: OgreQuake3Level.h:153
Ogre::PanelOverlayElement::CmdUVCoords
Command object for specifying UV coordinates (see ParamCommand).
Definition: OgrePanelOverlayElement.h:125
Ogre::RTShader::FunctionStageRef::callFunction
void callFunction(const char *name, const In &arg, const Out &ret) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderFunction.h:58
DeformFunc
DeformFunc
Definition: OgreQuake3Types.h:132
Ogre::Any::reset
void reset()
Definition: OgreAny.h:130
Ogre::StaticGeometry::QueuedGeometry::orientation
Quaternion orientation
Definition: OgreStaticGeometry.h:176
Ogre::RTShader::LayeredBlendingFactory
A factory that enables creation of LayeredBlending instances.
Definition: OgreShaderExLayeredBlending.h:200
Ogre::VectorBase::VectorBase
VectorBase(T _x, T _y, T _z, T _w)
Definition: OgreVector.h:59
Ogre::VET_UINT3
Definition: OgreHardwareVertexBuffer.h:152
Ogre::TerrainLodManager
Terrain LOD data manager.
Definition: OgreTerrainLodManager.h:52
Ogre::OverlayElementCommands::CmdMaterial::doSet
void doSet(void *target, const String &val)
Ogre::ID_MATERIAL
Definition: OgreScriptCompiler.h:576
Ogre::VET_COLOUR_ABGR
GL style compact colour.
Definition: OgreHardwareVertexBuffer.h:135
Ogre::RenderingAPIException::RenderingAPIException
RenderingAPIException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:225
Ogre::LightFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreLight.h:608
Ogre::TextureUnitState::ET_UVSCROLL
Constant u/v scrolling effect.
Definition: OgreTextureUnitState.h:253
Ogre::SceneManager::getShadowDirLightTextureOffset
Real getShadowDirLightTextureOffset(void) const
Gets the proportional distance which a texture shadow which is generated from a directional light wil...
Definition: OgreSceneManager.h:2845
OgreSubEntity.h
Ogre::RTShader::Parameter::SPC_NORMAL_TANGENT_SPACE
Normal in tangent space.
Definition: OgreShaderParameter.h:115
Ogre::Quake3Level::mNumLeafFaces
int mNumLeafFaces
Definition: OgreQuake3Level.h:138
Ogre::MEMCATEGORY_GENERAL
General purpose.
Definition: OgreMemoryAllocatorConfig.h:55
Ogre::EXRCodec
Definition: OgreEXRCodec.h:41
Ogre::BspSceneManagerPlugin
Plugin instance for BSPSceneManager.
Definition: OgreBspSceneManagerPlugin.h:39
Ogre::Profiler::getSingleton
static Profiler & getSingleton(void)
Get the singleton instance.
Ogre::OctreeSceneManager
Specialized SceneManager that divides the geometry into an octree in order to facilitate spatial quer...
Definition: OgreOctreeSceneManager.h:71
Ogre::BGRA
uint32 BGRA
Definition: OgreColourValue.h:44
Ogre::Viewport::getVisibilityMask
uint getVisibilityMask(void) const
Gets a per-viewport visibility mask.
Definition: OgreViewport.h:358
Ogre::OctreeZonePlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::AntiPortalFactory::FACTORY_TYPE_FLAG
static unsigned long FACTORY_TYPE_FLAG
Definition: OgreAntiPortal.h:60
SHADER_FUNC_SQUARE
Definition: OgreQuake3Types.h:112
Ogre::Texture::getFSAA
uint getFSAA() const
Get the level of multisample AA to be used if this texture is a rendertarget.
Definition: OgreTexture.h:219
Ogre::DefaultShadowCameraSetup
Implements default shadow camera setup.
Definition: OgreShadowCameraSetup.h:84
Ogre::Matrix3::Matrix3
Matrix3(const Real arr[3][3])
Definition: OgreMatrix3.h:76
Ogre::GLNativeSupport::ContextProfile
ContextProfile
Definition: OgreGLNativeSupport.h:55
Ogre::PSSMShadowCameraSetup::OptimalAdjustFactorList
std::vector< Real > OptimalAdjustFactorList
Definition: OgreShadowCameraSetupPSSM.h:61
Ogre::Pass::setLightScissoringEnabled
void setLightScissoringEnabled(bool enabled)
Sets whether or not this pass will be clipped by a scissor rectangle encompassing the lights that are...
Definition: OgrePass.h:1511
Ogre::GLPlugin::GLPlugin
GLPlugin()
Ogre::OctreePlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::CreateGpuSharedParametersScriptCompilerEvent::mResourceGroup
String mResourceGroup
Definition: OgreScriptCompiler.h:546
Ogre::LodData::Edge::refCount
int refCount
Definition: OgreLodData.h:90
Ogre::ManualObject
Class providing a much simplified interface to generating manual objects with custom geometry.
Definition: OgreManualObject.h:106
Ogre::FBT_DEPTH
Definition: OgreCommon.h:321
Ogre::TLSS_SPECULAR
Specular reflectance.
Definition: OgreTerrainMaterialGenerator.h:64
OgreBites::InputListener::touchMoved
virtual bool touchMoved(const TouchFingerEvent &evt)
Definition: OgreInput.h:160
Ogre::Camera::Listener::Listener
Listener()
Definition: OgreCamera.h:82
Ogre::GLHardwareOcclusionQuery
This is a class that is the base class of the query class for hardware occlusion.
Definition: OgreGLHardwareOcclusionQuery.h:72
Ogre::RenderTargetListener
A interface class defining a listener which can be used to receive notifications of RenderTarget even...
Definition: OgreRenderTargetListener.h:77
bsp_brush_t::firstside
int firstside
Definition: OgreQuake3Types.h:246
Ogre::Volume::ChunkParameters
Parameters for loading the volume.
Definition: OgreVolumeChunk.h:55
Ogre::FO_LINEAR
Average of a 2x2 pixel area, denotes bilinear for MIN and MAG, trilinear for MIP.
Definition: OgreCommon.h:110
Ogre::TAM_MIRROR
Texture flips every boundary, meaning texture is mirrored every 1.0 u or v
Definition: OgreCommon.h:124
Ogre::ColourBlendState::operation
SceneBlendOperation operation
The blend operation mode for combining colour values.
Definition: OgreBlendMode.h:281
Ogre::GCT_MATRIX_DOUBLE_3X3
Definition: OgreGpuProgramParams.h:104
Ogre::HardwareBuffer::HBL_NORMAL
Normal mode, ie allows read/write and contents are preserved.
Definition: OgreHardwareBuffer.h:144
OgreBites::BUTTON_RIGHT
Definition: OgreInput.h:29
Ogre::RenderSystemCapabilities::isCategoryRelevant
bool isCategoryRelevant(CapabilitiesCategory cat)
Return whether a category is 'relevant' or not, ie will it be reported.
Definition: OgreRenderSystemCapabilities.h:774
Ogre::Radian::operator=
Radian & operator=(const Real &f)
Definition: OgreMath.h:65
Ogre::LodListener::postqueueEntityMeshLodChanged
virtual void postqueueEntityMeshLodChanged(const EntityMeshLodChangedEvent &evt)
Called after an entity's mesh LOD has changed.
Definition: OgreLodListener.h:171
Ogre::Viewport::getMaterialScheme
const String & getMaterialScheme(void) const
Get the material scheme which the viewport should use.
Definition: OgreViewport.h:279
Ogre::AreaEmitter
Particle emitter which emits particles randomly from points inside an area (box, sphere,...
Definition: OgreAreaEmitter.h:55
Ogre::GLSLShaderCommon
Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL).
Definition: OgreGLSLShaderCommon.h:56
Ogre::ProfileFrame::frameTime
ulong frameTime
The total time this profile has taken this frame.
Definition: OgreProfiler.h:100
Ogre::Degree::operator==
bool operator==(const Degree &d) const
Definition: OgreMath.h:143
Ogre::ID_POLYGON_MODE
Definition: OgreScriptCompiler.h:670
Ogre::Mesh::getBoneAssignments
const VertexBoneAssignmentList & getBoneAssignments() const
Gets a const reference to the list of bone assignments.
Definition: OgreMesh.h:481
Ogre::Volume::DualGridGenerator
Class for the generation of the DualGrid.
Definition: OgreVolumeDualGridGenerator.h:70
Ogre::D3D9GpuProgram
Direct3D implementation of a few things common to low-level vertex & fragment programs.
Definition: OgreD3D9GpuProgram.h:39
OgreVolumeSource.h
Ogre::GpuProgramParameters::ACT_TEXTURE_SIZE
Provides texture size of the texture unit (index determined by setAutoConstant call).
Definition: OgreGpuProgramParams.h:1175
Ogre::ColourValue
Class representing colour.
Definition: OgreColourValue.h:57
Ogre::OverlayElementCommands::CmdCaption::doSet
void doSet(void *target, const String &val)
Ogre::EdgeData::Triangle
Basic triangle structure.
Definition: OgreEdgeListBuilder.h:59
Ogre::GpuSharedParametersUsage::_getRenderSystemData
const Any & _getRenderSystemData() const
Definition: OgreGpuProgramParams.h:638
OgreBites
Definition: OgreAdvancedRenderControls.h:41
Ogre::BillboardRotationType
BillboardRotationType
The rotation type of billboard.
Definition: OgreBillboardSet.h:67
OGRE_WQ_RW_MUTEX
#define OGRE_WQ_RW_MUTEX(name)
Definition: OgreThreadDefinesBoost.h:42
Ogre::ID_COLOUR_OP
Definition: OgreScriptCompiler.h:729
Ogre::ComPtr::operator=
ComPtr & operator=(U *other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:153
Ogre::Matrix4::Matrix4
Matrix4(const Quaternion &rot)
Creates a standard 4x4 transformation matrix with a zero translation part from a rotation/scaling Qua...
Definition: OgreMatrix4.h:257
Ogre::WFT_TRIANGLE
An angular wave with a constant increase / decrease speed with pointed peaks.
Definition: OgreCommon.h:190
Ogre::RenderTargetPriorityMap
std::multimap< uchar, RenderTarget * > RenderTargetPriorityMap
Definition: OgreRenderSystem.h:56
Ogre::VET_DOUBLE1
Definition: OgreHardwareVertexBuffer.h:138
Ogre::Terrain::getSkirtSize
Real getSkirtSize() const
The default size of 'skirts' used to hide terrain cracks (default 10, set for new Terrain using Terra...
Definition: OgreTerrain.h:1204
Ogre::RENDER_QUEUE_SKIES_EARLY
First queue (after backgrounds), used for skyboxes if rendered first.
Definition: OgreRenderQueue.h:58
Ogre::MeshSerializerListener::processMeshCompleted
virtual void processMeshCompleted(Mesh *mesh)=0
Allows to do changes on mesh after it's completely loaded. For example you can generate LOD levels he...
Ogre::AxisAlignedBox::intersection
AxisAlignedBox intersection(const AxisAlignedBox &b2) const
Calculate the area of intersection of this box and another.
Definition: OgreAxisAlignedBox.h:558
Ogre::GLGpuNvparseProgram::getProgramID
GLuint getProgramID(void) const
Get the assigned GL program id.
Definition: OgreGLGpuNvparseProgram.h:54
OgreBites::NativeWindowPair::native
NativeWindowType * native
Definition: OgreApplicationContextBase.h:78
Ogre::BspSceneManagerPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::RuntimeAssertionException::RuntimeAssertionException
RuntimeAssertionException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:231
Ogre::ResourceManager::reloadAll
void reloadAll(bool reloadableOnly=true)
Caused all currently loaded resources to be reloaded.
Definition: OgreResourceManager.h:203
Ogre::OctreeAxisAlignedBoxSceneQuery
Octree implementation of AxisAlignedBoxSceneQuery.
Definition: OgreOctreeSceneQuery.h:98
Ogre::EdgeData::EdgeGroup::triStart
size_t triStart
Index to main triangles array, indicate the first triangle of this edge group, and all triangles of t...
Definition: OgreEdgeListBuilder.h:112
Ogre::PlaneBoundedVolume::planes
PlaneList planes
Publicly accessible plane list, you can modify this direct.
Definition: OgrePlaneBoundedVolume.h:54
Ogre::FreeImageCodec::decode
DecodeResult decode(const DataStreamPtr &input) const
Codes the data from the input chunk into the output chunk.
Ogre::BspLevel::getRenderOperation
void getRenderOperation(RenderOperation &op) override
Gets the render operation required to send this object to the frame buffer.
Definition: OgreBspLevel.h:112
Ogre::Quake3Shader::PassList
std::vector< Pass > PassList
Definition: OgreQuake3Shader.h:107
Ogre::Volume::OctreeNode::getCenterFrontBottom
const Vector3 getCenterFrontBottom(void) const
Gets the center of the corners 2, 3.
Definition: OgreVolumeOctreeNode.h:377
Ogre::ConfigFile::getSettingsBySection
const SettingsBySection_ & getSettingsBySection() const
Get all the available settings grouped by sections.
Definition: OgreConfigFile.h:97
Ogre::CgProgram::isSkeletalAnimationIncluded
bool isSkeletalAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform skeletal animation.
Ogre::D3D9HLSLProgram::CmdAssemblerCode
Command object for getting/setting assembler code.
Definition: OgreD3D9HLSLProgram.h:84
Ogre::GLES2FBOManager::getMaxFSAASamples
GLint getMaxFSAASamples()
Definition: OgreGLES2FBORenderTexture.h:104
Ogre::DepthBuffer::isManual
bool isManual() const
Manual DepthBuffers are cleared in RenderSystem's destructor.
Ogre::Volume::OctreeNode::getCenterBackRight
const Vector3 getCenterBackRight(void) const
Gets the center of the corners 1, 5.
Definition: OgreVolumeOctreeNode.h:440
Ogre::HighLevelGpuProgramPtr
SharedPtr< HighLevelGpuProgram > HighLevelGpuProgramPtr
Definition: OgrePrerequisites.h:294
Ogre::RTShader::Parameter
A class that represents a shader based program parameter.
Definition: OgreShaderParameter.h:47
Ogre::Sphere::getCenter
const Vector3 & getCenter(void) const
Returns the center point of the sphere.
Definition: OgreSphere.h:74
Ogre::TRect::width
T width() const
Definition: OgreCommon.h:616
Ogre::LBO_ALPHA_BLEND
Blend based on texture alpha.
Definition: OgreBlendMode.h:65
Ogre::RenderSystem::getConfigOptions
const ConfigOptionMap & getConfigOptions() const
Returns the details of this API's configuration options.
Definition: OgreRenderSystem.h:154
Ogre::Capsule
Definition: OgreCapsule.h:45
Ogre::PbsMaterial::SamplerContainer::hasBlendFunc
bool hasBlendFunc
Definition: OgreHlmsPbsMaterial.h:133
Ogre::GLRTTManager::checkFormat
bool checkFormat(PixelFormat format)
Check if a certain format is usable as FBO rendertarget format.
Definition: OgreGLRenderTexture.h:138
Ogre::Entity::getSkeleton
SkeletonInstance * getSkeleton(void) const
Get this Entity's personal skeleton instance.
Definition: OgreEntity.h:612
Ogre::ImageCodec::ImageData::flags
uint flags
Definition: OgreImageCodec.h:67
OgreBites::MouseMotionEvent
Definition: OgreInput.h:57
Ogre::RenderSystemCapabilities::getVendor
GPUVendor getVendor() const
Definition: OgreRenderSystemCapabilities.h:395
Ogre::Quaternion::swap
void swap(Quaternion &other)
Exchange the contents of this quaternion with another.
Definition: OgreQuaternion.h:103
Ogre::ColourFaderAffector::CmdBlueAdjust
Command object for blue adjust (see ParamCommand).
Definition: OgreColourFaderAffector.h:69
Ogre::RTShader::ShaderProgramWriterGLSLFactory::ShaderProgramWriterGLSLFactory
ShaderProgramWriterGLSLFactory()
Definition: OgreShaderGLSLProgramWriter.h:127
Ogre::HardwareVertexBufferSharedPtr
SharedPtr< HardwareVertexBuffer > HardwareVertexBufferSharedPtr
Definition: OgrePrerequisites.h:293
Ogre::Node::getInheritScale
bool getInheritScale(void) const
Returns true if this node is affected by scaling factors applied to the parent node.
Definition: OgreNode.h:359
Ogre::CompositionTechnique::TextureDefinition::scope
TextureScope scope
Definition: OgreCompositionTechnique.h:78
Ogre::TerrainGlobalOptions::getDefaultResourceGroup
const String & getDefaultResourceGroup() const
Get the default resource group to use to load / save terrains.
Definition: OgreTerrain.h:2064
OgreBites::MouseButtonEvent::x
int x
Definition: OgreInput.h:65
Ogre::D3D9RenderSystem::mutYes
Definition: OgreD3D9RenderSystem.h:65
Ogre::RTShader::SubRenderStateAccessor
This class uses as accessor from a template SubRenderState to all of its instances that created based...
Definition: OgreShaderSubRenderState.h:172
Ogre::OGREPROF_USER_DEFAULT
User default profile.
Definition: OgreProfiler.h:82
Ogre::Root::getInstalledPlugins
const PluginInstanceList & getInstalledPlugins() const
Gets a read-only list of the currently installed plugins.
Definition: OgreRoot.h:668
Ogre::VertexData::HardwareAnimationData::parametric
Real parametric
Definition: OgreVertexIndexData.h:97
Ogre::Affine3::Affine3
Affine3(const Matrix4 &mat)
extract the Affine part of a Matrix4
Definition: OgreMatrix4.h:357
Ogre::ComPtr::SafeBoolType
int SafeBoolHelper::* SafeBoolType
Definition: OgreComPtr.h:186
Ogre::SceneNode::getAttachedObjectIterator
ObjectIterator getAttachedObjectIterator(void)
Definition: OgreSceneNode.h:229
Ogre::DefaultProperties::Normal
static const IdString Normal
Definition: OgreHlmsPropertyHelper.h:50
Ogre::MeshLodUsage::manualName
String manualName
Only relevant if mIsLodManual is true, the name of the alternative mesh to use.
Definition: OgreMesh.h:1025
Ogre::SceneManagerFactory::SceneManagerFactory
SceneManagerFactory()
Definition: OgreSceneManager.h:3558
Ogre::PCZone::getLastVisibleFromCamera
PCZCamera * getLastVisibleFromCamera()
Get the lastVisibleFromCamera pointer.
Definition: OgrePCZone.h:122
Ogre::Pass::isAlphaToCoverageEnabled
bool isAlphaToCoverageEnabled() const
Gets whether to use alpha to coverage (A2C) when blending alpha rejected values.
Definition: OgrePass.h:1037
Ogre::ID_MASK
Definition: OgreScriptCompiler.h:837
Ogre::GLFBOMultiRenderTarget
MultiRenderTarget for GL.
Definition: OgreGLFBOMultiRenderTarget.h:37
Ogre::BspSceneManager::createSceneNodeImpl
SceneNode * createSceneNodeImpl(void)
Creates a specialized BspSceneNode.
Ogre::D3D9RenderWindow::isAA
bool isAA() const
Definition: OgreD3D9RenderWindow.h:54
OGRE_EXCEPT
#define OGRE_EXCEPT(...)
Definition: OgreException.h:292
Ogre::MultiRenderTarget::getBoundSurface
RenderTexture * getBoundSurface(size_t index)
Get a pointer to a bound surface.
Definition: OgreRenderTexture.h:110
OGRE_STATIC_MUTEX
#define OGRE_STATIC_MUTEX(name)
Definition: OgreThreadDefinesBoost.h:67
Ogre::Technique::GPUVendorRule::includeOrExclude
IncludeOrExclude includeOrExclude
Definition: OgreTechnique.h:126
Ogre::Math::Cos
static Real Cos(const Radian &fValue, bool useTables=false)
Cosine function.
Definition: OgreMath.h:333
Ogre::ConstAnimationStateIterator
ConstMapIterator< AnimationStateMap > ConstAnimationStateIterator
Definition: OgreAnimationState.h:189
Ogre::RTShaderSystemAlloc
GeneralAllocatedObject RTShaderSystemAlloc
Definition: OgreShaderPrerequisites.h:47
Ogre::DataStream::DataStream
DataStream(uint16 accessMode=READ)
Constructor for creating unnamed streams.
Definition: OgreDataStream.h:197
Ogre::Box::contains
bool contains(const Box &def) const
Return true if the other box is a part of this one.
Definition: OgreCommon.h:757
OgreBites::WindowEventListener
Callback class used to send out window events to client app.
Definition: OgreWindowEventUtilities.h:58
Ogre::ScriptCompiler::CE_FEWERPARAMETERSEXPECTED
Definition: OgreScriptCompiler.h:196
Ogre::PF_R8
8-bit pixel format, all bits red.
Definition: OgrePixelFormat.h:210
Ogre::FrameListener::frameStarted
virtual bool frameStarted(const FrameEvent &evt)
Called when a frame is about to begin rendering.
Definition: OgreFrameListener.h:97
Ogre::Quake3Shader::~Quake3Shader
~Quake3Shader()
Ogre::Grid2DPageStrategyData::getHoldRadiusInCells
virtual Real getHoldRadiusInCells()
Get the Hold radius as a multiple of cells.
Definition: OgreGrid2DPageStrategy.h:173
Ogre::vector::type
std::vector< T > type
Definition: OgrePrerequisites.h:340
Ogre::PCPlaneList
std::list< PCPlane * > PCPlaneList
Definition: OgrePCZFrustum.h:62
Ogre::AnimationStateControllerValue::AnimationStateControllerValue
AnimationStateControllerValue(AnimationState *targetAnimationState, bool addTime=false)
Definition: OgreAnimationState.h:293
Ogre::Renderable::_updateCustomGpuParameter
virtual void _updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const
Update a custom GpuProgramParameters constant which is derived from information only this Renderable ...
Definition: OgreRenderable.h:298
Ogre::Billboard::resetDimensions
void resetDimensions(void)
Resets this Billboard to use the parent BillboardSet's dimensions instead of it's own.
Definition: OgreBillboard.h:144
Ogre::Pass::setIlluminationStage
void setIlluminationStage(IlluminationStage is)
Manually set which illumination stage this pass is a member of.
Definition: OgrePass.h:1581
OgreBites::Keysym
Definition: OgreInput.h:47
Ogre::GCT_MATRIX_2X4
Definition: OgreGpuProgramParams.h:84
Ogre::Math::AngleUnitsToDegrees
static Real AngleUnitsToDegrees(Real units)
Convert from the current AngleUnit to degrees.
Ogre::LayerBlendModeEx::source2
LayerBlendSource source2
The second source of colour/alpha.
Definition: OgreBlendMode.h:149
Ogre::TextAreaOverlayElement::CmdAlignment
Command object for setting the alignment.
Definition: OgreTextAreaOverlayElement.h:208
Ogre::EdgeData::Edge
Edge data.
Definition: OgreEdgeListBuilder.h:74
Ogre::RENDER_QUEUE_SKIES_LATE
Penultimate queue(before overlays), used for skyboxes if rendered last.
Definition: OgreRenderQueue.h:72
Ogre::IdString::getReleaseText
std::string getReleaseText() const
Always returns "[Hash 0x0a0100ef]" strings in any mode.
Definition: OgreIdString.h:266
Ogre::IteratorWrapper::ValueType
ValType ValueType
Type you expect to get by funktions like peekNext(Value)
Definition: OgreIteratorWrapper.h:63
Ogre::GLSLShaderCommon::CmdColumnMajorMatrices
Command object for setting matrix packing in column-major order.
Definition: OgreGLSLShaderCommon.h:67
Ogre::UnaryOptionList
std::map< String, bool > UnaryOptionList
Definition: OgreCommon.h:587
Ogre::TransformKeyFrame
Specialised KeyFrame which stores a full transform.
Definition: OgreKeyFrame.h:102
Ogre::RTShader::RenderState::getLightCountAutoUpdate
bool getLightCountAutoUpdate() const
Return true if this render state override the light count.
Definition: OgreShaderRenderState.h:109
Ogre::getObjectInfo
String getObjectInfo(GLuint obj)
just return the info without logging it
Ogre::DeflectorPlaneAffector::msBounceCmd
static CmdBounce msBounceCmd
Definition: OgreDeflectorPlaneAffector.h:105
Ogre::EdgeData::EdgeGroup
A group of edges sharing the same vertex data.
Definition: OgreEdgeListBuilder.h:102
Ogre::Renderable::setCustomParameter
void setCustomParameter(size_t index, const Vector4 &value)
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specifi...
Definition: OgreRenderable.h:232
OgreHardwareVertexBuffer.h
Ogre::Volume::ChunkParameters::async
bool async
Whether to load the chunks async. if set to false, the call to load waits for the whole chunk....
Definition: OgreVolumeChunk.h:97
Ogre::GLFrameBufferObjectCommon::getContext
GLContext * getContext() const
Definition: OgreGLRenderTexture.h:77
Ogre::TerrainMaterialGeneratorA::SM2Profile::isCompositeMapEnabled
bool isCompositeMapEnabled() const
Whether to use the composite map to provide a lower LOD technique in the distance (default true).
Definition: OgreTerrainMaterialGeneratorA.h:116
Ogre::CgProgram::isVertexTextureFetchRequired
bool isVertexTextureFetchRequired(void) const
Returns whether this vertex program requires support for vertex texture fetch from the hardware.
Ogre::PF_BC5_UNORM
DDS (DirectDraw Surface) BC5 format (unsigned normalised)
Definition: OgrePixelFormat.h:200
Ogre::Page::getParentSection
virtual PagedWorldSection * getParentSection() const
Get the PagedWorldSection this page belongs to.
Definition: OgrePage.h:115
Ogre::GpuNamedConstants::GpuNamedConstants
GpuNamedConstants()
Definition: OgreGpuProgramParams.h:321
Ogre::PFF_DEPTH
This is a depth format (for depth textures)
Definition: OgrePixelFormat.h:311
Ogre::Terrain::TERRAINLAYERSAMPLERELEMENT_CHUNK_ID
static const uint32 TERRAINLAYERSAMPLERELEMENT_CHUNK_ID
Definition: OgreTerrain.h:283
Ogre::GLContext::GLContext
GLContext()
Definition: OgreGLContext.h:46
Ogre::ID_BLEND_MANUAL
Definition: OgreScriptCompiler.h:746
Ogre::Timer
Timer class.
Definition: OgreTimer.h:38
Ogre::Volume::IsoSurface::MS_CORNERS_RIGHT
static const size_t MS_CORNERS_RIGHT[4]
To call Marching Squares with a cube on its right.
Definition: OgreVolumeIsoSurface.h:75
Ogre::GpuLogicalIndexUse::currentSize
size_t currentSize
Current physical size allocation.
Definition: OgreGpuProgramParams.h:369
Ogre::Font::setGlyphAspectRatio
void setGlyphAspectRatio(CodePoint id, Real ratio)
Sets the aspect ratio (width / height) of this character.
Definition: OgreFont.h:330
Ogre::DistanceLodStrategyBase
Level of detail strategy based on distance from camera.
Definition: OgreDistanceLodStrategy.h:54
Ogre::GLES2FBOMultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGLES2FBOMultiRenderTarget.h:50
Ogre::DeflectorPlaneAffectorFactory
Factory class for DeflectorPlaneAffector.
Definition: OgreDeflectorPlaneAffectorFactory.h:38
Ogre::D3D11RenderWindowBase::reposition
void reposition(int left, int top)
Reposition the window.
Definition: OgreD3D11RenderWindow.h:60
Ogre::TerrainLodManager::LodInfo::treeEnd
uint treeEnd
Definition: OgreTerrainLodManager.h:80
OgreThreadDefinesNone.h
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE6
Definition: OgreShaderParameter.h:136
Ogre::ColourValue::r
float r
Definition: OgreColourValue.h:76
Ogre::MovableObject
Abstract class defining a movable object in a scene.
Definition: OgreMovableObject.h:56
Ogre::VET_SHORT4
Definition: OgreHardwareVertexBuffer.h:130
Ogre::CPreprocessor::Undef
bool Undef(const char *iMacroName, size_t iMacroNameLen)
Undefine a macro.
Ogre::TerrainGlobalOptions::setQueryFlags
void setQueryFlags(uint32 flags)
Set the default query flags for terrains.
Definition: OgreTerrain.h:1976
Ogre::Terrain::DERIVED_DATA_DELTAS
static const uint8 DERIVED_DATA_DELTAS
Definition: OgreTerrain.h:1157
Ogre::M_GEOMETRY
Definition: OgreMeshFileFormat.h:87
Ogre::FileSystemLayer::getConfigFilePath
Ogre::String getConfigFilePath(Ogre::String filename) const
Search for the given config file in a set of predefined locations.
Definition: OgreFileSystemLayer.h:73
Ogre::ShaderHelper::generateFragmentProgram
virtual HighLevelGpuProgramPtr generateFragmentProgram(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)
Ogre::OverlayTranslatorManager::getTranslator
ScriptTranslator * getTranslator(const AbstractNodePtr &node)
Returns a manager for the given object abstract node, or null if it is not supported.
Ogre::Renderable::getCastsShadows
virtual bool getCastsShadows(void) const
Method which reports whether this renderable would normally cast a shadow.
Definition: OgreRenderable.h:215
Ogre::SceneManager::_areShadowsSuppressed
bool _areShadowsSuppressed(void) const
Are shadows suppressed?
Definition: OgreSceneManager.h:3377
_findclose
int _findclose(intptr_t id)
Ogre::GLES2Plugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::ColourInterpolatorAffector::CmdColourAdjust::mIndex
size_t mIndex
Definition: OgreColourInterpolatorAffector.h:52
OgreBites::getNativeConfigDialog
_OgreBitesExport Ogre::ConfigDialog * getNativeConfigDialog()
OGRE comes with it's own renderer configuration dialog, which applications can use to easily allow th...
Ogre::HardwareBufferLockGuard::lock
void lock(const SharedPtr< T > &p, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:429
Ogre::ColourBlendState::sourceFactor
SceneBlendFactor sourceFactor
multiplied by the render colour components
Definition: OgreBlendMode.h:275
Ogre::AxisAlignedBox::setMaximumX
void setMaximumX(Real x)
Changes one of the components of the maximum corner of the box used to resize only one dimension of t...
Definition: OgreAxisAlignedBox.h:201
Ogre::ParticleSystem::setSpeedFactor
void setSpeedFactor(Real speedFactor)
Sets a 'speed factor' on this particle system, which means it scales the elapsed real time which has ...
Definition: OgreParticleSystem.h:399
Ogre::SRF_EXTRUDE_TO_INFINITY
For shadow volume techniques only, indicates volume is extruded to infinity.
Definition: OgreShadowCaster.h:113
Ogre::BaseInstanceBatchVTF::useBoneWorldMatrices
virtual bool useBoneWorldMatrices() const
Definition: OgreInstanceBatchVTF.h:198
Ogre::CompositionTechnique::TextureDefinitionIterator
VectorIterator< TextureDefinitions > TextureDefinitionIterator
Definition: OgreCompositionTechnique.h:87
OgreBites::SDLK_PAGEUP
Definition: OgreInput.h:118
Ogre::RenderOperation::useGlobalInstancingVertexBufferIsAvailable
bool useGlobalInstancingVertexBufferIsAvailable
A flag to indicate that it is possible for this operation to use a global vertex instance buffer if a...
Definition: OgreRenderOperation.h:130
Ogre::Bitwise::floatToHalfI
static uint16 floatToHalfI(uint32 i)
Converts float in uint32 format to a a half in uint16 format.
Definition: OgreBitwise.h:310
Ogre::Resource::LOADSTATE_PREPARED
Fully prepared.
Definition: OgreResource.h:113
Ogre::ColourValue::saturateCopy
ColourValue saturateCopy(void) const
As saturate, except that this colour value is unaffected and the saturated colour value is returned a...
Definition: OgreColourValue.h:136
Ogre::GpuProgramParameters::ACT_SURFACE_AMBIENT_COLOUR
Surface ambient colour, as set in Pass::setAmbient.
Definition: OgreGpuProgramParams.h:798
OgreMeshLodGenerator.h
Ogre::RenderTarget::FrameStats::lastFPS
float lastFPS
frames per second (FPS) based on the frames rendered in the last second
Definition: OgreRenderTarget.h:79
Ogre::ControllerFunction::ControllerFunction
ControllerFunction(bool deltaInput)
Constructor.
Definition: OgreController.h:83
Ogre::M_EDGE_LIST_LOD
Definition: OgreMeshFileFormat.h:147
Ogre::PM_POINTS
Only the points of each polygon are rendered.
Definition: OgreCommon.h:206
Ogre::RTShader::Program::getParameters
const UniformParameterList & getParameters() const
Get the list of uniform parameters of this program.
Definition: OgreShaderProgram.h:121
Ogre::RTShader::ST_LINEAR
Definition: OgreShaderPrerequisites.h:89
Ogre::TerrainMaterialGenerator::Profile::updateCompositeMap
virtual void updateCompositeMap(const Terrain *terrain, const Rect &rect)
Update the composite map for a terrain.
Ogre::InstanceManager::getName
const String & getName() const
Definition: OgreInstanceManager.h:162
Ogre::LodVertexBuffer::vertexNormalBuffer
Ogre::SharedPtr< Vector3 > vertexNormalBuffer
Definition: OgreLodBuffer.h:57
Ogre::Terrain::isHeightDataModified
bool isHeightDataModified() const
Returns whether terrain heights have been modified since the terrain was first loaded / defined.
Definition: OgreTerrain.h:763
Ogre::PCZCamera::Visibility
Visibility
Visibility types.
Definition: OgrePCZCamera.h:57
Ogre::AreaEmitter::CmdWidth
Command object for area emitter size (see ParamCommand).
Definition: OgreAreaEmitter.h:59
Ogre::TangentSpaceCalc::setSplitRotated
void setSplitRotated(bool split)
Sets whether or not to split vertices when tangent space rotates more than 90 degrees around a vertex...
Definition: OgreTangentSpaceCalc.h:149
OgreBites::TrayManager::getCursorImage
Ogre::OverlayElement * getCursorImage()
Definition: OgreTrays.h:773
Ogre::RTShader::FFP_VS_PRE_PROCESS
Definition: OgreShaderFFPRenderState.h:45
Ogre::ComPtr::ComPtr
ComPtr(ComPtr< U > const &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:136
Ogre::ConcreteNode::line
unsigned int line
Definition: OgreScriptCompiler.h:69
Ogre::Sampler::setAnisotropy
void setAnisotropy(unsigned int maxAniso)
Sets the anisotropy level to be used for this texture level.
Definition: OgreTextureUnitState.h:141
Ogre::RTShader::FFP_ALPHA_TEST
Definition: OgreShaderFFPRenderState.h:77
Ogre::MESH_VERSION_LEGACY
Legacy versions, DO NOT USE for writing.
Definition: OgreMeshSerializer.h:59
Ogre::GpuProgramParameters::ACT_TIME_0_X
Single float value, which repeats itself based on given as parameter "cycle time".
Definition: OgreGpuProgramParams.h:1017
Ogre::ConfigFile
Class for quickly loading settings from a text file.
Definition: OgreConfigFile.h:61
Ogre::GLAtomicCounterReferenceList
std::vector< GLAtomicCounterReference > GLAtomicCounterReferenceList
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:56
Ogre::PbsMaterial::SamplerContainer::mipmapCount
float mipmapCount
Definition: OgreHlmsPbsMaterial.h:131
Ogre::RTShader::FFPColour::addResolveStageMask
void addResolveStageMask(unsigned int mask)
Add the given mask to resolve stage flags that this sub render state will produce.
Definition: OgreShaderFFPColour.h:105
OgreInstanceBatch.h
Ogre::IntConstantList
std::vector< int > IntConstantList
Definition of container that holds the current int constants.
Definition: OgreGpuProgramParams.h:405
Ogre::HlmsMaterialBase::IsDirty
bool IsDirty
Definition: OgreHlmsMaterialBase.h:64
Ogre::Technique
Class representing an approach to rendering this particular Material.
Definition: OgreTechnique.h:51
Ogre::FilterType
FilterType
Definition: OgreCommon.h:93
Ogre::IdString::IdString
IdString(const char *string)
Definition: OgreIdString.h:111
Ogre::Resource::_notifyOrigin
void _notifyOrigin(const String &origin)
Notify this resource of it's origin.
Definition: OgreResource.h:412
Ogre::EdgeData::Triangle::vertexSet
size_t vertexSet
The vertex set these vertices came from.
Definition: OgreEdgeListBuilder.h:64
Ogre::Technique::GPUVendorRule::GPUVendorRule
GPUVendorRule(GPUVendor v, IncludeOrExclude ie)
Definition: OgreTechnique.h:129
Ogre::D3D9Texture
Definition: OgreD3D9Texture.h:40
Ogre::PF_R8G8B8A8
32-bit pixel format, 8 bits for red, green, blue and alpha.
Definition: OgrePixelFormat.h:111
Ogre::StaticCache::ff
bool ff(size_t count)
Step forward in cached stream by 'count' bytes.
Definition: OgreDataStream.h:123
Ogre::TextureUnitState::getTextureAddressingMode
const Sampler::UVWAddressingMode & getTextureAddressingMode(void) const
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:676
Ogre::VET_DOUBLE3
Definition: OgreHardwareVertexBuffer.h:140
Ogre::Volume::HalfFloatGridSource
A volume source from a 16 Bit float 3D grid capable of loading volume serializations.
Definition: OgreVolumeHalfFloatGridSource.h:45
Ogre::PageManager::CameraList
std::vector< Camera * > CameraList
Definition: OgrePageManager.h:407
Ogre::GL3PlusPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::CompositionTechnique::TargetPassIterator
VectorIterator< TargetPasses > TargetPassIterator
Definition: OgreCompositionTechnique.h:85
Ogre::Node::Listener::nodeDestroyed
virtual void nodeDestroyed(const Node *)
Node is being destroyed.
Definition: OgreNode.h:90
Ogre::GLWindow::isClosed
bool isClosed(void) const
Indicates whether the window has been closed by the user.
Definition: OgreGLWindow.h:42
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE1
Definition: OgreShaderParameter.h:221
Ogre::TerrainMaterialGenerator::Profile::generateForCompositeMap
virtual MaterialPtr generateForCompositeMap(const Terrain *terrain)=0
Generate / reuse a material for the terrain.
Ogre::Overlay::getOrigin
const String & getOrigin(void) const
Get the origin of this overlay, e.g.
Definition: OgreOverlay.h:269
Ogre::LBX_BLEND_DIFFUSE_ALPHA
use interpolated alpha value from vertices to scale source1, then add source2 scaled by (1-alpha)
Definition: OgreBlendMode.h:95
Ogre::ID_SRC_TEXTURE
Definition: OgreScriptCompiler.h:749
OgreControllerManager.h
Ogre::GLRenderSystemCommon::getMaximumDepthInputValue
Real getMaximumDepthInputValue(void)
Gets the maximum (farthest) depth value to be used when rendering using identity transforms.
Definition: OgreGLRenderSystemCommon.h:129
Ogre::VectorBase< 2, Real >::NEGATIVE_UNIT_Y
static const Vector2 NEGATIVE_UNIT_Y
Definition: OgreVector.h:124
Ogre::CPreprocessor::Macro
friend class CPreprocessor::Macro
Definition: OgreGLSLPreprocessor.h:197
Ogre::D3D9Driver::getD3D9DeviceCaps
const D3DCAPS9 & getD3D9DeviceCaps() const
Definition: OgreD3D9Driver.h:54
Ogre::PagedWorldSection::getStrategyData
virtual PageStrategyData * getStrategyData() const
Get the data required by the PageStrategy which is specific to this world section.
Definition: OgrePagedWorldSection.h:135
Ogre::ProfileHistory::hierarchicalLvl
uint hierarchicalLvl
The hierarchical level of this profile, 0 being the root profile.
Definition: OgreProfiler.h:141
Ogre::Texture::getDepth
uint32 getDepth(void) const
Returns the depth of the texture (only applicable for 3D textures).
Definition: OgreTexture.h:235
Ogre::ComPtr::Get
T * Get() const ASSUME_NOEXCEPT
Definition: OgreComPtr.h:193
Ogre::CompositionPass::InputTex::name
String name
Name (local) of the input texture (empty == no input)
Definition: OgreCompositionPass.h:245
Ogre::HashedVector::insert
void insert(iterator pos, InputIterator f, InputIterator l)
Definition: OgreCommon.h:516
Ogre::FOG_LINEAR
Fog density increases linearly between the start and end distances.
Definition: OgreCommon.h:154
Ogre::ParamCommand::~ParamCommand
virtual ~ParamCommand()
Definition: OgreStringInterface.h:83
Ogre::BillboardSetFactory::~BillboardSetFactory
~BillboardSetFactory()
Definition: OgreBillboardSet.h:836
Ogre::ID_INCREMENT
Definition: OgreScriptCompiler.h:840
Ogre::AnimationControllerFunction::create
static ControllerFunctionRealPtr create(Real sequenceTime, Real timeOffset=0.0f)
Constructor.
Definition: OgrePredefinedControllers.h:225
Ogre::GpuProgramParameters::ACT_SHADOW_SCENE_DEPTH_RANGE_ARRAY
Provides an array of information about the depth range of the scene as viewed from a given shadow cam...
Definition: OgreGpuProgramParams.h:1166
Ogre::D3D9HLSLProgramPtr
SharedPtr< D3D9HLSLProgram > D3D9HLSLProgramPtr
Definition: OgreD3D9Prerequisites.h:100
Ogre::Box::Box
Box(uint32 l, uint32 t, uint32 r, uint32 b)
Define a box from left, top, right and bottom coordinates This box will have depth one (front=0 and b...
Definition: OgreCommon.h:719
Ogre::TerrainLodManager::LodsData
std::vector< LodData > LodsData
Definition: OgreTerrainLodManager.h:58
Ogre::DefaultHardwareBufferManager::createIndexBuffer
HardwareIndexBufferSharedPtr createIndexBuffer(HardwareIndexBuffer::IndexType itype, size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware index buffer.
Definition: OgreDefaultHardwareBufferManager.h:174
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE2
Definition: OgreShaderParameter.h:293
Ogre::RSC_HW_GAMMA
Supports HW gamma, both in the framebuffer and as texture.
Definition: OgreRenderSystemCapabilities.h:168
Ogre::PbsMaterial::SamplerContainer::tex
TexturePtr tex
Definition: OgreHlmsPbsMaterial.h:122
Ogre::SmallVectorTemplateCommon::rend
const_reverse_iterator rend() const
Definition: OgreSmallVector.h:173
OgreSkeletonSerializer.h
Ogre::BspSceneManagerFactory::~BspSceneManagerFactory
~BspSceneManagerFactory()
Definition: OgreBspSceneManager.h:271
Ogre::RTShader::Parameter::setSize
void setSize(size_t size)
Sets the number of elements in the parameter (for arrays).
Definition: OgreShaderParameter.h:367
Ogre::TerrainLodManager::getTargetLodLevel
int getTargetLodLevel()
Definition: OgreTerrainLodManager.h:122
Ogre::ProfileSessionListener::changeEnableState
virtual void changeEnableState(bool enabled)
If the profiler disables this listener then it should hide its panels (if any exists) or stop sending...
Definition: OgreProfiler.h:216
Ogre::TransformBase::setScale
void setScale(const Vector< 3, T > &v)
Sets the scale part of the matrix.
Definition: OgreMatrix4.h:127
Ogre::HardwareBuffer::lock
void * lock(LockOptions options)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreHardwareBuffer.h:247
Ogre::ConstVectorIterator::ConstVectorIterator
ConstVectorIterator(const T &c)
Constructor.
Definition: OgreIteratorWrapper.h:232
Ogre::VectorIteratorWrapper
Prepared IteratorWrapper for container like std::vector.
Definition: OgreIteratorWrapper.h:135
Ogre::RenderSystemCapabilities::setGeometryProgramConstantFloatCount
void setGeometryProgramConstantFloatCount(ushort c)
The number of floating-point constants geometry programs support.
Definition: OgreRenderSystemCapabilities.h:656
Ogre::InstanceBatchHW_VTF
Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) and hardware instan...
Definition: OgreInstanceBatchHW_VTF.h:59
Ogre::TexturePtr
SharedPtr< Texture > TexturePtr
Definition: OgrePrerequisites.h:303
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE0
Light direction in tangent space index 0-7.
Definition: OgreShaderParameter.h:200
Ogre::LodVertexBuffer::vertexBuffer
Ogre::SharedPtr< Vector3 > vertexBuffer
Definition: OgreLodBuffer.h:56
Ogre::Volume::ChunkRequest::totalFrom
Vector3 totalFrom
The back lower left corner of the world.
Definition: OgreVolumeChunkHandler.h:56
Ogre::Terrain::getLayerCount
uint8 getLayerCount() const
Get the number of layers in this terrain.
Definition: OgreTerrain.h:959
Ogre::RSC_DOT3
Supports fixed-function DOT3 texture blend.
Definition: OgreRenderSystemCapabilities.h:85
Ogre::LBX_BLEND_MANUAL
as LBX_BLEND_DIFFUSE_ALPHA but use a constant manual blend value (0.0-1.0)
Definition: OgreBlendMode.h:101
Ogre::LodOutputProvider::triangleRemoved
virtual void triangleRemoved(LodData *data, LodData::Triangle *tri)
Definition: OgreLodOutputProvider.h:46
Ogre::GLRTTManager::bind
virtual void bind(RenderTarget *target)
Bind a certain render target.
Definition: OgreGLRenderTexture.h:143
Ogre::TechniqueAlloc
ResourceAllocatedObject TechniqueAlloc
Definition: OgreMemoryAllocatorConfig.h:150
Ogre::GCT_UNKNOWN
Definition: OgreGpuProgramParams.h:117
Ogre::AxisAlignedBox::AxisAlignedBox
AxisAlignedBox()
Definition: OgreAxisAlignedBox.h:93
Ogre::Pass::getPointAttenuationLinear
float getPointAttenuationLinear(void) const
Returns the linear coefficient of point attenuation.
Definition: OgrePass.h:467
Ogre::SceneManager::Listener::postUpdateSceneGraph
virtual void postUpdateSceneGraph(SceneManager *source, Camera *camera)
Called after updating the scene graph in this SceneManager.
Definition: OgreSceneManager.h:260
Ogre::RenderTargetListener::postRenderTargetUpdate
virtual void postRenderTargetUpdate(const RenderTargetEvent &evt)
Called just after a RenderTarget has been rendered to.
Definition: OgreRenderTargetListener.h:111
Ogre::GLES2RenderBuffer
Renderbuffer surface.
Definition: OgreGLES2HardwarePixelBuffer.h:114
Ogre::VisibleObjectsBoundsInfo::aabb
AxisAlignedBox aabb
The axis-aligned bounds of the visible objects.
Definition: OgreSceneManager.h:103
Ogre::LodData::IndexBufferInfo::prevIndexCount
size_t prevIndexCount
Used by output providers only!
Definition: OgreLodData.h:144
OgreBites::ApplicationContextBase::windowClosing
virtual bool windowClosing(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:129
Ogre::Animation::InterpolationMode
InterpolationMode
The types of animation interpolation available.
Definition: OgreAnimation.h:95
Ogre::SOP_INVERT
Invert the bits of the stencil buffer.
Definition: OgreRenderSystem.h:91
Ogre::D3D9Driver::getDesktopMode
const D3DDISPLAYMODE & getDesktopMode() const
Definition: OgreD3D9Driver.h:60
Ogre::DualQuaternion::dz
Real dz
Definition: OgreDualQuaternion.h:166
Ogre::SmallVectorTemplateBase
SmallVectorTemplateBase<isPodLike = false> - This is where we put method implementations that are des...
Definition: OgreSmallVector.h:214
Ogre::SmallVectorTemplateCommon::difference_type
ptrdiff_t difference_type
Definition: OgreSmallVector.h:146
Ogre::SimplePageContentCollection::getContentList
virtual const ContentList & getContentList() const
Get const access to the list of content.
Definition: OgreSimplePageContentCollection.h:90
Ogre::SmallVectorTemplateCommon::capacity
size_t capacity() const
capacity - Return the total number of elements in the currently allocated buffer.
Definition: OgreSmallVector.h:180
Ogre::ResourceGroupListener::resourceLoadEnded
virtual void resourceLoadEnded(void)
This event is fired when the resource has been loaded.
Definition: OgreResourceGroupManager.h:178
Ogre::GL3PlusHardwareBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGL3PlusHardwareBuffer.h:61
Ogre::Vector::operator/=
Vector & operator/=(Real s)
Definition: OgreVector.h:588
Ogre::PF_R8G8B8A8_UINT
32-bit pixel format, 8 bits red (unsigned int), 8 bits blue (unsigned int), 8 bits green (unsigned in...
Definition: OgrePixelFormat.h:152
Ogre::Billboard::mColour
ColourValue mColour
Definition: OgreBillboard.h:85
Ogre::TerrainGlobalOptions::setVisibilityFlags
void setVisibilityFlags(uint32 flags)
Set the visbility flags that terrains will be rendered with.
Definition: OgreTerrain.h:1970
Ogre::DefaultSceneManagerFactory::DefaultSceneManagerFactory
DefaultSceneManagerFactory()
Definition: OgreSceneManagerEnumerator.h:51
OgreShaderGLSLProgramWriter.h
Ogre::TerrainGroup::RayResult::terrain
Terrain * terrain
Which terrain instance was hit, if any.
Definition: OgreTerrainGroup.h:396
Ogre::Entity::VertexDataBindChoice
VertexDataBindChoice
Identify which vertex data we should be sending to the renderer.
Definition: OgreEntity.h:772
Ogre::GL3PlusHardwareBuffer::getTarget
GLenum getTarget() const
Definition: OgreGL3PlusHardwareBuffer.h:63
OgreBites::InputListenerChain::InputListenerChain
InputListenerChain(std::vector< InputListener * > chain)
Definition: OgreInput.h:182
Ogre::TerrainGlobalOptions::getRenderQueueGroup
uint8 getRenderQueueGroup(void) const
Get the render queue group that this terrain will be rendered into.
Definition: OgreTerrain.h:1957
Ogre::StringVectorPtr
SharedPtr< StringVector > StringVectorPtr
Definition: OgreStringVector.h:46
Ogre::TerrainMaterialGenerator::setDebugLevel
virtual void setDebugLevel(unsigned int dbg)
Set the debug level of the material.
Definition: OgreTerrainMaterialGenerator.h:374
Ogre::ID_FOG_OVERRIDE
Definition: OgreScriptCompiler.h:675
Ogre::ID_TRILINEAR
Definition: OgreScriptCompiler.h:721
Ogre::ResourceGroupListener::resourceGroupScriptingStarted
virtual void resourceGroupScriptingStarted(const String &groupName, size_t scriptCount)
This event is fired when a resource group begins parsing scripts.
Definition: OgreResourceGroupManager.h:116
Ogre::Entity::getUpdateBoundingBoxFromSkeleton
bool getUpdateBoundingBoxFromSkeleton() const
If true, the skeleton of the entity will be used to update the bounding box for culling.
Definition: OgreEntity.h:867
Ogre::CullingMode
CullingMode
Hardware culling modes based on vertex winding.
Definition: OgreCommon.h:159
Ogre::AnimationStateSet::getEnabledAnimationStates
const EnabledAnimationStateList & getEnabledAnimationStates() const
Get an iterator over all the enabled animation states in this set.
Definition: OgreAnimationState.h:267
OgreBites::CameraMan::setTopSpeed
void setTopSpeed(Ogre::Real topSpeed)
Sets the camera's top speed.
Definition: OgreCameraMan.h:89
Ogre::ID_COMBINED_UVW
Definition: OgreScriptCompiler.h:711
Ogre::M_MESH_BOUNDS
Definition: OgreMeshFileFormat.h:130
OgreBites::SDLK_F6
Definition: OgreInput.h:106
Ogre::HashedVector::back
reference back()
Definition: OgreCommon.h:480
Ogre::VectorIteratorWrapper::PointerType
IteratorWrapper< T, IteratorType, typename T::value_type >::PointerType PointerType
Definition: OgreIteratorWrapper.h:140
Ogre::Font::GlyphInfo::aspectRatio
Real aspectRatio
Definition: OgreFont.h:145
Ogre::ID_LESS
Definition: OgreScriptCompiler.h:646
Ogre::SceneManager::getShadowTextureSelfShadow
bool getShadowTextureSelfShadow(void) const
Gets whether or not texture shadows attempt to self-shadow.
Definition: OgreSceneManager.h:2880
Ogre::TerrainMaterialGenerator::getProfiles
virtual const ProfileList & getProfiles() const
Get the list of profiles that this generator supports.
Definition: OgreTerrainMaterialGenerator.h:215
Ogre::Pass::getNormaliseNormals
bool getNormaliseNormals(void) const
Returns true if this pass has auto-normalisation of normals set.
Definition: OgrePass.h:1439
Ogre::ID_LIGHT_SCISSOR
Definition: OgreScriptCompiler.h:653
Ogre::Math::LOG2
static const Real LOG2
Stored value of log(2) for frequent use.
Definition: OgreMath.h:360
Ogre::GLVertexArrayObject::notifyContextDestroyed
void notifyContextDestroyed(GLContext *context)
Definition: OgreGLVertexArrayObject.h:56
Ogre::PbsMaterial::setRoughness
void setRoughness(Real val)
Definition: OgreHlmsPbsMaterial.h:172
Ogre::RTShader::FFPFragmentShaderStage
FFPFragmentShaderStage
Definition: OgreShaderFFPRenderState.h:55
Ogre::Quake3Level::mFaces
bsp_face_t * mFaces
Definition: OgreQuake3Level.h:143
Ogre::TextureUnitState::TextureEffectType
TextureEffectType
Definition of the broad types of texture effect you can apply to a texture unit.
Definition: OgreTextureUnitState.h:246
Ogre::Billboard::getTexcoordRect
const FloatRect & getTexcoordRect(void) const
getTexcoordRect() returns the previous value set by setTexcoordRect().
Definition: OgreBillboard.h:219
Ogre::TEXCALC_ENVIRONMENT_MAP_PLANAR
Environment map based on vertex positions.
Definition: OgreRenderSystem.h:67
Ogre::AnimationStateControllerValue::getValue
Real getValue(void) const
ControllerValue implementation.
Definition: OgreAnimationState.h:307
Ogre::TextureUnitState::getTextureMipmapBias
float getTextureMipmapBias(void) const
Gets the bias value applied to the mipmap calculation.
Definition: OgreTextureUnitState.h:726
OgreBites::SDLK_KP_PERIOD
Definition: OgreInput.h:141
Ogre::Affine3::operator==
bool operator==(const Affine3 &m2) const
Tests 2 matrices for equality.
Definition: OgreMatrix4.h:372
Ogre::ParticleSystem::CmdRenderer
Command object for renderer (see ParamCommand).
Definition: OgreParticleSystem.h:112
Ogre::SceneManager::isShadowTechniqueTextureBased
bool isShadowTechniqueTextureBased(void) const
Is there a texture shadow based shadowing technique in use?
Definition: OgreSceneManager.h:3001
Ogre::TerrainQuadTreeNode::LodLevel
Definition: OgreTerrainQuadTreeNode.h:131
Ogre::TextureUnitState::ET_VSCROLL
Constant u/v scrolling effect.
Definition: OgreTextureUnitState.h:257
Ogre::ManualObject::ManualObjectSectionShadowRenderable
Nested class to allow shadows.
Definition: OgreManualObject.h:475
Ogre::DefaultProperties::UvCount5
static const IdString UvCount5
Definition: OgreHlmsPropertyHelper.h:62
Ogre::ID_DIFFUSE
Definition: OgreScriptCompiler.h:616
Ogre::TextureEffectPause
Definition: OgreExternalTextureSource.h:74
Ogre::AnimableValue::mBaseValueInt
int mBaseValueInt
Definition: OgreAnimable.h:94
Ogre::VectorBase< 3, Real >::NEGATIVE_UNIT_X
static const Vector3 NEGATIVE_UNIT_X
Definition: OgreVector.h:260
Ogre::PT_PERSPECTIVE
Definition: OgreFrustum.h:65
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE4
Definition: OgreShaderParameter.h:224
Ogre::TU_UAV
Texture can be bound as an Unordered Access View (imageStore/imageRead/glBindImageTexture in GL jargo...
Definition: OgreTexture.h:72
Ogre::TerrainMaterialGeneratorA::SM2Profile
Shader model 2 profile target.
Definition: OgreTerrainMaterialGeneratorA.h:66
Ogre::StaticFaceGroup::plane
Plane plane
Definition: OgreStaticFaceGroup.h:107
Ogre::CompositorInstAlloc
ResourceAllocatedObject CompositorInstAlloc
Definition: OgreMemoryAllocatorConfig.h:118
Ogre::D3D11HLSLProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreD3D11HLSLProgram.h:290
Ogre::D3D11HLSLProgram::CmdEnableBackwardsCompatibility
Command object for setting backwards compatibility.
Definition: OgreD3D11HLSLProgram.h:75
Ogre::StaticFaceGroup::fType
FaceGroupType fType
Definition: OgreStaticFaceGroup.h:71
Ogre::PortalBase::getPrevDerivedCP
const Vector3 & getPrevDerivedCP() const
Get the previous position (centerpoint) of the portal in world coordinates.
Definition: OgrePortalBase.h:145
Ogre::Animation::NodeTrackIterator
ConstMapIterator< NodeTrackList > NodeTrackIterator
Definition: OgreAnimation.h:376
Ogre::SceneNode::getAttachedObjects
const ObjectMap & getAttachedObjects() const
The MovableObjects attached to this node.
Definition: OgreSceneNode.h:242
Ogre::Vector::Vector
Vector(T _x, T _y, T _z)
Definition: OgreVector.h:314
Ogre::Particle::mColour
ColourValue mColour
Current colour.
Definition: OgreParticle.h:90
Ogre::RotationAffector::msRotationSpeedRangeStartCmd
static CmdRotationSpeedRangeStart msRotationSpeedRangeStartCmd
Definition: OgreRotationAffector.h:114
Ogre::RenderSystemList
std::vector< RenderSystem * > RenderSystemList
Definition: OgreRoot.h:48
Ogre::Entity::setAlwaysUpdateMainSkeleton
void setAlwaysUpdateMainSkeleton(bool update)
The skeleton of the main entity will be updated even if the an LOD entity is being displayed.
Definition: OgreEntity.h:841
Ogre::RTShader::SGMaterialSerializerListener::textureUnitStateEventRaised
virtual void textureUnitStateEventRaised(MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const TextureUnitState *textureUnit)
Ogre::SimplePageContentCollection
Specialisation of PageContentCollection which just provides a simple list of PageContent instances.
Definition: OgreSimplePageContentCollection.h:66
Ogre::DefaultProperties::UvCount7
static const IdString UvCount7
Definition: OgreHlmsPropertyHelper.h:64
Ogre::MovableObject::setDefaultQueryFlags
static void setDefaultQueryFlags(uint32 flags)
Set the default query flags for all future MovableObject instances.
Definition: OgreMovableObject.h:418
Ogre::Quake3Level::mBrushSides
bsp_brushside_t * mBrushSides
Definition: OgreQuake3Level.h:160
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_WORLDVIEWPROJ_MATRIX
The view/projection matrix of a given spotlight projection frustum, combined with the current world m...
Definition: OgreGpuProgramParams.h:994
Ogre::VET_COLOUR
alias to more specific colour type - use the current rendersystem's colour packing
Definition: OgreHardwareVertexBuffer.h:126
Ogre::BspLevel::load
void load(DataStreamPtr &stream)
Load direct from stream.
Ogre::AxisAlignedBoxSceneQuery
Specialises the SceneQuery class for querying within an axis aligned box.
Definition: OgreSceneQuery.h:264
Ogre::TextAreaOverlayElementFactory
Factory for creating TextAreaOverlayElement instances.
Definition: OgreOverlayElementFactory.h:98
Ogre::TangentSpaceCalc::VertexSplit
std::pair< size_t, size_t > VertexSplit
Definition: OgreTangentSpaceCalc.h:52
Ogre::D3D9VideoMode
Definition: OgreD3D9VideoMode.h:38
Ogre::PF_R16G16B16A16_UINT
64-bit pixel format, 16 bits red (unsigned int), 16 bits blue (unsigned int), 16 bits green (unsigned...
Definition: OgrePixelFormat.h:160
OgreBites::InputListenerChain::operator=
InputListenerChain & operator=(InputListenerChain o)
Definition: OgreInput.h:184
Ogre::RenderSystemCapabilities::getDeviceName
String getDeviceName() const
gets the device name for render system
Definition: OgreRenderSystemCapabilities.h:635
Ogre::Affine3::Affine3
Affine3(const Vector3 &position, const Quaternion &orientation, const Vector3 &scale=Vector3::UNIT_SCALE)
Building a Affine3 from orientation / scale / position.
Definition: OgreMatrix4.h:325
Ogre::Font::setAntialiasColour
void setAntialiasColour(bool enabled)
Sets whether or not the colour of this font is antialiased as it is generated from a true type font.
Definition: OgreFont.h:397
Ogre::LodLevel::reductionMethod
VertexReductionMethod reductionMethod
Reduction method to use.
Definition: OgreLodConfig.h:98
Ogre::ArchiveFactory
Abstract factory class, archive codec plugins can register concrete subclasses of this.
Definition: OgreArchiveFactory.h:59
Ogre::BillboardParticleRenderer::CmdBillboardRotationType
Command object for billboard rotation type (see ParamCommand).
Definition: OgreBillboardParticleRenderer.h:76
OgreStringConverter.h
OgreBites::SDLK_UP
Definition: OgreInput.h:124
Ogre::SceneManager::setShadowUseInfiniteFarPlane
void setShadowUseInfiniteFarPlane(bool enable)
Sets whether we should use an inifinite camera far plane when rendering stencil shadows.
Definition: OgreSceneManager.h:2994
Ogre::VectorIteratorWrapper::ValueType
IteratorWrapper< T, IteratorType, typename T::value_type >::ValueType ValueType
Definition: OgreIteratorWrapper.h:139
Ogre::CompositionTargetPass::IM_NONE
Definition: OgreCompositionTargetPass.h:56
Ogre::SceneManager
Manages the organisation and rendering of a 'scene' i.e.
Definition: OgreSceneManager.h:157
Ogre::SceneQueryMovableObjectWorldFragmentPair
std::pair< MovableObject *, SceneQuery::WorldFragment * > SceneQueryMovableObjectWorldFragmentPair
Definition: OgreSceneQuery.h:483
Ogre::PF_BC4_UNORM
DDS (DirectDraw Surface) BC4 format (unsigned normalised)
Definition: OgrePixelFormat.h:196
Ogre::RTShader::TargetRenderState
This is the target render state.
Definition: OgreShaderRenderState.h:132
Ogre::Degree::operator-=
Degree & operator-=(const Degree &d)
Definition: OgreMath.h:133
OgreD3D11Prerequisites.h
Ogre::SceneManager::Listener::shadowTextureReceiverPreViewProj
virtual void shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum)
This event occurs just before the view & projection matrices are set for re-rendering a shadow receiv...
Definition: OgreSceneManager.h:337
Ogre::M_ANIMATION_POSE_KEYFRAME
Definition: OgreMeshFileFormat.h:200
Ogre::PF_X8B8G8R8
32-bit pixel format, 8 bits for blue, 8 bits for green, 8 bits for red like Ogre::PF_A8B8G8R8,...
Definition: OgrePixelFormat.h:109
Ogre::VertexBufferBinding::getNextIndex
unsigned short getNextIndex(void) const
Gets the highest index which has already been set, plus 1.
Definition: OgreHardwareVertexBuffer.h:561
Ogre::PixelFormat
PixelFormat
The pixel format used for images, textures, and render surfaces.
Definition: OgrePixelFormat.h:49
Ogre::Codec::CodecData::~CodecData
virtual ~CodecData()
Definition: OgreCodec.h:66
Ogre::BspNode::getSplitPlane
const Plane & getSplitPlane(void) const
Returns details of the plane which is used to subdivide the space of his node's children.
bsp_model_t::brush_start
int brush_start
Definition: OgreQuake3Types.h:157
Ogre::RenderSystem::Listener::Listener
Listener()
Definition: OgreRenderSystem.h:1025
OgrePixelCountLodStrategy.h
Ogre::SceneManager::setCameraRelativeRendering
void setCameraRelativeRendering(bool rel)
Set whether to use camera-relative co-ordinates when rendering, ie to always place the camera at the ...
Definition: OgreSceneManager.h:3436
OgreBites::ProgressBar
Basic progress bar widget.
Definition: OgreTrays.h:688
Ogre::Skeleton::BoneIterator
VectorIterator< BoneList > BoneIterator
Definition: OgreSkeleton.h:164
Ogre::PF_R16G16B16_SNORM
48-bit pixel format, 16 bits red (signed normalised int), 16 bits blue (signed normalised int),...
Definition: OgrePixelFormat.h:226
OgreResourceGroupManager.h
Ogre::Volume::OctreeNode::isBorderBack
bool isBorderBack(const OctreeNode &root) const
Gets whether this cell is at the back of the given root cell.
Definition: OgreVolumeOctreeNode.h:276
Ogre::multimap
Definition: OgrePrerequisites.h:373
Ogre::VertexElement::getSource
unsigned short getSource(void) const
Gets the vertex buffer index from where this element draws it's values.
Definition: OgreHardwareVertexBuffer.h:192
Ogre::Radian::operator<=
bool operator<=(const Radian &r) const
Definition: OgreMath.h:90
Ogre::SceneQueryResult::movables
SceneQueryResultMovableList movables
List of movable objects in the query (entities, particle systems etc)
Definition: OgreSceneQuery.h:206
Ogre::D3D11RenderTarget::getRenderTargetView
virtual ID3D11RenderTargetView * getRenderTargetView(uint index=0) const =0
Ogre::PbsMaterial::BF_SUBTRACT
Definition: OgreHlmsPbsMaterial.h:54
Ogre::SceneQueryResult
Holds the results of a scene query.
Definition: OgreSceneQuery.h:203
Ogre::ID_PARAM_INDEXED
Definition: OgreScriptCompiler.h:603
Ogre::PropertyBase::getName
const String & getName() const
Get the name of the property.
Definition: OgreProperty.h:200
Ogre::RenderSystemCapabilities::setTessellationHullProgramConstantFloatCount
void setTessellationHullProgramConstantFloatCount(ushort c)
The number of floating-point constants tessellation Hull programs support.
Definition: OgreRenderSystemCapabilities.h:786
Ogre::GpuConstantDefinition::arraySize
size_t arraySize
Length of array.
Definition: OgreGpuProgramParams.h:153
Ogre::Quake3Shader::Pass::customBlend
bool customBlend
Definition: OgreQuake3Shader.h:82
Ogre::EntityMaterialLodChangedEvent::camera
Camera * camera
The camera with respect to which the level of detail has changed.
Definition: OgreLodListener.h:79
Ogre::ID_CLAMP
Definition: OgreScriptCompiler.h:715
Ogre::GLPBRTTManager
Manager for rendertextures and PBuffers (offscreen rendering contexts)
Definition: OgreGLPBRenderTexture.h:55
bsp_face_t
Definition: OgreQuake3Types.h:185
Ogre::SceneManager::IlluminationRenderStage
IlluminationRenderStage
Describes the stage of rendering when performing complex illumination.
Definition: OgreSceneManager.h:190
OgrePortalBase.h
Ogre::PCZoneFactoryManager
Definition: OgrePCZoneFactory.h:73
Ogre::D3D9RenderWindow::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D9RenderWindow.h:74
Ogre::RenderSystemCapabilities::getTessellationHullProgramConstantFloatCount
ushort getTessellationHullProgramConstantFloatCount(void) const
The number of floating-point constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:801
Ogre::Entity::_getBuffersMarkedForAnimation
bool _getBuffersMarkedForAnimation(void) const
Are buffers already marked as vertex animated?
Definition: OgreEntity.h:783
Ogre::CompositionPass::PT_RENDERSCENE
Render the scene or part of it.
Definition: OgreCompositionPass.h:58
Ogre::RenderQueue::RenderableListener::~RenderableListener
virtual ~RenderableListener()
Definition: OgreRenderQueue.h:107
Ogre::GL3PlusPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::SceneLoader
Abstract class for loading scenes from a file (DataStream).
Definition: OgreSceneLoader.h:17
Ogre::RTShader::FFP_PS_POST_PROCESS
Definition: OgreShaderFFPRenderState.h:63
Ogre::RenderSystemCapabilities::getComputeProgramConstantFloatCount
ushort getComputeProgramConstantFloatCount(void) const
The number of floating-point constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:863
Ogre::ASTCCodec
Codec specialized in loading ASTC (ARM Adaptive Scalable Texture Compression) images.
Definition: OgreASTCCodec.h:46
Ogre::vector
Definition: OgrePrerequisites.h:338
Ogre::LodConfig::LodLevelList
std::vector< LodLevel > LodLevelList
Lod strategy to use.
Definition: OgreLodConfig.h:132
Ogre::Pass::setLightClipPlanesEnabled
void setLightClipPlanesEnabled(bool enabled)
Sets whether or not this pass will be clipped by user clips planes bounding the area covered by the l...
Definition: OgrePass.h:1554
Ogre::Volume::MeshBuilder::addTriangle
void addTriangle(const Vector3 &v0, const Vector3 &n0, const Vector3 &v1, const Vector3 &n1, const Vector3 &v2, const Vector3 &n2)
Adds a triangle to the mesh with reusing already existent vertices via their index.
Definition: OgreVolumeMeshBuilder.h:297
Ogre::LiSPSMShadowCameraSetup::getUseSimpleOptimalAdjust
virtual bool getUseSimpleOptimalAdjust() const
Gets whether or not to use a slightly simpler version of the camera near point derivation (default is...
Definition: OgreShadowCameraSetupLiSPSM.h:222
Ogre::Box::Box
Box(uint32 l, uint32 t, uint32 ff, uint32 r, uint32 b, uint32 bb)
Define a box from left, top, front, right, bottom and back coordinates.
Definition: OgreCommon.h:739
Ogre::PropertyDef::getTypeName
static const String & getTypeName(PropertyType theType)
Get a string name of a property type.
Ogre::RenderTarget::FrameStats::vBlankMissCount
int vBlankMissCount
Definition: OgreRenderTarget.h:92
OgreLodData.h
Ogre::ElementTranslator::translate
void translate(ScriptCompiler *compiler, const AbstractNodePtr &node)
This function translates the given node into Ogre resource(s).
Ogre::ProgMeshAlloc
GeometryAllocatedObject ProgMeshAlloc
Definition: OgreMemoryAllocatorConfig.h:137
Ogre::LBX_MODULATE
multiply source1 and source2 together
Definition: OgreBlendMode.h:81
Ogre::Terrain::ImportData::~ImportData
~ImportData()
Definition: OgreTerrain.h:488
Ogre::DualQuaternion::swap
void swap(DualQuaternion &other)
Exchange the contents of this dual quaternion with another.
Definition: OgreDualQuaternion.h:135
Ogre::RenderSystemCapabilities::setNumVertexTextureUnits
void setNumVertexTextureUnits(ushort n)
Set the number of vertex texture units supported.
Definition: OgreRenderSystemCapabilities.h:724
Ogre::D3D9Mappings
Definition: OgreD3D9Mappings.h:41
Ogre::ID_VERTEXCOLOUR
Definition: OgreScriptCompiler.h:619
OgreBites::InputListener::mouseMoved
virtual bool mouseMoved(const MouseMotionEvent &evt)
Definition: OgreInput.h:163
Ogre::D3D9TextureManager
Definition: OgreD3D9TextureManager.h:36
Ogre::ID_SINE
Definition: OgreScriptCompiler.h:770
Ogre::Matrix3::SetColumn
void SetColumn(size_t iCol, const Vector3 &vec)
Definition: OgreMatrix3.h:112
Ogre::ZoneData
Definition: OgrePCZone.h:295
Ogre::VectorIterator::VectorIterator
VectorIterator(typename T::iterator start, typename T::iterator last)
Constructor.
Definition: OgreIteratorWrapper.h:192
OgreBites::Slider::setValueCaption
void setValueCaption(const Ogre::DisplayString &caption)
You can use this method to manually format how the value is displayed.
Definition: OgreTrays.h:532
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE1
Definition: OgreShaderParameter.h:171
Ogre::RTShader::TextureAtlasTablePtr
SharedPtr< TextureAtlasTable > TextureAtlasTablePtr
Definition: OgreShaderExTextureAtlasSampler.h:68
Ogre::PlaneBoundedVolumeListSceneQuery
Specialises the SceneQuery class for querying within a plane-bounded volume.
Definition: OgreSceneQuery.h:298
Ogre::PixelBox::PixelBox
PixelBox(const Box &extents, PixelFormat pixelFormat, void *pixelData=0)
Constructor providing extents in the form of a Box object.
Definition: OgrePixelFormat.h:353
Ogre::D3D11Device::operator->
ID3D11DeviceN * operator->() const
Definition: OgreD3D11Device.h:70
Ogre::RTShader::Parameter::isUsed
bool isUsed()
Definition: OgreShaderParameter.h:371
Ogre::ID_SCALE_X
Definition: OgreScriptCompiler.h:768
Ogre::PropertySet::PropertyMap
std::map< String, PropertyBase * > PropertyMap
Definition: OgreProperty.h:305
OgreShaderCGProgramWriter.h
Ogre::RSC_AUTOMIPMAP_COMPRESSED
GL ES2/ES3 does not support generating mipmaps for compressed formats in hardware.
Definition: OgreRenderSystemCapabilities.h:80
Ogre::Quake3Level::mShaders
bsp_shader_t * mShaders
Definition: OgreQuake3Level.h:149
Ogre::RTShader::UniformParameter
Uniform parameter class.
Definition: OgreShaderParameter.h:400
Ogre::TerrainGroup::getSceneManager
virtual SceneManager * getSceneManager() const
Retrieve the SceneManager being used for this group.
Definition: OgreTerrainGroup.h:142
Ogre::GpuSharedParameters::_getRenderSystemData
const Any & _getRenderSystemData() const
Definition: OgreGpuProgramParams.h:574
Ogre::TLSS_HEIGHT
Height information for the detail texture.
Definition: OgreTerrainMaterialGenerator.h:62
Ogre::Portal
Portal datastructure for connecting zones.
Definition: OgrePortal.h:51
Ogre::VectorIteratorWrapper::peekNextPtr
PointerType peekNextPtr() const
Returns a pointer to the next(=current) element in the collection, without advancing to the next afte...
Definition: OgreIteratorWrapper.h:164
Ogre::FloatConstantList
std::vector< float > FloatConstantList
Definition of container that holds the current float constants.
Definition: OgreGpuProgramParams.h:395
OgreBites::EventType
EventType
Definition: OgreInput.h:32
Ogre::TextureUsage
TextureUsage
Enum identifying the texture usage.
Definition: OgreTexture.h:48
Ogre::AxisAlignedBox::transform
void transform(const Affine3 &m)
Transforms the box according to the affine matrix supplied.
Definition: OgreAxisAlignedBox.h:473
Ogre::Root
The root class of the Ogre system.
Definition: OgreRoot.h:65
Ogre::ResourceGroupManager::getResourceManagerIterator
ResourceManagerIterator getResourceManagerIterator()
Get an iterator over the registered resource managers.
Definition: OgreResourceGroupManager.h:897
Ogre::GLES2FBOMultiRenderTarget::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLES2FBOMultiRenderTarget.h:48
Ogre::TextureUnitState::EnvMapType
EnvMapType
Enumeration to specify type of envmap.
Definition: OgreTextureUnitState.h:267
OgreBites::SelectMenu::_focusLost
void _focusLost()
Definition: OgreTrays.h:418
Ogre::GpuProgramParameters::AutoConstantDefinition::AutoConstantDefinition
AutoConstantDefinition(AutoConstantType _acType, const String &_name, size_t _elementCount, ElementType _elementType, ACDataType _dataType)
Definition: OgreGpuProgramParams.h:1254
Ogre::ID_ONE_MINUS_DEST_COLOUR
Definition: OgreScriptCompiler.h:626
OgreBites::SDLK_RETURN
Definition: OgreInput.h:98
Ogre::DotSceneLoader::getBackgroundColour
const Ogre::ColourValue & getBackgroundColour()
Definition: OgreDotSceneLoader.h:35
Ogre::RTShader::FFPFog::setCalcMode
void setCalcMode(CalcMode calcMode)
Set the fog calculation mode.
Definition: OgreShaderFFPFog.h:110
Ogre::BillboardParticleRenderer::CmdBillboardType
Command object for billboard type (see ParamCommand).
Definition: OgreBillboardParticleRenderer.h:62
Ogre::RenderTarget::suggestPixelFormat
virtual PixelFormat suggestPixelFormat() const
Suggests a pixel format to use for extracting the data in this target, when calling copyContentsToMem...
Definition: OgreRenderTarget.h:338
Ogre::IdString::operator+=
void operator+=(IdString idString)
Definition: OgreIdString.h:207
Ogre::PbsMaterial::SamplerContainer::textureUnitState
TextureUnitState * textureUnitState
Definition: OgreHlmsPbsMaterial.h:123
Ogre::Rectangle2D::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreRectangle2D.h:91
Ogre::Pass::getVertexProgramName
const String & getVertexProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1307
Ogre::deque
Definition: OgrePrerequisites.h:330
bsp_lump_entry_t::offset
int offset
Definition: OgreQuake3Types.h:224
Ogre::PF_DXT3
DDS (DirectDraw Surface) DXT3 format.
Definition: OgrePixelFormat.h:91
Ogre::ManualObjectFactory::~ManualObjectFactory
~ManualObjectFactory()
Definition: OgreManualObject.h:584
OgreBoxEmitter.h
Ogre::CodecAlloc
GeneralAllocatedObject CodecAlloc
Definition: OgreMemoryAllocatorConfig.h:117
Ogre::D3D9HLSLProgram::CmdTarget
Command object for setting target assembler.
Definition: OgreD3D9HLSLProgram.h:54
Ogre::BspSceneNode::detachAllObjects
void detachAllObjects(void)
Detaches all objects attached to this node.
Ogre::ImGuiOverlay
Definition: OgreImGuiOverlay.h:16
Ogre::DualQuaternion::z
Real z
Definition: OgreDualQuaternion.h:166
Ogre::RTShader::FFPTexturingFactory
A factory that enables creation of FFPTexturing instances.
Definition: OgreShaderFFPTexturing.h:235
Ogre::CPreprocessor::CPreprocessor
CPreprocessor()
Create an empty preprocessor object.
Definition: OgreGLSLPreprocessor.h:442
Ogre::Quake3Shader::fogDistance
Real fogDistance
Definition: OgreQuake3Shader.h:119
Ogre::LogManager::logMessage
void logMessage(LogMessageLevel lml, const String &message, bool maskDebug=false)
Log a message to the default log (signature for backward compatibility).
Definition: OgreLogManager.h:130
Ogre::Vector::operator!=
bool operator!=(const Vector &v) const
Definition: OgreVector.h:384
Ogre::SmallVectorTemplateCommon::iterator
T * iterator
Definition: OgreSmallVector.h:148
_finddata_t::size
unsigned long size
Definition: OgreSearchOps.h:45
Ogre::Quake3Level::mEntities
void * mEntities
Definition: OgreQuake3Level.h:125
Ogre::SBF_ONE_MINUS_DEST_ALPHA
1 - SBF_DEST_ALPHA
Definition: OgreBlendMode.h:239
OgreShaderHLSLProgramProcessor.h
Ogre::OctreeZonePlugin
Plugin instance for OctreeZone.
Definition: OgreOctreeZonePlugin.h:47
Ogre::LodConfig::Advanced::useBackgroundQueue
bool useBackgroundQueue
Whether you want to process it immediatelly on main thread or you want to use Ogre::WorkQueue.
Definition: OgreLodConfig.h:150
Ogre::D3D11RenderWindowBase::_shouldRebindBackBuffer
virtual bool _shouldRebindBackBuffer()
Definition: OgreD3D11RenderWindow.h:77
Ogre::advanceRawPointer
static OGRE_FORCE_INLINE void advanceRawPointer(const T *&ptr, ptrdiff_t offset)
Advance the pointer with raw offset.
Definition: OgreOptimisedUtil.h:229
OgreBites::Event::wheel
MouseWheelEvent wheel
Definition: OgreInput.h:89
Ogre::TerrainMaterialGenerator::getActiveProfile
Profile * getActiveProfile() const
Get the active profile.
Definition: OgreTerrainMaterialGenerator.h:244
Ogre::HashedVector::rbegin
const_reverse_iterator rbegin() const
Definition: OgreCommon.h:430
Ogre::RTShader::Parameter::getContent
Content getContent() const
Return the content of this parameter.
Definition: OgreShaderParameter.h:352
Ogre::Quake3Level::initialise
void initialise(bool headerOnly=false)
Utility function read the header and set up pointers.
Ogre::GpuProgramParameters::ACT_LIGHT_SPECULAR_COLOUR_POWER_SCALED_ARRAY
Array of light specular colours scaled by light power (count set by extra param)
Definition: OgreGpuProgramParams.h:881
Ogre::ID_COMPOSITOR
Definition: OgreScriptCompiler.h:791
Ogre::PCZSceneManager
Specialized SceneManager that uses Portal-Connected-Zones to divide the scene spatially.
Definition: OgrePCZSceneManager.h:62
Ogre::EmbeddedZipArchiveFactory
Specialisation of ZipArchiveFactory for embedded Zip files.
Definition: OgreZip.h:70
Ogre::Quake3Level::mVis
bsp_vis_t * mVis
Definition: OgreQuake3Level.h:155
Ogre::GLSLProgramManagerCommon::extractUniformsFromGLSL
void extractUniformsFromGLSL(const String &src, GpuNamedConstants &constantDefs, const String &filename)
Populate a list of uniforms based on GLSL source and store them in GpuNamedConstants.
Ogre::TerrainGlobalOptions::getCompositeMapAmbient
const ColourValue & getCompositeMapAmbient() const
Get the composite map ambient light to use.
Definition: OgreTerrain.h:1921
Ogre::M_SUBMESH_TEXTURE_ALIAS
Definition: OgreMeshFileFormat.h:83
Ogre::Particle::mRotationSpeed
Radian mRotationSpeed
Speed of rotation in radians/sec.
Definition: OgreParticle.h:96
Ogre::StaticFaceGroup::patchSurf
PatchSurface * patchSurf
Patch surface (only applicable when fType = FGT_PATCH)
Definition: OgreStaticFaceGroup.h:110
Ogre::PF_A8R8G8B8
32-bit pixel format, 8 bits for alpha, red, green and blue.
Definition: OgrePixelFormat.h:77
Ogre::DualQuaternion::y
Real y
Definition: OgreDualQuaternion.h:166
OgreD3D11Mappings.h
Ogre::SceneManager::setOption
virtual bool setOption(const String &strKey, const void *pValue)
Method for setting a specific option of the Scene Manager.
Definition: OgreSceneManager.h:1748
Ogre::InstanceBatch::isBatchUnused
bool isBatchUnused(void) const
Returns true if it no instanced entity has been requested or all of them have been removed.
Definition: OgreInstanceBatch.h:251
Ogre::Terrain::getGlobalColourMapSize
uint16 getGlobalColourMapSize() const
Get the size of the global colour map (if used)
Definition: OgreTerrain.h:1389
Ogre::Volume::OctreeNodeSplitPolicy
The class deciding on whether to split an octree node or not when building the octree.
Definition: OgreVolumeOctreeNodeSplitPolicy.h:50
OgreShaderFFPFog.h
Ogre::ResourceManager::getScriptPatterns
const StringVector & getScriptPatterns(void) const
Gets the file patterns which should be used to find scripts for this ResourceManager.
Definition: OgreResourceManager.h:396
Ogre::ResourceGroupListener::worldGeometryStageEnded
virtual void worldGeometryStageEnded(void)
This event is fired when a stage of loading linked world geometry has been completed.
Definition: OgreResourceGroupManager.h:189
Ogre::OctreeZoneData::mOctreeWorldAABB
AxisAlignedBox mOctreeWorldAABB
Octree-specific world bounding box (only includes attached objects, not children)
Definition: OgreOctreeZone.h:248
Ogre::LayerBlendModeEx::operator!=
bool operator!=(const LayerBlendModeEx &rhs) const
Definition: OgreBlendMode.h:194
Ogre::CompositionTechnique::TextureDefinition::hwGammaWrite
bool hwGammaWrite
Definition: OgreCompositionTechnique.h:75
Ogre::HashedVector::front
reference front()
Definition: OgreCommon.h:473
bsp_model_t::face_count
int face_count
Definition: OgreQuake3Types.h:156
Ogre::PointEmitterFactory::getName
String getName() const
See ParticleEmitterFactory.
Definition: OgrePointEmitterFactory.h:48
Ogre::RotationAffector::CmdRotationRangeEnd
Command object for particle emitter - see ParamCommand.
Definition: OgreRotationAffector.h:77
Ogre::PortalBase::getCorner
const Vector3 & getCorner(int index) const
Get the coordinates of one of the portal corners in local space.
Definition: OgrePortalBase.h:122
Ogre::Resource::isLoaded
virtual bool isLoaded(void) const
Returns true if the Resource has been loaded, false otherwise.
Definition: OgreResource.h:324
Ogre::D3D11HardwareBuffer::getD3DBuffer
ID3D11Buffer * getD3DBuffer(void)
Get the D3D-specific buffer.
Definition: OgreD3D11HardwareBuffer.h:83
Ogre::GpuProgramParameters::ACT_WORLD_MATRIX_ARRAY
The current array of world matrices, used for blending.
Definition: OgreGpuProgramParams.h:701
Ogre::GpuSharedParameters::getFloatPointer
const float * getFloatPointer(size_t pos) const
Get a pointer to the 'nth' item in the float buffer.
Definition: OgreGpuProgramParams.h:552
Ogre::MemoryDataStream::setFreeOnClose
void setFreeOnClose(bool free)
Sets whether or not to free the encapsulated memory on close.
Definition: OgreDataStream.h:473
Ogre::TextureUnitState::setTextureAddressingMode
void setTextureAddressingMode(Ogre::TextureAddressingMode tam)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:681
Ogre::LodIndexBuffer::indexBufferSize
size_t indexBufferSize
Offset from the start of the indexBuffer.
Definition: OgreLodBuffer.h:49
Ogre::Plane::operator<<
friend std::ostream & operator<<(std::ostream &o, const Plane &p)
Definition: OgrePlane.h:249
Ogre::StaticCache::read
size_t read(void *buf, size_t count)
Read data from cache to 'buf' (maximum 'count' bytes).
Definition: OgreDataStream.h:99
Ogre::OverlayElementCommands::CmdWidth
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:59
Ogre::GpuProgramParameters::AutoConstantEntry::elementCount
size_t elementCount
The number of elements per individual entry in this constant Used in case people used packed elements...
Definition: OgreGpuProgramParams.h:1275
Ogre::D3D9StereoDriverImpl
Virtual interface of the stereo driver.
Definition: OgreD3D9StereoDriverImpl.h:40
Ogre::OctreeZonePlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::GL3PlusFBORenderTexture::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGL3PlusFBORenderTexture.h:58
Ogre::ProfileFrame
Represents the total timing information of a profile since profiles can be called more than once each...
Definition: OgreProfiler.h:96
Ogre::RTShader::GBuffer
Transform sub render state implementation of writing to GBuffers.
Definition: OgreShaderExGBuffer.h:49
Ogre::SubMesh::LODFaceList
std::vector< IndexData * > LODFaceList
Definition: OgreSubMesh.h:111
OgreVolumeIsoSurface.h
Ogre::SKELETON_ANIMATION_TRACK_KEYFRAME
Definition: OgreSkeletonFileFormat.h:96
Ogre::TerrainQuadTreeNode::LodLevelList
std::vector< LodLevel * > LodLevelList
Definition: OgreTerrainQuadTreeNode.h:149
Ogre::D3D9HLSLProgram::getTarget
const String & getTarget(void) const
Gets the shader target to compile down to, e.g.
Definition: OgreD3D9HLSLProgram.h:172
OgreBites::InputListenerChain::textInput
bool textInput(const TextInputEvent &evt)
Definition: OgreInput.h:271
Ogre::GLAtomicCounterReference
Structure used to keep track of named atomic counter uniforms in the linked program object.
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:44
Ogre::RTShader::LayeredBlending::LB_BlendLuminosity
Definition: OgreShaderExLayeredBlending.h:78
OgreUserObjectBindings.h
Ogre::Sampler::setAddressingMode
void setAddressingMode(TextureAddressingMode tam)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:112
Ogre::ParameterDef::paramType
ParameterType paramType
Definition: OgreStringInterface.h:70
Ogre::ID_TRIANGLE
Definition: OgreScriptCompiler.h:771
Ogre::LodOutputProviderMesh
Definition: OgreLodOutputProviderMesh.h:41
Ogre::LodData::IndexBufferInfoList
std::vector< IndexBufferInfo > IndexBufferInfoList
Definition: OgreLodData.h:147
Ogre::OrientationMode
OrientationMode
Specifies orientation mode.
Definition: OgreFrustum.h:48
Ogre::RSC_RTT_MAIN_DEPTHBUFFER_ATTACHABLE
Supports using the MAIN depth buffer for RTTs.
Definition: OgreRenderSystemCapabilities.h:171
OgreBites::SDLK_F7
Definition: OgreInput.h:107
Ogre::ID_SAMPLER_REF
Definition: OgreScriptCompiler.h:869
Ogre::ResourceManager::unloadAll
void unloadAll(bool reloadableOnly=true)
Unloads all resources.
Definition: OgreResourceManager.h:189
Ogre::ManualObject::ManualObjectSection::set32BitIndices
void set32BitIndices(bool n32)
Set whether we need 32-bit indices.
Definition: OgreManualObject.h:454
Ogre::FontType
FontType
Enumerates the types of Font usable in the engine.
Definition: OgreFont.h:44
Ogre::Box::Box
Box(const Vector3i &size)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreCommon.h:751
Ogre::Volume::IsoSurface::MS_CORNERS_FRONT
static const size_t MS_CORNERS_FRONT[4]
To call Marching Squares with a cube on its front.
Definition: OgreVolumeIsoSurface.h:66
Ogre::AbstractNode::type
AbstractNodeType type
Definition: OgreScriptCompiler.h:96
Ogre::ResourceGroupListener::resourceGroupPrepareEnded
virtual void resourceGroupPrepareEnded(const String &groupName)
This event is fired when a resource group finished preparing.
Definition: OgreResourceGroupManager.h:163
OgreBites::InputListener::mouseReleased
virtual bool mouseReleased(const MouseButtonEvent &evt)
Definition: OgreInput.h:166
Ogre::SharedPtr::SharedPtr
SharedPtr()
Definition: OgreSharedPtr.h:61
OgreBites::TouchFingerEvent::fingerId
int fingerId
Definition: OgreInput.h:75
Ogre::Volume::IsoSurfaceMC
Marching Cubes implementation like at http://local.wasp.uwa.edu.au/~pbourke/geometry/polygonise/.
Definition: OgreVolumeIsoSurfaceMC.h:49
Ogre::PSSMShadowCameraSetup::getSplitCount
uint getSplitCount() const
Get the number of splits.
Definition: OgreShadowCameraSetupPSSM.h:113
Ogre::SmallVectorImpl::operator==
bool operator==(const SmallVectorImpl &RHS) const
Definition: OgreSmallVector.h:562
Ogre::BaseInstanceBatchVTF::setBoneDualQuaternions
void setBoneDualQuaternions(bool enable)
Definition: OgreInstanceBatchVTF.h:182
Ogre::Billboard::mParentSet
BillboardSet * mParentSet
Definition: OgreBillboard.h:87
Ogre::PageManager::WorldSectionFactoryMap
std::map< String, PagedWorldSectionFactory * > WorldSectionFactoryMap
Definition: OgrePageManager.h:267
Ogre::OverlayContainer
A 2D element which contains other OverlayElement instances.
Definition: OgreOverlayContainer.h:56
Ogre::InstanceBatchHW::isStatic
bool isStatic() const
Returns true if this batch was set as static.
Definition: OgreInstanceBatchHW.h:98
Ogre::ShadowRenderable::getLightCapRenderable
ShadowRenderable * getLightCapRenderable(void)
Get the light cap version of this renderable.
Definition: OgreShadowCaster.h:91
Ogre::HardwareBufferLockGuard::lock
void lock(HardwareBuffer *p, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:412
OgreVertexBoneAssignment.h
Ogre::PT_REAL
Definition: OgreStringInterface.h:50
Ogre::VariableAccessAbstractNode
This abstract node represents a variable assignment.
Definition: OgreScriptCompiler.h:169
Ogre::MeshPtr
SharedPtr< Mesh > MeshPtr
Definition: OgrePrerequisites.h:297
Ogre::LayerBlendModeEx
Class which manages blending of both colour and alpha components.
Definition: OgreBlendMode.h:139
Ogre::Grid2DMode
Grid2DMode
The 2D grid mode.
Definition: OgreGrid2DPageStrategy.h:47
OgreBites::BS_DOWN
Definition: OgreTrays.h:72
Ogre::CgProgramFactory
Factory class for Cg programs.
Definition: OgreCgProgramFactory.h:43
Ogre::VES_NORMAL
Normal, 3 reals per vertex.
Definition: OgreHardwareVertexBuffer.h:97
Ogre::OverlayElementCommands::CmdVerticalAlign
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:101
Ogre::TerrainMaterialGeneratorA::SM2Profile::isLayerParallaxMappingEnabled
bool isLayerParallaxMappingEnabled() const
Whether to support parallax mapping per layer in the shader (default true).
Definition: OgreTerrainMaterialGeneratorA.h:87
Ogre::InstanceManager::BatchSettings::BatchSettings
BatchSettings()
Definition: OgreInstanceManager.h:91
Ogre::LBX_SUBTRACT
subtract source2 from source1
Definition: OgreBlendMode.h:93
Ogre::Resource::Listener::loadingComplete
virtual void loadingComplete(Resource *)
Called whenever the resource finishes loading.
Definition: OgreResource.h:84
Ogre::Capabilities
Capabilities
Enum describing the different hardware capabilities we want to check for OGRE_CAPS_VALUE(a,...
Definition: OgreRenderSystemCapabilities.h:75
Ogre::Sphere::getRadius
Real getRadius(void) const
Returns the radius of the sphere.
Definition: OgreSphere.h:68
Ogre::GLStateCacheManager::getCullFace
GLenum getCullFace(void) const
Sets the face culling mode.
Definition: OgreGLStateCacheManager.h:206
Ogre::vector::const_iterator
std::vector< T >::const_iterator const_iterator
Definition: OgrePrerequisites.h:342
OgreArchiveFactory.h
Ogre::ConstMapIterator::ConstMapIterator
ConstMapIterator(typename T::const_iterator start, typename T::const_iterator last)
Constructor.
Definition: OgreIteratorWrapper.h:359
Ogre::D3D11TextureManager
Definition: OgreD3D11TextureManager.h:36
Ogre::Controller::setDestination
void setDestination(const SharedPtr< ControllerValue< T > > &dest)
Sets the output controller value.
Definition: OgreController.h:172
Ogre::RTShader::FFP_PRE_PROCESS
Definition: OgreShaderFFPRenderState.h:70
Ogre::StringConverter::parseReal
static Real parseReal(const String &val, Real defaultValue=0)
Converts a String to a Real.
Definition: OgreStringConverter.h:189
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE6
Definition: OgreShaderParameter.h:216
Ogre::RTShader::FFP_POST_PROCESS
Definition: OgreShaderFFPRenderState.h:76
Ogre::ResourceGroupListener::resourceGroupLoadEnded
virtual void resourceGroupLoadEnded(const String &groupName)
This event is fired when a resource group finished loading.
Definition: OgreResourceGroupManager.h:191
Ogre::Volume::Chunk::VecChunk
std::vector< const Chunk * > VecChunk
A list of Chunks.
Definition: OgreVolumeChunk.h:441
Ogre::GpuProgramParameters::AutoConstantDefinition::name
String name
Definition: OgreGpuProgramParams.h:1247
Ogre::RenderQueueGroup::defaultOrganisationMode
void defaultOrganisationMode(void)
Setthe sorting / grouping mode for the solids in this group to the default.
Definition: OgreRenderQueueSortingGrouping.h:660
Ogre::StaticGeometry::setOrigin
virtual void setOrigin(const Vector3 &origin)
Sets the origin of the geometry.
Definition: OgreStaticGeometry.h:739
Ogre::LodWorkQueueWorker
Processes requests.
Definition: OgreLodWorkQueueWorker.h:42
Ogre::SmallVectorTemplateBase< T, true >::uninitialized_copy
static void uninitialized_copy(T1 *I, T1 *E, T2 *Dest)
uninitialized_copy - Copy the range [I, E) onto the uninitialized memory starting with "Dest",...
Definition: OgreSmallVector.h:284
Ogre::GpuSharedParametersUsage::getTargetParams
GpuProgramParameters * getTargetParams() const
Definition: OgreGpuProgramParams.h:633
OgreViewport.h
Ogre::RSC_ALPHA_TO_COVERAGE
Supports Alpha to Coverage (A2C)
Definition: OgreRenderSystemCapabilities.h:163
Ogre::Pass::BuiltinHashFunction
BuiltinHashFunction
There are some default hash functions used to order passes so that render state changes are minimised...
Definition: OgrePass.h:1587
Ogre::PbsMaterial::MapSlot
MapSlot
Definition: OgreHlmsPbsMaterial.h:66
Ogre::GpuProgramParameters::ACT_INVERSE_WORLDVIEWPROJ_MATRIX
Provides inverse of concatenated world, view and projection matrices.
Definition: OgreGpuProgramParams.h:771
OgreBites::MouseButtonEvent
Definition: OgreInput.h:63
Ogre::HardwareVertexBuffer::getNumVertices
size_t getNumVertices(void) const
Get the number of vertices in this buffer.
Definition: OgreHardwareVertexBuffer.h:70
Ogre::LodInputProviderPtr
shared_ptr< LodInputProvider > LodInputProviderPtr
Definition: OgreLodPrerequisites.h:67
Ogre::CompositionPass::getQuadCorners
bool getQuadCorners(FloatRect &quad) const
Get quad normalised positions [-1;1]x[-1;1].
Definition: OgreCompositionPass.h:296
Ogre::AxisAlignedBox::BOX_NULL
static const AxisAlignedBox BOX_NULL
Definition: OgreAxisAlignedBox.h:802
Ogre::TerrainGroup::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgreTerrainGroup.h:516
Ogre::RTShader::Parameter::SPC_BINORMAL_WORLD_SPACE
Binormal in world space.
Definition: OgreShaderParameter.h:264
Ogre::AxisAlignedBox::intersects
bool intersects(const Sphere &s) const
Tests whether this box intersects a sphere.
Definition: OgreAxisAlignedBox.h:627
Ogre::Pass::getComputeProgramName
const String & getComputeProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1309
Ogre::IdString
Hashed string.
Definition: OgreIdString.h:94
Ogre::HardwareCounterBufferSharedPtr
HardwareUniformBufferSharedPtr HardwareCounterBufferSharedPtr
Definition: OgrePrerequisites.h:292
Ogre::StaticGeometry::Region::LODBucketList
std::vector< LODBucket * > LODBucketList
list of LOD Buckets in this region
Definition: OgreStaticGeometry.h:399
OgreBites::Slider::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:544
Ogre::SmallVectorTemplateCommon::size_type
size_t size_type
Definition: OgreSmallVector.h:145
Ogre::PCZSceneNode::allowedToVisit
bool allowedToVisit(void)
Definition: OgrePCZSceneNode.h:81
Ogre::EdgeData::TriangleList
std::vector< Triangle > TriangleList
Definition: OgreEdgeListBuilder.h:98
Ogre::Box::getDepth
uint32 getDepth() const
Get the depth of this box.
Definition: OgreCommon.h:768
Ogre::TextAreaOverlayElement::getFont
const FontPtr & getFont() const
Definition: OgreTextAreaOverlayElement.h:78
Ogre::RenderWindow::setHidden
virtual void setHidden(bool hidden)
Hide (or show) the window.
Definition: OgreRenderWindow.h:158
Ogre::GpuProgramParameters::ACT_SHADOW_EXTRUSION_DISTANCE
The distance a shadow volume should be extruded when using finite extrusion programs.
Definition: OgreGpuProgramParams.h:960
Ogre::Technique::GPUVendorRule::GPUVendorRule
GPUVendorRule()
Definition: OgreTechnique.h:127
Ogre::RTShader::Parameter::getSemantic
const Semantic & getSemantic() const
Get the semantic of this parameter.
Definition: OgreShaderParameter.h:346
Ogre::RenderToVertexBuffer::setMaxVertexCount
void setMaxVertexCount(unsigned int maxVertexCount)
Set the maximum number of vertices that the buffer will hold.
Definition: OgreRenderToVertexBuffer.h:73
Ogre::Vector::operator+
Vector operator+(const Vector &b) const
Definition: OgreVector.h:702
Ogre::RTShader::ShaderProgramWriterGLSLFactory::create
virtual ProgramWriter * create(void)
Definition: OgreShaderGLSLProgramWriter.h:143
Ogre::ID_ADD
Definition: OgreScriptCompiler.h:731
Ogre::Terrain::TERRAINDERIVEDDATA_CHUNK_ID
static const uint32 TERRAINDERIVEDDATA_CHUNK_ID
Definition: OgreTerrain.h:287
Ogre::IndexData::indexStart
size_t indexStart
Index in the buffer to start from for this operation.
Definition: OgreVertexIndexData.h:256
Ogre::Affine3::operator!=
bool operator!=(const Affine3 &m2) const
Definition: OgreMatrix4.h:382
Ogre::GL3PlusStateCacheManager::getPolygonMode
GLenum getPolygonMode(void) const
Gets the current polygon rendering mode, fill, wireframe, points, etc.
Definition: OgreGL3PlusStateCacheManager.h:216
Ogre::MovableObject::Listener::objectDetached
virtual void objectDetached(MovableObject *)
MovableObject has been detached from a node.
Definition: OgreMovableObject.h:71
Ogre::Page::_notifyModified
void _notifyModified()
Tell the page that it is modified.
Definition: OgrePage.h:188
Ogre::WorkQueue::ResponseHandler::ResponseHandler
ResponseHandler()
Definition: OgreWorkQueue.h:200
Ogre::Technique::getGPUVendorRules
const GPUVendorRuleList & getGPUVendorRules() const
Get the currently registered vendor rules.
Definition: OgreTechnique.h:660
Ogre::RTShader::HardwareSkinning
Implement a sub render state which performs hardware skinning.
Definition: OgreShaderExHardwareSkinning.h:56
Ogre::PCZSceneNodeList
std::set< PCZSceneNode * > PCZSceneNodeList
Definition: OgreOctreeZoneOctree.h:54
Ogre::Matrix3::orthonormalised
Matrix3 orthonormalised() const
Gram-Schmidt orthogonalisation (applied to columns of rotation matrix)
Definition: OgreMatrix3.h:188
Ogre::ID_SCENE_BLEND
Definition: OgreScriptCompiler.h:620
Ogre::Quake3Shader::Pass::texGen
TexGen texGen
Definition: OgreQuake3Shader.h:76
Ogre::HighLevelGpuProgramFactory::HighLevelGpuProgramFactory
HighLevelGpuProgramFactory()
Definition: OgreHighLevelGpuProgramManager.h:49
OgreRenderQueue.h
OgreBites::TrayManager::moveWidgetToTray
void moveWidgetToTray(TrayLocation currentTrayLoc, size_t currentPlace, TrayLocation targetTrayLoc, size_t targetPlace=-1)
Definition: OgreTrays.h:1033
Ogre::Vector::operator[]
T operator[](size_t i) const
Definition: OgreVector.h:350
Ogre::TerrainLayerBlendMap::getLayerIndex
uint8 getLayerIndex() const
Get the index of the layer this is targeting.
Definition: OgreTerrainLayerBlendMap.h:86
OgreLodCollapseCost.h
Ogre::GpuProgramParameters::getDoublePointer
double * getDoublePointer(size_t pos)
Get a pointer to the 'nth' item in the double buffer.
Definition: OgreGpuProgramParams.h:1676
Ogre::ScriptTranslatorManager
The ScriptTranslatorManager manages the lifetime and access to script translators.
Definition: OgreScriptTranslator.h:123
OgreShaderFFPTransform.h
Ogre::Plane::redefine
void redefine(const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
Redefine this plane based on 3 points.
Definition: OgrePlane.h:171
Ogre::Quaternion::Quaternion
Quaternion(const Vector3 &xaxis, const Vector3 &yaxis, const Vector3 &zaxis)
Construct a quaternion from 3 orthonormal local axes.
Definition: OgreQuaternion.h:86
Ogre::PF_R32G32B32A32_SINT
128-bit pixel format, 32 bits red (signed int), 32 bits blue (signed int), 32 bits green (signed int)...
Definition: OgrePixelFormat.h:192
Ogre::SubMesh::mLodFaceList
LODFaceList mLodFaceList
Definition: OgreSubMesh.h:112
Ogre::TerrainLayerBlendMapList
std::vector< TerrainLayerBlendMap * > TerrainLayerBlendMapList
Definition: OgreTerrainLayerBlendMap.h:188
Ogre::CylinderEmitterFactory::getName
String getName() const
See ParticleEmitterFactory.
Definition: OgreCylinderEmitterFactory.h:49
Ogre::ID_TESSELLATION_DOMAIN_PROGRAM_REF
Definition: OgreScriptCompiler.h:855
Ogre::IdString::operator!=
bool operator!=(IdString idString) const
Definition: OgreIdString.h:245
Ogre::BBT_ORIENTED_COMMON
Billboards are oriented around a shared direction vector (used as Y axis) and only rotate around this...
Definition: OgreBillboardSet.h:80
Ogre::OverlayElementCommands::CmdMetricsMode
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:87
Ogre::InstanceBatch::InstancedEntityVec
std::vector< InstancedEntity * > InstancedEntityVec
Definition: OgreInstanceBatch.h:91
Ogre::GpuProgramParameters::ACT_TRANSPOSE_VIEW_MATRIX
Provides transpose of view matrix.
Definition: OgreGpuProgramParams.h:715
Ogre::CompositionTechnique::TargetPasses
std::vector< CompositionTargetPass * > TargetPasses
Typedefs for several iterators.
Definition: OgreCompositionTechnique.h:84
Ogre::RenderWindow::getVSyncInterval
virtual unsigned int getVSyncInterval() const
Returns the vertical sync interval.
Definition: OgreRenderWindow.h:178
Ogre::ScriptingAllocPolicy
AllocPolicy ScriptingAllocPolicy
Definition: OgreMemoryAllocatorConfig.h:93
Ogre::D3D11Plugin
Plugin instance for D3D11 Manager.
Definition: OgreD3D11Plugin.h:38
Ogre::D3D11StereoDriverAMD
Virtual interface of the stereo driver.
Definition: OgreD3D11StereoDriverAMD.h:41
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Vector2 &val)
Definition: OgreProperty.h:168
Ogre::PassAlloc
ResourceAllocatedObject PassAlloc
Definition: OgreMemoryAllocatorConfig.h:133
OgreBites::SelectMenu::insertItem
void insertItem(size_t index, const Ogre::DisplayString &item)
Definition: OgreTrays.h:384
Ogre::Technique::getPasses
const Passes & getPasses(void) const
Gets the passes in this Technique.
Definition: OgreTechnique.h:207
OgreHighLevelGpuProgramManager.h
Ogre::MapIteratorWrapper::getNext
ValueType getNext()
Returns the next(=current) value element in the collection, and advances to the next.
Definition: OgreIteratorWrapper.h:299
Ogre::ColourFaderAffector2::CmdBlueAdjust1
Command object for blue adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:69
Ogre::StringConverter::parseMatrix3
static Matrix3 parseMatrix3(const String &val, const Matrix3 &defaultValue=Matrix3::IDENTITY)
Parses a Matrix3 out of a String.
Definition: OgreStringConverter.h:286
Ogre::OctreePlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::HardwareUniformBuffer::getManager
HardwareBufferManagerBase * getManager() const
Definition: OgreHardwareUniformBuffer.h:59
Ogre::TerrainMaterialGenerator::Profile::getName
const String & getName() const
Get the name of this profile.
Definition: OgreTerrainMaterialGenerator.h:181
Ogre::Volume::CSGPlaneSource
A plane.
Definition: OgreVolumeCSGSource.h:78
OgreBites::TextBox::_cursorReleased
void _cursorReleased(const Ogre::Vector2 &cursorPos)
Definition: OgreTrays.h:310
Ogre::FileNotFoundException
Definition: OgreException.h:186
Ogre::D3D9VideoMode::D3D9VideoMode
D3D9VideoMode(const D3D9VideoMode &ob)
Definition: OgreD3D9VideoMode.h:46
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_OBJECT_SPACE
A light direction in object space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:857
bsp_model_t
Definition: OgreQuake3Types.h:153
Ogre::AxisAlignedBox::contains
bool contains(const Vector3 &v) const
Tests whether the given point contained by this box.
Definition: OgreAxisAlignedBox.h:714
Ogre::AnyNumeric::operator/
AnyNumeric operator/(const AnyNumeric &rhs) const
Definition: OgreAny.h:344
Ogre::Vector::Vector
Vector(const typename std::enable_if< N==4, Vector3 >::type &rhs, T fW=1.0f)
Definition: OgreVector.h:319
Ogre::GeometryAllocatedObject
AllocatedObject GeometryAllocatedObject
Definition: OgreMemoryAllocatorConfig.h:98
Ogre::VertexPoseKeyFrame::ConstPoseRefIterator
ConstVectorIterator< PoseRefList > ConstPoseRefIterator
Definition: OgreKeyFrame.h:233
Ogre::ParticleSystemRenderer::_notifyParticleRotated
virtual void _notifyParticleRotated(void)
Optional callback notified when particles are rotated.
Definition: OgreParticleSystemRenderer.h:75
Ogre::OverlayProfileSessionListener::getDisplayMode
DisplayMode getDisplayMode() const
Get the display mode for the overlay.
Definition: OgreOverlayProfileSessionListener.h:91
Ogre::Volume::OctreeNode::isIsoSurfaceNear
bool isIsoSurfaceNear(void) const
Gets whether the isosurface is somewhat near to this node.
Definition: OgreVolumeOctreeNode.h:530
OgreShaderExGBuffer.h
Ogre::FileSystemArchiveFactory
Specialisation of the ArchiveFactory to allow reading of files from filesystem folders / directories.
Definition: OgreFileSystem.h:54
Ogre::Controller::~Controller
virtual ~Controller()
Default d-tor.
Definition: OgreController.h:158
Ogre::MovablePlane::_notifyCurrentCamera
void _notifyCurrentCamera(Camera *)
Overridden from MovableObject.
Definition: OgreMovablePlane.h:74
Ogre::IntersectionSceneQueryResult::movables2movables
SceneQueryMovableIntersectionList movables2movables
List of movable / movable intersections (entities, particle systems etc)
Definition: OgreSceneQuery.h:490
Ogre::ParticleSystemRenderer
Abstract class defining the interface required to be implemented by classes which provide rendering c...
Definition: OgreParticleSystemRenderer.h:49
Ogre::SmallVector::operator=
const SmallVector & operator=(const SmallVector &RHS)
Definition: OgreSmallVector.h:735
Ogre::MeshSerializerListener::processMaterialName
virtual void processMaterialName(Mesh *mesh, String *name)=0
Called to override the loading of the given named material.
Ogre::MANUAL_CULL_FRONT
Cull triangles whose normal is pointing towards the camera.
Definition: OgreCommon.h:181
Ogre::OverlayElementCommands::CmdTop::doGet
String doGet(const void *target) const
Ogre::RTShader::ConstParameter::isConstParameter
virtual bool isConstParameter() const
Definition: OgreShaderParameter.h:646
Ogre::AnyNumeric::operator/=
AnyNumeric & operator/=(const AnyNumeric &rhs)
Definition: OgreAny.h:367
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Vector3 &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:518
Ogre::SceneManager::_getLightsDirtyCounter
ulong _getLightsDirtyCounter(void) const
Advanced method to gets the lights dirty counter.
Definition: OgreSceneManager.h:1261
Ogre::CgPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::ID_NAMED
Definition: OgreScriptCompiler.h:780
Ogre::PF_FLOAT32_GR
64-bit, 2-channel floating point pixel format, 32-bit green, 32-bit red
Definition: OgrePixelFormat.h:128
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Degree &)
Apply delta value.
Definition: OgreAnimable.h:217
Ogre::RTShader::IntegratedPSSM3Factory
A factory that enables creation of IntegratedPSSM3 instances.
Definition: OgreShaderExIntegratedPSSM3.h:195
Ogre::RenderOperation::OT_TRIANGLE_FAN
A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that.
Definition: OgreRenderOperation.h:60
Ogre::Volume::VecVertex
std::vector< Vertex > VecVertex
To hold vertices.
Definition: OgreVolumeMeshBuilder.h:103
Ogre::VertexPoseKeyFrame::PoseRefList
std::vector< PoseRef > PoseRefList
Definition: OgreKeyFrame.h:211
Ogre::TransformBaseReal::set3x3Matrix
void set3x3Matrix(const Matrix3 &mat3)
Assignment from 3x3 matrix.
Definition: OgreMatrix4.h:180
Ogre::RTShader::Function::resolveInputParameter
ParameterPtr resolveInputParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
Resolve input parameter of this function.
Definition: OgreShaderFunction.h:128
Ogre::IM_USEALL
Definition: OgreCommon.h:364
Ogre::PCZRaySceneQuery::setStartZone
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Definition: OgrePCZSceneQuery.h:85
Ogre::CgProgram::CmdEntryPoint::doSet
void doSet(void *target, const String &val)
OgreTerrainLayerBlendMap.h
Ogre::ArchiveFactory::createInstance
virtual Archive * createInstance(const String &name) OGRE_NODISCARD
Creates a new object.
Definition: OgreArchiveFactory.h:72
Ogre::AnimableValue::INT
Definition: OgreAnimable.h:77
Ogre::SmallVectorTemplateCommon::size
size_type size() const
Definition: OgreSmallVector.h:175
Ogre::HollowEllipsoidEmitter::CmdInnerX
Command object for inner size (see ParamCommand).
Definition: OgreHollowEllipsoidEmitter.h:55
Ogre::HashedVector::resize
void resize(size_type n, const T &t=T())
Definition: OgreCommon.h:548
Ogre::HardwareBufferLicensee::~HardwareBufferLicensee
virtual ~HardwareBufferLicensee()
Definition: OgreHardwareBufferManager.h:62
Ogre::PageContentFactory::createInstance
virtual PageContent * createInstance()=0
Ogre::ProfileHistory::totalCalls
ulong totalCalls
The total number of times this profile was called (used to calculate average)
Definition: OgreProfiler.h:138
Ogre::ID_BLEND_TEXTURE_ALPHA
Definition: OgreScriptCompiler.h:744
Ogre::vector::iterator
std::vector< T >::iterator iterator
Definition: OgrePrerequisites.h:341
Ogre::TerrainPagedWorldSection::TerrainDefiner
Definition: OgreTerrainPagedWorldSection.h:158
Ogre::StaticGeometry::setRenderingDistance
virtual void setRenderingDistance(Real dist)
Sets the distance at which batches are no longer rendered.
Definition: OgreStaticGeometry.h:673
Ogre::ParticleFXPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::ID_RENDER_QUAD
Definition: OgreScriptCompiler.h:819
Ogre::BspNode::Brush::planes
std::vector< Plane > planes
Definition: OgreBspNode.h:156
Ogre::Sphere::merge
void merge(const Sphere &oth)
Merges another Sphere into the current sphere.
Definition: OgreSphere.h:101
Ogre::Matrix3::transpose
Matrix3 transpose() const
Definition: OgreMatrix3.h:167
OgreImage.h
Ogre::LodData::mMeshBoundingSphereRadius
Real mMeshBoundingSphereRadius
Definition: OgreLodData.h:166
Ogre::CMPF_LESS
Write if (new_Z < existing_Z)
Definition: OgreCommon.h:67
Ogre::Matrix3::hasNegativeScale
bool hasNegativeScale() const
Determines if this matrix involves a negative scaling.
Definition: OgreMatrix3.h:179
Ogre::GLSLMonolithicProgram::updateAtomicCounters
void updateAtomicCounters(GpuProgramParametersSharedPtr params, uint16 mask, GpuProgramType fromProgType)
Definition: OgreGLSLMonolithicProgram.h:74
Ogre::PbsMaterial::getAlbedo
ColourValue getAlbedo()
Definition: OgreHlmsPbsMaterial.h:165
bsp_lump_entry_t::size
int size
Definition: OgreQuake3Types.h:225
Ogre::RTShader::Function::resolveInputParameter
ParameterPtr resolveInputParameter(const ParameterPtr &out)
resolve input parameter from previous output
Definition: OgreShaderFunction.h:134
Ogre::LodDataPtr
shared_ptr< LodData > LodDataPtr
Definition: OgreLodPrerequisites.h:66
Ogre::Renderable::setUserAny
void setUserAny(const Any &anything)
Definition: OgreRenderable.h:335
Ogre::Material::getReceiveShadows
bool getReceiveShadows(void) const
Returns whether or not objects using this material will receive shadows.
Definition: OgreMaterial.h:178
Ogre::Font::setGlyphTexCoords
void setGlyphTexCoords(CodePoint id, Real u1, Real v1, Real u2, Real v2, Real textureAspect)
Sets the texture coordinates of a glyph.
Definition: OgreFont.h:295
Ogre::D3D9HLSLProgram::CmdEntryPoint
Command object for setting entry point.
Definition: OgreD3D9HLSLProgram.h:47
Ogre::VET_FLOAT4
Definition: OgreHardwareVertexBuffer.h:124
Ogre::GpuProgram
Defines a program which runs on the GPU such as a vertex or fragment program.
Definition: OgreGpuProgram.h:70
Ogre::GpuProgramParameters::ACT_FPS
provides the calculated frames per second, returned as a floating point value.
Definition: OgreGpuProgramParams.h:1061
bsp_vertex_t
Definition: OgreQuake3Types.h:208
OgreBites::Widget::getTrayLocation
TrayLocation getTrayLocation()
Definition: OgreTrays.h:150
Ogre::ZipArchiveFactory
Specialisation to allow reading of files from a zip format source archive.
Definition: OgreZip.h:55
Ogre::GpuProgramParameters::ACT_VIEW_MATRIX
The current view matrix.
Definition: OgreGpuProgramParams.h:709
TexGen
TexGen
Definition: OgreQuake3Types.h:125
Ogre::Volume::CSGScaleSource
Scales the given volume source.
Definition: OgreVolumeCSGSource.h:366
Ogre::MESH_VERSION_LATEST
Latest version available.
Definition: OgreMeshSerializer.h:45
Ogre::GCT_SAMPLER2D
Definition: OgreGpuProgramParams.h:74
Ogre::RTShader::TextureAtlasRecord::height
float height
Definition: OgreShaderExTextureAtlasSampler.h:61
Ogre::CgProgram::CmdProfiles
Command object for setting profiles.
Definition: OgreCgProgram.h:62
OgreCylinderEmitter.h
Ogre::Volume::ChunkParameters::createGeometryFromLevel
size_t createGeometryFromLevel
The first LOD level to create geometry for. For scenarios where the lower levels won't be visible any...
Definition: OgreVolumeChunk.h:88
Ogre::ID_START_LIGHT
Definition: OgreScriptCompiler.h:682
Ogre::GLUniformBufferIterator
GLUniformBufferList::iterator GLUniformBufferIterator
Definition: OgreGLSLProgramCommon.h:56
Ogre::AntiPortalFactory::getType
const String & getType() const
Get the type of the object to be created.
Definition: OgreAntiPortal.h:62
Ogre::ResourceGroupListener::resourceGroupLoadStarted
virtual void resourceGroupLoadStarted(const String &groupName, size_t resourceCount)
This event is fired when a resource group begins loading.
Definition: OgreResourceGroupManager.h:171
Ogre::Resource::LOADSTATE_UNLOADING
Currently unloading.
Definition: OgreResource.h:111
Ogre::OverlayElementCommands::CmdHeight
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:66
Ogre::GpuProgram::getNumberOfPosesIncluded
virtual ushort getNumberOfPosesIncluded(void) const
Returns the number of simultaneous poses the vertex program can blend, for use in pose animation.
Definition: OgreGpuProgram.h:323
Ogre::Math::ATan
static Radian ATan(Real fValue)
Arc tangent function.
Definition: OgreMath.h:302
Ogre::VET_BYTE4
Definition: OgreHardwareVertexBuffer.h:154
Ogre::D3D9StereoDriverImpl::D3D9StereoDriverImpl
D3D9StereoDriverImpl()
Definition: OgreD3D9StereoDriverImpl.h:43
Ogre::RenderSystem::_useLights
virtual void _useLights(unsigned short limit)
Tells the rendersystem to use the attached set of lights (and no others) up to the number specified (...
Definition: OgreRenderSystem.h:463
Ogre::Volume::ChunkParameters::maxScreenSpaceError
Real maxScreenSpaceError
The maximum accepted screen space error when choosing the LOD levels to render.
Definition: OgreVolumeChunk.h:85
Ogre::ID_THREAD_GROUPS
Definition: OgreScriptCompiler.h:870
Ogre::Resource::LF_ONLY_UNREFERENCED
Process only resources which are not referenced by any other object. Usefull to reduce resource consu...
Definition: OgreResource.h:126
Ogre::PortalBase::getPrevDerivedPlane
const Plane & getPrevDerivedPlane() const
Get the previous portal plane in world coordinates.
Definition: OgrePortalBase.h:148
Ogre::rawOffsetPointer
static const OGRE_FORCE_INLINE T * rawOffsetPointer(const T *ptr, ptrdiff_t offset)
Returns raw offseted of the given pointer.
Definition: OgreOptimisedUtil.h:213
Ogre::IdType
Ogre::uint32 IdType
Big projects with lots, lots of units for very long periods of time (MMORPGs?) may want to define thi...
Definition: OgreId.h:36
Ogre::DefaultProperties::Skeleton
static const IdString Skeleton
These are "default" or "Base" properties common to many implementations and thus defined here.
Definition: OgreHlmsPropertyHelper.h:46
Ogre::SceneManager::getAnimationIterator
AnimationIterator getAnimationIterator(void)
Returns a specialised MapIterator over all animations in the scene.
Definition: OgreSceneManager.h:2570
Ogre::RTShader::Parameter::SPC_BLEND_INDICES
Blending indices.
Definition: OgreShaderParameter.h:246
Ogre::OverlayManager::FactoryMap
std::map< String, OverlayElementFactory * > FactoryMap
Definition: OgreOverlayManager.h:60
Ogre::StringInterface::~StringInterface
virtual ~StringInterface()
Virtual destructor, see Effective C++.
Definition: OgreStringInterface.h:208
Ogre::SBO_MAX
Definition: OgreBlendMode.h:253
OgreArchiveManager.h
Ogre::Volume::OctreeNode::getCenterLeft
const Vector3 getCenterLeft(void) const
Gets the center of the corners 0, 3, 4, 6.
Definition: OgreVolumeOctreeNode.h:314
Ogre::Ray::Ray
Ray()
Definition: OgreRay.h:51
Ogre::ParticleEmitter
Abstract class defining the interface to be implemented by particle emitters.
Definition: OgreParticleEmitter.h:70
Ogre::PropertyBase::getDescription
const String & getDescription() const
Get the description of the property.
Definition: OgreProperty.h:203
OgreMovableObject.h
Ogre::Sphere::setCenter
void setCenter(const Vector3 &center)
Sets the center point of the sphere.
Definition: OgreSphere.h:77
OgreBites::Event::tfinger
TouchFingerEvent tfinger
Definition: OgreInput.h:91
Ogre::Box::back
uint32 back
Definition: OgreCommon.h:705
Ogre::SRF_INCLUDE_LIGHT_CAP
For shadow volume techniques only, generate a light cap on the volume.
Definition: OgreShadowCaster.h:109
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE0
Light position in view space index 0-7.
Definition: OgreShaderParameter.h:230
Ogre::Node::setListener
void setListener(Listener *listener)
Sets a listener for this Node.
Definition: OgreNode.h:564
Ogre::Node::Listener::nodeDetached
virtual void nodeDetached(const Node *)
Node has been detached from a parent.
Definition: OgreNode.h:94
Ogre::D3D9VideoMode::D3D9VideoMode
D3D9VideoMode()
Definition: OgreD3D9VideoMode.h:45
Ogre::PF_FLOAT32_RGB
96-bit pixel format, 32 bits (float) for red, 32 bits (float) for green, 32 bits (float) for blue
Definition: OgrePixelFormat.h:101
Ogre::RenderSystem::getRenderSystemEvents
const StringVector & getRenderSystemEvents(void) const
Gets a list of the rendersystem specific events that this rendersystem can raise.
Definition: OgreRenderSystem.h:1068
Ogre::Resource::load
virtual void load(bool backgroundThread=false)
Loads the resource, if it is not already.
Ogre::Segment::squaredDistance
Real squaredDistance(const Segment &otherSegment) const
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::~SceneMgrQueuedRenderableVisitor
~SceneMgrQueuedRenderableVisitor()
Definition: OgreSceneManager.h:382
Ogre::LodData::VTriangles
VectorSet< Triangle *, 7 > VTriangles
Definition: OgreLodData.h:70
Ogre::ResourceGroupListener::~ResourceGroupListener
virtual ~ResourceGroupListener()
Definition: OgreResourceGroupManager.h:105
Ogre::Matrix4::Matrix4
Matrix4(const Real *arr)
Definition: OgreMatrix4.h:240
Ogre::RTShader::ParameterPtr
shared_ptr< Parameter > ParameterPtr
Definition: OgreShaderPrerequisites.h:73
Ogre::ID_TARGET_WIDTH_SCALED
Definition: OgreScriptCompiler.h:799
Ogre::Degree::Degree
Degree(const Radian &r)
Definition: OgreMath.h:115
Ogre::GLFBOMultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGLFBOMultiRenderTarget.h:47
Ogre::GL3PlusPlugin
Plugin instance for GL3Plus Manager.
Definition: OgreGL3PlusPlugin.h:38
Ogre::RTShader::SampleTextureAtom::SampleTextureAtom
SampleTextureAtom(int groupOrder)
Definition: OgreShaderFunctionAtom.h:309
Ogre::CreateCompositorScriptCompilerEvent::CreateCompositorScriptCompilerEvent
CreateCompositorScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup)
Definition: OgreScriptCompiler.h:569
Ogre::GLAtomicCounterReference::mOffset
GLint mOffset
GL offset (only used for atomic counters)
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:49
Ogre::HardwareBuffer::~HardwareBuffer
virtual ~HardwareBuffer()
Definition: OgreHardwareBuffer.h:206
Ogre::GL3PlusTextureManager
GL3Plus-specific implementation of a TextureManager.
Definition: OgreGL3PlusTextureManager.h:55
Ogre::BackgroundProcessResult::error
bool error
Whether an error occurred.
Definition: OgreResourceBackgroundQueue.h:54
Ogre::GLSL::GLSLProgram::getOutputOperationType
RenderOperation::OperationType getOutputOperationType(void) const
Returns the operation type that this geometry program will emit.
Definition: src/GLSL/include/OgreGLSLProgram.h:69
OgreBites::SDLK_KP_9
Definition: OgreInput.h:139
Ogre::PropertyValue
A simple structure designed just as a holder of property values between the instances of objects they...
Definition: OgreProperty.h:267
Ogre::RenderWindow::setVSyncInterval
virtual void setVSyncInterval(unsigned int interval)
Set the vertical sync interval.
Definition: OgreRenderWindow.h:173
Ogre::Grid2DPageStrategyData::getCellRangeMaxY
virtual int32 getCellRangeMaxY() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid2DPageStrategy.h:192
Ogre::Capsule::mSegment
Segment mSegment
Definition: OgreCapsule.h:63
Ogre::RTShader::Parameter::SPC_BINORMAL_OBJECT_SPACE
Binormal in object space.
Definition: OgreShaderParameter.h:261
Ogre::Technique::GPUVendorRuleIterator
ConstVectorIterator< GPUVendorRuleList > GPUVendorRuleIterator
Definition: OgreTechnique.h:654
Ogre::KeyFrame::getTime
Real getTime(void) const
Gets the time of this keyframe in the animation sequence.
Definition: OgreKeyFrame.h:65
Ogre::Grid2DPageStrategyData::getCellRangeMaxX
virtual int32 getCellRangeMaxX() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid2DPageStrategy.h:190
Ogre::RTShader::HardwareSkinning::Type
static String Type
Definition: OgreShaderExHardwareSkinning.h:145
Ogre::ID_FRAGMENT
Definition: OgreScriptCompiler.h:778
OgreParticleSystem.h
Ogre::RTShader::HLSLProgramProcessor::TargetLanguage
static String TargetLanguage
Definition: OgreShaderHLSLProgramProcessor.h:71
Ogre::GLES2HardwareBuffer::~GLES2HardwareBuffer
~GLES2HardwareBuffer()
Ogre::TerrainGlobalOptions::setDefaultLayerTextureWorldSize
void setDefaultLayerTextureWorldSize(Real sz)
Set the default world size for a layer 'splat' texture to cover.
Definition: OgreTerrain.h:2030
Ogre::GLRenderSystemCommon::_destroyFbo
virtual void _destroyFbo(GLContext *context, uint32 fbo)
Destroy FBO immediately or defer if it was created on other context.
Definition: OgreGLRenderSystemCommon.h:155
Ogre::ShadowTextureConfigList
std::vector< ShadowTextureConfig > ShadowTextureConfigList
Definition: OgreSceneManager.h:75
Ogre::multimap::type
std::multimap< K, V, P > type
Definition: OgrePrerequisites.h:375
Ogre::GL3PlusPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::GLES2HardwareBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGLES2HardwareBuffer.h:71
Ogre::ConvexBody
Holds a solid representation of a convex body.
Definition: OgreConvexBody.h:52
Ogre::SPFM_DELETE_T
const SPFMDeleteT SPFM_DELETE_T
Definition: OgreSharedPtr.h:46
Ogre::SBO_MIN
Definition: OgreBlendMode.h:252
Ogre::LodData::Vertex::triangles
VTriangles triangles
Definition: OgreLodData.h:103
Ogre::ID_AUTO
Definition: OgreScriptCompiler.h:872
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(Real)
Set value.
Definition: OgreAnimable.h:193
OgreBites::TrayManager::getBackdropContainer
Ogre::OverlayContainer * getBackdropContainer()
Definition: OgreTrays.h:771
Ogre::PortalBaseList
std::vector< PortalBase * > PortalBaseList
Definition: OgrePCZone.h:73
Ogre::Exception::what
const char * what() const
Override std::exception::what.
Definition: OgreException.h:169
Ogre::RENDER_QUEUE_MAIN
The default render queue.
Definition: OgreRenderQueue.h:65
Ogre::PatchSurface
A surface which is defined by curves of some kind to form a patch, e.g.
Definition: OgrePatchSurface.h:52
Ogre::GLGpuProgramManager
Definition: OgreGLGpuProgramManager.h:37
Ogre::GLFBOManager
Factory for GL Frame Buffer Objects, and related things.
Definition: OgreGLFBORenderTexture.h:67
Ogre::Degree::Degree
Degree(const Ogre::Degree &rhs)
Definition: OgreMath.h:116
Ogre::BspSceneNode
Specialisation of SceneNode for the BspSceneManager.
Definition: OgreBspSceneNode.h:54
Ogre::VectorBase
helper class to implement legacy API. Notably x, y, z access
Definition: OgreVector.h:46
Ogre::ImageCodec::ImageData
Codec return class for images.
Definition: OgreImageCodec.h:53
Ogre::ID_ROTATE
Definition: OgreScriptCompiler.h:762
Ogre::HashedVector::insert
void insert(iterator pos, size_type n, const T &x)
Definition: OgreCommon.h:523
Ogre::LinearForceAffectorFactory
Factory class for LinearForceAffector.
Definition: OgreLinearForceAffectorFactory.h:38
OgreLodListener.h
OgreBites::TrayManager::setListener
void setListener(TrayListener *listener)
Definition: OgreTrays.h:775
Ogre::ColourFaderAffector2::CmdAlphaAdjust1
Command object for alpha adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:77
OgreBites::SDLK_KP_4
Definition: OgreInput.h:134
Ogre::HollowEllipsoidEmitterFactory::createEmitter
ParticleEmitter * createEmitter(ParticleSystem *psys)
See ParticleEmitterFactory.
Definition: OgreHollowEllipsoidEmitterFactory.h:55
Ogre::TerrainMaterialGeneratorA::SM2Profile::isLightmapEnabled
bool isLightmapEnabled() const
Whether to support a light map over the terrain in the shader, if it's present (default true).
Definition: OgreTerrainMaterialGeneratorA.h:108
Ogre::D3D9RenderSystem::isStaticBufferLockable
virtual bool isStaticBufferLockable() const
Returns whether under the current render system buffers marked as TU_STATIC can be locked for update.
Definition: OgreD3D9RenderSystem.h:347
OgreD3D9HardwarePixelBuffer.h
Ogre::RTShader::Parameter::SPC_POSITION_PROJECTIVE_SPACE
Position in projective space.
Definition: OgreShaderParameter.h:93
OgreBites::MOUSEWHEEL
Definition: OgreInput.h:37
Ogre::SimpleRenderable
Simple implementation of MovableObject and Renderable for single-part custom objects.
Definition: OgreSimpleRenderable.h:50
Ogre::PanelOverlayElement::CmdTransparent
Command object for specifying transparency (see ParamCommand).
Definition: OgrePanelOverlayElement.h:118
OgreGLSLShader.h
Ogre::SceneManager::isShadowTechniqueModulative
bool isShadowTechniqueModulative(void) const
Is there a modulative shadowing technique in use?
Definition: OgreSceneManager.h:3004
Ogre::IlluminationStage
IlluminationStage
Categorisation of passes for the purpose of additive lighting.
Definition: OgrePass.h:48
Ogre::PatchSurface::PatchSurfaceType
PatchSurfaceType
Definition: OgrePatchSurface.h:58
_findfirst
intptr_t _findfirst(const char *pattern, struct _finddata_t *data)
Ogre::ColourBlendState::destFactor
SceneBlendFactor destFactor
multiplied by the frame colour components
Definition: OgreBlendMode.h:276
Ogre::RTShader::PerPixelLightingFactory
A factory that enables creation of PerPixelLighting instances.
Definition: OgreShaderExPerPixelLighting.h:117
Ogre::Math::IAbs
static int IAbs(int iValue)
Definition: OgreMath.h:261
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE2
Definition: OgreShaderParameter.h:202
Ogre::GLUniformReferenceIterator
GLUniformReferenceList::iterator GLUniformReferenceIterator
Definition: OgreGLSLProgramCommon.h:53
Ogre::DataStream::isWriteable
virtual bool isWriteable() const
Reports whether this stream is writeable.
Definition: OgreDataStream.h:208
Ogre::PortalBase::setDirection
void setDirection(const Vector3 &d)
Set the "inward/outward norm" direction of AAB or SPHERE portals NOTE: UNIT_Z = "outward" norm,...
Definition: OgrePortalBase.h:82
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION
A light position in world space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:847
Ogre::SceneQueryMovableIntersectionList
std::list< SceneQueryMovableObjectPair > SceneQueryMovableIntersectionList
Definition: OgreSceneQuery.h:484
Ogre::Resource::getLoadingState
virtual LoadingState getLoadingState() const
Returns the current loading state.
Definition: OgreResource.h:340
Ogre::ParamDictionaryMap
std::map< String, ParamDictionary > ParamDictionaryMap
Definition: OgreStringInterface.h:150
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE2
Definition: OgreShaderParameter.h:162
Ogre::RTShader::FunctionStageRef::add
void add(const In &arg0, const In &arg1, const Out &dst) const
dst = arg0 + arg1;
Definition: OgreShaderFunction.h:88
Ogre::TVC_NONE
Definition: OgreCommon.h:302
Ogre::TerrainGlobalOptions::setSkirtSize
void setSkirtSize(Real skirtSz)
method - the default size of 'skirts' used to hide terrain cracks (default 10)
Definition: OgreTerrain.h:1915
Ogre::Log
Definition: OgreLog.h:97
Ogre::RTShader::LayeredBlending::LB_BlendSaturation
Definition: OgreShaderExLayeredBlending.h:76
bsp_leaf_t::cluster
int cluster
Definition: OgreQuake3Types.h:171
Ogre::TransformBaseReal::linear
Matrix3 linear() const
Extracts the rotation / scaling part of the Matrix as a 3x3 matrix.
Definition: OgreMatrix4.h:189
Ogre::DualQuaternion::DualQuaternion
DualQuaternion()
Default constructor, initializes to identity rotation (aka 0°), and zero translation (0,...
Definition: OgreDualQuaternion.h:51
OgreDefaultWorkQueueStandard.h
Ogre::RTShader::Function::resolveLocalParameter
ParameterPtr resolveLocalParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
Resolve local parameter of this function.
Definition: OgreShaderFunction.h:196
Ogre::StaticGeometry::OptimisedSubMeshGeometry::vertexData
VertexData * vertexData
Definition: OgreStaticGeometry.h:144
Ogre::TerrainQuadTreeNode::getLocalCentre
const Vector3 & getLocalCentre() const
Get the local centre of this node, relative to parent terrain centre.
Definition: OgreTerrainQuadTreeNode.h:229
Ogre::ETCCodec
Codec specialized in loading ETC (Ericsson Texture Compression) images.
Definition: OgreETCCodec.h:46
Ogre::PF_R32G32B32_SINT
96-bit pixel format, 32 bits red (signed int), 32 bits blue (signed int), 32 bits green (signed int).
Definition: OgrePixelFormat.h:190
Ogre::TFO_ANISOTROPIC
This is the same as ’trilinear’, except the filtering algorithm takes account of the slope of the tri...
Definition: OgreCommon.h:90
Ogre::GMM_RELATIVE
'left', 'top', 'height' and 'width' are parametrics from 0.0 to 1.0
Definition: OgreOverlayElement.h:56
OgreBites::TextBox::appendText
void appendText(const Ogre::DisplayString &text)
Definition: OgreTrays.h:277
Ogre::Plane::Plane
Plane(Real a, Real b, Real c, Real _d)
Construct a plane using the 4 constants directly.
Definition: OgrePlane.h:79
Ogre::LodCollapseCostQuadric
Definition: OgreLodCollapseCostQuadric.h:42
Ogre::RTShader::Parameter::getName
const String & getName() const
Get the name of this parameter.
Definition: OgreShaderParameter.h:332
Ogre::CPreprocessor::Define
void Define(const char *iMacroName, size_t iMacroNameLen, const char *iMacroValue, size_t iMacroValueLen)
Define a macro without parameters.
Ogre::BorderPanelOverlayElement::CmdBorderBottomRightUV
Command object for specifying texture coordinates for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:250
Ogre::ImageFlags
ImageFlags
Definition: OgreImage.h:43
Ogre::MicroCode
std::vector< byte > MicroCode
Definition: OgreD3D11HLSLProgram.h:38
Ogre::PROP_STRING
Definition: OgreProperty.h:116
Ogre::ResourceManager::reloadUnreferencedResources
void reloadUnreferencedResources(bool reloadableOnly=true)
Caused all currently loaded but not referenced by any other object resources to be reloaded.
Definition: OgreResourceManager.h:236
Ogre::ProfileInstance::parent
ProfileInstance * parent
The name of the parent, null if root.
Definition: OgreProfiler.h:176
Ogre::TRect::intersect
TRect intersect(const TRect &rhs) const
Definition: OgreCommon.h:649
OgreBites::Widget::_cursorReleased
virtual void _cursorReleased(const Ogre::Vector2 &cursorPos)
Definition: OgreTrays.h:173
Ogre::RTShader::FunctionAtom::OperandVector
std::vector< Operand > OperandVector
Definition: OgreShaderFunctionAtom.h:200
Ogre::SOP_KEEP
Leave the stencil buffer unchanged.
Definition: OgreRenderSystem.h:77
OgrePlane.h
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE6
Definition: OgreShaderParameter.h:156
Ogre::RSC_PRIMITIVE_RESTART
specifying a "-1" in the index buffer starts a new draw command.
Definition: OgreRenderSystemCapabilities.h:78
Ogre::RenderablePass::pass
Pass * pass
Pointer to the Pass.
Definition: OgreRenderQueueSortingGrouping.h:57
Ogre::MIP_DEFAULT
Use TextureManager default.
Definition: OgreTexture.h:119
Ogre::Grid2DPageStrategyData::getMode
virtual Grid2DMode getMode() const
Set the grid alignment mode.
Definition: OgreGrid2DPageStrategy.h:152
Ogre::IlluminationPass::pass
Pass * pass
The pass to use in this stage.
Definition: OgrePass.h:1661
Ogre::GLES2HardwareIndexBuffer
Definition: OgreGLES2HardwareIndexBuffer.h:38
Ogre::FO_ANISOTROPIC
Similar to FO_LINEAR, but compensates for the angle of the texture plane.
Definition: OgreCommon.h:114
Ogre::GLSLProgram
C++ encapsulation of GLSL program object.
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:63
Ogre::LodData::Vertex::seam
bool seam
Definition: OgreLodData.h:106
OgrePixelFormat.h
Ogre::RenderToVertexBuffer::setSourceRenderable
void setSourceRenderable(Renderable *source)
Set the source renderable of this object.
Definition: OgreRenderToVertexBuffer.h:116
Ogre::GLSLES::getObjectInfo
String getObjectInfo(GLuint obj)
just return the info without logging it
Ogre::RenderToVertexBuffer::getSourceRenderable
const Renderable * getSourceRenderable() const
Get the source renderable of this object.
Definition: OgreRenderToVertexBuffer.h:121
Ogre::Node::ChildNodeIterator
VectorIterator< ChildNodeMap > ChildNodeIterator
Definition: OgreNode.h:71
OGRE_EXCEPT_EX
#define OGRE_EXCEPT_EX(code, num, desc, src)
Definition: OgreD3D11Prerequisites.h:43
Ogre::HardwareBufferManagerBase::BLT_MANUAL_RELEASE
Licensee will only release buffer when it says so.
Definition: OgreHardwareBufferManager.h:158
Ogre::GpuProgramParameters::AutoConstantEntry::AutoConstantEntry
AutoConstantEntry(AutoConstantType theType, size_t theIndex, size_t theData, uint16 theVariability, size_t theElemCount=4)
Definition: OgreGpuProgramParams.h:1284
Ogre::FileNotFoundException::FileNotFoundException
FileNotFoundException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:189
Ogre::CMPF_LESS_EQUAL
Write if (new_Z <= existing_Z)
Definition: OgreCommon.h:68
Ogre::Terrain::TERRAIN_CHUNK_VERSION
static const uint16 TERRAIN_CHUNK_VERSION
Definition: OgreTerrain.h:275
Ogre::BLANKSTRING
const String BLANKSTRING
Constant blank string, useful for returning by ref where local does not exist.
Definition: OgreCommon.h:585
Ogre::RenderToVertexBuffer
An object which renders geometry to a vertex.
Definition: OgreRenderToVertexBuffer.h:51
Ogre::RenderSystemCapabilities::parseDriverVersionFromString
void parseDriverVersionFromString(const String &versionString)
Definition: OgreRenderSystemCapabilities.h:382
Ogre::ShadowCaster
This class defines the interface that must be implemented by shadow casters.
Definition: OgreShadowCaster.h:118
Ogre::TRect::right
T right
Definition: OgreCommon.h:598
Ogre::PageContentFactory::destroyInstance
virtual void destroyInstance(PageContent *)=0
Ogre::RenderQueueInvocation::getRenderQueueGroupID
virtual uint8 getRenderQueueGroupID(void) const
Get the render queue group id.
Definition: OgreRenderQueueInvocation.h:90
Ogre::Renderable::RenderSystemDataPtr
SharedPtr< RenderSystemData > RenderSystemDataPtr
Definition: OgreRenderable.h:68
Ogre::GLRenderTarget::getFBO
virtual GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLRenderTarget.h:23
Ogre::PagedWorld
This class represents a collection of pages which make up a world.
Definition: OgrePagedWorld.h:55
Ogre::GpuProgramParameters::ACT_TEXTURE_VIEWPROJ_MATRIX
The view/projection matrix of the assigned texture projection frustum.
Definition: OgreGpuProgramParams.h:978
Ogre::SceneQuery::WorldFragment::fragmentType
WorldFragmentType fragmentType
The type of this world fragment.
Definition: OgreSceneQuery.h:105
bsp_vis_t::row_size
int row_size
Definition: OgreQuake3Types.h:218
Ogre::RTShader::Function::getOutputParameters
const ShaderParameterList & getOutputParameters() const
Return a list of output parameters.
Definition: OgreShaderFunction.h:220
Ogre::BillboardSetFactory::BillboardSetFactory
BillboardSetFactory()
Definition: OgreBillboardSet.h:835
Ogre::Any::get
ValueType get(void) const
Definition: OgreAny.h:212
Ogre::Math::Sin
static Real Sin(const Radian &fValue, bool useTables=false)
Sine function.
Definition: OgreMath.h:411
Ogre::LodData::Triangle::computeNormal
void computeNormal()
Vertex ID in the buffer associated with the submeshID.
Definition: OgreLodData.h:120
Ogre::StaticFaceGroup::elementStart
int elementStart
Index into a buffer containing vertex indices.
Definition: OgreStaticFaceGroup.h:94
Ogre::ID_SCALE_Y
Definition: OgreScriptCompiler.h:769
Ogre::CompositorInstance::TargetOperation::RenderQueueBitSet
std::bitset< RENDER_QUEUE_COUNT > RenderQueueBitSet
A set of render queues to either include or exclude certain render queues.
Definition: OgreCompositorInstance.h:148
Ogre::Serializer
Generic class for serialising data to / from binary stream-based files.
Definition: OgreSerializer.h:52
Ogre::SceneManagerFactory
Class which will create instances of a given SceneManager.
Definition: OgreSceneManager.h:3550
Ogre::RTShader::FFPColour::getResolveStageFlags
unsigned int getResolveStageFlags() const
Get the current resolve stage flags.
Definition: OgreShaderFFPColour.h:99
Ogre::OverlayElementCommands::CmdHorizontalAlign::doGet
String doGet(const void *target) const
Ogre::RTShader::IntegratedPSSM3::Type
static String Type
Definition: OgreShaderExIntegratedPSSM3.h:99
Ogre::ID_ZERO
Definition: OgreScriptCompiler.h:623
Ogre::D3D9HLSLProgram::CmdBackwardsCompatibility
Command object for enabling backwards compatibility.
Definition: OgreD3D9HLSLProgram.h:92
Ogre::RSC_VERTEX_BUFFER_INSTANCE_DATA
Supports using vertex buffers for instance data.
Definition: OgreRenderSystemCapabilities.h:176
Ogre::ParticleSystemFactory::~ParticleSystemFactory
~ParticleSystemFactory()
Definition: OgreParticleSystemManager.h:346
Ogre::CreateMaterialScriptCompilerEvent::mResourceGroup
String mResourceGroup
Definition: OgreScriptCompiler.h:505
Ogre::operator>
bool operator>(const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:245
OgreHlmsMaterialBase.h
Ogre::LodData::VertexHash::VertexHash
VertexHash(LodData *gen)
Definition: OgreLodData.h:77
Ogre::Matrix4::IDENTITY
static const Matrix4 IDENTITY
Definition: OgreMatrix4.h:299
Ogre::M_EDGE_GROUP
Definition: OgreMeshFileFormat.h:160
Ogre::GpuProgramParameters::hasAutoConstants
bool hasAutoConstants(void) const
Returns true if this instance has any automatic constants.
Definition: OgreGpuProgramParams.h:1761
Ogre::DefaultProperties
Definition: OgreHlmsPropertyHelper.h:42
Ogre::Any::any_cast
friend ValueType * any_cast(Any *)
Definition: OgreAny.h:381
Ogre::PCZSphereSceneQuery::setExcludeNode
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Definition: OgrePCZSceneQuery.h:105
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE7
Definition: OgreShaderParameter.h:187
Ogre::RTShader::LayeredBlending::LB_BlendColorBurn
Definition: OgreShaderExLayeredBlending.h:66
OgreBites::SelectMenu
Basic selection menu widget.
Definition: OgreTrays.h:346
Ogre::D3D9HLSLProgram::getColumnMajorMatrices
bool getColumnMajorMatrices(void) const
Gets whether matrix packed in column-major order.
Definition: OgreD3D9HLSLProgram.h:176
Ogre::Volume::VecIndices
std::vector< size_t > VecIndices
To hold indices.
Definition: OgreVolumeMeshBuilder.h:107
Ogre::RTShader::In::In
In(const Vector4 &v)
Definition: OgreShaderFunctionAtom.h:171
Ogre::TerrainMaterialGenerator::ProfileList
std::vector< Profile * > ProfileList
List of profiles - NB should be ordered in descending complexity.
Definition: OgreTerrainMaterialGenerator.h:211
Ogre::Resource::LoadingState
LoadingState
Enum identifying the loading state of the resource.
Definition: OgreResource.h:102
Ogre::OverlayProfileSessionListener
Concrete impl.
Definition: OgreOverlayProfileSessionListener.h:50
Ogre::Degree::operator/=
Degree & operator/=(Real f)
Definition: OgreMath.h:139
Ogre::RotationAffector::CmdRotationRangeStart
Command object for particle emitter - see ParamCommand.
Definition: OgreRotationAffector.h:69
Ogre::HlmsDatablock
Definition: OgreHlmsDatablock.h:45
Ogre::Vector::squaredDistance
T squaredDistance(const Vector &rhs) const
Returns the square of the distance to another vector.
Definition: OgreVector.h:507
Ogre::TangentSpaceCalc::Result::vertexSplits
VertexSplits vertexSplits
A list of vertex indices which were split off into new vertices because of mirroring.
Definition: OgreTangentSpaceCalc.h:80
OgreAutoParamDataSource.h
Ogre::Matrix4::Matrix4
Matrix4(const U *ptr)
Definition: OgreMatrix4.h:239
Ogre::operator==
_OgreExport bool operator==(const ShadowTextureConfig &lhs, const ShadowTextureConfig &rhs)
Ogre::D3D11StereoDriverNVIDIA
Interface of the NVIDIA stereo driver.
Definition: OgreD3D11StereoDriverNVIDIA.h:42
Ogre::SimplePageContentCollectionFactory::SimplePageContentCollectionFactory
SimplePageContentCollectionFactory()
Definition: OgreSimplePageContentCollection.h:116
Ogre::BspNode::~BspNode
~BspNode()
Ogre::RSC_POINT_EXTENDED_PARAMETERS
Supports extra point parameters (minsize, maxsize, attenuation)
Definition: OgreRenderSystemCapabilities.h:130
Ogre::RTShader::Parameter::SPC_TANGENT_TANGENT_SPACE
Tangent in tangent space.
Definition: OgreShaderParameter.h:258
Ogre::Lod0Stripifier::~Lod0Stripifier
~Lod0Stripifier()
Definition: OgreLod0Stripifier.h:93
Ogre::LayerBlendModeEx::colourArg2
ColourValue colourArg2
Manual colour value for manual source2.
Definition: OgreBlendMode.h:154
Ogre::Quaternion::z
Real z
Definition: OgreQuaternion.h:344
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard(const SharedPtr< T > &p, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:393
Ogre::AlignedAllocator::allocate
T * allocate(size_t n)
Definition: OgreAlignedAllocator.h:113
Ogre::Mesh::getSharedVertexDataAnimationIncludesNormals
bool getSharedVertexDataAnimationIncludesNormals() const
Returns whether animation on shared vertex data includes normals.
Definition: OgreMesh.h:891
OgreMesh.h
Ogre::Bone::_getBindingPoseInversePosition
const Vector3 & _getBindingPoseInversePosition(void) const
Gets the inverted binding pose position.
Definition: OgreBone.h:122
Ogre::PageStrategy::getManager
PageManager * getManager() const
Definition: OgrePageStrategy.h:88
Ogre::GpuParamsAlloc
RenderSysAllocatedObject GpuParamsAlloc
Definition: OgreMemoryAllocatorConfig.h:132
Ogre::Resource::LOADSTATE_LOADING
Loading is in progress.
Definition: OgreResource.h:107
Ogre::VET_FLOAT1
Definition: OgreHardwareVertexBuffer.h:121
Ogre::ManualObjectFactory
Factory object for creating ManualObject instances.
Definition: OgreManualObject.h:578
Ogre::StringInterface::getParameter
String getParameter(const String &name) const
Generic parameter retrieval method.
Definition: OgreStringInterface.h:270
Ogre::InstancedEntity::getScale
const Vector3 & getScale() const
Retrieve the local scale.
Definition: OgreInstancedEntity.h:243
Ogre::PF_DEPTH16
Depth texture format.
Definition: OgrePixelFormat.h:113
Ogre::ExceptionFactory::throwException
static OGRE_NORETURN void throwException(Exception::ExceptionCodes code, const String &desc, const String &src, const char *file, long line)
Definition: OgreException.h:276
OgreGL3PlusTexture.h
Ogre::InstanceBatchHW_VTF::isStatic
bool isStatic() const
Returns true if this batch was set as static.
Definition: OgreInstanceBatchHW_VTF.h:104
Ogre::PbsMaterial::TextureAddressing::v
TextureAddressingMode v
Definition: OgreHlmsPbsMaterial.h:82
Ogre::TerrainGroup::TerrainSlotMap
std::map< uint32, TerrainSlot * > TerrainSlotMap
Packed map, signed 16 bits for each axis from -32767 to +32767.
Definition: OgreTerrainGroup.h:473
OgreProfiler.h
Ogre::PT_SHORT
Definition: OgreStringInterface.h:53
Ogre::HardwareBuffer
Abstract class defining common features of hardware buffers.
Definition: OgreHardwareBuffer.h:74
Ogre::Particle::mParticleType
ParticleType mParticleType
Determines the type of particle.
Definition: OgreParticle.h:98
Ogre::TerrainGlobalOptions::getCompositeMapDiffuse
const ColourValue & getCompositeMapDiffuse() const
Get the composite map iffuse light to use.
Definition: OgreTerrain.h:1925
Ogre::ResourceGroupListener::scriptParseEnded
virtual void scriptParseEnded(const String &scriptName, bool skipped)
This event is fired when the script has been fully parsed.
Definition: OgreResourceGroupManager.h:128
Ogre::LinkedSkeletonAnimationSource::pSkeleton
SkeletonPtr pSkeleton
Definition: OgreSkeleton.h:473
Ogre::ConstMapIterator::ConstMapIterator
ConstMapIterator(const T &c)
Constructor.
Definition: OgreIteratorWrapper.h:368
Ogre::VertexData::HardwareAnimationDataList
std::vector< HardwareAnimationData > HardwareAnimationDataList
Definition: OgreVertexIndexData.h:99
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE7
Definition: OgreShaderParameter.h:237
Ogre::LodData::IndexBufferInfo::prevOnlyIndexCount
size_t prevOnlyIndexCount
Used by output providers only!
Definition: OgreLodData.h:143
Ogre::GL3PlusFBOMultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGL3PlusFBOMultiRenderTarget.h:50
Ogre::PortalFactory::FACTORY_TYPE_FLAG
static unsigned long FACTORY_TYPE_FLAG
Definition: OgrePortal.h:88
Ogre::OverlayElementCommands::CmdMetricsMode::doSet
void doSet(void *target, const String &val)
Ogre::LodWorkQueueRequest::cost
LodCollapseCostPtr cost
Definition: OgreLodWorkQueueRequest.h:48
Ogre::VET_FLOAT3
Definition: OgreHardwareVertexBuffer.h:123
Ogre::CylinderEmitterFactory
Factory class for particle emitter of type "Cylinder".
Definition: OgreCylinderEmitterFactory.h:43
OgreBites::NativeWindowType
SDL_Window NativeWindowType
Definition: OgreApplicationContextBase.h:69
Ogre::NameGenerator::reset
void reset()
Reset the internal counter.
Definition: OgreNameGenerator.h:68
Ogre::RenderSystemCapabilities::getNumVertexAttributes
ushort getNumVertexAttributes(void) const
Definition: OgreRenderSystemCapabilities.h:462
Ogre::IsWorkingUnderNsight
bool IsWorkingUnderNsight()
Ogre::Volume::OctreeNode::getCenterFrontRight
const Vector3 getCenterFrontRight(void) const
Gets the center of the corners 2, 6.
Definition: OgreVolumeOctreeNode.h:449
Ogre::Math::POS_INFINITY
static const Real POS_INFINITY
Definition: OgreMath.h:748
Ogre::StreamSerialiser::Chunk
Definition of a chunk of data in a file.
Definition: OgreStreamSerialiser.h:92
Ogre::Pass::getAlphaRejectValue
unsigned char getAlphaRejectValue(void) const
Gets the alpha reject value.
Definition: OgrePass.h:1022
Ogre::ColorList
std::list< unsigned long > ColorList
Definition: OgreOctreeSceneManager.h:66
Ogre::Pass::getTessellationHullProgramName
const String & getTessellationHullProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1305
Ogre::Mesh::SubMeshNameMap
std::unordered_map< String, ushort > SubMeshNameMap
A hashmap used to store optional SubMesh names.
Definition: OgreMesh.h:124
Ogre::Texture::getUsage
int getUsage() const
Returns the TextureUsage identifier for this Texture.
Definition: OgreTexture.h:264
Ogre::RTShader::Program::getPreprocessorDefines
const String & getPreprocessorDefines() const
Definition: OgreShaderProgram.h:187
Ogre::RTShader::NormalMapLighting::setNormalMapSampler
void setNormalMapSampler(const SamplerPtr &sampler)
set the normal map sampler
Definition: OgreShaderExNormalMapLighting.h:155
Ogre::GLUniformReferenceList
std::vector< GLUniformReference > GLUniformReferenceList
Definition: OgreGLSLProgramCommon.h:52
Ogre::FRUSTUM_PLANE_NEAR
Definition: OgreFrustum.h:72
Ogre::D3D11Device::isError
bool isError() const
Definition: OgreD3D11Device.h:87
Ogre::RTShader::SubRenderStateFactory::createInstance
virtual SubRenderState * createInstance(ScriptCompiler *compiler, PropertyAbstractNode *prop, TextureUnitState *texState, SGScriptTranslator *translator) OGRE_NODISCARD
Create an instance of the SubRenderState based on script properties.
Definition: OgreShaderSubRenderState.h:264
Ogre::ObjectAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:136
Ogre::Vector::Vector
Vector(T _x, T _y)
Definition: OgreVector.h:313
Ogre::PatchSurface::notifyControlPointBufferDeallocated
void notifyControlPointBufferDeallocated(void)
Convenience method for telling the patch that the control points have been deleted,...
Definition: OgrePatchSurface.h:174
OgreLodCollapser.h
Ogre::TA_READ
Definition: OgreTexture.h:86
Ogre::DeflateStream
Stream which compresses / uncompresses data using the 'deflate' compression algorithm.
Definition: OgreDeflate.h:57
Ogre::Volume::OctreeNode::getCenterBack
const Vector3 getCenterBack(void) const
Gets the center of the corners 0, 1, 4, 5.
Definition: OgreVolumeOctreeNode.h:296
Ogre::SimplePageContentCollectionFactory
Factory class for SimplePageContentCollection.
Definition: OgreSimplePageContentCollection.h:111
Ogre::Quake3Shader::Pass::frames
String frames[32]
Definition: OgreQuake3Shader.h:102
Ogre::ComPtr::operator=
ComPtr & operator=(const ComPtr &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:159
Ogre::PF_R32G32B32_UINT
96-bit pixel format, 32 bits red (unsigned int), 32 bits blue (unsigned int), 32 bits green (unsigned...
Definition: OgrePixelFormat.h:166
Ogre::StringInterface::setParameter
bool setParameter(const String &name, const String &value)
Generic parameter setting method.
Ogre::DataStream::DataStream
DataStream(const String &name, uint16 accessMode=READ)
Constructor for creating named streams.
Definition: OgreDataStream.h:199
Ogre::DataStream::write
virtual size_t write(const void *buf, size_t count)
Write the requisite number of bytes from the stream (only applicable to streams that are not read-onl...
Definition: OgreDataStream.h:225
Ogre::RTShader::Parameter::SPC_DEPTH_WORLD_SPACE
Depth in world space.
Definition: OgreShaderParameter.h:282
Ogre::Renderable::getTechnique
virtual Technique * getTechnique(void) const
Retrieves a pointer to the Material Technique this renderable object uses.
Definition: OgreRenderable.h:85
Ogre::StaticGeometry::QueuedGeometry::scale
Vector3 scale
Definition: OgreStaticGeometry.h:177
Ogre::PF_ETC1_RGB8
ETC1 (Ericsson Texture Compression)
Definition: OgrePixelFormat.h:230
Ogre::GpuProgramParameters::ACT_DERIVED_LIGHT_DIFFUSE_COLOUR
The derived light diffuse colour (index determined by setAutoConstant call), with 'r',...
Definition: OgreGpuProgramParams.h:931
Ogre::WindowEventUtilities
OgreBites::WindowEventUtilities WindowEventUtilities
Definition: OgreWindowEventUtilities.h:177
Ogre::LodIndexBuffer::indexCount
size_t indexCount
Index size: 2 or 4 byte/index is supported only.
Definition: OgreLodBuffer.h:47
Ogre::ColourFaderAffector2::CmdRedAdjust2
Command object for red adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:85
Ogre::GpuProgramParameters::getTransposeMatrices
bool getTransposeMatrices(void) const
Gets whether or not matrices are to be transposed when set.
Definition: OgreGpuProgramParams.h:1968
Ogre::Math::NEG_INFINITY
static const Real NEG_INFINITY
Definition: OgreMath.h:749
Ogre::HashedVector::swap
void swap(HashedVector< T > &rhs)
Definition: OgreCommon.h:499
Ogre::TextureUnitState::TextureEffect::subtype
int subtype
Definition: OgreTextureUnitState.h:316
Ogre::SKELETON_ANIMATION_BASEINFO
Definition: OgreSkeletonFileFormat.h:85
Ogre::MovableObject::addVisibilityFlags
void addVisibilityFlags(uint32 flags)
As setVisibilityFlags, except the flags passed as parameters are appended to the existing flags on th...
Definition: OgreMovableObject.h:435
Ogre::GpuProgramParameters::getFloatPointer
const float * getFloatPointer(size_t pos) const
Get a pointer to the 'nth' item in the float buffer.
Definition: OgreGpuProgramParams.h:1672
Ogre::Volume::OctreeNode::getCenterFrontLeft
const Vector3 getCenterFrontLeft(void) const
Gets the center of the corners 3, 7.
Definition: OgreVolumeOctreeNode.h:431
Ogre::CPreprocessor
This is a simplistic C/C++-like preprocessor.
Definition: OgreGLSLPreprocessor.h:62
Ogre::RTShader::LayeredBlending::TextureBlend::modControlParam
ParameterPtr modControlParam
Definition: OgreShaderExLayeredBlending.h:104
Ogre::Volume::DualCell
To store the generated dual cells in a vector.
Definition: OgreVolumeDualGridGenerator.h:47
Ogre::PF_R8G8_SINT
16-bit pixel format, 8 bits red (signed int), 8 bits blue (signed int).
Definition: OgrePixelFormat.h:172
Ogre::TextureUnitState::EffectMap
std::multimap< TextureEffectType, TextureEffect > EffectMap
Texture effects in a multimap paired array.
Definition: OgreTextureUnitState.h:329
OgreBites::SDLK_SCROLLLOCK
Definition: OgreInput.h:114
Ogre::Controller::update
void update(void)
Tells this controller to map it's input controller value to it's output controller value,...
Definition: OgreController.h:214
Ogre::RTShader::Parameter::SPC_DEPTH_OBJECT_SPACE
Depth in object space.
Definition: OgreShaderParameter.h:279
Ogre::Volume::OctreeNode::isBorderLeft
bool isBorderLeft(const OctreeNode &root) const
Gets whether this cell is at the left of the given root cell.
Definition: OgreVolumeOctreeNode.h:232
Ogre::ProfileGroupMask
ProfileGroupMask
List of reserved profiling masks.
Definition: OgreProfiler.h:79
Ogre::GHA_RIGHT
Definition: OgreOverlayElement.h:70
Ogre::AbstractNodeListPtr
SharedPtr< AbstractNodeList > AbstractNodeListPtr
Definition: OgreScriptCompiler.h:89
Ogre::Grid2DPageStrategyData::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgreGrid2DPageStrategy.h:142
Ogre::D3D11RenderingAPIException::D3D11RenderingAPIException
D3D11RenderingAPIException(int hr, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreD3D11Prerequisites.h:138
Ogre::LodWorkQueueInjectorListener::LodWorkQueueInjectorListener
LodWorkQueueInjectorListener()
Definition: OgreLodWorkQueueInjectorListener.h:40
Ogre::PagedWorldSection
Represents a section of the PagedWorld which uses a given PageStrategy, and which is made up of a gen...
Definition: OgrePagedWorldSection.h:69
Ogre::Affine3
Transform specialization for 3D Affine - encapsulating a 3x4 Matrix.
Definition: OgreMatrix4.h:318
Ogre::ID_ANISOTROPIC
Definition: OgreScriptCompiler.h:722
Ogre::GpuProgramParameters::ACT_LIGHT_SPECULAR_COLOUR_ARRAY
Array of light specular colours (count set by extra param)
Definition: OgreGpuProgramParams.h:877
Ogre::RTShader::UniformParameterConstIterator
UniformParameterList::const_iterator UniformParameterConstIterator
Definition: OgreShaderParameter.h:620
Ogre::LodData::mCollapseCostHeap
CollapseCostHeap mCollapseCostHeap
Makes possible to get the vertices with the smallest collapse cost.
Definition: OgreLodData.h:156
Ogre::BillboardChain::Element::position
Vector3 position
Definition: OgreBillboardChain.h:97
Ogre::PCZone::setPortalsUpdated
void setPortalsUpdated(bool updated)
Definition: OgrePCZone.h:243
Ogre::LinearForceAffector::msForceAppCmd
static CmdForceApp msForceAppCmd
Definition: OgreLinearForceAffector.h:109
bsp_face_t::type
int type
Definition: OgreQuake3Types.h:188
Ogre::SceneManager::setShadowTextureSize
void setShadowTextureSize(unsigned short size)
Set the size of the texture used for all texture-based shadows.
Definition: OgreSceneManager.h:2721
Ogre::M_MESH_LOD_LEVEL
Definition: OgreMeshFileFormat.h:109
Ogre::FT_TRUETYPE
Generated from a truetype (.ttf) font.
Definition: OgreFont.h:47
Ogre::SPFMDeleteT::operator()
void operator()(T *p)
Definition: OgreSharedPtr.h:42
Ogre::ID_SCHEME
Definition: OgreScriptCompiler.h:608
Ogre::D3D9RenderSystem::mutAuto
Definition: OgreD3D9RenderSystem.h:64
Ogre::AnimableValue::setValue
virtual void setValue(const Degree &)
Set value.
Definition: OgreAnimable.h:179
Ogre::SharedPtr::operator->
T * operator->() const
Definition: OgreSharedPtr.h:76
Ogre::RTShader::LayeredBlending::LB_BlendOverlay
Definition: OgreShaderExLayeredBlending.h:62
Ogre::SceneManager::_getCurrentRenderStage
IlluminationRenderStage _getCurrentRenderStage()
Definition: OgreSceneManager.h:3466
Ogre::GLContext::_getVaoDeferredForDestruction
std::vector< uint32 > & _getVaoDeferredForDestruction()
VAOs deferred for destruction in proper GL context.
Definition: OgreGLContext.h:87
Ogre::ParticleFXPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::GLStateCacheManagerCommon::getStencilMask
uint32 getStencilMask(void) const
Gets the current stencil mask.
Definition: OgreGLStateCacheManagerCommon.h:117
Ogre::RTShader::GLSLProgramProcessor::getTargetLanguage
virtual const String & getTargetLanguage() const
Return the target language of this processor.
Definition: OgreShaderGLSLProgramProcessor.h:60
Ogre::DepthBuffer
An abstract class that contains a depth/stencil buffer.
Definition: OgreDepthBuffer.h:79
Ogre::SceneManager::getOptionKeys
virtual bool getOptionKeys(StringVector &refKeys)
Method for getting all the implementation-specific options of the scene manager.
Definition: OgreSceneManager.h:1802
Ogre::DefaultProperties::UvCount0
static const IdString UvCount0
Definition: OgreHlmsPropertyHelper.h:57
Ogre::RTShader::Operand::OPM_ALL
Definition: OgreShaderFunctionAtom.h:81
Ogre::VectorBase< 4, Real >::ZERO
static const Vector4 ZERO
Definition: OgreVector.h:293
Ogre::DefaultTextureManager::isHardwareFilteringSupported
bool isHardwareFilteringSupported(TextureType, PixelFormat, int, bool) override
Returns whether this render system has hardware filtering supported for the texture format requested ...
Definition: OgreTextureManager.h:465
Ogre::M_ANIMATION_TRACK
Definition: OgreMeshFileFormat.h:192
Ogre::D3D9Driver
Definition: OgreD3D9Driver.h:40
Ogre::ManualObject::index
virtual void index(uint32 idx)
Add a vertex index to construct faces / lines / points via indexing rather than just by a simple list...
Ogre::PF_FLOAT32_R
32-bit pixel format, 32 bits (float) for red
Definition: OgrePixelFormat.h:122
OgreBites::InputListenerChain::keyReleased
bool keyReleased(const KeyboardEvent &evt)
Definition: OgreInput.h:199
OgreBites::SDLK_KP_0
Definition: OgreInput.h:140
Ogre::TRect::TRect
TRect()
Definition: OgreCommon.h:599
Ogre::Volume::OctreeNode::getCenterBottom
const Vector3 getCenterBottom(void) const
Gets the center of the corners 0, 1, 2, 3.
Definition: OgreVolumeOctreeNode.h:341
Ogre::OctreeSceneManagerFactory::createInstance
SceneManager * createInstance(const String &instanceName)
Create a new instance of a SceneManager.
OgreNode.h
Ogre::TextureUnitState::TextureEffect::type
TextureEffectType type
Definition: OgreTextureUnitState.h:315
Ogre::ShadowTechnique
ShadowTechnique
An enumeration of broad shadow techniques.
Definition: OgreCommon.h:214
Ogre::TerrainLodManager::LodInfo::resolution
uint16 resolution
Definition: OgreTerrainLodManager.h:82
Ogre::RenderSystemCapabilities::getVertexProgramConstantIntCount
ushort getVertexProgramConstantIntCount(void) const
The number of integer constants vertex programs support.
Definition: OgreRenderSystemCapabilities.h:588
Ogre::PF_BYTE_BGR
24-bit pixel format, 8 bits for red, green and blue.
Definition: OgrePixelFormat.h:290
Ogre::ID_TEX_ADDRESS_MODE
Definition: OgreScriptCompiler.h:713
Ogre::WorkQueue::ResponseHandler::canHandleResponse
virtual bool canHandleResponse(const Response *res, const WorkQueue *srcQ)
Return whether this handler can process a given response.
Definition: OgreWorkQueue.h:209
Ogre::OverlayTranslatorManager::~OverlayTranslatorManager
~OverlayTranslatorManager()
Ogre::MovableObject::Listener::objectRendering
virtual bool objectRendering(const MovableObject *, const Camera *)
Called when the movable object of the camera to be used for rendering.
Definition: OgreMovableObject.h:78
Ogre::D3D11RenderWindowSwapChainBased::_getSwapChainDescription
DXGI_SWAP_CHAIN_DESC_N * _getSwapChainDescription(void)
Definition: OgreD3D11RenderWindow.h:124
Ogre::AbstractNode::~AbstractNode
virtual ~AbstractNode()
Definition: OgreScriptCompiler.h:101
Ogre::GpuProgramParameters::ACT_LIGHT_POWER_SCALE_ARRAY
Array of light power levels, a single scalar as set in Light::setPowerScale (count set by extra param...
Definition: OgreGpuProgramParams.h:905
Ogre::MaterialSerializer::Listener::materialEventRaised
virtual void materialEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const Material *mat)
Called when material section event raised.
Definition: OgreMaterialSerializer.h:74
Ogre::D3D11RenderingAPIException::getFullDescription
const String & getFullDescription(void) const
Returns a string with the full description of this error.
Definition: OgreD3D11Prerequisites.h:143
Ogre::RTShader::LayeredBlending::LB_BlendDarken
Definition: OgreShaderExLayeredBlending.h:53
Ogre::BorderPanelOverlayElementFactory::createOverlayElement
OverlayElement * createOverlayElement(const String &instanceName)
See OverlayElementFactory.
Definition: OgreOverlayElementFactory.h:89
Ogre::Renderable::getUserAny
const Any & getUserAny(void) const
Definition: OgreRenderable.h:340
Ogre::SceneManager::materialLess
Comparator for material map, for sorting materials into render order (e.g.
Definition: OgreSceneManager.h:179
Ogre::OverlayElement::getName
const String & getName(void) const
Gets the name of this overlay.
Ogre::RCP_CREATE_ON_ALL_DEVICES
Definition: OgreD3D9ResourceManager.h:50
Ogre::GpuConstantDefinition::isFloat
bool isFloat() const
Definition: OgreGpuProgramParams.h:165
Ogre::ImagePtrList
std::vector< Image * > ImagePtrList
Definition: OgreImage.h:445
Ogre::GpuProgramUsage::getProgramName
const String & getProgramName(void) const
Gets the program being used.
Definition: OgreGpuProgramUsage.h:124
Ogre::LinkedSkeletonAnimationSource::scale
Real scale
Definition: OgreSkeleton.h:474
Ogre::IlluminationPass::IlluminationPass
IlluminationPass()
Definition: OgrePass.h:1667
Ogre::TerrainPagedWorldSection::TerrainDefiner::~TerrainDefiner
virtual ~TerrainDefiner()
Definition: OgreTerrainPagedWorldSection.h:165
Ogre::RenderQueueGroup
A grouping level underneath RenderQueue which groups renderables to be issued at coarsely the same ti...
Definition: OgreRenderQueueSortingGrouping.h:452
Ogre::ColourValue::Blue
static const ColourValue Blue
Definition: OgreColourValue.h:65
Ogre::FreeImagePlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Definition: OgreFreeImageCodec.h:94
Ogre::Quake3Level::mNumVertices
int mNumVertices
Definition: OgreQuake3Level.h:147
Ogre::BspLevel::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const override
Gets the world transform matrix / matrices for this renderable object.
Definition: OgreBspLevel.h:117
Ogre::ID_SET_TEXTURE_ALIAS
Definition: OgreScriptCompiler.h:598
Ogre::GpuLogicalIndexUse
Structure recording the use of a physical buffer by a logical parameter index.
Definition: OgreGpuProgramParams.h:364
Ogre::Octree::mChildren
Octree * mChildren[2][2][2]
3D array of children of this octree.
Definition: OgreOctree.h:112
Ogre::RenderSystemCapabilities::getVertexProgramConstantBoolCount
ushort getVertexProgramConstantBoolCount(void) const
The number of boolean constants vertex programs support.
Definition: OgreRenderSystemCapabilities.h:593
Ogre::ParticleSystem::getBoundingBox
virtual const AxisAlignedBox & getBoundingBox(void) const override
Retrieves the local axis-aligned bounding box for this object.
Definition: OgreParticleSystem.h:369
Ogre::Codec::getType
virtual String getType() const =0
Returns the type of the codec as a String.
Ogre::LBS_TEXTURE
the colour derived from the texture assigned to this layer
Definition: OgreBlendMode.h:117
Ogre::Vector::isZeroLength
bool isZeroLength() const
Returns true if this vector is zero length.
Definition: OgreVector.h:471
Ogre::Octree::mBox
AxisAlignedBox mBox
The bounding box of the octree.
Definition: OgreOctree.h:90
Ogre::FrameListener::~FrameListener
virtual ~FrameListener()
Definition: OgreFrameListener.h:130
Ogre::ControllerManager
Class for managing Controller instances.
Definition: OgreControllerManager.h:56
Ogre::list::type
std::list< T > type
Definition: OgrePrerequisites.h:351
Ogre::Bitwise::bswap64
static OGRE_FORCE_INLINE uint64 bswap64(uint64 arg)
Returns value with reversed bytes order.
Definition: OgreBitwise.h:76
Ogre::GpuSharedParameters::getDoubleConstantList
const DoubleConstantList & getDoubleConstantList() const
Get a reference to the list of double constants.
Definition: OgreGpuProgramParams.h:568
Ogre::Entity::_getNumBoneMatrices
unsigned short _getNumBoneMatrices(void) const
Internal method for retrieving bone matrix information.
Definition: OgreEntity.h:608
Ogre::Terrain::ImportData::inputFloat
float * inputFloat
Optional list of terrainSize * terrainSize floats defining the terrain.
Definition: OgreTerrain.h:368
OgreGLES2HardwareBuffer.h
Ogre::ViewPoint::position
Vector3 position
Definition: OgreSceneManager.h:84
Ogre::SceneManager::SCRQM_INCLUDE
Render only the queues in the special case list.
Definition: OgreSceneManager.h:207
Ogre::EdgeData::Triangle::indexSet
size_t indexSet
The set of indexes this triangle came from (NB it is possible that the triangles on one side of an ed...
Definition: OgreEdgeListBuilder.h:62
Ogre::Terrain::TERRAIN_GENERATE_MATERIAL_INTERVAL_MS
static const uint64 TERRAIN_GENERATE_MATERIAL_INTERVAL_MS
Definition: OgreTerrain.h:277
Ogre::RTShader::LayeredBlending::LB_BlendGlow
Definition: OgreShaderExLayeredBlending.h:74
Ogre::LBX_SOURCE1
use source1 without modification
Definition: OgreBlendMode.h:77
Ogre::ID_SCROLL_Y
Definition: OgreScriptCompiler.h:767
Ogre::Light::setAttenuation
void setAttenuation(float range, float constant, float linear, float quadratic)
Sets the attenuation parameters of the light source i.e.
Definition: OgreLight.h:163
Ogre::GLGpuProgramBase::bindProgramParameters
virtual void bindProgramParameters(GpuProgramParametersSharedPtr params, uint16 mask)=0
Execute the param binding functions for this program.
Ogre::RTShader::LayeredBlending::LB_BlendHardMix
Definition: OgreShaderExLayeredBlending.h:72
Ogre::CgProgram::isSupported
bool isSupported(void) const
Overridden from GpuProgram.
Ogre::GpuProgramParameters::ACT_TIME_0_X_PACKED
Vector of "Time0_X", "SinTime0_X", "CosTime0_X", "TanTime0_X".
Definition: OgreGpuProgramParams.h:1027
Ogre::RTShader::LayeredBlending::LB_BlendLinearLight
Definition: OgreShaderExLayeredBlending.h:69
Ogre::D3D11HardwareBufferManager
Implementation of HardwareBufferManager for D3D11.
Definition: OgreD3D11HardwareBufferManager.h:37
Ogre::SceneQueryResultMovableList
std::list< MovableObject * > SceneQueryResultMovableList
Definition: OgreSceneQuery.h:200
Ogre::Quake3Level::mBrushes
bsp_brush_t * mBrushes
Definition: OgreQuake3Level.h:157
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Vector4 &)
Apply delta value.
Definition: OgreAnimable.h:205
Ogre::Quake3Shader::Pass::tcModRotate
Real tcModRotate
Definition: OgreQuake3Shader.h:90
Ogre::GpuProgramParameters::ACT_COSTIME_0_X
Cosine of "Time0_X". Equivalent to RenderMonkey's "CosTime0_X".
Definition: OgreGpuProgramParams.h:1019
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE1
Definition: OgreShaderParameter.h:131
Ogre::RenderSystemCapabilities::setDriverVersion
void setDriverVersion(const DriverVersion &version)
Set the driver version.
Definition: OgreRenderSystemCapabilities.h:377
Ogre::RenderQueueInvocationSequence
Class to hold a linear sequence of RenderQueueInvocation objects.
Definition: OgreRenderQueueInvocation.h:173
Ogre::Terrain::removeQueryFlags
void removeQueryFlags(uint32 flags)
Definition: OgreTerrain.h:1337
Ogre::GpuProgramManager::SharedParametersMap
std::map< String, GpuSharedParametersPtr > SharedParametersMap
Definition: OgreGpuProgramManager.h:55
Ogre::RealRect
TRect< Real > RealRect
Structure used to define a rectangle in a 2-D floating point space, subject to double / single floati...
Definition: OgreCommon.h:693
Ogre::DefaultProperties::NumShadowMaps
static const IdString NumShadowMaps
Definition: OgreHlmsPropertyHelper.h:75
Ogre::LinkedSkeletonAnimationSource::LinkedSkeletonAnimationSource
LinkedSkeletonAnimationSource(const String &skelName, Real scl, SkeletonPtr skelPtr)
Definition: OgreSkeleton.h:477
Ogre::ID_ALPHA_TO_COVERAGE
Definition: OgreScriptCompiler.h:652
Ogre::Radian::operator/
Radian operator/(Real f) const
Definition: OgreMath.h:86
Ogre::BaseInstanceBatchVTF::getMaxLookupTableInstances
virtual size_t getMaxLookupTableInstances() const
Definition: OgreInstanceBatchVTF.h:201
Ogre::DDSCodec::~DDSCodec
virtual ~DDSCodec()
Definition: OgreDDSCodec.h:76
Ogre::TangentSpaceCalc::VertexSplits
std::list< VertexSplit > VertexSplits
Definition: OgreTangentSpaceCalc.h:71
OgrePass.h
Ogre::Vector::distance
Real distance(const Vector &rhs) const
Returns the distance to another vector.
Definition: OgreVector.h:492
Ogre::D3D11RenderSystem::getSwitchingFullscreenCounter
int getSwitchingFullscreenCounter() const
Definition: OgreD3D11RenderSystem.h:216
OgreVectorSetImpl.h
Ogre::TerrainMaterialGenerator::getLayerDeclaration
virtual const TerrainLayerDeclaration & getLayerDeclaration() const
Get the layer declaration that this material generator operates with.
Definition: OgreTerrainMaterialGenerator.h:263
Ogre::Lod0Stripifier::StripLod0Vertices
bool StripLod0Vertices(const MeshPtr &mesh, bool stableVertexOrder=false)
Definition: OgreLod0Stripifier.h:297
Ogre::MovableObject::getVisibilityFlags
uint32 getVisibilityFlags(void) const
Returns the visibility flags relevant for this object.
Definition: OgreMovableObject.h:442
Ogre::CBT_BACK_LEFT
Definition: OgreCommon.h:329
Ogre::PCT_UINT
Signed integer per component.
Definition: OgrePixelFormat.h:330
OgreOverlayProfileSessionListener.h
Ogre::IteratorWrapper::PointerType
ValType * PointerType
Type you expect to get by funktions like peekNext(Value)Ptr.
Definition: OgreIteratorWrapper.h:65
Ogre::GpuProgram::getPassTransformStates
virtual bool getPassTransformStates(void) const
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level ...
Definition: OgreGpuProgram.h:386
Ogre::Terrain::getHighestLodPrepared
int getHighestLodPrepared() const
Definition: OgreTerrain.h:1859
Ogre::RTShader::LayeredBlending::SourceModifier
SourceModifier
Definition: OgreShaderExLayeredBlending.h:82
Ogre::ScriptCompiler::CE_DUPLICATEOVERRIDE
Definition: OgreScriptCompiler.h:202
Ogre::CLIPPED_ALL
Everything was clipped away.
Definition: OgreCommon.h:800
OgreBites::Separator
Basic separator widget.
Definition: OgreTrays.h:491
Ogre::ID_SOURCE1
Definition: OgreScriptCompiler.h:735
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor
Inner helper class to implement the visitor pattern for rendering objects in a queue.
Definition: OgreSceneManager.h:374
Ogre::LodData::mUseVertexNormals
bool mUseVertexNormals
Definition: OgreLodData.h:167
Ogre::RSC_READ_BACK_AS_TEXTURE
D3D11: supports reading back the inactive depth-stencil buffer as texture.
Definition: OgreRenderSystemCapabilities.h:198
Ogre::GCT_MATRIX_DOUBLE_4X2
Definition: OgreGpuProgramParams.h:106
Ogre::SHADOWDETAILTYPE_MODULATIVE
Mask for modulative shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:223
Ogre::AtomicScalar
std::atomic< T > AtomicScalar
Definition: OgrePrerequisites.h:316
Ogre::PagedWorld::getSections
const SectionMap & getSections() const
Retrieve a const reference to all the sections in this world.
Definition: OgrePagedWorld.h:161
OgreShaderFFPColour.h
Ogre::SceneNode::showBoundingBox
void showBoundingBox(bool bShow)
Allows the showing of the node's bounding box.
Definition: OgreSceneNode.h:284
Ogre::Any::type
const std::type_info & type() const
Definition: OgreAny.h:114
Ogre::Math::lerp
static V lerp(const V &v0, const V &v1, const T &t)
Simulate the shader function lerp which performers linear interpolation.
Definition: OgreMath.h:399
Ogre::SubMesh::blendIndexToBoneIndexMap
IndexMap blendIndexToBoneIndexMap
Definition: OgreSubMesh.h:109
Ogre::BatchedGeometryAlloc
GeometryAllocatedObject BatchedGeometryAlloc
Definition: OgreMemoryAllocatorConfig.h:115
Ogre::Renderable::getPolygonModeOverrideable
bool getPolygonModeOverrideable(void) const
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setti...
Definition: OgreRenderable.h:323
OgreBites::TL_CENTER
Definition: OgreTrays.h:60
Ogre::RTShader::FFPFog::CalcMode
CalcMode
Definition: OgreShaderFFPFog.h:54
Ogre::GL3PlusTexturePtrList
std::vector< GL3PlusTexturePtr > GL3PlusTexturePtrList
Definition: OgreGL3PlusTextureManager.h:39
Ogre::HardwarePixelBuffer
Specialisation of HardwareBuffer for a pixel buffer.
Definition: OgreHardwarePixelBuffer.h:52
Ogre::GLSL::getObjectInfo
String getObjectInfo(GLuint obj)
just return the info without logging it
Ogre::GLHardwareVertexBuffer
Specialisation of HardwareVertexBuffer for OpenGL.
Definition: OgreGLHardwareVertexBuffer.h:37
Ogre::SharedPtr::setNull
void setNull()
Definition: OgreSharedPtr.h:93
Ogre::TextureUnitState::getTextureBorderColour
const ColourValue & getTextureBorderColour() const
Definition: OgreTextureUnitState.h:693
Ogre::SceneManager::CameraList
std::map< String, Camera * > CameraList
Definition: OgreSceneManager.h:401
SHADER_FUNC_SIN
Definition: OgreQuake3Types.h:110
Ogre::TextureEffectPlay_Looping
Video starts playing as soon as possible.
Definition: OgreExternalTextureSource.h:76
Ogre::GLTextureManager
GL-specific implementation of a TextureManager.
Definition: OgreGLTextureManager.h:38
Ogre::RTShader::Program::setUseColumnMajorMatrices
void setUseColumnMajorMatrices(bool value)
Tells Ogre whether auto-bound matrices should be sent in column or row-major order.
Definition: OgreShaderProgram.h:177
Ogre::ID_CMPFUNC
Definition: OgreScriptCompiler.h:726
Ogre::RSC_SCISSOR_TEST
Supports performing a scissor test to exclude areas of the screen.
Definition: OgreRenderSystemCapabilities.h:106
Ogre::RenderQueueInvocation
Class representing the invocation of queue groups in a RenderQueue.
Definition: OgreRenderQueueInvocation.h:66
Ogre::GpuProgramParameters::ACT_PASS_ITERATION_NUMBER
provides the current iteration number of the pass.
Definition: OgreGpuProgramParams.h:1119
Ogre::GpuProgramParameters::getDoublePointer
const double * getDoublePointer(size_t pos) const
Get a pointer to the 'nth' item in the double buffer.
Definition: OgreGpuProgramParams.h:1678
Ogre::StaticCache::StaticCache
StaticCache()
Constructor.
Definition: OgreDataStream.h:56
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE3
Definition: OgreShaderParameter.h:183
Ogre::ManualResourceLoader
Interface describing a manual resource loader.
Definition: OgreResource.h:486
Ogre::RTShader::NormalMapLighting::setNormalMapAnisotropy
void setNormalMapAnisotropy(unsigned int anisotropy)
Definition: OgreShaderExNormalMapLighting.h:146
Ogre::ID_SOURCE2
Definition: OgreScriptCompiler.h:736
Ogre::RTShader::UniformParameter::mAutoConstantRealData
Real mAutoConstantRealData
Definition: OgreShaderParameter.h:606
Ogre::PCZone::getEnclosureNode
SceneNode * getEnclosureNode(void)
Get a pointer to the enclosure node for this PCZone.
Definition: OgrePCZone.h:102
Ogre::RTShader::LayeredBlending::BlendMode
BlendMode
Definition: OgreShaderExLayeredBlending.h:47
Ogre::GL3PlusDepthBuffer
Definition: OgreGL3PlusDepthBuffer.h:36
Ogre::DataStream::getAccessMode
uint16 getAccessMode() const
Gets the access mode of the stream.
Definition: OgreDataStream.h:204
Ogre::Overlay::OverlayContainerList
std::list< OverlayContainer * > OverlayContainerList
Definition: OgreOverlay.h:76
Ogre::RibbonTrail::NodeIterator
ConstVectorIterator< NodeList > NodeIterator
Definition: OgreRibbonTrail.h:87
Ogre::HlmsDatablock::getPropertyMap
PropertyMap * getPropertyMap()
Definition: OgreHlmsDatablock.h:50
Ogre::PF_R16_UINT
16-bit pixel format, 16 bits red (unsigned int).
Definition: OgrePixelFormat.h:154
_OgreLodExport
#define _OgreLodExport
Definition: OgreLodPrerequisites.h:90
bsp_leaf_t::bbox
int bbox[6]
Definition: OgreQuake3Types.h:173
Ogre::PixelBox::isConsecutive
bool isConsecutive() const
Return whether this buffer is laid out consecutive in memory (ie the pitches are equal to the dimensi...
Definition: OgrePixelFormat.h:412
Ogre::RTShader::LayeredBlending::LB_BlendNegation
Definition: OgreShaderExLayeredBlending.h:59
OgreMath.h
Ogre::OctreeZonePlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::PbsMaterial::setAlbedo
void setAlbedo(ColourValue val)
Definition: OgreHlmsPbsMaterial.h:166
OGRE_WQ_MUTEX
#define OGRE_WQ_MUTEX(name)
Definition: OgreThreadDefinesBoost.h:46
Ogre::Light::getShadowNearClipDistance
Real getShadowNearClipDistance() const
Get the near clip plane distance to be used by the shadow camera, if this light casts texture shadows...
Definition: OgreLight.h:446
OgreGLSLESProgram.h
OGRE_LOCK_AUTO_MUTEX
#define OGRE_LOCK_AUTO_MUTEX
Definition: OgreThreadDefinesBoost.h:59
Ogre::StringUtil
Utility class for manipulating Strings.
Definition: OgreString.h:84
Ogre::PT_MATRIX3
Definition: OgreStringInterface.h:59
DEFORM_FUNC_AUTOSPRITE2
Definition: OgreQuake3Types.h:140
Ogre::ManualObject::setBoundingBox
void setBoundingBox(const AxisAlignedBox &box)
Sets the bounding box.
Definition: OgreManualObject.h:374
Ogre::Volume::msTriangles
int msTriangles[18][13]
Definition: OgreVolumeIsoSurfaceTablesMC.h:363
Ogre::ID_MAX_LIGHTS
Definition: OgreScriptCompiler.h:681
Ogre::Technique::PassIterator
VectorIterator< Passes > PassIterator
Definition: OgreTechnique.h:201
Ogre::HardwareIndexBuffer::IT_32BIT
Definition: OgreHardwareIndexBuffer.h:51
Ogre::SHADOWDETAILTYPE_INTEGRATED
Mask for integrated shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:226
OgreBites::ApplicationContextBase::frameEnded
virtual bool frameEnded(const Ogre::FrameEvent &evt)
Called just after a frame has been rendered.
Definition: OgreApplicationContextBase.h:126
Ogre::StaticGeometry::getRegions
const RegionMap & getRegions() const
Get an list of the regions in this geometry.
Definition: OgreStaticGeometry.h:770
Ogre::ID_QUAD_NORMALS
Definition: OgreScriptCompiler.h:823
Ogre::SPIRVShader
Definition: OgreSPIRVShaderFactory.h:38
Ogre::TerrainLodManager::TERRAINLODDATA_CHUNK_VERSION
static const uint16 TERRAINLODDATA_CHUNK_VERSION
Definition: OgreTerrainLodManager.h:56
Ogre::PCZLight::clearNeedsUpdate
void clearNeedsUpdate(void)
Clear update flag.
Definition: OgrePCZLight.h:100
Ogre::RSC_VERTEX_PROGRAM
Supports vertex programs (vertex shaders)
Definition: OgreRenderSystemCapabilities.h:100
Ogre::GpuProgram::getType
GpuProgramType getType(void) const
Get the program type.
Definition: OgreGpuProgram.h:249
Ogre::Terrain::getVisibilityFlags
uint32 getVisibilityFlags(void) const
Get the visibility flags for this terrain.
Definition: OgreTerrain.h:1320
Ogre::LogManager
The log manager handles the creation and retrieval of logs for the application.
Definition: OgreLogManager.h:64
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE0
Light position in world space index 0-7.
Definition: OgreShaderParameter.h:220
Ogre::StaticGeometry::GeometryBucket
A GeometryBucket is a the lowest level bucket where geometry with the same vertex & index format is s...
Definition: OgreStaticGeometry.h:190
Ogre::Quake3Shader::Pass::addressMode
TextureAddressingMode addressMode
Definition: OgreQuake3Shader.h:84
Ogre::SMT_NONE
Definition: OgreCommon.h:336
Ogre::RTShader::ProgramSet
Container class for shader based programs.
Definition: OgreShaderProgramSet.h:46
Ogre::GpuProgramParameters::ACT_DERIVED_LIGHT_SPECULAR_COLOUR
The derived light specular colour (index determined by setAutoConstant call), with 'r',...
Definition: OgreGpuProgramParams.h:937
Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME
static const String DEFAULT_RESOURCE_GROUP_NAME
same as RGN_DEFAULT
Definition: OgreResourceGroupManager.h:253
Ogre::Mesh::getAnimation
virtual Animation * getAnimation(const String &name) const
Returns the named vertex Animation object.
Ogre::LodData::Edge::collapseCost
Real collapseCost
Definition: OgreLodData.h:89
Ogre::AnyNumeric::operator*
AnyNumeric operator*(Real factor) const
Definition: OgreAny.h:339
OgreStaticGeometry.h
Ogre::M_MESH_SKELETON_LINK
Definition: OgreMeshFileFormat.h:101
Ogre::ID_TARGET_HEIGHT
Definition: OgreScriptCompiler.h:798
Ogre::PF_R8G8B8_SNORM
24-bit pixel format, 8 bits red (signed normalised int), 8 bits blue (signed normalised int),...
Definition: OgrePixelFormat.h:218
Ogre::StringConverter::parseAngle
static Radian parseAngle(const String &val, Radian defaultValue=Radian(0))
Converts a String to a Angle.
Definition: OgreStringConverter.h:198
Ogre::RenderQueueInvocationSequence::getName
const String & getName(void) const
Get the name of this sequence.
Definition: OgreRenderQueueInvocation.h:183
Ogre::PF_R8G8B8A8_SNORM
32-bit pixel format, 8 bits red (signed normalised int), 8 bits blue (signed normalised int),...
Definition: OgrePixelFormat.h:220
Ogre::ScriptCompiler::CE_UNDEFINEDVARIABLE
Definition: OgreScriptCompiler.h:198
Ogre::GLRenderTexture::CustomAttributeString_FBO
static const String CustomAttributeString_FBO
Definition: OgreGLRenderTexture.h:115
Ogre::LodData::Vertex::costHeapPosition
CollapseCostHeap::iterator costHeapPosition
Definition: OgreLodData.h:107
OgreHollowEllipsoidEmitter.h
Ogre::TerrainLayerSampler::alias
String alias
A descriptive name that is merely used to assist in recognition.
Definition: OgreTerrainMaterialGenerator.h:105
Ogre::SKELETON_BLENDMODE
Definition: OgreSkeletonFileFormat.h:58
Ogre::SharedPtr::staticCast
SharedPtr< Y > staticCast() const
Definition: OgreSharedPtr.h:80
Ogre::D3D9DriverList
Definition: OgreD3D9DriverList.h:36
Ogre::ScaleControllerFunction::create
static ControllerFunctionRealPtr create(Real scalefactor, bool deltaInput=false)
Constructor, requires a scale factor.
Definition: OgrePredefinedControllers.h:256
Ogre::MovableObject::isAttached
bool isAttached(void) const
Returns true if this object is attached to a SceneNode or TagPoint.
Definition: OgreMovableObject.h:232
Ogre::TRect::operator==
bool operator==(const TRect &rhs) const
Definition: OgreCommon.h:674
Ogre::GLHardwarePixelBufferCommon::getGLFormat
uint32 getGLFormat()
Definition: OgreGLHardwarePixelBufferCommon.h:76
Ogre::operator<
bool operator<(const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:244
Ogre::TVC_AMBIENT
Definition: OgreCommon.h:303
Ogre::RSC_POINT_SPRITES
Supports basic point sprite rendering.
Definition: OgreRenderSystemCapabilities.h:128
Ogre::NONE
Definition: OgreTerrainAutoUpdateLod.h:69
Ogre::GCT_BOOL4
Definition: OgreGpuProgramParams.h:116
Ogre::PbsMaterial::getRoughness
Real getRoughness()
Definition: OgreHlmsPbsMaterial.h:171
Ogre::WorkQueue::RequestHandler
Interface definition for a handler of requests.
Definition: OgreWorkQueue.h:162
Ogre::GpuProgramParameters::setTransposeMatrices
void setTransposeMatrices(bool val)
Sets whether or not we need to transpose the matrices passed in from the rest of OGRE.
Definition: OgreGpuProgramParams.h:1966
OgreAreaEmitter.h
Ogre::HashedVector::operator[]
reference operator[](size_type n)
Definition: OgreCommon.h:436
Ogre::LodCollapserPtr
shared_ptr< LodCollapser > LodCollapserPtr
Definition: OgreLodPrerequisites.h:65
Ogre::StaticGeometry::QueuedSubMesh::worldBounds
AxisAlignedBox worldBounds
Pre-transformed world AABB.
Definition: OgreStaticGeometry.h:168
Ogre::LodWorkQueueRequest
Definition: OgreLodWorkQueueRequest.h:43
bsp_leaf_t::face_count
int face_count
Definition: OgreQuake3Types.h:175
Ogre::PageAlloc
GeneralAllocatedObject PageAlloc
Definition: OgrePagingPrerequisites.h:52
Ogre::AnyNumeric::operator-=
AnyNumeric & operator-=(const AnyNumeric &rhs)
Definition: OgreAny.h:355
Ogre::Math::Tan
static Real Tan(const Radian &fValue, bool useTables=false)
Tangent function.
Definition: OgreMath.h:497
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE4
Definition: OgreShaderParameter.h:295
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE7
Definition: OgreShaderParameter.h:103
Ogre::ConfigFile::SettingsMultiMap
std::multimap< String, String > SettingsMultiMap
Definition: OgreConfigFile.h:86
Ogre::PropertySet::setValue
void setValue(const String &name, const char *pChar)
Special-case char*, convert to String automatically.
Definition: OgreProperty.h:340
Ogre::PCZFrustum::setProjectionType
void setProjectionType(ProjectionType projType)
Set the projection type of this PCZFrustum.
Definition: OgrePCZFrustum.h:117
Ogre::TerrainLodManager::LodInfo::treeStart
uint treeStart
Definition: OgreTerrainLodManager.h:79
OgreAssertDbg
#define OgreAssertDbg(expr, mesg)
replaced with OgreAssert(expr, mesg) in Debug configuration
Definition: OgreException.h:70
Ogre::RSC_GLSL_SSO_REDECLARE
with Separate Shader Objects the gl_PerVertex interface block must be redeclared but some drivers mis...
Definition: OgreRenderSystemCapabilities.h:213
Ogre::GpuProgramParameters::getIntPointer
const int * getIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the int buffer.
Definition: OgreGpuProgramParams.h:1684
Ogre::LBO_ADD
Add colour components together.
Definition: OgreBlendMode.h:61
Ogre::ScaleAffector::CmdScaleAdjust
Command object for scale adjust (see ParamCommand).
Definition: OgreScaleAffector.h:53
Ogre::GLES2HardwareBuffer::copyData
void copyData(GLuint srcBufferId, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer)
Ogre::SubMesh::IndexMap
std::vector< unsigned short > IndexMap
Dedicated index map for translate blend index to bone index (only valid if useSharedVertices = false)...
Definition: OgreSubMesh.h:108
Ogre::Quake3Shader::Pass::tcModTurbOn
bool tcModTurbOn
Definition: OgreQuake3Shader.h:93
Ogre::D3D9ResourceManager::getAutoHardwareBufferManagement
bool getAutoHardwareBufferManagement() const
Definition: OgreD3D9ResourceManager.h:93
Ogre::DefaultHardwareIndexBuffer
Specialisation of HardwareIndexBuffer for emulation.
Definition: OgreDefaultHardwareBufferManager.h:74
Ogre::RenderQueueGroup::addRenderable
void addRenderable(Renderable *pRend, Technique *pTech, ushort priority)
Add a renderable to this group, with the given priority.
Definition: OgreRenderQueueSortingGrouping.h:507
Ogre::InstanceManager::getInstancingTechnique
InstancingTechnique getInstancingTechnique() const
Definition: OgreInstanceManager.h:207
Ogre::GpuProgram::setPoseAnimationIncluded
virtual void setPoseAnimationIncluded(ushort poseCount)
Sets whether a vertex program includes the required instructions to perform pose animation.
Definition: OgreGpuProgram.h:302
Ogre::PbsMaterial::SamplerContainer::hasMipmapCount
bool hasMipmapCount
Definition: OgreHlmsPbsMaterial.h:130
Ogre::WFT_SAWTOOTH
Gradual steady increase from min to max over the period with an instant return to min at the end.
Definition: OgreCommon.h:194
Ogre::SBO_ADD
Definition: OgreBlendMode.h:249
Ogre::BBR_TEXCOORD
Rotate the billboard's texture coordinates.
Definition: OgreBillboardSet.h:72
Ogre::CNT_IMPORT
Definition: OgreScriptCompiler.h:54
Ogre::WorkQueue::~WorkQueue
virtual ~WorkQueue()
Definition: OgreWorkQueue.h:223
Ogre::StaticGeometry::Region::getParent
StaticGeometry * getParent(void) const
Definition: OgreStaticGeometry.h:441
Ogre::PagedWorldSection::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgrePagedWorldSection.h:89
Ogre::GpuProgramParameters::ACT_LIGHT_POWER_SCALE
Light power level, a single scalar as set in Light::setPowerScale (index determined by setAutoConstan...
Definition: OgreGpuProgramParams.h:867
Ogre::Volume::Source::VOLUME_CHUNK_ID
static const uint32 VOLUME_CHUNK_ID
The id of volume files.
Definition: OgreVolumeSource.h:76
OgreBites::WindowEventListener::windowMoved
virtual void windowMoved(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:69
Ogre::ObjectAbstractNode
This specific abstract node represents a script object.
Definition: OgreScriptCompiler.h:121
Ogre::ParamDictionary::addParameter
void addParameter(const ParameterDef &paramDef, ParamCommand *paramCmd)
Method for adding a parameter definition for this class.
Definition: OgreStringInterface.h:132
Ogre::Controller::setFunction
void setFunction(const SharedPtr< ControllerFunction< T > > &func)
Sets the function object to be used by this controller.
Definition: OgreController.h:197
Ogre::Volume::ChunkRequest::totalTo
Vector3 totalTo
The front upper rightcorner of the world.
Definition: OgreVolumeChunkHandler.h:59
Ogre::D3D11RenderTexture::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D11Texture.h:152
Ogre::Terrain::ImportData::ImportData
ImportData(const ImportData &rhs)
Definition: OgreTerrain.h:417
Ogre::Octree::mZone
PCZone * mZone
Definition: OgreOctreeZoneOctree.h:171
Ogre::CgProgramFactory::~CgProgramFactory
~CgProgramFactory()
Ogre::Volume::ChunkTreeSharedData::chunksBeingProcessed
int chunksBeingProcessed
The amount of chunks being processed (== loading).
Definition: OgreVolumeChunk.h:123
Ogre::SceneManager::IRS_NONE
No special illumination stage.
Definition: OgreSceneManager.h:193
Ogre::RTShader::FFPFog::getCalcMode
CalcMode getCalcMode() const
Return the current calculation mode.
Definition: OgreShaderFFPFog.h:115
Ogre::RTShader::UniformParameter::getAutoConstantIntData
size_t getAutoConstantIntData() const
Get auto constant int data of this parameter, in case it is auto constant parameter.
Definition: OgreShaderParameter.h:450
Ogre::MovableObject::_notifyManager
virtual void _notifyManager(SceneManager *man)
Notify the object of it's manager (internal use only)
Definition: OgreMovableObject.h:181
Ogre::SmallVectorBase::empty
bool empty() const
Definition: OgreSmallVector.h:134
Ogre::FT_MIP
The filter used when determining the mipmap.
Definition: OgreCommon.h:100
Ogre::M_SUBMESH
Definition: OgreMeshFileFormat.h:64
Ogre::CapabilitiesCategory
CapabilitiesCategory
Enumerates the categories of capabilities.
Definition: OgreRenderSystemCapabilities.h:60
Ogre::TerrainMaterialGenerator::_markChanged
void _markChanged()
Internal method - indicates that a change has been made that would require material regeneration.
Definition: OgreTerrainMaterialGenerator.h:254
Ogre::Compositor::TechniqueIterator
VectorIterator< Techniques > TechniqueIterator
Definition: OgreCompositor.h:58
Ogre::Terrain::getCompositeMapSize
uint16 getCompositeMapSize() const
Get the requested size of composite map for this terrain.
Definition: OgreTerrain.h:1060
Ogre::StaticGeometry::Region::getID
uint32 getID(void) const
Get the region ID of this region.
Definition: OgreStaticGeometry.h:447
Ogre::SceneType
SceneType
Definition: OgreSceneManager.h:3529
Ogre::ID_TEX_BORDER_COLOUR
Definition: OgreScriptCompiler.h:718
Ogre::ParticleSystemRendererFactory
Abstract class definition of a factory object for ParticleSystemRenderer.
Definition: OgreParticleSystemRenderer.h:133
Ogre::ParticleSystemFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreParticleSystemManager.h:348
Ogre::PageStrategy
Defines the interface to a strategy class which is responsible for deciding when Page instances are r...
Definition: OgrePageStrategy.h:73
Ogre::StringInterface::getParamDictionary
const ParamDictionary * getParamDictionary(void) const
Definition: OgreStringInterface.h:222
Ogre::Pass::PassSet
std::set< Pass * > PassSet
Definition: OgrePass.h:228
Ogre::Math::Sign
static Real Sign(Real fValue)
Definition: OgreMath.h:368
Ogre::RaySceneQueryResultEntry::movable
MovableObject * movable
The movable, or NULL if this is not a movable result.
Definition: OgreSceneQuery.h:357
Ogre::RenderQueueAlloc
SceneCtlAllocatedObject RenderQueueAlloc
Definition: OgreMemoryAllocatorConfig.h:138
Ogre::ColourImageAffectorFactory
Factory class for ColourImageAffector.
Definition: OgreColourImageAffectorFactory.h:38
Ogre::MaterialManager::Listener::beforeIlluminationPassesCleared
virtual bool beforeIlluminationPassesCleared(Technique *technique)
Called right before illuminated passes would be removed, so that owner of runtime generated technique...
Definition: OgreMaterialManager.h:124
Ogre::DataStream::getName
const String & getName(void)
Returns the name of the stream, if it has one.
Definition: OgreDataStream.h:202
Ogre::FGT_FACE_LIST
Definition: OgreStaticFaceGroup.h:46
Ogre::RenderQueueInvocation::setSolidsOrganisation
virtual void setSolidsOrganisation(QueuedRenderableCollection::OrganisationMode org)
Set the organisation mode being used for solids in this queue group invocation.
Definition: OgreRenderQueueInvocation.h:98
Ogre::CompositorInstance::TargetOperation::shadowsEnabled
bool shadowsEnabled
Whether shadows will be enabled.
Definition: OgreCompositorInstance.h:166
Ogre::RSC_VERTEX_TEXTURE_FETCH
Supports vertex texture fetch.
Definition: OgreRenderSystemCapabilities.h:132
Ogre::GCT_INT3
Definition: OgreGpuProgramParams.h:93
Ogre::CgProgram::CmdEntryPoint::doGet
String doGet(const void *target) const
OGRE_NODISCARD
#define OGRE_NODISCARD
Definition: OgrePlatform.h:113
Ogre::RTShader::LayeredBlending::SM_Source2InvModulate
Definition: OgreShaderExLayeredBlending.h:89
Ogre::RenderTarget::getCustomAttribute
uint getCustomAttribute(const String &name)
simplified API for bindings
Definition: OgreRenderTarget.h:260
Ogre::FileSystemArchiveFactory::destroyInstance
void destroyInstance(Archive *ptr)
Destroys an object which was created by this factory.
Definition: OgreFileSystem.h:64
Ogre::Terrain::isModified
bool isModified() const
Returns whether this terrain has been modified since it was first loaded / defined.
Definition: OgreTerrain.h:756
Ogre::GCT_MATRIX_DOUBLE_2X4
Definition: OgreGpuProgramParams.h:102
Ogre::RTShader::Function
A class that represents a shader based program function.
Definition: OgreShaderFunction.h:101
Ogre::GpuProgram::setSkeletalAnimationIncluded
virtual void setSkeletalAnimationIncluded(bool included)
Sets whether a vertex program includes the required instructions to perform skeletal animation.
Definition: OgreGpuProgram.h:275
Ogre::DefaultProperties::PssmSplits
static const IdString PssmSplits
Definition: OgreHlmsPropertyHelper.h:76
Ogre::D3D11HLSLProgram::_getBindingDelegate
GpuProgram * _getBindingDelegate(void)
shortcut as we there is no low-level separation here
Definition: OgreD3D11HLSLProgram.h:341
Ogre::LinearControllerFunction::create
static ControllerFunctionRealPtr create(const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true)
Constructor, requires keys and values of the function to interpolate.
Definition: OgrePredefinedControllers.h:340
Ogre::D3D11HardwareBufferManagerBase
D3D11HardwareBufferManager D3D11HardwareBufferManagerBase
Definition: OgreD3D11HardwareBufferManager.h:67
Ogre::Log::isDebugOutputEnabled
bool isDebugOutputEnabled() const
Get whether debug output is enabled for this log.
Definition: OgreLog.h:130
Ogre::BBO_TOP_LEFT
Definition: OgreBillboardSet.h:56
Ogre::StringConverter::toString
static String toString(unsigned long long val)
Definition: OgreStringConverter.h:68
Ogre::Math::Sin
static Real Sin(Real fValue, bool useTables=false)
Sine function.
Definition: OgreMath.h:421
bsp_leaf_t::area
int area
Definition: OgreQuake3Types.h:172
Ogre::RenderTarget::FrameBuffer
FrameBuffer
Definition: OgreRenderTarget.h:95
Ogre::GpuProgramParameters::ACT_LIGHT_CASTS_SHADOWS
Returns (int) 1 if the given light casts shadows, 0 otherwise (index set in extra param)
Definition: OgreGpuProgramParams.h:952
OgreBone.h
OgreBites::Widget::show
void show()
Definition: OgreTrays.h:160
Ogre::Property::getValue
Ogre::Any getValue() const
Return the current value as an Any.
Definition: OgreProperty.h:249
Ogre::LodData::IndexBufferInfo
Definition: OgreLodData.h:139
Ogre::BBO_BOTTOM_CENTER
Definition: OgreBillboardSet.h:63
Ogre::RenderSystemCapabilities::removeShaderProfile
void removeShaderProfile(const String &profile)
Remove a given shader profile, if present.
Definition: OgreRenderSystemCapabilities.h:561
Ogre::M_SUBMESH_NAME_TABLE_ELEMENT
Definition: OgreMeshFileFormat.h:140
Ogre::Quaternion::y
Real y
Definition: OgreQuaternion.h:344
Ogre::TRect::bottom
T bottom
Definition: OgreCommon.h:598
Ogre::DirectionRandomiserAffector
This class defines a ParticleAffector which applies randomness to the movement of the particles.
Definition: OgreDirectionRandomiserAffector.h:52
Ogre::D3D9Texture::isHardwareGammaReadToBeUsed
bool isHardwareGammaReadToBeUsed() const
Indicates whether the hardware gamma is actually enabled and supported.
Definition: OgreD3D9Texture.h:160
Ogre::SceneObjAllocPolicy
AllocPolicy SceneObjAllocPolicy
Definition: OgreMemoryAllocatorConfig.h:91
OgreCodec.h
Ogre::ShadeOptions
ShadeOptions
Light shading modes.
Definition: OgreCommon.h:137
Ogre::RTShader::Parameter::SPC_BINORMAL_VIEW_SPACE
Binormal in view space.
Definition: OgreShaderParameter.h:267
Ogre::Segment::mDirection
Vector3 mDirection
Definition: OgreSegment.h:76
Ogre::PbsMaterial::SamplerContainer::blendFunc
BlendFunction blendFunc
Definition: OgreHlmsPbsMaterial.h:134
Ogre::HashedVector::HashedVector
HashedVector(InputIterator a, InputIterator b)
Definition: OgreCommon.h:457
Ogre::Octree::_findNodes
void _findNodes(const AxisAlignedBox &t, PCZSceneNodeList &list, PCZSceneNode *exclude, bool includeVisitors, bool full)
Ogre::GLGpuProgram
Generalised low-level GL program, can be applied to multiple types (eg ARB and NV)
Definition: OgreGLGpuProgram.h:52
Ogre::HardwareBufferLicensee
Abstract interface representing a 'licensee' of a hardware buffer copy.
Definition: OgreHardwareBufferManager.h:59
Ogre::Radian::operator!=
bool operator!=(const Radian &r) const
Definition: OgreMath.h:92
Ogre::FileInfo::compressedSize
size_t compressedSize
Compressed size.
Definition: OgreArchive.h:61
Ogre::Rect
TRect< long > Rect
Structure used to define a rectangle in a 2-D integer space.
Definition: OgreCommon.h:697
Ogre::RenderSystemCapabilities::getGeometryProgramNumOutputVertices
int getGeometryProgramNumOutputVertices(void) const
Get the number of vertices a single geometry program run can emit.
Definition: OgreRenderSystemCapabilities.h:751
Ogre::GLVertexArrayObject
Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.
Definition: OgreGLVertexArrayObject.h:39
Ogre::Volume::ChunkTreeSharedData::dualGridVisible
bool dualGridVisible
Flag whether the dualgrid is visible or not.
Definition: OgreVolumeChunk.h:117
Ogre::ParticleSystem::getResourceGroupName
virtual const String & getResourceGroupName(void) const
Return the resource group to be used to load dependent resources.
Definition: OgreParticleSystem.h:517
Ogre::RSC_DEBUG
Supports debugging/ profiling events.
Definition: OgreRenderSystemCapabilities.h:215
Ogre::HashedVector::getHash
uint32 getHash() const
Get the hash value.
Definition: OgreCommon.h:567
Ogre::Degree::valueRadians
Real valueRadians() const
Definition: OgreMath.h:771
Ogre::ExternalTextureSource::CmdFPS
Definition: OgreExternalTextureSource.h:104
Ogre::ID_COLOUR_OP_MULTIPASS_FALLBACK
Definition: OgreScriptCompiler.h:753
Ogre::ConcreteNodeListPtr
SharedPtr< ConcreteNodeList > ConcreteNodeListPtr
Definition: OgreScriptCompiler.h:65
Ogre::RenderWindow::isHidden
virtual bool isHidden(void) const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreRenderWindow.h:148
Ogre::TextAreaOverlayElement::CmdCaption
Command object for setting the caption.
Definition: OgreTextAreaOverlayElement.h:138
OgreBites::MouseWheelEvent
Definition: OgreInput.h:69
Ogre::SBO_SUBTRACT
Definition: OgreBlendMode.h:250
OgreBites::KeyboardEvent::type
int type
Definition: OgreInput.h:53
OgreHardwareUniformBuffer.h
Ogre::D3D9Mappings::eD3DFilterUsage
eD3DFilterUsage
enum identifying D3D9 filter usage type
Definition: OgreD3D9Mappings.h:58
Ogre::Node::getChildren
const ChildNodeMap & getChildren() const
List of sub-nodes of this Node.
Definition: OgreNode.h:485
Ogre::PagedWorldSectionFactory::~PagedWorldSectionFactory
virtual ~PagedWorldSectionFactory()
Definition: OgrePagedWorldSection.h:304
Ogre::Technique::IlluminationPassIterator
VectorIterator< IlluminationPassList > IlluminationPassIterator
Definition: OgreTechnique.h:211
Ogre::RTShader::In
Definition: OgreShaderFunctionAtom.h:161
Ogre::GLRenderSystem::_getStateCacheManager
GLStateCacheManager * _getStateCacheManager()
Definition: OgreGLRenderSystem.h:307
Ogre::ProcessResourceNameScriptCompilerEvent
Definition: OgreScriptCompiler.h:473
OgreBites::CS_FREELOOK
Definition: OgreCameraMan.h:48
OgreRenderTargetListener.h
Ogre::StaticGeometry::LODBucket::isVertexProgramInUse
bool isVertexProgramInUse() const
Definition: OgreStaticGeometry.h:378
Ogre::AnimableObject::getAnimableValueNames
const StringVector & getAnimableValueNames(void) const
Gets a list of animable value names for this object.
Definition: OgreAnimable.h:290
Ogre::Exception::ERR_DUPLICATE_ITEM
Definition: OgreException.h:114
Ogre::TangentSpaceCalc::setStoreParityInW
void setStoreParityInW(bool enabled)
Sets whether to store tangent space parity in the W of a 4-component tangent or not.
Definition: OgreTangentSpaceCalc.h:109
Ogre::GLSurfaceDesc::zoffset
uint32 zoffset
Definition: OgreGLRenderTexture.h:46
Ogre::RenderSystemCapabilities::getNonPOW2TexturesLimited
bool getNonPOW2TexturesLimited(void) const
Are non-power of two textures limited in features?
Definition: OgreRenderSystemCapabilities.h:708
bsp_face_t::shader
int shader
Definition: OgreQuake3Types.h:186
Ogre::Quake3ShaderManager::create
Quake3Shader * create(const String &name)
Create implementation.
Ogre::SKELETON_BONE
Definition: OgreSkeletonFileFormat.h:61
Ogre::RenderQueueInvocation::getSolidsOrganisation
virtual QueuedRenderableCollection::OrganisationMode getSolidsOrganisation(void) const
Get the organisation mode being used for solids in this queue group invocation.
Definition: OgreRenderQueueInvocation.h:106
OgreAlignedAllocator.h
Ogre::CgProgram::setEntryPoint
void setEntryPoint(const String &entryPoint)
Sets the entry point for this program ie the first method called.
Definition: OgreCgProgram.h:142
Ogre::TerrainQuadTreeNode::getLodTransition
float getLodTransition() const
Get the transition state between the current LOD and the next lower one (only valid after calculateCu...
Definition: OgreTerrainQuadTreeNode.h:251
Ogre::PlaneList
std::vector< Plane > PlaneList
Definition: OgrePlane.h:275
Ogre::RTShader::CGProgramProcessor::TargetLanguage
static String TargetLanguage
Definition: OgreShaderCGProgramProcessor.h:72
Ogre::LogListener::messageLogged
virtual void messageLogged(const String &message, LogMessageLevel lml, bool maskDebug, const String &logName, bool &skipThisMessage)=0
Ogre::Volume::Vertex::nZ
Real nZ
Z component of the normal.
Definition: OgreVolumeMeshBuilder.h:65
Ogre::Volume::DualCell::DualCell
DualCell(const Vector3 &c0, const Vector3 &c1, const Vector3 &c2, const Vector3 &c3, const Vector3 &c4, const Vector3 &c5, const Vector3 &c6, const Vector3 &c7)
Definition: OgreVolumeDualGridGenerator.h:58
Ogre::D3D9Mappings::D3D_TEX_TYPE_VOLUME
volume texture
Definition: OgreD3D9Mappings.h:52
Ogre::Affine3::getTrans
static Affine3 getTrans(Real t_x, Real t_y, Real t_z)
Gets a translation matrix - variation for not using a vector.
Definition: OgreMatrix4.h:404
Ogre::RenderTargetListener::postViewportUpdate
virtual void postViewportUpdate(const RenderTargetViewportEvent &evt)
Called just after a Viewport on a RenderTarget is to be updated.
Definition: OgreRenderTargetListener.h:128
Ogre::AnimationTrack::getHandle
unsigned short getHandle(void) const
Get the handle associated with this track.
Definition: OgreAnimationTrack.h:147
Ogre::Singleton::~Singleton
~Singleton(void)
Definition: OgreSingleton.h:88
Ogre::SBT_MODULATE
The colour of the rendering output is multiplied with the scene contents. Generally colours and darke...
Definition: OgreBlendMode.h:220
Ogre::Billboard::getTexcoordIndex
uint16 getTexcoordIndex(void) const
getTexcoordIndex() returns the previous value set by setTexcoordIndex().
Definition: OgreBillboard.h:199
Ogre::GVA_CENTER
Definition: OgreOverlayElement.h:78
Ogre::D3D9DeviceManager
Device manager interface.
Definition: OgreD3D9DeviceManager.h:40
OgreColourValue.h
Ogre::GpuProgram::setMorphAnimationIncluded
virtual void setMorphAnimationIncluded(bool included)
Sets whether a vertex program includes the required instructions to perform morph animation.
Definition: OgreGpuProgram.h:292
OgreResource.h
Ogre::Math::ACos
static Radian ACos(Real fValue)
Arc cosine function.
Ogre::RenderSystem::getCapabilities
const RenderSystemCapabilities * getCapabilities(void) const
Gets the capabilities of the render system.
Definition: OgreRenderSystem.h:847
Ogre::GLSLShaderCommon::resetLinked
void resetLinked()
reset link status of separable program
Definition: OgreGLSLShaderCommon.h:96
OgreBites::InputListenerChain::mouseReleased
bool mouseReleased(const MouseButtonEvent &evt)
Definition: OgreInput.h:262
Ogre::CgPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::SceneManager::setShadowTextureCasterMaterial
void setShadowTextureCasterMaterial(const MaterialPtr &mat)
Sets the default material to use for rendering shadow casters.
Definition: OgreSceneManager.h:2902
OgrePageContentCollection.h
Ogre::InstanceManager::InstanceBatchMapIterator
ConstMapIterator< InstanceBatchMap > InstanceBatchMapIterator
Definition: OgreInstanceManager.h:296
Ogre::GpuNamedConstants::intBufferSize
size_t intBufferSize
Total size of the int buffer required.
Definition: OgreGpuProgramParams.h:317
Ogre::Volume::OctreeNode::OCTREE_CHILDREN_COUNT
static const size_t OCTREE_CHILDREN_COUNT
Even in an OCtree, the amount of children should not be hardcoded.
Definition: OgreVolumeOctreeNode.h:85
Ogre::RTShader::SubRenderState
This class is the base interface of sub part from a shader based rendering pipeline.
Definition: OgreShaderSubRenderState.h:51
Ogre::FreeImageCodec::~FreeImageCodec
virtual ~FreeImageCodec()
Definition: OgreFreeImageCodec.h:66
Ogre::DefaultTextureManager::createImpl
Resource * createImpl(const String &name, ResourceHandle handle, const String &group, bool, ManualResourceLoader *, const NameValuePairList *) override
Create a new resource instance compatible with this manager (no custom parameters are populated at th...
Definition: OgreTextureManager.h:468
Ogre::PF_R5G6B5
16-bit pixel format, 5 bits red, 6 bits green, 5 bits blue.
Definition: OgrePixelFormat.h:65
Ogre::D3D9HLSLProgram::getBackwardsCompatibility
bool getBackwardsCompatibility(void) const
Gets whether backwards compatibility mode should be enabled.
Definition: OgreD3D9HLSLProgram.h:180
Ogre::Math::calculateFaceNormal
static Vector4 calculateFaceNormal(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
Calculate a face normal, including the w component which is the offset from the origin.
Definition: OgreVector.h:889
Ogre::OverlayManager::ElementMap
std::map< String, OverlayElement * > ElementMap
Definition: OgreOverlayManager.h:59
OgreBites::SGTechniqueResolverListener
This class demonstrates basic usage of the RTShader system.
Definition: OgreSGTechniqueResolverListener.h:47
Ogre::TextureUnitState::ET_PROJECTIVE_TEXTURE
Generate texture coords based on a frustum.
Definition: OgreTextureUnitState.h:251
Ogre::StaticGeometry::RegionMap
std::map< uint32, Region * > RegionMap
Indexed region map based on packed x/y/z region index, 10 bits for each axis.
Definition: OgreStaticGeometry.h:487
bsp_node_t::back
int back
Definition: OgreQuake3Types.h:166
Ogre::Pose::NormalsIterator
MapIterator< NormalsMap > NormalsIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:76
Ogre::Math::Tan
static Real Tan(Real fValue, bool useTables=false)
Tangent function.
Definition: OgreMath.h:507
Ogre::AreaEmitter::CmdHeight
Command object for area emitter size (see ParamCommand).
Definition: OgreAreaEmitter.h:66
Ogre::Technique::getName
const String & getName(void) const
Gets the name of the technique.
Definition: OgreTechnique.h:614
Ogre::GpuProgramParameters::ACT_SINTIME_0_2PI
Sine of "Time0_2PI". Equivalent to RenderMonkey's "SinTime0_2PI".
Definition: OgreGpuProgramParams.h:1051
OgreBites::WindowEventListener::windowResized
virtual void windowResized(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:77
Ogre::ID_SRC_MANUAL
Definition: OgreScriptCompiler.h:752
Ogre::ScaleAffector::msScaleCmd
static CmdScaleAdjust msScaleCmd
Definition: OgreScaleAffector.h:77
Ogre::Resource::Listener::unloadingComplete
virtual void unloadingComplete(Resource *)
Called whenever the resource has been unloaded.
Definition: OgreResource.h:98
Ogre::modeCount
static unsigned int modeCount
Definition: OgreD3D11VideoMode.h:35
Ogre::Grid2DPageStrategyData::getLoadRadius
virtual Real getLoadRadius() const
Get the loading radius.
Definition: OgreGrid2DPageStrategy.h:165
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE4
Definition: OgreShaderParameter.h:234
Ogre::AbstractNodeList
std::list< AbstractNodePtr > AbstractNodeList
Definition: OgreScriptCompiler.h:88
Ogre::FocusedShadowCameraSetup::getUseAggressiveFocusRegion
bool getUseAggressiveFocusRegion() const
Definition: OgreShadowCameraSetupFocused.h:305
Ogre::PlaneOptimalShadowCameraSetup::create
static ShadowCameraSetupPtr create(const MovablePlane *plane)
Constructor – requires a plane of interest.
Definition: OgreShadowCameraSetupPlaneOptimal.h:79
OgreSceneLoader.h
Ogre::ID_SHADOW_RECEIVER_FRAGMENT_PROGRAM_REF
Definition: OgreScriptCompiler.h:589
Ogre::RTShader::UniformParameter::getVariability
uint16 getVariability() const
Return the variability of this parameter.
Definition: OgreShaderParameter.h:474
Ogre::Overlay::_notifyOrigin
void _notifyOrigin(const String &origin)
Notify this overlay of it's origin.
Definition: OgreOverlay.h:271
Ogre::Grid3DPageStrategyData
Specialisation of PageStrategyData for Grid3DPageStrategy.
Definition: OgreGrid3DPageStrategy.h:104
Ogre::RenderSystem::_setViewMatrix
void _setViewMatrix(const Matrix4 &m)
Definition: OgreRenderSystem.h:247
Ogre::PCZoneFactory::mFactoryTypeName
String mFactoryTypeName
Factory type name.
Definition: OgrePCZoneFactory.h:59
Ogre::TextureUnitState::TextureCubeFace
TextureCubeFace
Enum identifying the frame indexes for faces of a cube map (not the composite 3D type.
Definition: OgreTextureUnitState.h:302
Ogre::LBT_ALPHA
Definition: OgreBlendMode.h:47
Ogre::TextureUnitState::ENV_REFLECTION
Envmap intended to supply reflection vectors for cube mapping.
Definition: OgreTextureUnitState.h:274
Ogre::RTShader::GLSLESProgramProcessor::postCreateGpuPrograms
virtual bool postCreateGpuPrograms(ProgramSet *programSet)
Ogre::ScriptTranslatorManager::getTranslator
virtual ScriptTranslator * getTranslator(const AbstractNodePtr &)=0
Returns a manager for the given object abstract node, or null if it is not supported.
Ogre::Renderable::setRenderSystemData
void setRenderSystemData(RenderSystemDataPtr val) const
Definition: OgreRenderable.h:392
Ogre::TU_WRITE_ONLY
same as HardwareBuffer::HBU_WRITE_ONLY
Definition: OgreTexture.h:55
Ogre::Skeleton::BoneHandleMap
std::vector< ushort > BoneHandleMap
Map to translate bone handle from one skeleton to another skeleton.
Definition: OgreSkeleton.h:367
Ogre::LodInputBuffer::Submesh::vertexBuffer
LodVertexBuffer vertexBuffer
Definition: OgreLodBuffer.h:65
Ogre::PROP_REAL
Definition: OgreProperty.h:115
OgreBites::Button
Basic button class.
Definition: OgreTrays.h:194
Ogre::AxisAlignedBox::Corners
std::array< Vector3, 8 > Corners
Definition: OgreAxisAlignedBox.h:91
Ogre::LogMessageLevel
LogMessageLevel
The importance of a logged message.
Definition: OgreLog.h:59
Ogre::Profiler::setProfileGroupMask
void setProfileGroupMask(uint32 mask)
Set the mask which all profiles must pass to be enabled.
Definition: OgreProfiler.h:315
Ogre::Exception::getSource
const String & getSource() const
Gets the source function.
Definition: OgreException.h:152
Ogre::ZoneDataMap
std::map< String, ZoneData * > ZoneDataMap
Definition: OgrePCZSceneNode.h:57
Ogre::TFO_TRILINEAR
2x2 box filtering is performed when magnifying and reducing a texture, and the closest 2 mipmaps are ...
Definition: OgreCommon.h:87
OgreBites::KeyboardEvent::keysym
Keysym keysym
Definition: OgreInput.h:54
OGRE_MAX_SIMULTANEOUS_LIGHTS
#define OGRE_MAX_SIMULTANEOUS_LIGHTS
Define max number of lights allowed per pass.
Definition: OgreConfig.h:52
Ogre::PageManager::StrategyMap
std::map< String, PageStrategy * > StrategyMap
Definition: OgrePageManager.h:184
Ogre::CgProgram::getLanguage
const String & getLanguage(void) const
Overridden from GpuProgram.
Ogre::TextureUnitState::TextureEffect::frustum
const Frustum * frustum
Definition: OgreTextureUnitState.h:324
Ogre::ID_FLAT
Definition: OgreScriptCompiler.h:667
Ogre::AxisAlignedBox::distance
Real distance(const Vector3 &v) const
Returns the minimum distance between a given point and any part of the box.
Definition: OgreAxisAlignedBox.h:757
Ogre::VET_USHORT2_NORM
Definition: OgreHardwareVertexBuffer.h:159
Ogre::ID_SHADOW_CASTER_VERTEX_PROGRAM_REF
Definition: OgreScriptCompiler.h:586
Ogre::SharedParamsBufferMap
std::map< GpuSharedParametersPtr, HardwareUniformBufferSharedPtr > SharedParamsBufferMap
Definition: OgreGLSLProgramCommon.h:57
Ogre::Camera::Listener::cameraPreRenderScene
virtual void cameraPreRenderScene(Camera *cam)
Called prior to the scene being rendered with this camera.
Definition: OgreCamera.h:86
Ogre::RTShader::ShaderParameterConstIterator
ShaderParameterList::const_iterator ShaderParameterConstIterator
Definition: OgreShaderParameter.h:396
OgreColourFaderAffector.h
Ogre::ScriptCompiler::CE_STRINGEXPECTED
Definition: OgreScriptCompiler.h:194
Ogre::TimerAlloc
GeneralAllocatedObject TimerAlloc
Definition: OgreMemoryAllocatorConfig.h:151
Ogre::HashedVector::push_back
void push_back(const T &t)
Definition: OgreCommon.h:487
Ogre::CgProgram::CgProgram
CgProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, CGcontext context)
OgreRenderSystem.h
Ogre::LodConfig::strategy
LodStrategy * strategy
The mesh which we want to reduce.
Definition: OgreLodConfig.h:130
Ogre::GL3PlusHardwareBufferManager
Implementation of HardwareBufferManager for OpenGL.
Definition: OgreGL3PlusHardwareBufferManager.h:43
Ogre::RenderSystemCapabilities::setComputeProgramConstantIntCount
void setComputeProgramConstantIntCount(ushort c)
The number of integer constants compute programs support.
Definition: OgreRenderSystemCapabilities.h:853
Ogre::CULL_ANTICLOCKWISE
Hardware culls triangles whose vertices are listed anticlockwise in the view.
Definition: OgreCommon.h:166
Ogre::InstanceManager::InstancingTechnique
InstancingTechnique
Definition: OgreInstanceManager.h:65
Ogre::RenderSystemCapabilities::setTessellationDomainProgramConstantFloatCount
void setTessellationDomainProgramConstantFloatCount(ushort c)
The number of floating-point constants tessellation Domain programs support.
Definition: OgreRenderSystemCapabilities.h:817
Ogre::Lod0Stripifier::RemapInfo::renumerate
void renumerate()
Definition: OgreLod0Stripifier.h:74
Ogre::TextureUnitState::setAnimatedTextureName
void setAnimatedTextureName(const std::vector< String > &names, Real duration=0)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreTextureUnitState.h:425
Ogre::ResourceLoadingListener
This class allows users to override resource loading behavior.
Definition: OgreResourceGroupManager.h:210
Ogre::RenderOperation::RenderOperation
RenderOperation()
Definition: OgreRenderOperation.h:132
Ogre::ScaleControllerFunction
Predefined controller function which simply scales an input to an output value.
Definition: OgrePredefinedControllers.h:241
Ogre::Bitwise::floatToFixed
static unsigned int floatToFixed(const float value, const unsigned int bits)
Convert floating point colour channel value between 0.0 and 1.0 (otherwise clamped) to integer of a c...
Definition: OgreBitwise.h:231
bsp_leaf_t::brush_start
int brush_start
Definition: OgreQuake3Types.h:176
Ogre::Archive
Archive-handling class.
Definition: OgreArchive.h:85
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_VIEWPROJ_MATRIX_ARRAY
Array of view/projection matrix of a given spotlight.
Definition: OgreGpuProgramParams.h:990
Ogre::Pass::MIN_TEXTURE_CHANGE
Try to minimise the number of texture changes.
Definition: OgrePass.h:1590
Ogre::ID_INPUT
Definition: OgreScriptCompiler.h:795
Ogre::OverlayManager
Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them.
Definition: OgreOverlayManager.h:55
Ogre::Particle
Class representing a single particle instance.
Definition: OgreParticle.h:60
Ogre::PCZCamera::PARTIAL
Definition: OgrePCZCamera.h:60
Ogre::Capsule::setOrigin
void setOrigin(const Vector3 &newOrigin)
Ogre::PbsMaterial::getLightRoughnessOffset
Real getLightRoughnessOffset()
Definition: OgreHlmsPbsMaterial.h:174
Ogre::HashedVector::HashedVector
HashedVector()
Definition: OgreCommon.h:450
Ogre::RTShader::Parameter::SPC_POSITION_OBJECT_SPACE
Position in object space.
Definition: OgreShaderParameter.h:84
Ogre::AnimableValue::setValue
virtual void setValue(const Vector2 &)
Set value.
Definition: OgreAnimable.h:155
Ogre::SmallVectorTemplateCommon::operator[]
reference operator[](unsigned idx)
Definition: OgreSmallVector.h:187
Ogre::ZoneList
std::list< PCZone * > ZoneList
Definition: OgrePCZLight.h:44
Ogre::ID_DIRECTIONAL
Definition: OgreScriptCompiler.h:690
Ogre::STBIImageCodec::startup
static _OgreSTBICodecExport void startup(void)
Static method to startup and register the codecs.
Ogre::ColourFaderAffector::CmdRedAdjust
Command object for red adjust (see ParamCommand).
Definition: OgreColourFaderAffector.h:53
Ogre::HIGH_LOD
Definition: OgreTerrainMaterialGeneratorA.h:50
Ogre::PageManager::setPageResourceGroup
void setPageResourceGroup(const String &g)
Set the resource group that will be used to read/write files when the default load routines are used.
Definition: OgrePageManager.h:388
Ogre::Light::tempSquareDist
Real tempSquareDist
Temp tag used for sorting.
Definition: OgreLight.h:73
OgreMurmurHash3.h
Ogre::SceneQuery::WFT_CUSTOM_GEOMETRY
Custom geometry as defined by the SceneManager.
Definition: OgreSceneQuery.h:85
Ogre::IlluminationPass::stage
IlluminationStage stage
Definition: OgrePass.h:1659
Ogre::D3D11RenderTarget::getSurface
virtual ID3D11Texture2D * getSurface(uint index=0) const =0
Ogre::PF_R16G16_UINT
32-bit pixel format, 16 bits red (unsigned int), 16 bits blue (unsigned int).
Definition: OgrePixelFormat.h:156
Ogre::IdString::IdString
IdString(uint32 value)
Definition: OgreIdString.h:123
Ogre::PF_BYTE_RGB
24-bit pixel format, 8 bits for blue, green and red.
Definition: OgrePixelFormat.h:288
OgreTextureManager.h
Ogre::ProcessResourceNameScriptCompilerEvent::ResourceType
ResourceType
Definition: OgreScriptCompiler.h:476
Ogre::PCZSceneNode::setLastVisibleFrame
void setLastVisibleFrame(unsigned long newLVF)
Definition: OgrePCZSceneNode.h:94
OgreBites::TrayManager::getWidgetPadding
virtual Ogre::Real getWidgetPadding() const
Definition: OgreTrays.h:835
Ogre::Quaternion::Dot
Real Dot(const Quaternion &rkQ) const
Returns the dot product of the quaternion.
Definition: OgreQuaternion.h:206
Ogre::TimeIndex::getKeyIndex
uint getKeyIndex(void) const
Definition: OgreAnimationTrack.h:98
Ogre::AnimationState::getBlendMask
const BoneBlendMask * getBlendMask() const
Get the current blend mask (const version, may be 0)
Definition: OgreAnimationState.h:161
Ogre::TVC_SPECULAR
Definition: OgreCommon.h:305
OgreRTShaderSystem.h
Ogre::Root::setDefaultMinPixelSize
void setDefaultMinPixelSize(Real pixelSize)
Set the default minimum pixel size for object to be rendered by.
Definition: OgreRoot.h:972
Ogre::OverlayElementCommands::CmdVerticalAlign::doGet
String doGet(const void *target) const
Ogre::MovableObject::_notifyCreator
virtual void _notifyCreator(MovableObjectFactory *fact)
Notify the object of it's creator (internal use only)
Definition: OgreMovableObject.h:177
Ogre::GpuProgramParameters::ACT_TEXEL_OFFSETS
Provides the texel offsets required by this rendersystem to map texels to pixels.
Definition: OgreGpuProgramParams.h:1146
Ogre::GCT_DOUBLE1
Definition: OgreGpuProgramParams.h:96
Ogre::ManualObject::getDynamic
virtual bool getDynamic() const
Gets whether this object is marked as dynamic.
Definition: OgreManualObject.h:174
Ogre::EXRCodec::encode
DataStreamPtr encode(const MemoryDataStreamPtr &input, const CodecDataPtr &pData) const
Codes the data in the input stream and saves the result in the output stream.
Ogre::CompositionTargetPass::InputMode
InputMode
Input mode of a TargetPass.
Definition: OgreCompositionTargetPass.h:54
Ogre::BspSceneManager::setLevel
void setLevel(const BspLevelPtr &level)
Ogre::ParticleSystem::CmdSorted
Command object for sorting (see ParamCommand).
Definition: OgreParticleSystem.h:119
Ogre::RTShader::FFPColour::Type
static String Type
Definition: OgreShaderFFPColour.h:113
Ogre::RenderQueue::setRenderableListener
void setRenderableListener(RenderableListener *listener)
Set a renderable listener on the queue.
Definition: OgreRenderQueue.h:281
Ogre::CompositorManager
Class for managing Compositor settings for Ogre.
Definition: OgreCompositorManager.h:60
Ogre::MovablePlane::~MovablePlane
~MovablePlane()
Definition: OgreMovablePlane.h:72
Ogre::GLHardwareVertexBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGLHardwareVertexBuffer.h:65
Ogre::RENDER_QUEUE_WORLD_GEOMETRY_1
Definition: OgreRenderQueue.h:61
Ogre::GLCopyingRTTManager::checkFormat
bool checkFormat(PixelFormat format)
Definition: OgreGLCopyingRenderTexture.h:60
Ogre::OverlayElement::isContainer
virtual bool isContainer() const
returns false as this class is not a container type
Definition: OgreOverlayElement.h:434
Ogre::BspLevel::getNumLeaves
int getNumLeaves(void) const
Gets the number of leaf nodes.
Definition: OgreBspLevel.h:95
Ogre::SceneManager::setShadowTexturePixelFormat
void setShadowTexturePixelFormat(PixelFormat fmt)
Set the pixel format of the textures used for texture-based shadows.
Definition: OgreSceneManager.h:2764
OgreBites::TouchFingerEvent::y
float y
Definition: OgreInput.h:76
Ogre::Real
float Real
Software floating point type.
Definition: OgrePrerequisites.h:52
Ogre::RENDER_QUEUE_WORLD_GEOMETRY_2
Definition: OgreRenderQueue.h:68
Ogre::M_EDGE_LISTS
Definition: OgreMeshFileFormat.h:145
Ogre::LML_WARNING
Definition: OgreLog.h:63
Ogre::Animation::VertexTrackIterator
ConstMapIterator< VertexTrackList > VertexTrackIterator
Definition: OgreAnimation.h:382
Ogre::PointEmitterFactory::createEmitter
ParticleEmitter * createEmitter(ParticleSystem *psys)
See ParticleEmitterFactory.
Definition: OgrePointEmitterFactory.h:54
Ogre::Grid2DPageStrategyData::getOrigin
virtual const Vector3 & getOrigin(const Vector3 &worldOrigin)
Get the origin of the grid in world space.
Definition: OgreGrid2DPageStrategy.h:157
Ogre::ID_EQUAL
Definition: OgreScriptCompiler.h:647
Ogre::DepthBuffer::getFSAA
uint32 getFSAA() const
Definition: OgreDepthBuffer.h:102
OGRE_MAX_TEXTURE_LAYERS
#define OGRE_MAX_TEXTURE_LAYERS
Define max number of texture layers allowed per pass on any card.
Definition: OgreConfig.h:48
OgreShaderExDualQuaternionSkinning.h
Ogre::TEXCALC_ENVIRONMENT_MAP_NORMAL
Definition: OgreRenderSystem.h:69
Ogre::ID_DEST_COLOUR
Definition: OgreScriptCompiler.h:624
Ogre::Page::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgrePage.h:99
Ogre::ID_TEXTURE_SOURCE
Definition: OgreScriptCompiler.h:782
Ogre::ShadowRenderable::isLightCapSeparate
bool isLightCapSeparate(void) const
Does this renderable require a separate light cap?
Definition: OgreShadowCaster.h:88
Ogre::RTShader::TextureAtlasSamplerFactory::ipmRelative
Definition: OgreShaderExTextureAtlasSampler.h:217
Ogre::LodListener::~LodListener
virtual ~LodListener()
Definition: OgreLodListener.h:121
Ogre::BspLevel::~BspLevel
~BspLevel()
Ogre::GPU_MS_SOFTWARE
Microsoft software device.
Definition: OgreRenderSystemCapabilities.h:268
Ogre::D3D11Texture::getSrvView
ID3D11ShaderResourceView * getSrvView()
retrieves a pointer to the actual texture
Definition: OgreD3D11Texture.h:58
Ogre::MultiRenderTarget::unbindSurface
virtual void unbindSurface(size_t attachment)
Unbind attachment.
Definition: OgreRenderTexture.h:88
Ogre::FRUSTUM_PLANE_LEFT
Definition: OgreFrustum.h:74
Ogre::HardwareUniformBuffer
Specialisation of HardwareBuffer for a uniform buffer.
Definition: OgreHardwareUniformBuffer.h:47
Ogre::GLSLESProgramManager
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
Definition: OgreGLSLESProgramManager.h:52
Ogre::SceneManager::estimateWorldGeometry
virtual size_t estimateWorldGeometry(const String &filename)
Estimate the number of loading stages required to load the named world geometry.
Definition: OgreSceneManager.h:1706
Ogre::MovableObjectFactory::requestTypeFlags
virtual bool requestTypeFlags(void) const
Does this factory require the allocation of a 'type flag', used to selectively include / exclude this...
Definition: OgreMovableObject.h:628
Ogre::MapIterator::MapIterator
MapIterator(T &c)
Constructor.
Definition: OgreIteratorWrapper.h:335
Ogre::RenderSystemCapabilities::setVertexProgramConstantIntCount
void setVertexProgramConstantIntCount(ushort c)
The number of integer constants vertex programs support.
Definition: OgreRenderSystemCapabilities.h:646
Ogre::Root::MovableObjectFactoryIterator
ConstMapIterator< MovableObjectFactoryMap > MovableObjectFactoryIterator
Definition: OgreRoot.h:909
Ogre::WFT_SQUARE
Half of the time is spent at the min, half at the max with instant transition between.
Definition: OgreCommon.h:192
Ogre::TextureUnitState::getName
const String & getName(void) const
Get the name of the Texture Unit State.
Definition: OgreTextureUnitState.h:1064
Ogre::VES_SPECULAR
Specular colours.
Definition: OgreHardwareVertexBuffer.h:101
Ogre::ProfileHistory::maxTimeMillisecs
Real maxTimeMillisecs
The maximum frame time this profile has taken in milliseconds.
Definition: OgreProfiler.h:121
Ogre::LodConfig::levels
LodLevelList levels
Definition: OgreLodConfig.h:133
OgreBites::MOUSEMOTION
Definition: OgreInput.h:38
Ogre::GpuConstantDefinition::isInt
static bool isInt(GpuConstantType c)
Definition: OgreGpuProgramParams.h:172
Ogre::Volume::CSGNoiseSource
Definition: OgreVolumeCSGSource.h:391
Ogre::GLWindow::getVSyncInterval
unsigned int getVSyncInterval() const
Returns the vertical sync interval.
Definition: OgreGLWindow.h:49
Ogre::D3D9VideoMode::getRefreshRate
unsigned int getRefreshRate() const
Definition: OgreD3D9VideoMode.h:56
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneXSegments
int skyPlaneXSegments
Definition: OgreSceneManager.h:227
Ogre::SceneManager::setShadowDirLightTextureOffset
void setShadowDirLightTextureOffset(Real offset)
Sets the proportional distance which a texture shadow which is generated from a directional light wil...
Definition: OgreSceneManager.h:2841
Ogre::OverlayElement::_releaseManualHardwareResources
virtual void _releaseManualHardwareResources()
Notifies that hardware resources were lost.
Definition: OgreOverlayElement.h:193
Ogre::HighLevelGpuProgramManager::FactoryMap
std::map< String, HighLevelGpuProgramFactory * > FactoryMap
Definition: OgreHighLevelGpuProgramManager.h:76
Ogre::VertexCacheProfiler::flush
void flush()
Definition: OgreVertexIndexData.h:301
Ogre::CgProgram
Specialisation of HighLevelGpuProgram to provide support for nVidia's CG language.
Definition: OgreCgProgram.h:51
Ogre::RTShader::NormalMapLighting
Normal Map Lighting extension sub render state implementation.
Definition: OgreShaderExNormalMapLighting.h:53
Ogre::Billboard::getRotation
const Radian & getRotation(void) const
Get the rotation of the billboard.
Definition: OgreBillboard.h:105
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE0
Light direction in world space index 0-7.
Definition: OgreShaderParameter.h:180
Ogre::CylinderEmitter
Particle emitter which emits particles randomly from points inside a cylinder.
Definition: OgreCylinderEmitter.h:52
Ogre::Vector::isNaN
bool isNaN() const
Check whether this vector contains valid values.
Definition: OgreVector.h:548
Ogre::Quake3Shader::skyDome
bool skyDome
Definition: OgreQuake3Shader.h:111
Ogre::Plane::normal
Vector3 normal
Definition: OgrePlane.h:65
Ogre::GLRenderSystemCommon::VideoMode::refreshRate
int16 refreshRate
Definition: OgreGLRenderSystemCommon.h:80
Ogre::D3D11RenderWindowSwapChainBased::setVSyncEnabled
void setVSyncEnabled(bool vsync)
Enable or disable vertical sync for the RenderWindow.
Definition: OgreD3D11RenderWindow.h:130
Ogre::Terrain::addQueryFlags
void addQueryFlags(uint32 flags)
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this ob...
Definition: OgreTerrain.h:1334
Ogre::ScriptCompilerEvent
This struct is a base class for events which can be thrown by the compilers and caught by subscribers...
Definition: OgreScriptCompiler.h:344
Ogre::MaterialSerializer::MSE_WRITE_BEGIN
Definition: OgreMaterialSerializer.h:54
Ogre::HashedVector::reverse_iterator
VectorImpl::reverse_iterator reverse_iterator
Definition: OgreCommon.h:402
Ogre::PF_L16
16-bit pixel format, all bits luminance.
Definition: OgrePixelFormat.h:57
Ogre::Profile::Profile
Profile(const String &profileName, uint32 groupID=(uint32) OGREPROF_USER_DEFAULT)
Definition: OgreProfiler.h:459
Ogre::RTShader::FFP_PS_COLOUR_BEGIN
Definition: OgreShaderFFPRenderState.h:58
Ogre::Particle::getOwnHeight
Real getOwnHeight(void) const
Retrieves the particle's personal width, if hasOwnDimensions is true.
Definition: OgreParticle.h:128
Ogre::Pass::getDirtyHashList
static const PassSet & getDirtyHashList(void)
Static method to retrieve all the Passes which need their hash values recalculated.
Definition: OgrePass.h:1444
Ogre::HashedVector::rend
reverse_iterator rend()
Definition: OgreCommon.h:429
Ogre::GpuProgramParameters::ACT_NEAR_CLIP_DISTANCE
This variable provides the near clip distance as a floating point value.
Definition: OgreGpuProgramParams.h:1104
Ogre::LodData::Vertex
Definition: OgreLodData.h:99
Ogre::GL3PlusStateCacheManager
Definition: OgreGL3PlusStateCacheManager.h:39
Ogre::PreApplyTextureAliasesScriptCompilerEvent
Definition: OgreScriptCompiler.h:462
Ogre::Quake3Shader::Pass::blend
LayerBlendOperation blend
Definition: OgreQuake3Shader.h:78
Ogre::PagedWorld::SectionMap
std::map< String, PagedWorldSection * > SectionMap
Definition: OgrePagedWorld.h:159
Ogre::Math::ISign
static int ISign(int iValue)
Definition: OgreMath.h:264
Ogre::Math::calculateBasicFaceNormal
static Vector3 calculateBasicFaceNormal(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
Calculate a face normal, no w-information.
Definition: OgreVector.h:883
OgreBites::WidgetList
std::vector< Widget * > WidgetList
Definition: OgreTrays.h:189
Ogre::InstanceBatch::_getIndexToBoneMap
const Mesh::IndexMap * _getIndexToBoneMap() const
Definition: OgreInstanceBatch.h:187
Ogre::Any::~Any
virtual ~Any()
Definition: OgreAny.h:78
OgreD3D9RenderSystem.h
Ogre::ConfigDialog
Defines the behaviour of an automatic renderer configuration dialog.
Definition: OgreConfigDialog.h:44
Ogre::TerrainAutoUpdateLodStrategy
TerrainAutoUpdateLodStrategy
Definition: OgreTerrainAutoUpdateLod.h:67
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard()
Definition: OgreHardwareBuffer.h:384
Ogre::D3D11HardwareBuffer::VERTEX_BUFFER
Definition: OgreD3D11HardwareBuffer.h:45
Ogre::AnimationControllerFunction
Predefined controller function for dealing with animation.
Definition: OgrePredefinedControllers.h:210
Ogre::ParticleVisualData::ParticleVisualData
ParticleVisualData()
Definition: OgreParticle.h:54
Ogre::RTShader::ShaderGenerator::getCreateShaderOverProgrammablePass
bool getCreateShaderOverProgrammablePass() const
Returns whether shaders are created for passes with shaders.
Definition: OgreShaderGenerator.h:420
OgreBites::WindowEventListener::windowClosing
virtual bool windowClosing(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:86
Ogre::PCZoneFactoryManager::PCZoneFactoryIterator
MapIterator< PCZoneFactoryMap > PCZoneFactoryIterator
Definition: OgrePCZoneFactory.h:90
OgreBites::InputListener::touchReleased
virtual bool touchReleased(const TouchFingerEvent &evt)
Definition: OgreInput.h:162
Ogre::VectorBase< 3, Real >::y
Real y
Definition: OgreVector.h:132
OgreMeshManager.h
Ogre::RTShader::ConstParameter::~ConstParameter
virtual ~ConstParameter()
Definition: OgreShaderParameter.h:638
Ogre::SceneNode::getShowBoundingBox
bool getShowBoundingBox() const
This allows scene managers to determine if the node's bounding box should be added to the rendering q...
Definition: OgreSceneNode.h:304
Ogre::FaceGroupType
FaceGroupType
A type of face group, i.e.
Definition: OgreStaticFaceGroup.h:45
Ogre::MovableObject::_releaseManualHardwareResources
virtual void _releaseManualHardwareResources()
Notifies the movable object that hardware resources were lost.
Definition: OgreMovableObject.h:191
Ogre::GLNativeSupport::~GLNativeSupport
virtual ~GLNativeSupport()
Definition: OgreGLNativeSupport.h:62
Ogre::ItemIdentityException
Definition: OgreException.h:210
Ogre::ID_COLOUR_OP_EX
Definition: OgreScriptCompiler.h:734
Ogre::PF_PVRTC_RGB4
PVRTC (PowerVR) RGB 4 bpp.
Definition: OgrePixelFormat.h:136
Ogre::ShaderGenerator::Expression::value
String value
Definition: OgreHlmsShaderGenerator.h:67
Ogre::RTShader::ShaderFunctionList
std::vector< Function * > ShaderFunctionList
Definition: OgreShaderFunction.h:310
Ogre::StringConverter
Class for converting the core Ogre data types to/from Strings.
Definition: OgreStringConverter.h:62
Ogre::PbsMaterial::TextureAddressing::TextureAddressing
TextureAddressing(TextureAddressingMode inU, TextureAddressingMode inV)
Definition: OgreHlmsPbsMaterial.h:78
Ogre::GpuProgramParameters::ACT_VIEW_DIRECTION
This variable provides the view direction vector (world space).
Definition: OgreGpuProgramParams.h:1088
OgreDirectionRandomiserAffector.h
Ogre::operator<=
bool operator<=(const ComPtr< T > &a, const ComPtr< T > &b) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:246
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE4
Definition: OgreShaderParameter.h:154
Ogre::Terrain::_getMaterial
const MaterialPtr & _getMaterial() const
Internal getting of material.
Definition: OgreTerrain.h:1297
Ogre::ComPtr::operator->
NoAddRefRelease< T > * operator->() const ASSUME_NOEXCEPT
Definition: OgreComPtr.h:198
Ogre::PbsMaterial::SamplerContainer::hasIntensity
bool hasIntensity
Definition: OgreHlmsPbsMaterial.h:127
Ogre::SmallVectorTemplateCommon::front
const_reference front() const
Definition: OgreSmallVector.h:199
Ogre::RenderWindowDescription::height
unsigned int height
Definition: OgreCommon.h:808
Ogre::GLWindow::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreGLWindow.h:52
Ogre::RTShader::Parameter::SPC_POINTSPRITE_SIZE
point sprite size
Definition: OgreShaderParameter.h:304
Ogre::Vector::operator+=
Vector & operator+=(Real s)
Definition: OgreVector.h:597
Ogre::CompositorInstance::CompiledState
std::vector< TargetOperation > CompiledState
Definition: OgreCompositorInstance.h:168
Ogre::GpuConstantDefinition::isFloat
static bool isFloat(GpuConstantType c)
Definition: OgreGpuProgramParams.h:166
bsp_header_t::lumps
bsp_lump_entry_t lumps[17]
Definition: OgreQuake3Types.h:230
Ogre::TexCoordModifierControllerValue::create
static ControllerValueRealPtr create(TextureUnitState *t, bool translateU=false, bool translateV=false, bool scaleU=false, bool scaleV=false, bool rotate=false)
Constructor.
Definition: OgrePredefinedControllers.h:136
Ogre::ShadowRenderable::~ShadowRenderable
virtual ~ShadowRenderable()
Definition: OgreShadowCaster.h:61
Ogre::RSC_TEXTURE_FLOAT
Supports float textures and render targets.
Definition: OgreRenderSystemCapabilities.h:122
Ogre::AnimationState::setLoop
void setLoop(bool loop)
Sets whether or not an animation loops at the start and end of the animation if the time continues to...
Definition: OgreAnimationState.h:118
OgreBites::ProgressBar::setComment
void setComment(const Ogre::DisplayString &comment)
Definition: OgreTrays.h:723
Ogre::VertexElement::baseVertexPointerToElement
void baseVertexPointerToElement(void *pBase, void **pElem) const
Adjusts a pointer to the base of a vertex to point at this element.
Definition: OgreHardwareVertexBuffer.h:258
Ogre::CompositorInstance::RenderSystemOperation
Specific render system operation.
Definition: OgreCompositorInstance.h:103
Ogre::VET_INT2
Definition: OgreHardwareVertexBuffer.h:147
Ogre::AnimableValue::getType
ValueType getType(void) const
Gets the value type of this animable value.
Definition: OgreAnimable.h:141
Ogre::TextureUnitState::TT_TRANSLATE_U
Definition: OgreTextureUnitState.h:283
Ogre::RTShader::Parameter::SPC_BINORMAL_TANGENT_SPACE
Binormal in tangent space.
Definition: OgreShaderParameter.h:270
Ogre::LodConfig::Advanced::outsideWeight
Ogre::Real outsideWeight
Faces inside a house can't be seen from far away.
Definition: OgreLodConfig.h:160
Ogre::HardwareBufferManagerBase::BufferLicenseType
BufferLicenseType
Definition: OgreHardwareBufferManager.h:155
Ogre::Quake3Shader
Class for recording Quake3 shaders.
Definition: OgreQuake3Shader.h:55
Ogre::Mesh::sharedVertexData
VertexData * sharedVertexData
Shared vertex data.
Definition: OgreMesh.h:309
Ogre::GpuProgram::isSkeletalAnimationIncluded
virtual bool isSkeletalAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform skeletal animation.
Definition: OgreGpuProgram.h:284
Ogre::VectorBase< 3, Real >::UNIT_Y
static const Vector3 UNIT_Y
Definition: OgreVector.h:258
OgreBites::SDLK_KP_6
Definition: OgreInput.h:136
Ogre::Terrain::ImportData::layerList
LayerInstanceList layerList
List of layer structures, one for each layer required.
Definition: OgreTerrain.h:398
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE5
Definition: OgreShaderParameter.h:135
Ogre::Technique::GPUDeviceNameRuleList
std::vector< GPUDeviceNameRule > GPUDeviceNameRuleList
Definition: OgreTechnique.h:144
Ogre::CompositorInstance::TargetOperation::currentQueueGroupID
int currentQueueGroupID
Current group ID.
Definition: OgreCompositorInstance.h:132
Ogre::SmallVectorImpl::append
void append(in_iter in_start, in_iter in_end)
append - Add the specified range to the end of the SmallVector.
Definition: OgreSmallVector.h:387
Ogre::GLRenderSystemCommon::VideoModes
std::vector< VideoMode > VideoModes
Definition: OgreGLRenderSystemCommon.h:85
Ogre::Font
Class representing a font in the system.
Definition: OgreFont.h:66
Ogre::RenderSystemCapabilities::getTessellationHullProgramConstantIntCount
ushort getTessellationHullProgramConstantIntCount(void) const
The number of integer constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:806
Ogre::RSC_ADVANCED_BLEND_OPERATIONS
Supports Blending operations other than +.
Definition: OgreRenderSystemCapabilities.h:166
Ogre::RTShader::LayeredBlending::LB_BlendLinearBurn
Definition: OgreShaderExLayeredBlending.h:68
Ogre::PropertyAbstractNode::name
String name
Definition: OgreScriptCompiler.h:148
Ogre::QueuedRenderableCollection
Lowest level collection of renderables.
Definition: OgreRenderQueueSortingGrouping.h:102
Ogre::LodOutputBuffer::Submesh
Definition: OgreLodBuffer.h:77
Ogre::RenderQueueGroup::setShadowsEnabled
void setShadowsEnabled(bool enabled)
Indicate whether a given queue group will be doing any shadow setup.
Definition: OgreRenderQueueSortingGrouping.h:573
Ogre::ColourFaderAffector::msAlphaCmd
static CmdAlphaAdjust msAlphaCmd
Definition: OgreColourFaderAffector.h:141
Ogre::TangentSpaceCalc::setSplitMirrored
void setSplitMirrored(bool split)
Sets whether or not to split vertices when a mirrored tangent space transition is detected (matrix pa...
Definition: OgreTangentSpaceCalc.h:128
Ogre::SceneManager::getAnimationStates
const AnimationStateMap & getAnimationStates()
Returns a specialised Map over all animation states in the scene.
Definition: OgreSceneManager.h:2584
OgreGLSLProgram.h
Ogre::ConcreteNode
Definition: OgreScriptCompiler.h:66
OgreBspSceneManager.h
Ogre::ProfileInstance::currTime
ulong currTime
The time this profile was started.
Definition: OgreProfiler.h:186
Ogre::StreamSerialiser::REAL_FLOAT
Real is stored as float, reducing precision if you're using OGRE_DOUBLE_PRECISION.
Definition: OgreStreamSerialiser.h:85
Ogre::VET_USHORT3
Definition: OgreHardwareVertexBuffer.h:144
Ogre::ProfileFrame::calls
uint calls
The number of times this profile was called this frame.
Definition: OgreProfiler.h:103
Ogre::RenderOperation::OT_TRIANGLE_STRIP
A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that.
Definition: OgreRenderOperation.h:58
Ogre::RTShader::TextureAtlasSamplerFactory
A factory that enables creation of TextureAtlasSampler instances.
Definition: OgreShaderExTextureAtlasSampler.h:212
Ogre::CMPF_EQUAL
Write if (new_Z == existing_Z)
Definition: OgreCommon.h:69
Ogre::Image::loadRawData
Image & loadRawData(const DataStreamPtr &stream, uint32 width, uint32 height, PixelFormat format)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreImage.h:196
Ogre::Controller::getSource
const SharedPtr< ControllerValue< T > > & getSource(void) const
Gets the input controller value.
Definition: OgreController.h:167
Ogre::TerrainLayerBlendMap
Class exposing an interface to a blend map for a given layer.
Definition: OgreTerrainLayerBlendMap.h:60
Ogre::SHADOWDETAILTYPE_STENCIL
Mask for stencil shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:229
Ogre::RTShader::SubRenderStateSet
std::set< SubRenderState * > SubRenderStateSet
Definition: OgreShaderSubRenderState.h:161
bsp_model_t::face_start
int face_start
Definition: OgreQuake3Types.h:155
Ogre::Degree::operator*=
Degree & operator*=(Real f)
Definition: OgreMath.h:137
Ogre::PatchSurface::AUTO_LEVEL
Definition: OgrePatchSurface.h:67
Ogre::Pool::removeItem
virtual std::pair< bool, T > removeItem()
Get the next item from the pool.
Definition: OgreResourceManager.h:58
Ogre::RenderTarget::setPriority
virtual void setPriority(uchar priority)
Sets the priority of this render target in relation to the others.
Definition: OgreRenderTarget.h:290
Ogre::RTShader::Parameter::Semantic
Semantic
Definition: OgreShaderParameter.h:51
Ogre::CgProgram::_getBindingDelegate
GpuProgram * _getBindingDelegate()
Returns the GpuProgram which should be bound to the pipeline.
Ogre::RenderSystem::setShadingType
virtual void setShadingType(ShadeOptions so)
Sets the type of light shading required (default = Gouraud).
Definition: OgreRenderSystem.h:280
Ogre::RenderSystemCapabilities::setVertexTextureUnitsShared
void setVertexTextureUnitsShared(bool shared)
Set whether the vertex texture units are shared with the fragment processor.
Definition: OgreRenderSystemCapabilities.h:734
Ogre::OverlayContainer::ChildIterator
MapIterator< ChildMap > ChildIterator
Definition: OgreOverlayContainer.h:60
Ogre::ID_MODULATE_X2
Definition: OgreScriptCompiler.h:737
Ogre::Resource::Listener::preparingComplete
virtual void preparingComplete(Resource *)
Called whenever the resource finishes preparing (paging into memory).
Definition: OgreResource.h:95
Ogre::Lod0Stripifier::RemapInfo::nothingToStrip
bool nothingToStrip() const
Definition: OgreLod0Stripifier.h:81
Ogre::PbsMaterial::BF_DARKEN
Definition: OgreHlmsPbsMaterial.h:60
Ogre::TextureUnitState::TextureTransformType
TextureTransformType
Useful enumeration when dealing with procedural transforms.
Definition: OgreTextureUnitState.h:281
Ogre::RenderSystemCapabilities::getTessellationDomainProgramConstantFloatCount
ushort getTessellationDomainProgramConstantFloatCount(void) const
The number of floating-point constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:832
Ogre::PROP_BOOL
Definition: OgreProperty.h:121
Ogre::LinearForceAffector::CmdForceApp
Command object for force application (see ParamCommand).
Definition: OgreLinearForceAffector.h:68
Ogre::GpuConstantDefinition::getElementSize
static size_t getElementSize(GpuConstantType ctype, bool padToMultiplesOf4)
Get the number of elements of a given type, including whether to pad the elements into multiples of 4...
Definition: OgreGpuProgramParams.h:194
Ogre::CNT_WORD
Definition: OgreScriptCompiler.h:53
Ogre::PF_R9G9B9E5_SHAREDEXP
32-bit pixel format, 9 bits for blue, green, red plus a 5 bit exponent.
Definition: OgrePixelFormat.h:194
Ogre::Math::Floor
static Real Floor(Real fValue)
Floor function Returns the largest previous integer.
Definition: OgreMath.h:355
Ogre::RTShader::FunctionInvocation::getFunctionName
const String & getFunctionName() const
Return the function name.
Definition: OgreShaderFunctionAtom.h:259
OgreBites::SDLK_LSHIFT
Definition: OgreInput.h:142
Ogre::Profiler
The profiler allows you to measure the performance of your code.
Definition: OgreProfiler.h:233
Ogre::HardwareIndexBufferLockGuard
HardwareBufferLockGuard HardwareIndexBufferLockGuard
Definition: OgreHardwareIndexBuffer.h:78
OgreGLRenderSystemCommon.h
Ogre::SceneManager::isShadowTechniqueInUse
bool isShadowTechniqueInUse(void) const
Is there any shadowing technique in use?
Definition: OgreSceneManager.h:3013
Ogre::LBT_COLOUR
Definition: OgreBlendMode.h:46
Ogre::TerrainMaterialGenerator::setActiveProfile
virtual void setActiveProfile(Profile *p)
Set the active Profile.
Definition: OgreTerrainMaterialGenerator.h:235
Ogre::TerrainMaterialGenerator::getDebugLevel
virtual unsigned int getDebugLevel() const
Get the debug level of the material.
Definition: OgreTerrainMaterialGenerator.h:383
Ogre::GL3PlusHardwareBuffer::~GL3PlusHardwareBuffer
~GL3PlusHardwareBuffer()
Ogre::TRect::isNull
bool isNull() const
Definition: OgreCommon.h:624
OgreBites::MouseMotionEvent::windowID
int windowID
Definition: OgreInput.h:61
Ogre::GpuSharedParameters::getIntPointer
int * getIntPointer(size_t pos)
Get a pointer to the 'nth' item in the int buffer.
Definition: OgreGpuProgramParams.h:558
Ogre::RTShader::Function::resolveOutputParameter
ParameterPtr resolveOutputParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
Resolve output parameter of this function.
Definition: OgreShaderFunction.h:159
Ogre::ResourceAlloc
ResourceAllocatedObject ResourceAlloc
Definition: OgreMemoryAllocatorConfig.h:141
Ogre::Terrain::getLayerBlendMapSize
uint16 getLayerBlendMapSize() const
Get the requested size of the blend maps used to blend between layers for this terrain.
Definition: OgreTerrain.h:1043
Ogre::Mesh::getNumAnimations
virtual unsigned short getNumAnimations(void) const
Gets the number of morph animations in this mesh.
Ogre::GpuConstantDefinition::elementSize
size_t elementSize
Number of raw buffer slots per element (some programs pack each array element to float4,...
Definition: OgreGpuProgramParams.h:151
Ogre::Texture::getGamma
float getGamma(void) const
Returns the gamma adjustment factor applied to this texture on loading.
Definition: OgreTexture.h:170
Ogre::MovableObject::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
Return an instance of user objects binding associated with this class.
Definition: OgreMovableObject.h:355
Ogre::SceneManager::getDisplaySceneNodes
bool getDisplaySceneNodes(void) const
Returns true if all scene nodes axis are to be displayed.
Definition: OgreSceneManager.h:2238
Ogre::ID_ANTICLOCKWISE
Definition: OgreScriptCompiler.h:660
Ogre::D3D11DeviceResource::notifyDeviceLost
virtual void notifyDeviceLost(D3D11Device *device)=0
Ogre::RenderTarget::isHardwareGammaEnabled
virtual bool isHardwareGammaEnabled() const
Indicates whether on rendering, linear colour space is converted to sRGB gamma colour space.
Definition: OgreRenderTarget.h:372
OgreInstanceBatchVTF.h
Ogre::OctreeZoneFactory::createPCZone
PCZone * createPCZone(PCZSceneManager *pczsm, const String &zoneName)
Ogre::RTShader::IntegratedPSSM3
Integrated PSSM shadow receiver with 3 splits sub render state implementation.
Definition: OgreShaderExIntegratedPSSM3.h:53
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE1
Definition: OgreShaderParameter.h:231
Ogre::SimplePageContentCollection::SUBCLASS_CHUNK_VERSION
static const uint16 SUBCLASS_CHUNK_VERSION
Definition: OgreSimplePageContentCollection.h:71
OgreBites::BUTTON_LEFT
Definition: OgreInput.h:27
OgreAny.h
Ogre::TerrainMaterialGenerator::Profile::getMaxLayers
virtual uint8 getMaxLayers(const Terrain *terrain) const =0
Get the number of layers supported.
Ogre::EdgeData::TriangleFaceNormalList
aligned_vector< Vector4 > TriangleFaceNormalList
Array of 4D vector of triangle face normal, which is unit vector orthogonal to the triangles,...
Definition: OgreEdgeListBuilder.h:91
Ogre::TerrainGlobalOptions::setDefaultResourceGroup
void setDefaultResourceGroup(const String &grp)
Set the default resource group to use to load / save terrains.
Definition: OgreTerrain.h:2060
Ogre::ID_MATERIAL_SCHEME
Definition: OgreScriptCompiler.h:813
Ogre::Renderable::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Return an instance of user objects binding associated with this class.
Definition: OgreRenderable.h:346
Ogre::PF_RG8
16-bit pixel format, 8 bits red, 8 bits green.
Definition: OgrePixelFormat.h:212
Ogre::ParticleSystem::setDefaultNonVisibleUpdateTimeout
static void setDefaultNonVisibleUpdateTimeout(Real timeout)
Set the default nonvisible timeout for all ParticleSystem instances.
Definition: OgreParticleSystem.h:456
SHADER_ALPHAFUNC
Definition: OgreQuake3Types.h:100
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE6
Definition: OgreShaderParameter.h:196
Ogre::ColourFaderAffector::CmdAlphaAdjust
Command object for alpha adjust (see ParamCommand).
Definition: OgreColourFaderAffector.h:77
Ogre::OctreeRaySceneQuery
Octree implementation of RaySceneQuery.
Definition: OgreOctreeSceneQuery.h:68
Ogre::Math::Pow
static Real Pow(Real fBase, Real fExponent)
Definition: OgreMath.h:366
Ogre::TFO_NONE
No filtering or mipmapping is used.
Definition: OgreCommon.h:81
Ogre::D3D11HLSLProgram
Specialization of HighLevelGpuProgram to provide support for D3D11 High-Level Shader Language (HLSL).
Definition: OgreD3D11HLSLProgram.h:48
Ogre::DefaultWorkQueueBase::setResponseProcessingTimeLimit
virtual void setResponseProcessingTimeLimit(unsigned long ms)
Set the time limit imposed on the processing of responses in a single frame, in milliseconds (0 indic...
Definition: OgreWorkQueue.h:469
OgreBites::TrayManager::moveWidgetToTray
void moveWidgetToTray(TrayLocation currentTrayLoc, const Ogre::String &name, TrayLocation targetTrayLoc, size_t place=-1)
Definition: OgreTrays.h:1027
Ogre::SceneManager::Listener::shadowTextureCasterPreViewProj
virtual void shadowTextureCasterPreViewProj(Light *light, Camera *camera, size_t iteration)
This event occurs just before the view & projection matrices are set for rendering into a shadow text...
Definition: OgreSceneManager.h:320
Ogre::MaterialSerializer::Listener::techniqueEventRaised
virtual void techniqueEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const Technique *tech)
Called when technique section event raised.
Definition: OgreMaterialSerializer.h:85
Ogre::GpuProgramParameters::ACT_LIGHT_CUSTOM
Binds custom per-light constants to the shaders.
Definition: OgreGpuProgramParams.h:1211
Ogre::GCT_SAMPLER1DSHADOW
Definition: OgreGpuProgramParams.h:78
OgreBites::CameraMan::getTopSpeed
Ogre::Real getTopSpeed()
Definition: OgreCameraMan.h:94
Ogre::BillboardParticleRenderer::CmdCommonUpVector
Command object for common up-vector (see ParamCommand).
Definition: OgreBillboardParticleRenderer.h:90
Ogre::HardwareBufferPtr
SharedPtr< HardwareBuffer > HardwareBufferPtr
Definition: OgrePrerequisites.h:288
Ogre::AnimationAllocPolicy
AllocPolicy AnimationAllocPolicy
Definition: OgreMemoryAllocatorConfig.h:89
Ogre::SBF_DEST_ALPHA
The existing pixel alpha value.
Definition: OgreBlendMode.h:237
Ogre::swap
void swap(ComPtr< T > &a, ComPtr< T > &b)
Definition: OgreComPtr.h:240
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_OBJECT_SPACE2
Definition: OgreShaderParameter.h:172
bsp_shader_t::content_flags
int content_flags
Definition: OgreQuake3Types.h:205
Ogre::RTShader::LayeredBlending::TextureBlend
Definition: OgreShaderExLayeredBlending.h:93
Ogre::PortalBase::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Definition: OgrePortalBase.h:203
Ogre::ResourceAllocPolicy
AllocPolicy ResourceAllocPolicy
Definition: OgreMemoryAllocatorConfig.h:92
Ogre::SubMesh::setMaterial
void setMaterial(const MaterialPtr &mat)
Definition: OgreSubMesh.h:142
Ogre::GLSLShaderPtr
shared_ptr< GLSLShader > GLSLShaderPtr
Definition: OgreGL3PlusPrerequisites.h:51
Ogre::SceneManager::getShowDebugShadows
bool getShowDebugShadows(void) const
Are debug shadows shown?
Definition: OgreSceneManager.h:2628
Ogre::InstanceManager::HWInstancingVTF
Needs SM 3.0+, HW instancing support & VTF.
Definition: OgreInstanceManager.h:70
Ogre::Exception::ERR_INTERNAL_ERROR
Definition: OgreException.h:117
Ogre::CgProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreCgProgram.h:144
Ogre::SortMode
SortMode
Sort mode for billboard-set and particle-system.
Definition: OgreCommon.h:310
Ogre::SceneManager::Listener::preFindVisibleObjects
virtual void preFindVisibleObjects(SceneManager *source, IlluminationRenderStage irs, Viewport *v)
Called prior to searching for visible objects in this SceneManager.
Definition: OgreSceneManager.h:272
Ogre::PCZoneList
std::list< PCZone * > PCZoneList
Definition: OgrePCZone.h:70
Ogre::GpuProgramParameters::getAutoConstantCount
size_t getAutoConstantCount(void) const
Gets the number of int constants that have been set.
Definition: OgreGpuProgramParams.h:1754
Ogre::DualQuaternion::DualQuaternion
DualQuaternion(Real fW, Real fX, Real fY, Real fZ, Real fdW, Real fdX, Real fdY, Real fdZ)
Construct from an explicit list of values.
Definition: OgreDualQuaternion.h:57
Ogre::Quake3ShaderManager
Class for managing Quake3 custom shaders.
Definition: OgreQuake3ShaderManager.h:59
Ogre::RTShader::LayeredBlending
Texturing sub render state implementation of layered blending.
Definition: OgreShaderExLayeredBlending.h:44
Ogre::ProcessResourceNameScriptCompilerEvent::mResourceType
ResourceType mResourceType
Definition: OgreScriptCompiler.h:483
Ogre::LayerBlendModeEx::alphaArg1
Real alphaArg1
Manual alpha value for manual source1.
Definition: OgreBlendMode.h:156
Ogre::StaticGeometry::isVisible
virtual bool isVisible(void) const
Are the batches visible?
Definition: OgreStaticGeometry.h:689
Ogre::Billboard
A billboard is a primitive which always faces the camera in every frame.
Definition: OgreBillboard.h:68
Ogre::RTShader::Program::setEntryPointFunction
void setEntryPointFunction(Function *function)
Definition: OgreShaderProgram.h:133
Ogre::Grid3DPageStrategyData::getCellRangeMinY
virtual int32 getCellRangeMinY() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:165
OgreGLES2RenderSystem.h
Ogre::Quake3ShaderManager::getByName
Quake3Shader * getByName(const String &name)
Retrieve a Quake3Shader by name.
OgreBites::SDLK_ESCAPE
Definition: OgreInput.h:99
Ogre::BspNode::isLeaf
bool isLeaf(void) const
Returns true if this node is a leaf (i.e.
Ogre::GLES2HardwareBuffer::readData
void readData(size_t offset, size_t length, void *pDest)
Ogre::SceneManager::setSkyDomeEnabled
void setSkyDomeEnabled(bool enable)
Enables / disables a 'sky dome'.
Definition: OgreSceneManager.h:2115
Ogre::RTShader::CGProgramWriter::TargetLanguage
static String TargetLanguage
Definition: OgreShaderCGProgramWriter.h:76
Ogre::RibbonTrailFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreRibbonTrail.h:232
OgreBites::ProgressBar::setCaption
void setCaption(const Ogre::DisplayString &caption)
Definition: OgreTrays.h:713
Ogre::HashedVector::const_reverse_iterator
VectorImpl::const_reverse_iterator const_reverse_iterator
Definition: OgreCommon.h:403
Ogre::StreamSerialiser::ENDIAN_BIG
Use big endian (0x1000 is serialised as 0x10 0x00)
Definition: OgreStreamSerialiser.h:76
SHADER_FUNC_SAWTOOTH
Definition: OgreQuake3Types.h:113
OgrePCZFrustum.h
Ogre::DataStreamList
std::list< DataStreamPtr > DataStreamList
List of DataStream items.
Definition: OgreDataStream.h:308
Ogre::Quake3Shader::Pass
Definition: OgreQuake3Shader.h:73
Ogre::Particle::mHeight
Real mHeight
Personal height if mOwnDimensions == true.
Definition: OgreParticle.h:80
Ogre::Resource::LoadingFlags
LoadingFlags
Enum that allow to choose subset of unloaded/reloaded resources and to adjust reloading behavior.
Definition: OgreResource.h:119
Ogre::TerrainGlobalOptions::getLayerBlendMapSize
uint16 getLayerBlendMapSize() const
Get the default size of the blend maps for a new terrain.
Definition: OgreTerrain.h:2016
Ogre::RenderSystem::setNormaliseNormals
virtual void setNormaliseNormals(bool normalise)
Sets whether or not normals are to be automatically normalised.
Definition: OgreRenderSystem.h:828
OgreGLUniformCache.h
Ogre::RTShader::HardwareSkinningTechnique::setDoLightCalculations
void setDoLightCalculations(bool val)
Definition: OgreShaderExHardwareSkinningTechnique.h:96
OgreBites::CheckBox
Basic check box widget.
Definition: OgreTrays.h:636
Ogre::Math::AngleUnit
AngleUnit
The angular units used by the API.
Definition: OgreMath.h:211
Ogre::RTShader::ShaderGenerator
Shader generator system main interface.
Definition: OgreShaderGenerator.h:61
Ogre::TRect< float >
Ogre::LodOutputProvider
Definition: OgreLodOutputProvider.h:39
Ogre::WorkQueue::Request
General purpose request structure.
Definition: OgreWorkQueue.h:84
OgreGLSLESExtSupport.h
Ogre::PortalBase::PortalIntersectResult
PortalIntersectResult
Definition: OgrePortalBase.h:162
Ogre::PF_A2B10G10R10
32-bit pixel format, 10 bits for blue, green and red, 2 bits for alpha.
Definition: OgrePixelFormat.h:85
Ogre::TerrainMaterialGenerator::isVertexCompressionSupported
virtual bool isVertexCompressionSupported() const
Return whether this material generator supports using a compressed vertex format.
Definition: OgreTerrainMaterialGenerator.h:278
Ogre::SmallVectorTemplateBase< T, true >::destroy_range
static void destroy_range(T *, T *)
Definition: OgreSmallVector.h:271
Ogre::Pool::clear
virtual void clear()
Clear the pool.
Definition: OgreResourceManager.h:83
Ogre::GLPBuffer::~GLPBuffer
virtual ~GLPBuffer()
Definition: OgreGLPBuffer.h:44
Ogre::PortalBase::getBoundingRadius
Real getBoundingRadius() const
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgrePortalBase.h:195
Ogre::RenderSystemCapabilities::getTessellationDomainProgramConstantIntCount
ushort getTessellationDomainProgramConstantIntCount(void) const
The number of integer constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:837
Ogre::GLSLShaderCommon::CmdAttach
Command object for attaching another GLSL Program.
Definition: OgreGLSLShaderCommon.h:60
Ogre::TerrainGlobalOptions::setLightMapSize
void setLightMapSize(uint16 sz)
Sets the default size of lightmaps for a new terrain.
Definition: OgreTerrain.h:2048
Ogre::ShadowCaster::getShadowVolumeRenderableList
virtual const ShadowRenderableList & getShadowVolumeRenderableList(ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)
Gets an list of the renderables required to render the shadow volume.
Definition: OgreShadowCaster.h:165
Ogre::TRect::setNull
void setNull()
Definition: OgreCommon.h:628
Ogre::EntityMeshLodChangedEvent::lodValue
Real lodValue
LOD value as determined by LOD strategy.
Definition: OgreLodListener.h:63
Ogre::SceneManager::setShadowTextureFadeStart
void setShadowTextureFadeStart(Real fadeStart)
Sets the proportional distance at which texture shadows begin to fade out.
Definition: OgreSceneManager.h:2853
Ogre::GpuProgramParameters::ACT_INVERSE_PROJECTION_MATRIX
Provides inverse of projection matrix.
Definition: OgreGpuProgramParams.h:726
Ogre::MurmurHash3_x86_32
void _OgreExport MurmurHash3_x86_32(const void *key, size_t len, uint32_t seed, void *out)
Ogre::OverlayElementCommands::CmdMaterial::doGet
String doGet(const void *target) const
Ogre::Node::TS_PARENT
Transform is relative to the space of the parent node.
Definition: OgreNode.h:66
Ogre::LodInputProviderBuffer
Definition: OgreLodInputProviderBuffer.h:43
Ogre::BspLevel::getLights
const LightList & getLights() const override
Gets a list of lights, ordered relative to how close they are to this renderable.
Definition: OgreBspLevel.h:128
Ogre::FileInfo::archive
const Archive * archive
The archive in which the file has been found (for info when performing multi-Archive searches,...
Definition: OgreArchive.h:53
Ogre::OptimisedUtil::getImplementation
static OptimisedUtil * getImplementation(void)
Gets the implementation of this class.
Definition: OgreOptimisedUtil.h:73
Ogre::GLSLESProgram::CmdOptimisation
Command object for running the GLSL optimiser.
Definition: OgreGLSLESProgram.h:41
Ogre::CreateCompositorScriptCompilerEvent::mResourceGroup
String mResourceGroup
Definition: OgreScriptCompiler.h:566
Ogre::PCT_SINT
32 bit float per component
Definition: OgrePixelFormat.h:329
Ogre::PageContentCollectionFactory::getName
virtual const String & getName() const =0
Ogre::ID_ONE_MINUS_SRC_ALPHA
Definition: OgreScriptCompiler.h:631
Ogre::MovableObject::Listener
Listener which gets called back on MovableObject events.
Definition: OgreMovableObject.h:61
OgreBlendMode.h
Ogre::VES_TEXTURE_COORDINATES
Texture coordinates.
Definition: OgreHardwareVertexBuffer.h:103
Ogre::OptimisedUtil::~OptimisedUtil
virtual ~OptimisedUtil()
Definition: OgreOptimisedUtil.h:66
OgreSmallVector.h
Ogre::RTShader::Parameter::SPC_TANGENT_WORLD_SPACE
Tangent in world space.
Definition: OgreShaderParameter.h:252
Ogre::TerrainLayerSamplerElement::elementStart
uint8 elementStart
The colour element at which this element starts.
Definition: OgreTerrainMaterialGenerator.h:76
Ogre::AnimationStateIterator
MapIterator< AnimationStateMap > AnimationStateIterator
Definition: OgreAnimationState.h:188
Ogre::RTShader::LayeredBlending::SM_Source1InvModulate
Definition: OgreShaderExLayeredBlending.h:88
Ogre::NameGenerator::generate
String generate()
Generate a new name.
Definition: OgreNameGenerator.h:59
Ogre::ID_ILLUMINATION_STAGE
Definition: OgreScriptCompiler.h:656
Ogre::TerrainGroup::TerrainIterator
MapIterator< TerrainSlotMap > TerrainIterator
Definition: OgreTerrainGroup.h:474
Ogre::Technique::GPUDeviceNameRuleIterator
ConstVectorIterator< GPUDeviceNameRuleList > GPUDeviceNameRuleIterator
Definition: OgreTechnique.h:688
Ogre::ID_EMITTER
Definition: OgreScriptCompiler.h:788
Ogre::Resource::LOADSTATE_LOADED
Fully loaded.
Definition: OgreResource.h:109
Ogre::ExternalTextureSource::CmdInputFileName
Definition: OgreExternalTextureSource.h:98
Ogre::TimeIndex::TimeIndex
TimeIndex(Real timePos, uint keyIndex)
Construct time index object by the given time position and global keyframe index.
Definition: OgreAnimationTrack.h:82
Ogre::Matrix3::hasScale
bool hasScale() const
Determines if this matrix involves a scaling.
Definition: OgreMatrix3.h:263
Ogre::AntiPortalFactory::requestTypeFlags
bool requestTypeFlags() const
Return true here as we want to get a unique type flag.
Definition: OgreAntiPortal.h:68
Ogre::SceneManager::setFindVisibleObjects
void setFindVisibleObjects(bool find)
Sets whether the SceneManager should search for visible objects, or whether they are being manually h...
Definition: OgreSceneManager.h:3260
Ogre::RenderSystemCapabilities::getNumVertexBlendMatrices
ushort getNumVertexBlendMatrices(void) const
Definition: OgreRenderSystemCapabilities.h:496
Ogre::Volume::ChunkRequest::meshBuilder
MeshBuilder * meshBuilder
The MeshBuilder to use.
Definition: OgreVolumeChunkHandler.h:68
Ogre::PageContentCollection::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgrePageContentCollection.h:61
Ogre::FreeImageCodec::magicNumberToFileExt
String magicNumberToFileExt(const char *magicNumberPtr, size_t maxbytes) const
Maps a magic number header to a file extension, if this codec recognises it.
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE3
Definition: OgreShaderParameter.h:213
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE3
Definition: OgreShaderParameter.h:133
Ogre::VertexAnimationTrack::getTargetMode
TargetMode getTargetMode(void) const
Get the target mode.
Definition: OgreAnimationTrack.h:546
Ogre::CompositorChain::InstanceIterator
VectorIterator< Instances > InstanceIterator
Definition: OgreCompositorChain.h:58
Ogre::RenderSystem::setDrawBuffer
virtual bool setDrawBuffer(ColourBufferType colourBuffer)
Sets the colour buffer that the render system will to draw.
Definition: OgreRenderSystem.h:1152
OgreLodWorkQueueRequest.h
Ogre::GLSL::GLSLProgram::setOutputOperationType
void setOutputOperationType(RenderOperation::OperationType operationType)
Set the operation type that this geometry program will emit.
Definition: src/GLSL/include/OgreGLSLProgram.h:82
bsp_shader_t
Definition: OgreQuake3Types.h:202
Ogre::HardwareBuffer::HBU_STATIC_WRITE_ONLY
Combination of HBU_STATIC and HBU_WRITE_ONLY This is the optimal buffer usage setting.
Definition: OgreHardwareBuffer.h:114
Ogre::AlignedMemory::allocate
static DECL_MALLOC void * allocate(size_t size, size_t alignment)
Allocate memory with given alignment.
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const unsigned int &val)
Definition: OgreProperty.h:163
Ogre::GCT_MATRIX_2X3
Definition: OgreGpuProgramParams.h:83
Ogre::Sampler::setCompareFunction
void setCompareFunction(CompareFunction function)
Definition: OgreTextureUnitState.h:187
Ogre::Resource::Listener
Definition: OgreResource.h:71
Ogre::ID_INVERSE_SAWTOOTH
Definition: OgreScriptCompiler.h:774
Ogre::GLWindow::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLWindow.h:53
Ogre::RSC_32BIT_INDEX
Supports 32bit hardware index buffers.
Definition: OgreRenderSystemCapabilities.h:97
Ogre::ManualObject::ManualObjectSectionShadowRenderable::getWBuffer
HardwareVertexBufferSharedPtr getWBuffer(void)
Definition: OgreManualObject.h:491
OgreThreadHeadersTBB.h
Ogre::Plane::Plane
Plane()
Default constructor - sets everything to 0.
Definition: OgrePlane.h:71
Ogre::TerrainGlobalOptions::setCompositeMapDiffuse
void setCompositeMapDiffuse(const ColourValue &c)
Set the composite map diffuse light to use.
Definition: OgreTerrain.h:1927
Ogre::GMM_PIXELS
Positions & sizes are in absolute pixels.
Definition: OgreOverlayElement.h:58
Ogre::CompositionPass::InputTex::InputTex
InputTex()
Definition: OgreCompositionPass.h:248
Ogre::Terrain::getLayerDeclaration
const TerrainLayerDeclaration & getLayerDeclaration() const
Get the declaration which describes the layers in this terrain.
Definition: OgreTerrain.h:962
Ogre::AxisAlignedBox::isInfinite
bool isInfinite(void) const
Returns true if the box is infinite.
Definition: OgreAxisAlignedBox.h:521
Ogre::ANT_IMPORT
Definition: OgreScriptCompiler.h:82
Ogre::SceneManager::SpecialCaseRenderQueueMode
SpecialCaseRenderQueueMode
Enumeration of the possible modes allowed for processing the special case render queue list.
Definition: OgreSceneManager.h:204
Ogre::PCZone::setLastVisibleFromCamera
void setLastVisibleFromCamera(PCZCamera *camera)
Set the lastVisibleFromCamera pointer.
Definition: OgrePCZone.h:119
Ogre::TextureManager::createManual
TexturePtr createManual(const String &name, const String &group, TextureType texType, uint width, uint height, int numMipmaps, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0, bool hwGammaCorrection=false, uint fsaa=0, const String &fsaaHint=BLANKSTRING)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreTextureManager.h:283
Ogre::RTShader::FFP_PS_COLOUR_END
Definition: OgreShaderFFPRenderState.h:61
Ogre::PageContentCollectionFactory::destroyInstance
virtual void destroyInstance(PageContentCollection *)=0
Ogre::Affine3::getScale
static Affine3 getScale(const Vector3 &v)
Gets a scale matrix.
Definition: OgreMatrix4.h:413
Ogre::MovableObjectLodChangedEvent
Struct containing information about a LOD change event for movable objects.
Definition: OgreLodListener.h:44
Ogre::CAPS_CATEGORY_D3D9
Definition: OgreRenderSystemCapabilities.h:64
Ogre::PF_ASTC_RGBA_12X10_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 12x10)
Definition: OgrePixelFormat.h:268
Ogre::ID_DEPTH_POOL
Definition: OgreScriptCompiler.h:809
OgreBites::FINGERUP
Definition: OgreInput.h:40
OGRE_RESOURCE_GROUP_INIT
#define OGRE_RESOURCE_GROUP_INIT
Definition: OgreResourceGroupManager.h:49
Ogre::MultiRenderTarget
This class represents a render target that renders to multiple RenderTextures at once.
Definition: OgreRenderTexture.h:70
Ogre::ID_LESS_EQUAL
Definition: OgreScriptCompiler.h:645
Ogre::Grid3DPageStrategy
Page strategy which loads new pages based on a regular 3D grid.
Definition: OgreGrid3DPageStrategy.h:203
Ogre::VectorBase< 2, Real >::VectorBase
VectorBase(Real _x, Real _y)
Definition: OgreVector.h:71
Ogre::TerrainGroup::getFilenameExtension
const String & getFilenameExtension() const
Definition: OgreTerrainGroup.h:161
Ogre::StaticGeometry::QueuedGeometryList
std::vector< QueuedGeometry * > QueuedGeometryList
Definition: OgreStaticGeometry.h:179
Ogre::SceneManager::_getActiveCompositorChain
CompositorChain * _getActiveCompositorChain() const
Gets the active compositor chain of the current scene being rendered.
Definition: OgreSceneManager.h:3041
Ogre::Pass::hasShadowReceiverFragmentProgram
bool hasShadowReceiverFragmentProgram(void) const
Returns true if this pass uses a shadow receiver fragment program.
Definition: OgrePass.h:278
Ogre::PCZSceneNode::getLastVisibleFromCamera
PCZCamera * getLastVisibleFromCamera()
Definition: OgrePCZSceneNode.h:96
Ogre::PageManager::getPageProvider
PageProvider * getPageProvider() const
Get the PageProvider which can provide streams for any Page.
Definition: OgrePageManager.h:316
Ogre::PageManager::setPageProvider
void setPageProvider(PageProvider *provider)
Set the PageProvider which can provide streams for any Page.
Definition: OgrePageManager.h:313
OgreGL3PlusFrameBufferObject.h
Ogre::Renderable::getRenderSystemData
const RenderSystemDataPtr & getRenderSystemData() const
Definition: OgreRenderable.h:387
OgreShaderGLSLESProgramWriter.h
Ogre::OverlayTranslator::translate
void translate(ScriptCompiler *compiler, const AbstractNodePtr &node)
This function translates the given node into Ogre resource(s).
Ogre::MovableObjectFactory::~MovableObjectFactory
virtual ~MovableObjectFactory()
Definition: OgreMovableObject.h:598
Ogre::OGREPROF_RENDERING
Rendering.
Definition: OgreProfiler.h:90
Ogre::PF_R16G16B16A16_SINT
64-bit pixel format, 16 bits red (signed int), 16 bits blue (signed int), 16 bits green (signed int),...
Definition: OgrePixelFormat.h:184
Ogre::SceneCtlAllocPolicy
AllocPolicy SceneCtlAllocPolicy
Definition: OgreMemoryAllocatorConfig.h:90
OGRE_RW_MUTEX
#define OGRE_RW_MUTEX(name)
Definition: OgreThreadDefines.h:62
OgreShaderGLSLProgramProcessor.h
Ogre::ParticleSystem::setDefaultIterationInterval
static void setDefaultIterationInterval(Real iterationInterval)
Set the default iteration interval for all ParticleSystem instances.
Definition: OgreParticleSystem.h:428
Ogre::ParticleVisualData::~ParticleVisualData
virtual ~ParticleVisualData()
Definition: OgreParticle.h:55
Ogre::RenderSystemCapabilities::getMaxSupportedAnisotropy
Real getMaxSupportedAnisotropy() const
Get the maximum supported anisotropic filtering.
Definition: OgreRenderSystemCapabilities.h:718
Ogre::RTShader::Operand::w
Operand & w()
Definition: OgreShaderFunctionAtom.h:115
Ogre::ID_TRANSPARENCY_CASTS_SHADOWS
Definition: OgreScriptCompiler.h:597
Ogre::AnimableValue::QUATERNION
Definition: OgreAnimable.h:82
Ogre::Root::PluginLibList
std::vector< DynLib * > PluginLibList
Definition: OgreRoot.h:72
Ogre::TerrainMaterialGeneratorA::SM2Profile::getReceiveDynamicShadowsPSSM
PSSMShadowCameraSetup * getReceiveDynamicShadowsPSSM() const
Whether to use PSSM support dynamic texture shadows, and if so the settings to use (default 0).
Definition: OgreTerrainMaterialGeneratorA.h:137
Ogre::ProfileInstance::ProfileChildren
std::map< String, ProfileInstance * > ProfileChildren
Definition: OgreProfiler.h:153
Ogre::RenderTarget::copyContentsToMemory
void copyContentsToMemory(const PixelBox &dst, FrameBuffer buffer=FB_AUTO)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreRenderTarget.h:333
Ogre::Pass::getTessellationDomainProgramName
const String & getTessellationDomainProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1303
Ogre::Volume::OctreeNode::getCenterBackBottom
const Vector3 getCenterBackBottom(void) const
Gets the center of the corners 0, 1.
Definition: OgreVolumeOctreeNode.h:359
Ogre::Sphere::intersects
bool intersects(const Sphere &s) const
Returns whether or not this sphere intersects another sphere.
Definition: OgreSphere.h:80
Ogre::Quake3Shader::Pass::rgbGenWave
WaveType rgbGenWave
Definition: OgreQuake3Shader.h:87
Ogre::RenderWindow::suggestPixelFormat
PixelFormat suggestPixelFormat() const
Override since windows don't usually have alpha.
Definition: OgreRenderWindow.h:211
Ogre::PROP_MATRIX4
Definition: OgreProperty.h:124
Ogre::LodOutputProvider::inject
virtual void inject()
Definition: OgreLodOutputProvider.h:48
Ogre::Pool::Pool
Pool()
Definition: OgreResourceManager.h:52
Ogre::RenderPriorityGroup::resetOrganisationModes
void resetOrganisationModes(void)
Reset the organisation modes required for the solids in this group.
Ogre::GLDepthBuffer::GLDepthBuffer
GLDepthBuffer(uint16 poolId, GLRenderSystem *renderSystem, GLContext *creatorContext, GLRenderBuffer *depth, GLRenderBuffer *stencil, uint32 width, uint32 height, uint32 fsaa, bool isManual)
Ogre::GL3PlusHardwarePixelBuffer
Definition: OgreGL3PlusHardwarePixelBuffer.h:36
Ogre::BorderPanelOverlayElement::CmdBorderTopLeftUV
Command object for specifying texture coordinates for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:236
Ogre::ShaderHelper::updateParams
virtual void updateParams(const SM2Profile *prof, const MaterialPtr &mat, const Terrain *terrain, bool compositeMap)
Ogre::RTShader::FFPTexturing::Type
static String Type
Definition: OgreShaderFFPTexturing.h:82
OgreBites::AdvancedRenderControls
Definition: OgreAdvancedRenderControls.h:65
Ogre::PropertyBase
Base interface for an instance of a property.
Definition: OgreProperty.h:192
Ogre::SceneManagerEnumerator
Enumerates the SceneManager classes available to applications.
Definition: OgreSceneManagerEnumerator.h:87
Ogre::D3D11Device::GetDXGIFactory
IDXGIFactoryN * GetDXGIFactory()
Definition: OgreD3D11Device.h:64
Ogre::TerrainAutoUpdateLodFactory::getAutoUpdateLod
static TerrainAutoUpdateLod * getAutoUpdateLod(uint32 strategy)
Definition: OgreTerrainAutoUpdateLod.h:94
Ogre::D3D9HLSLProgram::CmdColumnMajorMatrices
Command object for setting matrix packing in column-major order.
Definition: OgreD3D9HLSLProgram.h:61
Ogre::ConfigFile::SettingsBySection
std::map< String, SettingsMultiMap * > SettingsBySection
Gets an iterator for stepping through all the keys / values in the file.
Definition: OgreConfigFile.h:89
Ogre::TransformBaseReal::extract3x3Matrix
void extract3x3Matrix(Matrix3 &m3x3) const
Definition: OgreMatrix4.h:196
Ogre::SimpleRenderable::setMaterial
virtual void setMaterial(const MaterialPtr &mat)
Ogre::AnimableObject::~AnimableObject
virtual ~AnimableObject()
Definition: OgreAnimable.h:287
Ogre::CompositorLogic
Interface for compositor logics, which can be automatically binded to compositors,...
Definition: OgreCompositorLogic.h:46
Ogre::GpuProgramParameters::AutoConstantType
AutoConstantType
Defines the types of automatically updated values that may be bound to GpuProgram parameters,...
Definition: OgreGpuProgramParams.h:682
Ogre::GLCopyingRTTManager::createRenderTexture
RenderTexture * createRenderTexture(const String &name, const GLSurfaceDesc &target, bool writeGamma, uint fsaa)
Create a texture rendertarget object.
Definition: OgreGLCopyingRenderTexture.h:56
Ogre::Frustum::isCustomProjectionMatrixEnabled
bool isCustomProjectionMatrixEnabled(void) const
Returns whether a custom projection matrix is in use.
Definition: OgreFrustum.h:420
Ogre::D3D9Resource::notifyOnDeviceCreate
virtual void notifyOnDeviceCreate(IDirect3DDevice9 *d3d9Device)
Definition: OgreD3D9Resource.h:47
Ogre::RTShader::ShaderProgramWriterGLSLFactory::getTargetLanguage
virtual const String & getTargetLanguage(void) const
Definition: OgreShaderGLSLProgramWriter.h:135
Ogre::Quake3Shader::cloudHeight
Real cloudHeight
Definition: OgreQuake3Shader.h:112
Ogre::GpuLogicalIndexUse::GpuLogicalIndexUse
GpuLogicalIndexUse(size_t bufIdx, size_t curSz, uint16 v)
Definition: OgreGpuProgramParams.h:375
Ogre::GLSLESProgram::setOptimisedSource
void setOptimisedSource(const String &src)
Sets the optimised GLSL source.
Definition: OgreGLSLESProgram.h:68
Ogre::RTShader::NormalMapLighting::setNormalMapSpace
void setNormalMapSpace(NormalMapSpace normalMapSpace)
Set the normal map space.
Definition: OgreShaderExNormalMapLighting.h:126
Ogre::GLES2StateCacheManager
Definition: OgreGLES2StateCacheManager.h:37
Ogre::FileSystemLayer::FileSystemLayer
FileSystemLayer(const Ogre::String &subdir)
Creates a concrete platform-dependent implementation of FileSystemLayer.
Definition: OgreFileSystemLayer.h:54
Ogre::PCZAxisAlignedBoxSceneQuery::setExcludeNode
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Definition: OgrePCZSceneQuery.h:69
Ogre::AntiPortalList
std::list< AntiPortal * > AntiPortalList
Definition: OgrePCZone.h:72
Ogre::RTShader::SubRenderStateAccessor::getSubRenderStateInstanceSet
const SubRenderStateSet & getSubRenderStateInstanceSet() const
Return a set of all instances of the template SubRenderState.
Definition: OgreShaderSubRenderState.h:198
Ogre::RTShader::GLSLProgramWriter::TargetLanguage
static String TargetLanguage
Definition: OgreShaderGLSLProgramWriter.h:74
Ogre::Polygon
The class represents a polygon in 3D space.
Definition: OgrePolygon.h:52
Ogre::PF_FLOAT16_GR
32-bit, 2-channel s10e5 floating point pixel format, 16-bit green, 16-bit red
Definition: OgrePixelFormat.h:126
Ogre::ID_1D
Definition: OgreScriptCompiler.h:700
OgreSimplePageContentCollection.h
Ogre::GpuLogicalBufferStruct::bufferSize
size_t bufferSize
Shortcut to know the buffer size needs.
Definition: OgreGpuProgramParams.h:387
Ogre::LodData::mTriangleList
TriangleList mTriangleList
Definition: OgreLodData.h:153
Ogre::Vector::operator-=
Vector & operator-=(const Vector &b)
Definition: OgreVector.h:618
Ogre::WireBoundingBox
Allows the rendering of a wireframe bounding box.
Definition: OgreWireBoundingBox.h:48
Ogre::Node::getParent
Node * getParent(void) const
Gets this node's parent (NULL if this is the root).
Definition: OgreNode.h:240
OgreBites::CameraMan::getStyle
CameraStyle getStyle()
Definition: OgreCameraMan.h:104
Ogre::HardwareBuffer::isSystemMemory
bool isSystemMemory(void) const
Returns whether this buffer is held in system memory.
Definition: OgreHardwareBuffer.h:361
Ogre::Plane::Plane
Plane(const Vector3 &rkNormal, Real fConstant)
Construct a plane through a normal, and a distance to move the plane along the normal.
Definition: OgrePlane.h:73
Ogre::Page::getFrameLastHeld
virtual unsigned long getFrameLastHeld()
Get the frame number in which this Page was last loaded or held.
Definition: OgrePage.h:121
SHADER_GEN_WAVE
Definition: OgreQuake3Types.h:121
Ogre::RTShader::CGProgramWriter::getTargetLanguage
virtual const String & getTargetLanguage() const
Definition: OgreShaderCGProgramWriter.h:74
Ogre::RTShader::SkinningType
SkinningType
Definition: OgreShaderPrerequisites.h:87
Ogre::D3D9Resource::notifyOnDeviceReset
virtual void notifyOnDeviceReset(IDirect3DDevice9 *d3d9Device)
Definition: OgreD3D9Resource.h:58
Ogre::MovableObject::_restoreManualHardwareResources
virtual void _restoreManualHardwareResources()
Notifies the movable object that hardware resources should be restored.
Definition: OgreMovableObject.h:199
OgreBites::ApplicationContextBase
Base class responsible for setting up a common context for applications.
Definition: OgreApplicationContextBase.h:85
Ogre::GLStateCacheManagerCommon::getColourMask
uchar * getColourMask()
Gets the current colour mask setting.
Definition: OgreGLStateCacheManagerCommon.h:107
Ogre::StreamSerialiser::Chunk::version
uint16 version
Version of the chunk (stored)
Definition: OgreStreamSerialiser.h:97
Ogre::VET_INT1
Definition: OgreHardwareVertexBuffer.h:146
Ogre::RSC_WBUFFER
the renderer will try to use W-buffers when available W-buffers are enabled by default for 16bit dept...
Definition: OgreRenderSystemCapabilities.h:202
Ogre::GpuProgramParameters::ACT_TANTIME_0_1
Tangent of "Time0_1". Equivalent to RenderMonkey's "TanTime0_1".
Definition: OgreGpuProgramParams.h:1038
Ogre::RenderSystemCapabilities::getTessellationDomainProgramConstantBoolCount
ushort getTessellationDomainProgramConstantBoolCount(void) const
The number of boolean constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:842
Ogre::AnimableValue::setValue
virtual void setValue(const Radian &)
Set value.
Definition: OgreAnimable.h:175
Ogre::Vector::operator-=
Vector & operator-=(Real s)
Definition: OgreVector.h:604
Ogre::StringConverter::_numLocale
static locale_t _numLocale
Definition: OgreStringConverter.h:346
Ogre::ID_REVERSE_SUBTRACT
Definition: OgreScriptCompiler.h:634
Ogre::Rectangle2D::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the camera-relative squared depth of this renderable.
Definition: OgreRectangle2D.h:88
Ogre::Entity::ChildObjectListIterator
VectorIterator< ChildObjectList > ChildObjectListIterator
Definition: OgreEntity.h:588
Ogre::operator*
Radian operator*(Real a, const Radian &b)
Definition: OgreMath.h:791
Ogre::PF_R16G16_SNORM
32-bit pixel format, 16 bits red (signed normalised int), 16 bits blue (signed normalised int).
Definition: OgrePixelFormat.h:224
Ogre::HardwareBuffer::Usage
Usage
Enums describing buffer usage; not mutually exclusive.
Definition: OgreHardwareBuffer.h:79
Ogre::D3D11Device::mExceptionsErrorLevel
static eExceptionsErrorLevel mExceptionsErrorLevel
Definition: OgreD3D11Device.h:98
Ogre::RTShader::Function::getLocalParameter
ParameterPtr getLocalParameter(const String &name)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderFunction.h:211
Ogre::PropertyDef::getType
PropertyType getType() const
Get the type of the property.
Definition: OgreProperty.h:155
Ogre::RGBA
uint32 RGBA
Definition: OgreColourValue.h:41
Ogre::GpuSharedParametersPtr
SharedPtr< GpuSharedParameters > GpuSharedParametersPtr
Definition: OgrePrerequisites.h:285
Ogre::Quake3Shader::pass
PassList pass
Definition: OgreQuake3Shader.h:108
Ogre::PageProvider
Abstract class that can be implemented by the user application to provide a way to retrieve or genera...
Definition: OgrePageManager.h:57
Ogre::DefaultProperties::QTangent
static const IdString QTangent
Definition: OgreHlmsPropertyHelper.h:51
Ogre::SceneQuery::WorldFragment::singleIntersection
Vector3 singleIntersection
Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.
Definition: OgreSceneQuery.h:107
Ogre::PCZFrustum::getProjectionType
ProjectionType getProjectionType() const
Get the projection type of this PCZFrustum.
Definition: OgrePCZFrustum.h:120
Ogre::Math::IFloor
static int IFloor(float fValue)
Definition: OgreMath.h:263
OgreBites::SDLK_PAUSE
Definition: OgreInput.h:115
OgreD3D9Prerequisites.h
Ogre::IdString::operator<
bool operator<(IdString idString) const
Definition: OgreIdString.h:224
Ogre::ParticleSystem::getOrigin
const String & getOrigin(void) const
Get the origin of this particle system, e.g.
Definition: OgreParticleSystem.h:524
Ogre::StaticGeometry::LODBucket::getMaterialBuckets
const MaterialBucketMap & getMaterialBuckets() const
Get an iterator over the materials in this LOD.
Definition: OgreStaticGeometry.h:370
Ogre::ParticleSystemManager
Manages particle systems, particle system scripts (templates) and the available emitter & affector fa...
Definition: OgreParticleSystemManager.h:73
Ogre::BCT_UINT
Definition: OgreGpuProgramParams.h:55
Ogre::ID_PARAM_NAMED
Definition: OgreScriptCompiler.h:604
Ogre::GLTextureBuffer::_clearSliceRTT
void _clearSliceRTT(size_t zoffset)
Notify TextureBuffer of destruction of render target.
Definition: OgreGLHardwarePixelBuffer.h:73
Ogre::SPFM_NONE
const SPFMNone SPFM_NONE
Definition: OgreSharedPtr.h:51
Ogre::TerrainMaterialGenerator::Profile::Profile
Profile(const Profile &prof)
Definition: OgreTerrainMaterialGenerator.h:175
Ogre::RaySceneQueryListener
Alternative listener class for dealing with RaySceneQuery.
Definition: OgreSceneQuery.h:329
Ogre::DepthBuffer::PoolId
PoolId
Definition: OgreDepthBuffer.h:82
Ogre::TransformBase::operator<<
friend std::ostream & operator<<(std::ostream &o, const TransformBase &mat)
Function for writing to a stream.
Definition: OgreMatrix4.h:137
z_stream
struct z_stream_s z_stream
Definition: OgreDeflate.h:39
Ogre::InstanceBatch::isStatic
virtual bool isStatic() const
Returns true if this batch was set as static.
Definition: OgreInstanceBatch.h:303
Ogre::TerrainQuadTreeNode::LodLevel::maxHeightDelta
Real maxHeightDelta
Maximum delta height between this and the next lower lod.
Definition: OgreTerrainQuadTreeNode.h:138
Ogre::HardwarePixelBuffer::getFormat
PixelFormat getFormat() const
Gets the native pixel format of this buffer.
Definition: OgreHardwarePixelBuffer.h:184
Ogre::Quaternion::Quaternion
Quaternion(const Ogre::Quaternion &rhs)
Copy constructor.
Definition: OgreQuaternion.h:65
Ogre::PF_B5G6R5
16-bit pixel format, 5 bits red, 6 bits green, 5 bits blue.
Definition: OgrePixelFormat.h:67
Ogre::Volume::OctreeNode::getCenterTop
const Vector3 getCenterTop(void) const
Gets the center of the corners 4, 5, 6, 7.
Definition: OgreVolumeOctreeNode.h:332
Ogre::LodInputBuffer::sharedVertexBuffer
LodVertexBuffer sharedVertexBuffer
Definition: OgreLodBuffer.h:69
Ogre::D3D9HLSLProgram::OptimisationLevel
OptimisationLevel
Shader optimisation level.
Definition: OgreD3D9HLSLProgram.h:137
Ogre::SPFMNone::operator()
void operator()(void *)
Definition: OgreSharedPtr.h:49
Ogre::ID_TARGET_HEIGHT_SCALED
Definition: OgreScriptCompiler.h:800
Ogre::RenderQueue::_getQueueGroups
const RenderQueueGroupMap & _getQueueGroups() const
Internal method, returns the queue groups.
Definition: OgreRenderQueue.h:240
Ogre::PF_R8G8_SNORM
16-bit pixel format, 8 bits red (signed normalised int), 8 bits blue (signed normalised int).
Definition: OgrePixelFormat.h:216
Ogre::StaticCache::cacheData
size_t cacheData(const void *buf, size_t count)
Cache data pointed by 'buf'.
Definition: OgreDataStream.h:65
Ogre::TerrainGlobalOptions::setLightMapDirection
void setLightMapDirection(const Vector3 &v)
Set the shadow map light direction to use (world space).
Definition: OgreTerrain.h:1919
Ogre::GpuProgramParameters::getPassIterationNumberIndex
size_t getPassIterationNumberIndex() const
Definition: OgreGpuProgramParams.h:2009
Ogre::WorkQueue::Response::getMessages
const String & getMessages() const
Get any diagnostic messages about the process.
Definition: OgreWorkQueue.h:142
Ogre::GpuSharedParametersUsage
This class records the usage of a set of shared parameters in a concrete set of GpuProgramParameters.
Definition: OgreGpuProgramParams.h:590
Ogre::StaticGeometry::LODBucket::MaterialIterator
MapIterator< MaterialBucketMap > MaterialIterator
Iterator over the materials in this LOD.
Definition: OgreStaticGeometry.h:368
Ogre::OctreePlugin::getName
const String & getName() const
Get the name of the plugin.
OgreBites::TrayManager::getBackdropLayer
Ogre::Overlay * getBackdropLayer()
Definition: OgreTrays.h:768
Ogre::RenderSystemCapabilities::setVertexProgramConstantBoolCount
void setVertexProgramConstantBoolCount(ushort c)
The number of boolean constants vertex programs support.
Definition: OgreRenderSystemCapabilities.h:651
Ogre::BBT_POINT
Standard point billboard (default), always faces the camera completely and is always upright.
Definition: OgreBillboardSet.h:78
Ogre::RenderPriorityGroup::getSolidsDecal
const QueuedRenderableCollection & getSolidsDecal(void) const
Get the collection of solids currently queued for decal passes (only applicable in additive shadow mo...
Definition: OgreRenderQueueSortingGrouping.h:364
Ogre::ParticleAffector::getType
const String & getType(void) const
Returns the name of the type of affector.
Definition: OgreParticleAffector.h:118
Ogre::VET_SHORT1
Definition: OgreHardwareVertexBuffer.h:127
Ogre::RTShader::FFPRenderStateBuilder
Fixed Function Pipeline render state builder.
Definition: OgreShaderFFPRenderStateBuilder.h:49
Ogre::ResourceBackgroundQueue::Listener
This abstract listener interface lets you get notifications of completed background processes instead...
Definition: OgreResourceBackgroundQueue.h:93
Ogre::ScaleAffectorFactory
Factory class for ScaleAffector.
Definition: OgreScaleAffectorFactory.h:38
Ogre::HashedVector::begin
iterator begin()
Definition: OgreCommon.h:414
Ogre::IdObject::getId
IdType getId() const
Get the unique id of this object.
Definition: OgreId.h:74
OgreShaderPrerequisites.h
OgreVectorSet.h
Ogre::Bitwise::bswapChunks
static void bswapChunks(void *pData, size_t size, size_t count)
Reverses byte order of chunks in buffer, where 'size' is size of one chunk.
Definition: OgreBitwise.h:108
Ogre::Any::operator=
Any & operator=(const ValueType &rhs)
Definition: OgreAny.h:92
OgreBites::InputListener::mouseWheelRolled
virtual bool mouseWheelRolled(const MouseWheelEvent &evt)
Definition: OgreInput.h:164
OgreTimer.h
Ogre::RTShader::HardwareSkinning::_setCreator
void _setCreator(const HardwareSkinningFactory *pCreator)
Set the factory which created this sub render state.
Definition: OgreShaderExHardwareSkinning.h:143
Ogre::ST_EXTERIOR_REAL_FAR
Definition: OgreSceneManager.h:3534
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE1
Definition: OgreShaderParameter.h:211
Ogre::CreateMaterialScriptCompilerEvent
Definition: OgreScriptCompiler.h:502
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE5
Definition: OgreShaderParameter.h:235
Ogre::RTShader::GBuffer::Type
static String Type
Definition: OgreShaderExGBuffer.h:88
Ogre::InstanceManager
This is the main starting point for the new instancing system.
Definition: OgreInstanceManager.h:62
Ogre::DeflectorPlaneAffector::msPlaneNormalCmd
static CmdPlaneNormal msPlaneNormalCmd
Definition: OgreDeflectorPlaneAffector.h:104
Ogre::DriverVersion::major
int major
Definition: OgreRenderSystemCapabilities.h:224
Ogre::LOW_LOD
Definition: OgreTerrainMaterialGeneratorA.h:51
Ogre::Terrain::TERRAINLAYERDECLARATION_CHUNK_VERSION
static const uint16 TERRAINLAYERDECLARATION_CHUNK_VERSION
Definition: OgreTerrain.h:280
Ogre::Particle::hasOwnDimensions
bool hasOwnDimensions(void) const
Returns true if this particle deviates from the ParticleSystem's default dimensions (i....
Definition: OgreParticle.h:122
Ogre::PbsMaterial::BF_LIGHTEN
Definition: OgreHlmsPbsMaterial.h:59
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(Real val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:491
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE0
Light vector in object space index 0-7.
Definition: OgreShaderParameter.h:130
Ogre::SceneManager::RenderContext::renderQueue
RenderQueue * renderQueue
Definition: OgreSceneManager.h:964
Ogre::AnimationTrack::Listener
Listener allowing you to override certain behaviour of a track, for example to drive animation proced...
Definition: OgreAnimationTrack.h:130
Ogre::ShadowTextureConfig::format
PixelFormat format
Definition: OgreSceneManager.h:68
Ogre::AnyNumeric::operator*
AnyNumeric operator*(const AnyNumeric &rhs) const
Definition: OgreAny.h:334
Ogre::RenderSystemCapabilities::addShaderProfile
void addShaderProfile(const String &profile)
Adds the profile to the list of supported profiles.
Definition: OgreRenderSystemCapabilities.h:553
Ogre::OR_DEGREE_90
Definition: OgreFrustum.h:51
Ogre::ID_ONE_MINUS_DEST_ALPHA
Definition: OgreScriptCompiler.h:630
Ogre::CULL_CLOCKWISE
Hardware culls triangles whose vertices are listed clockwise in the view (default).
Definition: OgreCommon.h:164
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE5
Definition: OgreShaderParameter.h:296
Ogre::Animation::_keyFrameListChanged
void _keyFrameListChanged(void)
Internal method used to tell the animation that keyframe list has been changed, which may cause it to...
Definition: OgreAnimation.h:452
Ogre::RTShader::FunctionStageRef::callFunction
void callFunction(const char *name, const In &arg0, const In &arg1, const Out &ret) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderFunction.h:60
Ogre::PCZSphereSceneQuery::setStartZone
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Definition: OgrePCZSceneQuery.h:103
Ogre::RTShader::TextureAtlasSampler
Implements texture atlas sampling.
Definition: OgreShaderExTextureAtlasSampler.h:129
Ogre::Bitwise::intRead
static unsigned int intRead(const void *src, int n)
Read a n*8 bits integer value to memory in native endian.
Definition: OgreBitwise.h:277
Ogre::RTShader::FFPColourFactory
A factory that enables creation of FFPColour instances.
Definition: OgreShaderFFPColour.h:144
Ogre::StringConverter::parseColourValue
static ColourValue parseColourValue(const String &val, const ColourValue &defaultValue=ColourValue::Black)
Parses a ColourValue out of a String.
Definition: OgreStringConverter.h:316
OgreGLCopyingRenderTexture.h
Ogre::LodIndexBuffer::indexSize
size_t indexSize
Definition: OgreLodBuffer.h:46
Ogre::LogListener::~LogListener
virtual ~LogListener()
Definition: OgreLog.h:71
Ogre::APKFileSystemArchiveFactory::APKFileSystemArchiveFactory
APKFileSystemArchiveFactory(AAssetManager *assetMgr)
Definition: OgreFileSystem.h:78
Ogre::RTShader::PerPixelLighting::Type
static String Type
Definition: OgreShaderExPerPixelLighting.h:67
Ogre::DeflateStream::StreamType
StreamType
Requested stream type.
Definition: OgreDeflate.h:63
Ogre::SubMesh::getVertexAnimationIncludesNormals
bool getVertexAnimationIncludesNormals() const
Returns whether animation on dedicated vertex data includes normals.
Definition: OgreSubMesh.h:223
Ogre::HashedVector::dirtyHash
void dirtyHash()
Definition: OgreCommon.h:405
Ogre::Octree::_getChildIndexes
void _getChildIndexes(const AxisAlignedBox &, int *x, int *y, int *z) const
Returns the appropriate indexes for the child of this octree into which the box will fit.
Ogre::TextureManager::getSampler
const SamplerPtr & getSampler(const String &name) const
retrieve an named sampler
Definition: OgreTextureManager.h:81
Ogre::Vector::positionEquals
bool positionEquals(const Vector &rhs, Real tolerance=1e-03f) const
Returns whether this vector is within a positional tolerance of another vector.
Definition: OgreVector.h:376
Ogre::StaticGeometry
Pre-transforms and batches up meshes for efficient use as static geometry in a scene.
Definition: OgreStaticGeometry.h:120
Ogre::Vector::xyz
Vector< 3, T > xyz() const
Swizzle-like narrowing operations.
Definition: OgreVector.h:339
Ogre::MeshSerializerListener::~MeshSerializerListener
virtual ~MeshSerializerListener()
Definition: OgreMeshSerializer.h:182
Ogre::ColourValue::ptr
const float * ptr() const
Pointer accessor for direct copying.
Definition: OgreColourValue.h:165
Ogre::Vector2i
Vector< 2, int > Vector2i
Definition: OgrePrerequisites.h:252
Ogre::ID_SHARED_PARAM_NAMED
Definition: OgreScriptCompiler.h:784
Ogre::PortalFactory::PortalFactory
PortalFactory()
Definition: OgrePortal.h:84
OgreBites::InputListenerChain::touchPressed
bool touchPressed(const TouchFingerEvent &evt)
Definition: OgreInput.h:217
Ogre::Lod0Stripifier::RemapInfo::markUsedIndices
void markUsedIndices(IDX *indices, size_t indexCount)
Definition: OgreLod0Stripifier.h:68
Ogre::Exception::ERR_RT_ASSERTION_FAILED
Definition: OgreException.h:118
Ogre::D3D11HardwarePixelBuffer
Definition: OgreD3D11HardwarePixelBuffer.h:39
Ogre::StaticGeometry::OptimisedSubMeshGeometry::indexData
IndexData * indexData
Definition: OgreStaticGeometry.h:145
Ogre::RTShader::FFPTransformFactory
A factory that enables creation of FFPTransform instances.
Definition: OgreShaderFFPTransform.h:96
Ogre::RTShader::TriplanarTexturingFactory
A factory that enables creation of TriplanarMapping instances.
Definition: OgreShaderExTriplanarTexturing.h:188
Ogre::AxisAlignedBox::setExtents
void setExtents(Real mx, Real my, Real mz, Real Mx, Real My, Real Mz)
Definition: OgreAxisAlignedBox.h:228
OgreBites::Slider::getValue
Ogre::Real getValue()
Definition: OgreTrays.h:539
Ogre::StringConverter::parseQuaternion
static Quaternion parseQuaternion(const String &val, const Quaternion &defaultValue=Quaternion::IDENTITY)
Parses a Quaternion out of a String.
Definition: OgreStringConverter.h:306
OgreLodOutputProviderCompressedBuffer.h
Ogre::PortalBaseFactory
Factory object for creating Portal instances.
Definition: OgrePortalBase.h:293
Ogre::RTShader::GLSLESProgramWriter::GLSLESProgramWriter
GLSLESProgramWriter()
Class constructor.
Ogre::Lod0Stripifier::RemapInfo::minimalIndexType
HardwareIndexBuffer::IndexType minimalIndexType() const
Definition: OgreLod0Stripifier.h:82
Ogre::GLFrameBufferObject
Frame Buffer Object abstraction.
Definition: OgreGLFrameBufferObject.h:38
Ogre::D3D9RenderWindow::isVSync
bool isVSync() const
Definition: OgreD3D9RenderWindow.h:53
Ogre::Resource::getCreator
ResourceManager * getCreator(void)
Gets the manager which created this resource.
Definition: OgreResource.h:403
Ogre::GLFrameBufferObjectCommon::getSurface
const GLSurfaceDesc & getSurface(size_t attachment) const
Definition: OgreGLRenderTexture.h:83
Ogre::Terrain::Alignment
Alignment
The alignment of the terrain.
Definition: OgreTerrain.h:311
Ogre::StringInterface::copyParametersTo
void copyParametersTo(StringInterface *dest) const
Method for copying this object's parameters to another object.
Definition: OgreStringInterface.h:301
Ogre::ScriptTranslator
This class translates script AST (abstract syntax tree) into Ogre resources.
Definition: OgreScriptTranslator.h:49
Ogre::RTShader::Operand::OpSemantic
OpSemantic
Definition: OgreShaderFunctionAtom.h:52
Ogre::Volume::OctreeNode::getCenterLeftBottom
const Vector3 getCenterLeftBottom(void) const
Gets the center of the corners 0, 3.
Definition: OgreVolumeOctreeNode.h:395
Ogre::Mesh::getNumSubMeshes
size_t getNumSubMeshes(void) const
Gets the number of sub meshes which comprise this mesh.
Definition: OgreMesh.h:259
Ogre::BillboardChainFactory
Factory object for creating BillboardChain instances.
Definition: OgreBillboardChain.h:365
OgreBites::KMOD_GUI
Definition: OgreInput.h:145
Ogre::BspNode::getBack
BspNode * getBack(void) const
Returns a pointer to a BspNode containing the subspace on the negative side of the splitting plane.
Ogre::BspSceneManagerFactory
Factory for BspSceneManager.
Definition: OgreBspSceneManager.h:265
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE1
Definition: OgreShaderParameter.h:141
Ogre::RenderPriorityGroup::getTransparents
const QueuedRenderableCollection & getTransparents(void) const
Get the collection of transparent objects currently queued.
Definition: OgreRenderQueueSortingGrouping.h:374
Ogre::RenderQueueInvocationSequence::size
size_t size(void) const
Get the number of invocations in this sequence.
Definition: OgreRenderQueueInvocation.h:203
OgreBites::SDLK_KP_MINUS
Definition: OgreInput.h:128
Ogre::GLCopyingRTTManager
Simple, copying manager/factory for RenderTextures.
Definition: OgreGLCopyingRenderTexture.h:53
Ogre::PropertyValue::val
Ogre::Any val
Definition: OgreProperty.h:270
OgreShaderFFPLighting.h
Ogre::Angle::Angle
Angle(Real angle)
Definition: OgreMath.h:166
Ogre::SceneManager::estimateWorldGeometry
virtual size_t estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreSceneManager.h:1715
Ogre::Math::fRad2Deg
static const Real fRad2Deg
Definition: OgreMath.h:754
OgreParticleSystemManager.h
Ogre::RenderSystem::getFixedFunctionParams
virtual const GpuProgramParametersPtr & getFixedFunctionParams(TrackVertexColourType tracking, FogMode fog)
Definition: OgreRenderSystem.h:237
Ogre::Quake3Shader::Pass::rgbGenParams
Real rgbGenParams[4]
Definition: OgreQuake3Shader.h:88
Ogre::Mesh::_setLodInfo
void _setLodInfo(unsigned short numLevels)
Internal methods for loading LOD, do not use.
Ogre::ResourceLoadingListener::resourceStreamOpened
virtual void resourceStreamOpened(const String &name, const String &group, Resource *resource, DataStreamPtr &dataStream)=0
This event is called when a resource stream has been opened, but not processed yet.
Ogre::GLRTTManager::FormatProperties::Mode::depth
uchar depth
Definition: OgreGLRenderTexture.h:177
Ogre::ScriptTranslatorManager::~ScriptTranslatorManager
virtual ~ScriptTranslatorManager()
Definition: OgreScriptTranslator.h:127
Ogre::D3D9HLSLProgram::setOptimisationLevel
void setOptimisationLevel(OptimisationLevel opt)
Sets the optimisation level to use.
Definition: OgreD3D9HLSLProgram.h:184
Ogre::SmallVectorImpl::resize
void resize(unsigned N, const T &NV)
Definition: OgreSmallVector.h:343
Ogre::HardwareBufferManagerBase
Base definition of a hardware buffer manager.
Definition: OgreHardwareBufferManager.h:107
Ogre::GuiMetricsMode
GuiMetricsMode
Enum describing how the position / size of an element is to be recorded.
Definition: OgreOverlayElement.h:53
Ogre::PSSMShadowCameraSetup::create
static ShadowCameraSetupPtr create()
Constructor, defaults to 3 splits.
Definition: OgreShadowCameraSetupPSSM.h:77
Ogre::GLSLShaderCommon::getShaderID
uint getShaderID(void) const
Get the OGRE assigned shader ID.
Definition: OgreGLSLShaderCommon.h:99
Ogre::RTShader::GBufferFactory
A factory that enables creation of GBuffer instances.
Definition: OgreShaderExGBuffer.h:103
OgreGLNativeSupport.h
Ogre::Entity::SubEntityList
std::vector< SubEntity * > SubEntityList
Definition: OgreEntity.h:88
Ogre::Ray::intersects
RayTestResult intersects(const AxisAlignedBox &box) const
Tests whether this ray intersects the given box.
Definition: OgreRay.h:135
Ogre::LogListener
Definition: OgreLog.h:68
Ogre::VectorBase< 3, Real >::absDotProduct
Real absDotProduct(const VectorBase &vec) const
Calculates the absolute dot (scalar) product of this vector with another.
Definition: OgreVector.h:194
bsp_node_t::bbox
int bbox[6]
Definition: OgreQuake3Types.h:167
Ogre::AnimationStateControllerValue::create
static ControllerValueRealPtr create(AnimationState *targetAnimationState, bool addTime=false)
create an instance of this class
Definition: OgreAnimationState.h:301
Ogre::ID_DEPTH_CHECK
Definition: OgreScriptCompiler.h:638
Ogre::ShadowTextureConfig::fsaa
unsigned int fsaa
Definition: OgreSceneManager.h:69
Ogre::PCZCamera
Specialized viewpoint from which an PCZone Scene can be rendered.
Definition: OgrePCZCamera.h:52
Ogre::ANT_ATOM
Definition: OgreScriptCompiler.h:79
Ogre::AnyNumeric::AnyNumeric
AnyNumeric()
Definition: OgreAny.h:226
Ogre::Bitwise::isPO2
static OGRE_FORCE_INLINE bool isPO2(T n)
Determines whether the number is power-of-two or not.
Definition: OgreBitwise.h:155
Ogre::Renderable::Visitor::~Visitor
virtual ~Visitor()
Virtual destructor needed as class has virtual methods.
Definition: OgreRenderable.h:372
Ogre::PageContentCollection::getParentPage
Page * getParentPage() const
Definition: OgrePageContentCollection.h:68
Ogre::ColourBlendState::ColourBlendState
ColourBlendState()
Definition: OgreBlendMode.h:284
Ogre::Volume::DualCell::mC1
Vector3 mC1
Definition: OgreVolumeDualGridGenerator.h:51
Ogre::GL3PlusHardwareUniformBuffer
Specialisation of HardwareUniformBuffer for OpenGL.
Definition: OgreGL3PlusHardwareUniformBuffer.h:38
OgreLodCollapseCostProfiler.h
Ogre::GLHardwareIndexBuffer
Definition: OgreGLHardwareIndexBuffer.h:37
Ogre::InternalErrorException::InternalErrorException
InternalErrorException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:219
Ogre::DataStream::size
size_t size(void) const
Returns the total size of the data to be read from the stream, or 0 if this is indeterminate for this...
Definition: OgreDataStream.h:299
Ogre::Vector::makeFloor
void makeFloor(const Vector &cmp)
Sets this vector's components to the minimum of its own and the ones of the passed in vector.
Definition: OgreVector.h:415
Ogre::HashedVector::reserve
void reserve(size_t t)
Definition: OgreCommon.h:472
OgreRibbonTrail.h
Ogre::DepthBuffer::getFsaa
uint32 getFsaa() const
Definition: OgreDepthBuffer.h:104
Ogre::LBX_ADD
add source1 and source2 together
Definition: OgreBlendMode.h:87
Ogre::Singleton::getSingleton
static T & getSingleton(void)
Get the singleton instance.
Definition: OgreSingleton.h:94
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Real &val)
Definition: OgreProperty.h:166
Ogre::Resource::Listener::~Listener
virtual ~Listener()
Definition: OgreResource.h:74
Ogre::RTShader::FFP_TEXTURING
Definition: OgreShaderFFPRenderState.h:74
Ogre::Vector::length
Real length() const
Returns the length (magnitude) of the vector.
Definition: OgreVector.h:483
Ogre::PROP_UNSIGNED_LONG
Definition: OgreProperty.h:114
Ogre::LodData::Vertex::normal
Vector3 normal
Definition: OgreLodData.h:101
Ogre::StaticGeometry::QueuedGeometry::geometry
SubMeshLodGeometryLink * geometry
Definition: OgreStaticGeometry.h:174
Ogre::GpuProgramParameters::hasNamedParameters
bool hasNamedParameters() const
Does this parameter set include named parameters?
Definition: OgreGpuProgramParams.h:1383
Ogre::Mesh::getIndexBufferUsage
HardwareBuffer::Usage getIndexBufferUsage(void) const
Gets the usage setting for this meshes index buffers.
Definition: OgreMesh.h:607
Ogre::RotationAffector::CmdRotationSpeedRangeEnd
Command object for particle emitter - see ParamCommand.
Definition: OgreRotationAffector.h:61
Ogre::PF_ATC_RGB
ATC (AMD_compressed_ATC_texture)
Definition: OgrePixelFormat.h:238
Ogre::STBIImageCodec::encode
DataStreamPtr encode(const MemoryDataStreamPtr &input, const CodecDataPtr &pData) const
Codes the data in the input stream and saves the result in the output stream.
Ogre::VertexBufferBinding::BindingIndexMap
std::map< ushort, ushort > BindingIndexMap
Definition: OgreHardwareVertexBuffer.h:567
Ogre::GpuSharedParametersUsage::_setRenderSystemData
void _setRenderSystemData(const Any &data) const
Definition: OgreGpuProgramParams.h:636
Ogre::LodInputBuffer::Submesh::indexBuffer
LodIndexBuffer indexBuffer
Definition: OgreLodBuffer.h:64
bsp_brushside_t
Definition: OgreQuake3Types.h:236
Ogre::TransformBaseReal::transpose
Matrix4 transpose() const
Definition: OgreMatrix4.h:432
Ogre::D3D11HardwareBuffer
Base implementation of a D3D11 buffer, dealing with all the common aspects.
Definition: OgreD3D11HardwareBuffer.h:40
Ogre::Volume::mcEdges
int mcEdges[256]
Marching Cubes tables from the public domain code found on http://local.wasp.uwa.edu....
Definition: OgreVolumeIsoSurfaceTablesMC.h:43
Ogre::Texture::getSrcDepth
uint32 getSrcDepth(void) const
Returns the original depth of the input texture (only applicable for 3D textures).
Definition: OgreTexture.h:247
Ogre::RTShader::FunctionInvocation
A class that represents function invocation code from shader based program function.
Definition: OgreShaderFunctionAtom.h:239
_finddata_t::name
char * name
Definition: OgreSearchOps.h:43
Ogre::SmallVectorImpl::reserve
void reserve(unsigned N)
Definition: OgreSmallVector.h:355
Ogre::Affine3::IDENTITY
static const Affine3 IDENTITY
Definition: OgreMatrix4.h:429
Ogre::SceneQuery::WFT_NONE
Return no world geometry hits at all.
Definition: OgreSceneQuery.h:79
Ogre::GLNativeSupport::createPBuffer
virtual GLPBuffer * createPBuffer(PixelComponentType format, size_t width, size_t height)
Definition: OgreGLNativeSupport.h:70
Ogre::Skeleton::hasManualBones
virtual bool hasManualBones(void) const
Are there any manually controlled bones?
Definition: OgreSkeleton.h:364
Ogre::D3D11RenderWindowSwapChainBased::setFSAA
virtual void setFSAA(uint fsaa, const String &fsaaHint)
Set the level of multisample AA to be used if hardware support it.
Definition: OgreD3D11RenderWindow.h:128
Ogre::PF_SHORT_RGBA
64-bit pixel format, 16 bits for red, green, blue and alpha
Definition: OgrePixelFormat.h:116
Ogre::Frustum::getReflectionPlane
const Plane & getReflectionPlane(void) const
Returns the reflection plane of the frustum if appropriate.
Definition: OgreFrustum.h:565
Ogre::RenderSystem::_setTextureBlendMode
virtual void _setTextureBlendMode(size_t unit, const LayerBlendModeEx &bm)
Sets the texture blend modes from a TextureUnitState record.
Definition: OgreRenderSystem.h:553
Ogre::MaterialSerializer::writeComment
void writeComment(unsigned short level, const String &comment, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:346
Ogre::HardwareBuffer::lock
virtual void * lock(size_t offset, size_t length, LockOptions options)
Lock the buffer for (potentially) reading / writing.
Definition: OgreHardwareBuffer.h:213
Ogre::SceneManager::RenderContext::activeChain
CompositorChain * activeChain
Definition: OgreSceneManager.h:967
Ogre::FreeImageCodec::FreeImageCodec
FreeImageCodec(const String &type, unsigned int fiType)
Ogre::MESH_VERSION_1_4
OGRE version v1.4+.
Definition: OgreMeshSerializer.h:54
Ogre::RTShader::ProgramWriter
Base class interface for shader program writers.
Definition: OgreShaderProgramWriter.h:51
_finddata_t::attrib
int attrib
Definition: OgreSearchOps.h:44
Ogre::APKFileSystemArchiveFactory::~APKFileSystemArchiveFactory
virtual ~APKFileSystemArchiveFactory()
Definition: OgreFileSystem.h:79
Ogre::CgFxScriptLoader::getLoadingOrder
Real getLoadingOrder(void) const
Gets the relative loading order of scripts of this type.
Ogre::ID_REF_VALUE
Definition: OgreScriptCompiler.h:836
Ogre::ID_FIRST_RENDER_QUEUE
Definition: OgreScriptCompiler.h:821
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE2
Definition: OgreShaderParameter.h:212
Ogre::GpuProgramParameters::ACT_INVERSE_VIEWPORT_WIDTH
This variable represents 1.0/ViewportWidth.
Definition: OgreGpuProgramParams.h:1074
OgreBites::ApplicationContextBase::setWindowGrab
virtual void setWindowGrab(NativeWindowType *win, bool grab=true)
When input is grabbed the mouse is confined to the window.
Definition: OgreApplicationContextBase.h:179
Ogre::BorderPanelOverlayElement::CmdBorderSize
Command object for specifying border sizes (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:194
OgrePointEmitter.h
Ogre::GpuProgramParameters::ACT_POINT_PARAMS
Point params: size; constant, linear, quadratic attenuation.
Definition: OgreGpuProgramParams.h:1213
Ogre::TextAreaOverlayElement::CmdCharHeight
Command object for setting the char height.
Definition: OgreTextAreaOverlayElement.h:148
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE5
Definition: OgreShaderParameter.h:101
Ogre::DoubleConstantList
std::vector< double > DoubleConstantList
Definition of container that holds the current double constants.
Definition: OgreGpuProgramParams.h:400
Ogre::Terrain::setQueryFlags
void setQueryFlags(uint32 flags)
Set the query flags for this terrain.
Definition: OgreTerrain.h:1331
Ogre::PF_R8G8B8A8_SINT
32-bit pixel format, 8 bits red (signed int), 8 bits blue (signed int), 8 bits green (signed int),...
Definition: OgrePixelFormat.h:176
Ogre::DynLib
Resource holding data about a dynamic library.
Definition: OgreDynLib.h:84
Ogre::DefaultRaySceneQuery
Default implementation of RaySceneQuery.
Definition: OgreSceneManager.h:3484
Ogre::StaticGeometry::QueuedSubMeshList
std::vector< QueuedSubMesh * > QueuedSubMeshList
Definition: OgreStaticGeometry.h:170
Ogre::GLES2HardwareVertexBuffer
Specialisation of HardwareVertexBuffer for OpenGL ES.
Definition: OgreGLES2HardwareVertexBuffer.h:39
Ogre::GLES2FBOManager
Factory for GL ES 2 Frame Buffer Objects, and related things.
Definition: OgreGLES2FBORenderTexture.h:73
Ogre::AnimationStateControllerValue
ControllerValue wrapper class for AnimationState.
Definition: OgreAnimationState.h:286
Ogre::VertexData
Summary class collecting together vertex source information.
Definition: OgreVertexIndexData.h:49
Ogre::PF_SHORT_L
Definition: OgrePixelFormat.h:58
Ogre::Entity::BIND_ORIGINAL
Definition: OgreEntity.h:774
Ogre::GpuProgramParameters::getDoubleLogicalBufferStruct
const GpuLogicalBufferStructPtr & getDoubleLogicalBufferStruct() const
Get the current list of mappings from low-level logical param indexes to physical buffer locations in...
Definition: OgreGpuProgramParams.h:1649
Ogre::D3D9GpuFragmentProgram
Direct3D implementation of low-level fragment programs.
Definition: OgreD3D9GpuProgram.h:141
Ogre::D3D9GpuProgram::getColumnMajorMatrices
bool getColumnMajorMatrices(void) const
Gets whether matrix packed in column-major order.
Definition: OgreD3D9GpuProgram.h:68
OgreFontManager.h
Ogre::SceneManager::Listener::preUpdateSceneGraph
virtual void preUpdateSceneGraph(SceneManager *source, Camera *camera)
Called prior to updating the scene graph in this SceneManager.
Definition: OgreSceneManager.h:251
Ogre::Root::isBlendWeightsGpuRedundant
bool isBlendWeightsGpuRedundant() const
Returns whether blend weights information needs to be passed to the GPU see setBlendWeightsGpuRedunda...
Definition: OgreRoot.h:966
Ogre::Archive::~Archive
virtual ~Archive()
Default destructor.
Definition: OgreArchive.h:104
Ogre::PF_R32_SINT
32-bit pixel format, 32 bits red (signed int).
Definition: OgrePixelFormat.h:186
Ogre::GpuConstantDefinition::logicalIndex
size_t logicalIndex
Logical index - used to communicate this constant to the rendersystem.
Definition: OgreGpuProgramParams.h:148
Ogre::GLSLProgramManagerCommon::destroyAllByShader
void destroyAllByShader(GLSLShaderCommon *shader)
Destroy all programs which referencing this shader.
Ogre::Sampler::UVWAddressingMode
Texture addressing mode for each texture coordinate.
Definition: OgreTextureUnitState.h:54
OgrePanelOverlayElement.h
OgreManualObject.h
Ogre::Volume::IsoSurface::MS_CORNERS_LEFT
static const size_t MS_CORNERS_LEFT[4]
To call Marching Squares with a cube on its left.
Definition: OgreVolumeIsoSurface.h:72
Ogre::OverlayElementCommands::CmdVisible::doGet
String doGet(const void *target) const
Ogre::GpuProgramParameters::ACDT_INT
the auto constant requires data of type int
Definition: OgreGpuProgramParams.h:1225
Ogre::SmallVectorImpl::resize
void resize(unsigned N)
Definition: OgreSmallVector.h:331
Ogre::PF_A4R4G4B4
16-bit pixel format, 4 bits for alpha, red, green and blue.
Definition: OgrePixelFormat.h:69
Ogre::GpuSharedParameters::getIntPointer
const int * getIntPointer(size_t pos) const
Get a pointer to the 'nth' item in the int buffer.
Definition: OgreGpuProgramParams.h:560
Ogre::RTShader::HLSLProgramWriter
HLSL target language writer implementation.
Definition: OgreShaderHLSLProgramWriter.h:47
Ogre::SceneManager::getCameraRelativeRendering
bool getCameraRelativeRendering() const
Get whether to use camera-relative co-ordinates when rendering, ie to always place the camera at the ...
Definition: OgreSceneManager.h:3441
Ogre::Volume::VecDualCell
std::vector< DualCell > VecDualCell
To hold dual cells.
Definition: OgreVolumeDualGridGenerator.h:66
Ogre::ResourceManager::ResourceMapIterator
MapIterator< ResourceHandleMap > ResourceMapIterator
Definition: OgreResourceManager.h:523
Ogre::TextureAccess
TextureAccess
Enum identifying the texture access privilege.
Definition: OgreTexture.h:84
Ogre::TerrainGroup::getTerrainSize
virtual uint16 getTerrainSize() const
Retrieve the size of each terrain instance in number of vertices down one side.
Definition: OgreTerrainGroup.h:133
Ogre::Bitwise::intWrite
static void intWrite(void *dest, const int n, const unsigned int value)
Write a n*8 bits integer value to memory in native endian.
Definition: OgreBitwise.h:249
Ogre::RTShader::Program
A class that represents a shader based program.
Definition: OgreShaderProgram.h:48
Ogre::InstancedEntity::getOrientation
const Quaternion & getOrientation() const
Retrieve the orientation.
Definition: OgreInstancedEntity.h:238
Ogre::RTShader::FFP_FOG
Definition: OgreShaderFFPRenderState.h:75
Ogre::RSC_TESSELLATION_HULL_PROGRAM
Supports hardware tessellation hull programs.
Definition: OgreRenderSystemCapabilities.h:186
Ogre::GLSLESProgramFactory
Factory class for GLSL ES programs.
Definition: OgreGLSLESProgramFactory.h:41
Ogre::BinaryOptionList
std::map< String, String > BinaryOptionList
Definition: OgreCommon.h:588
OgreShaderCGProgramProcessor.h
Ogre::RTShader::SubRenderStateListIterator
SubRenderStateList::iterator SubRenderStateListIterator
Definition: OgreShaderSubRenderState.h:158
Ogre::Node::ConstChildNodeIterator
ConstVectorIterator< ChildNodeMap > ConstChildNodeIterator
Definition: OgreNode.h:72
Ogre.h
Ogre::Pass::setEmissive
void setEmissive(float red, float green, float blue)
Sets the amount of self-illumination an object has.
Definition: OgrePass.h:383
Ogre::D3D9Mappings::D3D_FUSAGE_MAG
mag filter
Definition: OgreD3D9Mappings.h:63
Ogre::Segment::mOrigin
Vector3 mOrigin
Definition: OgreSegment.h:75
OgreGLSLProgramCommon.h
Ogre::LodConfig::Advanced::profile
LodProfile profile
If the algorithm makes errors, you can fix it, by adding the edge to the profile.
Definition: OgreLodConfig.h:165
Ogre::Math::Abs
static Real Abs(Real fValue)
Absolute value function.
Definition: OgreMath.h:272
Ogre::GLTextureCommon
Definition: OgreGLTextureCommon.h:39
OgreBites::SDLK_PRINTSCREEN
Definition: OgreInput.h:113
Ogre::RTShader::NormalMapLighting::Type
static String Type
Definition: OgreShaderExNormalMapLighting.h:93
Ogre::RenderQueueListener::~RenderQueueListener
virtual ~RenderQueueListener()
Definition: OgreRenderQueueListener.h:59
OgreBites::TrayManager::resourceGroupLoadStarted
void resourceGroupLoadStarted(const Ogre::String &groupName, size_t resourceCount)
Definition: OgreTrays.h:1099
Ogre::Pass::hasFragmentProgram
bool hasFragmentProgram(void) const
Returns true if this pass uses a programmable fragment pipeline.
Definition: OgrePass.h:262
Ogre::RTShader::Function::resolveLocalParameter
ParameterPtr resolveLocalParameter(const String &name, GpuConstantType type)
Resolve local parameter of this function
Definition: OgreShaderFunction.h:183
Ogre::AntiPortalFactory
Factory object for creating AntiPortal instances.
Definition: OgreAntiPortal.h:51
Ogre::RSC_SHADER_SUBROUTINE
Supports dynamic linkage/shader subroutine.
Definition: OgreRenderSystemCapabilities.h:180
Ogre::PF_R32G32_UINT
64-bit pixel format, 32 bits red (unsigned int), 32 bits blue (unsigned int).
Definition: OgrePixelFormat.h:164
Ogre::TU_STATIC
same as HardwareBuffer::HBU_STATIC
Definition: OgreTexture.h:51
Ogre::OctreeSphereSceneQuery
Octree implementation of SphereSceneQuery.
Definition: OgreOctreeSceneQuery.h:78
Ogre::SOP_DECREMENT_WRAP
Decrease the stencil value by 1, wrapping when decrementing 0.
Definition: OgreRenderSystem.h:89
Ogre::GLContext
Class that encapsulates an GL context.
Definition: OgreGLContext.h:43
Ogre::GpuProgramParameters::getIntPointer
int * getIntPointer(size_t pos)
Get a pointer to the 'nth' item in the int buffer.
Definition: OgreGpuProgramParams.h:1682
Ogre::ID_SOURCE
Definition: OgreScriptCompiler.h:600
Ogre::Terrain::getSceneManager
SceneManager * getSceneManager() const
Definition: OgreTerrain.h:510
Ogre::CreateHighLevelGpuProgramScriptCompilerEvent::mLanguage
String mLanguage
Definition: OgreScriptCompiler.h:530
Ogre::Affine3::operator=
Affine3 & operator=(const Matrix3 &mat3)
Definition: OgreMatrix4.h:365
Ogre::LinearForceAffector::ForceApplication
ForceApplication
Choice of how to apply the force vector to particles.
Definition: OgreLinearForceAffector.h:75
Ogre::SceneManager::getFindVisibleObjects
bool getFindVisibleObjects(void)
Gets whether the SceneManager should search for visible objects, or whether they are being manually h...
Definition: OgreSceneManager.h:3265
Ogre::ProcessResourceNameScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:485
Ogre::ResourceGroupListener::resourceCreated
virtual void resourceCreated(const ResourcePtr &resource)
This event is fired when a resource was just created.
Definition: OgreResourceGroupManager.h:195
Ogre::Quake3Level::initialisePointers
void initialisePointers(void)
Utility function read the header and set up pointers.
Ogre::BaseConstantType
BaseConstantType
Definition: OgreGpuProgramParams.h:50
Ogre::RenderTarget::FB_FRONT
Definition: OgreRenderTarget.h:97
Ogre::D3D9RenderWindow::isHidden
bool isHidden() const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreD3D9RenderWindow.h:55
Ogre::ControllerValue::getValue
virtual T getValue(void) const =0
Ogre::GL3PlusHardwareUniformBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGL3PlusHardwareUniformBuffer.h:67
Ogre::EXRCodec::magicNumberToFileExt
String magicNumberToFileExt(const char *magicNumberPtr, size_t maxbytes) const
Maps a magic number header to a file extension, if this codec recognises it.
INVALID_IDX
#define INVALID_IDX
Definition: OgreD3D11HLSLProgram.h:154
Ogre::MaterialSerializer::Listener::textureUnitStateEventRaised
virtual void textureUnitStateEventRaised(MaterialSerializer *ser, SerializeEvent event, bool &skip, const TextureUnitState *textureUnit)
Called when texture unit state section event raised.
Definition: OgreMaterialSerializer.h:133
Ogre::Pose::VertexOffsetMap
std::map< size_t, Vector3 > VertexOffsetMap
A collection of vertex offsets based on the vertex index.
Definition: OgrePose.h:68
OgreThreadDefines.h
Ogre::D3D9HardwareBufferManager
Implementation of HardwareBufferManager for D3D9.
Definition: OgreD3D9HardwareBufferManager.h:37
Ogre::RSC_FRAGMENT_PROGRAM
Supports fragment programs (pixel shaders)
Definition: OgreRenderSystemCapabilities.h:103
Ogre::IteratorWrapper::IteratorWrapper
IteratorWrapper(IteratorType start, IteratorType last)
Constructor.
Definition: OgreIteratorWrapper.h:90
Ogre::SubEntity::isRenderQueuePrioritySet
bool isRenderQueuePrioritySet(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition: OgreSubEntity.h:189
Ogre::BillboardParticleRenderer::CmdPointRendering
Command object for point rendering (see ParamCommand).
Definition: OgreBillboardParticleRenderer.h:97
Ogre::RTShader::GBuffer::TL_NORMAL
Definition: OgreShaderExGBuffer.h:57
Ogre::ID_BLEND_DIFFUSE_ALPHA
Definition: OgreScriptCompiler.h:743
Ogre::Quake3Level::extractLightmaps
void extractLightmaps(void) const
Ogre::PF_R32G32_SINT
64-bit pixel format, 32 bits red (signed int), 32 bits blue (signed int).
Definition: OgrePixelFormat.h:188
Ogre::CAPS_CATEGORY_COMMON_2
Definition: OgreRenderSystemCapabilities.h:63
Ogre::VertexData::HardwareAnimationData
Struct used to hold hardware morph / pose vertex data information.
Definition: OgreVertexIndexData.h:94
Ogre::IndexData::indexBuffer
HardwareIndexBufferSharedPtr indexBuffer
Pointer to the HardwareIndexBuffer to use, must be specified if useIndexes = true.
Definition: OgreVertexIndexData.h:253
Ogre::TangentSpaceCalc::getSplitRotated
bool getSplitRotated() const
Sets whether or not to split vertices when tangent space rotates more than 90 degrees around a vertex...
Definition: OgreTangentSpaceCalc.h:153
Ogre::SkeletonSerializer
Class for serialising skeleton data to/from an OGRE .skeleton file.
Definition: OgreSkeletonSerializer.h:69
Ogre::SharedPtr< AnimableValue >
Ogre::StaticGeometry::MaterialBucket::getGeometryList
const GeometryBucketList & getGeometryList() const
Get a list of the contained geometry.
Definition: OgreStaticGeometry.h:295
Ogre::OverlayElement::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Overridden from Renderable.
Definition: OgreOverlayElement.h:459
Ogre::SmallVectorImpl::erase
iterator erase(iterator S, iterator E)
Definition: OgreSmallVector.h:429
Ogre::AxisAlignedBox::transform
void transform(const Matrix4 &matrix)
Transforms the box according to the matrix supplied.
Definition: OgreAxisAlignedBox.h:408
Ogre::VertexDeclaration::getElementCount
size_t getElementCount(void) const
Get the number of elements in the declaration.
Definition: OgreHardwareVertexBuffer.h:353
Ogre::GLRenderSystemCommon::getColourVertexElementType
VertexElementType getColourVertexElementType(void) const
Get the native VertexElementType for a compact 32-bit colour value for this rendersystem.
Definition: OgreGLRenderSystemCommon.h:131
Ogre::FactoryObj::createInstance
virtual T * createInstance(const String &name)=0
Creates a new object.
Ogre::Pass::getHashFunction
static HashFunc * getHashFunction(void)
Get the hash function used for all passes.
Definition: OgrePass.h:1626
Ogre::TerrainMaterialGenerator::Profile::updateParamsForCompositeMap
virtual void updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain)=0
Update params for a terrain.
Ogre::CompositorChain::getCompositorInstances
const Instances & getCompositorInstances() const
The compositor instances.
Definition: OgreCompositorChain.h:107
Ogre::BoxEmitterFactory
Factory class for particle emitter of type "Box".
Definition: OgreBoxEmitterFactory.h:42
Ogre::TextureUnitState::getReferencedCompositorName
const String & getReferencedCompositorName() const
Gets the name of the compositor that this texture referneces.
Definition: OgreTextureUnitState.h:1032
Ogre::RenderingAPIException
Definition: OgreException.h:222
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE7
Definition: OgreShaderParameter.h:217
Ogre::GpuSharedParameters::getDoublePointer
double * getDoublePointer(size_t pos)
Get a pointer to the 'nth' item in the double buffer.
Definition: OgreGpuProgramParams.h:554
Ogre::GLRenderTexture::CustomAttributeString_GLCONTEXT
static const String CustomAttributeString_GLCONTEXT
Definition: OgreGLRenderTexture.h:117
Ogre::RTShader::UniformParameter::isAutoConstantRealParameter
bool isAutoConstantRealParameter() const
Return true if this parameter an auto constant with real data type, false otherwise.
Definition: OgreShaderParameter.h:468
Ogre::ID_PHONG
Definition: OgreScriptCompiler.h:669
OgreBspSceneLoader.h
Ogre::RenderOperation::OT_LINE_STRIP
A strip of connected lines, 1 vertex per line plus 1 start vertex.
Definition: OgreRenderOperation.h:54
Ogre::Particle::resetDimensions
void resetDimensions(void)
Utility method to reset this particle.
Ogre::RTShader::SubRenderStateFactory
Abstract factory interface for creating SubRenderState implementation instances.
Definition: OgreShaderSubRenderState.h:227
Ogre::GpuLogicalBufferStruct::GpuLogicalBufferStruct
GpuLogicalBufferStruct()
Definition: OgreGpuProgramParams.h:388
Ogre::ControllerFunction
Subclasses of this class are responsible for performing a function on an input value for a Controller...
Definition: OgreController.h:55
Ogre::Node
Class representing a general-purpose node an articulated scene graph.
Definition: OgreNode.h:56
OgreBites::ApplicationContextBase::removeInputListener
void removeInputListener(InputListener *lis)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreApplicationContextBase.h:253
Ogre::GpuSharedParameters::getFloatConstantList
const FloatConstantList & getFloatConstantList() const
Get a reference to the list of float constants.
Definition: OgreGpuProgramParams.h:566
Ogre::PCZLight
Specialized version of Ogre::Light which caches which zones the light affects.
Definition: OgrePCZLight.h:51
Ogre::RenderWindow::setVSyncEnabled
virtual void setVSyncEnabled(bool vsync)
Enable or disable vertical sync for the RenderWindow.
Definition: OgreRenderWindow.h:163
SHADER_TCGEN_ENV
Definition: OgreQuake3Types.h:103
Ogre::MaterialManager::DEFAULT_SCHEME_NAME
static String DEFAULT_SCHEME_NAME
Default material scheme.
Definition: OgreMaterialManager.h:151
OgreBites::TrayManager::resourceLoadStarted
void resourceLoadStarted(const Ogre::ResourcePtr &resource)
This event is fired when a declared resource is about to be loaded.
Definition: OgreTrays.h:1106
Ogre::MeshSerializerListener::processSkeletonName
virtual void processSkeletonName(Mesh *mesh, String *name)=0
Called to override the reference to a skeleton.
Ogre::VectorBase< 2, Real >::UNIT_X
static const Vector2 UNIT_X
Definition: OgreVector.h:121
Ogre::Math::Ceil
static Real Ceil(Real fValue)
Ceiling function Returns the smallest following integer.
Definition: OgreMath.h:318
Ogre::FileHandleDataStream
Common subclass of DataStream for handling data from C-style file handles.
Definition: OgreDataStream.h:611
Ogre::TextAreaOverlayElement::Alignment
Alignment
Definition: OgreTextAreaOverlayElement.h:47
Ogre::ID_TEXTURE_REF
Definition: OgreScriptCompiler.h:802
Ogre::OctreeZone
Definition: OgreOctreeZone.h:60
Ogre::LinkedSkeletonAnimationSource::skeletonName
String skeletonName
Definition: OgreSkeleton.h:472
Ogre::Codec::getCodecIterator
static CodecIterator getCodecIterator(void)
Gets the iterator for the registered codecs.
Definition: OgreCodec.h:105
Ogre::RTShader::GBuffer::TL_DEPTH
Definition: OgreShaderExGBuffer.h:56
Ogre::AxisAlignedBox::setMaximum
void setMaximum(const Vector3 &vec)
Sets the maximum corner of the box.
Definition: OgreAxisAlignedBox.h:184
Ogre::Plane::d
Real d
Definition: OgrePlane.h:66
OgreBites::Keycode
int Keycode
Definition: OgreInput.h:45
Ogre::ScriptCompiler::CE_UNEXPECTEDTOKEN
Definition: OgreScriptCompiler.h:203
Ogre::DepthBuffer::getFSAAHint
const String & getFSAAHint() const
Definition: OgreDepthBuffer.h:103
Ogre::ResourceLoadingListener::resourceLoading
virtual DataStreamPtr resourceLoading(const String &name, const String &group, Resource *resource)=0
This event is called when a resource beings loading.
Ogre::IM_VTFBESTFIT
The num.
Definition: OgreCommon.h:350
Ogre::D3D9Resource
Represents a Direct3D rendering resource.
Definition: OgreD3D9Resource.h:40
Ogre::BillboardChain::getUseVertexColours
virtual bool getUseVertexColours(void) const
Gets whether vertex colour information should be included in the final buffers generated.
Definition: OgreBillboardChain.h:189
Ogre::Pass::getPointAttenuationConstant
float getPointAttenuationConstant(void) const
Returns the constant coefficient of point attenuation.
Definition: OgrePass.h:465
Ogre::Quake3Level::mLeafFaces
int * mLeafFaces
Definition: OgreQuake3Level.h:137
Ogre::LodOutputBuffer
Data representing the output of the Mesh reduction. Used by LodOutputProviderBuffer.
Definition: OgreLodBuffer.h:75
Ogre::glErrorToString
const char * glErrorToString(GLenum glErr)
Definition: OgreGLPrerequisites.h:71
Ogre::SmallVectorTemplateCommon::reverse_iterator
std::reverse_iterator< iterator > reverse_iterator
Definition: OgreSmallVector.h:152
Ogre::ID_ROTATE_ANIM
Definition: OgreScriptCompiler.h:763
Ogre::GLWindow::isHidden
bool isHidden(void) const
Indicates whether the window was set to hidden (not displayed)
Definition: OgreGLWindow.h:45
Ogre::Segment::intersects
bool intersects(const Capsule &) const
Ogre::GLHardwarePixelBufferCommon
Definition: OgreGLHardwarePixelBufferCommon.h:39
Ogre::SBT_TRANSPARENT_ALPHA
The alpha value of the rendering output is used as a mask.
Definition: OgreBlendMode.h:217
Ogre::FocusedShadowCameraSetup::create
static ShadowCameraSetupPtr create(bool useAggressiveRegion=true)
Create an instance.
Definition: OgreShadowCameraSetupFocused.h:290
Ogre::GpuProgramParameters::getUnsignedIntPointer
uint * getUnsignedIntPointer(size_t pos)
Get a pointer to the 'nth' item in the uint buffer.
Definition: OgreGpuProgramParams.h:1686
Ogre::GpuProgramParameters::ACT_TRANSPOSE_WORLDVIEW_MATRIX
Provides transpose of concatenated world and view matrices.
Definition: OgreGpuProgramParams.h:758
Ogre::ProcessResourceNameScriptCompilerEvent::MATERIAL
Definition: OgreScriptCompiler.h:479
OgreBites::TrayManager::getTrayContainer
Ogre::OverlayContainer * getTrayContainer(TrayLocation trayLoc)
Definition: OgreTrays.h:767
Ogre::Technique::getLodIndex
unsigned short getLodIndex(void) const
Gets the level-of-detail index assigned to this Technique.
Definition: OgreTechnique.h:570
Ogre::Terrain::DERIVED_DATA_NORMALS
static const uint8 DERIVED_DATA_NORMALS
Definition: OgreTerrain.h:1158
OgreOverlayElement.h
Ogre::OctreeZoneData
Definition: OgreOctreeZone.h:220
OgreBites::TrayManager::moveWidgetToTray
void moveWidgetToTray(const Ogre::String &name, TrayLocation trayLoc, size_t place=-1)
Definition: OgreTrays.h:1022
Ogre::Terrain::ImportData::operator=
ImportData & operator=(const ImportData &rhs)
Definition: OgreTerrain.h:434
Ogre::GpuProgramParameters::ACT_WORLD_DUALQUATERNION_ARRAY_2x4
The current array of world matrices transformed to an array of dual quaternions, represented as a 2x4...
Definition: OgreGpuProgramParams.h:704
Ogre::Image::loadDynamicImage
Image & loadDynamicImage(uchar *data, uint32 width, uint32 height, PixelFormat format)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreImage.h:167
Ogre::MANUAL_CULL_NONE
No culling so everything is sent to the hardware.
Definition: OgreCommon.h:177
Ogre::Terrain::TERRAINDERIVEDDATA_CHUNK_VERSION
static const uint16 TERRAINDERIVEDDATA_CHUNK_VERSION
Definition: OgreTerrain.h:288
Ogre::DefaultHardwareBufferManager::~DefaultHardwareBufferManager
~DefaultHardwareBufferManager()
Definition: OgreDefaultHardwareBufferManager.h:159
Ogre::GpuProgramParameters::ACT_LIGHT_DIFFUSE_COLOUR_ARRAY
Array of light diffuse colours (count set by extra param)
Definition: OgreGpuProgramParams.h:875
Ogre::BillboardChain::getMaterialName
virtual const String & getMaterialName(void) const
Get the material name in use.
Definition: OgreBillboardChain.h:257
Ogre::LodIndexBuffer::indexBuffer
Ogre::SharedPtr< unsigned char > indexBuffer
size of the index buffer in bytes
Definition: OgreLodBuffer.h:50
Ogre::GPU_APPLE
Apple Software Renderer.
Definition: OgreRenderSystemCapabilities.h:266
Ogre::UnifiedHighLevelGpuProgram
Specialisation of HighLevelGpuProgram which just delegates its implementation to one other GpuProgram...
Definition: OgreUnifiedHighLevelGpuProgram.h:61
Ogre::ComPtr::ComPtr
ComPtr(const ComPtr &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:130
Ogre::RTShader::NormalMapLighting::getNormalMapSampler
const SamplerPtr & getNormalMapSampler() const
return the normal map sampler
Definition: OgreShaderExNormalMapLighting.h:152
Ogre::GPUVendor
GPUVendor
Enumeration of GPU vendors.
Definition: OgreRenderSystemCapabilities.h:259
OgrePageContent.h
Ogre::ID_ONLY_INITIAL
Definition: OgreScriptCompiler.h:810
Ogre::GLHardwareBufferManager
Implementation of HardwareBufferManager for OpenGL.
Definition: OgreGLHardwareBufferManager.h:42
Ogre::Vector::reflect
Vector reflect(const Vector &normal) const
Calculates a reflection vector to the plane with the given normal .
Definition: OgreVector.h:578
Ogre::ANIMBLEND_CUMULATIVE
Animations are applied by calculating a weighted cumulative total.
Definition: OgreSkeleton.h:52
Ogre::SharedPtr::SharedPtr
SharedPtr(Y *ptr, Deleter d)
Definition: OgreSharedPtr.h:65
Ogre::RTShader::ShaderProgramWriterCGFactory::create
virtual ProgramWriter * create(void)
Definition: OgreShaderCGProgramWriter.h:137
Ogre::ControllerAlloc
GeneralAllocatedObject ControllerAlloc
Definition: OgreMemoryAllocatorConfig.h:120
OgreBites::KMOD_SHIFT
Definition: OgreInput.h:146
Ogre::GpuSharedParameters::getIntConstantList
const IntConstantList & getIntConstantList() const
Get a reference to the list of int constants.
Definition: OgreGpuProgramParams.h:570
Ogre::ProfileHistory::totalTimePercent
Real totalTimePercent
The total percentage of frame time this profile has taken.
Definition: OgreProfiler.h:132
Ogre::Volume::OctreeNode::setCenterValue
void setCenterValue(Vector4 value)
Raw setter for the center value.
Definition: OgreVolumeOctreeNode.h:512
Ogre::ID_POINTS
Definition: OgreScriptCompiler.h:673
OgreLodConfig.h
OgreShadowCameraSetupPlaneOptimal.h
Ogre::set
Definition: OgrePrerequisites.h:357
Ogre::RTShader::In::In
In(float f)
Definition: OgreShaderFunctionAtom.h:168
Ogre::IM_FORCEONEWEIGHT
All techniques are forced to one weight per vertex.
Definition: OgreCommon.h:362
Ogre::RENDER_QUEUE_8
Definition: OgreRenderQueue.h:69
Ogre::GLES2RenderSystem
Implementation of GL ES 2.x as a rendering system.
Definition: OgreGLES2RenderSystem.h:63
Ogre::D3D9Resource::notifyOnDeviceDestroy
virtual void notifyOnDeviceDestroy(IDirect3DDevice9 *d3d9Device)
Definition: OgreD3D9Resource.h:50
Ogre::RTShader::InOut::InOut
InOut(ParameterPtr p)
Definition: OgreShaderFunctionAtom.h:184
OgreWorkQueue.h
Ogre::PageContentCollection::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgrePageContentCollection.h:62
Ogre::RTShader::SubRenderStateAccessor::addSubRenderStateInstance
void addSubRenderStateInstance(SubRenderState *subRenderState) const
Add SubRenderState instance to this accessor.
Definition: OgreShaderSubRenderState.h:177
Ogre::GpuProgramParameters::AutoConstantDefinition::acType
AutoConstantType acType
Definition: OgreGpuProgramParams.h:1246
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const float *val, size_t count, size_t multiple=4)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:559
Ogre::ResourcePtr
SharedPtr< Resource > ResourcePtr
Definition: OgrePrerequisites.h:300
Ogre::CompositionPass::InputTex::mrtIndex
size_t mrtIndex
MRT surface index if applicable.
Definition: OgreCompositionPass.h:247
bsp_leaf_t
Definition: OgreQuake3Types.h:170
Ogre::HlmsParamVec
std::vector< std::pair< IdString, String > > HlmsParamVec
Definition: OgreHlmsShaderCommon.h:48
Ogre::ShadowRenderable::setMaterial
void setMaterial(const MaterialPtr &mat)
Set the material to be used by the shadow, should be set by the caller before adding to a render queu...
Definition: OgreShadowCaster.h:65
Ogre::GpuProgramParameters::ACT_DERIVED_AMBIENT_LIGHT_COLOUR
The derived ambient light colour, with 'r', 'g', 'b' components filled with product of surface ambien...
Definition: OgreGpuProgramParams.h:918
OgreBites::TrayListener::okDialogClosed
virtual void okDialogClosed(const Ogre::DisplayString &message)
Definition: OgreTrays.h:96
Ogre::EdgeData::EdgeGroupList
std::vector< EdgeGroup > EdgeGroupList
Definition: OgreEdgeListBuilder.h:120
Ogre::TerrainLayerSampler::TerrainLayerSampler
TerrainLayerSampler()
Definition: OgreTerrainMaterialGenerator.h:114
OgreBites::InputListener::keyReleased
virtual bool keyReleased(const KeyboardEvent &evt)
Definition: OgreInput.h:159
CAPS_CATEGORY_MASK
#define CAPS_CATEGORY_MASK
Definition: OgreRenderSystemCapabilities.h:47
Ogre::PatchMesh
Patch specialisation of Mesh.
Definition: OgrePatchMesh.h:47
Ogre::MapIterator
Concrete IteratorWrapper for nonconst access to the underlying key-value container.
Definition: OgreIteratorWrapper.h:319
OgreBites::ConfigDialog::~ConfigDialog
virtual ~ConfigDialog()
Ogre::RENDER_QUEUE_COUNT
const size_t RENDER_QUEUE_COUNT
Definition: OgreCompositorInstance.h:45
Ogre::PageManager::setPagingOperationsEnabled
void setPagingOperationsEnabled(bool enabled)
Pause or unpause all paging operations.
Definition: OgrePageManager.h:430
Ogre::GLRenderSystemCommon::validateConfigOptions
String validateConfigOptions()
Validates the options set for the rendering system, returning a message if there are problems.
Definition: OgreGLRenderSystemCommon.h:111
OgreSceneManagerEnumerator.h
Ogre::RenderToVertexBufferSharedPtr
SharedPtr< RenderToVertexBuffer > RenderToVertexBufferSharedPtr
Definition: OgrePrerequisites.h:299
Ogre::PagedWorldSection::setPageProvider
virtual void setPageProvider(PageProvider *provider)
Set the PageProvider which can provide streams Pages in this section.
Definition: OgrePagedWorldSection.h:268
Ogre::ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME
static const String INTERNAL_RESOURCE_GROUP_NAME
same as RGN_INTERNAL
Definition: OgreResourceGroupManager.h:255
OgreGLPrerequisites.h
Ogre::Overlay::isInitialised
bool isInitialised(void) const
Gets whether the overlay is initialised or not.
Definition: OgreOverlay.h:132
Ogre::PageID
uint32 PageID
Identifier for a page.
Definition: OgrePagingPrerequisites.h:58
Ogre::DirectionRandomiserAffectorFactory
Factory class for DirectionRandomiserAffector.
Definition: OgreDirectionRandomiserAffectorFactory.h:38
Ogre::TechniqueType
TechniqueType
Definition: OgreTerrainMaterialGeneratorA.h:48
Ogre::Quaternion::operator*
friend Quaternion operator*(Real s, const Quaternion &q)
Definition: OgreQuaternion.h:190
Ogre::InstancedEntity::setTransformLookupNumber
void setTransformLookupNumber(uint16 num)
Sets the transformation look up number.
Definition: OgreInstancedEntity.h:230
Ogre::VertexElement::getIndex
unsigned short getIndex(void) const
Gets the index of this element, only applicable for repeating elements.
Definition: OgreHardwareVertexBuffer.h:200
Ogre::HardwareIndexBuffer::getType
IndexType getType(void) const
Get the type of indexes used in this buffer.
Definition: OgreHardwareIndexBuffer.h:68
Ogre::ColourValue::getHSB
void getHSB(float *hue, float *saturation, float *brightness) const
Definition: OgreColourValue.h:318
OgrePageContentCollectionFactory.h
Ogre::Vector::normalise
Real normalise()
Normalises the vector.
Definition: OgreVector.h:521
Ogre::Mesh::getLodLevel
const MeshLodUsage & getLodLevel(ushort index) const
Gets details of the numbered level of detail entry.
Ogre::Lod0Stripifier::RemapInfo::usedCount
unsigned usedCount
Definition: OgreLod0Stripifier.h:87
Ogre::M_ANIMATION
Definition: OgreMeshFileFormat.h:184
Ogre::Volume::Chunk::MOVABLE_TYPE_NAME
static const String MOVABLE_TYPE_NAME
The type name.
Definition: OgreVolumeChunk.h:319
Ogre::HardwareVertexBuffer::getVertexSize
size_t getVertexSize(void) const
Gets the size in bytes of a single vertex in this buffer.
Definition: OgreHardwareVertexBuffer.h:68
Ogre::GpuProgramParameters::ACT_LIGHT_SPECULAR_COLOUR_POWER_SCALED
Light specular colour pre-scaled by Light::setPowerScale (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:873
Ogre::GLPlugin
Plugin instance for GL Manager.
Definition: OgreGLPlugin.h:38
Ogre::RenderSystemCapabilities::parseVendorFromString
void parseVendorFromString(const String &vendorString)
Parse and set vendor.
Definition: OgreRenderSystemCapabilities.h:406
Ogre::GLES2TexturePtr
shared_ptr< GLES2Texture > GLES2TexturePtr
Definition: OgreGLES2Prerequisites.h:86
Ogre::SkeletonAnimationBlendMode
SkeletonAnimationBlendMode
Definition: OgreSkeleton.h:48
Ogre::SceneManager::SkyDomeGenParameters::skyDomeYSegments_keep
int skyDomeYSegments_keep
Definition: OgreSceneManager.h:219
Ogre::ParticleEmitter::_initParticle
virtual void _initParticle(Particle *pParticle)
Initialises a particle based on the emitter's approach and parameters.
Definition: OgreParticleEmitter.h:391
Ogre::PageContentFactory
Define the interface to a factory class that will create subclasses of PageContent.
Definition: OgrePageContentFactory.h:50
Ogre::SceneCtlAllocatedObject
AllocatedObject SceneCtlAllocatedObject
Definition: OgreMemoryAllocatorConfig.h:100
Ogre::CgFxScriptLoader::getSingletonPtr
static CgFxScriptLoader * getSingletonPtr(void)
Get the singleton instance.
Ogre::M_ANIMATION_MORPH_KEYFRAME
Definition: OgreMeshFileFormat.h:196
Ogre::InstanceBatchHW
This is technique requires true instancing hardware support.
Definition: OgreInstanceBatchHW.h:61
Ogre::IdString::operator+
IdString operator+(IdString idString) const
Definition: OgreIdString.h:217
Ogre::ZipArchiveFactory::destroyInstance
void destroyInstance(Archive *ptr)
Destroys an object which was created by this factory.
Definition: OgreZip.h:66
Ogre::GpuProgramParameters::AutoConstantEntry
Structure recording the use of an automatic parameter.
Definition: OgreGpuProgramParams.h:1265
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE4
Definition: OgreShaderParameter.h:204
Ogre::EXRCodec::decode
DecodeResult decode(const DataStreamPtr &input) const
Codes the data from the input chunk into the output chunk.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE4
Definition: OgreShaderParameter.h:184
Ogre::GLES2HardwareBuffer::destroyBuffer
void destroyBuffer()
Ogre::GPU_VENDOR_COUNT
placeholder
Definition: OgreRenderSystemCapabilities.h:275
Ogre::WFT_SINE
Standard sine wave which smoothly changes from low to high and back again.
Definition: OgreCommon.h:188
OgreBites::KMOD_CTRL
Definition: OgreInput.h:144
Ogre::RenderTargetViewportEvent::source
Viewport * source
The source of the event being raised.
Definition: OgreRenderTargetListener.h:55
OgreGrid2DPageStrategy.h
Ogre::SceneNode::isInSceneGraph
bool isInSceneGraph(void) const
Determines whether this node is in the scene graph, i.e.
Definition: OgreSceneNode.h:172
Ogre::Radian::operator>
bool operator>(const Radian &r) const
Definition: OgreMath.h:94
OgreGLGpuProgramManager.h
Ogre::TerrainLayerSampler
Description of a sampler that will be used with each layer.
Definition: OgreTerrainMaterialGenerator.h:102
Ogre::PROP_MATRIX3
Definition: OgreProperty.h:123
OgreBites::TrayManager::isLogoVisible
bool isLogoVisible()
Definition: OgreTrays.h:919
OgreBites::TrayManager::removeWidgetFromTray
void removeWidgetFromTray(const Ogre::String &name)
Definition: OgreTrays.h:1047
Ogre::ProfiledEdge::cost
Real cost
Definition: OgreLodConfig.h:47
Ogre::TextAreaOverlayElement::Right
Definition: OgreTextAreaOverlayElement.h:50
bsp_header_t::version
int version
Definition: OgreQuake3Types.h:229
Ogre::Node::numChildren
uint16 numChildren(void) const
Reports the number of child nodes under this one.
Definition: OgreNode.h:465
Ogre::ParticleSystem::CmdLocalSpace
Command object for local space (see ParamCommand).
Definition: OgreParticleSystem.h:126
Ogre::RTShader::NormalMapLighting::getTexCoordIndex
unsigned int getTexCoordIndex() const
Return the index of the input vertex shader texture coordinate set.
Definition: OgreShaderExNormalMapLighting.h:90
Ogre::Mesh::getNumLodLevels
ushort getNumLodLevels(void) const
Returns the number of levels of detail that this mesh supports.
Ogre::StreamSerialiser::RealStorageFormat
RealStorageFormat
The storage format of Real values.
Definition: OgreStreamSerialiser.h:82
Ogre::Matrix3::Matrix3
Matrix3()
Default constructor.
Definition: OgreMatrix3.h:75
Ogre::GpuProgramParameters::ACT_INVERSE_WORLD_MATRIX
The current world matrix, inverted.
Definition: OgreGpuProgramParams.h:687
Ogre::GLSurfaceDesc::GLSurfaceDesc
GLSurfaceDesc()
Definition: OgreGLRenderTexture.h:49
OGRE_FREE
#define OGRE_FREE(ptr, category)
Free the memory allocated with OGRE_MALLOC or OGRE_ALLOC_T. Category is required to be restated to en...
Definition: OgreMemoryAllocatorConfig.h:183
OgreBites::Label::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:465
Ogre::IF_3D_TEXTURE
Definition: OgreImage.h:47
Ogre::RTShader::ShaderProgramWriterCGFactory::~ShaderProgramWriterCGFactory
virtual ~ShaderProgramWriterCGFactory()
Definition: OgreShaderCGProgramWriter.h:124
Ogre::AnimationContainer
An animation container interface, which allows generic access to sibling animations.
Definition: OgreAnimation.h:56
Ogre::BorderRenderable::getLights
const LightList & getLights(void) const
Gets a list of lights, ordered relative to how close they are to this renderable.
Definition: OgreBorderPanelOverlayElement.h:340
Ogre::SkeletonChunkID
SkeletonChunkID
Definition of the OGRE .skeleton file format.
Definition: OgreSkeletonFileFormat.h:55
Ogre::Volume::ChunkParameters::lodCallback
MeshBuilderCallback * lodCallback
Callback for a specific LOD level.
Definition: OgreVolumeChunk.h:79
OgreShaderParameter.h
Ogre::PlaneBoundedVolume::PlaneList
std::vector< Plane > PlaneList
Definition: OgrePlaneBoundedVolume.h:52
Ogre::PbsMaterial::BF_SCREEN
Definition: OgreHlmsPbsMaterial.h:57
Ogre::FocusedShadowCameraSetup::setUseAggressiveFocusRegion
void setUseAggressiveFocusRegion(bool aggressive)
Sets whether or not to use the more aggressive approach to deciding on the focus region or not.
Definition: OgreShadowCameraSetupFocused.h:303
Ogre::LML_CRITICAL
Definition: OgreLog.h:64
Ogre::BoxEmitterFactory::createEmitter
ParticleEmitter * createEmitter(ParticleSystem *psys)
See ParticleEmitterFactory.
Definition: OgreBoxEmitterFactory.h:54
Ogre::BorderPanelOverlayElement::CmdBorderBottomLeftUV
Command object for specifying texture coordinates for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:243
Ogre::BorderPanelOverlayElementFactory
Factory for creating BorderPanelOverlayElement instances.
Definition: OgreOverlayElementFactory.h:85
Ogre::LML_TRIVIAL
Definition: OgreLog.h:61
OgreResourceManager.h
Ogre::OverlayTranslatorManager
Definition: OgreOverlayTranslator.h:54
Ogre::ShadowRenderableFlags
ShadowRenderableFlags
A set of flags that can be used to influence ShadowRenderable creation.
Definition: OgreShadowCaster.h:106
Ogre::Terrain::TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSION
static const uint16 TERRAINLAYERSAMPLERELEMENT_CHUNK_VERSION
Definition: OgreTerrain.h:284
Ogre::Texture::~Texture
virtual ~Texture()
Definition: OgreTexture.h:137
Ogre::RTShader::TextureAtlasSamplerFactory::TextureAtlasAttib::positionOffset
ushort positionOffset
Definition: OgreShaderExTextureAtlasSampler.h:228
Ogre::RenderSystemCapabilities::setGeometryProgramConstantBoolCount
void setGeometryProgramConstantBoolCount(ushort c)
The number of boolean constants geometry programs support.
Definition: OgreRenderSystemCapabilities.h:666
Ogre::Quaternion::w
Real w
Definition: OgreQuaternion.h:344
Ogre::GpuProgramParameters::ACT_WORLD_SCALE_SHEAR_MATRIX_ARRAY_3x4
The scale and shear components of the current array of world matrices.
Definition: OgreGpuProgramParams.h:706
Ogre::DefaultHardwareBufferManager::createRenderToVertexBuffer
RenderToVertexBufferSharedPtr createRenderToVertexBuffer()
Create a render to vertex buffer.
Definition: OgreDefaultHardwareBufferManager.h:180
OgreMaterialManager.h
Ogre::map::iterator
std::map< K, V, P >::iterator iterator
Definition: OgrePrerequisites.h:368
Ogre::PatchMeshPtr
SharedPtr< PatchMesh > PatchMeshPtr
Definition: OgrePrerequisites.h:298
Ogre::PixelComponentType
PixelComponentType
Pixel component format.
Definition: OgrePixelFormat.h:323
Ogre::D3D11Texture::GetTex1D
ID3D11Texture1D * GetTex1D()
Definition: OgreD3D11Texture.h:61
Ogre::Volume::ChunkParameters::createDualGridVisualization
bool createDualGridVisualization
Whether to create the dualgrid debug visualization entity with false as default.
Definition: OgreVolumeChunk.h:73
OgreDeflectorPlaneAffector.h
Ogre::PixelBox::getSliceSkip
size_t getSliceSkip() const
Get the number of elements between one past the right bottom pixel of one slice and the left top pixe...
Definition: OgrePixelFormat.h:407
Ogre::CMPF_ALWAYS_PASS
Always writes a pixel to the render target.
Definition: OgreCommon.h:66
Ogre::RSC_TEXTURE_COMPRESSION_BC4_BC5
Supports compressed textures in BC4 and BC5 format (DirectX feature level 10_0)
Definition: OgreRenderSystemCapabilities.h:155
Ogre::RenderPriorityGroup::merge
void merge(const RenderPriorityGroup *rhs)
Merge group of renderables.
OgreLodWorkQueueInjector.h
Ogre::FileInfo::filename
String filename
The file's fully qualified name.
Definition: OgreArchive.h:55
Ogre::RTShader::Parameter::setUsed
void setUsed(bool used)
track whether this was used
Definition: OgreShaderParameter.h:370
Ogre::ID_LINE_WIDTH
Definition: OgreScriptCompiler.h:867
Ogre::SceneQueryResult::worldFragments
SceneQueryResultWorldFragmentList worldFragments
List of world fragments.
Definition: OgreSceneQuery.h:208
Ogre::EntityMaterialLodChangedEvent::lodValue
Real lodValue
LOD value as determined by LOD strategy.
Definition: OgreLodListener.h:82
Ogre::WireBoundingBox::getBoundingRadius
Real getBoundingRadius(void) const
Retrieves the radius of the origin-centered bounding sphere for this object.
Definition: OgreWireBoundingBox.h:77
Ogre::LodLevel::reductionValue
Real reductionValue
The value, which depends on reductionMethod.
Definition: OgreLodConfig.h:103
OgreStringInterface.h
Ogre::Volume::ChunkParameters::scale
Real scale
The scale of the volume with 1.0 as default.
Definition: OgreVolumeChunk.h:82
Ogre::ID_SPHERICAL
Definition: OgreScriptCompiler.h:756
Ogre::FreeImageCodec::getType
virtual String getType() const
Returns the type of the codec as a String.
OgreShaderScriptTranslator.h
Ogre::Volume::Vertex::y
Real y
Y coordinate of the position.
Definition: OgreVolumeMeshBuilder.h:53
Ogre::RTShader::SGMaterialSerializerListener
This class responsible for translating core features of the RT Shader System for Ogre material script...
Definition: OgreShaderMaterialSerializerListener.h:47
Ogre::GLES2HardwareBuffer::GLES2HardwareBuffer
GLES2HardwareBuffer(GLenum target, size_t sizeInBytes, GLenum usage)
Ogre::SimplePageContentCollectionFactory::~SimplePageContentCollectionFactory
~SimplePageContentCollectionFactory()
Definition: OgreSimplePageContentCollection.h:117
Ogre::TextureUnitState::TextureEffect::frequency
Real frequency
Definition: OgreTextureUnitState.h:320
Ogre::PageStrategy::frameEnd
virtual void frameEnd(Real timeElapsed, PagedWorldSection *section)
Called when the frame ends.
Definition: OgrePageStrategy.h:93
Ogre::Camera::_notifyViewport
void _notifyViewport(Viewport *viewport)
Notifies this camera that a viewport is using it.
Definition: OgreCamera.h:548
Ogre::ID_2D
Definition: OgreScriptCompiler.h:701
Ogre::RSC_SEPARATE_SHADER_OBJECTS
Support for Separate Shader Objects.
Definition: OgreRenderSystemCapabilities.h:208
Ogre::EdgeData::Triangle::Triangle
Triangle()
Definition: OgreEdgeListBuilder.h:71
OgreShaderProgramWriterManager.h
Ogre::RTShader::Operand::OpMask
OpMask
Definition: OgreShaderFunctionAtom.h:63
Ogre::MultiRenderTarget::suggestPixelFormat
PixelFormat suggestPixelFormat() const
Irrelevant implementation since cannot copy.
Definition: OgreRenderTexture.h:103
Ogre::RenderSystemCapabilities::getFragmentProgramConstantBoolCount
ushort getFragmentProgramConstantBoolCount(void) const
The number of boolean constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:623
Ogre::StaticGeometry::RegionIterator
MapIterator< RegionMap > RegionIterator
Iterator for iterating over contained regions.
Definition: OgreStaticGeometry.h:768
Ogre::ParticleSystemRenderer::_notifyParticleExpired
virtual void _notifyParticleExpired(Particle *particle)
Optional callback notified when particle expired.
Definition: OgreParticleSystemRenderer.h:85
OgreBillboardSet.h
Ogre::BspLevel::isLeafVisible
bool isLeafVisible(const BspNode *from, const BspNode *to) const
Determines if one leaf node is visible from another.
Ogre::GpuProgramParameters::SubroutineIterator
std::unordered_map< size_t, String >::const_iterator SubroutineIterator
Definition: OgreGpuProgramParams.h:1302
Ogre::BspSceneManager
Specialisation of the SceneManager class to deal with indoor scenes based on a BSP tree.
Definition: OgreBspSceneManager.h:69
Ogre::RENDER_QUEUE_4
Definition: OgreRenderQueue.h:63
Ogre::_StringHash
::std::hash< _StringBase > _StringHash
Definition: OgreString.h:220
Ogre::LodData::Triangle::normal
Vector3 normal
Definition: OgreLodData.h:115
Ogre::TerrainAutoUpdateLod
Terrain automatic LOD loading.
Definition: OgreTerrainAutoUpdateLod.h:53
Ogre::TEX_TYPE_3D
3D volume texture, used in combination with 3D texture coordinates
Definition: OgreTexture.h:100
Ogre::Font::GlyphInfo::codePoint
CodePoint codePoint
Definition: OgreFont.h:143
Ogre::uint8
unsigned char uint8
Definition: OgrePlatform.h:256
Ogre::TangentSpaceCalc::IndexRemap
Information about a remapped index.
Definition: OgreTangentSpaceCalc.h:55
Ogre::PCZone::NODE_LIST_TYPE
NODE_LIST_TYPE
Definition: OgrePCZone.h:85
Ogre::MovablePlane::getBoundingBox
const AxisAlignedBox & getBoundingBox(void) const
Overridden from MovableObject.
Definition: OgreMovablePlane.h:76
Ogre::GLPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::RenderSystemCapabilities::getFragmentProgramConstantIntCount
ushort getFragmentProgramConstantIntCount(void) const
The number of integer constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:618
Ogre::Volume::OctreeNode::isSubdivided
bool isSubdivided(void) const
Gets whether this cell has any children.
Definition: OgreVolumeOctreeNode.h:179
Ogre::LodData::Triangle::vertexID
unsigned int vertexID[3]
ID of the submesh. Usable with mMesh.getSubMesh() function.
Definition: OgreLodData.h:118
Ogre::Degree::operator!=
bool operator!=(const Degree &d) const
Definition: OgreMath.h:144
Ogre::GpuProgram::setAdjacencyInfoRequired
virtual void setAdjacencyInfoRequired(bool r)
Definition: OgreGpuProgram.h:334
Ogre::PreApplyTextureAliasesScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:467
Ogre::Renderable::getUseIdentityView
bool getUseIdentityView(void) const
Returns whether or not to use an 'identity' view.
Definition: OgreRenderable.h:194
OgreKeyFrame.h
Ogre::TerrainQuadTreeNode::LodLevel::lastCFactor
Real lastCFactor
The cFactor value used to calculate transitionDist.
Definition: OgreTerrainQuadTreeNode.h:144
OgreIteratorWrapper.h
Ogre::GpuConstantDefinition::isBool
bool isBool() const
Definition: OgreGpuProgramParams.h:177
Ogre::PF_R16_SINT
16-bit pixel format, 16 bits red (signed int).
Definition: OgrePixelFormat.h:178
OgreHlmsShaderTemplate.h
Ogre::ExternalTextureSourceManager
Singleton Class which handles the registering and control of texture plugins.
Definition: OgreExternalTextureSourceManager.h:61
Ogre::Quake3Shader::deformParams
Real deformParams[5]
Definition: OgreQuake3Shader.h:114
Ogre::Ray::getPoint
Vector3 getPoint(Real t) const
Gets the position of a point t units along the ray.
Definition: OgreRay.h:66
Ogre::PF_PVRTC_RGBA4
PVRTC (PowerVR) RGBA 4 bpp.
Definition: OgrePixelFormat.h:138
OgreMaterial.h
Ogre::ID_UNLIMITED
Definition: OgreScriptCompiler.h:705
Ogre::RaySceneQueryResultEntry::worldFragment
SceneQuery::WorldFragment * worldFragment
The world fragment, or NULL if this is not a fragment result.
Definition: OgreSceneQuery.h:359
Ogre::M_GEOMETRY_COLOURS
Definition: OgreMeshFileFormat.h:240
Ogre::DefaultHardwareBufferManager::createCounterBuffer
HardwareCounterBufferSharedPtr createCounterBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")
Create counter buffer.
Definition: OgreDefaultHardwareBufferManager.h:192
Ogre::LodData::IndexBufferInfo::buf
IndexBufferPointer buf
Definition: OgreLodData.h:142
Ogre::Terrain::getCompositeMap
const TexturePtr & getCompositeMap() const
Get access to the composite map, if enabled (as requested by the material generator)
Definition: OgreTerrain.h:1063
Ogre::HardwareIndexBuffer::IndexType
IndexType
Definition: OgreHardwareIndexBuffer.h:49
Ogre::Quaternion::equals
bool equals(const Quaternion &rhs, const Radian &tolerance) const
Equality with tolerance (tolerance is max angle difference)
Definition: OgreQuaternion.h:265
OgreBites::SDLK_NUMLOCKCLEAR
Definition: OgreInput.h:125
OgreSharedPtr.h
OgreBites::Widget::_focusLost
virtual void _focusLost()
Definition: OgreTrays.h:175
Ogre::ScriptCompiler::CE_OBJECTNAMEEXPECTED
Definition: OgreScriptCompiler.h:199
Ogre::GpuLogicalIndexUse::GpuLogicalIndexUse
GpuLogicalIndexUse()
Definition: OgreGpuProgramParams.h:373
Ogre::MeshSerializerListener
Definition: OgreMeshSerializer.h:179
Ogre::Math::DegreesToRadians
static Real DegreesToRadians(Real degrees)
Definition: OgreMath.h:511
OgreBites::SelectMenu::_cursorReleased
void _cursorReleased(const Ogre::Vector2 &cursorPos)
Definition: OgreTrays.h:411
Ogre::Volume::Vertex::nY
Real nY
Y component of the normal.
Definition: OgreVolumeMeshBuilder.h:62
Ogre::VertexElement::VertexElement
VertexElement()
Constructor, should not be called directly, only needed because of list.
Definition: OgreHardwareVertexBuffer.h:187
Ogre::OverlayElement::_getLeft
Real _getLeft(void) const
Gets the left of this element in relation to the screen (where 0 = far left, 1.0 = far right)
Definition: OgreOverlayElement.h:242
Ogre::GPT_FRAGMENT_PROGRAM
Definition: OgreGpuProgram.h:51
Ogre::SmallVector
SmallVector - This is a 'vector' (really, a variable-sized array), optimized for the case when the ar...
Definition: OgreSmallVector.h:693
Ogre::GpuProgramParameters::AutoConstantEntry::fData
Real fData
Definition: OgreGpuProgramParams.h:1279
Ogre::PCZSceneManagerFactory::destroyInstance
void destroyInstance(SceneManager *instance)
Destroy an instance of a SceneManager.
Ogre::HighLevelGpuProgram::getPreprocessorDefines
const String & getPreprocessorDefines(void) const
Gets the preprocessor defines used to compile the program.
Definition: OgreHighLevelGpuProgram.h:133
Ogre::ImageCodec::ImageData::height
uint32 height
Definition: OgreImageCodec.h:61
Ogre::DeflectorPlaneAffector::CmdPlanePoint
Command object for plane point (see ParamCommand).
Definition: OgreDeflectorPlaneAffector.h:55
Ogre::SceneManager::getSkyDomeGenParameters
const SkyDomeGenParameters & getSkyDomeGenParameters(void) const
Get the parameters used to generate the current SkyDome, if any.
Definition: OgreSceneManager.h:2124
Ogre::WFT_PWM
Pulse Width Modulation.
Definition: OgreCommon.h:199
OGRE_NEW
#define OGRE_NEW
Definition: OgreMemoryAllocatorConfig.h:201
OgreBites::SDLK_F2
Definition: OgreInput.h:102
Ogre::Mesh
Resource holding data about 3D mesh.
Definition: OgreMesh.h:87
Ogre::PSSMShadowCameraSetup::getSplitPadding
Real getSplitPadding() const
Get the padding factor to apply to the near & far distances when matching up splits to one another,...
Definition: OgreShadowCameraSetupPSSM.h:111
Ogre::RenderTargetEvent
Struct containing information about a RenderTarget event.
Definition: OgreRenderTargetListener.h:44
Ogre::RadixSort::RadixSort
RadixSort()
Definition: OgreRadixSort.h:237
Ogre::MovableObject::getDefaultVisibilityFlags
static uint32 getDefaultVisibilityFlags()
Get the default visibility flags for all future MovableObject instances.
Definition: OgreMovableObject.h:450
Ogre::GpuProgramParameters::ACT_PROJECTION_MATRIX
The current projection matrix.
Definition: OgreGpuProgramParams.h:722
Ogre::Entity::_getBoneMatrices
const Affine3 * _getBoneMatrices(void) const
Internal method for retrieving bone matrix information.
Definition: OgreEntity.h:606
Ogre::DualQuaternion::DualQuaternion
DualQuaternion(Real *valptr)
Construct a dual quaternion from 8 manual w/x/y/z/dw/dx/dy/dz values.
Definition: OgreDualQuaternion.h:76
OgreCompositionTechnique.h
Ogre::Any::has_value
bool has_value() const
Definition: OgreAny.h:106
Ogre::AnimableValue::AnimableValue
AnimableValue(ValueType t)
Definition: OgreAnimable.h:137
Ogre::Exception
When thrown, provides information about an error that has occurred inside the engine.
Definition: OgreException.h:94
Ogre::GL3PlusHardwareBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer)
Ogre::AxisAlignedBox::scale
void scale(const Vector3 &s)
Scales the AABB by the vector given.
Definition: OgreAxisAlignedBox.h:614
bsp_plane_t::dist
float dist
Definition: OgreQuake3Types.h:150
Ogre::RenderWindowDescription::miscParams
NameValuePairList miscParams
Definition: OgreCommon.h:810
Ogre::Root::MovableObjectFactoryMap
std::map< String, MovableObjectFactory * > MovableObjectFactoryMap
Definition: OgreRoot.h:71
Ogre::ManualResourceLoader::prepareResource
virtual void prepareResource(Resource *resource)
Called when a resource wishes to prepare instead of Resource::prepareImpl.
Definition: OgreResource.h:499
Ogre::Quaternion::operator-
Quaternion operator-() const
Definition: OgreQuaternion.h:194
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(int val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:482
Ogre::ID_TESSELLATION_DOMAIN
Definition: OgreScriptCompiler.h:860
Ogre::SceneManager::getCameraIterator
CameraIterator getCameraIterator(void)
Returns a specialised MapIterator over all cameras in the scene.
Definition: OgreSceneManager.h:2562
Ogre::Page::CHUNK_CONTENTCOLLECTION_DECLARATION_ID
static const uint32 CHUNK_CONTENTCOLLECTION_DECLARATION_ID
Definition: OgrePage.h:101
Ogre::VertexDeclaration
This class declares the format of a set of vertex inputs, which can be issued to the rendering API th...
Definition: OgreHardwareVertexBuffer.h:335
OgrePlugin.h
Ogre::SceneManager::getName
const String & getName(void) const
Return the instance name of this SceneManager.
Definition: OgreSceneManager.h:1136
Ogre::ShaderGenerator::Expression::Expression
Expression()
Definition: OgreHlmsShaderGenerator.h:69
OgreShaderExHardwareSkinningTechnique.h
Ogre::Pose::NormalsMap
std::map< size_t, Vector3 > NormalsMap
A collection of normals based on the vertex index.
Definition: OgrePose.h:74
Ogre::Terrain::LayerInstance::worldSize
Real worldSize
The world size of the texture to be applied in this layer.
Definition: OgreTerrain.h:301
Ogre::RenderTarget::getMetrics
virtual void getMetrics(unsigned int &width, unsigned int &height, unsigned int &colourDepth)
Retrieve information about the render target.
Ogre::BillboardChain::getMaxChainElements
virtual size_t getMaxChainElements(void) const
Get the maximum number of chain elements per chain.
Definition: OgreBillboardChain.h:126
Ogre::PFF_HASALPHA
This format has an alpha channel.
Definition: OgrePixelFormat.h:304
Ogre::FrameListener::frameEnded
virtual bool frameEnded(const FrameEvent &evt)
Called just after a frame has been rendered.
Definition: OgreFrameListener.h:127
Ogre::LiSPSMShadowCameraSetup::create
static ShadowCameraSetupPtr create(Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f))
Definition: OgreShadowCameraSetupLiSPSM.h:184
Ogre::FrameBufferType
FrameBufferType
Defines the frame buffer types.
Definition: OgreCommon.h:319
Ogre::VectorBase< 4, Real >::VectorBase
VectorBase()
Definition: OgreVector.h:268
Ogre::SmallVectorTemplateCommon::const_reference
const typedef T & const_reference
Definition: OgreSmallVector.h:155
OgreBites::TouchFingerEvent
Definition: OgreInput.h:73
Ogre::InstanceManagerFlags
InstanceManagerFlags
Flags for the Instance Manager when calculating ideal number of instances per batch.
Definition: OgreCommon.h:341
Ogre::CMPF_GREATER
Write if (new_Z >= existing_Z)
Definition: OgreCommon.h:72
Ogre::GpuProgramParameters::ACT_SHADOW_SCENE_DEPTH_RANGE
Provides information about the depth range of the scene as viewed from a given shadow camera.
Definition: OgreGpuProgramParams.h:1159
OgrePlatform.h
Ogre::CompositorPtr
SharedPtr< Compositor > CompositorPtr
Definition: OgrePrerequisites.h:280
Ogre::IdString::operator==
bool operator==(IdString idString) const
Definition: OgreIdString.h:235
Ogre::RenderSystemCapabilities::getGeometryProgramConstantBoolCount
ushort getGeometryProgramConstantBoolCount(void) const
The number of boolean constants geometry programs support.
Definition: OgreRenderSystemCapabilities.h:608
Ogre::Renderable::removeCustomParameter
void removeCustomParameter(size_t index)
Removes a custom value which is associated with this Renderable at the given index.
Definition: OgreRenderable.h:241
Ogre::Octree::getWireBoundingBox
WireBoundingBox * getWireBoundingBox()
Creates the wire frame bounding box for this octant.
Ogre::M_GEOMETRY_VERTEX_BUFFER
Definition: OgreMeshFileFormat.h:96
Ogre::ID_GEOMETRY_PROGRAM_REF
Definition: OgreScriptCompiler.h:584
Ogre::RSC_USER_CLIP_PLANES
Supports user clipping planes.
Definition: OgreRenderSystemCapabilities.h:114
Ogre::HardwareBuffer::unlock
virtual void unlock(void)
Releases the lock on this buffer.
Definition: OgreHardwareBuffer.h:263
Ogre::OverlayElement::isCloneable
virtual bool isCloneable() const
Definition: OgreOverlayElement.h:440
Ogre::BspLevelPtr
SharedPtr< BspLevel > BspLevelPtr
Definition: OgreBspLevel.h:260
Ogre::Volume::ChunkTreeSharedData::~ChunkTreeSharedData
~ChunkTreeSharedData(void)
Destructor.
Definition: OgreVolumeChunk.h:137
Ogre::TextureManager::getDefaultNumMipmaps
virtual uint32 getDefaultNumMipmaps()
Gets the default number of mipmaps to be used for loaded textures.
Definition: OgreTextureManager.h:413
Ogre::SceneManager::SkyDomeGenParameters::skyDomeXSegments
int skyDomeXSegments
Definition: OgreSceneManager.h:217
Ogre::Renderable::postRender
virtual void postRender(SceneManager *sm, RenderSystem *rsys)
Called immediately after the Renderable has been rendered.
Definition: OgreRenderable.h:119
Ogre::DisplayString
UTFString DisplayString
Definition: OgreOverlayElement.h:49
OgreBites::KeyboardEvent
Definition: OgreInput.h:52
Ogre::GLTexture
Definition: OgreGLTexture.h:40
Ogre::OctreePlugin
Plugin instance for Octree Manager.
Definition: OgreOctreePlugin.h:38
Ogre::TextureUnitState::getTextureNameAlias
const String & getTextureNameAlias(void) const
Gets the Texture Name Alias of the Texture Unit.
Definition: OgreTextureUnitState.h:1073
Ogre::GLSLProgramManagerCommon::GLSLProgramManagerCommon
GLSLProgramManagerCommon()
Ogre::RenderablePass::renderable
Renderable * renderable
Pointer to the Renderable details.
Definition: OgreRenderQueueSortingGrouping.h:55
Ogre::RTShader::Operand
A class that represents a function operand (its the combination of a parameter the in/out semantic an...
Definition: OgreShaderFunctionAtom.h:47
Ogre::RSC_PERSTAGECONSTANT
Is DirectX feature "per stage constants" supported.
Definition: OgreRenderSystemCapabilities.h:196
Ogre::D3D9VertexDeclaration
Specialisation of VertexDeclaration for D3D9.
Definition: OgreD3D9VertexDeclaration.h:38
Ogre::Entity::BIND_SOFTWARE_MORPH
Definition: OgreEntity.h:776
Ogre::D3D11RenderWindowBase::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D11RenderWindow.h:75
Ogre::AnimableValue::RADIAN
Definition: OgreAnimable.h:84
Ogre::GpuSharedParameters::getName
const String & getName()
Get the name of this shared parameter set.
Definition: OgreGpuProgramParams.h:460
Ogre::TextureUnitState::TextureEffect::phase
Real phase
Definition: OgreTextureUnitState.h:321
Ogre::LiSPSMShadowCameraSetup::setUseSimpleOptimalAdjust
virtual void setUseSimpleOptimalAdjust(bool s)
Sets whether or not to use a slightly simpler version of the camera near point derivation (default is...
Definition: OgreShadowCameraSetupLiSPSM.h:218
Ogre::PointEmitter
Particle emitter which emits particles from a single point.
Definition: OgrePointEmitter.h:49
Ogre::PCZSceneManager::ZoneIterator
MapIterator< ZoneMap > ZoneIterator
ZoneMap iterator for read-only access to the zonemap.
Definition: OgrePCZSceneManager.h:324
Ogre::GLRenderSystemCommon::VideoMode::width
uint32 width
Definition: OgreGLRenderSystemCommon.h:78
Ogre::LodWorkQueueInjector
Injects the output of a request to the mesh in a thread safe way.
Definition: OgreLodWorkQueueInjector.h:42
Ogre::RTShader::TextureAtlasSamplerFactory::TextureAtlasAttib::autoBorderAdjust
bool autoBorderAdjust
Definition: OgreShaderExTextureAtlasSampler.h:229
Ogre::LodWorkQueueRequest::output
LodOutputProviderPtr output
Definition: OgreLodWorkQueueRequest.h:47
Ogre::Radian::Radian
Radian(Real r=0)
Definition: OgreMath.h:62
Ogre::OverlayElementCommands::CmdHeight::doSet
void doSet(void *target, const String &val)
Ogre::RaySceneQueryResult
std::vector< RaySceneQueryResultEntry > RaySceneQueryResult
Definition: OgreSceneQuery.h:367
Ogre::Radian::operator/=
Radian & operator/=(Real f)
Definition: OgreMath.h:87
Ogre::RTShader::Parameter::SPS_UNKNOWN
Unknown semantic.
Definition: OgreShaderParameter.h:54
Ogre::PROP_LONG
Definition: OgreProperty.h:113
Ogre::PCT_FLOAT16
Short per component (16 bit fixed 0.0..1.0))
Definition: OgrePixelFormat.h:327
Ogre::HardwareBuffer::suppressHardwareUpdate
void suppressHardwareUpdate(bool suppress)
Pass true to suppress hardware upload of shadow buffer changes.
Definition: OgreHardwareBuffer.h:369
Ogre::AnimationStateSet::getDirtyFrameNumber
unsigned long getDirtyFrameNumber(void) const
Get the latest animation state been altered frame number.
Definition: OgreAnimationState.h:250
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Matrix3 &val)
Definition: OgreShaderParameter.h:535
Ogre::StaticGeometry::QueuedGeometry
Structure recording a queued geometry for low level builds.
Definition: OgreStaticGeometry.h:172
Ogre::NameGenerator::getNext
unsigned long long int getNext() const
Get the internal counter.
Definition: OgreNameGenerator.h:82
Ogre::Matrix3::ToAngleAxis
void ToAngleAxis(Vector3 &rkAxis, Degree &rfAngle) const
Definition: OgreMatrix3.h:227
OgreBites::ButtonType
ButtonType
Definition: OgreInput.h:26
Ogre::BspNode::operator<<
friend std::ostream & operator<<(std::ostream &o, BspNode &n)
Ogre::VAT_POSE
Pose animation is made up of a single delta pose keyframe.
Definition: OgreAnimationTrack.h:475
Ogre::NameGenerator::NameGenerator
NameGenerator(const NameGenerator &rhs)
Definition: OgreNameGenerator.h:53
Ogre::GpuProgram::hasCompileError
virtual bool hasCompileError(void) const
Did this program encounter a compile error when loading?
Definition: OgreGpuProgram.h:395
OgrePlaneBoundedVolume.h
Ogre::AtomAbstractNode::id
uint32 id
Definition: OgreScriptCompiler.h:113
OgreShadowCameraSetupLiSPSM.h
Ogre::SmallVectorImpl::set_size
void set_size(unsigned N)
set_size - Set the array size to
Definition: OgreSmallVector.h:584
Ogre::RTShader::Parameter::SPC_NORMAL_WORLD_SPACE
Normal in world space.
Definition: OgreShaderParameter.h:109
Ogre::GpuProgramUsage::getProgram
const GpuProgramPtr & getProgram() const
Gets the program being used.
Definition: OgreGpuProgramUsage.h:122
_OgreD3D9Export
#define _OgreD3D9Export
Definition: OgreD3D9Prerequisites.h:122
Ogre::D3D11DeviceResourceManager::notifyResourceCreated
void notifyResourceCreated(D3D11DeviceResource *deviceResource)
Ogre::ParticleSystemRenderer::_notifyParticleMoved
virtual void _notifyParticleMoved(std::list< Particle * > &currentParticles)
Optional callback notified when particles moved.
Definition: OgreParticleSystemRenderer.h:87
Ogre::ImportAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:165
Ogre::CompositorInstance
An instance of a Compositor object for one Viewport.
Definition: OgreCompositorInstance.h:50
Ogre::Volume::MeshBuilderCallback::~MeshBuilderCallback
virtual ~MeshBuilderCallback()
Definition: OgreVolumeMeshBuilder.h:115
Ogre::ExceptionFactory
Class implementing dispatch methods in order to construct by-value exceptions of a derived type based...
Definition: OgreException.h:250
Ogre::Ray::setDirection
void setDirection(const Vector3 &dir)
Sets the direction of the ray.
Definition: OgreRay.h:61
Ogre::GpuProgramUsage::getType
GpuProgramType getType(void) const
Gets the type of program we're trying to link to.
Definition: OgreGpuProgramUsage.h:101
Ogre::D3D11HardwarePixelBuffer::_clearSliceRTT
virtual void _clearSliceRTT(size_t zoffset)
Notify TextureBuffer of destruction of render target.
Definition: OgreD3D11HardwarePixelBuffer.h:97
Ogre::PF_BC7_UNORM
DDS (DirectDraw Surface) BC7 format (unsigned normalised)
Definition: OgrePixelFormat.h:208
Ogre::D3D9StereoDriverBridge
Bridge interface from the render system to the stereo driver.
Definition: OgreD3D9StereoDriverBridge.h:44
OgreBites::TrayManager::getListener
TrayListener * getListener()
Definition: OgreTrays.h:780
OgreBites::ButtonState
ButtonState
enumerator values for button states
Definition: OgreTrays.h:68
Ogre::D3D9RenderSystem::getMultiheadUse
MultiheadUseType getMultiheadUse() const
Returns how multihead should be activated.
Definition: OgreD3D9RenderSystem.h:395
OgreShaderExHardwareSkinning.h
OgreBites::Widget::_assignToTray
void _assignToTray(TrayLocation trayLoc)
Definition: OgreTrays.h:179
OgreBites::Event::text
TextInputEvent text
Definition: OgreInput.h:92
OgreBites::Widget::_assignListener
void _assignListener(TrayListener *listener)
Definition: OgreTrays.h:180
Ogre::FBT_STENCIL
Definition: OgreCommon.h:322
Ogre::RENDER_COMPOSITE_MAP
Definition: OgreTerrainMaterialGeneratorA.h:52
Ogre::Volume::ChunkParameters::src
Source * src
The volume source.
Definition: OgreVolumeChunk.h:61
Ogre::SmallVectorImpl::assign
void assign(unsigned NumElts, const T &Elt)
Definition: OgreSmallVector.h:412
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE3
Definition: OgreShaderParameter.h:163
Ogre::RenderQueueListener::renderQueueEnded
virtual void renderQueueEnded(uint8 queueGroupId, const String &invocation, bool &repeatThisInvocation)
Event raised after a queue group is rendered.
Definition: OgreRenderQueueListener.h:96
Ogre::GCT_DOUBLE4
Definition: OgreGpuProgramParams.h:99
Ogre::ShadowRenderable
Class which represents the renderable aspects of a set of shadow volume faces.
Definition: OgreShadowCaster.h:53
Ogre::Volume::Source::VOLUME_CHUNK_VERSION
static const uint16 VOLUME_CHUNK_VERSION
The version of volume files.
Definition: OgreVolumeSource.h:79
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const unsigned long &val)
Definition: OgreProperty.h:165
Ogre::Math::DegreesToAngleUnits
static Real DegreesToAngleUnits(Real degrees)
Convert from degrees to the current AngleUnit.
Ogre::Bone::_getBindingPoseInverseOrientation
const Quaternion & _getBindingPoseInverseOrientation(void) const
Gets the inverted binding pose orientation.
Definition: OgreBone.h:124
Ogre::ID_INCLUDE
Definition: OgreScriptCompiler.h:612
OgreBites::ApplicationContextBase::setWindowGrab
void setWindowGrab(bool grab=true)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreApplicationContextBase.h:182
Ogre::GLSLESCgProgram::getProfiles
const StringVector & getProfiles(void) const
Gets the Cg profiles which can be supported by the program.
Definition: OgreGLSLESCgProgram.h:76
Ogre::RTShader::LayeredBlending::TextureBlend::customNum
int customNum
Definition: OgreShaderExLayeredBlending.h:102
Ogre::MEMCATEGORY_RESOURCE
Other resources.
Definition: OgreMemoryAllocatorConfig.h:65
Ogre::GLDepthBufferCommon::getStencilBuffer
GLHardwarePixelBufferCommon * getStencilBuffer() const
Definition: OgreGLDepthBufferCommon.h:38
Ogre::ColourFaderAffectorFactory
Factory class for ColourFaderAffector.
Definition: OgreColourFaderAffectorFactory.h:38
Ogre::BorderPanelOverlayElement::CmdBorderTopUV
Command object for specifying texture coordinates for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:215
Ogre::SmallVectorTemplateBase< T, true >::grow
void grow(size_t MinSize=0)
grow - double the size of the allocated memory, guaranteeing space for at least one more element or M...
Definition: OgreSmallVector.h:293
Ogre::Billboard::mPosition
Vector3 mPosition
Definition: OgreBillboard.h:82
Ogre::PbsMaterial::SamplerContainer::needsGammaCorrection
bool needsGammaCorrection
Definition: OgreHlmsPbsMaterial.h:142
Ogre::VES_BINORMAL
Binormal (Y axis if normal is Z)
Definition: OgreHardwareVertexBuffer.h:105
Ogre::PixelBox::PixelBox
PixelBox()
Parameter constructor for setting the members manually.
Definition: OgrePixelFormat.h:344
Ogre::OGREPROF_ALL
All in-built Ogre profiling will match this mask.
Definition: OgreProfiler.h:84
Ogre::IlluminationPassList
std::vector< IlluminationPass * > IlluminationPassList
Definition: OgrePass.h:1670
Ogre::RTShader::FFPColour::StageFlags
StageFlags
Definition: OgreShaderFFPColour.h:52
Ogre::D3D11HardwareBuffer::BufferType
BufferType
Definition: OgreD3D11HardwareBuffer.h:43
Ogre::RenderSystemCapabilities::unsetCapability
void unsetCapability(const Capabilities c)
Remove a capability flag.
Definition: OgreRenderSystemCapabilities.h:528
Ogre::D3D11Texture::HasAutoMipMapGenerationEnabled
bool HasAutoMipMapGenerationEnabled() const
Definition: OgreD3D11Texture.h:65
Ogre::AnimationState
Represents the state of an animation and the weight of its influence.
Definition: OgreAnimationState.h:55
Ogre::OverlayElement
Abstract definition of a 2D element to be displayed in an Overlay.
Definition: OgreOverlayElement.h:103
Ogre::GLFrameBufferObjectCommon::~GLFrameBufferObjectCommon
virtual ~GLFrameBufferObjectCommon()
Definition: OgreGLRenderTexture.h:57
Ogre::BspSceneLoader
Manages the locating and loading of BSP-based indoor levels.
Definition: OgreBspSceneLoader.h:45
Ogre::ID_EXCLUDE
Definition: OgreScriptCompiler.h:613
OgreIdString.h
Ogre::Volume::OctreeNode::getCenterRight
const Vector3 getCenterRight(void) const
Gets the center of the corners 1, 2, 5, 6.
Definition: OgreVolumeOctreeNode.h:323
Ogre::FileInfo::basename
String basename
Base filename.
Definition: OgreArchive.h:59
Ogre::FO_NONE
No filtering, used for FT_MIP to turn off mipmapping.
Definition: OgreCommon.h:106
Ogre::PCZone::hasSky
bool hasSky(void)
Definition: OgrePCZone.h:110
Ogre::GLWindow::isVSyncEnabled
bool isVSyncEnabled() const
Indicates whether vertical sync is activated for the window.
Definition: OgreGLWindow.h:47
Ogre::HighLevelGpuProgramFactory::destroy
virtual void destroy(GpuProgram *prog)
Definition: OgreHighLevelGpuProgramManager.h:56
Ogre::SceneManager::isSkyPlaneEnabled
bool isSkyPlaneEnabled(void) const
Return whether a key plane is enabled.
Definition: OgreSceneManager.h:1966
OgreRenderTexture.h
OgreBites::ConfigDialog::display
virtual bool display()
Displays the dialog.
Ogre::BillboardSet::setBillboardOrigin
virtual void setBillboardOrigin(BillboardOrigin origin)
Sets the point which acts as the origin point for all billboards in this set.
Ogre::PageProvider::unloadProceduralPage
virtual bool unloadProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to unload page content procedurally.
Definition: OgrePageManager.h:84
Ogre::ManualObject::getKeepDeclarationOrder
bool getKeepDeclarationOrder() const
Gets whether or not the declaration order is to be kept or not.
Definition: OgreManualObject.h:398
OgreMatrix3.h
Ogre::LodStrategyManager
Manager for LOD strategies.
Definition: OgreLodStrategyManager.h:45
OgreLodInputProvider.h
Ogre::TerrainLodManager::getHighestLodPrepared
int getHighestLodPrepared()
Definition: OgreTerrainLodManager.h:120
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE3
Definition: OgreShaderParameter.h:294
Ogre::SceneManager::_areRenderStateChangesSuppressed
bool _areRenderStateChangesSuppressed(void) const
Are render state changes suppressed?
Definition: OgreSceneManager.h:3335
Ogre::RingEmitterFactory::createEmitter
ParticleEmitter * createEmitter(ParticleSystem *psys)
See ParticleEmitterFactory.
Definition: OgreRingEmitterFactory.h:55
Ogre::PageContentFactory::~PageContentFactory
virtual ~PageContentFactory()
Definition: OgrePageContentFactory.h:54
Ogre::StringInterface::StringInterface
StringInterface()
Definition: OgreStringInterface.h:205
Ogre::RenderSystemCapabilities::setNumVertexAttributes
void setNumVertexAttributes(ushort num)
Definition: OgreRenderSystemCapabilities.h:457
Ogre::PCZSceneNode::isMoved
bool isMoved(void)
Definition: OgrePCZSceneNode.h:102
Ogre::ScriptCompiler::CE_NUMBEREXPECTED
Definition: OgreScriptCompiler.h:195
Ogre::GPV_PER_OBJECT
Varies per object (based on an auto param usually), but not per light setup.
Definition: OgreGpuProgramParams.h:128
Ogre::GPU_WEBKIT
WebGL on WebKit/Chrome base browser.
Definition: OgreRenderSystemCapabilities.h:273
Ogre::IteratorWrapper::iterator
IteratorType iterator
Typedef to fulfill container interface.
Definition: OgreIteratorWrapper.h:74
Ogre::PROP_QUATERNION
Definition: OgreProperty.h:122
Ogre::HardwareBufferLockGuard::pBuf
HardwareBuffer * pBuf
Definition: OgreHardwareBuffer.h:436
Ogre::RTShader::SubRenderStateFactory::SubRenderStateFactory
SubRenderStateFactory()
Definition: OgreShaderSubRenderState.h:231
Ogre::GLES2RenderToVertexBuffer
Definition: OgreGLES2RenderToVertexBuffer.h:44
Ogre::CULL_NONE
Hardware never culls triangles and renders everything it receives.
Definition: OgreCommon.h:162
Ogre::TerrainGroup::RayResult::position
Vector3 position
Position at which the intersection occurred.
Definition: OgreTerrainGroup.h:398
Ogre::Quake3Level::mNumNodes
int mNumNodes
Definition: OgreQuake3Level.h:132
bsp_leaf_t::brush_count
int brush_count
Definition: OgreQuake3Types.h:177
Ogre::Octree::mWireBoundingBox
WireBoundingBox * mWireBoundingBox
Definition: OgreOctree.h:97
Ogre::SubMesh::getTextureAliasCount
size_t getTextureAliasCount(void) const
Definition: OgreSubMesh.h:204
Ogre::GpuProgramParameters::ACDataType
ACDataType
Defines the type of the extra data item used by the auto constant.
Definition: OgreGpuProgramParams.h:1221
Ogre::Quaternion::Quaternion
Quaternion(const Matrix3 &rot)
Construct a quaternion from a rotation matrix.
Definition: OgreQuaternion.h:76
Ogre::BspNode::IntersectingObjectSet
std::set< const MovableObject * > IntersectingObjectSet
Definition: OgreBspNode.h:152
Ogre::TerrainQuadTreeNode::getXOffset
uint16 getXOffset() const
Get the horizontal offset into the main terrain data of this node.
Definition: OgreTerrainQuadTreeNode.h:97
Ogre::VET_USHORT2
Definition: OgreHardwareVertexBuffer.h:143
Ogre::GLRenderSystemCommon::~GLRenderSystemCommon
virtual ~GLRenderSystemCommon()
Definition: OgreGLRenderSystemCommon.h:89
Ogre::ComPtr::SafeBoolHelper
Definition: OgreComPtr.h:185
Ogre::RotationAffector::CmdRotationSpeedRangeStart
Command object for particle emitter - see ParamCommand.
Definition: OgreRotationAffector.h:53
SHADER_SKY
Definition: OgreQuake3Types.h:89
Ogre::D3D9Resource::notifyOnDeviceLost
virtual void notifyOnDeviceLost(IDirect3DDevice9 *d3d9Device)
Definition: OgreD3D9Resource.h:54
Ogre::ResourceGroupListener::scriptParseStarted
virtual void scriptParseStarted(const String &scriptName, bool &skipThisScript)
This event is fired when a script is about to be parsed.
Definition: OgreResourceGroupManager.h:124
OGRE_APPEND_DEBUG_STRING
#define OGRE_APPEND_DEBUG_STRING(_Expression)
Definition: OgreIdString.h:42
Ogre::PCPlane::setPortal
void setPortal(PortalBase *o)
Sets the Portal that was used to create this plane.
Definition: OgrePCPlane.h:79
Ogre::HollowEllipsoidEmitterFactory::getName
String getName() const
See ParticleEmitterFactory.
Definition: OgreHollowEllipsoidEmitterFactory.h:49
Ogre::GLPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::AlignedAllocator
STL compatible wrapper for AlignedMemory.
Definition: OgreAlignedAllocator.h:103
Ogre::ID_TESSELLATION_HULL_PROGRAM
Definition: OgreScriptCompiler.h:851
OgreBites::FINGERDOWN
Definition: OgreInput.h:39
Ogre::FileSystemLayer::setConfigPaths
void setConfigPaths(const Ogre::StringVector &paths)
Definition: OgreFileSystemLayer.h:114
Ogre::BillboardSet::getAutoUpdate
bool getAutoUpdate(void) const
Return the auto update state of this billboard set.
Definition: OgreBillboardSet.h:816
Ogre::TerrainMaterialGenerator::updateParamsForCompositeMap
virtual void updateParamsForCompositeMap(const MaterialPtr &mat, const Terrain *terrain)
Update parameters for the given terrain composite map using the active profile.
Definition: OgreTerrainMaterialGenerator.h:359
Ogre::GPV_PASS_ITERATION_NUMBER
Varies with pass iteration number.
Definition: OgreGpuProgramParams.h:132
Ogre::Material::getTransparencyCastsShadows
bool getTransparencyCastsShadows(void) const
Returns whether or not objects using this material be classified as opaque to the shadow caster syste...
Definition: OgreMaterial.h:190
Ogre::StringConverter::toString
static String toString(int32 val)
Definition: OgreStringConverter.h:65
SHADER_DEPTHWRITE
Definition: OgreQuake3Types.h:88
Ogre::LodLevel::distance
Real distance
Distance to swap the Lod.
Definition: OgreLodConfig.h:91
Ogre::CompositionPass::setThreadGroups
void setThreadGroups(Vector3i g)
Definition: OgreCompositionPass.h:327
Ogre::Quake3ShaderManager::getSingleton
static Quake3ShaderManager & getSingleton(void)
Get the singleton instance.
Ogre::Plane::Plane
Plane(const Vector3 &p0, const Vector3 &p1, const Vector3 &p2)
Definition: OgrePlane.h:86
Ogre::TextureUnitState::ET_ROTATE
Constant rotation.
Definition: OgreTextureUnitState.h:259
Ogre::Volume::OctreeNode::getChild
const OctreeNode * getChild(const size_t i) const
Gets an octree child.
Definition: OgreVolumeOctreeNode.h:194
Ogre::GCT_SAMPLERRECT
Definition: OgreGpuProgramParams.h:77
Ogre::EdgeData::isClosed
bool isClosed
Flag indicate the mesh is manifold.
Definition: OgreEdgeListBuilder.h:133
Ogre::SharedPtr::dynamicCast
SharedPtr< Y > dynamicCast() const
Definition: OgreSharedPtr.h:83
Ogre::AnimableValue::VECTOR3
Definition: OgreAnimable.h:80
Ogre::ManualObjectFactory::ManualObjectFactory
ManualObjectFactory()
Definition: OgreManualObject.h:583
Ogre::RTShader::NormalMapLighting::NormalMapSpace
NormalMapSpace
Normal map space definition.
Definition: OgreShaderExNormalMapLighting.h:96
Ogre::RENDER_QUEUE_1
Definition: OgreRenderQueue.h:59
Ogre::Pass::getLightClipPlanesEnabled
bool getLightClipPlanesEnabled() const
Gets whether or not this pass will be clipped by user clips planes bounding the area covered by the l...
Definition: OgrePass.h:1558
Ogre::SceneManager::getNormaliseNormalsOnScale
bool getNormaliseNormalsOnScale() const
Get whether to automatically normalise normals on objects whenever they are scaled.
Definition: OgreSceneManager.h:3280
Ogre::Pass::getPointAttenuationQuadratic
float getPointAttenuationQuadratic(void) const
Returns the quadratic coefficient of point attenuation.
Definition: OgrePass.h:469
Ogre::operator<<
std::ostream & operator<<(std::ostream &o, const TRect< T > &r)
Definition: OgreCommon.h:680
Ogre::ColourFaderAffector::CmdGreenAdjust
Command object for green adjust (see ParamCommand).
Definition: OgreColourFaderAffector.h:61
OgreBites::TrayManager::hideBackdrop
void hideBackdrop()
Definition: OgreTrays.h:795
Ogre::SceneManager::QueryTypeMask
QueryTypeMask
Definition: OgreSceneManager.h:160
Ogre::Ray::operator*
Vector3 operator*(Real t) const
Gets the position of a point t units along the ray.
Definition: OgreRay.h:71
Ogre::LodCollapser::~LodCollapser
virtual ~LodCollapser()
Definition: OgreLodCollapser.h:48
OgreTerrainLodManager.h
Ogre::PropertyDefMap
std::map< String, PropertyDef > PropertyDefMap
Map from property name to shared definition.
Definition: OgreProperty.h:188
Ogre::GpuProgramPtr
SharedPtr< GpuProgram > GpuProgramPtr
Definition: OgrePrerequisites.h:282
Ogre::MapIteratorWrapper::PairType
T::value_type PairType
Unused, just to make it clear that map/set::value_type is not a ValueType.
Definition: OgreIteratorWrapper.h:263
Ogre::RTShader::Function::FFT_VS_MAIN
Definition: OgreShaderFunction.h:110
Ogre::RenderTarget::FrameStats::worstFPS
float worstFPS
worst frames per second (FPS) since call to Root::startRendering
Definition: OgreRenderTarget.h:85
Ogre::PortalBase::PORTAL_TYPE_QUAD
Definition: OgrePortalBase.h:51
Ogre::OverlayElement::getSourceTemplate
const OverlayElement * getSourceTemplate() const
Returns the SourceTemplate for this element.
Definition: OgreOverlayElement.h:477
Ogre::PropertyAbstractNode::getValue
const String & getValue() const
Returns a string value depending on the type of the AbstractNode.
Definition: OgreScriptCompiler.h:154
Ogre::GLContext::setInitialized
void setInitialized()
Definition: OgreGLContext.h:60
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_OBJECT_SPACE4
Definition: OgreShaderParameter.h:214
Ogre::RTShader::GLSLProgramWriter
GLSL target language writer implementation.
Definition: OgreShaderGLSLProgramWriter.h:51
Ogre::Material::setReceiveShadows
void setReceiveShadows(bool enabled)
Sets whether objects using this material will receive shadows.
Definition: OgreMaterial.h:176
Ogre::Technique::GPUDeviceNameRule::includeOrExclude
IncludeOrExclude includeOrExclude
Definition: OgreTechnique.h:136
OgreRenderSystemCapabilities.h
Ogre::D3D9Plugin
Plugin instance for D3D9 Manager.
Definition: OgreD3D9Plugin.h:38
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE3
Definition: OgreShaderParameter.h:99
Ogre::ProcessResourceNameScriptCompilerEvent::mName
String mName
Definition: OgreScriptCompiler.h:484
Ogre::LodOutputProvider::triangleChanged
virtual void triangleChanged(LodData *data, LodData::Triangle *tri)
Definition: OgreLodOutputProvider.h:47
Ogre::deque::type
std::deque< T > type
Definition: OgrePrerequisites.h:332
Ogre::GpuProgramParametersSharedPtr
GpuProgramParametersPtr GpuProgramParametersSharedPtr
Definition: OgrePrerequisites.h:287
Ogre::HashedVector::operator[]
const_reference operator[](size_type n) const
Definition: OgreCommon.h:442
Ogre::ResourceGroupManager::setWorldResourceGroupName
void setWorldResourceGroupName(const String &groupName)
Sets the resource group that 'world' resources will use.
Definition: OgreResourceGroupManager.h:836
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE3
Definition: OgreShaderParameter.h:143
Ogre::DefaultProperties::UvCount
static const IdString UvCount
Definition: OgreHlmsPropertyHelper.h:56
Ogre::RTShader::Function::FunctionType
FunctionType
Definition: OgreShaderFunction.h:107
Ogre::HashedVector::const_iterator
VectorImpl::const_iterator const_iterator
Definition: OgreCommon.h:401
Ogre::TextAreaOverlayElement::CmdSpaceWidth
Command object for setting the width of a space.
Definition: OgreTextAreaOverlayElement.h:158
Ogre::Terrain::getGlobalColourMapEnabled
bool getGlobalColourMapEnabled() const
Get whether a global colour map is enabled on this terrain.
Definition: OgreTerrain.h:1387
Ogre::RenderQueueInvocation::getSuppressRenderStateChanges
virtual bool getSuppressRenderStateChanges(void) const
Gets whether shadows are suppressed when invoking this queue.
Definition: OgreRenderQueueInvocation.h:145
Ogre::ProfileSessionListener::~ProfileSessionListener
virtual ~ProfileSessionListener()
Definition: OgreProfiler.h:204
Ogre::TerrainGroup::defineTerrain
virtual void defineTerrain(long x, long y)
Define a 'slot' in the terrain grid - in this case to be loaded from a generated file name.
Ogre::STBIImageCodec::shutdown
static _OgreSTBICodecExport void shutdown(void)
Static method to shutdown and unregister the codecs.
Ogre::Node::getDebugRenderable
DebugRenderable * getDebugRenderable(Real scaling)
Get a debug renderable for rendering the Node.
Ogre::StreamSerialiser::Chunk::offset
uint32 offset
Location of the chunk (header) in bytes from the start of a stream (derived)
Definition: OgreStreamSerialiser.h:101
OgreLodOutputProviderMesh.h
Ogre::PortalBase::PORTAL_TYPE_AABB
Definition: OgrePortalBase.h:52
Ogre::SceneNode::ObjectMap
std::vector< MovableObject * > ObjectMap
Definition: OgreSceneNode.h:61
Ogre::Radian::operator<
bool operator<(const Radian &r) const
Definition: OgreMath.h:89
Ogre::TerrainMaterialGenerator::Profile::generate
virtual MaterialPtr generate(const Terrain *terrain)=0
Generate / reuse a material for the terrain.
Ogre::LodData::mUniqueVertexSet
UniqueVertexSet mUniqueVertexSet
Provides position based vertex lookup. Position is the real identifier of a vertex.
Definition: OgreLodData.h:150
Ogre::GLTextureCommon::getGLID
uint getGLID() const
Definition: OgreGLTextureCommon.h:48
Ogre::HashedVector::VectorImpl
std::vector< T > VectorImpl
Definition: OgreCommon.h:374
Ogre::TextureUnitState::TT_TRANSLATE_V
Definition: OgreTextureUnitState.h:284
Ogre::ResourceManager
Defines a generic resource handler.
Definition: OgreResourceManager.h:101
Ogre::RSC_TWO_SIDED_STENCIL
Supports separate stencil updates for both front and back faces.
Definition: OgreRenderSystemCapabilities.h:108
Ogre::GLSLProgramCommon::isUsingShader
bool isUsingShader(GLSLShaderCommon *shader) const
query if the program is using the given shader
Definition: OgreGLSLProgramCommon.h:77
Ogre::Grid2DPageStrategyData
Specialisation of PageStrategyData for Grid2DPageStrategy.
Definition: OgreGrid2DPageStrategy.h:117
OgreBites::TextInputEvent::chars
const char * chars
Definition: OgreInput.h:81
Ogre::CgFxScriptLoader::CgFxScriptLoader
CgFxScriptLoader()
Ogre::Quake3Level::mNumBrushSides
int mNumBrushSides
Definition: OgreQuake3Level.h:161
Ogre::PortalBase::PORTAL_TYPE
PORTAL_TYPE
Definition: OgrePortalBase.h:49
Ogre::SubEntityAlloc
SceneObjAllocatedObject SubEntityAlloc
Definition: OgreMemoryAllocatorConfig.h:148
Ogre::Pass::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
Return an instance of user objects binding associated with this class.
Definition: OgrePass.h:1642
Ogre::TransformBaseReal::TransformBaseReal
TransformBaseReal()
Do NOT initialize for efficiency.
Definition: OgreMatrix4.h:160
Ogre::Volume::ChunkRequest::dualGridGenerator
DualGridGenerator * dualGridGenerator
The DualGridGenerator to use.
Definition: OgreVolumeChunkHandler.h:71
Ogre::Radian::operator+=
Radian & operator+=(const Radian &r)
Definition: OgreMath.h:76
Ogre::Particle::mWidth
Real mWidth
Personal width if mOwnDimensions == true.
Definition: OgreParticle.h:78
Ogre::GLCopyingRenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLCopyingRenderTexture.h:47
Ogre::RTShader::FFPColour
Colour sub render state implementation of the Fixed Function Pipeline.
Definition: OgreShaderFFPColour.h:47
SHADER_NOMIPMAPS
Definition: OgreQuake3Types.h:90
Ogre::RTShader::LayeredBlending::LB_BlendPinLight
Definition: OgreShaderExLayeredBlending.h:71
Ogre::RTShader::Parameter::SPC_LIGHTPOSITIONVIEW_SPACE2
Definition: OgreShaderParameter.h:232
Ogre::RenderObjectListener::~RenderObjectListener
virtual ~RenderObjectListener()
Definition: OgreRenderObjectListener.h:46
Ogre::D3D9GpuProgramPtr
SharedPtr< D3D9GpuProgram > D3D9GpuProgramPtr
Definition: OgreD3D9Prerequisites.h:97
OGRE_AUTO_MUTEX
#define OGRE_AUTO_MUTEX
Definition: OgreThreadDefinesBoost.h:66
Ogre::RingEmitter::CmdInnerX
Command object for inner size (see ParamCommand).
Definition: OgreRingEmitter.h:58
Ogre::SceneManager::Listener::sceneManagerDestroyed
virtual void sceneManagerDestroyed(SceneManager *source)
Event notifying the listener of the SceneManager's destruction.
Definition: OgreSceneManager.h:367
Ogre::OctreePlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::AbsolutePixelCountLodStrategy
Definition: OgrePixelCountLodStrategy.h:80
Ogre::PF_R8G8B8_SINT
24-bit pixel format, 8 bits red (signed int), 8 bits blue (signed int), 8 bits green (signed int).
Definition: OgrePixelFormat.h:174
Ogre::PageStrategy::getName
const String & getName() const
Definition: OgrePageStrategy.h:87
OgreBites::NativeWindowPair
link between a renderwindow and a platform specific window
Definition: OgreApplicationContextBase.h:75
OgreThreadDefinesPoco.h
Ogre::LodLevel::outUniqueVertexCount
size_t outUniqueVertexCount
This is set by ProgressiveMeshGenerator::build() function.
Definition: OgreLodConfig.h:120
Ogre::RTShader::FFPAlphaTest::Type
static String Type
The type.
Definition: OgreShaderFFPAlphaTest.h:73
Ogre::BspSceneManagerPlugin::getName
const String & getName() const
Get the name of the plugin.
OgreRadixSort.h
Ogre::TerrainGlobalOptions::setCompositeMapSize
void setCompositeMapSize(uint16 sz)
Sets the default size of composite maps for a new terrain.
Definition: OgreTerrain.h:2056
Ogre::LogAlloc
GeneralAllocatedObject LogAlloc
Definition: OgreMemoryAllocatorConfig.h:128
Ogre::Renderable
Abstract class defining the interface all renderable objects must implement.
Definition: OgreRenderable.h:63
Ogre::Radian
Wrapper class which indicates a given angle value is in Radians.
Definition: OgreMath.h:57
Ogre::GCT_INT2
Definition: OgreGpuProgramParams.h:92
Ogre::DefaultProperties::BonesPerVertex
static const IdString BonesPerVertex
Definition: OgreHlmsPropertyHelper.h:47
Ogre::RTShader::Out::Out
Out(UniformParameterPtr p)
Definition: OgreShaderFunctionAtom.h:178
Ogre::GLSLShaderFactory
Factory class for GLSL shaders.
Definition: OgreGLSLShaderFactory.h:41
Ogre::Mesh::hasManualLodLevel
bool hasManualLodLevel(void) const
Returns true if this mesh has a manual LOD level.
Definition: OgreMesh.h:504
Ogre::D3D11HardwareVertexBuffer
Specialisation of HardwareVertexBuffer for D3D11.
Definition: OgreD3D11HardwareVertexBuffer.h:37
Ogre::GLPBRenderTexture
Definition: OgreGLPBRenderTexture.h:39
Ogre::RSC_STENCIL_WRAP
Supports wrapping the stencil value at the range extremeties.
Definition: OgreRenderSystemCapabilities.h:110
Ogre::CompositorInstance::TargetOperation::materialScheme
String materialScheme
Which material scheme this op will use.
Definition: OgreCompositorInstance.h:164
Ogre::AnimationTrack::setListener
virtual void setListener(Listener *l)
Set a listener for this track.
Definition: OgreAnimationTrack.h:239
Ogre::TerrainQuadTreeNode
A node in a quad tree used to store a patch of terrain.
Definition: OgreTerrainQuadTreeNode.h:80
Ogre::RSC_PBUFFER
Support for PBuffer.
Definition: OgreRenderSystemCapabilities.h:206
OGRE_FORCE_INLINE
#define OGRE_FORCE_INLINE
Definition: OgrePlatform.h:100
Ogre::AxisAlignedBox::intersects
bool intersects(const AxisAlignedBox &b2) const
Returns whether or not this box intersects another.
Definition: OgreAxisAlignedBox.h:527
Ogre::ResourceGroupManager::ResourceDeclaration::parameters
NameValuePairList parameters
Definition: OgreResourceGroupManager.h:266
Ogre::RenderTargetListener::preViewportUpdate
virtual void preViewportUpdate(const RenderTargetViewportEvent &evt)
Called just before a Viewport on a RenderTarget is to be updated.
Definition: OgreRenderTargetListener.h:120
Ogre::LBX_ADD_SIGNED
as LBX_ADD, but subtract 0.5 from the result
Definition: OgreBlendMode.h:89
Ogre::PortalFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgrePortal.h:87
Ogre::IntersectionSceneQueryListener
Alternative listener class for dealing with IntersectionSceneQuery.
Definition: OgreSceneQuery.h:455
Ogre::RTShader::HardwareSkinningFactory
A factory that enables creation of HardwareSkinning instances.
Definition: OgreShaderExHardwareSkinning.h:179
OgreBites::InputListener::mousePressed
virtual bool mousePressed(const MouseButtonEvent &evt)
Definition: OgreInput.h:165
Ogre::TangentSpaceCalc::Result::indexesRemapped
IndexRemapList indexesRemapped
A list of indexes which were affected by splits.
Definition: OgreTangentSpaceCalc.h:83
Ogre::ID_VERTEX_PROGRAM_REF
Definition: OgreScriptCompiler.h:583
Ogre::BspSceneNode::BspSceneNode
BspSceneNode(SceneManager *creator)
Definition: OgreBspSceneNode.h:60
Ogre::RTShader::LayeredBlending::SM_None
Definition: OgreShaderExLayeredBlending.h:85
Ogre::SceneManager::hasOption
virtual bool hasOption(const String &strKey) const
Method for verifying whether the scene manager has an implementation-specific option.
Definition: OgreSceneManager.h:1776
Ogre::LodInputBuffer::Submesh
Definition: OgreLodBuffer.h:63
Ogre::Grid2DPageStrategy
Page strategy which loads new pages based on a regular 2D grid.
Definition: OgreGrid2DPageStrategy.h:228
Ogre::GLStateCacheManager::getDepthFunc
GLenum getDepthFunc(void) const
Gets the current depth test function.
Definition: OgreGLStateCacheManager.h:149
Ogre::D3D11Device::D3D_CORRUPTION
Definition: OgreD3D11Device.h:92
Ogre::MaterialSerializer::MSE_WRITE_END
Definition: OgreMaterialSerializer.h:55
Ogre::Mesh::freeEdgeList
void freeEdgeList(void)
Destroys and frees the edge lists this mesh has built.
Ogre::RTShader::LayeredBlending::TextureBlend::blendMode
BlendMode blendMode
Definition: OgreShaderExLayeredBlending.h:98
Ogre::DepthBufferVec
std::vector< DepthBuffer * > DepthBufferVec
Definition: OgreRenderSystem.h:53
Ogre::PCZAxisAlignedBoxSceneQuery::setStartZone
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Definition: OgrePCZSceneQuery.h:67
Ogre::SmallVectorImpl::operator!=
bool operator!=(const SmallVectorImpl &RHS) const
Definition: OgreSmallVector.h:566
Ogre::CreateGpuSharedParametersScriptCompilerEvent::CreateGpuSharedParametersScriptCompilerEvent
CreateGpuSharedParametersScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup)
Definition: OgreScriptCompiler.h:549
Ogre::HardwareBuffer::HBL_DISCARD
Discards the entire buffer while locking.
Definition: OgreHardwareBuffer.h:157
Ogre::Volume::CSGIntersectionSource
Builds the intersection between two sources.
Definition: OgreVolumeCSGSource.h:224
Ogre::PortalFactory::~PortalFactory
~PortalFactory()
Definition: OgrePortal.h:85
Ogre::GLES2TextureManager
GL ES-specific implementation of a TextureManager.
Definition: OgreGLES2TextureManager.h:39
Ogre::AxisAlignedBox::EXTENT_FINITE
Definition: OgreAxisAlignedBox.h:61
Ogre::Skeleton::getManualBonesDirty
virtual bool getManualBonesDirty(void) const
Have manual bones been modified since the skeleton was last updated?
Definition: OgreSkeleton.h:362
Ogre::ID_DOT_PRODUCT
Definition: OgreScriptCompiler.h:747
OgreTerrainMaterialGenerator.h
Ogre::RSC_WIDE_LINES
Supports linewidth != 1.0.
Definition: OgreRenderSystemCapabilities.h:87
Ogre::Matrix3::FromAxes
void FromAxes(const Vector3 &xAxis, const Vector3 &yAxis, const Vector3 &zAxis)
Definition: OgreMatrix3.h:119
Ogre::Math::calculateBasicFaceNormalWithoutNormalize
static Vector3 calculateBasicFaceNormalWithoutNormalize(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
Calculate a face normal without normalize, no w-information.
Definition: OgreVector.h:895
Ogre::OR_DEGREE_270
Definition: OgreFrustum.h:53
Ogre::Degree::operator-
Degree operator-() const
Definition: OgreMath.h:130
Ogre::GpuProgramParameters::ACT_SURFACE_EMISSIVE_COLOUR
Surface emissive colour, as set in Pass::setSelfIllumination.
Definition: OgreGpuProgramParams.h:804
Ogre::SceneManager::CameraIterator
MapIterator< CameraList > CameraIterator
Definition: OgreSceneManager.h:2556
OgreGLPBuffer.h
Ogre::Pass::setLineWidth
void setLineWidth(float width)
set the line width for this pass
Definition: OgrePass.h:400
Ogre::ParticleSystem::getSortingEnabled
bool getSortingEnabled(void) const
Gets whether particles are sorted relative to the camera.
Definition: OgreParticleSystem.h:541
Ogre::HlmsMaterialBase::getVertexDatablock
HlmsDatablock * getVertexDatablock()
Definition: OgreHlmsMaterialBase.h:50
Ogre::GpuProgramParameters::AutoConstantList
std::vector< AutoConstantEntry > AutoConstantList
Definition: OgreGpuProgramParams.h:1296
Ogre::multimap::const_iterator
std::multimap< K, V, P >::const_iterator const_iterator
Definition: OgrePrerequisites.h:377
Ogre::PanelOverlayElementFactory
Factory for creating PanelOverlayElement instances.
Definition: OgreOverlayElementFactory.h:72
Ogre::Pass::getBlendState
const ColourBlendState & getBlendState() const
Retrieves the complete blend state of this pass.
Definition: OgrePass.h:648
Ogre::RTShader::operator<<
_OgreRTSSExport void operator<<(std::ostream &o, const HardwareSkinning::SkinningData &data)
OgreBites::KMOD_NUM
Definition: OgreInput.h:147
OgreHlmsShaderPiecesManager.h
Ogre::EllipsoidEmitterFactory::createEmitter
ParticleEmitter * createEmitter(ParticleSystem *psys)
See ParticleEmitterFactory.
Definition: OgreEllipsoidEmitterFactory.h:55
Ogre::VertexElement::getType
VertexElementType getType(void) const
Gets the data format of this element.
Definition: OgreHardwareVertexBuffer.h:196
Ogre::CBT_BACK
Definition: OgreCommon.h:328
Ogre::MovableObjectFactory
Interface definition for a factory class which produces a certain kind of MovableObject,...
Definition: OgreMovableObject.h:587
Ogre::SimplePageContentCollectionFactory::getName
const String & getName() const
Definition: OgreSimplePageContentCollection.h:119
Ogre::GLSL::GLSLProgram
Definition: src/GLSL/include/OgreGLSLProgram.h:38
Ogre::ParticleSystemManager::ParticleSystemTemplateIterator
MapIterator< ParticleTemplateMap > ParticleSystemTemplateIterator
Definition: OgreParticleSystemManager.h:321
Ogre::PbsMaterial::getF0
ColourValue getF0()
Definition: OgreHlmsPbsMaterial.h:168
Ogre::Math::TWO_PI
static const Real TWO_PI
Definition: OgreMath.h:751
Ogre::FT_MAG
The filter used when magnifying a texture.
Definition: OgreCommon.h:98
Ogre::GLSLProgramCommon::activate
virtual void activate(void)=0
Makes a program object active by making sure it is linked and then putting it in use.
Ogre::FRUSTUM_PLANE_RIGHT
Definition: OgreFrustum.h:75
OgreBites::TrayManager::destroyWidget
void destroyWidget(TrayLocation trayLoc, size_t place)
Definition: OgreTrays.h:992
Ogre::Renderable::getUseIdentityProjection
bool getUseIdentityProjection(void) const
Returns whether or not to use an 'identity' projection.
Definition: OgreRenderable.h:169
Ogre::MeshLodUsage::value
Real value
Value used by to determine when this LOD applies.
Definition: OgreMesh.h:1021
Ogre::BspSceneManager::createIntersectionQuery
virtual IntersectionSceneQuery * createIntersectionQuery(uint32 mask=0xFFFFFFFF)
Creates an IntersectionSceneQuery for this scene manager.
Ogre::TVC_EMISSIVE
Definition: OgreCommon.h:306
Ogre::RingEmitter
Particle emitter which emits particles randomly from points inside a ring (e.g.
Definition: OgreRingEmitter.h:53
OGRE_CAPS_VALUE
#define OGRE_CAPS_VALUE(cat, val)
Definition: OgreRenderSystemCapabilities.h:48
Ogre::DebugGeomAlloc
GeometryAllocatedObject DebugGeomAlloc
Definition: OgreMemoryAllocatorConfig.h:121
Ogre::StreamSerialiser
Utility class providing helper methods for reading / writing structured data held in a DataStream.
Definition: OgreStreamSerialiser.h:67
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::manualLightList
const LightList * manualLightList
Manual light list.
Definition: OgreSceneManager.h:393
Ogre::WorkQueue::Response::mSuccess
bool mSuccess
Whether the work item succeeded or not.
Definition: OgreWorkQueue.h:128
Ogre::RTShader::Parameter::Content
Content
Shader parameter content.
Definition: OgreShaderParameter.h:78
Ogre::Entity::getAttachedObjects
const ChildObjectList & getAttachedObjects() const
Gets an iterator to the list of objects attached to bones on this entity.
Definition: OgreEntity.h:592
Ogre::VectorBase< 4, Real >::z
Real z
Definition: OgreVector.h:270
Ogre::Renderable::setUseIdentityProjection
void setUseIdentityProjection(bool useIdentityProjection)
Sets whether or not to use an 'identity' projection.
Definition: OgreRenderable.h:155
Ogre::Volume::OctreeNode::isBorderTop
bool isBorderTop(const OctreeNode &root) const
Gets whether this cell is at the top of the given root cell.
Definition: OgreVolumeOctreeNode.h:265
Ogre::SmallVectorTemplateCommon::back
reference back()
Definition: OgreSmallVector.h:203
Ogre::VES_POSITION
Position, 3 reals per vertex.
Definition: OgreHardwareVertexBuffer.h:91
Ogre::GpuProgram::setVertexTextureFetchRequired
virtual void setVertexTextureFetchRequired(bool r)
Sets whether this vertex program requires support for vertex texture fetch from the hardware.
Definition: OgreGpuProgram.h:327
Ogre::ShadowTextureConfig
Structure containing the configuration for one shadow texture.
Definition: OgreSceneManager.h:64
Ogre::SKELETON_ANIMATION
Definition: OgreSkeletonFileFormat.h:79
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE0
Light vector in world space index 0-7.
Definition: OgreShaderParameter.h:140
Ogre::PatchSurface::VisibleSide
VisibleSide
Definition: OgrePatchSurface.h:70
Ogre::Bitwise::bswapBuffer
static void bswapBuffer(void *pData, size_t size)
Reverses byte order of buffer.
Definition: OgreBitwise.h:96
Ogre::AnyNumeric::operator+=
AnyNumeric & operator+=(const AnyNumeric &rhs)
Definition: OgreAny.h:349
Ogre::TU_DYNAMIC_WRITE_ONLY_DISCARDABLE
same as HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE
Definition: OgreTexture.h:61
Ogre::ColourFaderAffector2::CmdStateChange
Command object for alpha adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:117
OgreBites::ApplicationContextBase::windowResized
virtual void windowResized(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:128
Ogre::DefaultTextureManager
Specialisation of TextureManager for offline processing. Cannot be used with an active RenderSystem.
Definition: OgreTextureManager.h:442
PBS_MAX_LIGHT_COUNT
#define PBS_MAX_LIGHT_COUNT
Definition: OgreHlmsPbsMaterial.h:38
Ogre::TerrainMaterialGenerator::setActiveProfile
virtual void setActiveProfile(const String &name)
Set the active profile by name.
Definition: OgreTerrainMaterialGenerator.h:218
Ogre::VertexElementType
VertexElementType
Vertex element type, used to identify the base types of the vertex contents.
Definition: OgreHardwareVertexBuffer.h:119
Ogre::TerrainMaterialGenerator::Profile::getDescription
const String & getDescription() const
Get the description of this profile.
Definition: OgreTerrainMaterialGenerator.h:183
Ogre::RenderSystem::isStaticBufferLockable
virtual bool isStaticBufferLockable() const
Returns whether under the current render system buffers marked as TU_STATIC can be locked for update.
Definition: OgreRenderSystem.h:207
Ogre::IM_USEONEWEIGHT
Use one weight per vertex when recommended (i.e.
Definition: OgreCommon.h:359
Ogre::getGLSupport
_OgreGLExport GLNativeSupport * getGLSupport(int profile=GLNativeSupport::CONTEXT_CORE)
Ogre::RotationAffector::msRotationRangeStartCmd
static CmdRotationRangeStart msRotationRangeStartCmd
Definition: OgreRotationAffector.h:116
Ogre::Controller::getDestination
const SharedPtr< ControllerValue< T > > & getDestination(void) const
Gets the output controller value.
Definition: OgreController.h:178
Ogre::MapIteratorWrapper::peekNextValue
ValueType peekNextValue() const
Returns the next(=current) value element in the collection, without advancing to the next.
Definition: OgreIteratorWrapper.h:284
Ogre::AxisAlignedBox::AxisAlignedBox
AxisAlignedBox(const Vector3 &min, const Vector3 &max)
Definition: OgreAxisAlignedBox.h:107
Ogre::RenderWindow::getViewPointToPixelScale
virtual float getViewPointToPixelScale()
Many windowing systems that support HiDPI displays use special points to specify size of the windows ...
Definition: OgreRenderWindow.h:91
Ogre::Pass::ConstTextureUnitStateIterator
ConstVectorIterator< TextureUnitStates > ConstTextureUnitStateIterator
Definition: OgrePass.h:564
OgreGLStateCacheManager.h
OgreBites::MouseMotionEvent::yrel
int yrel
Definition: OgreInput.h:60
OgreAnimationTrack.h
Ogre::RTShader::ShaderGenerator::createSubRenderState
T * createSubRenderState()
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreShaderGenerator.h:246
Ogre::ScriptTranslatorAlloc
ScriptingAllocatedObject ScriptTranslatorAlloc
Definition: OgreMemoryAllocatorConfig.h:145
OgreParticleSystemRenderer.h
Ogre::StaticGeometry::getOrigin
virtual const Vector3 & getOrigin(void) const
Gets the origin of this geometry.
Definition: OgreStaticGeometry.h:741
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE4
Definition: OgreShaderParameter.h:194
Ogre::PageManager::WorldMap
std::map< String, PagedWorld * > WorldMap
Definition: OgrePageManager.h:179
Ogre::TextureUnitState::TextureEffect::waveType
WaveformType waveType
Definition: OgreTextureUnitState.h:318
Ogre::UserObjectBindings
Class that provides convenient interface to establish a linkage between custom user application objec...
Definition: OgreUserObjectBindings.h:49
Ogre::PCZFrustum::setUseOriginPlane
void setUseOriginPlane(bool yesno)
Tell the frustum whether or not to use the originplane.
Definition: OgrePCZFrustum.h:112
Ogre::CompositionTechnique::TextureDefinition::name
String name
Definition: OgreCompositionTechnique.h:65
Ogre::VertexData::hwAnimationDataList
HardwareAnimationDataList hwAnimationDataList
VertexElements used for hardware morph / pose animation.
Definition: OgreVertexIndexData.h:101
OgreBites::SDLK_DELETE
Definition: OgreInput.h:97
Ogre::D3D9Driver::getAdapterNumber
unsigned int getAdapterNumber() const
Definition: OgreD3D9Driver.h:58
Ogre::BspSceneManagerFactory::BspSceneManagerFactory
BspSceneManagerFactory()
Definition: OgreBspSceneManager.h:270
Ogre::D3D11DeviceResource
Represents a Direct3D rendering resource.
Definition: OgreD3D11DeviceResource.h:39
Ogre::Capsule::Capsule
Capsule()
Ogre::Page::isModified
bool isModified() const
Definition: OgrePage.h:189
Ogre::MovablePlane::getBoundingRadius
Real getBoundingRadius(void) const
Overridden from MovableObject.
Definition: OgreMovablePlane.h:78
Ogre::StaticGeometry::LODBucket::getEdgeList
EdgeData * getEdgeList() const
Definition: OgreStaticGeometry.h:376
Ogre::G2D_Y_Z
Grid is in the Y/Z plane.
Definition: OgreGrid2DPageStrategy.h:54
Ogre::RenderSystem::_setPointParameters
virtual void _setPointParameters(bool attenuationEnabled, Real minSize, Real maxSize)
Definition: OgreRenderSystem.h:488
Ogre::ID_COLOUR_VALUE
Definition: OgreScriptCompiler.h:830
Ogre::FrameEvent
Struct containing information about a frame event.
Definition: OgreFrameListener.h:44
Ogre::StringConverter::toString
static String toString(long val)
Definition: OgreStringConverter.h:69
Ogre::Id::generateNewId
static IdType generateNewId()
Definition: OgreId.h:46
Ogre::TerrainPagedWorldSection::WORKQUEUE_LOAD_TERRAIN_PAGE_REQUEST
static const uint16 WORKQUEUE_LOAD_TERRAIN_PAGE_REQUEST
Definition: OgreTerrainPagedWorldSection.h:156
Ogre::RenderSystemCapabilities::getVertexTextureUnitsShared
bool getVertexTextureUnitsShared(void) const
Get whether the vertex texture units are shared with the fragment processor.
Definition: OgreRenderSystemCapabilities.h:740
Ogre::list::iterator
std::list< T >::iterator iterator
Definition: OgrePrerequisites.h:352
Ogre::CompositorInstance::TargetOperation::target
RenderTarget * target
Target.
Definition: OgreCompositorInstance.h:129
Ogre::FRUSTUM_PLANE_FAR
Definition: OgreFrustum.h:73
Ogre::Entity::setSkipAnimationStateUpdate
void setSkipAnimationStateUpdate(bool skip)
Entity's skeleton's AnimationState will not be automatically updated when set to true.
Definition: OgreEntity.h:826
Ogre::GLRenderBuffer
Renderbuffer surface.
Definition: OgreGLHardwarePixelBuffer.h:99
Ogre::RTShader::ProgramProcessor
A class that provides extra processing services on CPU based programs.
Definition: OgreShaderProgramProcessor.h:48
Ogre::RenderToVertexBuffer::getResetsEveryUpdate
bool getResetsEveryUpdate() const
Does this object reset its buffer each time it updates?
Definition: OgreRenderToVertexBuffer.h:93
Ogre::Material::LodValueList
std::vector< Real > LodValueList
distance list used to specify LOD
Definition: OgreMaterial.h:96
OgreRenderTarget.h
Ogre::TerrainGlobalOptions::setMaxPixelError
void setMaxPixelError(Real pixerr)
Set the maximum screen pixel error that should be allowed when rendering.
Definition: OgreTerrain.h:1954
Ogre::GLFBOMultiRenderTarget::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLFBOMultiRenderTarget.h:44
Ogre::ImageCodec::getDataType
String getDataType() const
Definition: OgreImageCodec.h:80
Ogre::VertexMorphKeyFrame
Specialised KeyFrame which stores absolute vertex positions for a complete buffer,...
Definition: OgreKeyFrame.h:153
Ogre::RTShader::LayeredBlending::LB_BlendSubtract
Definition: OgreShaderExLayeredBlending.h:57
Ogre::TAM_WRAP
Any value beyond 1.0 wraps back to 0.0. Texture is repeated.
Definition: OgreCommon.h:122
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Matrix4 &val)
Definition: OgreProperty.h:175
Ogre::Resource::touch
virtual void touch(void)
'Touches' the resource to indicate it has been used.
Ogre::Bitwise::mostSignificantBitSet
static OGRE_FORCE_INLINE unsigned int mostSignificantBitSet(unsigned int value)
Returns the most significant bit set in a value.
Definition: OgreBitwise.h:124
Ogre::NameGenerator::NameGenerator
NameGenerator(const String &prefix)
Definition: OgreNameGenerator.h:56
Ogre::set::type
std::set< T, P > type
Definition: OgrePrerequisites.h:359
Ogre::D3D9Driver::getAdapterIdentifier
const D3DADAPTER_IDENTIFIER9 & getAdapterIdentifier() const
Definition: OgreD3D9Driver.h:59
TEXGEN_LIGHTMAP
Definition: OgreQuake3Types.h:128
Ogre::Vector::operator*
Vector operator*(const Vector &b) const
Definition: OgreVector.h:716
Ogre::GpuProgramParameters::ACT_INVERSE_WORLDVIEW_MATRIX
The current world & view matrices concatenated, then inverted.
Definition: OgreGpuProgramParams.h:754
Ogre::Serializer::Endian
Endian
The endianness of written files.
Definition: OgreSerializer.h:59
Ogre::HashedVector::difference_type
VectorImpl::difference_type difference_type
Definition: OgreCommon.h:399
OgreBites::TrayListener::buttonHit
virtual void buttonHit(Button *button)
Definition: OgreTrays.h:91
Ogre::GLPixelUtil
Class to do pixel format mapping between GL and OGRE.
Definition: OgreGLPixelFormat.h:38
Ogre::VET_INT4
Definition: OgreHardwareVertexBuffer.h:149
Ogre::Quake3ShaderManager::Quake3ShaderManager
Quake3ShaderManager()
Ogre::MovableObject::getQueryFlags
uint32 getQueryFlags(void) const
Returns the query flags relevant for this object.
Definition: OgreMovableObject.h:414
Ogre::FontManager
Manages Font resources, parsing .fontdef files and generally organising them.
Definition: OgreFontManager.h:44
Ogre::DefaultWorkQueue
Implementation of a general purpose request / response style background work queue.
Definition: OgreDefaultWorkQueueStandard.h:38
Ogre::Animation::NumericTrackIterator
ConstMapIterator< NumericTrackList > NumericTrackIterator
Definition: OgreAnimation.h:379
Ogre::ParticleFXPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::GLES2FBORenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLES2FBORenderTexture.h:57
Ogre::BorderRenderable::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const
Gets the world transform matrix / matrices for this renderable object.
Definition: OgreBorderPanelOverlayElement.h:337
Ogre::ShadowDataAlloc
SceneCtlAllocatedObject ShadowDataAlloc
Definition: OgreMemoryAllocatorConfig.h:146
Ogre::ParticleSystem::CmdCull
Command object for cull_each (see ParamCommand).
Definition: OgreParticleSystem.h:91
Ogre::TerrainGroup::getDefaultImportSettings
virtual Terrain::ImportData & getDefaultImportSettings()
Retrieve a shared structure which will provide the base settings for all terrains created via this gr...
Definition: OgreTerrainGroup.h:109
Ogre::D3D11RenderTarget::~D3D11RenderTarget
virtual ~D3D11RenderTarget()
Definition: OgreD3D11RenderTarget.h:11
Ogre::TerrainGlobalOptions::getMaxPixelError
Real getMaxPixelError() const
Get the maximum screen pixel error that should be allowed when rendering.
Definition: OgreTerrain.h:1947
Ogre::ImportAbstractNode
This abstract node represents an import statement.
Definition: OgreScriptCompiler.h:158
Ogre::Particle::mTimeToLive
Real mTimeToLive
Time to live, number of seconds left of particles natural life.
Definition: OgreParticle.h:92
Ogre::Quake3Level::mNumFaces
int mNumFaces
Definition: OgreQuake3Level.h:144
Ogre::SimpleSpline
A very simple spline class which implements the Catmull-Rom class of splines.
Definition: OgreSimpleSpline.h:56
Ogre::GpuProgramParameters::getIntLogicalBufferStruct
const GpuLogicalBufferStructPtr & getIntLogicalBufferStruct() const
Get the current list of mappings from low-level logical param indexes to physical buffer locations in...
Definition: OgreGpuProgramParams.h:1655
Ogre::RenderTargetListener::viewportAdded
virtual void viewportAdded(const RenderTargetViewportEvent &evt)
Called to notify listener that a Viewport has been added to the target in question.
Definition: OgreRenderTargetListener.h:134
Ogre::TextureUnitState::TextureEffect::controller
Controller< Real > * controller
Definition: OgreTextureUnitState.h:323
Ogre::PanelOverlayElement::CmdTiling
Command object for specifying tiling (see ParamCommand).
Definition: OgrePanelOverlayElement.h:111
OgreLodStrategy.h
Ogre::int16
short int16
Definition: OgrePlatform.h:258
OgreShaderFFPRenderStateBuilder.h
Ogre::SPIRVShaderFactory
Definition: OgreSPIRVShaderFactory.h:50
Ogre::StaticGeometry::QueuedGeometry::position
Vector3 position
Definition: OgreStaticGeometry.h:175
Ogre::RTShader::HLSLProgramProcessor
CG Language program processor class.
Definition: OgreShaderHLSLProgramProcessor.h:46
Ogre::GPV_ALL
Full mask (16-bit)
Definition: OgreGpuProgramParams.h:136
OgreBites::ProgressBar::getProgress
Ogre::Real getProgress()
Gets the progress as a percentage.
Definition: OgreTrays.h:703
OgreBites::TextBox::getHeightInLines
unsigned int getHeightInLines()
Gets how many lines of text can fit in this window.
Definition: OgreTrays.h:303
Ogre::InstanceManager::BatchSettingId
BatchSettingId
Values to be used in setSetting() & BatchSettings::setting.
Definition: OgreInstanceManager.h:75
Ogre::MeshLodAlloc
GeneralAllocatedObject MeshLodAlloc
Definition: OgreLodPrerequisites.h:70
Ogre::GCT_MATRIX_4X2
Definition: OgreGpuProgramParams.h:88
Ogre::Resource::isPrepared
virtual bool isPrepared(void) const
Returns true if the Resource has been prepared, false otherwise.
Definition: OgreResource.h:316
Ogre::WorkQueue::RequestID
unsigned long long int RequestID
Numeric identifier for a request.
Definition: OgreWorkQueue.h:80
Ogre::FrameListener
A interface class defining a listener which can be used to receive notifications of frame events.
Definition: OgreFrameListener.h:79
Ogre::ANT_VARIABLE_ACCESS
Definition: OgreScriptCompiler.h:84
Ogre::RenderTargetListener::preRenderTargetUpdate
virtual void preRenderTargetUpdate(const RenderTargetEvent &evt)
Called just before a RenderTarget is about to be rendered into.
Definition: OgreRenderTargetListener.h:100
Ogre::VES_COUNT
The number of VertexElementSemantic elements (note - the first value VES_POSITION is 1)
Definition: OgreHardwareVertexBuffer.h:109
Ogre::RTShader::HLSLProgramProcessor::getTargetLanguage
virtual const String & getTargetLanguage() const
Return the target language of this processor.
Definition: OgreShaderHLSLProgramProcessor.h:60
Ogre::APKFileSystemArchiveFactory
Definition: OgreFileSystem.h:75
Ogre::ID_LOD_INDEX
Definition: OgreScriptCompiler.h:609
OgreQuake3Shader.h
Ogre::OverlayManager::TemplateIterator
MapIterator< ElementMap > TemplateIterator
Definition: OgreOverlayManager.h:207
OgreBites::WindowEventListener::windowClosed
virtual void windowClosed(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:98
Ogre::OverlayElementCommands::CmdHeight::doGet
String doGet(const void *target) const
Ogre::RTShader::Parameter::SPC_COLOR_SPECULAR
Specular color.
Definition: OgreShaderParameter.h:276
Ogre::ID_COLOUR_BLEND
Definition: OgreScriptCompiler.h:621
Ogre::ResourceManager::getResourceType
const String & getResourceType(void) const
Gets a string identifying the type of resource this manager handles.
Definition: OgreResourceManager.h:423
Ogre::Plane::NEGATIVE_SIDE
Definition: OgrePlane.h:99
Ogre::ID_DECREMENT_WRAP
Definition: OgreScriptCompiler.h:843
Ogre::ID_TARGET_WIDTH
Definition: OgreScriptCompiler.h:797
Ogre::PF_R16G16_SINT
32-bit pixel format, 16 bits red (signed int), 16 bits blue (signed int).
Definition: OgrePixelFormat.h:180
Ogre::Volume::ChunkTreeSharedData::volumeVisible
bool volumeVisible
Another visibility flag to be user setable.
Definition: OgreVolumeChunk.h:120
Ogre::MovableObjectFactory::MovableObjectFactory
MovableObjectFactory()
Definition: OgreMovableObject.h:597
Ogre::Pass::getIlluminationStage
IlluminationStage getIlluminationStage() const
Get the manually assigned illumination stage, if any.
Definition: OgrePass.h:1583
Ogre::EntityMaterialLodChangedEvent::newLodIndex
ushort newLodIndex
New level of detail index.
Definition: OgreLodListener.h:88
Ogre::GLSLProgramManager
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL has one progr...
Definition: OgreGLSLProgramManager.h:53
Ogre::PagedWorldSection::getName
virtual const String & getName() const
Get the name of this section.
Definition: OgrePagedWorldSection.h:99
Ogre::ShadowRenderable::getMaterial
const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreShadowCaster.h:67
Ogre::PF_A2R10G10B10
32-bit pixel format, 2 bits for alpha, 10 bits for red, green and blue.
Definition: OgrePixelFormat.h:83
Ogre::Radian::operator==
bool operator==(const Radian &r) const
Definition: OgreMath.h:91
Ogre::LodWorkQueueInjectorListener
Definition: OgreLodWorkQueueInjectorListener.h:37
Ogre::GpuProgramParameters::ACT_LIGHT_ATTENUATION
Light attenuation parameters, Vector4(range, constant, linear, quadric)
Definition: OgreGpuProgramParams.h:829
Ogre::TerrainLayerSamplerElement::elementCount
uint8 elementCount
The number of colour elements this semantic uses (usually standard per semantic)
Definition: OgreTerrainMaterialGenerator.h:78
Ogre::RTShader::FFP_VS_POST_PROCESS
Definition: OgreShaderFFPRenderState.h:51
Ogre::RTShader::FFPShaderStage
FFPShaderStage
Definition: OgreShaderFFPRenderState.h:68
Ogre::PortalBase::getDirection
const Vector3 & getDirection() const
Get the direction vector of the portal in local space.
Definition: OgrePortalBase.h:125
Ogre::VertexPoseKeyFrame::~VertexPoseKeyFrame
~VertexPoseKeyFrame()
Definition: OgreKeyFrame.h:188
Ogre::GpuProgramParameters::hasLogicalIndexedParameters
bool hasLogicalIndexedParameters() const
Does this parameter set include logically indexed parameters?
Definition: OgreGpuProgramParams.h:1389
OgreInput.h
Ogre::RTShader::GLSLESProgramProcessor::preCreateGpuPrograms
virtual bool preCreateGpuPrograms(ProgramSet *programSet)
Ogre::Pass::hasTessellationDomainProgram
bool hasTessellationDomainProgram(void) const
Returns true if this pass uses a programmable tessellation control pipeline.
Definition: OgrePass.h:268
Ogre::EdgeData::Edge::degenerate
bool degenerate
Indicates if this is a degenerate edge, ie it does not have 2 triangles.
Definition: OgreEdgeListBuilder.h:85
bsp_face_t::org
float org[3]
Definition: OgreQuake3Types.h:196
Ogre::Sampler::UVWAddressingMode::w
TextureAddressingMode w
Definition: OgreTextureUnitState.h:56
Ogre::ResourceGroupManager::ResourceDeclaration
Nested struct defining a resource declaration.
Definition: OgreResourceGroupManager.h:261
Ogre::LodCollapseCostProfiler
Definition: OgreLodCollapseCostProfiler.h:42
Ogre::PortalBase::setEnabled
void setEnabled(bool value)
enable the portal
Definition: OgrePortalBase.h:156
Ogre::DualQuaternion::dx
Real dx
Definition: OgreDualQuaternion.h:166
Ogre::WFT_INVERSE_SAWTOOTH
Gradual steady decrease from max to min over the period, with an instant return to max at the end.
Definition: OgreCommon.h:196
Ogre::GLSLESProgramPipeline
Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL ES) for Ope...
Definition: OgreGLSLESProgramPipeline.h:56
Ogre::PROP_VECTOR3
Definition: OgreProperty.h:118
Ogre::BillboardChain::TexCoordDirection
TexCoordDirection
The direction in which texture coordinates from elements of the chain are used.
Definition: OgreBillboardChain.h:151
Ogre::ShadowCaster::ShadowRenderableListIterator
VectorIterator< ShadowRenderableList > ShadowRenderableListIterator
Definition: OgreShadowCaster.h:138
Ogre::GpuProgram::getPassSurfaceAndLightStates
virtual bool getPassSurfaceAndLightStates(void) const
Returns whether a vertex program wants light and material states to be passed through fixed pipeline ...
Definition: OgreGpuProgram.h:368
Ogre::GpuProgram::getSource
const String & getSource(void) const
Gets the assembler source for this program.
Definition: OgreGpuProgram.h:245
Ogre::CgFxScriptLoader::~CgFxScriptLoader
virtual ~CgFxScriptLoader()
Ogre::RTShader::VSOCP_HIGH
Definition: OgreShaderPrerequisites.h:84
Ogre::RTShader::FFPTransform
Transform sub render state implementation of the Fixed Function Pipeline.
Definition: OgreShaderFFPTransform.h:49
Ogre::ID_TARGET
Definition: OgreScriptCompiler.h:792
Ogre::BaseInstanceBatchVTF::useBoneDualQuaternions
bool useBoneDualQuaternions() const
Definition: OgreInstanceBatchVTF.h:185
OgreHlmsShaderCommon.h
OgreD3D11Driver.h
OgreBites::TL_RIGHT
Definition: OgreTrays.h:61
Ogre::Pass::getIndex
unsigned short getIndex(void) const
Gets the index of this Pass in the parent Technique.
Definition: OgrePass.h:283
Ogre::GLCopyingRTTManager::bind
void bind(RenderTarget *target)
Bind a certain render target.
Definition: OgreGLCopyingRenderTexture.h:64
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE6
Definition: OgreShaderParameter.h:146
Ogre::GL3PlusPixelUtil
Class to do pixel format mapping between GL and OGRE.
Definition: OgreGL3PlusPixelFormat.h:39
Ogre::BspSceneManager::~BspSceneManager
~BspSceneManager()
Ogre::Animation::getNodeTrackIterator
NodeTrackIterator getNodeTrackIterator(void) const
Get non-updateable iterator over node tracks.
Definition: OgreAnimation.h:388
Ogre::AntiPortalFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreAntiPortal.h:59
OgreBites::Widget::getOverlayElement
Ogre::OverlayElement * getOverlayElement()
Definition: OgreTrays.h:140
Ogre::EdgeData::EdgeList
std::vector< Edge > EdgeList
Definition: OgreEdgeListBuilder.h:99
Ogre::Terrain::getPosition
const Vector3 & getPosition() const
Get the world position of the terrain centre.
Definition: OgreTerrain.h:1066
Ogre::PF_R8_SINT
8-bit pixel format, 8 bits red (signed int).
Definition: OgrePixelFormat.h:170
Ogre::ShaderManager
Definition: OgreHlmsShaderManager.h:46
Ogre::Sphere::intersects
bool intersects(const Plane &plane) const
Returns whether or not this sphere intersects a plane.
Definition: OgreSphere.h:91
Ogre::RTShader::HardwareSkinningFactory::setMaxCalculableBoneCount
void setMaxCalculableBoneCount(ushort count)
Sets the maximum number of bones for which hardware skinning is performed.
Definition: OgreShaderExHardwareSkinning.h:256
Ogre::MovableObject::getCastShadows
bool getCastShadows(void) const
Returns whether shadow casting is enabled for this object.
Definition: OgreMovableObject.h:530
OgreShadowCameraSetupPSSM.h
Ogre::LodWorkQueueInjector::getInjectorListener
LodWorkQueueInjectorListener * getInjectorListener()
Definition: OgreLodWorkQueueInjector.h:56
Ogre::PbsMaterial::MS_D1
Definition: OgreHlmsPbsMaterial.h:69
Ogre::SharedPtr::isNull
bool isNull(void) const
Definition: OgreSharedPtr.h:91
Ogre::GpuProgramParameters::ACT_COSTIME_0_2PI
Cosine of "Time0_2PI". Equivalent to RenderMonkey's "CosTime0_2PI".
Definition: OgreGpuProgramParams.h:1049
Ogre::ConfigOption::possibleValues
StringVector possibleValues
Definition: OgreConfigOptionMap.h:53
Ogre::CgProgram::createParameters
GpuProgramParametersSharedPtr createParameters()
Creates a new parameters object compatible with this program definition.
Ogre::PropertyType
PropertyType
The type of a property.
Definition: OgreProperty.h:107
bsp_brushside_t::planenum
int planenum
Definition: OgreQuake3Types.h:237
Ogre::SmallVectorTemplateCommon::rbegin
reverse_iterator rbegin()
Definition: OgreSmallVector.h:170
Ogre::Mesh::SubMeshList
std::vector< SubMesh * > SubMeshList
Definition: OgreMesh.h:103
Ogre::Math::Log
static Real Log(Real fValue)
Definition: OgreMath.h:357
Ogre::GLSLShaderCommon::attachToProgramObject
virtual void attachToProgramObject(const uint programObject)=0
Ogre::D3D11DepthBuffer
Definition: OgreD3D11DepthBuffer.h:36
Ogre::RadixSort
Class for performing a radix sort (fast comparison-less sort based on byte value) on various standard...
Definition: OgreRadixSort.h:88
Ogre::PF_UNKNOWN
Unknown pixel format.
Definition: OgrePixelFormat.h:52
Ogre::ID_PREVIOUS
Definition: OgreScriptCompiler.h:796
Ogre::GLStateCacheManager::getPolygonMode
GLenum getPolygonMode(void) const
Gets the current polygon rendering mode, fill, wireframe, points, etc.
Definition: OgreGLStateCacheManager.h:196
Ogre::EntityMaterialLodChangedEvent::previousLodIndex
ushort previousLodIndex
Previous level of detail index.
Definition: OgreLodListener.h:85
Ogre::ResourceGroupManager::openResource
DataStreamPtr openResource(const String &resourceName, const String &groupName, bool searchGroupsIfNotFound, Resource *resourceBeingLoaded=0) const
Definition: OgreResourceGroupManager.h:681
Ogre::RenderSystem::getMutableCapabilities
RenderSystemCapabilities * getMutableCapabilities()
Get a pointer to the current capabilities being used by the RenderSystem.
Definition: OgreRenderSystem.h:219
Ogre::Plane::operator==
bool operator==(const Plane &rhs) const
Comparison operator.
Definition: OgrePlane.h:240
Ogre::DefaultProperties::UvCount1
static const IdString UvCount1
Definition: OgreHlmsPropertyHelper.h:58
Ogre::D3D9HardwareOcclusionQuery
This is a class that is the DirectX9 implementation of hardware occlusion testing.
Definition: OgreD3D9HardwareOcclusionQuery.h:54
Ogre::GL3PlusHardwareIndexBuffer
Definition: OgreGL3PlusHardwareIndexBuffer.h:37
Ogre::CLIPPED_SOME
Partially clipped.
Definition: OgreCommon.h:798
Ogre::EdgeData::EdgeGroup::vertexSet
size_t vertexSet
The vertex set index that contains the vertices for this edge group.
Definition: OgreEdgeListBuilder.h:105
Ogre::Quaternion::ptr
Real * ptr()
Pointer accessor for direct copying.
Definition: OgreQuaternion.h:128
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard(const SharedPtr< T > &p, size_t offset, size_t length, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:397
Ogre::GLRenderSystemCommon::getVerticalTexelOffset
Real getVerticalTexelOffset(void)
Returns the vertical texel offset value required for mapping texel origins to pixel origins in this r...
Definition: OgreGLRenderSystemCommon.h:127
Ogre::RenderOperation::indexData
IndexData * indexData
Index data - only valid if useIndexes is true.
Definition: OgreRenderOperation.h:120
Ogre::VectorSet::addNotExists
void addNotExists(const T &item)
Definition: OgreVectorSetImpl.h:40
Ogre::ObjectAbstractNode::overrides
AbstractNodeList overrides
Definition: OgreScriptCompiler.h:132
Ogre::InvalidCallException
Definition: OgreException.h:234
Ogre::FactoryObj
Abstract factory class.
Definition: OgreFactoryObj.h:44
Ogre::Rectangle2D
Allows the rendering of a simple 2D rectangle This class renders a simple 2D rectangle; this rectangl...
Definition: OgreRectangle2D.h:49
Ogre::Material::getLodValues
const LodValueList & getLodValues(void) const
Gets the list of values transformed by the LodStrategy at which each LOD comes into effect.
Definition: OgreMaterial.h:606
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_VIEWPROJ_MATRIX
The view/projection matrix of a given spotlight.
Definition: OgreGpuProgramParams.h:988
Ogre::FileInfoListPtr
SharedPtr< FileInfoList > FileInfoListPtr
Definition: OgreArchive.h:67
Ogre::ST_EXTERIOR_CLOSE
Definition: OgreSceneManager.h:3532
Ogre::BspSceneLoader::~BspSceneLoader
~BspSceneLoader()
Ogre::RTShader::TextureAtlasSamplerFactory::IndexPositionMode
IndexPositionMode
Definition: OgreShaderExTextureAtlasSampler.h:215
Ogre::Quake3Level::mNodes
bsp_node_t * mNodes
Definition: OgreQuake3Level.h:131
OgreController.h
Ogre::AxisAlignedBox::BOX_INFINITE
static const AxisAlignedBox BOX_INFINITE
Definition: OgreAxisAlignedBox.h:803
Ogre::GpuProgramParameters::getFloatPointer
float * getFloatPointer(size_t pos)
Get a pointer to the 'nth' item in the float buffer.
Definition: OgreGpuProgramParams.h:1670
Ogre::RenderWindowDescription::name
String name
Definition: OgreCommon.h:806
Ogre::Node::getInitialScale
const Vector3 & getInitialScale(void) const
Gets the initial position of this node, see setInitialState for more info.
Definition: OgreNode.h:617
Ogre::Mesh::getSubMeshNameMap
const SubMeshNameMap & getSubMeshNameMap(void) const
Gets a reference to the optional name assignments of the SubMeshes.
Definition: OgreMesh.h:867
Ogre::TextureUnitState::getTextureCompareEnabled
bool getTextureCompareEnabled() const
Definition: OgreTextureUnitState.h:714
Ogre::PCZRaySceneQuery::setExcludeNode
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Definition: OgrePCZSceneQuery.h:87
Ogre::OverlayTranslator
Definition: OgreOverlayTranslator.h:49
Ogre::MovableObject::Listener::~Listener
virtual ~Listener()
Definition: OgreMovableObject.h:65
Ogre::InstancedEntity::visitRenderables
void visitRenderables(Renderable::Visitor *visitor, bool debugRenderables=false)
Method to allow a caller to abstractly iterate over the Renderable instances that this MovableObject ...
Definition: OgreInstancedEntity.h:210
OgreBites::Keysym::sym
Keycode sym
Definition: OgreInput.h:48
Ogre::Affine3::getTrans
static Affine3 getTrans(const Vector3 &v)
Gets a translation matrix.
Definition: OgreMatrix4.h:397
Ogre::PSSMShadowCameraSetup::getOptimalAdjustFactor
Real getOptimalAdjustFactor(size_t splitIndex) const
Returns the optimal adjust factor for a given split.
Definition: OgreShadowCameraSetupPSSM.h:124
Ogre::OctreeZoneData::setOctant
void setOctant(Octree *o)
Sets the Octree in which this OctreeNode resides.
Definition: OgreOctreeZone.h:238
Ogre::ImageCodec::ImageData::dataType
String dataType() const
Definition: OgreImageCodec.h:72
Ogre::IlluminationPass::destroyOnShutdown
bool destroyOnShutdown
Whether this pass is one which should be deleted itself.
Definition: OgrePass.h:1663
Ogre::OverlayElementCommands::CmdMetricsMode::doGet
String doGet(const void *target) const
Ogre::Matrix4::Matrix4
Matrix4(Real m00, Real m01, Real m02, Real m03, Real m10, Real m11, Real m12, Real m13, Real m20, Real m21, Real m22, Real m23, Real m30, Real m31, Real m32, Real m33)
Definition: OgreMatrix4.h:226
Ogre::GL3PlusFBOManager
Factory for GL Frame Buffer Objects, and related things.
Definition: OgreGL3PlusFBORenderTexture.h:65
Ogre::GpuProgramParameters::ACT_SINTIME_0_X
Sine of "Time0_X". Equivalent to RenderMonkey's "SinTime0_X".
Definition: OgreGpuProgramParams.h:1021
Ogre::MovableObject::getUserAny
const Any & getUserAny(void) const
Definition: OgreMovableObject.h:343
Ogre::TransformBase::TransformBase
TransformBase(const U *ptr)
Definition: OgreMatrix4.h:91
Ogre::D3D9VideoMode::getFormat
D3DFORMAT getFormat() const
Definition: OgreD3D9VideoMode.h:55
Ogre::Radian::operator*
Radian operator*(Real f) const
Definition: OgreMath.h:83
Ogre::TEX_TYPE_2D_ARRAY
2D texture array
Definition: OgreTexture.h:105
Ogre::LodData::Edge
Definition: OgreLodData.h:87
Ogre::RTShader::FFPFog
Fog sub render state implementation of the Fixed Function Pipeline.
Definition: OgreShaderFFPFog.h:49
Ogre::ID_GEOMETRY
Definition: OgreScriptCompiler.h:858
Ogre::GLES2Plugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::AxisAlignedBox::setMaximumZ
void setMaximumZ(Real z)
Definition: OgreAxisAlignedBox.h:211
Ogre::Node::getName
const String & getName(void) const
Returns the name of the node.
Definition: OgreNode.h:236
Ogre::DefaultProperties::AlphaTest
static const IdString AlphaTest
Definition: OgreHlmsPropertyHelper.h:80
Ogre::CgProgramFactory::create
GpuProgram * create(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
Ogre::LinearForceAffector::msForceVectorCmd
static CmdForceVector msForceVectorCmd
Command objects.
Definition: OgreLinearForceAffector.h:108
OgreBites::TrayManager::resourceGroupScriptingStarted
void resourceGroupScriptingStarted(const Ogre::String &groupName, size_t scriptCount)
Definition: OgreTrays.h:1080
Ogre::AnyNumeric::operator-
AnyNumeric operator-(const AnyNumeric &rhs) const
Definition: OgreAny.h:329
Ogre::PatchSurface::VS_BACK
The side from which u goes right and v goes down (reverse of texture coords)
Definition: OgrePatchSurface.h:74
Ogre::StaticGeometry::QueuedSubMesh::scale
Vector3 scale
Definition: OgreStaticGeometry.h:166
Ogre::BCT_INT
Definition: OgreGpuProgramParams.h:53
Ogre::ColourFaderAffector2::msGreenCmd1
static CmdGreenAdjust1 msGreenCmd1
Definition: OgreColourFaderAffector2.h:193
Ogre::SubEntity::getParent
Entity * getParent(void) const
Accessor to get parent Entity.
Definition: OgreSubEntity.h:196
Ogre::SubMesh::BoneAssignmentIterator
MapIterator< VertexBoneAssignmentList > BoneAssignmentIterator
Definition: OgreSubMesh.h:179
Ogre::TerrainGlobalOptions::getUseVertexCompressionWhenAvailable
bool getUseVertexCompressionWhenAvailable() const
Get whether to allow vertex compression to be used when the material generator states that it support...
Definition: OgreTerrain.h:2069
Ogre::RenderSystemCapabilities::getVertexProgramConstantFloatCount
ushort getVertexProgramConstantFloatCount(void) const
The number of floating-point constants vertex programs support.
Definition: OgreRenderSystemCapabilities.h:583
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Vector2 &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:509
Ogre::GpuProgram::getConstantDefinitions
virtual const GpuNamedConstants & getConstantDefinitions() const
Get the full list of named constants.
Definition: OgreGpuProgram.h:433
Ogre::HlmsDatablock::getProfileList
const StringVector & getProfileList()
Definition: OgreHlmsDatablock.h:55
OgreLinearForceAffector.h
Ogre::ID_POLYGON_MODE_OVERRIDEABLE
Definition: OgreScriptCompiler.h:674
Ogre::Volume::OctreeNode
A node in the volume octree.
Definition: OgreVolumeOctreeNode.h:48
Ogre::TerrainGroup::RayResult
Result from a terrain ray intersection with the terrain group.
Definition: OgreTerrainGroup.h:391
Ogre::ParticleSystemRenderer::_createVisualData
virtual ParticleVisualData * _createVisualData(void)
Create a new ParticleVisualData instance for attachment to a particle.
Definition: OgreParticleSystemRenderer.h:97
Ogre::GpuProgramParameters::ACT_LIGHT_DIFFUSE_COLOUR_POWER_SCALED
Light diffuse colour pre-scaled by Light::setPowerScale (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:870
Ogre::D3D11MultiRenderTarget::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D11MultiRenderTarget.h:49
Ogre::ColourInterpolatorAffector
Definition: OgreColourInterpolatorAffector.h:39
Ogre::ResourceGroupManager::RESOURCE_SYSTEM_NUM_REFERENCE_COUNTS
static const long RESOURCE_SYSTEM_NUM_REFERENCE_COUNTS
The number of reference counts held per resource by the resource system.
Definition: OgreResourceGroupManager.h:259
OgreThreadDefinesTBB.h
Ogre::GPV_GLOBAL
No variation except by manual setting - the default.
Definition: OgreGpuProgramParams.h:126
Ogre::TerrainQuadTreeNode::getYOffset
uint16 getYOffset() const
Get the vertical offset into the main terrain data of this node.
Definition: OgreTerrainQuadTreeNode.h:99
Ogre::VectorBase< 3, Real >::VectorBase
VectorBase(Real _x, Real _y, Real _z)
Definition: OgreVector.h:131
Ogre::StringInterface
Class defining the common interface which classes can use to present a reflection-style,...
Definition: OgreStringInterface.h:161
Ogre::PCZoneFactory
Factory for PCZones.
Definition: OgrePCZoneFactory.h:50
Ogre::BspNode::Brush::fragment
SceneQuery::WorldFragment fragment
Definition: OgreBspNode.h:157
Ogre::MESH_VERSION_1_0
OGRE version v1.0+.
Definition: OgreMeshSerializer.h:56
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_ARRAY
Array of light positions in world space (count set by extra param)
Definition: OgreGpuProgramParams.h:886
Ogre::CNT_VARIABLE_ASSIGN
Definition: OgreScriptCompiler.h:52
Ogre::RenderWindow::isVSyncEnabled
virtual bool isVSyncEnabled() const
Indicates whether vertical sync is activated for the window.
Definition: OgreRenderWindow.h:168
Ogre::LL_NORMAL
Definition: OgreLog.h:53
Ogre::VES_TANGENT
Tangent (X axis if normal is Z)
Definition: OgreHardwareVertexBuffer.h:107
OgrePagedWorldSection.h
Ogre::InstanceManager::hasSettings
bool hasSettings(const String &materialName) const
Returns true if settings were already created for the given material name.
Definition: OgreInstanceManager.h:282
OgreBites::ConfigDialog
Definition: OgreConfigDialogImp.h:37
Ogre::GLRenderSystemCommon::VideoMode::bpp
uint8 bpp
Definition: OgreGLRenderSystemCommon.h:81
Ogre::D3D9ResourceCreationPolicy
D3D9ResourceCreationPolicy
Definition: OgreD3D9ResourceManager.h:35
Ogre::ParticleSystem::getKeepParticlesInLocalSpace
bool getKeepParticlesInLocalSpace(void) const
Gets whether particles (and any affector effects) remain relative to the node the particle system is ...
Definition: OgreParticleSystem.h:586
Ogre::FactoryObj::~FactoryObj
virtual ~FactoryObj()
Definition: OgreFactoryObj.h:47
Ogre::VertexElement::baseVertexPointerToElement
void baseVertexPointerToElement(void *pBase, unsigned char **pElem) const
Adjusts a pointer to the base of a vertex to point at this element.
Definition: OgreHardwareVertexBuffer.h:302
Ogre::Volume::OctreeNode::getFrom
const Vector3 & getFrom(void) const
Gets the back lower left corner of the cell.
Definition: OgreVolumeOctreeNode.h:212
Ogre::Volume::Chunk
A single volume chunk mesh.
Definition: OgreVolumeChunk.h:146
Ogre::BillboardChain
Allows the rendering of a chain of connected billboards.
Definition: OgreBillboardChain.h:77
Ogre::Octree::mNodes
PCZSceneNodeList mNodes
Public list of SceneNodes attached to this particular octree.
Definition: OgreOctreeZoneOctree.h:168
Ogre::Pass::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Return an instance of user objects binding associated with this class.
Definition: OgrePass.h:1636
Ogre::VectorBase::ptr
const T * ptr() const
Definition: OgreVector.h:66
Ogre::ID_POINT_SIZE_ATTENUATION
Definition: OgreScriptCompiler.h:694
Ogre::RGN_DEFAULT
const _OgreExport char *const RGN_DEFAULT
Default resource group name.
Ogre::MovableObject::addQueryFlags
void addQueryFlags(uint32 flags)
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this ob...
Definition: OgreMovableObject.h:407
Ogre::HashedVector::isHashDirty
bool isHashDirty() const
Definition: OgreCommon.h:409
Ogre::RTShader::Operand::getParameter
const ParameterPtr & getParameter() const
Returns the parameter object as weak reference.
Definition: OgreShaderFunctionAtom.h:104
Ogre::Pose::getNormals
const NormalsMap & getNormals(void) const
Gets a const reference to the vertex offsets.
Definition: OgrePose.h:113
Ogre::ParticleFXPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::DualQuaternion::ptr
const Real * ptr() const
Pointer accessor for direct copying.
Definition: OgreDualQuaternion.h:129
Ogre::Vector::Vector
Vector(const U *_ptr)
Definition: OgreVector.h:322
Ogre::ID_COMPOSITOR_LOGIC
Definition: OgreScriptCompiler.h:801
Ogre::ProfileHistory::currentTimePercent
Real currentTimePercent
The current percentage of frame time this profile has taken.
Definition: OgreProfiler.h:114
Ogre::CompositionPass::PT_STENCIL
Set stencil operation.
Definition: OgreCompositionPass.h:57
Ogre::ColourValue::Green
static const ColourValue Green
Definition: OgreColourValue.h:64
Ogre::InvalidCallException::InvalidCallException
InvalidCallException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:237
Ogre::InvalidParametersException::InvalidParametersException
InvalidParametersException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:207
Ogre::VertexAnimationTrack::TargetMode
TargetMode
The target animation mode.
Definition: OgreAnimationTrack.h:485
Ogre::Terrain::getNumLodLevelsPerLeaf
uint16 getNumLodLevelsPerLeaf() const
Get the number of LOD levels in a leaf of the terrain quadtree.
Definition: OgreTerrain.h:1210
Ogre::OverlayElementCommands::CmdTop
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:52
Ogre::RSC_INFINITE_FAR_PLANE
Supports infinite far plane projection.
Definition: OgreRenderSystemCapabilities.h:118
Ogre::M_SUBMESH_BONE_ASSIGNMENT
Definition: OgreMeshFileFormat.h:75
SHADER_FUNC_TRIANGLE
Definition: OgreQuake3Types.h:111
Ogre::TerrainMaterialGenerator::setLightmapEnabled
virtual void setLightmapEnabled(bool enabled)
Whether to support a light map over the terrain in the shader, if it's present (default true).
Definition: OgreTerrainMaterialGenerator.h:315
OgreBites::TrayManager
Main class to manage a cursor, backdrop, trays and widgets.
Definition: OgreTrays.h:741
Ogre::GLNativeSupport::getContextProfile
ContextProfile getContextProfile() const
Definition: OgreGLNativeSupport.h:106
Ogre::CompositionTechnique::TextureDefinition::height
uint32 height
Definition: OgreCompositionTechnique.h:70
Ogre::PageContentCollection
Definition of the interface for a collection of PageContent instances.
Definition: OgrePageContentCollection.h:55
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE3
Definition: OgreShaderParameter.h:153
Ogre::DataStreamPtr
SharedPtr< DataStream > DataStreamPtr
Definition: OgrePrerequisites.h:281
Ogre::Box::bottom
uint32 bottom
Definition: OgreCommon.h:705
Ogre::ParamDictionary
Class to hold a dictionary of parameters for a single class.
Definition: OgreStringInterface.h:88
Ogre::CompositionTechnique::TextureDefinition::pooled
bool pooled
Definition: OgreCompositionTechnique.h:77
OGRE_WQ_THREAD_SYNCHRONISER
#define OGRE_WQ_THREAD_SYNCHRONISER(sync)
Definition: OgreThreadDefinesBoost.h:50
Ogre::Billboard::mRotation
Radian mRotation
Definition: OgreBillboard.h:86
Ogre::CompositionPass::InputTex
Inputs (for material used for rendering the quad)
Definition: OgreCompositionPass.h:242
Ogre::OverlayContainer::ChildContainerMap
std::map< String, OverlayContainer * > ChildContainerMap
Definition: OgreOverlayContainer.h:61
Ogre::Matrix4
Transform specialization for projective - encapsulating a 4x4 Matrix.
Definition: OgreMatrix4.h:220
Ogre::PageProvider::unprepareProceduralPage
virtual bool unprepareProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to unprepare page content procedurally.
Definition: OgrePageManager.h:92
Ogre::Image
Class representing an image file.
Definition: OgreImage.h:60
Ogre::SHADOWTYPE_NONE
No shadows.
Definition: OgreCommon.h:217
Ogre::Volume::DualGridGenerator::getDualCell
DualCell getDualCell(size_t i) const
Gets a dual cell.
Definition: OgreVolumeDualGridGenerator.h:348
Ogre::BBR_VERTEX
Rotate the billboard's vertices around their facing direction.
Definition: OgreBillboardSet.h:70
Ogre::D3D11Device::GetClassLinkage
ID3D11ClassLinkage * GetClassLinkage()
Definition: OgreD3D11Device.h:63
Ogre::Box::right
uint32 right
Definition: OgreCommon.h:705
Ogre::Volume::ChunkTreeSharedData::octreeVisible
bool octreeVisible
Flag whether the octree is visible or not.
Definition: OgreVolumeChunk.h:114
Ogre::PropertySet
Defines a complete set of properties for a single object instance.
Definition: OgreProperty.h:278
Ogre::PortalBase::getDerivedCorner
const Vector3 & getDerivedCorner(int index) const
Get the derived (world) coordinates of one of the portal corners.
Definition: OgrePortalBase.h:129
Ogre::list
Definition: OgrePrerequisites.h:349
Ogre::RTShader::FFP_PS_ALPHA_TEST
Definition: OgreShaderFFPRenderState.h:64
OgreBites::Event::motion
MouseMotionEvent motion
Definition: OgreInput.h:90
Ogre::RenderToVertexBuffer::reset
virtual void reset()
Reset the vertex buffer to the initial state.
Definition: OgreRenderToVertexBuffer.h:109
Ogre::InstanceBatch::_markTransformSharingDirty
void _markTransformSharingDirty()
Tells that the list of entity instances with shared transforms has changed.
Definition: OgreInstanceBatch.h:327
Ogre::GCT_MATRIX_3X3
Definition: OgreGpuProgramParams.h:86
Ogre::BspNode::getDistance
Real getDistance(const Vector3 &pos) const
Gets the signed distance to the dividing plane.
Ogre::SubMesh::isMatInitialised
bool isMatInitialised(void) const
Definition: OgreSubMesh.h:146
Ogre::Volume::ChunkParameters::createOctreeVisualization
bool createOctreeVisualization
Whether to create the octree debug visualization entity with false as default.
Definition: OgreVolumeChunk.h:70
Ogre::Material::getUserLodValues
const LodValueList & getUserLodValues(void) const
Gets the user-defined list of values which are internally transfomed by the LodStrategy.
Definition: OgreMaterial.h:620
Ogre::DotSceneLoader
Definition: OgreDotSceneLoader.h:25
Ogre::ColourBlendState::sourceFactorAlpha
SceneBlendFactor sourceFactorAlpha
multiplied by the render alpha components
Definition: OgreBlendMode.h:277
Ogre::RTShader::ShaderProgramWriterGLSLFactory::~ShaderProgramWriterGLSLFactory
virtual ~ShaderProgramWriterGLSLFactory()
Definition: OgreShaderGLSLProgramWriter.h:130
Ogre::BorderRenderable::getSquaredViewDepth
Real getSquaredViewDepth(const Camera *cam) const
Returns the camera-relative squared depth of this renderable.
Definition: OgreBorderPanelOverlayElement.h:339
Ogre::TransformBase
Class encapsulating a standard 4x4 homogeneous matrix.
Definition: OgreMatrix4.h:80
Ogre::Font::clearCodePointRanges
void clearCodePointRanges()
Clear the list of code point ranges.
Definition: OgreFont.h:359
Ogre::RTShader::Parameter::SPC_POSITION_WORLD_SPACE
Position in world space.
Definition: OgreShaderParameter.h:87
Ogre::SceneManagerEnumerator::MetaDataIterator
ConstVectorIterator< MetaDataList > MetaDataIterator
Definition: OgreSceneManagerEnumerator.h:140
Ogre::Capsule::mRadius
Real mRadius
Definition: OgreCapsule.h:64
Ogre::HashedVector::clear
void clear()
Definition: OgreCommon.h:541
Ogre::ID_ON
Definition: OgreScriptCompiler.h:724
Ogre::RSC_TEXTURE_COMPRESSION_BC6H_BC7
Supports compressed textures in BC6H and BC7 format (DirectX feature level 11_0)
Definition: OgreRenderSystemCapabilities.h:157
Ogre::ID_DEPTH_FAIL_OP
Definition: OgreScriptCompiler.h:845
Ogre::D3D9RenderWindow
Definition: OgreD3D9RenderWindow.h:37
Ogre::GpuProgram::getManualNamedConstantsFile
const String & getManualNamedConstantsFile() const
Gets the name of a file from which to load named parameters mapping for a program which would not be ...
Definition: OgreGpuProgram.h:426
OgreBites::Event
Definition: OgreInput.h:84
Ogre::ID_SCOPE_GLOBAL
Definition: OgreScriptCompiler.h:805
Ogre::SceneManager::getOption
virtual bool getOption(const String &strKey, void *pDestValue)
Method for getting the value of an implementation-specific Scene Manager option.
Definition: OgreSceneManager.h:1764
Ogre::HlmsMaterialBase
Definition: OgreHlmsMaterialBase.h:44
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_VIEW_SPACE_ARRAY
Array of light directions in view space (count set by extra param)
Definition: OgreGpuProgramParams.h:896
Ogre::CgFxScriptLoader
Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them.
Definition: OgreCgFxScriptLoader.h:54
Ogre::BillboardSet::notifyBillboardDataChanged
void notifyBillboardDataChanged(void)
When billboard set is not auto updating its GPU buffer, the user is responsible to inform it about an...
Definition: OgreBillboardSet.h:822
Ogre::GLRenderTexture
Base class for GL Render Textures.
Definition: OgreGLRenderTexture.h:109
OgreD3D11RenderWindow.h
Ogre::HashedVector::size
size_type size() const
Definition: OgreCommon.h:432
Ogre::Matrix4::operator=
Matrix4 & operator=(const Matrix3 &mat3)
Definition: OgreMatrix4.h:265
Ogre::BspNode::isLeafVisible
bool isLeafVisible(const BspNode *leaf) const
Determines if the passed in node (must also be a leaf) is visible from this leaf.
Ogre::ParamCommand::doGet
virtual String doGet(const void *target) const =0
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::targetSceneMgr
SceneManager * targetSceneMgr
Target SM to send renderables to.
Definition: OgreSceneManager.h:387
Ogre::RenderSystemCapabilities::getGeometryProgramConstantIntCount
ushort getGeometryProgramConstantIntCount(void) const
The number of integer constants geometry programs support.
Definition: OgreRenderSystemCapabilities.h:603
OgreMatrix4.h
OgreMemoryAllocatorConfig.h
OgreBites::ParamsPanel::getAllParamNames
const Ogre::StringVector & getAllParamNames()
Definition: OgreTrays.h:600
Ogre::CompositionPass::PassType
PassType
Enumeration that enumerates the various composition pass types.
Definition: OgreCompositionPass.h:54
Ogre::GLRenderSystemCommon::_getMainContext
GLContext * _getMainContext()
Returns the main context.
Definition: OgreGLRenderSystemCommon.h:96
Ogre::SceneNode::getCreator
SceneManager * getCreator(void) const
Gets the creator of this scene node.
Definition: OgreSceneNode.h:251
Ogre::QueuedRenderableCollection::OrganisationMode
OrganisationMode
Organisation modes required for this collection.
Definition: OgreRenderQueueSortingGrouping.h:113
OgreBites::InputListener::~InputListener
virtual ~InputListener()
Definition: OgreInput.h:156
Ogre::StreamSerialiser::Endian
Endian
The endianness of files.
Definition: OgreStreamSerialiser.h:71
Ogre::ID_RECEIVE_SHADOWS
Definition: OgreScriptCompiler.h:596
OgrePageManager.h
Ogre::BspSceneManager::getLevel
const BspLevelPtr & getLevel(void)
Definition: OgreBspSceneManager.h:144
Ogre::TangentSpaceCalc::IndexRemap::splitVertex
VertexSplit splitVertex
The old and new vertex index.
Definition: OgreTangentSpaceCalc.h:62
Ogre::ID_COMP_FUNC
Definition: OgreScriptCompiler.h:835
Ogre::ResourceGroupManager::LocationList
std::vector< ResourceLocation > LocationList
List of possible file locations.
Definition: OgreResourceGroupManager.h:281
Ogre::D3D9DepthBuffer::D3D9DepthBuffer
D3D9DepthBuffer(uint16 poolId, D3D9RenderSystem *renderSystem, IDirect3DDevice9 *creator, IDirect3DSurface9 *depthBufferSurf, D3DFORMAT fmt, uint32 width, uint32 height, uint32 fsaa, uint32 multiSampleQuality, bool isManual)
Ogre::Vector::normalisedCopy
Vector normalisedCopy() const
As normalise, except that this vector is unaffected and the normalised vector is returned as a copy.
Definition: OgreVector.h:540
Ogre::TerrainGroup::RayResult::RayResult
RayResult(bool _hit, Terrain *_terrain, const Vector3 &_pos)
Definition: OgreTerrainGroup.h:400
Ogre::HardwareBufferLockGuard::unlock
void unlock()
Definition: OgreHardwareBuffer.h:402
Ogre::ShadowCameraSetupPtr
SharedPtr< ShadowCameraSetup > ShadowCameraSetupPtr
Definition: OgrePrerequisites.h:301
OgreQuake3Level.h
Ogre::Math::AngleUnitsToRadians
static Real AngleUnitsToRadians(Real units)
Convert from the current AngleUnit to radians.
Ogre::CylinderEmitterFactory::createEmitter
ParticleEmitter * createEmitter(ParticleSystem *psys)
See ParticleEmitterFactory.
Definition: OgreCylinderEmitterFactory.h:55
OgreBites::SDLK_PAGEDOWN
Definition: OgreInput.h:120
Ogre::RSC_READ_WRITE_BUFFERS
Supports read/write buffers with atomic counters (e.g. RWStructuredBuffer or SSBO)
Definition: OgreRenderSystemCapabilities.h:91
Ogre::PageContent::notifyCamera
virtual void notifyCamera(Camera *cam)
Notify a section of the current camera.
Definition: OgrePageContent.h:73
Ogre::Math::saturate
static double saturate(double t)
Definition: OgreMath.h:388
Ogre::RenderQueueGroupID
RenderQueueGroupID
Enumeration of queue groups, by which the application may group queued renderables so that they are r...
Definition: OgreRenderQueue.h:53
Ogre::VertexData::vertexDeclaration
VertexDeclaration * vertexDeclaration
Declaration of the vertex to be used in this operation.
Definition: OgreVertexIndexData.h:80
OgreBites::TrayListener::sliderMoved
virtual void sliderMoved(Slider *slider)
Definition: OgreTrays.h:94
Ogre::PbsMaterial::SamplerContainer::blendFactor1
float blendFactor1
Definition: OgreHlmsPbsMaterial.h:136
Ogre::ColourFaderAffector2::msAlphaCmd2
static CmdAlphaAdjust2 msAlphaCmd2
Definition: OgreColourFaderAffector2.h:198
Ogre::Quake3Shader::Pass::flags
unsigned int flags
Definition: OgreQuake3Shader.h:74
OgreOverlaySystem.h
Ogre::Texture::getMipmapsHardwareGenerated
bool getMipmapsHardwareGenerated(void) const
Are mipmaps hardware generated?
Definition: OgreTexture.h:166
Ogre::ID_INCREMENT_WRAP
Definition: OgreScriptCompiler.h:842
Ogre::D3D9DepthBuffer::getDepthBufferSurface
IDirect3DSurface9 * getDepthBufferSurface() const
Ogre::LodData::VertexHash
Hash function for UniqueVertexSet.
Definition: OgreLodData.h:73
Ogre::GLSLShaderCommon::CmdAttach::doSet
void doSet(void *target, const String &shaderNames)
Ogre::VertexBufferBinding::VertexBufferBindingMap
std::map< unsigned short, HardwareVertexBufferSharedPtr > VertexBufferBindingMap
Defines the vertex buffer bindings used as source for vertex declarations.
Definition: OgreHardwareVertexBuffer.h:523
Ogre::GpuNamedConstants::floatBufferSize
size_t floatBufferSize
Total size of the float buffer required.
Definition: OgreGpuProgramParams.h:313
Ogre::BspNode::getFront
BspNode * getFront(void) const
Returns a pointer to a BspNode containing the subspace on the positive side of the splitting plane.
Ogre::TerrainMaterialGenerator::generateForCompositeMap
virtual MaterialPtr generateForCompositeMap(const Terrain *terrain)
Generate a material for the given composite map of the terrain using the active profile.
Definition: OgreTerrainMaterialGenerator.h:304
Ogre::ConstEnabledAnimationStateIterator
ConstVectorIterator< EnabledAnimationStateList > ConstEnabledAnimationStateIterator
Definition: OgreAnimationState.h:192
Ogre::TerrainGroup::TerrainSlotDefinition::TerrainSlotDefinition
TerrainSlotDefinition()
Definition: OgreTerrainGroup.h:324
OgreBites::TL_NONE
Definition: OgreTrays.h:65
Ogre::AliasTextureNamePairList
std::map< String, String > AliasTextureNamePairList
Alias / Texture name pair (first = alias, second = texture name)
Definition: OgreCommon.h:594
Ogre::ID_GPU_VENDOR_RULE
Definition: OgreScriptCompiler.h:610
Ogre::GpuProgramParameters::ACT_INVERSE_VIEW_MATRIX
The current view matrix, inverted.
Definition: OgreGpuProgramParams.h:711
Ogre::LBO_MODULATE
Multiply colour components together.
Definition: OgreBlendMode.h:63
Ogre::LodData::Vertex::collapseTo
Vertex * collapseTo
Definition: OgreLodData.h:105
Ogre::Archive::Archive
Archive(const String &name, const String &archType)
Constructor - don't call direct, used by ArchiveFactory.
Definition: OgreArchive.h:99
OGRE_DELETE_T
#define OGRE_DELETE_T(ptr, T, category)
Free the memory allocated with OGRE_NEW_T. Category is required to be restated to ensure the matching...
Definition: OgreMemoryAllocatorConfig.h:190
Ogre::ShadowRenderable::getRenderOperationForUpdate
RenderOperation * getRenderOperationForUpdate(void)
Get the internal render operation for set up.
Definition: OgreShadowCaster.h:71
OgreLodWorkQueueInjectorListener.h
Ogre::ProfilerAlloc
GeneralAllocatedObject ProfilerAlloc
Definition: OgreMemoryAllocatorConfig.h:136
Ogre::Lod0Stripifier
Definition: OgreLod0Stripifier.h:40
Ogre::BBO_BOTTOM_LEFT
Definition: OgreBillboardSet.h:62
Ogre::Volume::IsoSurface::MS_CORNERS_BACK
static const size_t MS_CORNERS_BACK[4]
To call Marching Squares with a cube on its back.
Definition: OgreVolumeIsoSurface.h:69
Ogre::Exception::ERR_INVALID_CALL
Definition: OgreException.h:120
Ogre::NodeAnimationTrack
Specialised AnimationTrack for dealing with node transforms.
Definition: OgreAnimationTrack.h:327
Ogre::RenderWindowDescription::width
unsigned int width
Definition: OgreCommon.h:807
OgreLodBuffer.h
Ogre::Resource::OGRE_AUTO_MUTEX
OGRE_AUTO_MUTEX
Definition: OgreResource.h:70
Ogre::GpuProgramParameters::ET_INT
Definition: OgreGpuProgramParams.h:1235
Ogre::GL3PlusHardwareBuffer::GL3PlusHardwareBuffer
GL3PlusHardwareBuffer(GLenum target, size_t sizeInBytes, uint32 usage)
Ogre::M_TABLE_EXTREMES
Definition: OgreMeshFileFormat.h:207
Ogre::EntityMeshLodChangedEvent::camera
Camera * camera
The camera with respect to which the level of detail has changed.
Definition: OgreLodListener.h:60
Ogre::Terrain::ImportData::constantHeight
float constantHeight
If neither inputImage or inputFloat are supplied, the constant height at which the initial terrain sh...
Definition: OgreTerrain.h:373
Ogre::SmallVectorImpl::clear
void clear()
Definition: OgreSmallVector.h:326
OgreBites::Event::button
MouseButtonEvent button
Definition: OgreInput.h:88
Ogre::ConvexBody::PolygonList
std::vector< Polygon * > PolygonList
Definition: OgreConvexBody.h:55
Ogre::RTShader::GBuffer::TargetLayout
TargetLayout
Definition: OgreShaderExGBuffer.h:54
Ogre::Font::getGlyphTexCoords
const UVRect & getGlyphTexCoords(CodePoint id) const
Returns the texture coordinates of the associated glyph.
Definition: OgreFont.h:274
Ogre::Resource::isBackgroundLoaded
virtual bool isBackgroundLoaded(void) const
Returns whether this Resource has been earmarked for background loading.
Definition: OgreResource.h:357
Ogre::PropertyAbstractNode
This abstract node represents a script property.
Definition: OgreScriptCompiler.h:145
Ogre::HardwareIndexBuffer::getNumIndexes
size_t getNumIndexes(void) const
Get the number of indexes in this buffer.
Definition: OgreHardwareIndexBuffer.h:70
Ogre::_openFileStream
DataStreamPtr _openFileStream(const String &path, std::ios::openmode mode, const String &name="")
internal method to open a FileStreamDataStream
Ogre::SceneQuery::WFT_SINGLE_INTERSECTION
Return a single intersection point (typically RaySceneQuery only)
Definition: OgreSceneQuery.h:83
Ogre::SceneManager::PT_CUBE
Definition: OgreSceneManager.h:1411
Ogre::PROP_COLOUR
Definition: OgreProperty.h:120
Ogre::PF_BYTE_A
Definition: OgrePixelFormat.h:61
OgreBites::Widget::hide
void hide()
Definition: OgreTrays.h:155
OgreBites::TrayManager::isBackdropVisible
bool isBackdropVisible()
Definition: OgreTrays.h:820
Ogre::RTShader::At::At
At(ParameterPtr p)
Definition: OgreShaderFunctionAtom.h:191
Ogre::GLGpuProgramBase::~GLGpuProgramBase
virtual ~GLGpuProgramBase()
Definition: OgreGLGpuProgram.h:40
Ogre::ColourBlendState::writeR
bool writeR
Whether writing is enabled for each of the 4 colour channels.
Definition: OgreBlendMode.h:269
Ogre::ControllerValue::setValue
virtual void setValue(T value)=0
Ogre::ImportAbstractNode::target
String target
Definition: OgreScriptCompiler.h:161
Ogre::Quaternion::orientationEquals
bool orientationEquals(const Quaternion &other, Real tolerance=1e-3f) const
Compare two quaternions which are assumed to be used as orientations.
Definition: OgreQuaternion.h:281
Ogre::LayerBlendModeEx::blendType
LayerBlendType blendType
The type of blending (colour or alpha)
Definition: OgreBlendMode.h:143
OgreBites::TextBox::setCaption
void setCaption(const Ogre::DisplayString &caption)
Definition: OgreTrays.h:252
Ogre::ShaderHelper
Interface definition for helper class to generate shaders.
Definition: OgreTerrainMaterialShaderHelpers.h:40
Ogre::RenderQueueGroup::setShadowCastersCannotBeReceivers
void setShadowCastersCannotBeReceivers(bool ind)
Sets whether or not objects which cast shadows should be treated as never receiving shadows.
Definition: OgreRenderQueueSortingGrouping.h:608
Ogre::PreApplyTextureAliasesScriptCompilerEvent::mAliases
AliasTextureNamePairList * mAliases
Definition: OgreScriptCompiler.h:466
Ogre::Quake3Level::loadFromStream
void loadFromStream(DataStreamPtr &inStream)
Reads Quake3 bsp data from a stream as read from the file.
Ogre::PbsMaterial::BF_MULTIPLY_2X
Definition: OgreHlmsPbsMaterial.h:56
UniformCacheAlloc
Ogre::GeneralAllocatedObject UniformCacheAlloc
Definition: OgreGLUniformCache.h:35
Ogre::LBO_REPLACE
Replace all colour with texture with no adjustment.
Definition: OgreBlendMode.h:59
Ogre::Renderable::~Renderable
virtual ~Renderable()
Virtual destructor needed as class has virtual methods.
Definition: OgreRenderable.h:73
Ogre::AbstractNode::context
Any context
Definition: OgreScriptCompiler.h:98
Ogre::RTShader::Operand::y
Operand & y()
Definition: OgreShaderFunctionAtom.h:113
Ogre::Quake3Shader::Quake3Shader
Quake3Shader(const String &name)
Default constructor - used by Quake3ShaderManager (do not call directly)
Ogre::SharedPtr::operator=
SharedPtr< T > & operator=(const Ogre::SharedPtr< T > &rhs)
Definition: OgreSharedPtr.h:74
Ogre::ProcessNameExclusionScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:496
Ogre::LodData::VEdges
VectorSet< Edge, 8 > VEdges
Definition: OgreLodData.h:69
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard(HardwareBuffer *p, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:386
Ogre::TerrainGroup::getOrigin
virtual const Vector3 & getOrigin() const
Retrieve the centre position of the grid of terrain.
Definition: OgreTerrainGroup.h:117
Ogre::HardwareBuffer::getSizeInBytes
size_t getSizeInBytes(void) const
Returns the size of this buffer in bytes.
Definition: OgreHardwareBuffer.h:357
Ogre::Bitwise::convertBitPattern
static DestT convertBitPattern(SrcT srcValue, SrcT srcBitMask, DestT destBitMask)
Takes a value with a given src bit mask, and produces another value with a desired bit mask.
Definition: OgreBitwise.h:182
Ogre::Billboard::mDirection
Vector3 mDirection
Normalised direction vector.
Definition: OgreBillboard.h:84
Ogre::LayerBlendOperationEx
LayerBlendOperationEx
Expert list of valid texture blending operations, for use with TextureUnitState::setColourOperationEx...
Definition: OgreBlendMode.h:75
Ogre::GL3PlusRTTManager
GLRTTManager GL3PlusRTTManager
Definition: OgreGL3PlusPrerequisites.h:40
Ogre::D3D11HLSLProgramFactory
Factory class for D3D11 HLSL programs.
Definition: OgreD3D11HLSLProgramFactory.h:37
Ogre::GLGpuProgramBase
Definition: OgreGLGpuProgram.h:38
Ogre::TerrainMaterialGenerator::updateParams
virtual void updateParams(const MaterialPtr &mat, const Terrain *terrain)
Update parameters for the given terrain using the active profile.
Definition: OgreTerrainMaterialGenerator.h:351
Ogre::Terrain::Space
Space
Enumeration of relative spaces that you might want to use to address the terrain.
Definition: OgreTerrain.h:513
Ogre::ID_CUBIC
Definition: OgreScriptCompiler.h:703
Ogre::TextAreaOverlayElement::Left
Definition: OgreTextAreaOverlayElement.h:49
Ogre::Exception::ERR_INVALIDPARAMS
Definition: OgreException.h:112
Ogre::PF_COUNT
Number of pixel formats currently defined.
Definition: OgrePixelFormat.h:275
Ogre::checkForCgError
void checkForCgError(const String &ogreMethod, const String &errorTextPrefix, CGcontext context)
Utility function, checks Cg for errors, throw exception if detected.
Ogre::GL3PlusStateCacheManager::getCullFace
GLenum getCullFace(void) const
Sets the face culling mode.
Definition: OgreGL3PlusStateCacheManager.h:226
Ogre::TextureUnitState::getTextureCompareFunction
CompareFunction getTextureCompareFunction() const
Definition: OgreTextureUnitState.h:718
Ogre::ID_ALWAYS_FAIL
Definition: OgreScriptCompiler.h:643
Ogre::D3D9DepthBuffer::isCompatible
virtual bool isCompatible(RenderTarget *renderTarget) const
Returns whether the specified RenderTarget is compatible with this DepthBuffer That is,...
Ogre::RTShader::Program::getMain
Function * getMain()
Definition: OgreShaderProgram.h:138
Ogre::RTShader::FFP_VS_TEXTURING
Definition: OgreShaderFFPRenderState.h:49
Ogre::RTShader::Operand::getSemantic
OpSemantic getSemantic() const
Returns the operand semantic (do we read/write or both with the parameter).
Definition: OgreShaderFunctionAtom.h:129
Ogre::OctreeZoneFactory
Factory for OctreeZone.
Definition: OgreOctreeZone.h:252
Ogre::RSC_RTT_DEPTHBUFFER_RESOLUTION_LESSEQUAL
Supports attaching a depth buffer to an RTT that has width & height less or equal than RTT's.
Definition: OgreRenderSystemCapabilities.h:174
Ogre::ID_FAIL_OP
Definition: OgreScriptCompiler.h:838
Ogre::Grid2DPageStrategyData::getCellRangeMinY
virtual int32 getCellRangeMinY() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid2DPageStrategy.h:188
Ogre::LodData::Triangle
Definition: OgreLodData.h:113
Ogre::ID_BLEND_DIFFUSE_COLOUR
Definition: OgreScriptCompiler.h:742
Ogre::RenderPriorityGroup::getTransparentsUnsorted
const QueuedRenderableCollection & getTransparentsUnsorted(void) const
Get the collection of transparent objects currently queued.
Definition: OgreRenderQueueSortingGrouping.h:371
Ogre::UnimplementedException::UnimplementedException
UnimplementedException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:183
Ogre::D3D11HardwareOcclusionQuery
This is a class that is the DirectX9 implementation of hardware occlusion testing.
Definition: OgreD3D11HardwareOcclusionQuery.h:53
Ogre::SKELETON_BONE_PARENT
Definition: OgreSkeletonFileFormat.h:72
Ogre::PF_R11G11B10_FLOAT
32-bit pixel format, 11 bits (float) for red, 11 bits (float) for green, 10 bits (float) for blue
Definition: OgrePixelFormat.h:144
Ogre::ColourInterpolatorAffector::CmdTimeAdjust::mIndex
size_t mIndex
Definition: OgreColourInterpolatorAffector.h:63
OgreBites::TL_TOP
Definition: OgreTrays.h:57
OgreSceneManager.h
Ogre::ParticleSystemManager::ParticleTemplateMap
std::map< String, ParticleSystem * > ParticleTemplateMap
Definition: OgreParticleSystemManager.h:78
Ogre::RenderSystemCapabilities::setRenderSystemName
void setRenderSystemName(const String &rs)
Set the identifier of the rendersystem from which these capabilities were generated.
Definition: OgreRenderSystemCapabilities.h:762
Ogre::D3D9HLSLProgram::getOptimisationLevel
OptimisationLevel getOptimisationLevel() const
Gets the optimisation level to use.
Definition: OgreD3D9HLSLProgram.h:187
OgreShaderProgramSet.h
bsp_shader_t::name
char name[64]
Definition: OgreQuake3Types.h:203
Ogre::Camera::getAutoTrackTarget
SceneNode * getAutoTrackTarget(void) const
Get the auto tracking target for this camera, if any.
Definition: OgreCamera.h:350
Ogre::InternalErrorException
Definition: OgreException.h:216
Ogre::Volume::SimplexNoise
Simplex Noise ported from public domain Java Implementation http://webstaff.itn.liu....
Definition: OgreVolumeSimplexNoise.h:47
OgreBites::TrayManager::removeWidgetFromTray
void removeWidgetFromTray(Widget *widget)
Removes a widget from its tray.
Definition: OgreTrays.h:1042
Ogre::FOG_EXP
Fog density increases exponentially from the camera (fog = 1/e^(distance * density))
Definition: OgreCommon.h:150
Ogre::Volume::IsoSurface::addMarchingCubesTriangles
virtual void addMarchingCubesTriangles(const Vector3 *corners, const Vector4 *volumeValues, MeshBuilder *mb) const =0
Adds triangles to a MeshBuilder via Marching Cubes.
Ogre::NameGenerator::setNext
void setNext(unsigned long long int val)
Manually set the internal counter (use caution)
Definition: OgreNameGenerator.h:75
Ogre::BaseInstanceBatchVTF::forceOneWeight
bool forceOneWeight() const
Definition: OgreInstanceBatchVTF.h:190
OgreBites::TrayManager::destroyWidget
void destroyWidget(TrayLocation trayLoc, const Ogre::String &name)
Definition: OgreTrays.h:997
Ogre::HardwareBufferLockGuard::HardwareBufferLockGuard
HardwareBufferLockGuard(HardwareBuffer *p, size_t offset, size_t length, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:389
Ogre::GCT_FLOAT3
Definition: OgreGpuProgramParams.h:71
Ogre::CreateHighLevelGpuProgramScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:531
Ogre::Quake3Level
Support for loading and extracting data from a Quake3 level file.
Definition: OgreQuake3Level.h:67
Ogre::Terrain::ImportData::terrainSize
uint16 terrainSize
Terrain size (along one edge) in vertices; must be 2^n+1.
Definition: OgreTerrain.h:329
Ogre::FileInfo::uncompressedSize
size_t uncompressedSize
Uncompressed size.
Definition: OgreArchive.h:63
Ogre::GpuProgram::hasDefaultParameters
virtual bool hasDefaultParameters(void) const
Returns true if default parameters have been set up.
Definition: OgreGpuProgram.h:360
Ogre::Animation::VertexTrackList
std::map< unsigned short, VertexAnimationTrack * > VertexTrackList
Definition: OgreAnimation.h:381
OGRE_FORMAT_PRINTF
#define OGRE_FORMAT_PRINTF(A, B)
Definition: OgreString.h:72
Ogre::RenderTarget::setFSAA
virtual void setFSAA(uint fsaa, const String &fsaaHint)
Set the level of multisample AA to be used if hardware support it.
Definition: OgreRenderTarget.h:388
Ogre::Affine3::Affine3
Affine3(const Real *arr)
Definition: OgreMatrix4.h:339
OgreBites::TrayManager::scriptParseStarted
void scriptParseStarted(const Ogre::String &scriptName, bool &skipThisScript)
Definition: OgreTrays.h:1087
Ogre::StringUtil::split
static std::vector< String > split(const String &str, const String &delims="\t\n ", unsigned int maxSplits=0, bool preserveDelims=false)
Returns a StringVector that contains all the substrings delimited by the characters in the passed del...
Ogre::RTShader::Function::getInputParameter
ParameterPtr getInputParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
get input parameter by content
Definition: OgreShaderFunction.h:146
Ogre::ID_BLEND_CURRENT_ALPHA
Definition: OgreScriptCompiler.h:745
Ogre::ID_GEOMETRY_PROGRAM
Definition: OgreScriptCompiler.h:578
Ogre::PFF_LUMINANCE
This is an intensity format instead of a RGB one.
Definition: OgrePixelFormat.h:317
Ogre::Octree::NodeList
std::vector< OctreeNode * > NodeList
Definition: OgreOctree.h:136
Ogre::BspSceneManager::getSuggestedViewpoint
ViewPoint getSuggestedViewpoint(bool random=false)
Specialised to suggest viewpoints.
Ogre::OctreeZonePlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::GL3PlusStateCacheManager::getClearDepth
GLclampf getClearDepth(void) const
Gets the clear depth in the range from [0..1].
Definition: OgreGL3PlusStateCacheManager.h:180
Ogre::RenderQueueListener::renderQueueStarted
virtual void renderQueueStarted(uint8 queueGroupId, const String &invocation, bool &skipThisInvocation)
Event raised before a queue group is rendered.
Definition: OgreRenderQueueListener.h:80
Ogre::IndexDataAlloc
GeometryAllocatedObject IndexDataAlloc
Definition: OgreMemoryAllocatorConfig.h:127
Ogre::Light::getAttenuationRange
float getAttenuationRange(void) const
Returns the absolute upper range of the light.
Definition: OgreLight.h:170
Ogre::HashCombine
uint32 HashCombine(uint32 hashSoFar, const T &data)
Combine hashes with same style as boost::hash_combine.
Definition: OgreCommon.h:55
Ogre::CgProgram::CmdArgs::doSet
void doSet(void *target, const String &val)
Ogre::TerrainLayerSamplerElement::source
uint8 source
The source sampler index of this element relative to LayerDeclaration's list.
Definition: OgreTerrainMaterialGenerator.h:72
std::swap
void swap(Ogre::SmallVectorImpl< T > &LHS, Ogre::SmallVectorImpl< T > &RHS)
Implement std::swap in terms of SmallVector swap.
Definition: OgreSmallVector.h:778
Ogre::LodListener::prequeueMovableObjectLodChanged
virtual bool prequeueMovableObjectLodChanged(const MovableObjectLodChangedEvent &evt)
Called before a movable object's LOD has changed.
Definition: OgreLodListener.h:134
Ogre::RTShader::In::In
In(ParameterPtr p)
Definition: OgreShaderFunctionAtom.h:164
Ogre::ShadowTextureConfig::ShadowTextureConfig
ShadowTextureConfig()
Definition: OgreSceneManager.h:72
Ogre::GLES2HardwareIndexBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGLES2HardwareIndexBuffer.h:70
Ogre::TexCoordModifierControllerValue
Predefined controller value for getting / setting a texture coordinate modifications (scales and tran...
Definition: OgrePredefinedControllers.h:110
Ogre::PbsMaterial::SamplerContainer::intensity
float intensity
Definition: OgreHlmsPbsMaterial.h:128
OgreBites::TextBox::_focusLost
void _focusLost()
Definition: OgreTrays.h:317
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const ColourValue &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:500
Ogre::MANUAL_CULL_BACK
Cull triangles whose normal is pointing away from the camera (default).
Definition: OgreCommon.h:179
Ogre::MovableObject::Listener::objectQueryLights
virtual const LightList * objectQueryLights(const MovableObject *)
Called when the movable object needs to query a light list.
Definition: OgreMovableObject.h:101
Ogre::DXGetErrorDescription
String DXGetErrorDescription(HRESULT hr)
Ogre::TerrainMaterialGenerator::_getCompositeMapRTT
Texture * _getCompositeMapRTT()
Definition: OgreTerrainMaterialGenerator.h:394
Ogre::BaseInstanceBatchVTF::setUseOneWeight
void setUseOneWeight(bool enable)
Definition: OgreInstanceBatchVTF.h:192
Ogre::PlaneBoundedVolume::outside
Plane::Side outside
Definition: OgrePlaneBoundedVolume.h:55
Ogre::GLPBuffer
An off-screen rendering context.
Definition: OgreGLPBuffer.h:39
Ogre::RTShader::In::In
In(const Vector2 &v)
Definition: OgreShaderFunctionAtom.h:169
Ogre::PF_R16G16B16_SINT
48-bit pixel format, 16 bits red (signed int), 16 bits blue (signed int), 16 bits green (signed int).
Definition: OgrePixelFormat.h:182
Ogre::GLSL::GLSLProgram::getPassFogStates
bool getPassFogStates(void) const
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API ...
Definition: src/GLSL/include/OgreGLSLProgram.h:58
Ogre::WorkQueue::Request::getAborted
bool getAborted() const
Get the abort flag.
Definition: OgreWorkQueue.h:118
OgreD3D9Resource.h
Ogre::PixelBox
A primitive describing a volume (3D), image (2D) or line (1D) of pixels in memory.
Definition: OgrePixelFormat.h:341
Ogre::Any::operator=
Any & operator=(const Any &rhs)
Definition: OgreAny.h:98
Ogre::PCZLightFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgrePCZLight.h:128
Ogre::MapIteratorWrapper::peekNextKey
KeyType peekNextKey(void) const
Returns the next(=current) key element in the collection, without advancing to the next.
Definition: OgreIteratorWrapper.h:277
Ogre::TangentSpaceCalc::IndexRemap::faceIndex
size_t faceIndex
The position in the index buffer that's affected.
Definition: OgreTangentSpaceCalc.h:60
Ogre::StreamSerialiser::Chunk::id
uint32 id
Identifier of the chunk (for example from makeIdentifier) (stored)
Definition: OgreStreamSerialiser.h:95
OgrePagedWorld.h
Ogre::Exception::ERR_CANNOT_WRITE_TO_FILE
Definition: OgreException.h:110
Ogre::RSC_ANISOTROPY
Supports anisotropic texture filtering.
Definition: OgreRenderSystemCapabilities.h:82
Ogre::Pass::getOnlyLightType
Light::LightTypes getOnlyLightType() const
Gets the single light type this pass runs for if getIteratePerLight and getRunOnlyForOneLightType are...
Definition: OgrePass.h:1123
Ogre::Exception::~Exception
~Exception()
Needed for compatibility with std::exception.
Definition: OgreException.h:136
Ogre::ConfigOption::name
String name
Definition: OgreConfigOptionMap.h:51
Ogre::Particle::mDirection
Vector3 mDirection
Direction (and speed)
Definition: OgreParticle.h:88
Ogre::UnsignedIntConstantList
std::vector< uint > UnsignedIntConstantList
Definition of container that holds the current uint constants.
Definition: OgreGpuProgramParams.h:410
Ogre::StaticGeometry::getRegionDimensions
virtual const Vector3 & getRegionDimensions(void) const
Gets the size of a single batch of geometry.
Definition: OgreStaticGeometry.h:727
Ogre::GpuProgramParameters::ACT_PASS_NUMBER
provides the pass index number within the technique of the active materil.
Definition: OgreGpuProgramParams.h:1113
Ogre::Quake3ShaderManager::getSingletonPtr
static Quake3ShaderManager * getSingletonPtr(void)
Get the singleton instance.
Ogre::Light::setShadowFarClipDistance
void setShadowFarClipDistance(Real farClip)
Set the far clip plane distance to be used by the shadow camera, if this light casts texture shadows.
Definition: OgreLight.h:462
Ogre::HollowEllipsoidEmitterFactory
Factory class for particle emitter of type "HollowEllipsoid".
Definition: OgreHollowEllipsoidEmitterFactory.h:43
Ogre::D3D9GpuProgramManager
Definition: OgreD3D9GpuProgramManager.h:36
Ogre::Bitwise::bswap32
static OGRE_FORCE_INLINE uint32 bswap32(uint32 arg)
Returns value with reversed bytes order.
Definition: OgreBitwise.h:64
Ogre::RTShader::GLSLESProgramProcessor::~GLSLESProgramProcessor
virtual ~GLSLESProgramProcessor()
Class destructor.
Ogre::MapIteratorWrapper::MapIteratorWrapper
MapIteratorWrapper(IteratorType start, IteratorType last)
Constructor.
Definition: OgreIteratorWrapper.h:271
OgreThreadDefinesSTD.h
Ogre::RTShader::FFPAlphaTest
A factory that enables creation of LayeredBlending instances.
Definition: OgreShaderFFPAlphaTest.h:43
Ogre::SceneNode::getAttachedObjectIterator
ConstObjectIterator getAttachedObjectIterator(void) const
Definition: OgreSceneNode.h:233
Ogre::SmallVectorImpl::pop_back_val
T pop_back_val()
Definition: OgreSmallVector.h:376
Ogre::PROP_INT
Definition: OgreProperty.h:111
Ogre::OverlayElement::setCloneable
virtual void setCloneable(bool c)
Definition: OgreOverlayElement.h:443
OgreTerrainGroup.h
Ogre::VertexBoneAssignment_s::weight
Real weight
Definition: OgreVertexBoneAssignment.h:54
Ogre::RenderOperation::srcRenderable
const Renderable * srcRenderable
Debug pointer back to renderable which created this.
Definition: OgreRenderOperation.h:122
Ogre::ColourFaderAffector
This plugin subclass of ParticleAffector allows you to alter the colour of particles.
Definition: OgreColourFaderAffector.h:48
OgreRenderQueueListener.h
Ogre::RSC_TEXTURE_COMPRESSION_ASTC
Supports compressed textures in the ASTC format.
Definition: OgreRenderSystemCapabilities.h:95
Ogre::ParticleSystemManager::getTemplateIterator
ParticleSystemTemplateIterator getTemplateIterator(void)
Gets an iterator over the list of particle system templates.
Definition: OgreParticleSystemManager.h:323
Ogre::ViewPoint::orientation
Quaternion orientation
Definition: OgreSceneManager.h:85
Ogre::RenderWindow::isActive
virtual bool isActive(void) const
Overridden from RenderTarget, flags invisible windows as inactive.
Definition: OgreRenderWindow.h:183
Ogre::GLFrameBufferObjectCommon::notifyContextDestroyed
void notifyContextDestroyed(GLContext *context)
Definition: OgreGLRenderTexture.h:85
Ogre::GeneralAllocatedObject
AllocatedObject GeneralAllocatedObject
Definition: OgreMemoryAllocatorConfig.h:97
Ogre::ShadowRenderable::getRenderOperation
void getRenderOperation(RenderOperation &op)
Gets the render operation required to send this object to the frame buffer.
Definition: OgreShadowCaster.h:69
Ogre::VectorBase< 3, Real >::NEGATIVE_UNIT_Y
static const Vector3 NEGATIVE_UNIT_Y
Definition: OgreVector.h:261
Ogre::SM2Profile
TerrainMaterialGeneratorA::SM2Profile SM2Profile
Definition: OgreTerrainMaterialShaderHelpers.h:37
Ogre::RSC_TEXTURE_COMPRESSION_ETC2
Supports compressed textures in the ETC2 format.
Definition: OgreRenderSystemCapabilities.h:153
Ogre::RenderSystem::applyFixedFunctionParams
virtual void applyFixedFunctionParams(const GpuProgramParametersPtr &params, uint16 variabilityMask)
Definition: OgreRenderSystem.h:275
Ogre::SHADOWDETAILTYPE_TEXTURE
Mask for texture shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:232
Ogre::VertexElement::baseVertexPointerToElement
void baseVertexPointerToElement(void *pBase, unsigned short **pElem) const
Adjusts a pointer to the base of a vertex to point at this element.
Definition: OgreHardwareVertexBuffer.h:314
OgreD3D11Device.h
Ogre::Vector::operator<
bool operator<(const Vector &rhs) const
Returns true if the vector's scalar components are all greater that the ones of the vector it is comp...
Definition: OgreVector.h:389
Ogre::TerrainMaterialGenerator::requestOptions
virtual void requestOptions(Terrain *terrain)
Triggers the generator to request the options that it needs.
Definition: OgreTerrainMaterialGenerator.h:285
Ogre::SceneManager::setFlipCullingOnNegativeScale
void setFlipCullingOnNegativeScale(bool n)
Set whether to automatically flip the culling mode on objects whenever they are negatively scaled.
Definition: OgreSceneManager.h:3290
Ogre::Texture::getSrcWidth
uint32 getSrcWidth(void) const
Returns the width of the original input texture (may differ due to hardware requirements).
Definition: OgreTexture.h:243
Ogre::VectorIteratorWrapper::VectorIteratorWrapper
VectorIteratorWrapper(IteratorType start, IteratorType last)
c'tor
Definition: OgreIteratorWrapper.h:151
Ogre::GpuProgramUsage
This class makes the usage of a vertex and fragment programs (low-level or high-level),...
Definition: OgreGpuProgramUsage.h:73
Ogre::RTShader::TextureAtlasSamplerFactory::TextureAtlasAttib::positionMode
IndexPositionMode positionMode
Definition: OgreShaderExTextureAtlasSampler.h:227
Ogre::PF_BYTE_L
Definition: OgrePixelFormat.h:55
Ogre::HighLevelGpuProgram::setPreprocessorDefines
void setPreprocessorDefines(const String &defines)
Sets the preprocessor defines used to compile the program.
Definition: OgreHighLevelGpuProgram.h:131
Ogre::RENDER_QUEUE_3
Definition: OgreRenderQueue.h:62
Ogre::GpuProgramParameters::hasPassIterationNumber
bool hasPassIterationNumber() const
Definition: OgreGpuProgramParams.h:2006
Ogre::RTShader::Out::Out
Out(const Operand &rhs)
Definition: OgreShaderFunctionAtom.h:176
Ogre::PageManager::getPagingOperationsEnabled
bool getPagingOperationsEnabled() const
Get whether paging operations are currently allowed to happen.
Definition: OgrePageManager.h:433
Ogre::_StringBase
std::string _StringBase
Definition: OgrePrerequisites.h:318
OgreBites::SDLK_F1
Definition: OgreInput.h:101
Ogre::GpuProgramParameters::ACT_VERTEX_WINDING
-1 if the winding has been inverted (e.g.
Definition: OgreGpuProgramParams.h:790
Ogre::Log::Stream::Stream
Stream(const Stream &rhs)
Definition: OgreLog.h:216
Ogre::Vector::Vector
Vector(T s)
Definition: OgreVector.h:331
Ogre::StaticGeometry::MaterialBucket
A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same L...
Definition: OgreStaticGeometry.h:254
OgreGLFrameBufferObject.h
Ogre::TRect::top
T top
Definition: OgreCommon.h:598
Ogre::SceneQueryListener::~SceneQueryListener
virtual ~SceneQueryListener()
Definition: OgreSceneQuery.h:184
OgreBites::InputListenerChain
Chain of multiple InputListeners that acts as a single InputListener.
Definition: OgreInput.h:175
Ogre::CompositorLogic::~CompositorLogic
virtual ~CompositorLogic()
Definition: OgreCompositorLogic.h:62
Ogre::Quake3Shader::Pass::depthFunc
CompareFunction depthFunc
Definition: OgreQuake3Shader.h:83
Ogre::PixelBox::getRowSkip
size_t getRowSkip() const
Get the number of elements between one past the rightmost pixel of one row and the leftmost pixel of ...
Definition: OgrePixelFormat.h:402
Ogre::Math::RandomValueProvider::~RandomValueProvider
virtual ~RandomValueProvider()
Definition: OgreMath.h:223
Ogre::ColourFaderAffector2::CmdGreenAdjust2
Command object for green adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:93
Ogre::ColourValue::White
static const ColourValue White
Definition: OgreColourValue.h:62
OgreLight.h
Ogre::GpuProgramParameters::ACT_LIGHT_SPECULAR_COLOUR
Light specular colour (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:827
OgreBites::TL_TOPRIGHT
Definition: OgreTrays.h:58
Ogre::STBIPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Definition: OgreSTBICodec.h:80
Ogre::ID_TWO_SIDED
Definition: OgreScriptCompiler.h:847
Ogre::CompositionPass::PT_CLEAR
Clear target to one colour.
Definition: OgreCompositionPass.h:56
Ogre::Vector::makeCeil
void makeCeil(const Vector &cmp)
Sets this vector's components to the maximum of its own and the ones of the passed in vector.
Definition: OgreVector.h:429
OgreTerrainMaterialGeneratorA.h
Ogre::LodListener::prequeueEntityMeshLodChanged
virtual bool prequeueEntityMeshLodChanged(EntityMeshLodChangedEvent &evt)
Called before an entity's mesh LOD has changed.
Definition: OgreLodListener.h:162
Ogre::GLFrameBufferObjectCommon::getGLMultisampleFBOID
uint32 getGLMultisampleFBOID() const
Get the GL id for the multisample FBO.
Definition: OgreGLRenderTexture.h:81
Ogre::StringConverter::toString
static String toString(Degree val, unsigned short precision=6, unsigned short width=0, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Converts a Degree to a String.
Definition: OgreStringConverter.h:89
Ogre::SceneManager::getShadowTextureCountPerLightType
size_t getShadowTextureCountPerLightType(Light::LightTypes type) const
Get the number of shadow textures is assigned for the given light type.
Definition: OgreSceneManager.h:2800
OgreBites::TouchFingerEvent::dx
float dx
Definition: OgreInput.h:77
Ogre::NumericKeyFrame
Specialised KeyFrame which stores any numeric value.
Definition: OgreKeyFrame.h:79
Ogre::WorkQueue::Request::getID
RequestID getID() const
Get the identifier of this request.
Definition: OgreWorkQueue.h:116
Ogre::RTShader::FFP_VS_FOG
Definition: OgreShaderFFPRenderState.h:50
Ogre::SceneManager::setVisibilityMask
void setVisibilityMask(uint32 vmask)
Sets a mask which is bitwise 'and'ed with objects own visibility masks to determine if the object is ...
Definition: OgreSceneManager.h:3242
Ogre::VertexCacheProfiler::getHits
unsigned int getHits()
Definition: OgreVertexIndexData.h:303
Ogre::PCZPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::Vector::operator*=
Vector & operator*=(const Vector &b)
Definition: OgreVector.h:625
Ogre::PropertyBase::~PropertyBase
virtual ~PropertyBase()
Definition: OgreProperty.h:197
Ogre::ComPtr::Swap
void Swap(ComPtr &other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:172
Ogre::AlignedAllocator::AlignedAllocator
AlignedAllocator()
Definition: OgreAlignedAllocator.h:105
Ogre::Profiler::getProfileGroupMask
uint32 getProfileGroupMask() const
Get the mask which all profiles must pass to be enabled.
Definition: OgreProfiler.h:318
Ogre::GCT_DOUBLE2
Definition: OgreGpuProgramParams.h:97
Ogre::GpuProgramParameters::ACT_CAMERA_RELATIVE_POSITION
The current camera's position in world space even when camera relative rendering is enabled.
Definition: OgreGpuProgramParams.h:966
Ogre::ColourFaderAffector2::msGreenCmd2
static CmdGreenAdjust2 msGreenCmd2
Definition: OgreColourFaderAffector2.h:194
Ogre::RTShader::TargetRenderState::UserKey
static const char * UserKey
Key name for associating with a Pass instance.
Definition: OgreShaderRenderState.h:178
Ogre::PageContent::frameStart
virtual void frameStart(Real timeSinceLastFrame)
Called when the frame starts.
Definition: OgrePageContent.h:69
Ogre::GpuConstantDefinition::physicalIndex
size_t physicalIndex
Physical start index in buffer (either float, double, int, or uint buffer)
Definition: OgreGpuProgramParams.h:146
Ogre::TerrainLayerSamplerElementList
std::vector< TerrainLayerSamplerElement > TerrainLayerSamplerElementList
Definition: OgreTerrainMaterialGenerator.h:98
Ogre::ImageCodec
Codec specialized in images.
Definition: OgreImageCodec.h:47
Ogre::CreateCompositorScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:567
OgreStringVector.h
Ogre::Quaternion::Norm
Real Norm() const
Returns the normal length of this quaternion.
Definition: OgreQuaternion.h:211
Ogre::SubEntity::getRenderQueuePriority
ushort getRenderQueuePriority(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition: OgreSubEntity.h:183
Ogre::PCZPlaneBoundedVolumeListSceneQuery::setStartZone
void setStartZone(PCZone *startZone)
set the zone to start the scene query
Definition: OgrePCZSceneQuery.h:121
Ogre::DualQuaternion::dw
Real dw
Definition: OgreDualQuaternion.h:166
Ogre::GL3PlusHardwareBuffer::copyData
void copyData(GLuint srcBufferId, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer)
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE7
Definition: OgreShaderParameter.h:298
Ogre::Quake3Level::mNumEntities
int mNumEntities
Definition: OgreQuake3Level.h:126
Ogre::CompositionTechnique::TextureDefinition::fsaa
bool fsaa
Definition: OgreCompositionTechnique.h:74
OgreFrameListener.h
Ogre::STBIImageCodec::decode
DecodeResult decode(const DataStreamPtr &input) const
Codes the data from the input chunk into the output chunk.
Ogre::RTShader::Parameter::isArray
bool isArray() const
Returns Whether this parameter is an array.
Definition: OgreShaderParameter.h:361
Ogre::SubMesh::useSharedVertices
bool useSharedVertices
Indicates if this submesh shares vertex data with other meshes or whether it has it's own vertices.
Definition: OgreSubMesh.h:72
Ogre::PbsMaterial::SamplerContainer::hasBlendFactor2
bool hasBlendFactor2
Definition: OgreHlmsPbsMaterial.h:137
Ogre::SPFMNone
Definition: OgreSharedPtr.h:48
Ogre::RTShader::FunctionStageRef::assign
void assign(const In &from, const Out &to) const
to = from;
Definition: OgreShaderFunction.h:74
Ogre::HlmsMaterialBase::updateUniforms
virtual void updateUniforms(const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)
this is called for every renderable before it is renderd with the given pass
Definition: OgreHlmsMaterialBase.h:62
Ogre::BillboardChain::Element::texCoord
Real texCoord
U or V texture coord depending on options.
Definition: OgreBillboardChain.h:100
Ogre::OverlayElement::_restoreManualHardwareResources
virtual void _restoreManualHardwareResources()
Notifies that hardware resources should be restored.
Definition: OgreOverlayElement.h:195
Ogre::TextureUnitState::setTextureCompareEnabled
void setTextureCompareEnabled(bool enabled)
Enables or disables the comparison test for depth textures.
Definition: OgreTextureUnitState.h:712
Ogre::StaticGeometry::SubMeshGeometryLookup
std::map< SubMesh *, SubMeshLodGeometryLinkList * > SubMeshGeometryLookup
Definition: OgreStaticGeometry.h:156
Ogre::VectorBase< 3, Real >::NEGATIVE_UNIT_Z
static const Vector3 NEGATIVE_UNIT_Z
Definition: OgreVector.h:262
Ogre::ControllerFunctionRealPtr
SharedPtr< ControllerFunction< Real > > ControllerFunctionRealPtr
Definition: OgreControllerManager.h:48
Ogre::RTShader::TextureAtlasRecord
Definition: OgreShaderExTextureAtlasSampler.h:44
Ogre::ID_SCENE_BLEND_OP
Definition: OgreScriptCompiler.h:633
Ogre::EntityMaterialLodChangedEvent
Struct containing information about a material LOD change event for entities.
Definition: OgreLodListener.h:73
Ogre::SceneQueryMovableWorldFragmentIntersectionList
std::list< SceneQueryMovableObjectWorldFragmentPair > SceneQueryMovableWorldFragmentIntersectionList
Definition: OgreSceneQuery.h:485
Ogre::SOP_REPLACE
Set the stencil value to the reference value.
Definition: OgreRenderSystem.h:81
Ogre::ParticleSystemManager::ParticleEmitterFactoryIterator
MapIterator< ParticleEmitterFactoryMap > ParticleEmitterFactoryIterator
Definition: OgreParticleSystemManager.h:311
Ogre::ID_CHECK
Definition: OgreScriptCompiler.h:834
Ogre::Math::Sign
static Degree Sign(const Degree &dValue)
Definition: OgreMath.h:381
Ogre::DefaultProperties::UvCount3
static const IdString UvCount3
Definition: OgreHlmsPropertyHelper.h:60
Ogre::RTShader::Parameter::SPC_UNKNOWN
Unknown content.
Definition: OgreShaderParameter.h:81
Ogre::PCZPlugin
Plugin instance for PCZ Manager.
Definition: OgrePCZPlugin.h:51
Ogre::VertexData::mDeleteDclBinding
bool mDeleteDclBinding
Whether this class should delete the declaration and binding.
Definition: OgreVertexIndexData.h:86
Ogre::ResourceLoadingListener::~ResourceLoadingListener
virtual ~ResourceLoadingListener()
Definition: OgreResourceGroupManager.h:213
Ogre::ManualObject::SectionList
std::vector< ManualObjectSection * > SectionList
Definition: OgreManualObject.h:498
Ogre::Mesh::buildEdgeList
void buildEdgeList(void)
Builds an edge list for this mesh, which can be used for generating a shadow volume among other thing...
Ogre::GpuProgramParameters::ACT_LOD_CAMERA_POSITION_OBJECT_SPACE
Provides the position of the LOD camera in object space, allowing you to perform separate LOD calcula...
Definition: OgreGpuProgramParams.h:1209
Ogre::WorkQueue::Request::abortRequest
void abortRequest() const
Set the abort flag.
Definition: OgreWorkQueue.h:106
Ogre::RTShader::ShaderGenerator::getTargetLanguage
const String & getTargetLanguage() const
Return the target shader language currently in use.
Definition: OgreShaderGenerator.h:135
Ogre::RenderTarget::StatFlags
StatFlags
Definition: OgreRenderTarget.h:65
Ogre::BspLevel::isSkyEnabled
bool isSkyEnabled(void) const
Is sky enabled?
Ogre::BspSceneManager::getTypeName
const String & getTypeName(void) const
Retrieve the type name of this scene manager.
Ogre::DefaultProperties::UvCount6
static const IdString UvCount6
Definition: OgreHlmsPropertyHelper.h:63
Ogre::StringConverter::parseMatrix4
static Matrix4 parseMatrix4(const String &val, const Matrix4 &defaultValue=Matrix4::IDENTITY)
Parses a Matrix4 out of a String.
Definition: OgreStringConverter.h:296
Ogre::CreateParticleSystemScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:557
Ogre::ResourceGroupManager::ResourceDeclaration::resourceType
String resourceType
Definition: OgreResourceGroupManager.h:264
OgreGpuProgramParams.h
Ogre::SmallVectorImpl::~SmallVectorImpl
~SmallVectorImpl()
Definition: OgreSmallVector.h:316
Ogre::SBT_ADD
The colour of the rendering output is added to the scene. Good for explosions, flares,...
Definition: OgreBlendMode.h:219
Ogre::BillboardOrigin
BillboardOrigin
Enum covering what exactly a billboard's position means (center, top-left etc).
Definition: OgreBillboardSet.h:54
OgreBites::WindowEventListener::~WindowEventListener
virtual ~WindowEventListener()
Definition: OgreWindowEventUtilities.h:61
Ogre::LodData::getVectorIDFromPointer
static size_t getVectorIDFromPointer(const std::vector< T, A > &vec, const T *pointer)
Definition: OgreLodData.h:170
Ogre::PCZSceneNode
Definition: OgrePCZSceneNode.h:59
Ogre::Volume::DualCell::mC2
Vector3 mC2
Definition: OgreVolumeDualGridGenerator.h:52
OgreShaderMaterialSerializerListener.h
Ogre::ST_EXTERIOR_FAR
Definition: OgreSceneManager.h:3533
Ogre::Pass::setPointSize
void setPointSize(float ps)
Sets the point size of this pass.
Definition: OgrePass.h:424
Ogre::GLSLESCgProgram::CmdProfiles
Command object for setting profiles.
Definition: OgreGLSLESCgProgram.h:43
Ogre::ColourFaderAffector::msGreenCmd
static CmdGreenAdjust msGreenCmd
Definition: OgreColourFaderAffector.h:139
Ogre::RenderWindow::setFullscreen
virtual void setFullscreen(bool fullScreen, unsigned int widthPt, unsigned int heightPt)
Alter fullscreen mode options.
Definition: OgreRenderWindow.h:116
Ogre::TerrainGlobalOptions::setUseRayBoxDistanceCalculation
void setUseRayBoxDistanceCalculation(bool rb)
Sets whether to use an accurate ray / box intersection to determine distance from a terrain tile,...
Definition: OgreTerrain.h:2004
OgrePagingPrerequisites.h
Ogre::ParticleSystem::getIterationInterval
Real getIterationInterval(void) const
Gets a 'iteration interval' on this particle system.
Definition: OgreParticleSystem.h:424
Ogre::ID_GREATER
Definition: OgreScriptCompiler.h:650
OgreLodInputProviderMesh.h
OgreBites::BS_UP
Definition: OgreTrays.h:70
Ogre::SharedPtr::bind
void bind(T *rep)
Definition: OgreSharedPtr.h:85
Ogre::RTShader::GLSLESProgramProcessor
GLSL ES Language program processor class.
Definition: OgreShaderGLSLESProgramProcessor.h:46
Ogre::InstanceManager::getInstanceBatchIterator
InstanceBatchIterator getInstanceBatchIterator(const String &materialName) const
Get non-updateable iterator over instance batches for given material.
Definition: OgreInstanceManager.h:309
Ogre::BY_DISTANCE
Definition: OgreTerrainAutoUpdateLod.h:70
OgreSkeleton.h
Ogre::BspNode::getNumFaceGroups
int getNumFaceGroups(void) const
Returns the number of faces contained in this leaf node.
Ogre::PF_ASTC_RGBA_10X5_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 10x5)
Definition: OgrePixelFormat.h:260
Ogre::LodConfig::Advanced::useCompression
bool useCompression
If enabled, it allows up to 50% smaller index buffers by storing once shared faces with frame shiftin...
Definition: OgreLodConfig.h:153
Ogre::GpuSharedParameters::isDirty
bool isDirty() const
True if this parameter set is dirty (values have been modified, but the render system has not updated...
Definition: OgreGpuProgramParams.h:492
Ogre::PF_X8R8G8B8
32-bit pixel format, 8 bits for red, 8 bits for green, 8 bits for blue like Ogre::PF_A8R8G8B8,...
Definition: OgrePixelFormat.h:106
OgreD3D9Mappings.h
Ogre::CgFxScriptLoader::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName)
Parse a script file.
Ogre::ScriptCompilerListener
This is a listener for the compiler.
Definition: OgreScriptCompiler.h:360
std
Definition: OgreSmallVector.h:774
Ogre::Volume::DualCell::mC5
Vector3 mC5
Definition: OgreVolumeDualGridGenerator.h:55
Ogre::FBT_COLOUR
Definition: OgreCommon.h:320
Ogre::AnimationTrack
A 'track' in an animation sequence, i.e.
Definition: OgreAnimationTrack.h:123
Ogre::M_POSES
Definition: OgreMeshFileFormat.h:172
Ogre::TRect::merge
TRect & merge(const TRect &rhs)
Definition: OgreCommon.h:632
Ogre::ID_TESSELLATION_HULL
Definition: OgreScriptCompiler.h:859
Ogre::ID_GAMMA
Definition: OgreScriptCompiler.h:707
Ogre::GCT_INT1
Definition: OgreGpuProgramParams.h:91
Ogre::SceneManager::getShadowFarDistance
Real getShadowFarDistance(void) const
Gets the default maximum distance away from the camera that shadows will be visible.
Definition: OgreSceneManager.h:2679
Ogre::PCZLight::setAffectsVisibleZone
void setAffectsVisibleZone(bool affects)
Marks a light as affecting a visible zone.
Definition: OgrePCZLight.h:87
Ogre::LodData::Triangle::vertex
Vertex * vertex[3]
Definition: OgreLodData.h:114
Ogre::LodLevel::VertexReductionMethod
VertexReductionMethod
Type of the reduction.
Definition: OgreLodConfig.h:62
Ogre::Light::getShadowFarClipDistance
Real getShadowFarClipDistance() const
Get the far clip plane distance to be used by the shadow camera, if this light casts texture shadows.
Definition: OgreLight.h:470
Ogre::DirectionRandomiserAffector::msKeepVelocityCmd
static CmdKeepVelocity msKeepVelocityCmd
Definition: OgreDirectionRandomiserAffector.h:103
Ogre::Bitwise::bswap16
static OGRE_FORCE_INLINE uint16 bswap16(uint16 arg)
Returns value with reversed bytes order.
Definition: OgreBitwise.h:52
Ogre::RenderToVertexBuffer::setResetsEveryUpdate
void setResetsEveryUpdate(bool resetsEveryUpdate)
Set whether this object resets its buffers each time it updates.
Definition: OgreRenderToVertexBuffer.h:88
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const ColourValue &val)
Definition: OgreProperty.h:171
Ogre::RenderSystemCapabilities::setFragmentProgramConstantIntCount
void setFragmentProgramConstantIntCount(ushort c)
The number of integer constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:676
Ogre::PageManager::ContentFactoryMap
std::map< String, PageContentFactory * > ContentFactoryMap
Definition: OgrePageManager.h:236
Ogre::Light::setVisible
void setVisible(bool visible)
Tells this object whether to be visible or not, if it has a renderable component.
Definition: OgreLight.h:333
OGRE_MAX_TEXTURE_COORD_SETS
#define OGRE_MAX_TEXTURE_COORD_SETS
Define number of texture coordinate sets allowed per vertex.
Definition: OgreConfig.h:44
Ogre::CompositorInstance::TargetOperation::hasBeenRendered
bool hasBeenRendered
"Has been rendered" flag; used in combination with onlyInitial to determine whether to skip this targ...
Definition: OgreCompositorInstance.h:159
OgreThreadHeadersPoco.h
Ogre::GLES2GpuProgramPtr
shared_ptr< GLES2GpuProgram > GLES2GpuProgramPtr
Definition: OgreGLES2Prerequisites.h:84
Ogre::ShadowCaster::ShadowRenderableList
std::vector< ShadowRenderable * > ShadowRenderableList
Definition: OgreShadowCaster.h:137
Ogre::CNT_RBRACE
Definition: OgreScriptCompiler.h:57
SHADER_GEN_VERTEX
Definition: OgreQuake3Types.h:122
Ogre::GLSLShaderCommon::CmdColumnMajorMatrices::doSet
void doSet(void *target, const String &val)
Ogre::TerrainGroup::TerrainSlot::def
TerrainSlotDefinition def
Definition used to load the terrain.
Definition: OgreTerrainGroup.h:341
Ogre::VectorBase::data
T data[dims]
Definition: OgreVector.h:64
Ogre::GpuProgramParameters::ACT_WORLDVIEWPROJ_MATRIX
The current world, view & projection matrices concatenated.
Definition: OgreGpuProgramParams.h:767
OgreBites::Slider::_focusLost
void _focusLost()
Definition: OgreTrays.h:557
Ogre::RTShader::GLSLESProgramWriter::writeSourceCode
virtual void writeSourceCode(std::ostream &os, Program *program)
Ogre::VertexPoseKeyFrame::PoseRef::PoseRef
PoseRef(ushort p, Real i)
Definition: OgreKeyFrame.h:209
Ogre::D3D11Texture::GetTex3D
ID3D11Texture3D * GetTex3D()
Definition: OgreD3D11Texture.h:63
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE0
Position in light space index 0-7.
Definition: OgreShaderParameter.h:96
Ogre::RenderablePass::RenderablePass
RenderablePass(Renderable *rend, Pass *p)
Definition: OgreRenderQueueSortingGrouping.h:59
Ogre::RTShader::TextureAtlasRecord::atlasTextureName
String atlasTextureName
Definition: OgreShaderExTextureAtlasSampler.h:63
Ogre::ParticleSystemRenderer::_notifyParticleResized
virtual void _notifyParticleResized(void)
Optional callback notified when particles are resized individually.
Definition: OgreParticleSystemRenderer.h:77
Ogre::IdString::IdString
IdString(const std::string &string)
Definition: OgreIdString.h:117
Ogre::GLES2FrameBufferObject::getManager
GLES2FBOManager * getManager()
Definition: OgreGLES2FrameBufferObject.h:61
Ogre::ParticleSystem::_notifyOrigin
void _notifyOrigin(const String &origin)
Notify this particle system of it's origin.
Definition: OgreParticleSystem.h:526
Ogre::CgPlugin
Plugin instance for Cg Program Manager.
Definition: OgreCgPlugin.h:38
Ogre::TerrainLayerSampler::TerrainLayerSampler
TerrainLayerSampler(const String &aliasName, PixelFormat fmt)
Definition: OgreTerrainMaterialGenerator.h:119
OgreGLES2Prerequisites.h
Ogre::CgFxScriptLoader::getScriptPatterns
const StringVector & getScriptPatterns(void) const
Gets the file patterns which should be used to find scripts for this class.
Ogre::TU_DYNAMIC
same as HardwareBuffer::HBU_DYNAMIC
Definition: OgreTexture.h:53
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_VIEW_SPACE1
Definition: OgreShaderParameter.h:151
Ogre::FrameListener::frameRenderingQueued
virtual bool frameRenderingQueued(const FrameEvent &evt)
Called after all render targets have had their rendering commands issued, but before render windows h...
Definition: OgreFrameListener.h:116
OgreShaderExLinearSkinning.h
Ogre::Mesh::getVertexBufferUsage
HardwareBuffer::Usage getVertexBufferUsage(void) const
Gets the usage setting for this meshes vertex buffers.
Definition: OgreMesh.h:605
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE1
Definition: OgreShaderParameter.h:181
Ogre::LodInputBuffer::meshName
String meshName
Definition: OgreLodBuffer.h:70
OGRE_THREAD_WORKER_INHERIT
#define OGRE_THREAD_WORKER_INHERIT
Definition: OgreThreadDefinesBoost.h:35
Ogre::RTShader::VSOCP_MEDIUM
Definition: OgreShaderPrerequisites.h:83
Ogre::Terrain::ImportData::terrainAlign
Alignment terrainAlign
The alignment of the terrain.
Definition: OgreTerrain.h:327
Ogre::Quake3Level::mNumElements
int mNumElements
Definition: OgreQuake3Level.h:123
Ogre::Light::setShadowNearClipDistance
void setShadowNearClipDistance(Real nearClip)
Set the near clip plane distance to be used by the shadow camera, if this light casts texture shadows...
Definition: OgreLight.h:438
Ogre::SceneManager::setShadowTextureFSAA
void setShadowTextureFSAA(unsigned short fsaa)
Set the level of multisample AA of the textures used for texture-based shadows.
Definition: OgreSceneManager.h:2774
Ogre::LodWorkQueueInjectorListener::~LodWorkQueueInjectorListener
virtual ~LodWorkQueueInjectorListener()
Definition: OgreLodWorkQueueInjectorListener.h:41
Ogre::EllipsoidEmitterFactory::getName
String getName() const
See ParticleEmitterFactory.
Definition: OgreEllipsoidEmitterFactory.h:49
Ogre::RTShader::Function::getStage
FunctionStageRef getStage(size_t s)
get a FFPShaderStage of this function
Definition: OgreShaderFunction.h:231
Ogre::RSC_HWRENDER_TO_TEXTURE
Supports hardware render-to-texture (bigger than framebuffer)
Definition: OgreRenderSystemCapabilities.h:120
Ogre::LodOutputBuffer::submesh
std::vector< Submesh > submesh
Contains every generated indexBuffer from every submesh. submeshCount*lodLevelCount buffers.
Definition: OgreLodBuffer.h:81
Ogre::LodStrategy::getName
const String & getName() const
Get the name of this strategy.
Definition: OgreLodStrategy.h:103
Ogre::RenderSystem::_setTextureCoordSet
virtual void _setTextureCoordSet(size_t unit, size_t index)
Sets the texture coordinate set to use for a texture unit.
Definition: OgreRenderSystem.h:533
Ogre::GLSLProgramCommon
Definition: OgreGLSLProgramCommon.h:61
Ogre::ANT_UNKNOWN
Definition: OgreScriptCompiler.h:78
Ogre::GCT_MATRIX_DOUBLE_4X3
Definition: OgreGpuProgramParams.h:107
Ogre::ID_LINEAR
Definition: OgreScriptCompiler.h:677
Ogre::VET_COLOUR_ARGB
D3D style compact colour.
Definition: OgreHardwareVertexBuffer.h:133
Ogre::InstanceManager::getNumCustomParams
unsigned char getNumCustomParams() const
Definition: OgreInstanceManager.h:203
OgreBites::CameraMan::getCamera
Ogre::SceneNode * getCamera()
Definition: OgreCameraMan.h:66
Ogre::OverlayContainer::_removeChild
void _removeChild(OverlayElement *elem)
Definition: OgreOverlayContainer.h:91
Ogre::Camera::Listener::cameraDestroyed
virtual void cameraDestroyed(Camera *cam)
Called when the camera is being destroyed.
Definition: OgreCamera.h:94
Ogre::eTexturePlayMode
eTexturePlayMode
Enum for type of texture play mode.
Definition: OgreExternalTextureSource.h:72
Ogre::GpuProgramParameters::ACT_FOV
This variable provides the field of view as a floating point value.
Definition: OgreGpuProgramParams.h:1100
Ogre::Camera::getViewport
Viewport * getViewport(void) const
Get the last viewport which was attached to this camera.
Definition: OgreCamera.h:546
Ogre::StaticCache
Template version of cache based on static array.
Definition: OgreDataStream.h:43
Ogre::HardwareIndexBuffer
Specialisation of HardwareBuffer for vertex index buffers, still abstract.
Definition: OgreHardwareIndexBuffer.h:46
Ogre::PFF_INTEGER
This is an integer format.
Definition: OgrePixelFormat.h:319
Ogre::MovableObject::removeQueryFlags
void removeQueryFlags(uint32 flags)
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this o...
Definition: OgreMovableObject.h:411
Ogre::ComPtr::As
HRESULT As(ComPtr< U > *res) const ASSUME_NOEXCEPT
Definition: OgreComPtr.h:233
Ogre::SBF_ONE_MINUS_SOURCE_ALPHA
1 - SBF_SOURCE_ALPHA
Definition: OgreBlendMode.h:240
Ogre::TextureUnitState::getReferencedTextureName
const String & getReferencedTextureName() const
Gets the name of the texture in the compositor that this texture references.
Definition: OgreTextureUnitState.h:1034
Ogre::Quake3Shader::deformFunc
DeformFunc deformFunc
Definition: OgreQuake3Shader.h:113
Ogre::PropertyDef
Definition of a property of an object.
Definition: OgreProperty.h:136
Ogre::IntersectionSceneQuery
Separate SceneQuery class to query for pairs of objects which are possibly intersecting one another.
Definition: OgreSceneQuery.h:506
Ogre::ScriptingAllocatedObject
AllocatedObject ScriptingAllocatedObject
Definition: OgreMemoryAllocatorConfig.h:103
Ogre::Radian::valueAngleUnits
Real valueAngleUnits() const
Definition: OgreMath.h:766
Ogre::Volume::Vertex::Vertex
Vertex(const Vector3 &v, const Vector3 &n)
Convenience constructor.
Definition: OgreVolumeMeshBuilder.h:73
Ogre::BillboardChain::TCD_U
Tex coord in elements is treated as the 'u' texture coordinate.
Definition: OgreBillboardChain.h:154
Ogre::Animation::RotationInterpolationMode
RotationInterpolationMode
The types of rotational interpolation available.
Definition: OgreAnimation.h:104
OgreBites::ApplicationContextBase::windowMoved
virtual void windowMoved(Ogre::RenderWindow *rw)
Definition: OgreApplicationContextBase.h:127
Ogre::MeshChunkID
MeshChunkID
Definition of the OGRE .mesh file format.
Definition: OgreMeshFileFormat.h:58
Ogre::GpuProgram::getComputeGroupDimensions
virtual Vector3 getComputeGroupDimensions(void) const
Returns the number of process groups dispatched by this compute program.
Definition: OgreGpuProgram.h:344
Ogre::Camera::Listener
Listener interface so you can be notified of Camera events.
Definition: OgreCamera.h:79
Ogre::MovableObject::getRenderQueueGroup
uint8 getRenderQueueGroup(void) const
Gets the queue group for this entity.
Definition: OgreMovableObject.h:391
Ogre::InstanceBatch::getMaterial
const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreInstanceBatch.h:337
Ogre::TerrainPaging
This class is the 'core' class for paging terrain, that will integrate with the larger paging system ...
Definition: OgreTerrainPaging.h:70
Ogre::MaterialSerializer
Class for serializing Materials to a .material script.
Definition: OgreMaterialSerializer.h:46
Ogre::WorkQueue::Request::getData
const Any & getData() const
Get the user details of this request.
Definition: OgreWorkQueue.h:112
Ogre::AxisAlignedBox::getAllCorners
Corners getAllCorners(void) const
Returns a pointer to an array of 8 corner points, useful for collision vs.
Definition: OgreAxisAlignedBox.h:270
Ogre::SceneManager::setShadowColour
void setShadowColour(const ColourValue &colour)
Set the colour used to modulate areas in shadow.
Definition: OgreSceneManager.h:2636
Ogre::RootAlloc
GeneralAllocatedObject RootAlloc
Definition: OgreMemoryAllocatorConfig.h:140
Ogre::GpuProgramParameters::ACT_SURFACE_DIFFUSE_COLOUR
Surface diffuse colour, as set in Pass::setDiffuse.
Definition: OgreGpuProgramParams.h:800
Ogre::VES_BLEND_WEIGHTS
Blending weights.
Definition: OgreHardwareVertexBuffer.h:93
Ogre::Volume::ChunkTreeSharedData::ChunkTreeSharedData
ChunkTreeSharedData(const ChunkParameters *params)
Constructor.
Definition: OgreVolumeChunk.h:130
Ogre::Sphere::intersects
bool intersects(const AxisAlignedBox &box) const
Returns whether or not this sphere intersects a box.
Definition: OgreSphere.h:86
Ogre::D3D11Texture::getShaderResourceViewDesc
D3D11_SHADER_RESOURCE_VIEW_DESC getShaderResourceViewDesc() const
Definition: OgreD3D11Texture.h:59
Ogre::Grid3DPageStrategyData::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgreGrid3DPageStrategy.h:126
Ogre::GLSL::GLSLProgram::getMaxOutputVertices
int getMaxOutputVertices(void) const
Returns the maximum number of vertices that this geometry program can output in a single run.
Definition: src/GLSL/include/OgreGLSLProgram.h:74
Ogre::D3D9StereoDriverNVIDIA
Interface of the NVIDIA stereo driver.
Definition: OgreD3D9StereoDriverNVIDIA.h:43
Ogre::Terrain::getLightmap
const TexturePtr & getLightmap() const
Get access to the lightmap, if enabled (as requested by the material generator)
Definition: OgreTerrain.h:1053
Ogre::RenderPriorityGroup::addRenderable
void addRenderable(Renderable *pRend, Technique *pTech)
Add a renderable to this group.
Ogre::D3D9HLSLProgram::CmdOptimisation
Command object for setting optimisation level.
Definition: OgreD3D9HLSLProgram.h:68
Ogre::TerrainLayerDeclaration::elements
TerrainLayerSamplerElementList elements
Definition: OgreTerrainMaterialGenerator.h:133
Ogre::ProcessResourceNameScriptCompilerEvent::ProcessResourceNameScriptCompilerEvent
ProcessResourceNameScriptCompilerEvent(ResourceType resourceType, const String &name)
Definition: OgreScriptCompiler.h:487
Ogre::PCPlane
Definition: OgrePCPlane.h:53
Ogre::Node::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Return an instance of user objects binding associated with this class.
Definition: OgreNode.h:672
Ogre::ParameterType
ParameterType
List of parameter types available.
Definition: OgreStringInterface.h:47
Ogre::RTShader::FFP_PS_SAMPLING
Definition: OgreShaderFFPRenderState.h:59
Ogre::RenderSystemCapabilities::getNumVertexTextureUnits
ushort getNumVertexTextureUnits(void) const
Get the number of vertex texture units supported.
Definition: OgreRenderSystemCapabilities.h:729
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::SceneMgrQueuedRenderableVisitor
SceneMgrQueuedRenderableVisitor()
Definition: OgreSceneManager.h:380
Ogre::GpuProgramParameters::ACT_TEXTURE_MATRIX
Provides the current transform matrix of the texture unit (index determined by setAutoConstant call),...
Definition: OgreGpuProgramParams.h:1196
Ogre::Node::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
Return an instance of user objects binding associated with this class.
Definition: OgreNode.h:678
Ogre::D3D11RenderSystem::getDisplayMonitorCount
unsigned int getDisplayMonitorCount() const
Gets the number of display monitors.
Definition: OgreD3D11RenderSystem.h:337
Ogre::ProcessResourceNameScriptCompilerEvent::TEXTURE
Definition: OgreScriptCompiler.h:478
Ogre::Texture::setHeight
void setHeight(uint32 h)
Set the height of the texture; can only do this before load();.
Definition: OgreTexture.h:251
Ogre::RTShader::GBuffer::TL_NORMAL_VIEWDEPTH
Definition: OgreShaderExGBuffer.h:59
Ogre::GLES2HardwareBuffer
Definition: OgreGLES2HardwareBuffer.h:37
Ogre::Pass::hasShadowCasterFragmentProgram
bool hasShadowCasterFragmentProgram(void) const
Returns true if this pass uses a shadow caster fragment program.
Definition: OgrePass.h:274
_findnext
int _findnext(intptr_t id, struct _finddata_t *data)
Ogre::MovableObject::getParentNode
Node * getParentNode(void) const
Returns the node to which this object is attached.
Definition: OgreMovableObject.h:213
Ogre::RTShader::Function::getDescription
const String & getDescription() const
Get the description of this function.
Definition: OgreShaderFunction.h:118
Ogre::Volume::Source::SERIALIZATION_CHUNK_SIZE
static const size_t SERIALIZATION_CHUNK_SIZE
The amount of items being written as one chunk during serialization.
Definition: OgreVolumeSource.h:82
Ogre::RenderSystemCapabilities::setNumTextureUnits
void setNumTextureUnits(ushort num)
Definition: OgreRenderSystemCapabilities.h:435
Ogre::GLES2HardwareBufferManager
Implementation of HardwareBufferManager for OpenGL ES.
Definition: OgreGLES2HardwareBufferManager.h:40
Ogre::Quaternion::Quaternion
Quaternion(Real fW, Real fX, Real fY, Real fZ)
Construct from an explicit list of values.
Definition: OgreQuaternion.h:69
Ogre::Volume::MeshBuilder::addCubeToManualObject
static void addCubeToManualObject(ManualObject *manual, const Vector3 &c0, const Vector3 &c1, const Vector3 &c2, const Vector3 &c3, const Vector3 &c4, const Vector3 &c5, const Vector3 &c6, const Vector3 &c7, uint32 &baseIndex)
Adds a cube to a manual object rendering lines.
Definition: OgreVolumeMeshBuilder.h:240
Ogre::RotationAffector::msRotationRangeEndCmd
static CmdRotationRangeEnd msRotationRangeEndCmd
Definition: OgreRotationAffector.h:117
Ogre::RSC_MIPMAP_LOD_BIAS
Supports mipmap LOD biasing.
Definition: OgreRenderSystemCapabilities.h:134
Ogre::PROP_SHORT
Definition: OgreProperty.h:109
OgreBites::MouseButtonEvent::clicks
unsigned char clicks
Definition: OgreInput.h:67
Ogre::TransformBaseReal::makeTrans
void makeTrans(Real tx, Real ty, Real tz)
Definition: OgreMatrix4.h:170
Ogre::Log::logMessage
void logMessage(const String &message, LogMessageLevel lml=LML_NORMAL, bool maskDebug=false)
Log a message to the debugger and to log file (the default is "<code>OGRE.log</code>"),...
Ogre::RTShader::LayeredBlending::LB_BlendColorDodge
Definition: OgreShaderExLayeredBlending.h:65
Ogre::SceneManager::MovableObjectMap
std::map< String, MovableObject * > MovableObjectMap
Definition: OgreSceneManager.h:403
Ogre::ConfigFile::SectionIterator
MapIterator< SettingsBySection > SectionIterator
Definition: OgreConfigFile.h:91
Ogre::SmallVectorImpl::insert
iterator insert(iterator I, ItTy From, ItTy To)
Definition: OgreSmallVector.h:508
Ogre::SmallVectorTemplateCommon::end
const_iterator end() const
Definition: OgreSmallVector.h:163
Ogre::RTShader::Parameter::SPC_TANGENT_OBJECT_SPACE
Tangent in object space.
Definition: OgreShaderParameter.h:249
Ogre::RTShader::TextureAtlasRecord::TextureAtlasRecord
TextureAtlasRecord(const String &texOriginalName, const String &texAtlasName, const float texPosU, const float texPosV, const float texWidth, const float texHeight, const size_t texIndexInAtlas)
Definition: OgreShaderExTextureAtlasSampler.h:46
Ogre::Quake3Shader::Pass::tcModTurb
Real tcModTurb[4]
Definition: OgreQuake3Shader.h:94
Ogre::OverlayContainer::isContainer
bool isContainer() const
Overridden from OverlayElement.
Definition: OgreOverlayContainer.h:125
Ogre::CAPS_CATEGORY_COUNT
Placeholder for max value.
Definition: OgreRenderSystemCapabilities.h:68
Ogre::MovableObject::getRenderingDistance
Real getRenderingDistance(void) const
Gets the distance at which batches are no longer rendered.
Definition: OgreMovableObject.h:314
Ogre::PlaneBoundedVolume::intersects
bool intersects(const Sphere &sphere) const
Intersection test with Sphere.
Definition: OgrePlaneBoundedVolume.h:96
Ogre::ManualObject::getUseIdentityView
bool getUseIdentityView(void) const
Returns whether or not to use an 'identity' view.
Definition: OgreManualObject.h:365
Ogre::ShaderHelper::generateVertexProgram
virtual HighLevelGpuProgramPtr generateVertexProgram(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)
Ogre::Technique::getUserObjectBindings
const UserObjectBindings & getUserObjectBindings() const
Return an instance of user objects binding associated with this class.
Definition: OgreTechnique.h:706
Ogre::PROP_VECTOR2
Definition: OgreProperty.h:117
Ogre::PlatformInformation
Class which provides the run-time platform information Ogre runs on.
Definition: OgrePlatformInformation.h:130
Ogre::ID_DEPTH_BIAS
Definition: OgreScriptCompiler.h:641
TEXGEN_BASE
Definition: OgreQuake3Types.h:127
Ogre::MovableObject::setRenderingDistance
void setRenderingDistance(Real dist)
Sets the distance at which the object is no longer rendered.
Definition: OgreMovableObject.h:308
Ogre::Quake3Shader::Pass::alphaFunc
CompareFunction alphaFunc
Definition: OgreQuake3Shader.h:97
Ogre::GCT_MATRIX_DOUBLE_2X2
Definition: OgreGpuProgramParams.h:100
Ogre::CgPlugin::CgPlugin
CgPlugin()
Ogre::VertexAnimationTrack::getAnimationType
VertexAnimationType getAnimationType(void) const
Get the type of vertex animation we're performing.
Definition: OgreAnimationTrack.h:500
Ogre::TangentSpaceCalc::IndexRemap::indexSet
size_t indexSet
Index data set (can be >0 if more than one index data was added)
Definition: OgreTangentSpaceCalc.h:58
Ogre::AnimationAlloc
AnimationAllocatedObject AnimationAlloc
Definition: OgreMemoryAllocatorConfig.h:113
Ogre::ConcreteNode::parent
ConcreteNode * parent
Definition: OgreScriptCompiler.h:72
Ogre::ParticleSystem::getDefaultNonVisibleUpdateTimeout
static Real getDefaultNonVisibleUpdateTimeout(void)
Get the default nonvisible timeout for all ParticleSystem instances.
Definition: OgreParticleSystem.h:461
Ogre::Quake3ShaderManager::parseScript
void parseScript(DataStreamPtr &stream, const String &groupName)
Parse a script file.
Ogre::VectorBase< 3, Real >::UNIT_Z
static const Vector3 UNIT_Z
Definition: OgreVector.h:259
Ogre::ElementTranslator
[font_translator]
Definition: OgreOverlayTranslator.h:44
Ogre::SubEntity
Utility class which defines the sub-parts of an Entity.
Definition: OgreSubEntity.h:62
OgreShaderRenderState.h
Ogre::Sampler::getCompareEnabled
bool getCompareEnabled() const
Definition: OgreTextureUnitState.h:185
Ogre::RenderTarget
A 'canvas' which can receive the results of a rendering operation.
Definition: OgreRenderTarget.h:62
Ogre::IteratorWrapper::const_iterator
IteratorType const_iterator
Typedef to fulfill container interface.
Definition: OgreIteratorWrapper.h:83
Ogre::GpuProgramParameters::ACT_TEXTURE_WORLDVIEWPROJ_MATRIX_ARRAY
Array of world/view/projection matrices of the first n texture projection frustums.
Definition: OgreGpuProgramParams.h:986
Ogre::GCT_BOOL2
Definition: OgreGpuProgramParams.h:114
Ogre::VertexDataAlloc
GeometryAllocatedObject VertexDataAlloc
Definition: OgreMemoryAllocatorConfig.h:154
Ogre::LodOutputProviderCompressedMesh
Definition: OgreLodOutputProviderCompressedMesh.h:41
OgreBites::InputListenerChain::mouseMoved
bool mouseMoved(const MouseMotionEvent &evt)
Definition: OgreInput.h:235
Ogre::M_MESH
Definition: OgreMeshFileFormat.h:61
Ogre::CreateGpuProgramScriptCompilerEvent::eventType
static String eventType
Definition: OgreScriptCompiler.h:517
Ogre::CMPF_ALWAYS_FAIL
Never writes a pixel to the render target.
Definition: OgreCommon.h:65
Ogre::RTShader::LayeredBlending::LB_BlendExclusion
Definition: OgreShaderExLayeredBlending.h:60
Ogre::ScriptCompilerManager
Manages threaded compilation of scripts.
Definition: OgreScriptCompiler.h:399
Ogre::DotScenePlugin
Definition: OgreDotSceneLoader.h:72
Ogre::ColourFaderAffectorFactory2
Factory class for ColourFaderAffector.
Definition: OgreColourFaderAffectorFactory2.h:38
OgreGpuProgram.h
Ogre::GLSLESCgProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreGLSLESCgProgram.h:72
Ogre::SubEntity::getRenderQueueGroup
uint8 getRenderQueueGroup(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition: OgreSubEntity.h:180
Ogre::GLUniformReference
Structure used to keep track of named uniforms in the linked program object.
Definition: OgreGLSLProgramCommon.h:43
Ogre::VAT_NONE
No animation.
Definition: OgreAnimationTrack.h:471
Ogre::AnimableValue::REAL
Definition: OgreAnimable.h:78
Ogre::SceneManager::SkyBoxGenParameters::skyBoxDistance
Real skyBoxDistance
Definition: OgreSceneManager.h:233
Ogre::LodListener::postqueueMovableObjectLodChanged
virtual void postqueueMovableObjectLodChanged(const MovableObjectLodChangedEvent &evt)
Called after a movable object's LOD has changed.
Definition: OgreLodListener.h:143
Ogre::ID_CLOCKWISE
Definition: OgreScriptCompiler.h:659
Ogre::MovableObject::setUserAny
void setUserAny(const Any &anything)
Definition: OgreMovableObject.h:338
Ogre::DefaultWorkQueueBase::getResponseProcessingTimeLimit
virtual unsigned long getResponseProcessingTimeLimit() const
Get the time limit imposed on the processing of responses in a single frame, in milliseconds (0 indic...
Definition: OgreWorkQueue.h:467
Ogre::LodInputBuffer::submesh
std::vector< Submesh > submesh
Definition: OgreLodBuffer.h:68
Ogre::AxisAlignedBox::volume
Real volume(void) const
Calculate the volume of this box.
Definition: OgreAxisAlignedBox.h:591
Ogre::TerrainMaterialGeneratorA::SM2Profile::getReceiveDynamicShadowsDepth
bool getReceiveDynamicShadowsDepth() const
Whether to use depth shadows (default false).
Definition: OgreTerrainMaterialGeneratorA.h:143
Ogre::EntityFactory::EntityFactory
EntityFactory()
Definition: OgreEntity.h:880
Ogre::RenderQueueInvocation::getInvocationName
virtual const String & getInvocationName(void) const
Get the invocation name (may be blank if not set by creator)
Definition: OgreRenderQueueInvocation.h:93
Ogre::Terrain::getTerrainNormalMap
TexturePtr getTerrainNormalMap() const
Get the (global) normal map texture.
Definition: OgreTerrain.h:1524
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const Vector4 &val)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:527
Ogre::ResourceGroupListener::resourcePrepareStarted
virtual void resourcePrepareStarted(const ResourcePtr &resource)
This event is fired when a declared resource is about to be prepared.
Definition: OgreResourceGroupManager.h:143
OgreBites::MouseWheelEvent::y
int y
Definition: OgreInput.h:71
Ogre::TextureUnitState::TT_SCALE_U
Definition: OgreTextureUnitState.h:285
Ogre::GpuConstantDefinition::isSubroutine
static bool isSubroutine(GpuConstantType c)
Definition: OgreGpuProgramParams.h:184
Ogre::Skeleton::LinkedSkeletonAnimSourceList
std::vector< LinkedSkeletonAnimationSource > LinkedSkeletonAnimSourceList
Definition: OgreSkeleton.h:349
Ogre::PortalBase::getEnabled
bool getEnabled() const
Check if portal is enabled.
Definition: OgrePortalBase.h:159
Ogre::FrustumPlane
FrustumPlane
Worldspace clipping planes.
Definition: OgreFrustum.h:70
Ogre::Plane::Plane
Plane(const Vector3 &rkNormal, const Vector3 &rkPoint)
Definition: OgrePlane.h:82
Ogre::SmallVectorTemplateCommon::max_size
size_type max_size() const
Definition: OgreSmallVector.h:176
Ogre::GpuProgramParameters::ACT_TIME_0_1_PACKED
Vector of "Time0_1", "SinTime0_1", "CosTime0_1", "TanTime0_1".
Definition: OgreGpuProgramParams.h:1042
Ogre::D3D11DeviceResourceManager
Singleton that is used to propagate device state changed notifications.
Definition: OgreD3D11DeviceResource.h:60
Ogre::LodData::mIndexBufferInfoList
IndexBufferInfoList mIndexBufferInfoList
Definition: OgreLodData.h:157
Ogre::UnifiedHighLevelGpuProgramFactory
Factory class for Unified programs.
Definition: OgreUnifiedHighLevelGpuProgram.h:168
Ogre::D3D9RenderTexture
RenderTexture implementation for D3D9.
Definition: OgreD3D9Texture.h:179
Ogre::ID_MAX_ANISOTROPY
Definition: OgreScriptCompiler.h:727
Ogre::GLFBORenderTexture
RenderTexture for GL FBO.
Definition: OgreGLFBORenderTexture.h:44
Ogre::PCZoneFactory::getFactoryTypeName
const String & getFactoryTypeName() const
Definition: OgrePCZoneFactory.h:57
Ogre::MIP_UNLIMITED
Generate mipmaps up to 1x1.
Definition: OgreTexture.h:117
Ogre::RSC_TEXTURE_COMPRESSION_ATC
Supports compressed textures in the ATC format.
Definition: OgreRenderSystemCapabilities.h:149
Ogre::D3D11HardwareOcclusionQuery::getLastQuerysPixelcount
unsigned int getLastQuerysPixelcount()
Definition: OgreD3D11HardwareOcclusionQuery.h:78
Ogre::Camera::getUseMinPixelSize
bool getUseMinPixelSize() const
Returns whether to use min display size calculations.
Definition: OgreCamera.h:639
Ogre::SmallVectorTemplateCommon::rbegin
const_reverse_iterator rbegin() const
Definition: OgreSmallVector.h:171
Ogre::GLSurfaceDesc
GL surface descriptor.
Definition: OgreGLRenderTexture.h:42
Ogre::DefaultSphereSceneQuery
Default implementation of SphereSceneQuery.
Definition: OgreSceneManager.h:3494
Ogre::PbsMaterial::BF_GRAIN_EXTRACT
Definition: OgreHlmsPbsMaterial.h:61
Ogre::AbstractNode::parent
AbstractNode * parent
Definition: OgreScriptCompiler.h:97
Ogre::Math::Sqrt
static Degree Sqrt(const Degree &fValue)
Square root function.
Definition: OgreMath.h:451
Ogre::SceneManager::getAnimations
const AnimationList & getAnimations() const
Returns a const version of the animation list.
Definition: OgreSceneManager.h:2575
Ogre::CompositorInstance::Listener
Provides an interface to "listen in" to to render system operations executed by this CompositorInstan...
Definition: OgreCompositorInstance.h:58
Ogre::LodConfig::Advanced::useVertexNormals
bool useVertexNormals
Use vertex normals to improve quality.
Definition: OgreLodConfig.h:156
Ogre::TempBlendedBufferInfo
Structure for recording the use of temporary blend buffers.
Definition: OgreHardwareBufferManager.h:70
Ogre::STBIPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Definition: OgreSTBICodec.h:81
Ogre::D3D11RenderWindowSwapChainBased::_getSwapChain
IDXGISwapChainN * _getSwapChain()
Get the swapchain details.
Definition: OgreD3D11RenderWindow.h:123
Ogre::HashedVector::insert
iterator insert(iterator pos, const T &t)
Definition: OgreCommon.h:504
Ogre::PlaneBoundedVolume::intersects
bool intersects(const AxisAlignedBox &box) const
Intersection test with AABB.
Definition: OgrePlaneBoundedVolume.h:65
Ogre::Volume::IsoSurface
Abstract IsoSurface.
Definition: OgreVolumeIsoSurface.h:47
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const int &val)
Definition: OgreProperty.h:162
Ogre::ClipResult
ClipResult
Generic result of clipping.
Definition: OgreCommon.h:793
Ogre::StaticGeometry::QueuedSubMesh::submesh
SubMesh * submesh
Definition: OgreStaticGeometry.h:160
Ogre::PCZSceneNode::isAnchored
bool isAnchored(void)
Definition: OgrePCZSceneNode.h:79
Ogre::HashedVector::rend
const_reverse_iterator rend() const
Definition: OgreCommon.h:431
Ogre::LodData::IndexBufferPointer::pint
unsigned int * pint
Definition: OgreLodData.h:136
Ogre::RTShader::GLSLESProgramProcessor::getTargetLanguage
virtual const String & getTargetLanguage() const
Return the target language of this processor.
Definition: OgreShaderGLSLESProgramProcessor.h:60
Ogre::GLSLShaderCommon::getAttachedShaderNames
String getAttachedShaderNames() const
Definition: OgreGLSLShaderCommon.h:81
Ogre::IdString::Seed
static const uint32_t Seed
Definition: OgreIdString.h:96
Ogre::HardwareIndexBuffer::getIndexSize
size_t getIndexSize(void) const
Get the size in bytes of each index.
Definition: OgreHardwareIndexBuffer.h:72
Ogre::RTShader::Program::getEntryPointFunction
Function * getEntryPointFunction()
Definition: OgreShaderProgram.h:136
Ogre::RTShader::Function::FFT_INTERNAL
Definition: OgreShaderFunction.h:109
Ogre::AbstractNode::line
unsigned int line
Definition: OgreScriptCompiler.h:95
Ogre::SceneManager::setShowDebugShadows
void setShowDebugShadows(bool debug)
Enables / disables the rendering of debug information for shadows.
Definition: OgreSceneManager.h:2626
Ogre::Root::isBlendIndicesGpuRedundant
bool isBlendIndicesGpuRedundant() const
Returns whether blend indices information needs to be passed to the GPU see setBlendIndicesGpuRedunda...
Definition: OgreRoot.h:954
Ogre::GLContext::~GLContext
virtual ~GLContext()
Definition: OgreGLContext.h:47
Ogre::map
Definition: OgrePrerequisites.h:365
Ogre::MovableObject::getLightMask
uint32 getLightMask() const
Get a bitwise mask which will filter the lights affecting this object.
Definition: OgreMovableObject.h:487
Ogre::GLES2Plugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::StreamSerialiser::Chunk::length
uint32 length
Length of the chunk data in bytes, excluding the header of this chunk (stored)
Definition: OgreStreamSerialiser.h:99
Ogre::ResourceGroupManager::ResourceLocation
Resource location entry.
Definition: OgreResourceGroupManager.h:273
Ogre::PF_ASTC_RGBA_6X6_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 6x6)
Definition: OgrePixelFormat.h:252
Ogre::TEX_TYPE_2D
2D texture, used in combination with 2D texture coordinates (default)
Definition: OgreTexture.h:98
Ogre::RTShader::Parameter::getSize
size_t getSize() const
Returns the number of elements in the parameter (for arrays).
Definition: OgreShaderParameter.h:364
Ogre::MovableObject::getVisible
bool getVisible(void) const
Gets this object whether to be visible or not, if it has a renderable component.
Definition: OgreMovableObject.h:295
Ogre::BorderRenderable::getPolygonModeOverrideable
bool getPolygonModeOverrideable(void) const
Definition: OgreBorderPanelOverlayElement.h:346
OgreEntity.h
Ogre::_StringStreamBase
std::basic_stringstream< char, std::char_traits< char >, std::allocator< char > > _StringStreamBase
Definition: OgrePrerequisites.h:319
Ogre::GPU_NVIDIA
Definition: OgreRenderSystemCapabilities.h:262
Ogre::HardwareUniformBufferSharedPtr
SharedPtr< HardwareUniformBuffer > HardwareUniformBufferSharedPtr
Definition: OgrePrerequisites.h:291
Ogre::TextureFrameControllerValue
Predefined controller value for getting / setting the frame number of a texture layer.
Definition: OgrePredefinedControllers.h:80
Ogre::PF_R8G8_UINT
16-bit pixel format, 8 bits red (unsigned int), 8 bits blue (unsigned int).
Definition: OgrePixelFormat.h:148
Ogre::ColourBlendState::writeB
bool writeB
Definition: OgreBlendMode.h:271
Ogre::AnimationContainer::~AnimationContainer
virtual ~AnimationContainer()
Definition: OgreAnimation.h:59
Ogre::Volume::OctreeNode::setFrom
void setFrom(Vector3 from)
Setter for the from-part of this cell.
Definition: OgreVolumeOctreeNode.h:161
Ogre::Renderable::preRender
virtual bool preRender(SceneManager *sm, RenderSystem *rsys)
Called just prior to the Renderable being rendered.
Definition: OgreRenderable.h:114
Ogre::PCZSceneManagerFactory::PCZSceneManagerFactory
PCZSceneManagerFactory()
Definition: OgrePCZSceneManager.h:389
Ogre::RadixSort::sort
void sort(TContainer &container, TFunction func)
Main sort function.
Definition: OgreRadixSort.h:246
Ogre::ShaderGenerator::Expression::type
ExpressionType type
Definition: OgreHlmsShaderGenerator.h:65
Ogre::SceneManager::MovableObjectIterator
MapIterator< MovableObjectMap > MovableObjectIterator
Definition: OgreSceneManager.h:3197
Ogre::RTShader::SubRenderStateFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, Pass *srcPass, Pass *dstPass)
Write the given sub-render state instance using the material serializer.
Definition: OgreShaderSubRenderState.h:291
Ogre::PROP_UNSIGNED_INT
Definition: OgreProperty.h:112
Ogre::TerrainMaterialGenerator::Profile::requestOptions
virtual void requestOptions(Terrain *terrain)=0
Request the options needed from the terrain.
Ogre::RTShader::Parameter::SPC_COLOR_DIFFUSE
Diffuse color.
Definition: OgreShaderParameter.h:273
Ogre::PropertyValue::propType
PropertyType propType
Definition: OgreProperty.h:269
Ogre::ColourValue::b
float b
Definition: OgreColourValue.h:76
GenFunc
GenFunc
Definition: OgreQuake3Types.h:118
Ogre::M_POSE
Definition: OgreMeshFileFormat.h:173
Ogre::GLSLESProgram::getOptimisedSource
String getOptimisedSource(void)
Gets he optimised GLSL source.
Definition: OgreGLSLESProgram.h:70
Ogre::RTShader::LayeredBlending::LB_BlendLinearDodge
Definition: OgreShaderExLayeredBlending.h:67
Ogre::ConcreteNode::type
ConcreteNodeType type
Definition: OgreScriptCompiler.h:70
Ogre::Plane::getSide
Side getSide(const AxisAlignedBox &box) const
Returns the side where the alignedBox is.
Definition: OgrePlane.h:120
Ogre::ID_CUBIC_NORMAL
Definition: OgreScriptCompiler.h:759
Ogre::ResourceGroupManager::openResource
DataStreamPtr openResource(const String &resourceName, const String &groupName=DEFAULT_RESOURCE_GROUP_NAME, Resource *resourceBeingLoaded=NULL, bool throwOnFailure=true) const
Open a single resource by name and return a DataStream pointing at the source of the data.
Definition: OgreResourceGroupManager.h:663
Ogre::Volume::OctreeNode::getChildrenDimensions
static void getChildrenDimensions(const Vector3 &from, const Vector3 &to, Vector3 &center, Vector3 &width, Vector3 &height, Vector3 &depth)
Gets the center and width / height / depth vector of the children of a node.
Definition: OgreVolumeOctreeNode.h:101
Ogre::SmallVectorTemplateCommon::data
const_pointer data() const
data - Return a pointer to the vector's buffer, even if empty().
Definition: OgreSmallVector.h:185
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE0
Light vector in tangent space index 0-7.
Definition: OgreShaderParameter.h:160
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE2
Definition: OgreShaderParameter.h:142
Ogre::RenderTarget::FrameStats::avgFPS
float avgFPS
average frames per second (FPS) since call to Root::startRendering
Definition: OgreRenderTarget.h:81
Ogre::QueuedRenderableVisitor
Visitor interface for items in a QueuedRenderableCollection.
Definition: OgreRenderQueueSortingGrouping.h:70
Ogre::RTShader::LayeredBlending::LB_BlendScreen
Definition: OgreShaderExLayeredBlending.h:61
Ogre::SceneManager::setShadowTextureSettings
void setShadowTextureSettings(uint16 size, uint16 count, PixelFormat fmt=PF_X8R8G8B8, uint16 fsaa=0, uint16 depthBufferPoolId=1)
Sets the size and count of textures used in texture-based shadows.
Definition: OgreSceneManager.h:2810
Ogre::PF_R8G8B8_UINT
24-bit pixel format, 8 bits red (unsigned int), 8 bits blue (unsigned int), 8 bits green (unsigned in...
Definition: OgrePixelFormat.h:150
Ogre::MEMCATEGORY_GEOMETRY
Geometry held in main memory.
Definition: OgreMemoryAllocatorConfig.h:57
OgreTextureUnitState.h
Ogre::Volume::Source
Abstract class defining the density function.
Definition: OgreVolumeSource.h:47
Ogre::ID_KEEP
Definition: OgreScriptCompiler.h:839
Ogre::RTShader::TextureAtlasRecord::originalTextureName
String originalTextureName
Definition: OgreShaderExTextureAtlasSampler.h:62
Ogre::ParticleAffector::_initParticle
virtual void _initParticle(Particle *pParticle)
Method called to allow the affector to initialize all newly created particles in the system.
Definition: OgreParticleAffector.h:95
Ogre::IS_DECAL
Post-lighting rendering.
Definition: OgrePass.h:55
Ogre::Bitwise::getBitShift
static OGRE_FORCE_INLINE unsigned int getBitShift(T mask)
Returns the number of bits a pattern must be shifted right by to remove right-hand zeros.
Definition: OgreBitwise.h:163
OgreSceneNode.h
Ogre::TerrainGlobalOptions::removeQueryFlags
void removeQueryFlags(uint32 flags)
Definition: OgreTerrain.h:1985
Ogre::D3D9HLSLProgram::OPT_DEFAULT
default - no optimisation in debug mode, OPT_1 in release mode
Definition: OgreD3D9HLSLProgram.h:140
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE5
Definition: OgreShaderParameter.h:165
Ogre::ETCCodec::~ETCCodec
virtual ~ETCCodec()
Definition: OgreETCCodec.h:60
Ogre::ShadowCameraSetup
This class allows you to plug in new ways to define the camera setup when rendering and projecting sh...
Definition: OgreShadowCameraSetup.h:66
Ogre::Degree::operator*
Degree operator*(Real f) const
Definition: OgreMath.h:135
Ogre::RTShader::LinearSkinning
Implement a sub render state which performs hardware skinning.
Definition: OgreShaderExLinearSkinning.h:49
Ogre::BufferAlloc
RenderSysAllocatedObject BufferAlloc
Definition: OgreMemoryAllocatorConfig.h:116
Ogre::HardwarePixelBuffer::getSize
Vector3i getSize() const
size (width, height, depth) of the pixel buffer
Definition: OgreHardwarePixelBuffer.h:182
OgreShaderExTextureAtlasSampler.h
Ogre::GLAtomicCounterReferenceIterator
GLAtomicCounterReferenceList::iterator GLAtomicCounterReferenceIterator
Definition: Plus/src/GLSL/include/OgreGLSLProgram.h:57
Ogre::DefaultHardwareBufferManager::createVertexBuffer
HardwareVertexBufferSharedPtr createVertexBuffer(size_t vertexSize, size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer=false)
Create a hardware vertex buffer.
Definition: OgreDefaultHardwareBufferManager.h:167
HS_MAX_WEIGHT_COUNT
#define HS_MAX_WEIGHT_COUNT
Definition: OgreShaderExHardwareSkinning.h:35
OgreBites::SDLK_F5
Definition: OgreInput.h:105
OgreBites::Widget::isVisible
bool isVisible()
Definition: OgreTrays.h:165
Ogre::RTShader::FunctionAtom
A class that represents an atomic code section of shader based program function.
Definition: OgreShaderFunctionAtom.h:196
OgreGLSLShaderCommon.h
Ogre::GLES2FBOMultiRenderTarget
MultiRenderTarget for GL ES 2.x.
Definition: OgreGLES2FBOMultiRenderTarget.h:40
Ogre::MeshLodGenerator
Definition: OgreMeshLodGenerator.h:52
Ogre::RTShader::UniformParameter::getAutoConstantType
GpuProgramParameters::AutoConstantType getAutoConstantType() const
Return the auto constant type of this parameter.
Definition: OgreShaderParameter.h:471
Ogre::CgProgram::hasDefaultParameters
bool hasDefaultParameters(void) const
Returns true if default parameters have been set up.
Ogre::StaticGeometry::MaterialBucket::GeometryIterator
VectorIterator< GeometryBucketList > GeometryIterator
Iterator over geometry.
Definition: OgreStaticGeometry.h:293
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const long &val)
Definition: OgreProperty.h:164
OgreParticleIterator.h
Ogre::ID_NOT_EQUAL
Definition: OgreScriptCompiler.h:648
Ogre::CNT_COLON
Definition: OgreScriptCompiler.h:58
Ogre::TextureManager
Class for loading & managing textures.
Definition: OgreTextureManager.h:60
Ogre::DriverVersion::release
int release
Definition: OgreRenderSystemCapabilities.h:226
Ogre::D3D11RenderWindowBase::isClosed
bool isClosed() const
Indicates whether the window has been closed by the user.
Definition: OgreD3D11RenderWindow.h:65
Ogre::WorkQueue::Response::mData
Any mData
Data associated with the result of the process.
Definition: OgreWorkQueue.h:132
Ogre::ID_TEXTURE
Definition: OgreScriptCompiler.h:699
Ogre::GL3PlusPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::RTShader::BinaryOpAtom
shorthand for "dst = a OP b;"
Definition: OgreShaderFunctionAtom.h:315
Ogre::M_GEOMETRY_VERTEX_BUFFER_DATA
Definition: OgreMeshFileFormat.h:99
OgreArchive.h
Ogre::TextureUnitState::isTextureLoadFailing
bool isTextureLoadFailing() const
Tests if the texture associated with this unit has failed to load.
Definition: OgreTextureUnitState.h:1005
Ogre::HashedVector::rbegin
reverse_iterator rbegin()
Definition: OgreCommon.h:423
Ogre::RSC_TESSELLATION_DOMAIN_PROGRAM
Supports hardware tessellation domain programs.
Definition: OgreRenderSystemCapabilities.h:188
Ogre::Grid3DPageStrategyData::getCellRangeMinX
virtual int32 getCellRangeMinX() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:163
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Quaternion &)
Apply delta value.
Definition: OgreAnimable.h:209
Ogre::LodWorkQueueInjector::removeInjectorListener
void removeInjectorListener()
Definition: OgreLodWorkQueueInjector.h:57
bsp_header_t::magic
char magic[4]
Definition: OgreQuake3Types.h:228
Ogre::SceneManager::getFlipCullingOnNegativeScale
bool getFlipCullingOnNegativeScale() const
Get whether to automatically flip the culling mode on objects whenever they are negatively scaled.
Definition: OgreSceneManager.h:3295
Ogre::OctreeSceneManagerFactory::destroyInstance
void destroyInstance(SceneManager *instance)
Destroy an instance of a SceneManager.
Ogre::Volume::Vertex::x
Real x
X coordinate of the position.
Definition: OgreVolumeMeshBuilder.h:50
Ogre::PF_ASTC_RGBA_10X10_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 10x10)
Definition: OgrePixelFormat.h:266
Ogre::SceneTypeMask
uint16 SceneTypeMask
Bitmask containing scene types.
Definition: OgreSceneManager.h:3526
Ogre::RTShader::SGMaterialSerializerListener::materialEventRaised
virtual void materialEventRaised(MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Material *mat)
Ogre::RenderToVertexBuffer::getOperationType
RenderOperation::OperationType getOperationType() const
What type of primitives does this object generate?
Definition: OgreRenderToVertexBuffer.h:78
Ogre::GpuSharedParametersUsage::getName
const String & getName() const
Get the name of the shared parameter set.
Definition: OgreGpuProgramParams.h:630
Ogre::ColourInterpolatorAffector::CmdTimeAdjust
Command object for red adjust (see ParamCommand).
Definition: OgreColourInterpolatorAffector.h:60
Ogre::VectorBase< 2, Real >::NEGATIVE_UNIT_X
static const Vector2 NEGATIVE_UNIT_X
Definition: OgreVector.h:123
Ogre::HardwareBuffer::copyData
virtual void copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false)
Copy data from another buffer into this one.
Definition: OgreHardwareBuffer.h:311
Ogre::RenderToVertexBuffer::getRenderToBufferMaterial
const MaterialPtr & getRenderToBufferMaterial()
Get the material which is used to render the geometry into the vertex buffer.
Definition: OgreRenderToVertexBuffer.h:127
Ogre::PixelBox::PixelBox
PixelBox(uint32 width, uint32 height, uint32 depth, PixelFormat pixelFormat, void *pixelData=0)
Constructor providing width, height and depth.
Definition: OgrePixelFormat.h:367
Ogre::ViewportAlloc
RenderSysAllocatedObject ViewportAlloc
Definition: OgreMemoryAllocatorConfig.h:155
Ogre::PageManager
The PageManager is the entry point through which you load all PagedWorld instances,...
Definition: OgrePageManager.h:134
Ogre::D3D9HLSLProgram::setBackwardsCompatibility
void setBackwardsCompatibility(bool compat)
Sets whether backwards compatibility mode should be enabled.
Definition: OgreD3D9HLSLProgram.h:178
Ogre::Terrain::getResourceGroup
const String & getResourceGroup() const
Get the resource group to use when loading / saving.
Definition: OgreTerrain.h:672
Ogre::Terrain::TERRAINLAYERSAMPLER_CHUNK_ID
static const uint32 TERRAINLAYERSAMPLER_CHUNK_ID
Definition: OgreTerrain.h:281
OgreShadowCaster.h
Ogre::RenderSystem::_setTextureMatrix
virtual void _setTextureMatrix(size_t unit, const Matrix4 &xform)
Sets the texture coordinate transformation matrix for a texture unit.
Definition: OgreRenderSystem.h:570
Ogre::ProfileSessionListener
ProfileSessionListener should be used to visualize profile results.
Definition: OgreProfiler.h:201
Ogre::Math::Cos
static Real Cos(Real fValue, bool useTables=false)
Cosine function.
Definition: OgreMath.h:343
OgreBites::CS_MANUAL
Definition: OgreCameraMan.h:50
Ogre::TerrainLodManager::LoadLodRequest::currentPreparedLod
uint16 currentPreparedLod
Definition: OgreTerrainLodManager.h:70
Ogre::PFF_COMPRESSED
This format is compressed.
Definition: OgrePixelFormat.h:307
Ogre::Volume::CSGSphereSource
A sphere.
Definition: OgreVolumeCSGSource.h:47
Ogre::PCZAxisAlignedBoxSceneQuery
PCZ implementation of AxisAlignedBoxSceneQuery.
Definition: OgrePCZSceneQuery.h:57
Ogre::MEMCATEGORY_ANIMATION
Animation data like tracks, bone matrices.
Definition: OgreMemoryAllocatorConfig.h:59
Ogre::D3D11RenderSystem::addToSwitchingFullscreenCounter
void addToSwitchingFullscreenCounter()
Definition: OgreD3D11RenderSystem.h:217
Ogre::GLSurfaceDesc::numSamples
uint numSamples
Definition: OgreGLRenderTexture.h:47
Ogre::PortalBase::getDerivedPlane
const Plane & getDerivedPlane() const
Get the portal plane in world coordinates.
Definition: OgrePortalBase.h:141
Ogre::Degree::operator<=
bool operator<=(const Degree &d) const
Definition: OgreMath.h:142
Ogre::EdgeData::TriangleLightFacingList
std::vector< char > TriangleLightFacingList
Working vector used when calculating the silhouette.
Definition: OgreEdgeListBuilder.h:96
bsp_vis_t::data
unsigned char data[1]
Definition: OgreQuake3Types.h:219
Ogre::Grid3DPageStrategyData::getCellRangeMinZ
virtual int32 getCellRangeMinZ() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:167
Ogre::AxisAlignedBox::intersects
bool intersects(const Vector3 &v) const
Tests whether the vector point is within this box.
Definition: OgreAxisAlignedBox.h:637
Ogre::RTShader::ConstParameter::getValue
const valueType & getValue() const
Returns the native value of this parameter.
Definition: OgreShaderParameter.h:641
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const bool &val)
Definition: OgreProperty.h:172
Ogre::TransformBase::setTrans
void setTrans(const Vector< 3, T > &v)
Sets the translation transformation part of the matrix.
Definition: OgreMatrix4.h:113
Ogre::Renderable::hasCustomParameter
bool hasCustomParameter(size_t index) const
Checks whether a custom value is associated with this Renderable at the given index.
Definition: OgreRenderable.h:250
Ogre::Math::saturate
static float saturate(float t)
Simulate the shader function saturate that clamps a parameter value between 0 and 1.
Definition: OgreMath.h:387
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_WORLD_SPACE5
Definition: OgreShaderParameter.h:145
Ogre::TerrainGlobalOptions::setCompositeMapDistance
void setCompositeMapDistance(Real c)
Set the distance at which to start using a composite map if present.
Definition: OgreTerrain.h:1931
Ogre::ZoneData::mAssociatedNode
PCZSceneNode * mAssociatedNode
Definition: OgrePCZone.h:306
Ogre::ColourFaderAffector2
This plugin subclass of ParticleAffector allows you to alter the colour of particles.
Definition: OgreColourFaderAffector2.h:48
Ogre::RenderTarget::FrameStats::bestFPS
float bestFPS
best frames per second (FPS) since call to Root::startRendering
Definition: OgreRenderTarget.h:83
Ogre::DriverVersion::fromString
void fromString(const String &versionString)
Definition: OgreRenderSystemCapabilities.h:241
Ogre::GpuLogicalBufferStruct::map
GpuLogicalIndexUseMap map
Map from logical index to physical buffer location.
Definition: OgreGpuProgramParams.h:385
Ogre::FrameEvent::timeSinceLastFrame
Real timeSinceLastFrame
Elapsed time in seconds since the last event of the same type, i.e.
Definition: OgreFrameListener.h:60
Ogre::PF_PVRTC2_2BPP
PVRTC (PowerVR) Version 2, 2 bpp.
Definition: OgrePixelFormat.h:140
Ogre::TerrainGlobalOptions::addQueryFlags
void addQueryFlags(uint32 flags)
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this ob...
Definition: OgreTerrain.h:1982
Ogre::ID_POINT
Definition: OgreScriptCompiler.h:688
Ogre::SceneManager::getShadowFarDistanceSquared
Real getShadowFarDistanceSquared(void) const
Definition: OgreSceneManager.h:2681
Ogre::GLFBOMultiRenderTarget::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLFBOMultiRenderTarget.h:45
OgreBites::TrayListener
Listener class for responding to tray events.
Definition: OgreTrays.h:86
Ogre::PropertyMap::Property::Property
Property(IdString _keyName, int32 _value)
Definition: OgreHlmsPropertyMap.h:53
Ogre::PF_BYTE_RGBA
32-bit pixel format, 8 bits for blue, green, red and alpha.
Definition: OgrePixelFormat.h:294
Ogre::Terrain::ImportData::maxBatchSize
uint16 maxBatchSize
Maximum batch size (along one edge) in vertices; must be 2^n+1 and <= 65.
Definition: OgreTerrain.h:335
Ogre::StringConverter::toString
static String toString(Radian val, unsigned short precision=6, unsigned short width=0, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
Converts a Radian to a String.
Definition: OgreStringConverter.h:82
Ogre::Renderable::RenderSystemData
Definition: OgreRenderable.h:67
Ogre::BBT_ORIENTED_SELF
Billboards are oriented around their own direction vector (their own Y axis) and only rotate around t...
Definition: OgreBillboardSet.h:82
Ogre::OverlayManager::getOverlayElementFactoryMap
const FactoryMap & getOverlayElementFactoryMap() const
Get const access to the list of registered OverlayElement factories.
Definition: OgreOverlayManager.h:193
Ogre::InstancedEntity::_getDerivedPosition
const Vector3 & _getDerivedPosition() const
Returns the derived position of the instanced entity including local transform.
Definition: OgreInstancedEntity.h:266
Ogre::StringConverter::parseLong
static int64 parseLong(const String &val, int64 defaultValue=0)
Definition: OgreStringConverter.h:220
Ogre::ParticleSystemRenderer::~ParticleSystemRenderer
virtual ~ParticleSystemRenderer()
Destructor.
Definition: OgreParticleSystemRenderer.h:55
Ogre::ObjectAbstractNode::children
AbstractNodeList children
Definition: OgreScriptCompiler.h:130
DEFORM_FUNC_AUTOSPRITE
Definition: OgreQuake3Types.h:139
Ogre::ParticleAffectorFactory
Abstract class defining the interface to be implemented by creators of ParticleAffector subclasses.
Definition: OgreParticleAffectorFactory.h:55
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const unsigned short &val)
Definition: OgreProperty.h:161
Ogre::TEXCALC_ENVIRONMENT_MAP_REFLECTION
Definition: OgreRenderSystem.h:68
Ogre::Lod0Stripifier::RemapInfo::RemapInfo
RemapInfo()
Definition: OgreLod0Stripifier.h:66
Ogre::Capsule::setEndPoint
void setEndPoint(const Vector3 &newEndpoint)
Ogre::D3D11RenderWindowSwapChainBased::~D3D11RenderWindowSwapChainBased
~D3D11RenderWindowSwapChainBased()
Definition: OgreD3D11RenderWindow.h:119
Ogre::Grid3DPageStrategyData::getCellRangeMaxX
virtual int32 getCellRangeMaxX() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid3DPageStrategy.h:169
Ogre::ParticleVisualData
Abstract class containing any additional data required to be associated with a particle to perform th...
Definition: OgreParticle.h:51
Ogre::IdObject::operator()
bool operator()(const IdObject &left, const IdObject &right)
Definition: OgreId.h:81
Ogre::Math::intersects
static RayTestResult intersects(const Ray &ray, const Plane &plane)
Ray / plane intersection.
Definition: OgreRay.h:142
Ogre::Volume::CSGNegateSource
Negates the given volume.
Definition: OgreVolumeCSGSource.h:341
Ogre::Volume::ChunkParameters::ChunkParameters
ChunkParameters(void)
Constructor.
Definition: OgreVolumeChunk.h:101
Ogre::GLPBuffer::getFormat
PixelComponentType getFormat()
Definition: OgreGLPBuffer.h:46
Ogre::Sampler::setBorderColour
void setBorderColour(const ColourValue &colour)
Sets the texture border colour.
Definition: OgreTextureUnitState.h:199
Ogre::RenderSystemCapabilities::setComputeProgramConstantBoolCount
void setComputeProgramConstantBoolCount(ushort c)
The number of boolean constants compute programs support.
Definition: OgreRenderSystemCapabilities.h:858
Ogre::OverlayElementCommands::CmdMaterial
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:73
Ogre::GpuConstantDefinition::constType
GpuConstantType constType
Data type.
Definition: OgreGpuProgramParams.h:155
Ogre::ConfigFile::SettingsBySection_
std::map< String, SettingsMultiMap > SettingsBySection_
Definition: OgreConfigFile.h:90
Ogre::SM_DIRECTION
Sort by direction of the camera.
Definition: OgreCommon.h:313
OgreBites::ApplicationContextBase::addInputListener
void addInputListener(InputListener *lis)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreApplicationContextBase.h:240
Ogre::GpuProgram::getSourceFile
const String & getSourceFile(void) const
Gets the name of the file used as source for this program.
Definition: OgreGpuProgram.h:243
Ogre::RibbonTrail::NodeList
std::vector< Node * > NodeList
Definition: OgreRibbonTrail.h:86
Ogre::SceneMgtAlloc
SceneCtlAllocatedObject SceneMgtAlloc
Definition: OgreMemoryAllocatorConfig.h:143
Ogre::Entity::getSubEntities
const SubEntityList & getSubEntities() const
Retrieves SubEntity objects making up this entity.
Definition: OgreEntity.h:380
Ogre::Light::getAttenuation
const Vector4f & getAttenuation() const
get all attenuation params as (range, constant, linear, quadratic)
Definition: OgreLight.h:185
Ogre::InstancedEntity::getPosition
const Vector3 & getPosition() const
Retrieve the position.
Definition: OgreInstancedEntity.h:233
Ogre::RTShader::At
shorthand for operator[] on preceding operand. e.g. myArray[p]
Definition: OgreShaderFunctionAtom.h:189
SHADER_LIGHTMAP
Definition: OgreQuake3Types.h:98
Ogre::GpuProgram::getSyntaxCode
const String & getSyntaxCode(void) const
Gets the syntax code for this program e.g.
Definition: OgreGpuProgram.h:237
Ogre::FontTranslator::parseAttribute
void parseAttribute(ScriptCompiler *compiler, FontPtr &pFont, PropertyAbstractNode *prop)
Ogre::LodData::VertexList
std::vector< Vertex > VertexList
Definition: OgreLodData.h:62
Ogre::VectorSet::has
bool has(const T &item)
Definition: OgreVectorSetImpl.h:96
Ogre::TerrainLodManager::LoadLodRequest
Definition: OgreTerrainLodManager.h:60
Ogre::AxisAlignedBox::AxisAlignedBox
AxisAlignedBox(Extent e)
Definition: OgreAxisAlignedBox.h:100
Ogre::PlaneBoundedVolume
Represents a convex volume bounded by planes.
Definition: OgrePlaneBoundedVolume.h:49
Ogre::ParameterDef
Definition of a parameter supported by a StringInterface class, for introspection.
Definition: OgreStringInterface.h:66
Ogre::GPU_ARM
For the Mali chipsets.
Definition: OgreRenderSystemCapabilities.h:270
Ogre::PatchSurface::getVertexOffset
size_t getVertexOffset(void) const
Returns the vertex offset used by this buffer to write data into the buffer.
Definition: OgrePatchSurface.h:129
Ogre::RTShader::Parameter::SPC_NORMAL_VIEW_SPACE
Normal in view space.
Definition: OgreShaderParameter.h:112
Ogre::GLSLShaderCommon::linkSeparable
virtual bool linkSeparable()
Only used for separable programs.
Definition: OgreGLSLShaderCommon.h:93
Ogre::StaticGeometry::GeometryBucket::getIndexData
const IndexData * getIndexData(void) const
Get the index data for this geometry.
Definition: OgreStaticGeometry.h:233
OgreBites::SDLK_KP_8
Definition: OgreInput.h:138
OgreBites::SDLK_KP_DIVIDE
Definition: OgreInput.h:126
Ogre::EnabledAnimationStateList
std::list< AnimationState * > EnabledAnimationStateList
Definition: OgreAnimationState.h:191
Ogre::Terrain::TERRAINLAYERDECLARATION_CHUNK_ID
static const uint32 TERRAINLAYERDECLARATION_CHUNK_ID
Definition: OgreTerrain.h:279
Ogre::SceneManager::getSkyBoxNode
SceneNode * getSkyBoxNode(void) const
Get the skybox node, if enabled.
Definition: OgreSceneManager.h:2036
Ogre::GpuConstantDefinitionIterator
ConstMapIterator< GpuConstantDefinitionMap > GpuConstantDefinitionIterator
Definition: OgreGpuProgramParams.h:307
Ogre::ID_SRC_CURRENT
Definition: OgreScriptCompiler.h:748
Ogre::RTShader::SubRenderStateFactory::writeInstance
virtual void writeInstance(MaterialSerializer *ser, SubRenderState *subRenderState, const TextureUnitState *srcTextureUnit, const TextureUnitState *dstTextureUnit)
Write the given sub-render state instance using the material serializer.
Definition: OgreShaderSubRenderState.h:302
Ogre::UnifiedHighLevelGpuProgram::CmdDelegate
Command object for setting delegate (can set more than once)
Definition: OgreUnifiedHighLevelGpuProgram.h:68
Ogre::GpuProgramParameters::setIgnoreMissingParams
void setIgnoreMissingParams(bool state)
Tells the program whether to ignore missing parameters or not.
Definition: OgreGpuProgramParams.h:1815
Ogre::SceneNode::_getWorldAABB
const AxisAlignedBox & _getWorldAABB(void) const
Gets the axis-aligned bounding box of this node (and hence all subnodes).
Definition: OgreSceneNode.h:226
Ogre::AxisAlignedBox
A 3D box aligned with the x/y/z axes.
Definition: OgreAxisAlignedBox.h:55
Ogre::LodCollapseCostProfiler::LodCollapseCostProfiler
LodCollapseCostProfiler(LodProfile &profile, LodCollapseCostPtr &costCalculator)
Definition: OgreLodCollapseCostProfiler.h:46
Ogre::AbstractNodePtr
SharedPtr< AbstractNode > AbstractNodePtr
Definition: OgreScriptCompiler.h:86
Ogre::VertexDeclaration::VertexElementList
std::list< VertexElement > VertexElementList
Defines the list of vertex elements that makes up this declaration.
Definition: OgreHardwareVertexBuffer.h:339
OgreHlmsDatablock.h
Ogre::MEMCATEGORY_COUNT
Definition: OgreMemoryAllocatorConfig.h:73
Ogre::StreamSerialiser::read
void read(T *pT, size_t count=1)
Catch-all method to read primitive types.
Definition: OgreStreamSerialiser.h:298
Ogre::EdgeData
This class contains the information required to describe the edge connectivity of a given set of vert...
Definition: OgreEdgeListBuilder.h:52
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const double *val, size_t count, size_t multiple=4)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:568
Ogre::PCZPlaneBoundedVolumeListSceneQuery::setExcludeNode
void setExcludeNode(SceneNode *excludeNode)
set node to exclude from query
Definition: OgrePCZSceneQuery.h:123
Ogre::GpuProgramParameters::ACT_VIEWPORT_SIZE
Packed of "ViewportWidth", "ViewportHeight", "ViewportWidthInverse", "ViewportHeightInverse".
Definition: OgreGpuProgramParams.h:1082
OgreDepthBuffer.h
Ogre::D3D11Device::get
ID3D11DeviceN * get()
Definition: OgreD3D11Device.h:61
Ogre::RTShader::SubRenderStateList
std::vector< SubRenderState * > SubRenderStateList
Definition: OgreShaderSubRenderState.h:157
Ogre::MultiRenderTarget::getBoundSurfaceList
const BoundSufaceList & getBoundSurfaceList() const
Get a list of the surfaces which have been bound.
Definition: OgreRenderTexture.h:107
Ogre::Quake3Shader::cullMode
ManualCullingMode cullMode
Definition: OgreQuake3Shader.h:115
Ogre::GLSLSeparableProgram
Specialisation of GLSLProgram to provide support for separable programs via the OpenGL program pipeli...
Definition: OgreGLSLSeparableProgram.h:73
Ogre::LodConfig
Definition: OgreLodConfig.h:128
Ogre::Sampler::getAnisotropy
unsigned int getAnisotropy() const
Get this layer texture anisotropy level.
Definition: OgreTextureUnitState.h:147
Ogre::RTShader::Program::setSkeletalAnimationIncluded
void setSkeletalAnimationIncluded(bool value)
Sets whether a vertex program includes the required instructions to perform skeletal animation.
Definition: OgreShaderProgram.h:159
Ogre::ID_ALWAYS_PASS
Definition: OgreScriptCompiler.h:644
Ogre::TerrainLodManager::LoadLodRequest::operator<<
_OgreTerrainExport friend std::ostream & operator<<(std::ostream &o, const LoadLodRequest &r)
Definition: OgreTerrainLodManager.h:73
OgreBites::ApplicationContextBase::frameStarted
virtual bool frameStarted(const Ogre::FrameEvent &evt)
Called when a frame is about to begin rendering.
Definition: OgreApplicationContextBase.h:121
Ogre::TerrainMaterialGeneratorPtr
SharedPtr< TerrainMaterialGenerator > TerrainMaterialGeneratorPtr
Definition: OgreTerrainMaterialGenerator.h:413
Ogre::SceneManager::getAnimationStateIterator
AnimationStateIterator getAnimationStateIterator(void)
Returns a specialised MapIterator over all animation states in the scene.
Definition: OgreSceneManager.h:2578
Ogre::ID_BILINEAR
Definition: OgreScriptCompiler.h:720
Ogre::GMM_RELATIVE_ASPECT_ADJUSTED
Positions & sizes are in virtual pixels.
Definition: OgreOverlayElement.h:60
Ogre::GLVertexArrayObject::GLVertexArrayObject
GLVertexArrayObject()
Ogre::AutoParamDataSource
This utility class is used to hold the information used to generate the matrices and other informatio...
Definition: OgreAutoParamDataSource.h:59
Ogre::InstanceBatch::setStaticAndUpdate
virtual void setStaticAndUpdate(bool bStatic)
Tells this batch to stop updating animations, positions, rotations, and display all it's active insta...
Definition: OgreInstanceBatch.h:299
Ogre::GCT_SAMPLERCUBE
Definition: OgreGpuProgramParams.h:76
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE3
Definition: OgreShaderParameter.h:203
OgreHlmsShaderManager.h
Ogre::GLNativeSupport::ExtensionList
std::set< String > ExtensionList
Definition: OgreGLNativeSupport.h:53
Ogre::StringConverter::parseUnsignedLong
static uint64 parseUnsignedLong(const String &val, uint64 defaultValue=0)
Definition: OgreStringConverter.h:226
Ogre::ID_SRC_SPECULAR
Definition: OgreScriptCompiler.h:751
Ogre::Portal::getTargetPortal
Portal * getTargetPortal()
Get the connected portal (if any)
Definition: OgrePortal.h:64
Ogre::TerrainLodManager::LodInfo
Definition: OgreTerrainLodManager.h:77
Ogre::HardwareBufferLockGuard::lock
void lock(HardwareBuffer *p, size_t offset, size_t length, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:420
Ogre::SmallVectorImpl::size_type
SuperClass::size_type size_type
Definition: OgreSmallVector.h:309
Ogre::D3D9RenderTexture::requiresTextureFlipping
bool requiresTextureFlipping() const
Definition: OgreD3D9Texture.h:189
Ogre::TerrainGlobalOptions
Options class which just stores default options for the terrain.
Definition: OgreTerrain.h:1877
Ogre::EdgeData::triangleLightFacings
TriangleLightFacingList triangleLightFacings
Triangle light facing states.
Definition: OgreEdgeListBuilder.h:129
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE7
Definition: OgreShaderParameter.h:207
Ogre::CompositorLogic::compositorInstanceDestroyed
virtual void compositorInstanceDestroyed(CompositorInstance *destroyedInstance)
Called when a compositor instance has been destroyed.
Definition: OgreCompositorLogic.h:60
Ogre::BBO_CENTER_LEFT
Definition: OgreBillboardSet.h:59
Ogre::GpuNamedConstantsPtr
SharedPtr< GpuNamedConstants > GpuNamedConstantsPtr
Definition: OgrePrerequisites.h:283
Ogre::Font::getMaterial
const MaterialPtr & getMaterial()
Gets the material generated for this font, as a weak reference.
Definition: OgreFont.h:382
Ogre::PCZone
Portal-Connected Zone datastructure for managing scene nodes.
Definition: OgrePCZone.h:81
Ogre::SceneManager::getVisibilityMask
uint32 getVisibilityMask(void)
Gets a mask which is bitwise 'and'ed with objects own visibility masks to determine if the object is ...
Definition: OgreSceneManager.h:3247
Ogre::StaticGeometry::Region::LODIterator
VectorIterator< LODBucketList > LODIterator
Definition: OgreStaticGeometry.h:461
Ogre::GpuProgramParameters::ACT_TRANSPOSE_PROJECTION_MATRIX
Provides transpose of projection matrix.
Definition: OgreGpuProgramParams.h:730
Ogre::RTShader::FFPLightingFactory
A factory that enables creation of FFPLighting instances.
Definition: OgreShaderFFPLighting.h:242
Ogre::Volume::Vertex
struct _OgreVolumeExport Ogre::Volume::Vertex Vertex
Lightweight struct to represent a mesh vertex.
Ogre::GpuNamedConstantsSerializer
Simple class for loading / saving GpuNamedConstants.
Definition: OgreGpuProgramParams.h:349
Ogre::GLPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::ID_NO_FSAA
Definition: OgreScriptCompiler.h:808
Ogre::RenderSystem::setColourBlendState
virtual void setColourBlendState(const ColourBlendState &state)
Sets the global blending factors for combining subsequent renders with the existing frame contents.
Definition: OgreRenderSystem.h:573
Ogre::ArchiveAlloc
GeneralAllocatedObject ArchiveAlloc
Definition: OgreMemoryAllocatorConfig.h:114
Ogre::GLRTTManager
Manager/factory for RenderTextures.
Definition: OgreGLRenderTexture.h:122
OgreBites::SDLK_KP_ENTER
Definition: OgreInput.h:130
Ogre::D3D9VideoMode::getHeight
unsigned int getHeight() const
Definition: OgreD3D9VideoMode.h:54
Ogre::PropertyAbstractNode::values
AbstractNodeList values
Definition: OgreScriptCompiler.h:150
Ogre::Particle::mRotation
Radian mRotation
Current rotation value.
Definition: OgreParticle.h:82
Ogre::Grid2DPageStrategyData::getHoldRadius
virtual Real getHoldRadius() const
Get the Holding radius.
Definition: OgreGrid2DPageStrategy.h:169
Ogre::ColourFaderAffector2::msBlueCmd2
static CmdBlueAdjust2 msBlueCmd2
Definition: OgreColourFaderAffector2.h:196
Ogre::BCT_SUBROUTINE
Definition: OgreGpuProgramParams.h:58
Ogre::WorkQueue::Response::getRequest
const Request * getRequest() const
Get the request that this is a response to (NB destruction destroys this)
Definition: OgreWorkQueue.h:138
Ogre::RTShader::TextureAtlasTable
std::vector< TextureAtlasRecord > TextureAtlasTable
Definition: OgreShaderExTextureAtlasSampler.h:67
Ogre::GL3PlusFrameBufferObject
Frame Buffer Object abstraction.
Definition: OgreGL3PlusFrameBufferObject.h:41
Ogre::OR_DEGREE_180
Definition: OgreFrustum.h:52
Ogre::TerrainLodManager::LoadLodRequest::requestedLod
uint16 requestedLod
Definition: OgreTerrainLodManager.h:72
Ogre::Box::Box
Box()
Parameterless constructor for setting the members manually.
Definition: OgreCommon.h:707
Ogre::D3D9GpuProgram::CmdExternalMicrocode
Command object for getting/setting external micro code (void*)
Definition: OgreD3D9GpuProgram.h:50
Ogre::GpuProgramParameters::ACT_TIME
provides current elapsed time
Definition: OgreGpuProgramParams.h:1013
Ogre::GLRTTManager::FormatProperties::Mode::stencil
uchar stencil
Definition: OgreGLRenderTexture.h:178
Ogre::BBT_PERPENDICULAR_SELF
Billboards are perpendicular to their own direction vector (their own Z axis, the facing direction) a...
Definition: OgreBillboardSet.h:86
Ogre::CAPS_CATEGORY_GL
Definition: OgreRenderSystemCapabilities.h:65
Ogre::Font::GlyphInfo
Information about the position and size of a glyph in a texture.
Definition: OgreFont.h:141
Ogre::TerrainGlobalOptions::getLightMapDirection
const Vector3 & getLightMapDirection() const
Get the shadow map light direction to use (world space)
Definition: OgreTerrain.h:1917
Ogre::ID_FRONT
Definition: OgreScriptCompiler.h:663
Ogre::RSC_TEXTURE_3D
Supports 3d (volume) textures.
Definition: OgreRenderSystemCapabilities.h:126
Ogre::LayerBlendModeEx::operation
LayerBlendOperationEx operation
The operation to be applied.
Definition: OgreBlendMode.h:145
Ogre::GLStateCacheManagerCommon::getDepthMask
uchar getDepthMask() const
Gets the current depth mask setting.
Definition: OgreGLStateCacheManagerCommon.h:112
Ogre::Volume::ChunkRequest::operator<<
_OgreVolumeExport friend std::ostream & operator<<(std::ostream &o, const ChunkRequest &r)
Stream operator <<.
Definition: OgreVolumeChunkHandler.h:88
Ogre::D3D9TexturePtr
SharedPtr< D3D9Texture > D3D9TexturePtr
Definition: OgreD3D9Prerequisites.h:101
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE0
Light direction in view space index 0-7.
Definition: OgreShaderParameter.h:190
Ogre::ShaderHelperGLSL::ShaderHelperGLSL
ShaderHelperGLSL()
bsp_vis_t::cluster_count
int cluster_count
Definition: OgreQuake3Types.h:217
Ogre::GLVertexArrayObject::~GLVertexArrayObject
~GLVertexArrayObject()
Ogre::VectorSet::find
iterator find(const T &item)
Definition: OgreVectorSetImpl.h:102
Ogre::Quake3Level::mLeaves
bsp_leaf_t * mLeaves
Definition: OgreQuake3Level.h:134
Ogre::Quaternion::IDENTITY
static const Quaternion IDENTITY
Definition: OgreQuaternion.h:342
Ogre::NumericSolver
Provides numeric solvers for Ogre.
Definition: OgreNumerics.h:47
Ogre::GpuLogicalBufferStructPtr
SharedPtr< GpuLogicalBufferStruct > GpuLogicalBufferStructPtr
Definition: OgrePrerequisites.h:284
Ogre::Entity::EntitySet
std::set< Entity * > EntitySet
Definition: OgreEntity.h:86
Ogre::GpuProgramParameters::ACT_FRAME_TIME
provides the scaled frame time, returned as a floating point value.
Definition: OgreGpuProgramParams.h:1059
Ogre::TU_STATIC_WRITE_ONLY
same as HardwareBuffer::HBU_STATIC_WRITE_ONLY
Definition: OgreTexture.h:57
Ogre::OctreeCamera::Visibility
Visibility
Visibility types.
Definition: OgreOctreeCamera.h:74
Ogre::Quaternion
Implementation of a Quaternion, i.e.
Definition: OgreQuaternion.h:56
Ogre::RTShader::TextureAtlasSamplerFactory::TextureAtlasAttib::TextureAtlasAttib
TextureAtlasAttib(IndexPositionMode _posMode=ipmRelative, ushort _posOffset=1, bool _autoBorderAdjust=true)
Definition: OgreShaderExTextureAtlasSampler.h:223
Ogre::Matrix3::Orthonormalize
void Orthonormalize()
Definition: OgreMatrix3.h:217
Ogre::TransformBaseReal::makeTrans
void makeTrans(const Vector3 &v)
Builds a translation matrix.
Definition: OgreMatrix4.h:165
Ogre::RTShader::NormalMapLightingFactory
A factory that enables creation of NormalMapLighting instances.
Definition: OgreShaderExNormalMapLighting.h:226
Ogre::RTShader::UniformParameter::getAutoConstantRealData
Real getAutoConstantRealData() const
Get auto constant real data of this parameter, in case it is auto constant parameter.
Definition: OgreShaderParameter.h:453
Ogre::ID_ENV_MAP
Definition: OgreScriptCompiler.h:755
Ogre::BspIntersectionSceneQuery
BSP specialisation of IntersectionSceneQuery.
Definition: OgreBspSceneManager.h:225
Ogre::PolygonMode
PolygonMode
The polygon mode to use when rasterising.
Definition: OgreCommon.h:203
Ogre::RenderQueueInvocation::getSuppressShadows
virtual bool getSuppressShadows(void) const
Gets whether shadows are suppressed when invoking this queue.
Definition: OgreRenderQueueInvocation.h:118
Ogre::D3D11RenderToVertexBuffer
An object which renders geometry to a vertex.
Definition: OgreD3D11RenderToVertexBuffer.h:44
Ogre::BillboardChain::Element::colour
ColourValue colour
Definition: OgreBillboardChain.h:101
OgrePolygon.h
Ogre::Controller::getFunction
const SharedPtr< ControllerFunction< T > > & getFunction(void) const
Returns a pointer to the function object used by this controller.
Definition: OgreController.h:204
OgreBites::TrayManager::getCursorContainer
Ogre::OverlayContainer * getCursorContainer()
Definition: OgreTrays.h:772
Ogre::LodOutputProviderBuffer::finalize
virtual void finalize(LodData *data)
Definition: OgreLodOutputProviderBuffer.h:47
Ogre::RTShader::UniformParameter::setGpuParameter
void setGpuParameter(const int *val, size_t count, size_t multiple=4)
Update the GPU parameter with the given value.
Definition: OgreShaderParameter.h:577
Ogre::ID_ALPHA_REJECTION
Definition: OgreScriptCompiler.h:651
Ogre::Overlay::getRotate
const Radian & getRotate(void) const
Gets the rotation applied to this overlay, in degrees.
Definition: OgreOverlay.h:228
Ogre::GL3PlusHardwareBuffer
Definition: OgreGL3PlusHardwareBuffer.h:35
SHADER_TRANSPARENT
Definition: OgreQuake3Types.h:87
Ogre::HashedVector::operator=
HashedVector< T > & operator=(const HashedVector< T > &rhs)
Definition: OgreCommon.h:464
Ogre::VertexAnimationType
VertexAnimationType
Type of vertex animation.
Definition: OgreAnimationTrack.h:468
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneScale
Real skyPlaneScale
Definition: OgreSceneManager.h:224
Ogre::RenderPriorityGroup::getSolidsNoShadowReceive
const QueuedRenderableCollection & getSolidsNoShadowReceive(void) const
Get the collection of solids for which shadow receipt is disabled (only applicable when shadows are e...
Definition: OgreRenderQueueSortingGrouping.h:368
Ogre::Camera::setCullingFrustum
void setCullingFrustum(Frustum *frustum)
Tells the camera to use a separate Frustum instance to perform culling.
Definition: OgreCamera.h:574
Ogre::CNT_LBRACE
Definition: OgreScriptCompiler.h:56
Ogre::FrameTimeControllerValue::create
static ControllerValueRealPtr create()
Definition: OgrePredefinedControllers.h:63
OgreBites::TextBox::clearText
void clearText()
Definition: OgreTrays.h:272
Ogre::TextureUnitState::TextureEffect::base
Real base
Definition: OgreTextureUnitState.h:319
OgreLog.h
Ogre::PROP_UNSIGNED_SHORT
Definition: OgreProperty.h:110
Ogre::InstancedEntity::hasSkeleton
bool hasSkeleton(void) const
Definition: OgreInstancedEntity.h:213
Ogre::RenderPriorityGroup::setSplitNoShadowPasses
void setSplitNoShadowPasses(bool split)
Sets whether or not passes which have shadow receive disabled should be separated.
Definition: OgreRenderQueueSortingGrouping.h:424
Ogre::PCZone::mAntiPortals
AntiPortalList mAntiPortals
Definition: OgrePCZone.h:251
Ogre::AxisAlignedBox::setMinimumY
void setMinimumY(Real y)
Definition: OgreAxisAlignedBox.h:172
Ogre::Plane::projectVector
Vector3 projectVector(const Vector3 &v) const
Project a vector onto the plane.
Definition: OgrePlane.h:191
Ogre::VET_DOUBLE4
Definition: OgreHardwareVertexBuffer.h:141
Ogre::Matrix3::Determinant
Real Determinant() const
Definition: OgreMatrix3.h:165
Ogre::ParticleSystemFactory
Factory object for creating ParticleSystem instances.
Definition: OgreParticleSystemManager.h:340
OgreBspNode.h
Ogre::GCT_INT4
Definition: OgreGpuProgramParams.h:94
Ogre::isPodLike::value
static const bool value
Definition: OgreSmallVector.h:71
Ogre::RSC_TEXTURE_COMPRESSION_DXT
Supports compressed textures in the DXT/ST3C formats.
Definition: OgreRenderSystemCapabilities.h:143
OgreThreadHeadersBoost.h
Ogre::Root::setBlendWeightsGpuRedundant
void setBlendWeightsGpuRedundant(bool redundant)
Sets whether blend weights information needs to be passed to the GPU.
Definition: OgreRoot.h:962
Ogre::ParticleSystem::getNonVisibleUpdateTimeout
Real getNonVisibleUpdateTimeout(void) const
Gets when the particle system should stop updating after it hasn't been visible for a while.
Definition: OgreParticleSystem.h:452
Ogre::RENDER_QUEUE_7
Definition: OgreRenderQueue.h:67
Ogre::Resource
Abstract class representing a loadable resource.
Definition: OgreResource.h:67
Ogre::RTShader::TriplanarTexturing::type
static String type
The type.
Definition: OgreShaderExTriplanarTexturing.h:138
Ogre::SubEntity::getMaterial
const MaterialPtr & getMaterial(void) const override
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreSubEntity.h:199
Ogre::HlmsMaterialBase::getFragmentDatablock
HlmsDatablock * getFragmentDatablock()
Definition: OgreHlmsMaterialBase.h:51
Ogre::PropertyBase::PropertyBase
PropertyBase(PropertyDef *def)
Constructor.
Definition: OgreProperty.h:196
Ogre::ID_SHADOW
Definition: OgreScriptCompiler.h:781
Ogre::ID_SOLID
Definition: OgreScriptCompiler.h:671
Ogre::SmallVector::SmallVector
SmallVector(unsigned Size, const T &Value=T())
Definition: OgreSmallVector.h:718
Ogre::Exception::getDescription
const String & getDescription(void) const
Returns a string with only the 'description' field of this exception.
Definition: OgreException.h:166
OgreBites::SelectMenu::isExpanded
bool isExpanded()
Definition: OgreTrays.h:354
Ogre::Volume::OctreeNode::getCenterLeftTop
const Vector3 getCenterLeftTop(void) const
Gets the center of the corners 4, 7.
Definition: OgreVolumeOctreeNode.h:386
Ogre::DefaultZoneFactory
Definition: OgrePCZoneFactory.h:63
OGRE_COPY_DEBUG_STRING
#define OGRE_COPY_DEBUG_STRING(_Expression)
Definition: OgreIdString.h:41
Ogre::PROP_VECTOR4
Definition: OgreProperty.h:119
Ogre::StencilOperation
StencilOperation
Enum describing the various actions which can be taken on the stencil buffer.
Definition: OgreRenderSystem.h:74
Ogre::SceneManager::getSkyDomeNode
SceneNode * getSkyDomeNode(void) const
Get the sky dome node, if enabled.
Definition: OgreSceneManager.h:2121
Ogre::RotationAffector
This plugin subclass of ParticleAffector allows you to alter the rotation of particles.
Definition: OgreRotationAffector.h:49
Ogre::BspSceneManager::showNodeBoxes
void showNodeBoxes(bool show)
Tells the manager whether to draw the axis-aligned boxes that surround nodes in the Bsp tree.
Ogre::TerrainLayerSamplerElement::TerrainLayerSamplerElement
TerrainLayerSamplerElement()
Definition: OgreTerrainMaterialGenerator.h:88
Ogre::Singleton::Singleton
Singleton(void)
Definition: OgreSingleton.h:83
Ogre::Property::setter_func
function< void(T) > setter_func
Definition: OgreProperty.h:225
Ogre::Exception::ERR_FILE_NOT_FOUND
Definition: OgreException.h:116
Ogre::D3D11RenderingAPIException
Definition: OgreD3D11Prerequisites.h:134
Ogre::Volume::ChunkRequest::isUpdate
bool isUpdate
Whether this is an update of an existing tree.
Definition: OgreVolumeChunkHandler.h:80
Ogre::Volume::ChunkParameters::updateTo
Vector3 updateTo
If an existing chunktree is to be partially updated, set this to the front upper right point of the (...
Definition: OgreVolumeChunk.h:94
Ogre::VET_UBYTE4_NORM
signed bytes (normalized to -1..1)
Definition: OgreHardwareVertexBuffer.h:156
Ogre::SceneQueryListener
This optional class allows you to receive per-result callbacks from SceneQuery executions instead of ...
Definition: OgreSceneQuery.h:181
Ogre::SceneQuery::WorldFragment::geometry
void * geometry
Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.
Definition: OgreSceneQuery.h:111
Ogre::Pass::hasShadowReceiverVertexProgram
bool hasShadowReceiverVertexProgram(void) const
Returns true if this pass uses a shadow receiver vertex program.
Definition: OgrePass.h:276
OgreLodOutputProvider.h
Ogre::Quake3Level::mNumLeafBrushes
int mNumLeafBrushes
Definition: OgreQuake3Level.h:164
Ogre::ImageAlloc
GeneralAllocatedObject ImageAlloc
Definition: OgreMemoryAllocatorConfig.h:126
Ogre::Mesh::ConstPoseIterator
ConstVectorIterator< PoseList > ConstPoseIterator
Definition: OgreMesh.h:988
Ogre::Technique::GPUDeviceNameRule::caseSensitive
bool caseSensitive
Definition: OgreTechnique.h:137
Ogre::GpuSharedParameters::getFrameLastUpdated
size_t getFrameLastUpdated() const
Get the frame in which this shared parameter set was last updated.
Definition: OgreGpuProgramParams.h:512
Ogre::GLSLShaderCommon::_getBindingDelegate
GpuProgram * _getBindingDelegate(void)
GLSL does not provide access to the low level code of the shader, so use this shader for binding as w...
Definition: OgreGLSLShaderCommon.h:108
Ogre::SceneNode::ObjectIterator
VectorIterator< ObjectMap > ObjectIterator
Definition: OgreSceneNode.h:62
Ogre::ProfileHistory
Represents a history of each profile during the duration of the app.
Definition: OgreProfiler.h:111
Ogre::HashedVector::pointer
VectorImpl::pointer pointer
Definition: OgreCommon.h:395
OgreBites::InputListener::textInput
virtual bool textInput(const TextInputEvent &evt)
Definition: OgreInput.h:167
OgreThreadHeaders.h
Ogre::RSC_VERTEX_FORMAT_UBYTE4
Supports the VET_UBYTE4 vertex element type.
Definition: OgreRenderSystemCapabilities.h:116
Ogre::ID_RENDER_SCENE
Definition: OgreScriptCompiler.h:818
Ogre::PF_BC4_SNORM
DDS (DirectDraw Surface) BC4 format (signed normalised)
Definition: OgrePixelFormat.h:198
Ogre::PageManager::ContentCollectionFactoryMap
std::map< String, PageContentCollectionFactory * > ContentCollectionFactoryMap
Definition: OgrePageManager.h:206
Ogre::Technique::IncludeOrExclude
IncludeOrExclude
Directive used to manually control technique support based on the inclusion or exclusion of some fact...
Definition: OgreTechnique.h:115
Ogre::Degree::operator/
Degree operator/(Real f) const
Definition: OgreMath.h:138
Ogre::Renderable::getCustomParameter
const Vector4 & getCustomParameter(size_t index) const
Gets the custom value associated with this Renderable at the given index.
Definition: OgreRenderable.h:259
Ogre::PortalBase::NO_INTERSECT
Definition: OgrePortalBase.h:164
Ogre::HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE
Combination of HBU_DYNAMIC, HBU_WRITE_ONLY and HBU_DISCARDABLE This means that you expect to replace ...
Definition: OgreHardwareBuffer.h:131
Ogre::StaticGeometry::LODBucket
A LODBucket is a collection of smaller buckets with the same LOD.
Definition: OgreStaticGeometry.h:309
Ogre::RTShader::FFPVertexShaderStage
FFPVertexShaderStage
Definition: OgreShaderFFPRenderState.h:43
Ogre::MovableObject::getListener
Listener * getListener(void) const
Gets the current listener for this object.
Definition: OgreMovableObject.h:461
Ogre::Box::getWidth
uint32 getWidth() const
Get the width of this box.
Definition: OgreCommon.h:764
Ogre::TextureUnitState::setTextureFiltering
void setTextureFiltering(FilterType ftype, FilterOptions opts)
Set a single filtering option on this texture unit.
Definition: OgreTextureUnitState.h:700
Ogre::PF_R16G16B16A16_SNORM
64-bit pixel format, 16 bits red (signed normalised int), 16 bits blue (signed normalised int),...
Definition: OgrePixelFormat.h:228
Ogre::GpuProgramType
GpuProgramType
Enumerates the types of programs which can run on the GPU.
Definition: OgreGpuProgram.h:48
Ogre::Font::addCodePointRange
void addCodePointRange(const CodePointRange &range)
Adds a range of code points to the list of code point ranges to generate glyphs for,...
Definition: OgreFont.h:352
Ogre::Light::_notifyIndexInFrame
void _notifyIndexInFrame(size_t i)
Definition: OgreLight.h:406
Ogre::RTShader::ShaderProgramWriterGLSLESFactory::ShaderProgramWriterGLSLESFactory
ShaderProgramWriterGLSLESFactory()
Definition: OgreShaderGLSLESProgramWriter.h:123
OgreBites::CheckBox::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:643
Ogre::GLStateCacheManager
Definition: OgreGLStateCacheManager.h:39
Ogre::GL3PlusHardwareBuffer::unlockImpl
void unlockImpl()
Ogre::uint16
unsigned short uint16
Definition: OgrePlatform.h:255
Ogre::EdgeDataAlloc
GeometryAllocatedObject EdgeDataAlloc
Definition: OgreMemoryAllocatorConfig.h:123
Ogre::ColourFaderAffector::msRedCmd
static CmdRedAdjust msRedCmd
Definition: OgreColourFaderAffector.h:138
Ogre::RTShader::Parameter::SPC_TEXTURE_COORDINATE1
Definition: OgreShaderParameter.h:292
Ogre::any_cast
ValueType any_cast(const Any &operand)
Definition: OgreAny.h:400
Ogre::GLFrameBufferObjectCommon::getFSAA
int32 getFSAA() const
Accessors.
Definition: OgreGLRenderTexture.h:72
Ogre::LodWorkQueueRequest::collapser
LodCollapserPtr collapser
Definition: OgreLodWorkQueueRequest.h:49
Ogre::HardwareIndexBuffer::IT_16BIT
Definition: OgreHardwareIndexBuffer.h:50
Ogre::SceneManager::setShadowTextureConfig
void setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config)
Set the detailed configuration for a shadow texture.
Definition: OgreSceneManager.h:2742
Ogre::Font::UVRect
Ogre::FloatRect UVRect
Definition: OgreFont.h:139
Ogre::SceneManager::PT_PLANE
Definition: OgreSceneManager.h:1410
Ogre::TerrainAutoUpdateLod::~TerrainAutoUpdateLod
virtual ~TerrainAutoUpdateLod()
Definition: OgreTerrainAutoUpdateLod.h:56
Ogre::AxisAlignedBox::getMaximum
const Vector3 & getMaximum(void) const
Gets the maximum corner of the box.
Definition: OgreAxisAlignedBox.h:134
OgreHeaderSuffix.h
Ogre::RenderablePass
Struct associating a single Pass with a single Renderable.
Definition: OgreRenderQueueSortingGrouping.h:52
Ogre::PageManager::getPageResourceGroup
const String & getPageResourceGroup() const
Get the resource group that will be used to read/write files when the default load routines are used.
Definition: OgrePageManager.h:384
Ogre::NoAddRefRelease
Definition: OgreComPtr.h:78
Ogre::OctreeZoneFactory::~OctreeZoneFactory
virtual ~OctreeZoneFactory()
Ogre
Definition: OgreAlignedAllocator.h:34
Ogre::NumericKeyFrame::~NumericKeyFrame
~NumericKeyFrame()
Definition: OgreKeyFrame.h:84
Ogre::GL3PlusFBORenderTexture
RenderTexture for GL FBO.
Definition: OgreGL3PlusFBORenderTexture.h:42
Ogre::ushort
unsigned short ushort
Definition: OgrePrerequisites.h:67
Ogre::ID_SCALE
Definition: OgreScriptCompiler.h:764
Ogre::PortalBase::getType
PORTAL_TYPE getType() const
Get the type of portal.
Definition: OgrePortalBase.h:110
Ogre::LBS_CURRENT
the colour as built up from previous stages
Definition: OgreBlendMode.h:115
Ogre::SmallVectorTemplateCommon::back
const_reference back() const
Definition: OgreSmallVector.h:206
Ogre::CompositionTechnique::getCompositorLogicName
const String & getCompositorLogicName() const
Get the compositor logic name assigned to this technique.
Definition: OgreCompositionTechnique.h:172
Ogre::RTShader::FunctionStageRef
represents a FFPShaderStage, part of a Function
Definition: OgreShaderFunction.h:45
Ogre::ANT_OBJECT
Definition: OgreScriptCompiler.h:80
Ogre::HighLevelGpuProgramFactory
Interface definition for factories of HighLevelGpuProgram.
Definition: OgreHighLevelGpuProgramManager.h:46
Ogre::RTShader::Parameter::SPC_POSTOCAMERA_WORLD_SPACE
View vector in world space.
Definition: OgreShaderParameter.h:121
Ogre::PCZRaySceneQuery
PCZ implementation of RaySceneQuery.
Definition: OgrePCZSceneQuery.h:75
OgreBites::SelectMenu::getItems
const Ogre::StringVector & getItems()
Definition: OgreTrays.h:366
Ogre::ID_SPOT
Definition: OgreScriptCompiler.h:689
Ogre::OverlayContainer::ChildContainerIterator
MapIterator< ChildContainerMap > ChildContainerIterator
Definition: OgreOverlayContainer.h:62
Ogre::Archive::isReadOnly
virtual bool isReadOnly() const
Reports whether this Archive is read-only, or whether the contents can be updated.
Definition: OgreArchive.h:131
Ogre::RSC_TEXTURE_COMPRESSION_VTC
Supports compressed textures in the VTC format.
Definition: OgreRenderSystemCapabilities.h:145
Ogre::Matrix4::inverse
Matrix4 inverse() const
OgreMinGWSupport.h
Ogre::SceneManager::setShadowTextureCountPerLightType
void setShadowTextureCountPerLightType(Light::LightTypes type, size_t count)
Set the number of shadow textures a light type uses.
Definition: OgreSceneManager.h:2797
OgreShaderGenerator.h
Ogre::RenderQueue::RenderableListener::RenderableListener
RenderableListener()
Definition: OgreRenderQueue.h:106
Ogre::Terrain::RealVector
std::vector< Real > RealVector
Definition: OgreTerrain.h:294
Ogre::SubMesh::indexData
IndexData * indexData
Face index data.
Definition: OgreSubMesh.h:87
Ogre::PT_ORTHOGRAPHIC
Definition: OgreFrustum.h:64
Ogre::RenderTarget::FrameStats
Definition: OgreRenderTarget.h:76
Ogre::PCZSceneNode::enable
void enable(bool yesno)
Definition: OgrePCZSceneNode.h:100
Ogre::PortalBase::_updateRenderQueue
void _updateRenderQueue(RenderQueue *queue)
Internal method by which the movable object must add Renderable subclass instances to the rendering q...
Definition: OgrePortalBase.h:199
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION
A light direction in world space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:855
Ogre::Resource::LF_INCLUDE_NON_RELOADABLE
Process non-reloadable resources too.
Definition: OgreResource.h:124
OgreMovablePlane.h
Ogre::WorkQueue::Response
General purpose response structure.
Definition: OgreWorkQueue.h:123
Ogre::SubMesh::getMaterial
const MaterialPtr & getMaterial() const
Definition: OgreSubMesh.h:143
Ogre::RenderTargetMap
std::map< String, RenderTarget * > RenderTargetMap
Definition: OgreRenderSystem.h:55
Ogre::ID_ANIM_TEXTURE
Definition: OgreScriptCompiler.h:708
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_OBJECT_SPACE_ARRAY
Array of light positions in object space (count set by extra param)
Definition: OgreGpuProgramParams.h:888
Ogre::LogManager::getSingleton
static LogManager & getSingleton(void)
Get the singleton instance.
Ogre::LML_NORMAL
Definition: OgreLog.h:62
Ogre::SceneManager::getCameras
const CameraList & getCameras() const
Returns a const version of the camera list.
Definition: OgreSceneManager.h:2567
Ogre::RTShader::Function::getLocalParameters
const ShaderParameterList & getLocalParameters() const
Return a list of local parameters.
Definition: OgreShaderFunction.h:223
OgreBites::InputListener::frameRendered
virtual void frameRendered(const Ogre::FrameEvent &evt)
Definition: OgreInput.h:157
Ogre::BillboardChain::getTextureCoordDirection
virtual TexCoordDirection getTextureCoordDirection(void)
Gets the direction in which texture coords specified on each element are deemed to run.
Definition: OgreBillboardChain.h:166
Ogre::RenderQueueListener::preRenderQueues
virtual void preRenderQueues()
Event raised before all render queues are processed.
Definition: OgreRenderQueueListener.h:63
Ogre::VectorBase< 3, Real >::ZERO
static const Vector3 ZERO
Definition: OgreVector.h:256
Ogre::ID_MIRROR
Definition: OgreScriptCompiler.h:717
Ogre::Quake3Level::getLumpSize
int getLumpSize(int lumpType)
Ogre::VertexAnimationTrack::getAssociatedVertexData
VertexData * getAssociatedVertexData(void) const
Gets the associated VertexData which this track will update.
Definition: OgreAnimationTrack.h:541
Ogre::SmallVectorTemplateCommon::data
pointer data()
data - Return a pointer to the vector's buffer, even if empty().
Definition: OgreSmallVector.h:183
Ogre::ParticleFXPlugin::ParticleFXPlugin
ParticleFXPlugin()
Ogre::Mesh::isIndexBufferShadowed
bool isIndexBufferShadowed(void) const
Gets whether or not this meshes index buffers are shadowed.
Definition: OgreMesh.h:611
Ogre::Math::RadiansToAngleUnits
static Real RadiansToAngleUnits(Real radians)
Convert from radians to the current AngleUnit .
Ogre::FT_IMAGE
Loaded from an image created by an artist.
Definition: OgreFont.h:49
Ogre::RenderOperation::useIndexes
bool useIndexes
Specifies whether to use indexes to determine the vertices to use as input.
Definition: OgreRenderOperation.h:117
OgreBites::TrayListener::yesNoDialogClosed
virtual void yesNoDialogClosed(const Ogre::DisplayString &question, bool yesHit)
Definition: OgreTrays.h:97
Ogre::PF_ETC2_RGB8A1
ETC2 (Ericsson Texture Compression)
Definition: OgrePixelFormat.h:236
Ogre::GLES2Plugin
Plugin instance for GL ES 2 Manager.
Definition: OgreGLES2Plugin.h:39
Ogre::Sphere::Sphere
Sphere(const Vector3 &center, Real radius)
Constructor allowing arbitrary spheres.
Definition: OgreSphere.h:64
Ogre::RTShader::ShaderGenerator::setCreateShaderOverProgrammablePass
void setCreateShaderOverProgrammablePass(bool value)
Sets whether shaders are created for passes with shaders.
Definition: OgreShaderGenerator.h:415
Ogre::D3D11HardwareBuffer::INDEX_BUFFER
Definition: OgreD3D11HardwareBuffer.h:46
Ogre::LodData::Triangle::isMalformed
bool isMalformed()
Ogre::RenderSystemCapabilities::setVertexProgramConstantFloatCount
void setVertexProgramConstantFloatCount(ushort c)
The number of floating-point constants vertex programs support.
Definition: OgreRenderSystemCapabilities.h:641
Ogre::LodVertexBuffer::vertexCount
size_t vertexCount
Definition: OgreLodBuffer.h:55
Ogre::VectorBase< 3, Real >::UNIT_SCALE
static const Vector3 UNIT_SCALE
Definition: OgreVector.h:263
Ogre::RenderSystemCapabilities::setGeometryProgramConstantIntCount
void setGeometryProgramConstantIntCount(ushort c)
The number of integer constants geometry programs support.
Definition: OgreRenderSystemCapabilities.h:661
Ogre::PVRTCCodec
Codec specialized in loading PVRTC (PowerVR) images.
Definition: OgrePVRTCCodec.h:46
Ogre::RTShader::GBuffer::TL_VIEWPOS
Definition: OgreShaderExGBuffer.h:58
Ogre::StaticGeometry::GeometryBucket::getVertexData
const VertexData * getVertexData(void) const
Get the vertex data for this geometry.
Definition: OgreStaticGeometry.h:231
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_OBJECT_SPACE2
Definition: OgreShaderParameter.h:132
Ogre::Node::DebugRenderable
Inner class for displaying debug renderable for Node.
Definition: OgreNode.h:98
Ogre::PortalBase::_notifyMoved
void _notifyMoved()
Called when scene node moved.
Definition: OgrePortalBase.h:207
Ogre::PortalBase::getCurrentHomeZone
PCZone * getCurrentHomeZone()
Get the Zone the Portal is currently "in".
Definition: OgrePortalBase.h:115
Ogre::SceneManagerEnumerator::getMetaData
const MetaDataList & getMetaData() const
get all types of SceneManager available for construction
Definition: OgreSceneManagerEnumerator.h:138
Ogre::PF_BC6H_UF16
DDS (DirectDraw Surface) BC6H format (unsigned 16 bit float)
Definition: OgrePixelFormat.h:204
Ogre::BspLevel::getRootNode
const BspNode * getRootNode(void)
Returns a pointer to the root node (BspNode) of the BSP tree.
Ogre::AxisAlignedBox::merge
void merge(const AxisAlignedBox &rhs)
Merges the passed in box into the current box.
Definition: OgreAxisAlignedBox.h:347
Ogre::CompositorChain::_getOriginalSceneCompositor
CompositorInstance * _getOriginalSceneCompositor(void)
Get the original scene compositor instance for this chain (internal use).
Definition: OgreCompositorChain.h:103
Ogre::CgProgram::CmdProfiles::doSet
void doSet(void *target, const String &val)
Ogre::Serializer::ENDIAN_BIG
Use big endian (0x1000 is serialised as 0x10 0x00)
Definition: OgreSerializer.h:64
Ogre::Quake3Shader::Pass::animFps
Real animFps
Definition: OgreQuake3Shader.h:100
Ogre::Log::Stream::Flush
Simple type to indicate a flush of the stream to the log.
Definition: OgreLog.h:208
Ogre::PCT_SHORT
Byte per component (8 bit fixed 0.0..1.0)
Definition: OgrePixelFormat.h:326
Ogre::MeshManager
Handles the management of mesh resources.
Definition: OgreMeshManager.h:65
Ogre::ZoneData::mAssociatedZone
PCZone * mAssociatedZone
Definition: OgrePCZone.h:305
Ogre::ComPtr::GetAddressOf
T ** GetAddressOf() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:203
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE4
Definition: OgreShaderParameter.h:164
Ogre::TerrainQuadTreeNode::LodLevel::lastTransitionDist
Real lastTransitionDist
The most recently calculated transition distance.
Definition: OgreTerrainQuadTreeNode.h:142
Ogre::CompositorInstance::RenderSystemOpPairs
std::vector< RenderSystemOpPair > RenderSystemOpPairs
Definition: OgreCompositorInstance.h:112
Ogre::ShadowRenderable::isVisible
virtual bool isVisible(void) const
Should this ShadowRenderable be treated as visible?
Definition: OgreShadowCaster.h:93
Ogre::Terrain::setVisibilityFlags
void setVisibilityFlags(uint32 flags)
Set the visibility flags for this terrain.
Definition: OgreTerrain.h:1324
Ogre::RenderSystem::_setTextureCoordCalculation
virtual void _setTextureCoordCalculation(size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)
Sets a method for automatically calculating texture coordinates for a stage.
Definition: OgreRenderSystem.h:543
Ogre::ID_SYNTAX
Definition: OgreScriptCompiler.h:601
Ogre::CompositionPass
Object representing one pass or operation in a composition sequence.
Definition: OgreCompositionPass.h:46
Ogre::TA_READ_WRITE
Definition: OgreTexture.h:88
Ogre::Degree::Degree
Degree(Real d=0)
Definition: OgreMath.h:114
Ogre::RTShader::Function::getOutputParameter
ParameterPtr getOutputParameter(Parameter::Content content, GpuConstantType type=GCT_UNKNOWN)
get output parameter by content
Definition: OgreShaderFunction.h:170
Ogre::TransformBase::operator[]
const T * operator[](size_t iRow) const
Definition: OgreMatrix4.h:106
Ogre::CgProgram::CmdArgs
Command object for setting compilation arguments.
Definition: OgreCgProgram.h:69
Ogre::VertexBoneAssignment
struct Ogre::VertexBoneAssignment_s VertexBoneAssignment
Records the assignment of a single vertex to a single bone with the corresponding weight.
Ogre::STBIPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Definition: OgreSTBICodec.h:82
OgreBites::TL_BOTTOMRIGHT
Definition: OgreTrays.h:64
Ogre::GL3PlusHardwareBuffer::readData
void readData(size_t offset, size_t length, void *pDest)
Ogre::ParticleAffector
Abstract class defining the interface to be implemented by particle affectors.
Definition: OgreParticleAffector.h:64
Ogre::Volume::ChunkHandler
Handles the WorkQueue management of the chunks.
Definition: OgreVolumeChunkHandler.h:94
Ogre::ProfiledEdge::dst
Vector3 dst
Definition: OgreLodConfig.h:46
Ogre::Volume::OctreeNode::getCorner4
const Vector3 getCorner4(void) const
Gets the coordinate of corner 4.
Definition: OgreVolumeOctreeNode.h:485
Ogre::VertexPoseKeyFrame::PoseRefIterator
VectorIterator< PoseRefList > PoseRefIterator
Definition: OgreKeyFrame.h:232
Ogre::ID_SHADOW_RECEIVER_VERTEX_PROGRAM_REF
Definition: OgreScriptCompiler.h:588
Ogre::D3D11StereoDriverImpl::D3D11StereoDriverImpl
D3D11StereoDriverImpl()
Definition: OgreD3D11StereoDriverImpl.h:44
Ogre::FilterOptions
FilterOptions
Filtering options for textures / mipmaps.
Definition: OgreCommon.h:103
Ogre::ShaderTemplate::ShaderTemplate
ShaderTemplate()
Definition: OgreHlmsShaderTemplate.h:45
Ogre::RenderSystemCapabilities::getNumTextureUnits
ushort getNumTextureUnits(void) const
Returns the number of texture units the current output hardware supports.
Definition: OgreRenderSystemCapabilities.h:479
Ogre::Light::LT_POINT
Point light sources give off light equally in all directions, so require only position not direction.
Definition: OgreLight.h:81
Ogre::VectorBase< 3, Real >::z
Real z
Definition: OgreVector.h:132
Ogre::DefaultHardwareBufferManagerBase
Specialisation of HardwareBufferManagerBase to emulate hardware buffers.
Definition: OgreDefaultHardwareBufferManager.h:130
Ogre::BillboardParticleRenderer::CmdBillboardOrigin
Command object for billboard origin (see ParamCommand).
Definition: OgreBillboardParticleRenderer.h:69
OgreHardwareBufferManager.h
Ogre::Terrain::getHighestLodLoaded
int getHighestLodLoaded() const
Definition: OgreTerrain.h:1860
Ogre::GLSLProgramManagerCommon::~GLSLProgramManagerCommon
virtual ~GLSLProgramManagerCommon()
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_TANGENT_SPACE
Light position in tangent space index 0-7.
Definition: OgreShaderParameter.h:240
Ogre::GpuProgramParameters::ACT_TIME_0_2PI
Single float value, which represents scaled time value [0..2*Pi], which repeats itself based on given...
Definition: OgreGpuProgramParams.h:1047
Ogre::PCZPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
OgreBites::InputListenerChain::mousePressed
bool mousePressed(const MouseButtonEvent &evt)
Definition: OgreInput.h:253
Ogre::TerrainPagedWorldSection::TerrainDefiner::define
virtual void define(TerrainGroup *terrainGroup, long x, long y)
Definition: OgreTerrainPagedWorldSection.h:161
Ogre::ControllerFunction::~ControllerFunction
virtual ~ControllerFunction()
Definition: OgreController.h:89
Ogre::Particle::mTotalTimeToLive
Real mTotalTimeToLive
Total Time to live, number of seconds of particles natural life.
Definition: OgreParticle.h:94
Ogre::PageStrategy::notifyCamera
virtual void notifyCamera(Camera *cam, PagedWorldSection *section)
Called when a camera is used for any kind of rendering.
Definition: OgrePageStrategy.h:102
OgreGLRenderTarget.h
Ogre::TerrainGroup::TerrainSlot
Slot for a terrain instance, together with its definition.
Definition: OgreTerrainGroup.h:336
Ogre::RadixSort::ContainerIter
TContainer::iterator ContainerIter
Definition: OgreRadixSort.h:91
Ogre::Any::isEmpty
bool isEmpty() const
Definition: OgreAny.h:112
Ogre::Log::Stream::Stream
Stream(Log *target, LogMessageLevel lml, bool maskDebug)
Definition: OgreLog.h:210
Ogre::GL3PlusTextureBuffer::_clearSliceRTT
void _clearSliceRTT(size_t zoffset)
Notify TextureBuffer of destruction of render target.
Definition: OgreGL3PlusTextureBuffer.h:60
Ogre::FOG_EXP2
Fog density increases at the square of FOG_EXP, i.e. even quicker (fog = 1/e^(distance * density)^2)
Definition: OgreCommon.h:152
Ogre::GLSLProgramCommon::getGLProgramHandle
uint getGLProgramHandle(void) const
Get the GL Handle for the program object.
Definition: OgreGLSLProgramCommon.h:70
Ogre::Terrain::getRenderQueueGroup
uint8 getRenderQueueGroup(void) const
Get the render queue group that this terrain will be rendered into.
Definition: OgreTerrain.h:1313
Ogre::OverlayElementCommands::CmdCaption::doGet
String doGet(const void *target) const
Ogre::ShaderGenerator::Expression::result
bool result
Definition: OgreHlmsShaderGenerator.h:63
Ogre::GL3PlusContext
GLContext GL3PlusContext
Definition: OgreGL3PlusPrerequisites.h:38
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(int)
Apply delta value.
Definition: OgreAnimable.h:189
Ogre::IteratorWrapper::moveNext
void moveNext()
Moves the iterator on one element.
Definition: OgreIteratorWrapper.h:104
Ogre::Matrix3::ZERO
static const Matrix3 ZERO
Definition: OgreMatrix3.h:291
Ogre::VectorBase< 2, Real >::ZERO
static const Vector2 ZERO
Definition: OgreVector.h:120
Ogre::RenderSysAllocPolicy
AllocPolicy RenderSysAllocPolicy
Definition: OgreMemoryAllocatorConfig.h:94
Ogre::D3D9Mappings::D3D_TEX_TYPE_NORMAL
standard texture
Definition: OgreD3D9Mappings.h:48
Ogre::D3D9HardwarePixelBuffer
Definition: OgreD3D9HardwarePixelBuffer.h:40
OgreBites::Separator::_isFitToTray
bool _isFitToTray()
Definition: OgreTrays.h:498
Ogre::SceneManager::setShadowCasterRenderBackFaces
void setShadowCasterRenderBackFaces(bool bf)
Sets whether or not shadow casters should be rendered into shadow textures using their back faces rat...
Definition: OgreSceneManager.h:2939
Ogre::CompositorLogic::compositorInstanceCreated
virtual void compositorInstanceCreated(CompositorInstance *newInstance)
Called when a compositor instance has been created.
Definition: OgreCompositorLogic.h:54
Ogre::GLNativeSupport::checkExtension
bool checkExtension(const String &ext) const
Definition: OgreGLNativeSupport.h:79
Ogre::TEXCALC_NONE
No calculated texture coordinates.
Definition: OgreRenderSystem.h:63
Ogre::MaterialSerializer::quoteWord
String quoteWord(const String &val)
Definition: OgreMaterialSerializer.h:338
Ogre::RenderQueueGroup::clear
void clear(bool destroy=false)
Clears this group of renderables.
Definition: OgreRenderQueueSortingGrouping.h:544
Ogre::RenderPriorityGroup::getSolidsBasic
const QueuedRenderableCollection & getSolidsBasic(void) const
Get the collection of basic solids currently queued, this includes all solids when there are no shado...
Definition: OgreRenderQueueSortingGrouping.h:356
Ogre::GLSLESProgram
Definition: OgreGLSLESProgram.h:36
Ogre::D3D11Device::throwIfFailed
void throwIfFailed(const char *desc, const char *src)
Definition: OgreD3D11Device.h:81
Ogre::HashedVector::back
const_reference back() const
Definition: OgreCommon.h:486
Ogre::D3D11RenderWindowSwapChainBased::getVSyncInterval
unsigned getVSyncInterval() const
Returns the vertical sync interval.
Definition: OgreD3D11RenderWindow.h:133
Ogre::PanelOverlayElementFactory::createOverlayElement
OverlayElement * createOverlayElement(const String &instanceName)
See OverlayElementFactory.
Definition: OgreOverlayElementFactory.h:76
Ogre::G2D_X_Z
Grid is in the X/Z plane.
Definition: OgreGrid2DPageStrategy.h:50
Ogre::DirectionRandomiserAffector::CmdScope
Command object for scope (see ParamCommand).
Definition: OgreDirectionRandomiserAffector.h:64
Ogre::D3D11RenderSystem::_getFeatureLevel
D3D_FEATURE_LEVEL _getFeatureLevel() const
Definition: OgreD3D11RenderSystem.h:342
Ogre::ColourInterpolatorAffector::CmdColourAdjust
Command object for red adjust (see ParamCommand).
Definition: OgreColourInterpolatorAffector.h:49
Ogre::GLSLShaderCommon::getGLProgramHandle
uint getGLProgramHandle() const
If we are using program pipelines, the OpenGL program handle.
Definition: OgreGLSLShaderCommon.h:102
Ogre::LodWorkQueueRequest::input
LodInputProviderPtr input
Definition: OgreLodWorkQueueRequest.h:46
Ogre::GLUniformReference::mSourceProgType
GpuProgramType mSourceProgType
Which type of program params will this value come from?
Definition: OgreGLSLProgramCommon.h:48
Ogre::Volume::ChunkParameters
struct Ogre::Volume::ChunkParameters ChunkParameters
Parameters for loading the volume.
Ogre::ProfileInstance::hierarchicalLvl
uint hierarchicalLvl
The hierarchical level of this profile, 0 being the root profile.
Definition: OgreProfiler.h:193
OgreConfigDialog.h
Ogre::GLES2HardwareOcclusionQuery
Definition: OgreGLES2HardwareOcclusionQuery.h:45
Ogre::CompositionTargetPass::Passes
std::vector< CompositionPass * > Passes
Definition: OgreCompositionTargetPass.h:59
Ogre::IM_VTFBONEMATRIXLOOKUP
Use a limited number of skeleton animations shared among all instances.
Definition: OgreCommon.h:354
Ogre::PCT_FLOAT32
16 bit float per component
Definition: OgrePixelFormat.h:328
Ogre::Vector::operator>
bool operator>(const Vector &rhs) const
Returns true if the vector's scalar components are all smaller that the ones of the vector it is comp...
Definition: OgreVector.h:400
Ogre::GLNativeSupport::getVideoModes
const VideoModes & getVideoModes() const
Definition: OgreGLNativeSupport.h:104
Ogre::ResourceHandle
size_t ResourceHandle
Definition: OgreResource.h:38
Ogre::PbsMaterial::TextureAddressing::u
TextureAddressingMode u
Definition: OgreHlmsPbsMaterial.h:81
Ogre::GLDepthBufferCommon::getDepthBuffer
GLHardwarePixelBufferCommon * getDepthBuffer() const
Definition: OgreGLDepthBufferCommon.h:37
Ogre::PageStrategy::~PageStrategy
virtual ~PageStrategy()
Definition: OgrePageStrategy.h:85
Ogre::HardwarePixelBuffer::blitToMemory
void blitToMemory(const PixelBox &dst)
Convenience function that blits this entire buffer to a pixelbox.
Definition: OgreHardwarePixelBuffer.h:164
Ogre::ProfileSessionListener::displayResults
virtual void displayResults(const ProfileInstance &instance, ulong maxTotalFrameTime)
Here we get the real profiling information which we can use.
Definition: OgreProfiler.h:219
Ogre::TimeIndex::getTimePos
Real getTimePos(void) const
Definition: OgreAnimationTrack.h:93
Ogre::ID_ITERATION_DEPTH_BIAS
Definition: OgreScriptCompiler.h:642
OgrePageStrategy.h
Ogre::ComPtr::Detach
T * Detach() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:214
OgreBites::TrayManager::areFrameStatsVisible
bool areFrameStatsVisible()
Definition: OgreTrays.h:899
Ogre::Pool
Template class describing a simple pool of items.
Definition: OgreResourceManager.h:45
Ogre::Quake3Level::mElements
int * mElements
Definition: OgreQuake3Level.h:122
Ogre::GLES2FrameBufferObject
Frame Buffer Object abstraction.
Definition: OgreGLES2FrameBufferObject.h:41
bsp_vertex_t::normal
float normal[3]
Definition: OgreQuake3Types.h:212
Ogre::Vector::dotProduct
T dotProduct(const VectorBase< dims, T > &vec) const
Calculates the dot (scalar) product of this vector with another.
Definition: OgreVector.h:450
Ogre::GLNativeSupport::GLNativeSupport
GLNativeSupport(int profile)
Definition: OgreGLNativeSupport.h:61
Ogre::Exception::getFile
const char * getFile() const
Gets source file name.
Definition: OgreException.h:156
Ogre::ID_COMPUTE_PROGRAM
Definition: OgreScriptCompiler.h:853
Ogre::LodConfig::Advanced
Definition: OgreLodConfig.h:144
Ogre::BspSceneManager::BspSceneManager
BspSceneManager(const String &name)
Ogre::RENDER_QUEUE_6
Definition: OgreRenderQueue.h:66
Ogre::OGREPROF_CULLING
Culling.
Definition: OgreProfiler.h:88
OgreOverlayContainer.h
Ogre::Plugin::~Plugin
virtual ~Plugin()
Definition: OgrePlugin.h:83
Ogre::Volume::operator<
bool _OgreVolumeExport operator<(const Vector3 &a, const Vector3 &b)
A less operator.
Ogre::InstanceManager::getInstanceBatchMapIterator
InstanceBatchMapIterator getInstanceBatchMapIterator(void) const
Get non-updateable iterator over instance batches per material.
Definition: OgreInstanceManager.h:300
Ogre::GpuProgram::isPoseAnimationIncluded
virtual bool isPoseAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform pose animation.
Definition: OgreGpuProgram.h:319
Ogre::BillboardSet::setUseAccurateFacing
virtual void setUseAccurateFacing(bool acc)
Sets whether or not billboards should use an 'accurate' facing model based on the vector from each bi...
Definition: OgreBillboardSet.h:678
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneYSegments
int skyPlaneYSegments
Definition: OgreSceneManager.h:228
Ogre::Light::LightTypes
LightTypes
Defines the type of light.
Definition: OgreLight.h:78
OgreInstanceManager.h
Ogre::SmallVectorImpl::insert
iterator insert(iterator I, const T &Elt)
Definition: OgreSmallVector.h:439
Ogre::Camera::Listener::cameraPostRenderScene
virtual void cameraPostRenderScene(Camera *cam)
Called after the scene has been rendered with this camera.
Definition: OgreCamera.h:90
Ogre::RaySceneQuery
Specialises the SceneQuery class for querying along a ray.
Definition: OgreSceneQuery.h:370
Ogre::Quake3Level::mNumShaders
int mNumShaders
Definition: OgreQuake3Level.h:150
Ogre::LodIndexBuffer::indexStart
size_t indexStart
index count from indexStart.
Definition: OgreLodBuffer.h:48
OgreGLHardwarePixelBufferCommon.h
Ogre::Grid2DPageStrategyData::getCellSize
virtual Real getCellSize() const
Get the size of the cells in the grid.
Definition: OgreGrid2DPageStrategy.h:161
Ogre::OverlayElement::_getHeight
Real _getHeight(void) const
Gets the height of this element in relation to the screen (where 1.0 = screen height)
Definition: OgreOverlayElement.h:248
Ogre::PointEmitterFactory
Factory class for particle emitter of type "Point".
Definition: OgrePointEmitterFactory.h:42
Ogre::FRUSTUM_PLANE_TOP
Definition: OgreFrustum.h:76
Ogre::Sampler::getCompareFunction
CompareFunction getCompareFunction() const
Definition: OgreTextureUnitState.h:192
Ogre::GLNativeSupport::VideoModes
GLRenderSystemCommon::VideoModes VideoModes
Definition: OgreGLNativeSupport.h:52
Ogre::RenderSystemCapabilities::setMaxPointSize
void setMaxPointSize(Real s)
Maximum point screen size in pixels.
Definition: OgreRenderSystemCapabilities.h:686
Ogre::AxisAlignedBox::getSize
Vector3 getSize(void) const
Gets the size of the box.
Definition: OgreAxisAlignedBox.h:668
Ogre::Node::getPosition
const Vector3 & getPosition(void) const
Gets the position of the node relative to it's parent.
Definition: OgreNode.h:288
Ogre::GLRenderSystemCommon::reinitialise
void reinitialise(void)
Restart the renderer (normally following a change in settings).
Definition: OgreGLRenderSystemCommon.h:135
Ogre::RTShader::Program::getSkeletalAnimationIncluded
bool getSkeletalAnimationIncluded() const
Returns whether a vertex program includes the required instructions to perform skeletal animation.
Definition: OgreShaderProgram.h:164
Ogre::Controller::setSource
void setSource(const SharedPtr< ControllerValue< T > > &src)
Sets the input controller value.
Definition: OgreController.h:162
Ogre::ConcreteNode::children
ConcreteNodeList children
Definition: OgreScriptCompiler.h:71
Ogre::PropertyValueMap
std::map< String, PropertyValue > PropertyValueMap
Defines a transferable map of properties using wrapped value types (Ogre::Any)
Definition: OgreProperty.h:273
Ogre::MaterialSerializer::beginSection
void beginSection(unsigned short level, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:300
OgreBites::TrayManager::toggleAdvancedFrameStats
void toggleAdvancedFrameStats()
Toggles visibility of advanced statistics.
Definition: OgreTrays.h:907
Ogre::ProfiledEdge::src
Vector3 src
Definition: OgreLodConfig.h:45
Ogre::SmallVectorBase
SmallVectorBase - This is all the non-templated stuff common to all SmallVectors.
Definition: OgreSmallVector.h:92
Ogre::CreateParticleSystemScriptCompilerEvent::CreateParticleSystemScriptCompilerEvent
CreateParticleSystemScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup)
Definition: OgreScriptCompiler.h:559
Ogre::Radian::operator>=
bool operator>=(const Radian &r) const
Definition: OgreMath.h:93
Ogre::D3D11DeviceResourceManager::notifyDeviceLost
void notifyDeviceLost(D3D11Device *device)
Ogre::GLRenderSystemCommon::_createVao
virtual uint32 _createVao()
Create VAO on current context.
Definition: OgreGLRenderSystemCommon.h:149
Ogre::RTShader::FunctionStageRef::div
void div(const In &arg0, const In &arg1, const Out &dst) const
dst = arg0 / arg1;
Definition: OgreShaderFunction.h:82
Ogre::LodWorkQueueInjector::setInjectorListener
void setInjectorListener(LodWorkQueueInjectorListener *injectorListener)
Definition: OgreLodWorkQueueInjector.h:55
Ogre::ShaderPiecesManager
Definition: OgreHlmsShaderPiecesManager.h:42
OgreShadowCameraSetupFocused.h
Ogre::Mesh::getSubMeshes
const SubMeshList & getSubMeshes() const
Gets the available submeshes.
Definition: OgreMesh.h:297
Ogre::RTShader::FFP_VS_TRANSFORM
Definition: OgreShaderFFPRenderState.h:46
Ogre::TerrainQuadTreeNode::DELTA_BUFFER
static unsigned short DELTA_BUFFER
Buffer binding used for holding delta values.
Definition: OgreTerrainQuadTreeNode.h:258
Ogre::RTShader::SubRenderState::preAddToRenderState
virtual bool preAddToRenderState(const RenderState *renderState, Pass *srcPass, Pass *dstPass)
Called before adding this sub render state to the given render state.
Definition: OgreShaderSubRenderState.h:115
Ogre::BCT_SAMPLER
Definition: OgreGpuProgramParams.h:57
Ogre::D3D11Mappings::_getUsage
static D3D11_USAGE _getUsage(TextureUsage usage)
Definition: OgreD3D11Mappings.h:83
Ogre::TexturePtrList
std::vector< TexturePtr > TexturePtrList
Definition: OgreGL3PlusTextureManager.h:40
Ogre::ColourValue::ColourValue
ColourValue(float red=1.0f, float green=1.0f, float blue=1.0f, float alpha=1.0f)
Definition: OgreColourValue.h:67
Ogre::SceneManager::setNormaliseNormalsOnScale
void setNormaliseNormalsOnScale(bool n)
Set whether to automatically normalise normals on objects whenever they are scaled.
Definition: OgreSceneManager.h:3275
Ogre::StaticGeometry::GeometryBucket::getParent
MaterialBucket * getParent(void)
Definition: OgreStaticGeometry.h:229
Ogre::Camera::isWindowSet
virtual bool isWindowSet(void) const
Returns if a viewport window is being used.
Definition: OgreCamera.h:535
Ogre::ColourInterpolatorAffectorFactory
Factory class for ColourInterpolatorAffector.
Definition: OgreColourInterpolatorAffectorFactory.h:38
Ogre::RenderWindowDescription::useFullScreen
bool useFullScreen
Definition: OgreCommon.h:809
Ogre::RTShader::CGProgramProcessor
CG Language program processor class.
Definition: OgreShaderCGProgramProcessor.h:46
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_OBJECT_SPACE_ARRAY
Array of light directions in object space (count set by extra param)
Definition: OgreGpuProgramParams.h:894
Ogre::Terrain::getLightmapSize
uint16 getLightmapSize() const
Get the requested size of lightmap for this terrain.
Definition: OgreTerrain.h:1050
Ogre::TextAreaOverlayElementFactory::createOverlayElement
OverlayElement * createOverlayElement(const String &instanceName)
See OverlayElementFactory.
Definition: OgreOverlayElementFactory.h:102
Ogre::HardwareBufferLockGuard::~HardwareBufferLockGuard
~HardwareBufferLockGuard()
Definition: OgreHardwareBuffer.h:400
Ogre::DefaultSceneManagerFactory::FACTORY_TYPE_NAME
static const String FACTORY_TYPE_NAME
Factory type name.
Definition: OgreSceneManagerEnumerator.h:54
Ogre::Pose::VertexOffsetIterator
MapIterator< VertexOffsetMap > VertexOffsetIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:70
Ogre::SmallVectorTemplateCommon::const_reverse_iterator
std::reverse_iterator< const_iterator > const_reverse_iterator
Definition: OgreSmallVector.h:151
Ogre::VET_USHORT4_NORM
unsigned shorts (normalized to 0..1)
Definition: OgreHardwareVertexBuffer.h:160
Ogre::EXRCodec::~EXRCodec
virtual ~EXRCodec()
Ogre::TerrainMaterialGenerator
Class that provides functionality to generate materials for use with a terrain.
Definition: OgreTerrainMaterialGenerator.h:160
Ogre::TextureUnitState::TextureEffect
Internal structure defining a texture effect.
Definition: OgreTextureUnitState.h:314
Ogre::ObjectAbstractNode::id
uint32 id
Definition: OgreScriptCompiler.h:128
Ogre::D3D11Texture
Specialisation of Texture for D3D11.
Definition: OgreD3D11Texture.h:41
Ogre::ComPtr::ReleaseAndGetAddressOf
T ** ReleaseAndGetAddressOf() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:208
Ogre::RenderTarget::getStatistics
const FrameStats & getStatistics(void) const
Retieves details of current rendering performance.
Definition: OgreRenderTarget.h:222
Ogre::Quake3Shader::farbox
bool farbox
Definition: OgreQuake3Shader.h:109
Ogre::GpuProgramParameters::ACT_LIGHT_CASTS_SHADOWS_ARRAY
Returns (int) 1 if the given light casts shadows, 0 otherwise (index set in extra param)
Definition: OgreGpuProgramParams.h:955
Ogre::Pass::getGeometryProgramName
const String & getGeometryProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1301
Ogre::MovableObject::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Return an instance of user objects binding associated with this class.
Definition: OgreMovableObject.h:349
Ogre::ParameterDef::ParameterDef
ParameterDef(const String &newName, const String &newDescription, ParameterType newType)
Definition: OgreStringInterface.h:71
Ogre::SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:280
Ogre::VET_SHORT2
Definition: OgreHardwareVertexBuffer.h:128
Ogre::STBIImageCodec::getType
virtual String getType() const
Returns the type of the codec as a String.
Ogre::Skeleton::getBones
const BoneList & getBones() const
Get all the bones in the skeleton.
Definition: OgreSkeleton.h:186
Ogre::InstancedEntity::_getOwner
InstanceBatch * _getOwner() const
Definition: OgreInstancedEntity.h:193
Ogre::TerrainLodManager::LoadLodRequest::LoadLodRequest
LoadLodRequest(TerrainLodManager *r, uint16 preparedLod, uint16 loadedLod, uint16 target)
Definition: OgreTerrainLodManager.h:62
Ogre::RSC_CAN_GET_COMPILED_SHADER_BUFFER
Supports using vertex buffers for instance data.
Definition: OgreRenderSystemCapabilities.h:178
bsp_face_t::unknown
int unknown
Definition: OgreQuake3Types.h:187
Ogre::ParticleSystem::CmdIterationInterval
Command object for iteration interval(see ParamCommand).
Definition: OgreParticleSystem.h:133
Ogre::OverlayElement::_getTop
Real _getTop(void) const
Gets the top of this element in relation to the screen (where 0 = far left, 1.0 = far right)
Definition: OgreOverlayElement.h:244
Ogre::GL3PlusHardwareBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, HardwareBuffer::LockOptions options)
Ogre::LBX_MODULATE_X2
as LBX_MODULATE but brighten afterwards (x2)
Definition: OgreBlendMode.h:83
Ogre::RTShader::ProgramWriterFactory::ProgramWriterFactory
ProgramWriterFactory()
Definition: OgreShaderProgramWriterManager.h:50
Ogre::SceneManager::SkyDomeGenParameters::skyDomeYSegments
int skyDomeYSegments
Definition: OgreSceneManager.h:218
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE2
Definition: OgreShaderParameter.h:222
OgreBites::MouseButtonEvent::y
int y
Definition: OgreInput.h:65
Ogre::ID_MIN
Definition: OgreScriptCompiler.h:635
Ogre::GLES2Plugin::getName
const String & getName() const
Get the name of the plugin.
OgreRenderable.h
Ogre::VET_UBYTE4
Definition: OgreHardwareVertexBuffer.h:131
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE2
Definition: OgreShaderParameter.h:98
Ogre::TerrainGroup::TerrainSlot::TerrainSlot
TerrainSlot(long _x, long _y)
Definition: OgreTerrainGroup.h:345
Ogre::BaseInstanceBatchVTF::setForceOneWeight
void setForceOneWeight(bool enable)
Definition: OgreInstanceBatchVTF.h:187
Ogre::GpuProgramParameters::ACT_WORLD_MATRIX_ARRAY_3x4
An array of world matrices, each represented as only a 3x4 matrix (3 rows of 4columns) usually for do...
Definition: OgreGpuProgramParams.h:699
OgreBites::TrayLocation
TrayLocation
enumerator values for widget tray anchoring locations
Definition: OgreTrays.h:54
Ogre::SmallVectorTemplateCommon::SmallVectorTemplateCommon
SmallVectorTemplateCommon(size_t Size)
Definition: OgreSmallVector.h:143
OgreBites::Button::~Button
virtual ~Button()
Definition: OgreTrays.h:201
Ogre::ID_DEST_ALPHA
Definition: OgreScriptCompiler.h:628
Ogre::AlignedAllocator::allocate
T * allocate(size_t n, const void *hint)
Definition: OgreAlignedAllocator.h:116
Ogre::Vector::operator*
friend Vector operator*(Real s, Vector v)
Definition: OgreVector.h:640
Ogre::ID_CUBIC_REFLECTION
Definition: OgreScriptCompiler.h:758
Ogre::GLRTTManager::FormatProperties::Mode
Allowed modes/properties for this pixel format.
Definition: OgreGLRenderTexture.h:175
Ogre::OverlayProfileSessionListener::setDisplayMode
void setDisplayMode(DisplayMode d)
Set the display mode for the overlay.
Definition: OgreOverlayProfileSessionListener.h:88
Ogre::D3D11VertexDeclaration
Specialisation of VertexDeclaration for D3D11.
Definition: OgreD3D11VertexDeclaration.h:39
Ogre::Plane::redefine
void redefine(const Vector3 &rkNormal, const Vector3 &rkPoint)
Redefine this plane based on a normal and a point.
Definition: OgrePlane.h:178
Ogre::GLES2HardwareBuffer::createBuffer
void createBuffer()
Ogre::ID_END_BUILTIN_IDS
Definition: OgreScriptCompiler.h:874
Ogre::RTShader::FFPTransform::setInstancingParams
void setInstancingParams(bool enabled, int texCoordIndex)
Definition: OgreShaderFFPTransform.h:77
Ogre::Quake3Level::dumpContents
void dumpContents(void)
Debug method.
Ogre::SceneManager::SkyPlaneGenParameters::skyPlaneBow
Real skyPlaneBow
Definition: OgreSceneManager.h:226
Ogre::Root::createRenderWindow
RenderWindow * createRenderWindow(const RenderWindowDescription &desc)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgreRoot.h:585
Ogre::PropertyDef::getName
const String & getName() const
Get the name of the property.
Definition: OgreProperty.h:149
Ogre::DDSCodec
Codec specialized in loading DDS (Direct Draw Surface) images.
Definition: OgreDDSCodec.h:52
OgreFrustum.h
Ogre::GpuProgramParameters::GpuSharedParamUsageList
std::vector< GpuSharedParametersUsage > GpuSharedParamUsageList
Definition: OgreGpuProgramParams.h:1298
Ogre::RenderSystemCapabilities::getTessellationHullProgramConstantBoolCount
ushort getTessellationHullProgramConstantBoolCount(void) const
The number of boolean constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:811
OgreBites::SDLK_F8
Definition: OgreInput.h:108
OgreBillboardChain.h
OgreAnimationState.h
Ogre::TerrainGlobalOptions::setLayerBlendMapSize
void setLayerBlendMapSize(uint16 sz)
Sets the default size of blend maps for a new terrain.
Definition: OgreTerrain.h:2022
Ogre::GpuProgramParameters::ACT_LIGHT_COUNT
The number of active light sources (better than gl_MaxLights)
Definition: OgreGpuProgramParams.h:813
Ogre::Font::CodePointRangeList
std::vector< CodePointRange > CodePointRangeList
Definition: OgreFont.h:155
Ogre::GpuProgramParameters::getIntConstantList
const IntConstantList & getIntConstantList() const
Get a reference to the list of int constants.
Definition: OgreGpuProgramParams.h:1680
Ogre::Entity::BIND_SOFTWARE_SKELETAL
Definition: OgreEntity.h:775
bsp_vis_t
Definition: OgreQuake3Types.h:216
Ogre::LodData::IndexBufferInfo::indexCount
size_t indexCount
Definition: OgreLodData.h:141
Ogre::Lod0Stripifier::RemapInfo::indexMap
std::vector< unsigned > indexMap
Definition: OgreLod0Stripifier.h:86
Ogre::PF_FLOAT32_RGBA
128-bit pixel format, 32 bits (float) for red, 32 bits (float) for green, 32 bits (float) for blue,...
Definition: OgrePixelFormat.h:103
Ogre::GLNativeSupport::CONTEXT_CORE
Definition: OgreGLNativeSupport.h:56
Ogre::ScriptCompilerListener::~ScriptCompilerListener
virtual ~ScriptCompilerListener()
Definition: OgreScriptCompiler.h:364
Ogre::PCZLightFactory
Factory object for creating PCZLight instances.
Definition: OgrePCZLight.h:120
Ogre::ComPtr::Type
T Type
Definition: OgreComPtr.h:119
Ogre::SkeletonPtr
SharedPtr< Skeleton > SkeletonPtr
Definition: OgrePrerequisites.h:302
Ogre::APKFileSystemArchiveFactory::getType
const String & getType(void) const
Returns the factory type.
Ogre::TerrainMaterialGenerator::Profile::setLightmapEnabled
virtual void setLightmapEnabled(bool enabled)=0
Whether to support a light map over the terrain in the shader, if it's present (default true)
Ogre::Volume::MeshBuilder
Class to build up a mesh with vertices and indices.
Definition: OgreVolumeMeshBuilder.h:134
Ogre::Terrain::GpuBufferAllocator::~GpuBufferAllocator
virtual ~GpuBufferAllocator()
Definition: OgreTerrain.h:537
Ogre::HardwareBuffer::HBU_STATIC
Static buffer which the application rarely modifies once created.
Definition: OgreHardwareBuffer.h:84
Ogre::BspNode::_removeMovable
void _removeMovable(const MovableObject *mov)
Internal method for telling the node that a movable no longer intersects it.
OgreSkeletonManager.h
Ogre::TerrainAutoUpdateLodByDistance
Class implementing TerrainAutoUpdateLod interface.
Definition: OgreTerrainAutoUpdateLod.h:76
Ogre::VectorBase< 3, Real >::ptr
const Real * ptr() const
Definition: OgreVector.h:134
Ogre::VectorBase::ptr
T * ptr()
Definition: OgreVector.h:65
Ogre::RTShader::Parameter::SPC_LIGHTPOSITION_WORLD_SPACE5
Definition: OgreShaderParameter.h:225
Ogre::Particle::mOwnDimensions
bool mOwnDimensions
Does this particle have it's own dimensions?
Definition: OgreParticle.h:76
Ogre::ID_ONCE
Definition: OgreScriptCompiler.h:684
Ogre::PropertyAbstractNode::id
uint32 id
Definition: OgreScriptCompiler.h:149
Ogre::D3D11Texture::getTextureResource
ID3D11Resource * getTextureResource()
Definition: OgreD3D11Texture.h:56
Ogre::MovableObject::setQueryFlags
void setQueryFlags(uint32 flags)
Sets the query flags for this object.
Definition: OgreMovableObject.h:403
OgreRotationalSpline.h
Ogre::RGN_INTERNAL
const _OgreExport char *const RGN_INTERNAL
Internal resource group name (should be used by OGRE internal only)
Ogre::BillboardParticleRenderer::CmdCommonDirection
Command object for common direction (see ParamCommand).
Definition: OgreBillboardParticleRenderer.h:83
Ogre::LiSPSMShadowCameraSetup::setOptimalAdjustFactor
virtual void setOptimalAdjustFactor(Real n)
Adjusts the parameter n to produce optimal shadows.
Definition: OgreShadowCameraSetupLiSPSM.h:210
Ogre::GLES2Texture
Definition: OgreGLES2Texture.h:42
Ogre::GL3PlusHardwareVertexBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGL3PlusHardwareVertexBuffer.h:68
OgreD3D11RenderSystem.h
Ogre::AxisAlignedBox::setMinimumX
void setMinimumX(Real x)
Changes one of the components of the minimum corner of the box used to resize only one dimension of t...
Definition: OgreAxisAlignedBox.h:167
Ogre::Node::getListener
Listener * getListener(void) const
Gets the current listener for this Node.
Definition: OgreNode.h:568
Ogre::BorderRenderable::BorderRenderable
BorderRenderable(BorderPanelOverlayElement *parent)
Constructed with pointers to parent.
Definition: OgreBorderPanelOverlayElement.h:330
Ogre::HashedVector::max_size
size_type max_size() const
Definition: OgreCommon.h:433
Ogre::Mesh::_getAnimationTypesDirty
bool _getAnimationTypesDirty(void) const
Are the derived animation types out of date?
Definition: OgreMesh.h:954
Ogre::PbsMaterial::SamplerContainer::SamplerContainer
SamplerContainer()
Definition: OgreHlmsPbsMaterial.h:114
Ogre::PortalBase::getDerivedCP
const Vector3 & getDerivedCP() const
Get the position (centerpoint) of the portal in world coordinates.
Definition: OgrePortalBase.h:135
Ogre::GHA_LEFT
Definition: OgreOverlayElement.h:68
Ogre::GLSL::reportGLSLError
void reportGLSLError(GLenum glErr, const String &ogreMethod, const String &errorTextPrefix, const GLhandleARB obj, const bool forceInfoLog=false, const bool forceException=false)
Check for GL errors and report them in the Ogre Log.
Ogre::PageManager::setDebugDisplayLevel
void setDebugDisplayLevel(uint8 lvl)
Set the debug display level.
Definition: OgrePageManager.h:420
Ogre::EntityFactory::~EntityFactory
~EntityFactory()
Definition: OgreEntity.h:881
Ogre::Material::getSupportedTechniques
const Techniques & getSupportedTechniques(void) const
Gets all the Techniques which are supported by the current card.
Definition: OgreMaterial.h:237
Ogre::Volume::Source::getValueAndGradient
virtual Vector4 getValueAndGradient(const Vector3 &position) const =0
Gets the density value and gradient at a specific position.
OgreBites::InputListener::touchPressed
virtual bool touchPressed(const TouchFingerEvent &evt)
Definition: OgreInput.h:161
Ogre::LodData::VertexHash::mGen
LodData * mGen
Definition: OgreLodData.h:74
Ogre::FactoryObj::destroyInstance
virtual void destroyInstance(T *ptr)=0
Destroys an object which was created by this factory.
Ogre::CompositorInstance::TargetOperation::findVisibleObjects
bool findVisibleObjects
Whether this op needs to find visible scene objects or not.
Definition: OgreCompositorInstance.h:162
Ogre::TextureUnitState::TextureEffect::amplitude
Real amplitude
Definition: OgreTextureUnitState.h:322
Ogre::Particle::Visual
Definition: OgreParticle.h:71
Ogre::Quake3Shader::createAsMaterial
MaterialPtr createAsMaterial(int lightmapNumber)
Creates this shader as an OGRE material.
Ogre::PageContentCollectionFactory::createInstance
virtual PageContentCollection * createInstance()=0
Ogre::Capsule::setRadius
void setRadius(Real newRadius)
Ogre::Any::swap
Any & swap(Any &rhs)
Definition: OgreAny.h:85
Ogre::TextureUnitState::UVWAddressingMode
Sampler::UVWAddressingMode UVWAddressingMode
Definition: OgreTextureUnitState.h:298
Ogre::Texture::getWidth
uint32 getWidth(void) const
Returns the width of the texture.
Definition: OgreTexture.h:231
Ogre::StaticCache::rewind
bool rewind(size_t count)
Step back in cached stream by 'count' bytes.
Definition: OgreDataStream.h:109
Ogre::PCZLightFactory::PCZLightFactory
PCZLightFactory()
Definition: OgrePCZLight.h:125
Ogre::GLRenderTarget::~GLRenderTarget
virtual ~GLRenderTarget()
Definition: OgreGLRenderTarget.h:18
Ogre::D3D11DeviceResourceManager::notifyResourceDestroyed
void notifyResourceDestroyed(D3D11DeviceResource *deviceResource)
Ogre::SmallVectorImpl::insert
iterator insert(iterator I, size_type NumToInsert, const T &Elt)
Definition: OgreSmallVector.h:460
Ogre::BillboardSet::setBillboardsInWorldSpace
virtual void setBillboardsInWorldSpace(bool ws)
Sets whether billboards should be treated as being in world space.
Definition: OgreBillboardSet.h:709
Ogre::SubEntity::isVisible
bool isVisible(void) const
Returns whether or not this SubEntity is supposed to be visible.
Definition: OgreSubEntity.h:149
Ogre::GpuProgramParameters::~GpuProgramParameters
~GpuProgramParameters()
Definition: OgreGpuProgramParams.h:1366
Ogre::GpuProgramParameters::ACT_LIGHT_DIFFUSE_COLOUR
Light diffuse colour (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:825
Ogre::ConcreteNodeList
std::list< ConcreteNodePtr > ConcreteNodeList
Definition: OgreScriptCompiler.h:64
Ogre::OverlayManager::OverlayMapIterator
MapIterator< OverlayMap > OverlayMapIterator
Definition: OgreOverlayManager.h:126
Ogre::Root::getDefaultMinPixelSize
Real getDefaultMinPixelSize()
Get the default minimum pixel size for object to be rendered by.
Definition: OgreRoot.h:976
Ogre::SceneManager::getSkyPlaneGenParameters
const SkyPlaneGenParameters & getSkyPlaneGenParameters(void) const
Get the parameters used to construct the SkyPlane, if any.
Definition: OgreSceneManager.h:1972
OgreSimpleSpline.h
Ogre::ComPtr::~ComPtr
~ComPtr() ASSUME_NOEXCEPT
Definition: OgreComPtr.h:141
Ogre::CompositorInstance::TargetOperation::lodBias
float lodBias
LOD offset.
Definition: OgreCompositorInstance.h:144
Ogre::PagedWorldSection::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgrePagedWorldSection.h:90
Ogre::Resource::getStateCount
virtual size_t getStateCount() const
Returns the number of times this resource has changed state, which generally means the number of time...
Definition: OgreResource.h:421
Ogre::RTShader::SubRenderState::updateGpuProgramsParams
virtual void updateGpuProgramsParams(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList)
Update GPU programs parameters before a rendering operation occurs.
Definition: OgreShaderSubRenderState.h:106
OgreBites::Label
Basic label widget.
Definition: OgreTrays.h:458
Ogre::Font::getCodePointRangeList
const CodePointRangeList & getCodePointRangeList() const
Get a const reference to the list of code point ranges to be used to generate glyphs from a truetype ...
Definition: OgreFont.h:366
Ogre::TerrainQuadTreeNode::LodLevel::LodLevel
LodLevel()
Definition: OgreTerrainQuadTreeNode.h:146
Ogre::RTShader::FFPColour::removeResolveStageMask
void removeResolveStageMask(unsigned int mask)
Remove the given mask from the resolve stage flags that this sub render state will produce.
Definition: OgreShaderFFPColour.h:111
OgreQuake3Types.h
Ogre::RayTestResult
std::pair< bool, Real > RayTestResult
A pair structure where the first element indicates whether an intersection occurs.
Definition: OgreMath.h:50
OgreShaderExTriplanarTexturing.h
Ogre::ScreenRatioPixelCountLodStrategy
Definition: OgrePixelCountLodStrategy.h:96
Ogre::GLDepthBufferCommon
OpenGL supports 3 different methods: FBO, pbuffer & Copy.
Definition: OgreGLDepthBufferCommon.h:25
DECL_MALLOC
#define DECL_MALLOC
Definition: OgrePlatform.h:250
Ogre::D3D9HLSLProgram::getEntryPoint
const String & getEntryPoint(void) const
Gets the entry point defined for this program.
Definition: OgreD3D9HLSLProgram.h:168
Ogre::ProcessNameExclusionScriptCompilerEvent::mParent
AbstractNode * mParent
Definition: OgreScriptCompiler.h:495
Ogre::BspSceneManager::_notifyObjectDetached
void _notifyObjectDetached(const MovableObject *mov)
Internal method for notifying the level that an object has been detached from a node.
Ogre::GpuProgramParameters::ACT_LIGHT_POSITION_VIEW_SPACE_ARRAY
Array of light positions in view space (count set by extra param)
Definition: OgreGpuProgramParams.h:890
Ogre::DotSceneLoader::getTerrainGroup
Ogre::TerrainGroup * getTerrainGroup()
Definition: OgreDotSceneLoader.h:33
Ogre::GLES2DepthBuffer
Definition: OgreGLES2DepthBuffer.h:40
Ogre::Material::Techniques
std::vector< Technique * > Techniques
Definition: OgreMaterial.h:98
Ogre::GLSLProgramCommon::useTightAttributeLayout
static void useTightAttributeLayout()
use alternate vertex attribute layout using only 8 vertex attributes
Ogre::FileSystemLayer::getWritablePath
Ogre::String getWritablePath(const Ogre::String &filename) const
Find a path where the given filename can be written to.
Definition: OgreFileSystemLayer.h:109
Ogre::SceneQuery::WorldFragment
Represents part of the world geometry that is a result of a SceneQuery.
Definition: OgreSceneQuery.h:103
Ogre::GPU_NOKIA
Definition: OgreRenderSystemCapabilities.h:267
OgreGL3PlusStateCacheManager.h
Ogre::Bone::_getBindingPoseInverseScale
const Vector3 & _getBindingPoseInverseScale(void) const
Gets the inverted binding pose scale.
Definition: OgreBone.h:120
Ogre::HashedVector::empty
bool empty() const
Definition: OgreCommon.h:435
Ogre::Codec::magicNumberMatch
virtual bool magicNumberMatch(const char *magicNumberPtr, size_t maxbytes) const
Returns whether a magic number header matches this codec.
Definition: OgreCodec.h:157
Ogre::Terrain::getMaterialName
const String & getMaterialName() const
Get the name of the material being used for the terrain.
Definition: OgreTerrain.h:1304
Ogre::Renderable::Visitor
Visitor object that can be used to iterate over a collection of Renderable instances abstractly.
Definition: OgreRenderable.h:368
pugi
Definition: OgreDotSceneLoader.h:13
Ogre::Radian::operator-
Radian operator-() const
Definition: OgreMath.h:78
Ogre::LodWorkQueueRequest::config
LodConfig config
Definition: OgreLodWorkQueueRequest.h:44
Ogre::SceneManager::hasSceneNode
bool hasSceneNode(const String &name) const
Returns whether a scene node with the given name exists.
Definition: OgreSceneManager.h:1370
Ogre::GpuProgramParameters::ACT_WORLD_MATRIX
The current world matrix.
Definition: OgreGpuProgramParams.h:685
Ogre::GLRenderSystemCommon::getMinimumDepthInputValue
Real getMinimumDepthInputValue(void)
Gets the minimum (closest) depth value to be used when rendering using identity transforms.
Definition: OgreGLRenderSystemCommon.h:128
Ogre::DefaultHardwareBufferManager::createUniformBuffer
HardwareUniformBufferSharedPtr createUniformBuffer(size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer, const String &name="")
Create uniform buffer.
Definition: OgreDefaultHardwareBufferManager.h:186
OgreBites::TrayListener::~TrayListener
virtual ~TrayListener()
Definition: OgreTrays.h:90
Ogre::PropertyAlloc
GeneralAllocatedObject PropertyAlloc
Definition: OgreProperty.h:129
Ogre::TextureUnitStateAlloc
ResourceAllocatedObject TextureUnitStateAlloc
Definition: OgreMemoryAllocatorConfig.h:152
Ogre::FactoryObj::getType
virtual const String & getType() const =0
Returns the factory type.
Ogre::RCP_CREATE_ON_ACTIVE_DEVICE
Definition: OgreD3D9ResourceManager.h:42
Ogre::RenderSystem::setDeriveDepthBias
void setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)
Tell the render system whether to derive a depth bias on its own based on the values passed to it in ...
Definition: OgreRenderSystem.h:1004
Ogre::RTShader::LayeredBlending::LB_BlendLighten
Definition: OgreShaderExLayeredBlending.h:52
Ogre::APKFileSystemArchiveFactory::destroyInstance
void destroyInstance(Archive *ptr)
Destroys an object which was created by this factory.
Definition: OgreFileSystem.h:85
Ogre::ID_MODULATE
Definition: OgreScriptCompiler.h:732
Ogre::Degree::operator=
Degree & operator=(const Real &f)
Definition: OgreMath.h:117
Ogre::D3D11HLSLProgram::setEnableBackwardsCompatibility
void setEnableBackwardsCompatibility(bool enableBackwardsCompatibility)
Sets whether backwards compatibility is enabled.
Definition: OgreD3D11HLSLProgram.h:305
OgreSkeletonInstance.h
Ogre::Terrain::TERRAINLAYERSAMPLER_CHUNK_VERSION
static const uint16 TERRAINLAYERSAMPLER_CHUNK_VERSION
Definition: OgreTerrain.h:282
Ogre::ImageCodec::ImageData::size
size_t size
Definition: OgreImageCodec.h:64
Ogre::Vector::operator/
Vector operator/(Real s) const
Definition: OgreVector.h:684
Ogre::TEXCALC_ENVIRONMENT_MAP
Environment map based on vertex normals.
Definition: OgreRenderSystem.h:65
Ogre::DynLib::getName
const String & getName(void) const
Get the name of the library.
Definition: OgreDynLib.h:108
Ogre::RTShader::Parameter::SPC_POSTOCAMERA_VIEW_SPACE
View vector in view space.
Definition: OgreShaderParameter.h:124
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_PARAMS
Spotlight parameters, Vector4(innerFactor, outerFactor, falloff, isSpot) innerFactor and outerFactor ...
Definition: OgreGpuProgramParams.h:835
OgreBites::TrayManager::getTrayPadding
virtual Ogre::Real getTrayPadding() const
Definition: OgreTrays.h:837
Ogre::CreateParticleSystemScriptCompilerEvent
Definition: OgreScriptCompiler.h:553
TEXGEN_ENVIRONMENT
Definition: OgreQuake3Types.h:129
Ogre::DeflectorPlaneAffector::CmdBounce
Command object for bounce (see ParamCommand).
Definition: OgreDeflectorPlaneAffector.h:71
Ogre::CreateParticleSystemScriptCompilerEvent::mResourceGroup
String mResourceGroup
Definition: OgreScriptCompiler.h:556
Ogre::MaterialManager::getDefaultSettings
virtual MaterialPtr getDefaultSettings(void) const
Returns a pointer to the default Material settings.
Definition: OgreMaterialManager.h:237
Ogre::Segment::distance
Real distance(const Segment &otherSegment) const
Ogre::ProfileInstance::frameNumber
ulong frameNumber
Definition: OgreProfiler.h:181
Ogre::MovableObject::_notifyAttached
virtual void _notifyAttached(Node *parent, bool isTagPoint=false)
Internal method called to notify the object that it has been attached to a node.
Ogre::CreateCompositorScriptCompilerEvent
Definition: OgreScriptCompiler.h:563
Ogre::ID_CONTENT_TYPE
Definition: OgreScriptCompiler.h:779
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Vector2 &)
Apply delta value.
Definition: OgreAnimable.h:197
OgreRenderWindow.h
Ogre::Pose::getTarget
ushort getTarget(void) const
Return the target geometry index of the pose.
Definition: OgrePose.h:66
Ogre::Terrain::ImportData
Structure encapsulating import data that you may use to bootstrap the terrain without loading from a ...
Definition: OgreTerrain.h:324
Ogre::LodData::VertexHash::VertexHash
VertexHash()
Definition: OgreLodData.h:76
Ogre::GpuProgramParameters::ACT_INVERSE_TEXTURE_SIZE
Provides inverse texture size of the texture unit (index determined by setAutoConstant call).
Definition: OgreGpuProgramParams.h:1180
Ogre::HardwareBuffer::LockOptions
LockOptions
Locking options.
Definition: OgreHardwareBuffer.h:135
Ogre::BillboardParticleRenderer::getBillboardOrigin
BillboardOrigin getBillboardOrigin(void) const
Gets the point which acts as the origin point for all billboards in this set.
Definition: OgreBillboardParticleRenderer.h:148
Ogre::PixelBox::format
PixelFormat format
The pixel format.
Definition: OgrePixelFormat.h:377
Ogre::WorkQueue::RequestHandler::canHandleRequest
virtual bool canHandleRequest(const Request *req, const WorkQueue *srcQ)
Return whether this handler can process a given request.
Definition: OgreWorkQueue.h:174
Ogre::RenderTargetListener::viewportRemoved
virtual void viewportRemoved(const RenderTargetViewportEvent &evt)
Called to notify listener that a Viewport has been removed from the target in question.
Definition: OgreRenderTargetListener.h:139
Ogre::ParticleSystemFactory::ParticleSystemFactory
ParticleSystemFactory()
Definition: OgreParticleSystemManager.h:345
Ogre::GLES2Context
GLContext GLES2Context
Definition: OgreGLES2Prerequisites.h:40
Ogre::Pose::getVertexOffsets
const VertexOffsetMap & getVertexOffsets(void) const
Gets a const reference to the vertex offsets.
Definition: OgrePose.h:106
Ogre::D3D11HLSLProgram::CmdTarget
Command object for setting target assembler.
Definition: OgreD3D11HLSLProgram.h:61
OGRE_MAX_MULTIPLE_RENDER_TARGETS
#define OGRE_MAX_MULTIPLE_RENDER_TARGETS
Define max number of multiple render targets (MRTs) to render to at once.
Definition: OgreConfig.h:60
Ogre::Resource::isLoading
virtual bool isLoading() const
Returns whether the resource is currently in the process of background loading.
Definition: OgreResource.h:333
Ogre::TextureUnitState::setTextureAddressingMode
void setTextureAddressingMode(Ogre::TextureAddressingMode u, Ogre::TextureAddressingMode v, Ogre::TextureAddressingMode w)
Sets the texture addressing mode, i.e.
Definition: OgreTextureUnitState.h:683
Ogre::RTShader::GLSLProgramWriter::getTargetLanguage
virtual const String & getTargetLanguage() const
Definition: OgreShaderGLSLProgramWriter.h:72
Ogre::ID_PLANAR
Definition: OgreScriptCompiler.h:757
Ogre::Bitwise::firstPO2From
static OGRE_FORCE_INLINE uint32 firstPO2From(uint32 n)
Returns the closest power-of-two number greater or equal to value.
Definition: OgreBitwise.h:140
Ogre::SceneNode
Class representing a node in the scene graph.
Definition: OgreSceneNode.h:57
Ogre::Pass::setEmissive
void setEmissive(const ColourValue &emissive)
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:388
Ogre::ID_LOD_DISTANCES
Definition: OgreScriptCompiler.h:595
Ogre::Viewport
An abstraction of a viewport, i.e.
Definition: OgreViewport.h:56
Ogre::GLES2FBOMultiRenderTarget::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGLES2FBOMultiRenderTarget.h:47
Ogre::RTShader::ProgramWriterManager::FactoryMap
std::map< String, ProgramWriterFactory * > FactoryMap
Definition: OgreShaderProgramWriterManager.h:64
Ogre::ProfileInstance::accum
ulong accum
Represents the total time of all child profiles to subtract from this profile.
Definition: OgreProfiler.h:190
Ogre::Any::Any
Any()
Definition: OgreAny.h:62
Ogre::BillboardChain::getNumberOfChains
virtual size_t getNumberOfChains(void) const
Get the number of chain segments (this class can render multiple chains at once using the same materi...
Definition: OgreBillboardChain.h:134
OgreRoot.h
Ogre::MeshLodUsage::manualMesh
MeshPtr manualMesh
Hard link to mesh to avoid looking up each time.
Definition: OgreMesh.h:1027
Ogre::GLES2HardwareBuffer::writeData
void writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false)
Ogre::FilePatterns
const String FilePatterns[]
Definition: OgreHlmsShaderCommon.h:46
Ogre::Codec::CodecDataPtr
SharedPtr< CodecData > CodecDataPtr
Definition: OgreCodec.h:71
Ogre::Root::PluginInstanceList
std::vector< Plugin * > PluginInstanceList
Definition: OgreRoot.h:73
Ogre::GLGpuProgramPtr
shared_ptr< GLGpuProgram > GLGpuProgramPtr
Definition: OgreGLPrerequisites.h:46
OgreLodCollapseCostCurvature.h
Ogre::RenderSystem::_setFog
void _setFog(FogMode f)
Definition: OgreRenderSystem.h:263
Ogre::InvalidStateException::InvalidStateException
InvalidStateException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:201
Ogre::HardwareBuffer::HBU_DYNAMIC
Indicates the application would like to modify this buffer with the CPU fairly often.
Definition: OgreHardwareBuffer.h:92
Ogre::ID_LIGHTING
Definition: OgreScriptCompiler.h:665
Ogre::PbsMaterial::BF_GRAIN_MERGE
Definition: OgreHlmsPbsMaterial.h:62
Ogre::OverlayElementCommands::CmdHorizontalAlign::doSet
void doSet(void *target, const String &val)
Ogre::Controller::setEnabled
void setEnabled(bool enabled)
Sets whether this controller is enabled.
Definition: OgreController.h:190
Ogre::TerrainGroup::RayResult::hit
bool hit
Whether an intersection occurred.
Definition: OgreTerrainGroup.h:394
Ogre::ID_PARTICLE_SYSTEM
Definition: OgreScriptCompiler.h:787
Ogre::RenderToVertexBuffer::setOperationType
void setOperationType(RenderOperation::OperationType operationType)
Set the type of primitives that this object generates.
Definition: OgreRenderToVertexBuffer.h:83
Ogre::D3D11RenderWindowSwapChainBased::setVSyncInterval
void setVSyncInterval(unsigned interval)
Definition: OgreD3D11RenderWindow.h:132
Ogre::BspLevel::getSkyMaterialName
const String & getSkyMaterialName(void) const
Get Sky material name.
Ogre::Volume::mcTriangles
int mcTriangles[256][16]
Triangulation lookup table.
Definition: OgreVolumeIsoSurfaceTablesMC.h:65
Ogre::RTShader::LayeredBlending::LB_BlendAdd
Definition: OgreShaderExLayeredBlending.h:56
Ogre::MovableObjectFactory::getTypeFlags
uint32 getTypeFlags(void) const
Gets the type flag for this factory.
Definition: OgreMovableObject.h:644
Ogre::IF_COMPRESSED
Definition: OgreImage.h:45
Ogre::Quaternion::ToAngleAxis
void ToAngleAxis(Degree &dAngle, Vector3 &rkAxis) const
Definition: OgreQuaternion.h:146
Ogre::Resource::LOADSTATE_UNLOADED
Not loaded.
Definition: OgreResource.h:105
Ogre::PageManager::getWorlds
const WorldMap & getWorlds() const
Get a reference to the worlds that are currently loaded.
Definition: OgrePageManager.h:181
OgrePCZone.h
Ogre::ID_DECAL
Definition: OgreScriptCompiler.h:657
Ogre::OverlayAlloc
SceneObjAllocatedObject OverlayAlloc
Definition: OgreMemoryAllocatorConfig.h:131
OgreShaderFunctionAtom.h
Ogre::RenderQueueGroup::setSplitNoShadowPasses
void setSplitNoShadowPasses(bool split)
Sets whether or not the queue will split passes which have shadow receive turned off (in their parent...
Definition: OgreRenderQueueSortingGrouping.h:595
Ogre::MovableObject::Listener::objectAttached
virtual void objectAttached(MovableObject *)
MovableObject has been attached to a node.
Definition: OgreMovableObject.h:69
Ogre::RTShader::FunctionInvocation::FunctionInvocationCompare
Comparator function to be used for comparisons.
Definition: OgreShaderFunctionAtom.h:284
Ogre::Quake3Shader::farboxName
String farboxName
Definition: OgreQuake3Shader.h:110
Ogre::GeometryAllocPolicy
AllocPolicy GeometryAllocPolicy
Definition: OgreMemoryAllocatorConfig.h:88
bsp_leaf_t::face_start
int face_start
Definition: OgreQuake3Types.h:174
Ogre::ParticleAffectorFactory::ParticleAffectorFactory
ParticleAffectorFactory()
Definition: OgreParticleAffectorFactory.h:60
Ogre::Affine3::ZERO
static const Affine3 ZERO
Definition: OgreMatrix4.h:428
Ogre::StaticFaceGroup
Collects a group of static i.e.
Definition: OgreStaticFaceGroup.h:69
OgreBites::KMOD_ALT
Definition: OgreInput.h:143
OgreBites::TrayManager::scriptParseEnded
void scriptParseEnded(const Ogre::String &scriptName, bool skipped)
Definition: OgreTrays.h:1093
Ogre::RTShader::TextureAtlasRecord::posV
float posV
Definition: OgreShaderExTextureAtlasSampler.h:59
Ogre::ID_COLOUR
Definition: OgreScriptCompiler.h:828
Ogre::LodData::LodData
LodData()
Definition: OgreLodData.h:181
Ogre::LodIndexBuffer
Thread-safe buffer for storing Hardware index buffer.
Definition: OgreLodBuffer.h:45
Ogre::ParameterList
std::vector< ParameterDef > ParameterList
Definition: OgreStringInterface.h:74
Ogre::Radian::operator-=
Radian & operator-=(const Radian &r)
Definition: OgreMath.h:81
Ogre::TerrainGlobalOptions::getLightMapSize
uint16 getLightMapSize() const
Get the default size of the lightmaps for a new terrain.
Definition: OgreTerrain.h:2044
Ogre::AxisAlignedBox::CornerEnum
CornerEnum
Definition: OgreAxisAlignedBox.h:81
Ogre::GLVertexArrayObject::bindToGpu
void bindToGpu(GLRenderSystemCommon *rs, VertexBufferBinding *vertexBufferBinding, size_t vertexStart)
Ogre::Any
Variant type that can hold Any other type.
Definition: OgreAny.h:58
OgreBites::Label::setCaption
void setCaption(const Ogre::DisplayString &caption)
Definition: OgreTrays.h:470
Ogre::LodCollapser
Definition: OgreLodCollapser.h:45
Ogre::Lod0Stripifier::RemapInfo::UnusedIdx
Definition: OgreLod0Stripifier.h:85
Ogre::ID_SCOPE_CHAIN
Definition: OgreScriptCompiler.h:804
Ogre::SceneManager::setShadowTextureReceiverMaterial
void setShadowTextureReceiverMaterial(const MaterialPtr &mat)
Sets the default material to use for rendering shadow receivers.
Definition: OgreSceneManager.h:2926
Ogre::Sphere::intersects
bool intersects(const Vector3 &v) const
Returns whether or not this sphere intersects a point.
Definition: OgreSphere.h:96
Ogre::GLES2HardwareUniformBuffer::getGLBufferId
GLuint getGLBufferId(void) const
Definition: OgreGLES2HardwareUniformBuffer.h:67
Ogre::GpuProgramParameters::ACT_PACKED_TEXTURE_SIZE
Provides packed texture size of the texture unit (index determined by setAutoConstant call).
Definition: OgreGpuProgramParams.h:1185
Ogre::GL3PlusHardwareBufferManager::getShaderStorageBufferCount
size_t getShaderStorageBufferCount()
Definition: OgreGL3PlusHardwareBufferManager.h:79
Ogre::CompositionTechnique::TextureDefinition::refTexName
String refTexName
Definition: OgreCompositionTechnique.h:68
Ogre::LightFactory::~LightFactory
~LightFactory()
Definition: OgreLight.h:606
Ogre::Pass::TextureUnitStates
std::vector< TextureUnitState * > TextureUnitStates
Definition: OgrePass.h:107
Ogre::ColourFaderAffector2::msBlueCmd1
static CmdBlueAdjust1 msBlueCmd1
Definition: OgreColourFaderAffector2.h:195
Ogre::GpuSharedParameters::getDoublePointer
const double * getDoublePointer(size_t pos) const
Get a pointer to the 'nth' item in the double buffer.
Definition: OgreGpuProgramParams.h:556
Ogre::ID_COMPUTE
Definition: OgreScriptCompiler.h:861
Ogre::Texture::getSrcHeight
uint32 getSrcHeight(void) const
Returns the height of the original input texture (may differ due to hardware requirements).
Definition: OgreTexture.h:239
Ogre::PCZSceneNode::setLastVisibleFromCamera
void setLastVisibleFromCamera(PCZCamera *camera)
Definition: OgrePCZSceneNode.h:95
Ogre::D3D9HLSLProgram::OPT_1
Optimisation level 1.
Definition: OgreD3D9HLSLProgram.h:146
Ogre::RenderSystemCapabilities::setTessellationDomainProgramConstantIntCount
void setTessellationDomainProgramConstantIntCount(ushort c)
The number of integer constants tessellation Domain programs support.
Definition: OgreRenderSystemCapabilities.h:822
Ogre::RenderQueueGroup::setSplitPassesByLightingType
void setSplitPassesByLightingType(bool split)
Sets whether or not the queue will split passes by their lighting type, ie ambient,...
Definition: OgreRenderQueueSortingGrouping.h:581
Ogre::Pass::HashFunc::~HashFunc
virtual ~HashFunc()
Need virtual destructor in case subclasses use it.
Definition: OgrePass.h:104
Ogre::RTShader::LayeredBlending::TextureBlend::TextureBlend
TextureBlend()
Definition: OgreShaderExLayeredBlending.h:95
Ogre::SceneQuery::WorldFragmentType
WorldFragmentType
This type can be used by collaborating applications & SceneManagers to agree on the type of world geo...
Definition: OgreSceneQuery.h:77
Ogre::LightFactory
Factory object for creating Light instances.
Definition: OgreLight.h:600
Ogre::BspRaySceneQuery::~BspRaySceneQuery
~BspRaySceneQuery()
Ogre::Bitwise
Class for manipulating bit patterns.
Definition: OgreBitwise.h:48
Ogre::ConfigFile::SettingsIterator
MapIterator< SettingsMultiMap > SettingsIterator
Definition: OgreConfigFile.h:87
Ogre::VertexAnimationTrack::setAssociatedVertexData
void setAssociatedVertexData(VertexData *data)
Sets the associated VertexData which this track will update.
Definition: OgreAnimationTrack.h:539
Ogre::Volume::ChunkParameters::skirtFactor
Real skirtFactor
Factor for the skirt length generation.
Definition: OgreVolumeChunk.h:76
Ogre::RingEmitterFactory
Factory class for particle emitter of type "Ring".
Definition: OgreRingEmitterFactory.h:43
Ogre::GCT_UINT2
Definition: OgreGpuProgramParams.h:110
Ogre::AxisAlignedBox::AxisAlignedBox
AxisAlignedBox(Real mx, Real my, Real mz, Real Mx, Real My, Real Mz)
Definition: OgreAxisAlignedBox.h:112
Ogre::RTShader::FFPLighting::Type
static String Type
Definition: OgreShaderFFPLighting.h:91
Ogre::Skeleton::LinkedSkeletonAnimSourceIterator
ConstVectorIterator< LinkedSkeletonAnimSourceList > LinkedSkeletonAnimSourceIterator
Definition: OgreSkeleton.h:351
OgreShaderFFPRenderState.h
Ogre::GLArbGpuProgram
Specialisation of the GL low-level program for ARB programs.
Definition: OgreGLGpuProgram.h:64
Ogre::Volume::OctreeNode::getCenterBackTop
const Vector3 getCenterBackTop(void) const
Gets the center of the corners 4, 5.
Definition: OgreVolumeOctreeNode.h:350
Ogre::TimeIndex
Time index object used to search keyframe at the given position.
Definition: OgreAnimationTrack.h:51
Ogre::Singleton::getSingletonPtr
static T * getSingletonPtr(void)
Get the singleton instance.
Definition: OgreSingleton.h:100
Ogre::Volume::ChunkRequest
struct Ogre::Volume::ChunkRequest ChunkRequest
Data being passed around while loading.
Ogre::CgProgram::getPassFogStates
bool getPassFogStates(void) const
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API ...
Ogre::ScriptCompiler::CE_OBJECTALLOCATIONERROR
Definition: OgreScriptCompiler.h:200
Ogre::GL3PlusHardwareOcclusionQuery
This is a class that is the base class of the query class for hardware occlusion.
Definition: OgreGL3PlusHardwareOcclusionQuery.h:65
Ogre::StaticGeometry::OptimisedSubMeshGeometry::~OptimisedSubMeshGeometry
~OptimisedSubMeshGeometry()
Definition: OgreStaticGeometry.h:139
Ogre::ParticleSystemManager::_getFactory
ParticleSystemFactory * _getFactory(void)
Get an instance of ParticleSystemFactory (internal use).
Definition: OgreParticleSystemManager.h:330
Ogre::PageContentCollectionFactory
Define the interface to a factory class that will create subclasses of PageContentCollection.
Definition: OgrePageContentCollectionFactory.h:47
Ogre::MeshLodUsage::userValue
Real userValue
User-supplied values used to determine on which distance the lod is applies.
Definition: OgreMesh.h:1014
Ogre::GL3PlusFrameBufferObject::getManager
GL3PlusFBOManager * getManager()
Definition: OgreGL3PlusFrameBufferObject.h:61
Ogre::CompositorInstance::TargetOperation::TargetOperation
TargetOperation()
Definition: OgreCompositorInstance.h:118
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const ColourValue &)
Apply delta value.
Definition: OgreAnimable.h:213
Ogre::PF_ASTC_RGBA_4X4_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 4x4)
Definition: OgrePixelFormat.h:244
Ogre::InstanceBatch::_getMeshReference
const Ogre::MeshPtr & _getMeshReference(void) const
Definition: OgreInstanceBatch.h:242
OgreBites::Event::type
int type
Definition: OgreInput.h:86
Ogre::SmallVector::SmallVector
SmallVector(ItTy S, ItTy E)
Definition: OgreSmallVector.h:726
Ogre::ParticleSystem::CmdHeight
Command object for particle_height (see ParamCommand).
Definition: OgreParticleSystem.h:105
Ogre::BackgroundProcessResult::BackgroundProcessResult
BackgroundProcessResult()
Definition: OgreResourceBackgroundQueue.h:58
Ogre::Resource::getSize
virtual size_t getSize(void) const
Retrieves info about the size of the resource.
Definition: OgreResource.h:293
Ogre::DynLibManager
Manager for Dynamic-loading Libraries.
Definition: OgreDynLibManager.h:48
Ogre::ConfigAlloc
GeneralAllocatedObject ConfigAlloc
Definition: OgreMemoryAllocatorConfig.h:119
Ogre::BspSceneNode::_update
void _update(bool updateChildren, bool parentHasChanged)
Overridden from Node.
Ogre::BillboardChainFactory::~BillboardChainFactory
~BillboardChainFactory()
Definition: OgreBillboardChain.h:371
Ogre::OctreeSceneManagerFactory::OctreeSceneManagerFactory
OctreeSceneManagerFactory()
Definition: OgreOctreeSceneManager.h:229
Ogre::GLFBOManager::unbind
void unbind(RenderTarget *target)
Unbind a certain render target.
Definition: OgreGLFBORenderTexture.h:80
OgreBites::Slider::getValueCaption
const Ogre::DisplayString & getValueCaption()
Definition: OgreTrays.h:524
Ogre::RenderQueueGroup::getShadowsEnabled
bool getShadowsEnabled(void) const
Are shadows enabled for this queue?
Definition: OgreRenderQueueSortingGrouping.h:576
Ogre::VisibleObjectsBoundsInfo::receiverAabb
AxisAlignedBox receiverAabb
The axis-aligned bounds of the visible shadow receiver objects.
Definition: OgreSceneManager.h:105
Ogre::Pose::ConstVertexOffsetIterator
ConstMapIterator< VertexOffsetMap > ConstVertexOffsetIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:72
OgreBites::ApplicationContextBase::getOverlaySystem
Ogre::OverlaySystem * getOverlaySystem() const
Definition: OgreApplicationContextBase.h:105
OgreHlmsPropertyMap.h
Ogre::RTShader::SGMaterialSerializerListener::passEventRaised
virtual void passEventRaised(MaterialSerializer *ser, MaterialSerializer::SerializeEvent event, bool &skip, const Pass *tech)
Ogre::TerrainLayerSamplerElement
Information about one element of a sampler / texture within a layer.
Definition: OgreTerrainMaterialGenerator.h:69
Ogre::GPV_LIGHTS
Varies with light setup.
Definition: OgreGpuProgramParams.h:130
Ogre::SubMesh
Defines a part of a complete mesh.
Definition: OgreSubMesh.h:60
Ogre::RenderTarget::getPriority
virtual uchar getPriority() const
Gets the priority of a render target.
Definition: OgreRenderTarget.h:292
Ogre::OverlayElementCommands::CmdVisible
Command object for OverlayElement - see ParamCommand.
Definition: OgreOverlayElementCommands.h:108
OgreGLRenderTexture.h
Ogre::SBT_REPLACE
The default blend mode where source replaces destination.
Definition: OgreBlendMode.h:221
Ogre::RTShader::HardwareSkinning::SkinningData::correctAntipodalityHandling
bool correctAntipodalityHandling
Definition: OgreShaderExHardwareSkinning.h:69
Ogre::Mesh::isVertexBufferShadowed
bool isVertexBufferShadowed(void) const
Gets whether or not this meshes vertex buffers are shadowed.
Definition: OgreMesh.h:609
Ogre::Light::getAttenuationQuadric
float getAttenuationQuadric(void) const
Returns the quadric factor in the attenuation formula.
Definition: OgreLight.h:182
Ogre::ResourceGroupManager
This singleton class manages the list of resource groups, and notifying the various resource managers...
Definition: OgreResourceGroupManager.h:248
Ogre::CustomCompositionPass
Interface for custom composition passes, allowing custom operations (in addition to the quad,...
Definition: OgreCustomCompositionPass.h:45
Ogre::RSC_HWOCCLUSION
Supports hardware occlusion queries.
Definition: OgreRenderSystemCapabilities.h:112
Ogre::Plane::getSide
Side getSide(const Vector3 &centre, const Vector3 &halfSize) const
Returns which side of the plane that the given box lies on.
Definition: OgrePlane.h:139
Ogre::ArchiveFactory::createInstance
virtual Archive * createInstance(const String &name, bool readOnly) OGRE_NODISCARD=0
Creates a new object.
Ogre::Terrain::TERRAINLAYERINSTANCE_CHUNK_VERSION
static const uint16 TERRAINLAYERINSTANCE_CHUNK_VERSION
Definition: OgreTerrain.h:286
Ogre::RenderQueueGroup::getIterator
PriorityMapIterator getIterator(void)
Get an iterator for browsing through child contents.
Definition: OgreRenderQueueSortingGrouping.h:495
Ogre::Terrain::ImportData::layerDeclaration
TerrainLayerDeclaration layerDeclaration
Definition of the contents of each layer (required).
Definition: OgreTerrain.h:393
Ogre::LodOutputProviderBuffer::LodOutputProviderBuffer
LodOutputProviderBuffer(MeshPtr mesh)
Definition: OgreLodOutputProviderBuffer.h:45
Ogre::RTShader::TextureAtlasRecord::indexInAtlas
size_t indexInAtlas
Definition: OgreShaderExTextureAtlasSampler.h:64
Ogre::LodOutsideMarker
This class will mark vertices of a mesh, which are visible from far away (from outside).
Definition: OgreLodOutsideMarker.h:46
Ogre::GLRenderSystemCommon::_bindVao
virtual void _bindVao(GLContext *context, uint32 vao)
Bind VAO, context should be equal to current context, as VAOs are not shared
Definition: OgreGLRenderSystemCommon.h:151
Ogre::RTShader::BinaryOpAtom::BinaryOpAtom
BinaryOpAtom(char op, int groupOrder)
Definition: OgreShaderFunctionAtom.h:319
Ogre::ID_OFF
Definition: OgreScriptCompiler.h:725
Ogre::Terrain::WORKQUEUE_GENERATE_MATERIAL_REQUEST
static const uint16 WORKQUEUE_GENERATE_MATERIAL_REQUEST
Definition: OgreTerrain.h:1512
Ogre::PF_DXT2
DDS (DirectDraw Surface) DXT2 format.
Definition: OgrePixelFormat.h:89
Ogre::AnimableValue::setValue
virtual void setValue(Real)
Set value.
Definition: OgreAnimable.h:151
Ogre::Degree::valueDegrees
Real valueDegrees() const
Definition: OgreMath.h:121
Ogre::DirectionRandomiserAffector::msScopeCmd
static CmdScope msScopeCmd
Definition: OgreDirectionRandomiserAffector.h:102
Ogre::Mesh::LodValueList
std::vector< Real > LodValueList
Definition: OgreMesh.h:98
Ogre::AnimableValue
Defines an object property which is animable, i.e.
Definition: OgreAnimable.h:71
OgreBites::TextBox::getScrollPercentage
Ogre::Real getScrollPercentage()
Gets how far scrolled down the text is as a percentage.
Definition: OgreTrays.h:295
Ogre::GpuProgramParameters::ACT_LIGHT_NUMBER
The absolute light number of a local light index.
Definition: OgreGpuProgramParams.h:949
Ogre::Codec::CodecData
Definition: OgreCodec.h:63
Ogre::VertexBufferBinding
Records the state of all the vertex buffer bindings required to provide a vertex declaration with the...
Definition: OgreHardwareVertexBuffer.h:519
Ogre::Octree::_isTwiceSize
bool _isTwiceSize(const AxisAlignedBox &box) const
Determines if this octree is twice as big as the given box.
Ogre::LodCollapseCostPtr
shared_ptr< LodCollapseCost > LodCollapseCostPtr
Definition: OgreLodPrerequisites.h:62
Ogre::Grid2DPageStrategyData::getCellRangeMinX
virtual int32 getCellRangeMinX() const
get the index range of all cells (values outside this will be ignored)
Definition: OgreGrid2DPageStrategy.h:186
Ogre::BspNode::Brush
Definition: OgreBspNode.h:154
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_WORLDVIEWPROJ_MATRIX
Provides inverse transpose of concatenated world, view and projection matrices.
Definition: OgreGpuProgramParams.h:779
Ogre::EXRCodec::encodeToFile
void encodeToFile(const MemoryDataStreamPtr &input, const String &outFileName, const CodecDataPtr &pData) const
Codes the data in the input chunk and saves the result in the output filename provided.
Ogre::PortalBase::_notifyAttached
void _notifyAttached(Node *parent, bool isTagPoint=false)
Called when attached to a scene node.
Definition: OgrePortalBase.h:214
Ogre::Log::Stream::~Stream
~Stream()
Definition: OgreLog.h:222
Ogre::VertexAnimationTrack::TM_SOFTWARE
Interpolate vertex positions in software.
Definition: OgreAnimationTrack.h:488
Ogre::BBO_TOP_RIGHT
Definition: OgreBillboardSet.h:58
Ogre::ResourceManager::getLoadingOrder
Real getLoadingOrder(void) const
Gets the relative loading order of resources of this type.
Definition: OgreResourceManager.h:420
OgreLodStrategyManager.h
Ogre::Plane::operator!=
bool operator!=(const Plane &rhs) const
Definition: OgrePlane.h:244
Ogre::HashedVector::end
iterator end()
Definition: OgreCommon.h:420
Ogre::RenderSysAlloc
RenderSysAllocatedObject RenderSysAlloc
Definition: OgreMemoryAllocatorConfig.h:139
Ogre::Material::getCompilationRequired
bool getCompilationRequired() const
Gets the compilation status of the material.
Definition: OgreMaterial.h:655
Ogre::Root::getNextFrameNumber
unsigned long getNextFrameNumber(void) const
Gets the number of the next frame to be rendered.
Definition: OgreRoot.h:774
Ogre::PassthroughControllerFunction
Predefined controller function which just passes through the original source directly to dest.
Definition: OgrePredefinedControllers.h:193
Ogre::RenderSystemCapabilities::isShaderProfileSupported
bool isShaderProfileSupported(const String &profile) const
Returns true if profile is in the list of supported profiles.
Definition: OgreRenderSystemCapabilities.h:568
Ogre::DeflateStream::isCompressedStreamValid
bool isCompressedStreamValid() const
Returns whether the compressed stream is valid deflated data.
Definition: OgreDeflate.h:132
Ogre::SO_GOURAUD
Colour at each vertex is linearly interpolated across the face.
Definition: OgreCommon.h:140
Ogre::D3D11HLSLProgram::setColumnMajorMatrices
void setColumnMajorMatrices(bool columnMajor)
Sets whether matrix packing in column-major order.
Definition: OgreD3D11HLSLProgram.h:301
Ogre::Exception::getLine
long getLine() const
Gets line number.
Definition: OgreException.h:160
Ogre::ShaderHelperCg::ShaderHelperCg
ShaderHelperCg()
Ogre::LodData::VertexEqual
Equality function for UniqueVertexSet.
Definition: OgreLodData.h:82
Ogre::Mesh::SubMeshIterator
VectorIterator< SubMeshList > SubMeshIterator
Definition: OgreMesh.h:290
Ogre::D3D11DeviceResourceManager::get
static D3D11DeviceResourceManager * get()
Ogre::PF_DEPTH32F
Depth texture format with 32-bit floating point.
Definition: OgrePixelFormat.h:273
Ogre::PCZSceneNode::setMoved
void setMoved(bool value)
Definition: OgrePCZSceneNode.h:103
Ogre::HlmsMaterialBase::updatePropertyMap
virtual void updatePropertyMap(Camera *camera, const LightList *pLightList)
this is called once per frame
Definition: OgreHlmsMaterialBase.h:56
Ogre::FreeImagePlugin::install
void install()
Perform the plugin initial installation sequence.
Definition: OgreFreeImageCodec.h:91
Ogre::SmallVectorTemplateCommon::operator[]
const_reference operator[](unsigned idx) const
Definition: OgreSmallVector.h:191
Ogre::ID_PASS
Definition: OgreScriptCompiler.h:581
Ogre::BillboardSet::isPointRenderingEnabled
virtual bool isPointRenderingEnabled(void) const
Returns whether point rendering is enabled.
Definition: OgreBillboardSet.h:798
Ogre::AnimableValue::applyDeltaValue
virtual void applyDeltaValue(const Vector3 &)
Apply delta value.
Definition: OgreAnimable.h:201
Ogre::RTShader::Parameter::toString
virtual String toString() const
Returns the string representation of this parameter.
Definition: OgreShaderParameter.h:358
Ogre::AnimableValue::ValueType
ValueType
The type of the value being animated.
Definition: OgreAnimable.h:75
Ogre::ID_BINDING_TYPE
Definition: OgreScriptCompiler.h:776
Ogre::ID_SRC_COLOUR
Definition: OgreScriptCompiler.h:625
Ogre::Entity::getSoftwareAnimationNormalsRequests
int getSoftwareAnimationNormalsRequests(void) const
Returns the number of requests that have been made for software animation of normals.
Definition: OgreEntity.h:650
Ogre::Math::UnitRandom
static Real UnitRandom()
Generate a random number of unit length.
Ogre::BackgroundProcessResult::message
String message
Any messages from the process.
Definition: OgreResourceBackgroundQueue.h:56
Ogre::Quaternion::ptr
const Real * ptr() const
Pointer accessor for direct copying.
Definition: OgreQuaternion.h:134
Ogre::TextureUnitState::ContentType
ContentType
Enum identifying the type of content this texture unit contains.
Definition: OgreTextureUnitState.h:494
Ogre::TerrainGroup
Helper class to assist you in managing multiple terrain instances that are connected to each other.
Definition: OgreTerrainGroup.h:72
Ogre::Root::createSceneManager
SceneManager * createSceneManager()
create a default scene manager
Definition: OgreRoot.h:373
Ogre::Radian::operator+
const Radian & operator+() const
Definition: OgreMath.h:73
Ogre::ParticleEmitter::getType
const String & getType(void) const
Returns the name of the type of emitter.
Definition: OgreParticleEmitter.h:402
OgreD3D9Driver.h
Ogre::TextureUnitState::setTextureMipmapBias
void setTextureMipmapBias(float bias)
Sets the bias value applied to the mipmap calculation.
Definition: OgreTextureUnitState.h:724
Ogre::PF_FLOAT16_RGB
48-bit pixel format, 16 bits (float) for red, 16 bits (float) for green, 16 bits (float) for blue
Definition: OgrePixelFormat.h:97
Ogre::RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME
static String DEFAULT_SCHEME_NAME
Default material scheme of the shader generator.
Definition: OgreShaderGenerator.h:432
Ogre::SmallVectorImpl::push_back
void push_back(const T &Elt)
Definition: OgreSmallVector.h:360
Ogre::VertexBoneAssignment_s
Records the assignment of a single vertex to a single bone with the corresponding weight.
Definition: OgreVertexBoneAssignment.h:50
Ogre::PatchSurface::VS_FRONT
The side from which u goes right and v goes up (as in texture coords)
Definition: OgrePatchSurface.h:72
Ogre::Pose::ConstNormalsIterator
ConstMapIterator< NormalsMap > ConstNormalsIterator
An iterator over the vertex offsets.
Definition: OgrePose.h:78
Ogre::BaseInstanceBatchVTF::setBoneMatrixLookup
void setBoneMatrixLookup(bool enable, size_t maxLookupTableInstances)
Sets the state of the usage of bone matrix lookup.
Definition: OgreInstanceBatchVTF.h:174
Ogre::M_SUBMESH_OPERATION
Definition: OgreMeshFileFormat.h:73
Ogre::AnimationTrack::hasNonZeroKeyFrames
virtual bool hasNonZeroKeyFrames(void) const
Method to determine if this track has any KeyFrames which are doing anything useful - can be used to ...
Definition: OgreAnimationTrack.h:223
Ogre::ID_SHADING
Definition: OgreScriptCompiler.h:666
Ogre::ProcessNameExclusionScriptCompilerEvent::ProcessNameExclusionScriptCompilerEvent
ProcessNameExclusionScriptCompilerEvent(const String &cls, AbstractNode *parent)
Definition: OgreScriptCompiler.h:498
Ogre::ItemIdentityException::ItemIdentityException
ItemIdentityException(int inNumber, const String &inDescription, const String &inSource, const char *inFile, long inLine)
Definition: OgreException.h:213
Ogre::WorkQueue::Response::mRequest
const Request * mRequest
Pointer to the request that this response is in relation to.
Definition: OgreWorkQueue.h:126
Ogre::PF_B8G8R8
24-bit pixel format, 8 bits for blue, green and red.
Definition: OgrePixelFormat.h:75
Ogre::GpuProgramParameters::getFloatLogicalBufferStruct
const GpuLogicalBufferStructPtr & getFloatLogicalBufferStruct() const
Get the current list of mappings from low-level logical param indexes to physical buffer locations in...
Definition: OgreGpuProgramParams.h:1643
Ogre::MaterialManager::Listener::~Listener
virtual ~Listener()
Virtual destructor needed as class has virtual methods.
Definition: OgreMaterialManager.h:80
Ogre::EntityMaterialLodChangedEvent::subEntity
SubEntity * subEntity
The sub-entity whose material's level of detail has changed.
Definition: OgreLodListener.h:76
Ogre::StaticGeometry::QueuedSubMesh
Structure recording a queued submesh for the build.
Definition: OgreStaticGeometry.h:158
Ogre::SceneManager::isShadowTechniqueStencilBased
bool isShadowTechniqueStencilBased(void) const
Is there a stencil shadow based shadowing technique in use?
Definition: OgreSceneManager.h:2998
Ogre::KeyFrame::~KeyFrame
virtual ~KeyFrame()
Definition: OgreKeyFrame.h:62
Ogre::Exception::ERR_INVALID_STATE
Definition: OgreException.h:111
Ogre::RTShader::FFPAlphaTestFactory
Definition: OgreShaderFFPAlphaTest.h:101
Ogre::VectorSet::findExists
iterator findExists(const T &item)
Definition: OgreVectorSetImpl.h:108
Ogre::SubMesh::operationType
RenderOperation::OperationType operationType
The render operation type used to render this submesh.
Definition: OgreSubMesh.h:75
Ogre::RSC_COMPUTE_PROGRAM
Supports hardware compute programs.
Definition: OgreRenderSystemCapabilities.h:190
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE2
Definition: OgreShaderParameter.h:192
Ogre::RenderSystem::getNativeShadingLanguageVersion
uint16 getNativeShadingLanguageVersion() const
Gets the native shading language version for this render system.
Definition: OgreRenderSystem.h:895
Ogre::SceneLoaderManager::_getSceneLoader
SceneLoader * _getSceneLoader(const String &name) const
Definition: OgreSceneLoaderManager.h:32
Ogre::D3D9HLSLProgram
Specialisation of HighLevelGpuProgram to provide support for D3D9 High-Level Shader Language (HLSL).
Definition: OgreD3D9HLSLProgram.h:43
Ogre::BillboardSet::_releaseManualHardwareResources
void _releaseManualHardwareResources()
Notifies the movable object that hardware resources were lost.
Definition: OgreBillboardSet.h:825
OgreBites::BUTTON_MIDDLE
Definition: OgreInput.h:28
Ogre::Entity::ChildObjectList
std::vector< MovableObject * > ChildObjectList
Contains the child objects (attached to bones) indexed by name.
Definition: OgreEntity.h:311
Ogre::AxisAlignedBox::setInfinite
void setInfinite()
Sets the box to 'infinite'.
Definition: OgreAxisAlignedBox.h:514
Ogre::Any::operator()
ValueType operator()() const
Definition: OgreAny.h:205
bsp_face_t::elem_count
int elem_count
Definition: OgreQuake3Types.h:192
Ogre::PagedWorldSection::PageMap
std::map< PageID, Page * > PageMap
Definition: OgrePagedWorldSection.h:72
OgreD3D9Device.h
OgrePageConnection.h
Ogre::BspNode::BspNode
BspNode()
Ogre::GpuProgramParameters::AutoConstantEntry::paramType
AutoConstantType paramType
The type of parameter.
Definition: OgreGpuProgramParams.h:1269
Ogre::FT_MIN
The filter used when shrinking a texture.
Definition: OgreCommon.h:96
Ogre::Bitwise::floatToHalf
static uint16 floatToHalf(float i)
Convert a float32 to a float16 (NV_half_float) Courtesy of OpenEXR.
Definition: OgreBitwise.h:302
Ogre::Technique::GPUVendorRuleList
std::vector< GPUVendorRule > GPUVendorRuleList
Definition: OgreTechnique.h:143
Ogre::ID_RENDER_CUSTOM
Definition: OgreScriptCompiler.h:871
Ogre::Frustum::INFINITE_FAR_PLANE_ADJUST
static const Real INFINITE_FAR_PLANE_ADJUST
Small constant used to reduce far plane projection to avoid inaccuracies.
Definition: OgreFrustum.h:648
Ogre::BspLevel::getSkyCurvature
Real getSkyCurvature(void) const
Get sky curvature.
Ogre::ViewPoint
Structure for holding a position & orientation pair.
Definition: OgreSceneManager.h:82
Ogre::InstancedEntity::isInUse
bool isInUse() const
Tells if the entity is in use.
Definition: OgreInstancedEntity.h:254
Ogre::RenderSystem::Listener
Defines a listener on the custom events that this render system can raise.
Definition: OgreRenderSystem.h:1022
Ogre::ID_DEPTH
Definition: OgreScriptCompiler.h:829
Ogre::EXRCodec::EXRCodec
EXRCodec()
Ogre::CompositorInstance::getScheme
const String & getScheme() const
Returns the name of the scheme this compositor is using.
Definition: OgreCompositorInstance.h:275
Ogre::PF_DXT1
DDS (DirectDraw Surface) DXT1 format.
Definition: OgrePixelFormat.h:87
Ogre::HardwarePixelBuffer::getHeight
uint32 getHeight() const
Gets the height of this buffer.
Definition: OgreHardwarePixelBuffer.h:178
Ogre::HardwareBuffer::HBL_READ_ONLY
Lock the buffer for reading only.
Definition: OgreHardwareBuffer.h:162
Ogre::SceneNode::hideBoundingBox
void hideBoundingBox(bool bHide)
Allows the overriding of the node's bounding box over the SceneManager's bounding box setting.
Definition: OgreSceneNode.h:291
Ogre::BspSceneManager::_findVisibleObjects
void _findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters)
Overridden from SceneManager.
Ogre::ProfileInstance
Represents an individual profile call.
Definition: OgreProfiler.h:146
Ogre::Terrain::TERRAINLAYERINSTANCE_CHUNK_ID
static const uint32 TERRAINLAYERINSTANCE_CHUNK_ID
Definition: OgreTerrain.h:285
Ogre::PF_BC5_SNORM
DDS (DirectDraw Surface) BC5 format (signed normalised)
Definition: OgrePixelFormat.h:202
Ogre::BorderPanelOverlayElement::CmdBorderTopRightUV
Command object for specifying texture coordinates for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:257
Ogre::PCZFrustum::setOrigin
void setOrigin(const Vector3 &newOrigin)
Set the origin value.
Definition: OgrePCZFrustum.h:108
Ogre::GLDepthBufferCommon::GLDepthBufferCommon
GLDepthBufferCommon(uint16 poolId, GLRenderSystemCommon *renderSystem, GLContext *creatorContext, GLHardwarePixelBufferCommon *depth, GLHardwarePixelBufferCommon *stencil, uint32 width, uint32 height, uint32 fsaa, bool isManual)
Ogre::Image::Filter
Filter
Definition: OgreImage.h:393
Ogre::RenderSystem::_dispatchCompute
virtual void _dispatchCompute(const Vector3i &workgroupDim)
Definition: OgreRenderSystem.h:844
Ogre::GLSL::GLSLProgram::setInputOperationType
void setInputOperationType(RenderOperation::OperationType operationType)
Sets the operation type that this geometry program expects to receive.
Definition: src/GLSL/include/OgreGLSLProgram.h:78
Ogre::BorderPanelOverlayElement::CmdBorderMaterial
Command object for specifying the Material for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:201
Ogre::SharedPtr::SharedPtr
SharedPtr(const shared_ptr< Y > &r)
Definition: OgreSharedPtr.h:72
Ogre::GPU_MOZILLA
WebGL on Mozilla/Firefox based browser.
Definition: OgreRenderSystemCapabilities.h:272
Ogre::Matrix3
A 3x3 matrix which can represent rotations around axes.
Definition: OgreMatrix3.h:68
Ogre::Codec::CodecData::dataType
virtual String dataType() const
Definition: OgreCodec.h:69
Ogre::GLES2HardwareBuffer::lockImpl
void * lockImpl(size_t offset, size_t length, HardwareBuffer::LockOptions options)
Ogre::GpuProgramParameters::ACT_WORLDVIEW_MATRIX
The current world & view matrices concatenated.
Definition: OgreGpuProgramParams.h:752
Ogre::CompositionTechnique
Base composition technique, can be subclassed in plugins.
Definition: OgreCompositionTechnique.h:45
Ogre::GpuSharedParameters::getUnsignedIntPointer
uint * getUnsignedIntPointer(size_t pos)
Get a pointer to the 'nth' item in the uint buffer.
Definition: OgreGpuProgramParams.h:562
Ogre::D3D9RenderSystem::isDirectX9Ex
static bool isDirectX9Ex()
Tells whether the system is initialized with DirectX 9Ex driver Read more in http://msdn....
Definition: OgreD3D9RenderSystem.h:353
Ogre::InstanceManager::ShaderBased
Any SM 2.0+.
Definition: OgreInstanceManager.h:67
Ogre::PF_ASTC_RGBA_8X5_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 8x5)
Definition: OgrePixelFormat.h:254
Ogre::RenderTarget::Impl
RenderSystem specific interface for a RenderTarget; this should be subclassed by RenderSystems.
Definition: OgreRenderTarget.h:393
Ogre::ImageCodec::ImageData::num_mipmaps
uint32 num_mipmaps
Definition: OgreImageCodec.h:66
OgreParticleAffector.h
Ogre::Matrix3::inverse
Matrix3 inverse() const
Definition: OgreMatrix3.h:168
Ogre::D3D9VideoMode::~D3D9VideoMode
~D3D9VideoMode()
Definition: OgreD3D9VideoMode.h:48
Ogre::D3D9HLSLProgramFactory
Factory class for D3D9 HLSL programs.
Definition: OgreD3D9HLSLProgramFactory.h:37
Ogre::Terrain::LOD_MORPH_CUSTOM_PARAM
static const size_t LOD_MORPH_CUSTOM_PARAM
Definition: OgreTerrain.h:292
OgreShaderFFPAlphaTest.h
Ogre::VisibleObjectsBoundsInfo::minDistanceInFrustum
Real minDistanceInFrustum
The closest a object in the frustum regardless of visibility / shadow caster flags.
Definition: OgreSceneManager.h:111
Ogre::Ray::getDirection
const Vector3 & getDirection(void) const
Gets the direction of the ray.
Definition: OgreRay.h:63
Ogre::DualQuaternion::dy
Real dy
Definition: OgreDualQuaternion.h:166
Ogre::BorderPanelOverlayElement::CmdBorderBottomUV
Command object for specifying texture coordinates for the border (see ParamCommand).
Definition: OgreBorderPanelOverlayElement.h:229
bsp_node_t::plane
int plane
Definition: OgreQuake3Types.h:162
Ogre::ID_BUFFERS
Definition: OgreScriptCompiler.h:827
Ogre::StaticGeometry::OptimisedSubMeshGeometryList
std::list< OptimisedSubMeshGeometry * > OptimisedSubMeshGeometryList
Definition: OgreStaticGeometry.h:147
Ogre::Camera::getAutoTrackOffset
const Vector3 & getAutoTrackOffset(void) const
Get the auto tracking offset for this camera, if it is auto tracking.
Definition: OgreCamera.h:352
Ogre::ID_WIREFRAME
Definition: OgreScriptCompiler.h:672
Ogre::Terrain::getNumLodLevels
uint16 getNumLodLevels() const
Get the total number of LOD levels in the terrain.
Definition: OgreTerrain.h:1207
bsp_plane_t
Definition: OgreQuake3Types.h:148
Ogre::HashedVector::capacity
size_type capacity() const
Definition: OgreCommon.h:434
Ogre::Particle::getVisualData
ParticleVisualData * getVisualData(void) const
Get the optional visual data associated with the class.
Definition: OgreParticle.h:144
Ogre::ProfileHistory::totalTimeMillisecs
Real totalTimeMillisecs
The total frame time this profile has taken in milliseconds.
Definition: OgreProfiler.h:134
Ogre::PageProvider::loadProceduralPage
virtual bool loadProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to load page content procedurally.
Definition: OgrePageManager.h:76
Ogre::DepthBuffer::getFsaaHint
const String & getFsaaHint() const
Definition: OgreDepthBuffer.h:105
Ogre::ScriptCompiler::CE_OBJECTBASENOTFOUND
Definition: OgreScriptCompiler.h:204
Ogre::VertexData::vertexBufferBinding
VertexBufferBinding * vertexBufferBinding
The vertex buffer bindings to be used.
Definition: OgreVertexIndexData.h:84
Ogre::EdgeData::EdgeGroup::vertexData
const VertexData * vertexData
Pointer to vertex data used by this edge group.
Definition: OgreEdgeListBuilder.h:107
Ogre::RTShader::ShaderProgramWriterGLSLESFactory::getTargetLanguage
virtual const String & getTargetLanguage(void) const
Definition: OgreShaderGLSLESProgramWriter.h:131
Ogre::RTShader::GLSLESProgramWriter::getTargetLanguage
virtual const String & getTargetLanguage() const
Definition: OgreShaderGLSLESProgramWriter.h:74
Ogre::LayerBlendOperation
LayerBlendOperation
List of valid texture blending operations, for use with TextureUnitState::setColourOperation.
Definition: OgreBlendMode.h:57
Ogre::RTShader::GLSLESProgramWriter::~GLSLESProgramWriter
virtual ~GLSLESProgramWriter()
Class destructor.
Ogre::RTShader::FFPTexturing
Texturing sub render state implementation of the Fixed Function Pipeline.
Definition: OgreShaderFFPTexturing.h:53
Ogre::RenderSystemCapabilities::getFragmentProgramConstantFloatCount
ushort getFragmentProgramConstantFloatCount(void) const
The number of floating-point constants fragment programs support.
Definition: OgreRenderSystemCapabilities.h:613
Ogre::Grid2DPageStrategyData::CHUNK_VERSION
static const uint16 CHUNK_VERSION
Definition: OgreGrid2DPageStrategy.h:143
Ogre::TangentSpaceCalc::getSplitMirrored
bool getSplitMirrored() const
Gets whether or not to split vertices when a mirrored tangent space transition is detected.
Definition: OgreTangentSpaceCalc.h:133
Ogre::BspNode::_addMovable
void _addMovable(const MovableObject *mov)
Internal method for telling the node that a movable intersects it.
Ogre::Pass::getNumTextureUnitStates
unsigned short getNumTextureUnitStates(void) const
Returns the number of texture unit settings.
Definition: OgrePass.h:585
Ogre::AlignedAllocator::AlignedAllocator
AlignedAllocator(const AlignedAllocator< U, Alignment > &other)
Definition: OgreAlignedAllocator.h:108
Ogre::VectorIterator::VectorIterator
VectorIterator(T &c)
Constructor.
Definition: OgreIteratorWrapper.h:201
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_WORLD_SPACE2
Definition: OgreShaderParameter.h:182
Ogre::Pass::getIteratePerLight
bool getIteratePerLight(void) const
Does this pass run once for every light in range?
Definition: OgrePass.h:1118
Ogre::GpuConstantDefinition::isUnsignedInt
bool isUnsignedInt() const
Definition: OgreGpuProgramParams.h:174
Ogre::ConstImagePtrList
std::vector< const Image * > ConstImagePtrList
Definition: OgreImage.h:446
Ogre::ID_SHADOW_CASTER_FRAGMENT_PROGRAM_REF
Definition: OgreScriptCompiler.h:587
Ogre::SharedPtr::SharedPtr
SharedPtr(std::nullptr_t)
Definition: OgreSharedPtr.h:60
Ogre::FloatRect
TRect< float > FloatRect
Structure used to define a rectangle in a 2-D floating point space.
Definition: OgreCommon.h:688
Ogre::Volume::ChunkParameters::baseError
Real baseError
The smallest allowed geometric error of the highest LOD.
Definition: OgreVolumeChunk.h:64
Ogre::STBIImageCodec
Definition: OgreSTBICodec.h:44
Ogre::VertexData::vertexStart
size_t vertexStart
The base vertex index to start from.
Definition: OgreVertexIndexData.h:88
Ogre::HardwareBuffer::HBU_WRITE_ONLY
Indicates the application will never read the contents of the buffer back, it will only ever write da...
Definition: OgreHardwareBuffer.h:101
Ogre::PCZone::setHasSky
void setHasSky(bool yesno)
If sky should be drawn with this zone.
Definition: OgrePCZone.h:106
Ogre::Texture::createShaderAccessPoint
virtual void createShaderAccessPoint(uint bindPoint, TextureAccess access=TA_READ_WRITE, int mipmapLevel=0, int textureArrayIndex=0, PixelFormat format=PF_UNKNOWN)
Enable read and/or write privileges to the texture from shaders.
Definition: OgreTexture.h:446
Ogre::IdString::getFriendlyText
std::string getFriendlyText() const
Returns "[Hash 0x0a0100ef]" strings in Release mode, readable string in debug.
Definition: OgreIdString.h:256
Ogre::VectorBase< 4, Real >::ptr
const Real * ptr() const
Definition: OgreVector.h:272
Ogre::VisibleObjectsBoundsInfo::maxDistance
Real maxDistance
The farthest a visible objects is from the camera.
Definition: OgreSceneManager.h:109
Ogre::SharedPtr::SharedPtr
SharedPtr(const SharedPtr &r)
Definition: OgreSharedPtr.h:66
Ogre::Matrix4::CLIPSPACE2DTOIMAGESPACE
static const Matrix4 CLIPSPACE2DTOIMAGESPACE
Useful little matrix which takes 2D clipspace {-1, 1} to {0,1} and inverts the Y.
Definition: OgreMatrix4.h:302
Ogre::ResourceGroupListener::resourcePrepareEnded
virtual void resourcePrepareEnded(void)
This event is fired when the resource has been prepared.
Definition: OgreResourceGroupManager.h:148
Ogre::TextureUnitState::getTextureFiltering
FilterOptions getTextureFiltering(FilterType ftype) const
Get the texture filtering for the given type.
Definition: OgreTextureUnitState.h:710
OgreBites::ParamsPanel
Basic parameters panel widget.
Definition: OgreTrays.h:591
_finddata_t
Definition: OgreSearchOps.h:41
Ogre::AbstractNodeType
AbstractNodeType
This enum holds the types of the possible abstract nodes.
Definition: OgreScriptCompiler.h:76
Ogre::PT_QUATERNION
Definition: OgreStringInterface.h:61
bsp_model_t::brush_count
int brush_count
Definition: OgreQuake3Types.h:158
Ogre::TerrainGlobalOptions::setRenderQueueGroup
void setRenderQueueGroup(uint8 grp)
Set the render queue group that terrains will be rendered into.
Definition: OgreTerrain.h:1962
Ogre::ID_EMISSIVE
Definition: OgreScriptCompiler.h:618
Ogre::SBF_DEST_COLOUR
The existing pixel colour.
Definition: OgreBlendMode.h:233
OgreBites::ApplicationContextBase::getFSLayer
Ogre::FileSystemLayer & getFSLayer()
get the FileSystemLayer instace pointing to an application specific directory
Definition: OgreApplicationContextBase.h:276
bsp_face_t::vert_count
int vert_count
Definition: OgreQuake3Types.h:190
Ogre::VET_BYTE4_NORM
signed bytes
Definition: OgreHardwareVertexBuffer.h:155
Ogre::GpuConstantDefinition::isSubroutine
bool isSubroutine() const
Definition: OgreGpuProgramParams.h:183
Ogre::PagedWorldSection::getSceneManager
virtual SceneManager * getSceneManager() const
Get the current SceneManager.
Definition: OgrePagedWorldSection.h:130
Ogre::RENDER_QUEUE_9
Definition: OgreRenderQueue.h:70
Ogre::PF_ETC2_RGBA8
ETC2 (Ericsson Texture Compression)
Definition: OgrePixelFormat.h:234
Ogre::PageProvider::writeWorldStream
virtual StreamSerialiser * writeWorldStream(const String &filename)
Get a serialiser set up to write PagedWorld data for the given world filename.
Definition: OgrePageManager.h:105
Ogre::BillboardChain::Element::width
Real width
Definition: OgreBillboardChain.h:98
Ogre::Property::get
virtual T get() const
Definition: OgreProperty.h:244
Ogre::ResourceGroupListener::resourceGroupPrepareStarted
virtual void resourceGroupPrepareStarted(const String &groupName, size_t resourceCount)
This event is fired when a resource group begins preparing.
Definition: OgreResourceGroupManager.h:137
Ogre::PF_ATC_RGBA_INTERPOLATED_ALPHA
ATC (AMD_compressed_ATC_texture)
Definition: OgrePixelFormat.h:242
OgreBites::MouseMotionEvent::xrel
int xrel
Definition: OgreInput.h:60
Ogre::DirectionRandomiserAffector::CmdKeepVelocity
Command object for keep_velocity (see ParamCommand).
Definition: OgreDirectionRandomiserAffector.h:72
Ogre::ManualResourceLoader::~ManualResourceLoader
virtual ~ManualResourceLoader()
Definition: OgreResource.h:490
Ogre::LBX_MODULATE_X4
as LBX_MODULATE but brighten more afterwards (x4)
Definition: OgreBlendMode.h:85
Ogre::RenderSystemCapabilities::setCapability
void setCapability(const Capabilities c)
Adds a capability flag.
Definition: OgreRenderSystemCapabilities.h:519
Ogre::uchar
unsigned char uchar
In order to avoid finger-aches :)
Definition: OgrePrerequisites.h:66
Ogre::GHA_CENTER
Definition: OgreOverlayElement.h:69
Ogre::D3D9RenderWindow::getWindowHandle
HWND getWindowHandle() const
Definition: OgreD3D9RenderWindow.h:64
Ogre::RTShader::UniformParameter::mAutoConstantIntData
size_t mAutoConstantIntData
Definition: OgreShaderParameter.h:604
Ogre::RTShader::AssignmentAtom::AssignmentAtom
AssignmentAtom(int groupOrder)
Definition: OgreShaderFunctionAtom.h:299
Ogre::RTShader::ShaderProgramWriterGLSLESFactory::create
virtual ProgramWriter * create(void)
Definition: OgreShaderGLSLESProgramWriter.h:139
DEFORM_FUNC_NORMAL
Definition: OgreQuake3Types.h:137
Ogre::FreeImageCodec::shutdown
static _OgreFreeImageCodecExport void shutdown(void)
Static method to shutdown FreeImage and unregister the FreeImage codecs.
Ogre::PixelCountLodStrategy
AbsolutePixelCountLodStrategy PixelCountLodStrategy
Backward compatible name for Distance_Box strategy.
Definition: OgrePixelCountLodStrategy.h:45
Ogre::TangentSpaceCalc::getStoreParityInW
bool getStoreParityInW() const
Gets whether to store tangent space parity in the W of a 4-component tangent or not.
Definition: OgreTangentSpaceCalc.h:112
Ogre::RTShader::FFP_VS_COLOUR
Definition: OgreShaderFFPRenderState.h:47
OgreLodOutputProviderBuffer.h
Ogre::DefaultProperties::Colour
static const IdString Colour
Definition: OgreHlmsPropertyHelper.h:54
Ogre::Plane::POSITIVE_SIDE
Definition: OgrePlane.h:98
Ogre::Pass::getRunOnlyForOneLightType
bool getRunOnlyForOneLightType(void) const
Does this pass run only for a single light type (if getIteratePerLight is true).
Definition: OgrePass.h:1120
OgreBites::InputListenerChain::touchMoved
bool touchMoved(const TouchFingerEvent &evt)
Definition: OgreInput.h:208
Ogre::BoxEmitterFactory::getName
String getName() const
See ParticleEmitterFactory.
Definition: OgreBoxEmitterFactory.h:48
Ogre::RaySceneQueryListener::~RaySceneQueryListener
virtual ~RaySceneQueryListener()
Definition: OgreSceneQuery.h:332
Ogre::ColourValue::ZERO
static const ColourValue ZERO
Definition: OgreColourValue.h:60
Ogre::ColourFaderAffector2::msAlphaCmd1
static CmdAlphaAdjust1 msAlphaCmd1
Definition: OgreColourFaderAffector2.h:197
Ogre::Texture::setNumMipmaps
void setNumMipmaps(uint32 num)
Sets the number of mipmaps to be used for this texture.
Definition: OgreTexture.h:155
OgreBites::TextInputEvent
Definition: OgreInput.h:79
Ogre::ParticleSystemRenderer::_notifyParticleEmitted
virtual void _notifyParticleEmitted(Particle *particle)
Optional callback notified when particle emitted.
Definition: OgreParticleSystemRenderer.h:83
Ogre::SphereSceneQuery
Specialises the SceneQuery class for querying within a sphere.
Definition: OgreSceneQuery.h:281
Ogre::StringUtil::BLANK
static const String & BLANK
Definition: OgreString.h:87
Ogre::GLRenderSystem
Implementation of GL as a rendering system.
Definition: OgreGLRenderSystem.h:57
Ogre::FreeImagePlugin
Definition: OgreFreeImageCodec.h:87
Ogre::BCT_DOUBLE
Definition: OgreGpuProgramParams.h:54
OgreScriptCompiler.h
Ogre::Compositor
Class representing a Compositor object.
Definition: OgreCompositor.h:49
Ogre::Mesh::PoseIterator
VectorIterator< PoseList > PoseIterator
Definition: OgreMesh.h:987
Ogre::MEMCATEGORY_SCENE_OBJECTS
Scene object instances.
Definition: OgreMemoryAllocatorConfig.h:63
Ogre::BillboardParticleRenderer
Specialisation of ParticleSystemRenderer to render particles using a BillboardSet.
Definition: OgreBillboardParticleRenderer.h:52
OgreBites::SDLK_SPACE
Definition: OgreInput.h:100
Ogre::RenderQueue::RenderableListener
Class to listen in on items being added to the render queue.
Definition: OgreRenderQueue.h:103
Ogre::LodListener::postqueueEntityMaterialLodChanged
virtual void postqueueEntityMaterialLodChanged(const EntityMaterialLodChangedEvent &evt)
Called after an entity's material LOD has changed.
Definition: OgreLodListener.h:199
Ogre::ResourceManager::OGRE_AUTO_MUTEX
OGRE_AUTO_MUTEX
Definition: OgreResourceManager.h:104
OgreBites::TrayManager::destroyWidget
void destroyWidget(const Ogre::String &name)
Definition: OgreTrays.h:1002
Ogre::TerrainLayerDeclaration::samplers
TerrainLayerSamplerList samplers
Definition: OgreTerrainMaterialGenerator.h:132
Ogre::GLVertexArrayObject::bind
void bind(GLRenderSystemCommon *rs)
Ogre::Lod0Stripifier::Lod0Stripifier
Lod0Stripifier()
Definition: OgreLod0Stripifier.h:90
Ogre::Controller::getEnabled
bool getEnabled(void) const
Returns true if this controller is currently enabled.
Definition: OgreController.h:184
Ogre::MovableObject::setVisibilityFlags
void setVisibilityFlags(uint32 flags)
Sets the visibility flags for this object.
Definition: OgreMovableObject.h:431
Ogre::Font::getAntialiasColour
bool getAntialiasColour(void) const
Gets whether or not the colour of this font is antialiased as it is generated from a true type font.
Definition: OgreFont.h:405
Ogre::Page::getID
virtual PageID getID() const
Get the ID of this page, unique within the parent.
Definition: OgrePage.h:113
Ogre::GpuProgramParameters::ACT_ANIMATION_PARAMETRIC
Provides a parametric animation value [0..1], only available where the renderable specifically implem...
Definition: OgreGpuProgramParams.h:1139
bsp_brush_t::numsides
int numsides
Definition: OgreQuake3Types.h:247
Ogre::ShadowTextureConfig::depthBufferPoolId
uint16 depthBufferPoolId
Definition: OgreSceneManager.h:70
Ogre::RTShader::Operand::z
Operand & z()
Definition: OgreShaderFunctionAtom.h:114
Ogre::ID_STENCIL_VALUE
Definition: OgreScriptCompiler.h:832
Ogre::HashedVector::value_type
VectorImpl::value_type value_type
Definition: OgreCommon.h:394
Ogre::MapIteratorWrapper
Prepared IteratorWrapper for key-value container.
Definition: OgreIteratorWrapper.h:253
Ogre::GpuProgramParameters::ACT_DERIVED_LIGHT_DIFFUSE_COLOUR_ARRAY
Array of derived light diffuse colours (count set by extra param)
Definition: OgreGpuProgramParams.h:940
Ogre::RenderQueueListener::postRenderQueues
virtual void postRenderQueues()
Event raised after all render queues are processed.
Definition: OgreRenderQueueListener.h:66
Ogre::TerrainPagedWorldSection
A world section which includes paged terrain.
Definition: OgreTerrainPagedWorldSection.h:79
Ogre::PropertyMap::Property
Definition: OgreHlmsPropertyMap.h:48
OgreVolumeSimplexNoise.h
Ogre::SmallVectorImpl::swap
void swap(SmallVectorImpl &RHS)
Definition: OgreSmallVector.h:598
Ogre::ConfigOption::immutable
bool immutable
Definition: OgreConfigOptionMap.h:54
Ogre::SHADOWTYPE_STENCIL_ADDITIVE
Stencil shadow technique which renders each light as a separate additive pass to the scene.
Definition: OgreCommon.h:248
Ogre::GpuProgramParameters::AutoConstantEntry::data
size_t data
Definition: OgreGpuProgramParams.h:1278
Ogre::AnimationState::addTime
void addTime(Real offset)
Modifies the time position, adjusting for animation length.
Ogre::GpuProgramParameters::ACT_TIME_0_2PI_PACKED
Vector of "Time0_2PI", "SinTime0_2PI", "CosTime0_2PI", "TanTime0_2PI".
Definition: OgreGpuProgramParams.h:1057
Ogre::IF_CUBEMAP
Definition: OgreImage.h:46
OgreGLES2Texture.h
Ogre::HighLevelGpuProgramManager
This ResourceManager manages high-level vertex and fragment programs.
Definition: OgreHighLevelGpuProgramManager.h:72
Ogre::BillboardSetFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreBillboardSet.h:838
Ogre::GpuProgramParameters::ACT_FOG_COLOUR
Fog colour.
Definition: OgreGpuProgramParams.h:793
Ogre::BillboardChain::Element::orientation
Quaternion orientation
Only used when mFaceCamera == false.
Definition: OgreBillboardChain.h:104
Ogre::EntityFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreEntity.h:883
Ogre::Resource::setBackgroundLoaded
virtual void setBackgroundLoaded(bool bl)
Tells the resource whether it is background loaded or not.
Definition: OgreResource.h:367
Ogre::D3D11RenderSystem
Implementation of DirectX11 as a rendering system.
Definition: OgreD3D11RenderSystem.h:58
Ogre::Mesh::getAutoBuildEdgeLists
bool getAutoBuildEdgeLists(void) const
Sets whether or not this Mesh should automatically build edge lists when asked for them,...
Definition: OgreMesh.h:884
Ogre::GeneralAllocPolicy
AllocPolicy GeneralAllocPolicy
Definition: OgreMemoryAllocatorConfig.h:87
Ogre::HollowEllipsoidEmitter::CmdInnerZ
Command object for inner size (see ParamCommand).
Definition: OgreHollowEllipsoidEmitter.h:69
Ogre::GCT_FLOAT4
Definition: OgreGpuProgramParams.h:72
Ogre::SKELETON_HEADER
Definition: OgreSkeletonFileFormat.h:56
Ogre::PropertySet::setValue
void setValue(const String &name, const T *value)
Set a named property value (via pointer to avoid copy).
Definition: OgreProperty.h:327
Ogre::LodData::Triangle::isRemoved
bool isRemoved
Definition: OgreLodData.h:116
Ogre::GpuLogicalIndexUseMap
std::map< size_t, GpuLogicalIndexUse > GpuLogicalIndexUseMap
Definition: OgreGpuProgramParams.h:378
Ogre::DataStream::isReadable
virtual bool isReadable() const
Reports whether this stream is readable.
Definition: OgreDataStream.h:206
Ogre::TerrainGroup::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgreTerrainGroup.h:515
Ogre::ResourceManager::unloadUnreferencedResources
void unloadUnreferencedResources(bool reloadableOnly=true)
Unload all resources which are not referenced by any other object.
Definition: OgreResourceManager.h:220
Ogre::RTShader::ShaderFunctionIterator
ShaderFunctionList::iterator ShaderFunctionIterator
Definition: OgreShaderFunction.h:311
Ogre::Quake3Level::mLumpStart
unsigned char * mLumpStart
Definition: OgreQuake3Level.h:120
OgreShaderProgram.h
Ogre::AnimableValue::setValue
virtual void setValue(const Vector4 &)
Set value.
Definition: OgreAnimable.h:163
Ogre::RTShader::Out::Out
Out(ParameterPtr p)
Definition: OgreShaderFunctionAtom.h:177
Ogre::VertexCacheProfiler::getMisses
unsigned int getMisses()
Definition: OgreVertexIndexData.h:304
OgreBites::TrayManager::getCursorLayer
Ogre::Overlay * getCursorLayer()
Definition: OgreTrays.h:770
Ogre::VertexBoneAssignment_s::boneIndex
unsigned short boneIndex
Definition: OgreVertexBoneAssignment.h:53
Ogre::ID_CULL_HARDWARE
Definition: OgreScriptCompiler.h:658
Ogre::BspSceneManagerPlugin::uninstall
void uninstall()
Perform the final plugin uninstallation sequence.
Ogre::RTShader::HardwareSkinning::SkinningData::isValid
bool isValid
Definition: OgreShaderExHardwareSkinning.h:65
Ogre::D3D11StereoDriverImpl::~D3D11StereoDriverImpl
virtual ~D3D11StereoDriverImpl()
Definition: OgreD3D11StereoDriverImpl.h:45
Ogre::RenderSystemCapabilities::getDriverVersion
DriverVersion getDriverVersion() const
Definition: OgreRenderSystemCapabilities.h:390
Ogre::TagPoint
A tagged point on a skeleton, which can be used to attach entities to on specific other entities.
Definition: OgreTagPoint.h:60
Ogre::ProcessNameExclusionScriptCompilerEvent
Definition: OgreScriptCompiler.h:491
Ogre::RenderTarget::swapBuffers
virtual void swapBuffers()
Swaps the frame buffers to display the next frame.
Definition: OgreRenderTarget.h:171
Ogre::ProfiledEdge
Definition: OgreLodConfig.h:44
OgreBites::SDLK_HOME
Definition: OgreInput.h:117
Ogre::RTShader::ShaderParameterList
std::vector< ParameterPtr > ShaderParameterList
Definition: OgreShaderPrerequisites.h:77
Ogre::RenderOperation::operationType
OperationType operationType
The type of operation to perform.
Definition: OgreRenderOperation.h:111
Ogre::SubMesh::hasTextureAliases
bool hasTextureAliases(void) const
Definition: OgreSubMesh.h:202
Ogre::Pool::addItem
virtual void addItem(const T &i)
Add a new item to the pool.
Definition: OgreResourceManager.h:77
Ogre::ProfileInstance::frame
ProfileFrame frame
Definition: OgreProfiler.h:180
Ogre::OctreePlugin::OctreePlugin
OctreePlugin()
Ogre::PageContent
Interface definition for a unit of content within a page.
Definition: OgrePageContent.h:49
Ogre::AtomAbstractNode::value
String value
Definition: OgreScriptCompiler.h:112
Ogre::Octree::_removeNode
void _removeNode(OctreeNode *)
Removes an Octree scene node to this octree level.
OgreDistanceLodStrategy.h
Ogre::GL3PlusRenderSystem::_getStateCacheManager
GL3PlusStateCacheManager * _getStateCacheManager()
Definition: OgreGL3PlusRenderSystem.h:231
Ogre::ShaderHelperCg
Utility class to help with generating shaders for Cg / HLSL.
Definition: OgreTerrainMaterialShaderHelpers.h:74
Ogre::RTShader::Parameter::getType
GpuConstantType getType() const
Get the type of this parameter.
Definition: OgreShaderParameter.h:343
Ogre::RTShader::SubRenderStateAccessorPtr
SharedPtr< SubRenderStateAccessor > SubRenderStateAccessorPtr
Definition: OgreShaderSubRenderState.h:43
Ogre::AnimationState::setTimePosition
void setTimePosition(Real timePos)
Sets the time position for this animation.
Ogre::isPodLike
Definition: OgreSmallVector.h:71
Ogre::D3D9Mappings::eD3DTexType
eD3DTexType
enum identifying D3D9 tex. types
Definition: OgreD3D9Mappings.h:45
Ogre::PageStrategy::PageStrategy
PageStrategy(const String &name, PageManager *manager)
Definition: OgrePageStrategy.h:79
Ogre::MeshVersion
MeshVersion
Mesh compatibility versions.
Definition: OgreMeshSerializer.h:42
Ogre::ShaderGenerator::Expression::negated
bool negated
Definition: OgreHlmsShaderGenerator.h:64
Ogre::StringStream
_StringStreamBase StringStream
Definition: OgrePrerequisites.h:322
Ogre::WindowEventListener
OgreBites::WindowEventListener WindowEventListener
Definition: OgreWindowEventUtilities.h:176
Ogre::AnimableObject::createAnimableValue
virtual AnimableValuePtr createAnimableValue(const String &valueName)
Create a reference-counted AnimableValuePtr for the named value.
Definition: OgreAnimable.h:315
Ogre::AnimationState::getParent
AnimationStateSet * getParent(void) const
Get the parent animation state set.
Definition: OgreAnimationState.h:129
Ogre::GLSLES::logObjectInfo
String logObjectInfo(const String &msg, GLuint obj)
If there is a message in GL info log then post it in the Ogre Log.
Ogre::ComPtr::Attach
void Attach(T *other) ASSUME_NOEXCEPT
Definition: OgreComPtr.h:221
Ogre::CBT_BACK_RIGHT
Definition: OgreCommon.h:330
Ogre::PanelOverlayElement
OverlayElement representing a flat, single-material (or transparent) panel which can contain other el...
Definition: OgrePanelOverlayElement.h:58
Ogre::PF_ASTC_RGBA_6X5_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 6x5)
Definition: OgrePixelFormat.h:250
Ogre::GpuProgram::~GpuProgram
virtual ~GpuProgram()
Definition: OgreGpuProgram.h:222
Ogre::ResourceManager::ResourceHandleMap
std::map< ResourceHandle, ResourcePtr > ResourceHandleMap
Definition: OgreResourceManager.h:502
Ogre::PropertyDef::getTypeForValue
static PropertyType getTypeForValue(const Matrix3 &val)
Definition: OgreProperty.h:174
Ogre::Quake3Level::mLightmaps
unsigned char * mLightmaps
Definition: OgreQuake3Level.h:152
Ogre::DataStream::AccessMode
AccessMode
Definition: OgreDataStream.h:181
Ogre::CompositionPass::InputTex::InputTex
InputTex(const String &_name, size_t _mrtIndex=0)
Definition: OgreCompositionPass.h:249
Ogre::PCZone::getUserData
void * getUserData(void)
Get & set the user data.
Definition: OgrePCZone.h:246
Ogre::MovableObject::setVisible
void setVisible(bool visible)
Tells this object whether to be visible or not, if it has a renderable component.
Definition: OgreMovableObject.h:289
Ogre::RTShader::Parameter::SPC_TANGENT_VIEW_SPACE
Tangent in view space.
Definition: OgreShaderParameter.h:255
Ogre::BackgroundProcessTicket
WorkQueue::RequestID BackgroundProcessTicket
Identifier of a background process.
Definition: OgreResourceBackgroundQueue.h:48
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE6
Definition: OgreShaderParameter.h:102
Ogre::Node::Listener::~Listener
virtual ~Listener()
Definition: OgreNode.h:80
Ogre::GpuProgram::resetCompileError
virtual void resetCompileError(void)
Reset a compile error if it occurred, allowing the load to be retried.
Definition: OgreGpuProgram.h:399
Ogre::GLShaderList
std::array< GLSLShaderCommon *, GPT_COUNT > GLShaderList
Definition: OgreGLSLProgramCommon.h:59
OgreDefaultWorkQueueTBB.h
OgreShaderFFPTexturing.h
Ogre::Overlay::get2DElements
const OverlayContainerList & get2DElements() const
Returns all 2D elements in this manager.
Definition: OgreOverlay.h:259
Ogre::Bitwise::halfToFloatI
static uint32 halfToFloatI(uint16 y)
Converts a half in uint16 format to a float in uint32 format.
Definition: OgreBitwise.h:362
Ogre::TerrainLayerSamplerElement::semantic
TerrainLayerSamplerSemantic semantic
The semantic this element represents.
Definition: OgreTerrainMaterialGenerator.h:74
Ogre::RTShader::FunctionAtom::~FunctionAtom
virtual ~FunctionAtom()
Class default destructor.
Definition: OgreShaderFunctionAtom.h:203
Ogre::HashedVector::pop_back
void pop_back()
Definition: OgreCommon.h:494
Ogre::SimplePageContentCollection::SUBCLASS_CHUNK_ID
static const uint32 SUBCLASS_CHUNK_ID
Definition: OgreSimplePageContentCollection.h:70
Ogre::PF_R32G32B32A32_UINT
128-bit pixel format, 32 bits red (unsigned int), 32 bits blue (unsigned int), 32 bits green (unsigne...
Definition: OgrePixelFormat.h:168
Ogre::LogManager::OGRE_AUTO_MUTEX
OGRE_AUTO_MUTEX
Definition: OgreLogManager.h:76
OgreEllipsoidEmitter.h
Ogre::ShadowRenderable::ShadowRenderable
ShadowRenderable()
Used only if isLightCapSeparate == true.
Definition: OgreShadowCaster.h:60
Ogre::RTShader::TextureAtlasRecord::width
float width
Definition: OgreShaderExTextureAtlasSampler.h:60
Ogre::GLSLESProgramCommon
C++ encapsulation of GLSL ES Program Object.
Definition: OgreGLSLESProgramCommon.h:44
Ogre::Sphere::setRadius
void setRadius(Real radius)
Sets the radius of the sphere.
Definition: OgreSphere.h:71
Ogre::VectorBase< 4, Real >::VectorBase
VectorBase(Real _x, Real _y, Real _z, Real _w)
Definition: OgreVector.h:269
Ogre::SharedPtr::SharedPtr
SharedPtr(Y *ptr)
Definition: OgreSharedPtr.h:63
Ogre::SubEntity::_invalidateCameraCache
void _invalidateCameraCache()
Invalidate the camera distance cache.
Definition: OgreSubEntity.h:287
Ogre::Viewport::setVisibilityMask
void setVisibilityMask(uint32 mask)
Sets a per-viewport visibility mask.
Definition: OgreViewport.h:353
Ogre::TextureUnitState::TextureEffect::arg2
Real arg2
Definition: OgreTextureUnitState.h:317
Ogre::RTShader::ShaderProgramWriterCGFactory
CG program writer factory implementation.
Definition: OgreShaderCGProgramWriter.h:118
Ogre::LinearForceAffector
This class defines a ParticleAffector which applies a linear force to particles in a system.
Definition: OgreLinearForceAffector.h:56
Ogre::PixelCountLodStrategyBase
Abstract base class for level of detail strategy based on pixel count approximations from bounding sp...
Definition: OgrePixelCountLodStrategy.h:50
Ogre::Math::SymmetricRandom
static Real SymmetricRandom()
Generate a random number in the range [-1,1].
Definition: OgreMath.h:484
Ogre::RGN_AUTODETECT
const _OgreExport char *const RGN_AUTODETECT
Special resource group name which causes resource group to be automatically determined based on searc...
Ogre::WorkQueue::Response::getData
const Any & getData() const
Return the response data (user defined, only valid on success)
Definition: OgreWorkQueue.h:144
Ogre::TerrainQuadTreeNode::getBaseLod
uint16 getBaseLod() const
Get the base LOD level this node starts at (the highest LOD it handles)
Definition: OgreTerrainQuadTreeNode.h:103
Ogre::TAM_CLAMP
Values beyond 1.0 are clamped to 1.0.
Definition: OgreCommon.h:129
Ogre::GpuProgramParameters::ACT_INVERSE_TRANSPOSE_VIEWPROJ_MATRIX
Provides inverse transpose of concatenated view and projection matrices.
Definition: OgreGpuProgramParams.h:749
Ogre::SmallVectorImpl::pop_back
void pop_back()
Definition: OgreSmallVector.h:371
Ogre::APKFileSystemArchiveFactory::createInstance
Archive * createInstance(const String &name, bool readOnly)
Creates a new object.
Ogre::Property
Property instance with passthrough calls to a given object.
Definition: OgreProperty.h:220
Ogre::PCZone::setLastVisibleFrame
void setLastVisibleFrame(unsigned long frameCount)
Set the lastVisibleFrame counter.
Definition: OgrePCZone.h:113
Ogre::FontTranslator::translate
void translate(ScriptCompiler *compiler, const AbstractNodePtr &node)
This function translates the given node into Ogre resource(s).
Ogre::AlignedAllocator::deallocate
void deallocate(T *p, size_t)
Definition: OgreAlignedAllocator.h:120
Ogre::RTShader::LayeredBlending::LB_BlendMultiply
Definition: OgreShaderExLayeredBlending.h:54
Ogre::Frustum
A frustum represents a pyramid, capped at the near and far end which is used to represent either a vi...
Definition: OgreFrustum.h:84
Ogre::TU_NOTSHADERRESOURCE
Definition: OgreTexture.h:79
Ogre::VertexCacheProfiler::getSize
unsigned int getSize()
Definition: OgreVertexIndexData.h:305
Ogre::PF_FLOAT16_RGBA
64-bit pixel format, 16 bits (float) for red, 16 bits (float) for green, 16 bits (float) for blue,...
Definition: OgrePixelFormat.h:99
OgreLodOutputProviderCompressedMesh.h
Ogre::Pass::getPolygonModeOverrideable
bool getPolygonModeOverrideable(void) const
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setti...
Definition: OgrePass.h:886
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::scissoring
bool scissoring
Scissoring if requested?
Definition: OgreSceneManager.h:395
Ogre::RTShader::Parameter::getIndex
int getIndex() const
Get the index of this parameter.
Definition: OgreShaderParameter.h:349
OgreBites::ApplicationContext
ApplicationContextBase ApplicationContext
Definition: OgreApplicationContext.h:101
Ogre::CreateGpuSharedParametersScriptCompilerEvent
Definition: OgreScriptCompiler.h:543
Ogre::BspSceneNode::BspSceneNode
BspSceneNode(SceneManager *creator, const String &name)
Definition: OgreBspSceneNode.h:61
Ogre::PortalBase::getNewHomeZone
PCZone * getNewHomeZone()
Get the Zone the Portal should be moved to.
Definition: OgrePortalBase.h:118
Ogre::SceneManager::isLateMaterialResolving
bool isLateMaterialResolving() const
Gets whether using late material resolving or not.
Definition: OgreSceneManager.h:3038
Ogre::ResourceGroupManager::ResourceManagerIterator
MapIterator< ResourceManagerMap > ResourceManagerIterator
Definition: OgreResourceGroupManager.h:271
Ogre::TU_NOT_SRV
Texture would not be used as Shader Resource View, i.e.
Definition: OgreTexture.h:69
Ogre::BspNode::NodeBrushList
std::vector< Brush * > NodeBrushList
Definition: OgreBspNode.h:159
OgreBites::Widget::_cursorMoved
virtual void _cursorMoved(const Ogre::Vector2 &cursorPos, float wheelDelta)
Definition: OgreTrays.h:174
Ogre::PCZSphereSceneQuery
PCZ implementation of SphereSceneQuery.
Definition: OgrePCZSceneQuery.h:93
OgreBites::MouseButtonEvent::type
int type
Definition: OgreInput.h:64
Ogre::DefaultWorkQueueBase::isShuttingDown
virtual bool isShuttingDown() const
Returns whether the queue is trying to shut down.
Definition: OgreWorkQueue.h:432
Ogre::Quake3Level::mPlanes
bsp_plane_t * mPlanes
Definition: OgreQuake3Level.h:140
Ogre::LodData::CollapseCostHeap
std::multimap< Real, Vertex * > CollapseCostHeap
Definition: OgreLodData.h:67
OGRE_MUTEX
#define OGRE_MUTEX(name)
Definition: OgreThreadDefines.h:57
OgreBites::CameraStyle
CameraStyle
enumerator values for different styles of camera movement
Definition: OgreCameraMan.h:46
Ogre::TextureUnitState::_getAnimController
Controller< Real > * _getAnimController() const
Gets the animation controller (as created because of setAnimatedTexture) if it exists.
Definition: OgreTextureUnitState.h:1096
OgreBites::Widget
Abstract base class for all widgets.
Definition: OgreTrays.h:103
Ogre::RTShader::RenderState::getTemplateSubRenderStateList
const SubRenderStateList & getTemplateSubRenderStateList() const
Get the list of the template sub render states composing this render state.
Definition: OgreShaderRenderState.h:76
OgreSphere.h
Ogre::PF_PVRTC_RGB2
PVRTC (PowerVR) RGB 2 bpp.
Definition: OgrePixelFormat.h:132
Ogre::Mesh::_setLodUsage
void _setLodUsage(unsigned short level, const MeshLodUsage &usage)
Internal methods for loading LOD, do not use.
Ogre::RenderSysAllocatedObject
AllocatedObject RenderSysAllocatedObject
Definition: OgreMemoryAllocatorConfig.h:104
Ogre::Sampler::getMipmapBias
float getMipmapBias(void) const
Gets the bias value applied to the mipmap calculation.
Definition: OgreTextureUnitState.h:172
Ogre::StaticCache::clear
void clear()
Clear the cache.
Definition: OgreDataStream.h:144
Ogre::SBO_REVERSE_SUBTRACT
Definition: OgreBlendMode.h:251
Ogre::BillboardChainFactory::FACTORY_TYPE_NAME
static String FACTORY_TYPE_NAME
Definition: OgreBillboardChain.h:373
Ogre::PF_R3G3B2
8-bit pixel format, 2 bits blue, 3 bits green, 3 bits red.
Definition: OgrePixelFormat.h:118
Ogre::PROP_UNKNOWN
Definition: OgreProperty.h:126
Ogre::deque::iterator
std::deque< T >::iterator iterator
Definition: OgrePrerequisites.h:333
Ogre::BspRaySceneQuery::BspRaySceneQuery
BspRaySceneQuery(SceneManager *creator)
Ogre::GpuProgramParameters::ACT_VIEWPORT_HEIGHT
Current viewport height (in pixels) as floating point value.
Definition: OgreGpuProgramParams.h:1070
Ogre::ArchiveFactory::~ArchiveFactory
virtual ~ArchiveFactory()
Definition: OgreArchiveFactory.h:62
Ogre::ManualObject::setDynamic
virtual void setDynamic(bool dyn)
Use before defining geometry to indicate that you intend to update the geometry regularly and want th...
Definition: OgreManualObject.h:172
Ogre::PropertyBase::getType
PropertyType getType() const
Get the type of the property.
Definition: OgreProperty.h:206
Ogre::SO_FLAT
No interpolation takes place. Each face is shaded with a single colour determined from the first vert...
Definition: OgreCommon.h:139
Ogre::RTShader::VSOutputCompactPolicy
VSOutputCompactPolicy
Definition: OgreShaderPrerequisites.h:80
Ogre::ID_VERTEX_PROGRAM
Definition: OgreScriptCompiler.h:577
Ogre::CgPlugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::OverlaySystem
This class simplify initialization / finalization of the overlay system.
Definition: OgreOverlaySystem.h:56
Ogre::PCZPlugin::getName
const String & getName() const
Get the name of the plugin.
Ogre::CgProgram::CmdArgs::doGet
String doGet(const void *target) const
Ogre::Degree::operator>
bool operator>(const Degree &d) const
Definition: OgreMath.h:146
Ogre::CompareFunction
CompareFunction
Comparison functions used for the depth/stencil buffer operations and others.
Definition: OgreCommon.h:63
OgreShaderProgramWriter.h
Ogre::HardwareOcclusionQuery::getLastQuerysPixelcount
unsigned int getLastQuerysPixelcount() const
Let's you get the last pixel count with out doing the hardware occlusion test.
Definition: OgreHardwareOcclusionQuery.h:109
Ogre::Bitwise::fixedToFixed
static unsigned int fixedToFixed(uint32 value, unsigned int n, unsigned int p)
Convert N bit colour channel value to P bits.
Definition: OgreBitwise.h:207
Ogre::RTShader::FunctionInvocation::getReturnType
const String & getReturnType() const
Return the return type.
Definition: OgreShaderFunctionAtom.h:262
Ogre::HlmsMaterialBase::getPropertyMap
PropertyMap & getPropertyMap()
Definition: OgreHlmsMaterialBase.h:53
Ogre::D3D11VideoMode
Definition: OgreD3D11VideoMode.h:37
Ogre::LodCollapseCostCurvature
Definition: OgreLodCollapseCostCurvature.h:40
Ogre::LBX_BLEND_DIFFUSE_COLOUR
use interpolated color values from vertices to scale source1, then add source2 scaled by (1-color)
Definition: OgreBlendMode.h:105
Ogre::PCZSceneNode::isEnabled
bool isEnabled(void)
Definition: OgrePCZSceneNode.h:101
Ogre::RTShader::SGScriptTranslator
This class responsible for translating core features of the RT Shader System for Ogre material script...
Definition: OgreShaderScriptTranslator.h:47
Ogre::StringVector
std::vector< String > StringVector
Definition: OgreStringVector.h:45
Ogre::TerrainLayerSamplerList
std::vector< TerrainLayerSampler > TerrainLayerSamplerList
Definition: OgreTerrainMaterialGenerator.h:124
Ogre::FreeImagePlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Definition: OgreFreeImageCodec.h:93
Ogre::PM_SOLID
The normal situation - polygons are filled in.
Definition: OgreCommon.h:210
Ogre::PF_R8_SNORM
8-bit pixel format, 8 bits red (signed normalised int).
Definition: OgrePixelFormat.h:214
Ogre::GpuProgramParameters::ACT_TRANSPOSE_WORLDVIEWPROJ_MATRIX
Provides transpose of concatenated world, view and projection matrices.
Definition: OgreGpuProgramParams.h:775
Ogre::D3D11Driver
Definition: OgreD3D11Driver.h:40
Ogre::ColourFaderAffector2::CmdGreenAdjust1
Command object for green adjust (see ParamCommand).
Definition: OgreColourFaderAffector2.h:61
Ogre::SmallVector< T, 0 >::operator=
SmallVector & operator=(const SmallVectorImpl< T > &RHS)
Definition: OgreSmallVector.h:766
Ogre::VET_USHORT4
Definition: OgreHardwareVertexBuffer.h:145
Ogre::ResourceManager::getMemoryUsage
size_t getMemoryUsage(void) const
Gets the current memory usage, in bytes.
Definition: OgreResourceManager.h:159
Ogre::ResourceGroupManager::getWorldResourceGroupName
const String & getWorldResourceGroupName(void) const
Gets the resource group that 'world' resources will use.
Definition: OgreResourceGroupManager.h:839
Ogre::TransformBaseReal
Definition: OgreMatrix4.h:157
Ogre::OctreeSceneManagerFactory
Factory for OctreeSceneManager.
Definition: OgreOctreeSceneManager.h:224
Ogre::AnimationStateSet
Class encapsulating a set of AnimationState objects.
Definition: OgreAnimationState.h:196
Ogre::RSC_HWOCCLUSION_ASYNCHRONOUS
Supports asynchronous hardware occlusion queries.
Definition: OgreRenderSystemCapabilities.h:192
Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::transparentShadowCastersMode
bool transparentShadowCastersMode
Are we in transparent shadow caster mode?
Definition: OgreSceneManager.h:389
Ogre::TerrainLayerSamplerElement::operator==
bool operator==(const TerrainLayerSamplerElement &e) const
Definition: OgreTerrainMaterialGenerator.h:80
Ogre::Resource::isManuallyLoaded
virtual bool isManuallyLoaded(void) const
Is this resource manually loaded?
Definition: OgreResource.h:281
Ogre::VectorBase< 3, Real >
Definition: OgreVector.h:128
Ogre::Pass::getFragmentProgramName
const String & getFragmentProgramName(void) const
This is an overloaded member function, provided for convenience. It differs from the above function o...
Definition: OgrePass.h:1299
Ogre::OR_DEGREE_0
Definition: OgreFrustum.h:50
Ogre::RTShader::VSOCP_LOW
Definition: OgreShaderPrerequisites.h:82
Ogre::GpuProgram::getPassFogStates
virtual bool getPassFogStates(void) const
Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API ...
Definition: OgreGpuProgram.h:378
OgreSegment.h
Ogre::D3D11RenderTarget
Definition: OgreD3D11RenderTarget.h:8
Ogre::RTShader::GLSLESProgramWriter::TargetLanguage
static String TargetLanguage
Definition: OgreShaderGLSLESProgramWriter.h:76
Ogre::Math::isNaN
static bool isNaN(Real f)
Definition: OgreMath.h:319
Ogre::InstanceBatch::isBatchFull
bool isBatchFull(void) const
Definition: OgreInstanceBatch.h:247
Ogre::CgProgram::hasCompileError
bool hasCompileError(void) const
Did this program encounter a compile error when loading?
Ogre::TangentSpaceCalc
Class for calculating a tangent space basis.
Definition: OgreTangentSpaceCalc.h:47
Ogre::PagedWorld::getManager
PageManager * getManager() const
Get the manager of this world.
Definition: OgrePagedWorld.h:78
Ogre::Pose
A pose is a linked set of vertex offsets applying to one set of vertex data.
Definition: OgrePose.h:54
Ogre::AxisAlignedBox::getMaximum
Vector3 & getMaximum(void)
Gets a modifiable version of the maximum corner of the box.
Definition: OgreAxisAlignedBox.h:142
Ogre::RSC_TEXTURE_COMPRESSION_PVRTC
Supports compressed textures in the PVRTC format.
Definition: OgreRenderSystemCapabilities.h:147
Ogre::GLPlugin::install
void install()
Perform the plugin initial installation sequence.
Ogre::GpuProgramParameters::ACT_TANTIME_0_2PI
Tangent of "Time0_2PI". Equivalent to RenderMonkey's "TanTime0_2PI".
Definition: OgreGpuProgramParams.h:1053
Ogre::RTShader::ShaderProgramWriterCGFactory::ShaderProgramWriterCGFactory
ShaderProgramWriterCGFactory()
Definition: OgreShaderCGProgramWriter.h:121
Ogre::CompositorChain::Instances
std::vector< CompositorInstance * > Instances
Data types.
Definition: OgreCompositorChain.h:57
Ogre::Math::AU_DEGREE
Definition: OgreMath.h:213
Ogre::ID_SUBROUTINE
Definition: OgreScriptCompiler.h:864
Ogre::Math::ATan2
static Radian ATan2(Real fY, Real fX)
Arc tangent between two values function.
Definition: OgreMath.h:310
Ogre::ParticleSystem::CmdWidth
Command object for particle_width (see ParamCommand).
Definition: OgreParticleSystem.h:98
OgreGLGpuProgram.h
Ogre::ColourBlendState::writeG
bool writeG
Definition: OgreBlendMode.h:270
Ogre::Quake3ShaderManager::getLoadingOrder
Real getLoadingOrder(void) const
Gets the relative loading order of scripts of this type.
Ogre::AreaEmitter::AreaEmitter
AreaEmitter(ParticleSystem *psys)
Definition: OgreAreaEmitter.h:81
Ogre::TEX_TYPE_EXTERNAL_OES
GLES2 only OES texture type.
Definition: OgreTexture.h:109
Ogre::PagedWorld::setPageProvider
void setPageProvider(PageProvider *provider)
Set the PageProvider which can provide streams for Pages in this world.
Definition: OgrePagedWorld.h:174
Ogre::RTShader::FunctionAtomInstanceConstIterator
FunctionAtomInstanceList::const_iterator FunctionAtomInstanceConstIterator
Definition: OgreShaderFunctionAtom.h:326
Ogre::Node::getUserAny
const Any & getUserAny(void) const
Definition: OgreNode.h:666
Ogre::RTShader::ShaderProgramWriterHLSLFactory::ShaderProgramWriterHLSLFactory
ShaderProgramWriterHLSLFactory()
Definition: OgreShaderHLSLProgramWriter.h:78
Ogre::TextAreaOverlayElement::CmdFontName
Command object for setting the caption.
Definition: OgreTextAreaOverlayElement.h:168
Ogre::ScriptCompiler
This is the main class for the compiler.
Definition: OgreScriptCompiler.h:186
Ogre::Terrain::LayerInstanceList
std::vector< LayerInstance > LayerInstanceList
Definition: OgreTerrain.h:308
OgreBites::TextInputEvent::type
int type
Definition: OgreInput.h:80
Ogre::AnimableValue::VECTOR2
Definition: OgreAnimable.h:79
Ogre::ulong
unsigned long ulong
Definition: OgrePrerequisites.h:69
Ogre::MapIterator::MapIterator
MapIterator(typename T::iterator start, typename T::iterator last)
Constructor.
Definition: OgreIteratorWrapper.h:326
Ogre::SceneObjAllocatedObject
AllocatedObject SceneObjAllocatedObject
Definition: OgreMemoryAllocatorConfig.h:101
Ogre::GpuProgramParameters::ACT_LIGHT_DIFFUSE_COLOUR_POWER_SCALED_ARRAY
Array of light diffuse colours scaled by light power (count set by extra param)
Definition: OgreGpuProgramParams.h:879
OgreBites::TrayManager::isLoadingBarVisible
bool isLoadingBarVisible()
Definition: OgreTrays.h:935
Ogre::GLStateCacheManagerCommon::getViewport
void getViewport(int *array)
Definition: OgreGLStateCacheManagerCommon.h:99
Ogre::GLSLShaderCommon::setColumnMajorMatrices
void setColumnMajorMatrices(bool columnMajor)
Sets whether matrix packing in column-major order.
Definition: OgreGLSLShaderCommon.h:88
Ogre::Degree::operator<
bool operator<(const Degree &d) const
Definition: OgreMath.h:141
Ogre::BspNode
Encapsulates a node in a BSP tree.
Definition: OgreBspNode.h:58
Ogre::Root::getWorkQueue
WorkQueue * getWorkQueue() const
Get the WorkQueue for processing background tasks.
Definition: OgreRoot.h:932
Ogre::RTShader::HardwareSkinning::SkinningData::scalingShearingSupport
bool scalingShearingSupport
Definition: OgreShaderExHardwareSkinning.h:70
Ogre::AxisAlignedBox::setMaximumY
void setMaximumY(Real y)
Definition: OgreAxisAlignedBox.h:206
Ogre::RTShader::Parameter::SPC_POSTOLIGHT_TANGENT_SPACE7
Definition: OgreShaderParameter.h:167
OgreComPtr.h
Ogre::OverlayContainer::ChildMap
std::map< String, OverlayElement * > ChildMap
Definition: OgreOverlayContainer.h:59
Ogre::Math::Sign
static Radian Sign(const Radian &rValue)
Definition: OgreMath.h:377
Ogre::HardwarePixelBuffer::getWidth
uint32 getWidth() const
Gets the width of this buffer.
Definition: OgreHardwarePixelBuffer.h:176
Ogre::SceneManager::setSkyBoxEnabled
void setSkyBoxEnabled(bool enable)
Enables / disables a 'sky box'.
Definition: OgreSceneManager.h:2030
Ogre::MemoryCategory
MemoryCategory
A set of categories that indicate the purpose of a chunk of memory being allocated.
Definition: OgreMemoryAllocatorConfig.h:52
Ogre::Volume::CSGDifferenceSource
Builds the difference between two sources.
Definition: OgreVolumeCSGSource.h:278
Ogre::Page::isDeferredProcessInProgress
bool isDeferredProcessInProgress() const
If true, it's not safe to access this Page at this time, contents may be changing.
Definition: OgrePage.h:110
Ogre::STBIPlugin
Definition: OgreSTBICodec.h:75
Ogre::SBF_SOURCE_ALPHA
The texel alpha value.
Definition: OgreBlendMode.h:238
Ogre::HardwareBufferLockGuard::lock
void lock(const SharedPtr< T > &p, size_t offset, size_t length, HardwareBuffer::LockOptions options)
Definition: OgreHardwareBuffer.h:433
Ogre::LodInputProvider
Definition: OgreLodInputProvider.h:39
Ogre::TextureUnitState
Class representing the state of a single texture unit during a Pass of a Technique,...
Definition: OgreTextureUnitState.h:240
Ogre::AxisAlignedBox::setMinimum
void setMinimum(Real x, Real y, Real z)
Definition: OgreAxisAlignedBox.h:156
Ogre::ABGR
uint32 ABGR
Definition: OgreColourValue.h:43
Ogre::GLES2Plugin::shutdown
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE7
Definition: OgreShaderParameter.h:197
Ogre::Grid3DPageStrategyData::getLoadRadius
virtual Real getLoadRadius() const
Get the loading radius.
Definition: OgreGrid3DPageStrategy.h:142
Ogre::Texture::setTextureType
void setTextureType(TextureType ttype)
Sets the type of texture; can only be changed before load()
Definition: OgreTexture.h:141
Ogre::ScriptLoader::~ScriptLoader
virtual ~ScriptLoader()
Definition: OgreScriptLoader.h:62
Ogre::CgProgram::getSize
size_t getSize(void) const
Retrieves info about the size of the resource.
Ogre::DefaultIntersectionSceneQuery
Default implementation of IntersectionSceneQuery.
Definition: OgreSceneManager.h:3472
Ogre::findCommandLineOpts
int _OgreExport findCommandLineOpts(int numargs, char **argv, UnaryOptionList &unaryOptList, BinaryOptionList &binOptList)
Locate command-line options of the unary form '-blah' and of the binary form '-blah foo',...
Ogre::D3D9StereoDriverAMD
Virtual interface of the stereo driver.
Definition: OgreD3D9StereoDriverAMD.h:45
Ogre::SceneManager::SkyBoxGenParameters
Definition: OgreSceneManager.h:231
Ogre::Terrain::getTargetLodLevel
int getTargetLodLevel() const
Definition: OgreTerrain.h:1861
Ogre::RenderPriorityGroup
Collection of renderables by priority.
Definition: OgreRenderQueueSortingGrouping.h:310
OgreTerrainPrerequisites.h
Ogre::OctreeNode
Specialized SceneNode that is customized for working within an Octree.
Definition: OgreOctreeNode.h:65
Ogre::MovableObject::setDefaultVisibilityFlags
static void setDefaultVisibilityFlags(uint32 flags)
Set the default visibility flags for all future MovableObject instances.
Definition: OgreMovableObject.h:446
Ogre::GpuConstantDefinition::isSampler
static bool isSampler(GpuConstantType c)
Definition: OgreGpuProgramParams.h:181
Ogre::RTShader::UniformParameter::updateExtraInfo
void updateExtraInfo(size_t data)
light index or array size
Definition: OgreShaderParameter.h:586
Ogre::CPreprocessor::~CPreprocessor
virtual ~CPreprocessor()
Destroy the preprocessor object.
Ogre::GLRenderSystemCommon
Definition: OgreGLRenderSystemCommon.h:41
Ogre::TU_AUTOMIPMAP
Mipmaps will be automatically generated for this texture.
Definition: OgreTexture.h:63
OgreException.h
Ogre::RTShader::Function::getInputParameters
const ShaderParameterList & getInputParameters() const
Return a list of input parameters.
Definition: OgreShaderFunction.h:217
Ogre::RenderPriorityGroup::setSplitPassesByLightingType
void setSplitPassesByLightingType(bool split)
Sets whether or not the queue will split passes by their lighting type, ie ambient,...
Definition: OgreRenderQueueSortingGrouping.h:416
Ogre::GLSL::GLSLProgram::getPassSurfaceAndLightStates
bool getPassSurfaceAndLightStates(void) const
Returns whether a vertex program wants light and material states to be passed through fixed pipeline ...
Definition: src/GLSL/include/OgreGLSLProgram.h:55
Ogre::RenderSystemCapabilities::getSupportedShaderProfiles
const ShaderProfiles & getSupportedShaderProfiles() const
Returns a set of all supported shader profiles.
Definition: OgreRenderSystemCapabilities.h:576
Ogre::VET_SHORT2_NORM
unsigned bytes (normalized to 0..1)
Definition: OgreHardwareVertexBuffer.h:157
OgreBites::TextBox::getCaption
const Ogre::DisplayString & getCaption()
Definition: OgreTrays.h:247
Ogre::DefaultShadowCameraSetup::create
static ShadowCameraSetupPtr create()
Definition: OgreShadowCameraSetup.h:90
Ogre::RTShader::FunctionStageRef::mul
void mul(const In &arg0, const In &arg1, const Out &dst) const
dst = arg0 * arg1;
Definition: OgreShaderFunction.h:79
Ogre::TextureAddressingMode
TextureAddressingMode
Texture addressing modes - default is TAM_WRAP.
Definition: OgreCommon.h:119
Ogre::HardwareOcclusionQuery
This is a abstract class that that provides the interface for the query class for hardware occlusion.
Definition: OgreHardwareOcclusionQuery.h:51
Ogre::M_ANIMATION_POSE_REF
Definition: OgreMeshFileFormat.h:202
Ogre::Math::uint16Cast
static uint16 uint16Cast(size_t t)
saturated cast of size_t to uint16
Definition: OgreMath.h:391
Ogre::TerrainGroup::TerrainSlotDefinition::filename
String filename
Filename, if this is to be loaded from a file.
Definition: OgreTerrainGroup.h:320
Ogre::VisibleObjectsBoundsInfo::maxDistanceInFrustum
Real maxDistanceInFrustum
The farthest object in the frustum regardless of visibility / shadow caster flags.
Definition: OgreSceneManager.h:113
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_TANGENT_SPACE1
Definition: OgreShaderParameter.h:201
Ogre::LodData::mVertexList
VertexList mVertexList
Definition: OgreLodData.h:152
Ogre::LodCollapseCost
Definition: OgreLodCollapseCost.h:44
Ogre::PbsMaterial::BF_ALPHA_PREMUL
Definition: OgreHlmsPbsMaterial.h:52
Ogre::VisibleObjectsBoundsInfo::minDistance
Real minDistance
The closest a visible object is to the camera.
Definition: OgreSceneManager.h:107
Ogre::Image::FILTER_LINEAR
Definition: OgreImage.h:396
Ogre::DataStream
General purpose class used for encapsulating the reading and writing of data.
Definition: OgreDataStream.h:178
Ogre::HardwareVertexBuffer
Specialisation of HardwareBuffer for a vertex buffer.
Definition: OgreHardwareVertexBuffer.h:48
Ogre::OverlayElement::getWorldTransforms
void getWorldTransforms(Matrix4 *xform) const
See Renderable.
Ogre::Vector< 2, Real >
Ogre::ID_IDENTIFIER
Definition: OgreScriptCompiler.h:820
Ogre::PCZone::getName
const String & getName(void) const
Definition: OgrePCZone.h:98
OgreSerializer.h
OgreMeshSerializer.h
OgreThreadHeadersSTD.h
Ogre::TerrainGroup::getAlignment
virtual Terrain::Alignment getAlignment() const
Retrieve the alignment of the grid of terrain (cannot be modified after construction).
Definition: OgreTerrainGroup.h:121
Ogre::CompositionTechnique::TextureScope
TextureScope
Definition: OgreCompositionTechnique.h:52
Ogre::RTShader::FFPLighting
Lighting sub render state implementation of the Fixed Function Pipeline.
Definition: OgreShaderFFPLighting.h:51
Ogre::TransformBase::getTrans
Vector< 3, T > getTrans() const
Extracts the translation transformation part of the matrix.
Definition: OgreMatrix4.h:121
Ogre::BspSceneManagerFactory::destroyInstance
void destroyInstance(SceneManager *instance)
Destroy an instance of a SceneManager.
Ogre::GLSLESCgProgramFactory
Factory class for GLSL ES programs.
Definition: OgreGLSLESCgProgramFactory.h:39
Ogre::Camera::getPixelDisplayRatio
Real getPixelDisplayRatio() const
Returns an estimated ratio between a pixel and the display area it represents.
Definition: OgreCamera.h:651
OgreAxisAlignedBox.h
Ogre::AnimableValue::setValue
virtual void setValue(const Vector3 &)
Set value.
Definition: OgreAnimable.h:159
Ogre::ID_LIGHT_CLIP_PLANES
Definition: OgreScriptCompiler.h:654
Ogre::SceneManager::isShadowTechniqueAdditive
bool isShadowTechniqueAdditive(void) const
Is there an additive shadowing technique in use?
Definition: OgreSceneManager.h:3007
Ogre::Technique::GPUDeviceNameRule::GPUDeviceNameRule
GPUDeviceNameRule()
Definition: OgreTechnique.h:138
Ogre::SceneQueryResultWorldFragmentList
std::list< SceneQuery::WorldFragment * > SceneQueryResultWorldFragmentList
Definition: OgreSceneQuery.h:201
Ogre::GpuProgramParameters::ACT_VIEWPROJ_MATRIX
The current view & projection matrices concatenated.
Definition: OgreGpuProgramParams.h:737
Ogre::Math::calculateFaceNormalWithoutNormalize
static Vector4 calculateFaceNormalWithoutNormalize(const Vector3 &v1, const Vector3 &v2, const Vector3 &v3)
Calculate a face normal without normalize, including the w component which is the offset from the ori...
Definition: OgreVector.h:901
Ogre::ID_ONE
Definition: OgreScriptCompiler.h:622
Ogre::GpuSharedParameters::getVersion
unsigned long getVersion() const
Get the version number of this shared parameter set, can be used to identify when changes have occurr...
Definition: OgreGpuProgramParams.h:482
Ogre::Lod0Stripifier::RemapInfo::prepare
void prepare(size_t originalSize)
Definition: OgreLod0Stripifier.h:67
Ogre::D3D11HLSLProgram::getTarget
const String & getTarget(void) const
Gets the shader target to compile down to, e.g.
Definition: OgreD3D11HLSLProgram.h:294
Ogre::TrackVertexColourType
int TrackVertexColourType
An enumeration describing which material properties should track the vertex colours.
Definition: OgreCommon.h:300
Ogre::G2D_X_Y
Grid is in the X/Y plane.
Definition: OgreGrid2DPageStrategy.h:52
Ogre::Resource::getName
virtual const String & getName(void) const
Gets resource name.
Definition: OgreResource.h:304
Ogre::CgProgramFactory::getLanguage
const String & getLanguage(void) const
Get the name of the language this factory creates programs for.
Ogre::SPFMDeleteT
Definition: OgreSharedPtr.h:40
Ogre::GCT_SAMPLER_EXTERNAL_OES
Definition: OgreGpuProgramParams.h:81
Ogre::MemoryDataStream::getCurrentPtr
uchar * getCurrentPtr(void)
Get a pointer to the current position in the memory block this stream holds.
Definition: OgreDataStream.h:434
Ogre::Pass::setPassIterationCount
void setPassIterationCount(const size_t count)
set the number of iterations that this pass should perform when doing fast multi pass operation.
Definition: OgrePass.h:1482
Ogre::ProfileHistory::maxTimePercent
Real maxTimePercent
The maximum percentage of frame time this profile has taken.
Definition: OgreProfiler.h:119
Ogre::Camera
A viewpoint from which the scene will be rendered.
Definition: OgreCamera.h:74
Ogre::FileSystemLayer
Provides methods to find out where the Ogre config files are stored and where logs and settings files...
Definition: OgreFileSystemLayer.h:46
OgreBites::WindowEventListener::windowFocusChange
virtual void windowFocusChange(Ogre::RenderWindow *rw)
Definition: OgreWindowEventUtilities.h:106
Ogre::ResourceGroupManager::OGRE_AUTO_MUTEX
OGRE_AUTO_MUTEX
Definition: OgreResourceGroupManager.h:251
Ogre::GLES2TextureBuffer
Texture surface.
Definition: OgreGLES2HardwarePixelBuffer.h:53
Ogre::GLContext::createOrRetrieveStateCacheManager
StateCacheManager * createOrRetrieveStateCacheManager()
Get the state cache manager, creating it on demand.
Definition: OgreGLContext.h:77
Ogre::DefaultSceneManagerFactory
Factory for default scene manager.
Definition: OgreSceneManagerEnumerator.h:46
OgreBites::CameraMan
Utility class for controlling the camera in samples.
Definition: OgreCameraMan.h:56
Ogre::StringConverter::parseStringVector
static StringVector parseStringVector(const String &val)
Definition: OgreStringConverter.h:323
Ogre::PixelBox::~PixelBox
~PixelBox()
Definition: OgrePixelFormat.h:345
Ogre::HardwareBuffer::HBL_NO_OVERWRITE
As HBL_DISCARD, except the application guarantees not to overwrite any region of the buffer which has...
Definition: OgreHardwareBuffer.h:167
Ogre::RTShader::UniformParameterPtr
shared_ptr< UniformParameter > UniformParameterPtr
Definition: OgreShaderPrerequisites.h:76
Ogre::QueuedRenderableVisitor::~QueuedRenderableVisitor
virtual ~QueuedRenderableVisitor()
Definition: OgreRenderQueueSortingGrouping.h:74
Ogre::AxisAlignedBox::isNull
bool isNull(void) const
Returns true if the box is null i.e.
Definition: OgreAxisAlignedBox.h:500
Ogre::Texture::getCustomAttribute
uint getCustomAttribute(const String &name)
simplified API for bindings
Definition: OgreTexture.h:432
Ogre::M_HEADER
Definition: OgreMeshFileFormat.h:59
Ogre::RenderOperation::vertexData
VertexData * vertexData
Vertex source data.
Definition: OgreRenderOperation.h:108
Ogre::Math
Class to provide access to common mathematical functions.
Definition: OgreMath.h:203
Ogre::TerrainMaterialGeneratorA::SM2Profile::getReceiveDynamicShadowsEnabled
bool getReceiveDynamicShadowsEnabled() const
Whether to support dynamic texture shadows received from other objects, on the terrain (default true)...
Definition: OgreTerrainMaterialGeneratorA.h:124
Ogre::PCZone::getPortalsUpdated
bool getPortalsUpdated(void)
Definition: OgrePCZone.h:244
Ogre::ID_INVERT
Definition: OgreScriptCompiler.h:844
Ogre::PageProvider::prepareProceduralPage
virtual bool prepareProceduralPage(Page *page, PagedWorldSection *section)
Give a provider the opportunity to prepare page content procedurally.
Definition: OgrePageManager.h:69
Ogre::DirectionRandomiserAffector::CmdRandomness
Command object for randomness (see ParamCommand).
Definition: OgreDirectionRandomiserAffector.h:56
Ogre::ID_VISIBILITY_MASK
Definition: OgreScriptCompiler.h:811
Ogre::LodData
Definition: OgreLodData.h:53
Ogre::Math::Log2
static Real Log2(Real fValue)
Definition: OgreMath.h:362
Ogre::SceneManager::isSkyDomeEnabled
bool isSkyDomeEnabled(void) const
Return whether a skydome is enabled.
Definition: OgreSceneManager.h:2118
Ogre::ParticleSystem::CmdMaterial
Command object for material (see ParamCommand).
Definition: OgreParticleSystem.h:84
Ogre::PCZSceneManager::getZoneIterator
ZoneIterator getZoneIterator(void)
Definition: OgrePCZSceneManager.h:325
Ogre::GLUniformCache
An in memory cache of the OpenGL uniforms.
Definition: OgreGLUniformCache.h:40
Ogre::GLCopyingRenderTexture
Definition: OgreGLCopyingRenderTexture.h:39
Ogre::Property::set
virtual void set(T val)
Set the property value.
Definition: OgreProperty.h:239
Ogre::PlaneBoundedVolumeList
std::vector< PlaneBoundedVolume > PlaneBoundedVolumeList
Definition: OgrePlaneBoundedVolume.h:128
Ogre::RTShader::FFP_PS_FOG
Definition: OgreShaderFFPRenderState.h:62
Ogre::Quake3Level::mHeader
bsp_header_t * mHeader
Definition: OgreQuake3Level.h:119
Ogre::D3D11RenderWindowSwapChainBased::isVSyncEnabled
bool isVSyncEnabled() const
Indicates whether vertical sync is activated for the window.
Definition: OgreD3D11RenderWindow.h:131
Ogre::BorderRenderable::getMaterial
const MaterialPtr & getMaterial(void) const
Retrieves a weak reference to the material this renderable object uses.
Definition: OgreBorderPanelOverlayElement.h:335
Ogre::RENDER_QUEUE_2
Definition: OgreRenderQueue.h:60
Ogre::HardwareBufferManager
Singleton wrapper for hardware buffer manager.
Definition: OgreHardwareBufferManager.h:420
Ogre::ConfigOption::currentValue
String currentValue
Definition: OgreConfigOptionMap.h:52
Ogre::StaticGeometry::LODBucket::getShadowRenderableList
ShadowCaster::ShadowRenderableList & getShadowRenderableList()
Definition: OgreStaticGeometry.h:377
Ogre::MovableObject::isDebugDisplayEnabled
bool isDebugDisplayEnabled(void) const
Gets whether debug display of this object is enabled.
Definition: OgreMovableObject.h:574
Ogre::TextureUnitState::getParent
Pass * getParent(void) const
Gets the parent Pass object.
Definition: OgreTextureUnitState.h:1039
Ogre::ZipArchiveFactory::~ZipArchiveFactory
virtual ~ZipArchiveFactory()
Definition: OgreZip.h:58
Ogre::MemoryDataStreamPtr
SharedPtr< MemoryDataStream > MemoryDataStreamPtr
Definition: OgrePrerequisites.h:296
Ogre::Texture::setLayerNames
void setLayerNames(const std::vector< String > &names)
Set image names to be loaded as layers (3d & texture array) or cubemap faces.
Definition: OgreTexture.h:451
Ogre::Technique::getUserObjectBindings
UserObjectBindings & getUserObjectBindings()
Return an instance of user objects binding associated with this class.
Definition: OgreTechnique.h:700
Ogre::GLPBuffer::getHeight
uint32 getHeight()
Definition: OgreGLPBuffer.h:48
OgreCapsule.h
OgreCompositionPass.h
Ogre::Volume::ChunkRequest::level
size_t level
The current LOD level.
Definition: OgreVolumeChunkHandler.h:62
Ogre::DriverVersion::toString
String toString() const
Definition: OgreRenderSystemCapabilities.h:234
Ogre::SubEntity::isRenderQueueGroupSet
bool isRenderQueueGroupSet(void) const
Gets the queue group for this entity, see setRenderQueueGroup for full details.
Definition: OgreSubEntity.h:186
Ogre::Pass::getLightScissoringEnabled
bool getLightScissoringEnabled() const
Gets whether or not this pass will be clipped by a scissor rectangle encompassing the lights that are...
Definition: OgrePass.h:1515
Ogre::Exception::ERR_NOT_IMPLEMENTED
Definition: OgreException.h:119
Ogre::TextureUnitState::setCubicTextureName
void setCubicTextureName(const String &name, bool forUVW=false)
Definition: OgreTextureUnitState.h:376
Ogre::ID_MAX
Definition: OgreScriptCompiler.h:636
Ogre::LodInputProviderMesh
Definition: OgreLodInputProviderMesh.h:44
Ogre::ID_SAWTOOTH
Definition: OgreScriptCompiler.h:773
Ogre::TerrainGlobalOptions::setDefaultGlobalColourMapSize
void setDefaultGlobalColourMapSize(uint16 sz)
Set the default size of the terrain global colour map for a new terrain.
Definition: OgreTerrain.h:2039
Ogre::Plane::normalise
Real normalise(void)
Normalises the plane.
Definition: OgrePlane.h:216
Ogre::Quaternion::ZERO
static const Quaternion ZERO
Definition: OgreQuaternion.h:341
Ogre::CgProgram::CmdEntryPoint
Command object for setting entry point.
Definition: OgreCgProgram.h:55
Ogre::HardwarePixelBufferSharedPtr
SharedPtr< HardwarePixelBuffer > HardwarePixelBufferSharedPtr
Definition: OgrePrerequisites.h:290
Ogre::Volume::SimplexNoise::noise
Real noise(Real xIn, Real yIn, Real zIn) const
3D noise function.
Ogre::ID_SHADOW_RECEIVER_MATERIAL
Definition: OgreScriptCompiler.h:591
Ogre::RenderSystem::_cleanupDepthBuffers
void _cleanupDepthBuffers(bool bCleanManualBuffers=true)
Removes all depth buffers.
Ogre::GpuProgramParameters::AutoConstantEntry::AutoConstantEntry
AutoConstantEntry(AutoConstantType theType, size_t theIndex, Real theData, uint16 theVariability, size_t theElemCount=4)
Definition: OgreGpuProgramParams.h:1289
Ogre::VertexElement::baseVertexPointerToElement
void baseVertexPointerToElement(void *pBase, float **pElem) const
Adjusts a pointer to the base of a vertex to point at this element.
Definition: OgreHardwareVertexBuffer.h:272
Ogre::GCT_UINT1
Definition: OgreGpuProgramParams.h:109
Ogre::Quake3Shader::Pass::blendSrc
SceneBlendFactor blendSrc
Definition: OgreQuake3Shader.h:80
Ogre::PF_ASTC_RGBA_8X8_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 8x8)
Definition: OgrePixelFormat.h:258
Ogre::PagedWorldSectionFactory
A factory class for creating types of world section.
Definition: OgrePagedWorldSection.h:301
OgreDataStream.h
Ogre::CreateGpuProgramScriptCompilerEvent::CreateGpuProgramScriptCompilerEvent
CreateGpuProgramScriptCompilerEvent(const String &file, const String &name, const String &resourceGroup, const String &source, const String &syntax, GpuProgramType programType)
Definition: OgreScriptCompiler.h:519
Ogre::RenderTargetListener::~RenderTargetListener
virtual ~RenderTargetListener()
Definition: OgreRenderTargetListener.h:88
Ogre::RTShader::GLSLESProgramProcessor::GLSLESProgramProcessor
GLSLESProgramProcessor()
Class constructor.
Ogre::GpuProgramParametersPtr
SharedPtr< GpuProgramParameters > GpuProgramParametersPtr
Definition: OgrePrerequisites.h:286
Ogre::SmallVectorTemplateCommon::begin
const_iterator begin() const
Definition: OgreSmallVector.h:161
OgreBites::TrayManager::removeWidgetFromTray
void removeWidgetFromTray(TrayLocation trayLoc, const Ogre::String &name)
Definition: OgreTrays.h:1052
Ogre::GLES2FBORenderTexture::getFBO
GLFrameBufferObjectCommon * getFBO()
Definition: OgreGLES2FBORenderTexture.h:58
Ogre::TerrainLodManager::getHighestLodLoaded
int getHighestLodLoaded()
Definition: OgreTerrainLodManager.h:121
Ogre::TerrainGlobalOptions::setCompositeMapAmbient
void setCompositeMapAmbient(const ColourValue &c)
Set the composite map ambient light to use.
Definition: OgreTerrain.h:1923
Ogre::GpuProgramParameters::ACT_SINTIME_0_1
Sine of "Time0_1". Equivalent to RenderMonkey's "SinTime0_1".
Definition: OgreGpuProgramParams.h:1036
OgreCompositorChain.h
Ogre::VectorSet< Edge, 8 >
Ogre::TerrainLodManager::LoadLodRequest::currentLoadedLod
uint16 currentLoadedLod
Definition: OgreTerrainLodManager.h:71
Ogre::ID_SHARED_PARAMS
Definition: OgreScriptCompiler.h:783
Ogre::PCZone::setUserData
void setUserData(void *userData)
Definition: OgrePCZone.h:247
Ogre::operator/
Radian operator/(Real a, const Radian &b)
Definition: OgreMath.h:796
Ogre::Volume::Vertex
Lightweight struct to represent a mesh vertex.
Definition: OgreVolumeMeshBuilder.h:47
Ogre::SmallVectorTemplateCommon::rend
reverse_iterator rend()
Definition: OgreSmallVector.h:172
Ogre::Segment::mExtent
Real mExtent
Definition: OgreSegment.h:77
Ogre::Plane::BOTH_SIDE
Definition: OgrePlane.h:100
Ogre::ShaderHelper::isVertexCompressionSupported
bool isVertexCompressionSupported()
Definition: OgreTerrainMaterialShaderHelpers.h:45
Ogre::Page::WORKQUEUE_CHANGECOLLECTION_REQUEST
static const uint16 WORKQUEUE_CHANGECOLLECTION_REQUEST
Definition: OgrePage.h:192
Ogre::GL3PlusFBORenderTexture::getContext
GLContext * getContext() const
Get the GL context that needs to be active to render to this target.
Definition: OgreGL3PlusFBORenderTexture.h:57
Ogre::TerrainLayerSamplerSemantic
TerrainLayerSamplerSemantic
Enumeration of types of data that can be read from textures that are specific to a given layer.
Definition: OgreTerrainMaterialGenerator.h:55
Ogre::HardwareIndexBufferSharedPtr
SharedPtr< HardwareIndexBuffer > HardwareIndexBufferSharedPtr
Definition: OgrePrerequisites.h:289
Ogre::TerrainGroup::getResourceGroup
const String & getResourceGroup() const
Get the resource group in which files will be located.
Definition: OgreTerrainGroup.h:166
Ogre::GLES2PixelUtil
Class to do pixel format mapping between GL and OGRE.
Definition: OgreGLES2PixelFormat.h:39
bsp_vertex_t::lightmap
float lightmap[2]
Definition: OgreQuake3Types.h:211
Ogre::PagedWorldSection::getWorld
virtual PagedWorld * getWorld() const
Get the parent world.
Definition: OgrePagedWorldSection.h:133
Ogre::Octree::Octree
Octree(Octree *p)
Ogre::Math::RandomValueProvider
This class is used to provide an external random value provider.
Definition: OgreMath.h:220
Ogre::GL3PlusSampler
Definition: OgreGL3PlusTextureManager.h:42
Ogre::BspLevel::_notifyObjectMoved
void _notifyObjectMoved(const MovableObject *mov, const Vector3 &pos)
Ensures that the MovableObject is attached to the right leaves of the BSP tree.
Ogre::AnimationState::getLoop
bool getLoop(void) const
Gets whether or not this animation loops
Definition: OgreAnimationState.h:120
Ogre::LodProfile
std::vector< ProfiledEdge > LodProfile
Definition: OgreLodConfig.h:50
Ogre::SmallVectorTemplateCommon::value_type
T value_type
Definition: OgreSmallVector.h:147
Ogre::VectorBase< 2, Real >::crossProduct
Real crossProduct(const VectorBase &rkVector) const
Calculates the 2 dimensional cross-product of 2 vectors, which results in a single floating point val...
Definition: OgreVector.h:84
Ogre::SubMesh::vertexData
VertexData * vertexData
Dedicated vertex data (only valid if useSharedVertices = false).
Definition: OgreSubMesh.h:84
Ogre::GpuProgramParameters::ACT_TANTIME_0_X
Tangent of "Time0_X". Equivalent to RenderMonkey's "TanTime0_X".
Definition: OgreGpuProgramParams.h:1023
Ogre::IdObject::operator()
bool operator()(const IdObject *left, const IdObject *right)
Definition: OgreId.h:76
Ogre::Volume::ChunkTreeSharedData
Internal shared values of the chunks which are equal in the whole tree.
Definition: OgreVolumeChunk.h:111
Ogre::list::const_iterator
std::list< T >::const_iterator const_iterator
Definition: OgrePrerequisites.h:353
Ogre::BaseInstanceBatchVTF::useOneWeight
bool useOneWeight() const
Definition: OgreInstanceBatchVTF.h:195
Ogre::ScriptCompilerEvent::~ScriptCompilerEvent
virtual ~ScriptCompilerEvent()
Definition: OgreScriptCompiler.h:350
Ogre::SceneManager::Listener::Listener
Listener()
Definition: OgreSceneManager.h:242
Ogre::OverlayElement::DEFAULT_RESOURCE_GROUP
static const String & DEFAULT_RESOURCE_GROUP
Definition: OgreOverlayElement.h:106
Ogre::MaterialSerializer::endSection
void endSection(unsigned short level, const bool useMainBuffer=true)
Definition: OgreMaterialSerializer.h:310
Ogre::TerrainMaterialGenerator::canGenerateUsingDeclaration
virtual bool canGenerateUsingDeclaration(const TerrainLayerDeclaration &decl)
Whether this generator can generate a material for a given declaration.
Definition: OgreTerrainMaterialGenerator.h:270
Ogre::LayerBlendModeEx::alphaArg2
Real alphaArg2
Manual alpha value for manual source2.
Definition: OgreBlendMode.h:158
Ogre::GpuConstantDefinition::GpuConstantDefinition
GpuConstantDefinition()
Definition: OgreGpuProgramParams.h:298
Ogre::Ray::Ray
Ray(const Vector3 &origin, const Vector3 &direction)
Definition: OgreRay.h:52
OgreParticleAffectorFactory.h
Ogre::Node::getInitialPosition
const Vector3 & getInitialPosition(void) const
Gets the initial position of this node, see setInitialState for more info.
Definition: OgreNode.h:590
OgreGLTextureCommon.h
Ogre::MeshLodUsage
A way of recording the way each LODs is recorded this Mesh.
Definition: OgreMesh.h:1008
Ogre::CgProgram::CmdProfiles::doGet
String doGet(const void *target) const
Ogre::DefaultProperties::LightsPoint
static const IdString LightsPoint
Definition: OgreHlmsPropertyHelper.h:68
Ogre::IlluminationPass
Struct recording a pass which can be used for a specific illumination stage.
Definition: OgrePass.h:1657
Ogre::Codec
Abstract class that defines a 'codec'.
Definition: OgreCodec.h:54
Ogre::CgProgram::getPassTransformStates
bool getPassTransformStates(void) const
Returns whether a vertex program wants transform state to be passed through fixed pipeline low level ...
Ogre::AntiPortal
AntiPortal datastructure for occlusion culling.
Definition: OgreAntiPortal.h:39
bsp_model_t::bbox
float bbox[6]
Definition: OgreQuake3Types.h:154
Ogre::Polygon::VertexList
std::vector< Vector3 > VertexList
Definition: OgrePolygon.h:56
Ogre::logObjectInfo
String logObjectInfo(const String &msg, GLuint obj)
If there is a message in GL info log then post it in the Ogre Log.
Ogre::SceneManager::getCurrentViewport
Viewport * getCurrentViewport(void) const
Gets the current viewport being rendered (advanced use only, only valid during viewport update.
Definition: OgreSceneManager.h:3414
Ogre::PF_ASTC_RGBA_5X5_LDR
ASTC (ARM Adaptive Scalable Texture Compression RGBA, block size 5x5)
Definition: OgrePixelFormat.h:248
Ogre::IdObject::IdObject
IdObject(IdType id)
We don't call generateNewId() here, to prevent objects in the stack (i.e.
Definition: OgreId.h:71
Ogre::PbsMaterial::MS_MAIN
Definition: OgreHlmsPbsMaterial.h:68
Ogre::LodVertexBuffer
Thread-safe buffer for storing Hardware vertex buffer.
Definition: OgreLodBuffer.h:54
Ogre::aligned_vector
std::vector< T, AlignedAllocator< T, Alignment > > aligned_vector
Definition: OgrePrerequisites.h:346
OgreCamera.h
Ogre::ParticleFXPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::PCZoneFactoryManager::PCZoneFactoryMap
std::map< String, PCZoneFactory * > PCZoneFactoryMap
Definition: OgrePCZoneFactory.h:89
Ogre::PageProvider::readWorldStream
virtual StreamSerialiser * readWorldStream(const String &filename)
Get a serialiser set up to read PagedWorld data for the given world filename.
Definition: OgrePageManager.h:99
Ogre::D3D11TexturePtr
SharedPtr< D3D11Texture > D3D11TexturePtr
Definition: OgreD3D11Prerequisites.h:115
Ogre::ParticleEmitterFactory
Abstract class defining the interface to be implemented by creators of ParticleEmitter subclasses.
Definition: OgreParticleEmitterFactory.h:56
Ogre::Vector::operator-
Vector operator-(const Vector &b) const
Definition: OgreVector.h:709
Ogre::SmallVectorImpl::operator=
const SmallVectorImpl & operator=(const SmallVectorImpl &RHS)
Definition: OgreSmallVector.h:637
Ogre::Particle::getOwnWidth
Real getOwnWidth(void) const
Retrieves the particle's personal width, if hasOwnDimensions is true.
Definition: OgreParticle.h:125
Ogre::GpuConstantDefinition::getBaseType
static BaseConstantType getBaseType(GpuConstantType ctype)
Definition: OgreGpuProgramParams.h:186
Ogre::RenderWindowList
std::vector< RenderWindow * > RenderWindowList
Render window container.
Definition: OgreCommon.h:817
Ogre::GpuProgramParameters::ACT_SPOTLIGHT_WORLDVIEWPROJ_MATRIX_ARRAY
An array of the view/projection matrix of a given spotlight projection frustum, combined with the cur...
Definition: OgreGpuProgramParams.h:998
Ogre::WorkQueue::WorkQueue
WorkQueue()
Definition: OgreWorkQueue.h:222
Ogre::StaticGeometry::Region::getLODBuckets
const LODBucketList & getLODBuckets() const
Get an list of the LODs in this region.
Definition: OgreStaticGeometry.h:465
Ogre::Mesh::MeshLodUsageList
std::vector< MeshLodUsage > MeshLodUsageList
Definition: OgreMesh.h:99
Ogre::PCZSceneManagerFactory::~PCZSceneManagerFactory
~PCZSceneManagerFactory()
Definition: OgrePCZSceneManager.h:390
Ogre::VertexPoseKeyFrame::PoseRef::poseIndex
ushort poseIndex
The linked pose index.
Definition: OgreKeyFrame.h:203
Ogre::TEX_TYPE_1D
1D texture, used in combination with 1D texture coordinates
Definition: OgreTexture.h:96
Ogre::ID_SHADOW_CASTER_MATERIAL
Definition: OgreScriptCompiler.h:590
Ogre::SceneManagerEnumerator::SceneManagerIterator
MapIterator< Instances > SceneManagerIterator
Definition: OgreSceneManagerEnumerator.h:182
Ogre::Volume::OctreeNode::getCenter
const Vector3 getCenter(void) const
Gets the center of this cell.
Definition: OgreVolumeOctreeNode.h:203
Ogre::StaticGeometry::LODBucket::MaterialBucketMap
std::map< String, MaterialBucket * > MaterialBucketMap
Lookup of Material Buckets in this region.
Definition: OgreStaticGeometry.h:313
Ogre::GLRenderSystemCommon::_destroyVao
virtual void _destroyVao(GLContext *context, uint32 vao)
Destroy VAO immediately or defer if it was created on other context.
Definition: OgreGLRenderSystemCommon.h:153
Ogre::RenderSystemCapabilities::setGeometryProgramNumOutputVertices
void setGeometryProgramNumOutputVertices(int numOutputVertices)
Set the number of vertices a single geometry program run can emit.
Definition: OgreRenderSystemCapabilities.h:746
Ogre::ColourFaderAffector2::msStateCmd
static CmdStateChange msStateCmd
Definition: OgreColourFaderAffector2.h:199
Ogre::Particle::_notifyVisualData
void _notifyVisualData(ParticleVisualData *vis)
Internal method for notifying the particle of it's optional visual data.
Definition: OgreParticle.h:141
OgreConfigOptionMap.h
Ogre::GLES2HardwareBuffer::unlockImpl
void unlockImpl()
OgreApplicationContextBase.h
Ogre::Volume::OctreeNode::getCorner2
const Vector3 getCorner2(void) const
Gets the coordinate of corner 2.
Definition: OgreVolumeOctreeNode.h:467
OgreBites::InputListenerChain::touchReleased
bool touchReleased(const TouchFingerEvent &evt)
Definition: OgreInput.h:226
Ogre::CNT_VARIABLE
Definition: OgreScriptCompiler.h:51
Ogre::RenderSystemCapabilities::setNumMultiRenderTargets
void setNumMultiRenderTargets(ushort num)
The number of simultaneous render targets supported.
Definition: OgreRenderSystemCapabilities.h:452
Ogre::OctreeZoneData::getOctant
Octree * getOctant()
Returns the Octree in which this OctreeNode resides.
Definition: OgreOctreeZone.h:232
Ogre::ColourValue::g
float g
Definition: OgreColourValue.h:76
Ogre::GLSLESCgProgram::CmdEntryPoint
Command object for setting entry point.
Definition: OgreGLSLESCgProgram.h:50
Ogre::Log::Stream
Stream object which targets a log.
Definition: OgreLog.h:196
Ogre::Frustum::isCustomViewMatrixEnabled
bool isCustomViewMatrixEnabled(void) const
Returns whether a custom view matrix is in use.
Definition: OgreFrustum.h:394
Ogre::ID_SPECULAR
Definition: OgreScriptCompiler.h:617
Ogre::ResourceBackgroundQueue
This class is used to perform Resource operations in a background thread.
Definition: OgreResourceBackgroundQueue.h:81
OgreScaleAffector.h
Ogre::Pass::getParent
Technique * getParent(void) const
Gets the parent Technique.
Definition: OgrePass.h:1141
Ogre::ProfileInstance::watchForMax
bool watchForMax(void)
Definition: OgreProfiler.h:158
Ogre::Volume::OctreeNode::isBorderRight
bool isBorderRight(const OctreeNode &root) const
Gets whether this cell is at the right of the given root cell.
Definition: OgreVolumeOctreeNode.h:243
Ogre::Particle::getRotation
const Radian & getRotation(void) const
Definition: OgreParticle.h:133
Ogre::RTShader::Parameter::SPC_POSITION_LIGHT_SPACE4
Definition: OgreShaderParameter.h:100
Ogre::D3D9Mappings::D3D_TEX_TYPE_CUBE
cube texture
Definition: OgreD3D9Mappings.h:50
Ogre::Pass::getLineWidth
float getLineWidth() const
Definition: OgrePass.h:401
Ogre::VET_FLOAT2
Definition: OgreHardwareVertexBuffer.h:122
Ogre::PT_UNSIGNED_SHORT
Definition: OgreStringInterface.h:54
Ogre::Math::HALF_PI
static const Real HALF_PI
Definition: OgreMath.h:752
Ogre::Quaternion::normalise
Real normalise(void)
Normalises this quaternion, and returns the previous length.
Definition: OgreQuaternion.h:213
Ogre::PCZone::mPCZSM
PCZSceneManager * mPCZSM
Pointer to the pcz scene manager that created this zone.
Definition: OgrePCZone.h:253
Ogre::ResourceManager::createOrRetrieve
ResourceCreateOrRetrieveResult createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0)
Create a new resource, or retrieve an existing one with the same name if it already exists.
OgreBites::TrayManager::removeWidgetFromTray
void removeWidgetFromTray(TrayLocation trayLoc, size_t place)
Definition: OgreTrays.h:1057
OgreD3D9VideoMode.h
Ogre::BspLevel
Holds all the data associated with a Binary Space Parition (BSP) based indoor level.
Definition: OgreBspLevel.h:63
Ogre::SmallVectorTemplateBase< T, true >::SmallVectorTemplateBase
SmallVectorTemplateBase(size_t Size)
Definition: OgreSmallVector.h:268
Ogre::GLNativeSupport::getConfigOptions
virtual ConfigOptionMap getConfigOptions()
Add any special config values to the system.
Definition: OgreGLNativeSupport.h:101
Ogre::CgPlugin::initialise
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
Ogre::PCZSceneNode::getPrevPosition
Vector3 & getPrevPosition(void)
Definition: OgrePCZSceneNode.h:92
Ogre::CNT_QUOTE
Definition: OgreScriptCompiler.h:55
Ogre::MovableObjectLodChangedEvent::movableObject
MovableObject * movableObject
The movable object whose level of detail has changed.
Definition: OgreLodListener.h:47
Ogre::D3D11Mappings::_getAccessFlags
static UINT _getAccessFlags(TextureUsage usage)
Definition: OgreD3D11Mappings.h:85
OgreGLES2FrameBufferObject.h
Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION_VIEW_SPACE
A light direction in view space (index determined by setAutoConstant call)
Definition: OgreGpuProgramParams.h:859
Ogre::DualQuaternion
Implementation of a dual quaternion, i.e.
Definition: OgreDualQuaternion.h:47
Ogre::CompositionTechnique::TextureDefinition::TextureDefinition
TextureDefinition()
Definition: OgreCompositionTechnique.h:80
OgreBites::MouseMotionEvent::type
int type
Definition: OgreInput.h:58
Ogre::SceneManager::IRS_RENDER_TO_TEXTURE
Render to texture stage, used for texture based shadows.
Definition: OgreSceneManager.h:195
OgreBites::InputListener
the return values of the callbacks are ignored by ApplicationContext however they can be used to cont...
Definition: OgreInput.h:155
Ogre::Math::Abs
static Radian Abs(const Radian &rValue)
Absolute value function.
Definition: OgreMath.h:284
Ogre::IntersectionSceneQueryResult::movables2world
SceneQueryMovableWorldFragmentIntersectionList movables2world
List of movable / world intersections.
Definition: OgreSceneQuery.h:492
Ogre::Plugin::Plugin
Plugin()
Definition: OgrePlugin.h:82
Ogre::RenderSystem::_setPointSpritesEnabled
virtual void _setPointSpritesEnabled(bool enabled)
Sets whether or not rendering points using OT_POINT_LIST will render point sprites (textured quads) o...
Definition: OgreRenderSystem.h:483
Ogre::D3D9GpuProgram::setColumnMajorMatrices
void setColumnMajorMatrices(bool columnMajor)
Sets whether matrix packing in column-major order.
Definition: OgreD3D9GpuProgram.h:66
Ogre::Node::createChild
virtual Node * createChild(const Vector3 &translate=Vector3::ZERO, const Quaternion &rotate=Quaternion::IDENTITY)
Creates an unnamed new Node as a child of this node.
Ogre::LodWorkQueueRequest::data
LodDataPtr data
Definition: OgreLodWorkQueueRequest.h:45
Ogre::CompositionPass::getThreadGroups
Vector3i getThreadGroups()
Definition: OgreCompositionPass.h:328
Ogre::Quake3Shader::numPasses
int numPasses
Definition: OgreQuake3Shader.h:106
Ogre::HardwareCounterBuffer
HardwareUniformBuffer HardwareCounterBuffer
Definition: OgreHardwareUniformBuffer.h:66
Ogre::LayerBlendSource
LayerBlendSource
List of valid sources of values for blending operations used in TextureUnitState::setColourOperation ...
Definition: OgreBlendMode.h:112
Ogre::VectorIteratorWrapper::getNext
ValueType getNext()
Returns the next(=current) value element in the collection, and advances to the next.
Definition: OgreIteratorWrapper.h:170
Ogre::PortalBase::getDerivedDirection
const Vector3 & getDerivedDirection() const
Get the direction of the portal in world coordinates.
Definition: OgrePortalBase.h:132
Ogre::RTShader::ShaderGenerator::getVertexShaderOutputsCompactPolicy
VSOutputCompactPolicy getVertexShaderOutputsCompactPolicy() const
Get the vertex shader outputs compaction policy.
Definition: OgreShaderGenerator.h:407
Ogre::PF_R8G8B8
24-bit pixel format, 8 bits for red, green and blue.
Definition: OgrePixelFormat.h:73
Ogre::GLES2HardwarePixelBuffer
Definition: OgreGLES2HardwarePixelBuffer.h:36
Ogre::AnimableObject
Defines an interface to classes which have one or more AnimableValue instances to expose.
Definition: OgreAnimable.h:233
OgreBites::ConfigDialog::ConfigDialog
ConfigDialog()
Ogre::Quaternion::ToRotationMatrix
void ToRotationMatrix(Matrix3 &kRot) const
Ogre::StaticGeometry::getSquaredRenderingDistance
virtual Real getSquaredRenderingDistance(void) const
Gets the squared distance at which batches are no longer rendered.
Definition: OgreStaticGeometry.h:682
Ogre::ResourceManager::setVerbose
void setVerbose(bool v)
Sets whether this manager and its resources habitually produce log output.
Definition: OgreResourceManager.h:426
Ogre::CompositionTechnique::TextureDefinition::refCompName
String refCompName
Definition: OgreCompositionTechnique.h:67
Ogre::ID_SCROLL_ANIM
Definition: OgreScriptCompiler.h:761
OgreBites::WindowEventUtilities
Utility class to handle Window Messages.
Definition: OgreWindowEventUtilities.h:116
Ogre::HardwareVertexBuffer::getManager
HardwareBufferManagerBase * getManager() const
Return the manager of this buffer, if any.
Definition: OgreHardwareVertexBuffer.h:66
Ogre::Volume::DualCell::mC4
Vector3 mC4
Definition: OgreVolumeDualGridGenerator.h:54
Ogre::PageProvider::writePageStream
virtual StreamSerialiser * writePageStream(PageID pageID, PagedWorldSection *section)
Get a serialiser set up to write Page data for the given PageID, or null if this provider cannot supp...
Definition: OgrePageManager.h:124
Ogre::PbsMaterial::SamplerContainer::textureType
TextureType textureType
Definition: OgreHlmsPbsMaterial.h:121
Ogre::Grid3DPageStrategyData::CHUNK_ID
static const uint32 CHUNK_ID
Definition: OgreGrid3DPageStrategy.h:125
Ogre::Terrain::ImportData::minBatchSize
uint16 minBatchSize
Minimum batch size (along one edge) in vertices; must be 2^n+1.
Definition: OgreTerrain.h:346
OgreShaderFunction.h
Ogre::PropertyMap::Property::value
int32 value
Definition: OgreHlmsPropertyMap.h:51
Ogre::GLSLMonolithicProgram
Model of OpenGL program object created using the glLinkProgram method of linking.
Definition: OgreGLSLMonolithicProgram.h:49
OgreFactoryObj.h
Ogre::BBO_BOTTOM_RIGHT
Definition: OgreBillboardSet.h:64
Ogre::MovableObject::_getLightList
LightList * _getLightList()
Returns a pointer to the current list of lights for this object.
Definition: OgreMovableObject.h:502
Ogre::TerrainGlobalOptions::getCompositeMapDistance
Real getCompositeMapDistance() const
Get the distance at which to start using a composite map if present.
Definition: OgreTerrain.h:1929
OgreBites::TEXTINPUT
Definition: OgreInput.h:42
Ogre::ID_PER_N_LIGHTS
Definition: OgreScriptCompiler.h:687
Ogre::OctreeZonePlugin::OctreeZonePlugin
OctreeZonePlugin()
Ogre::BBO_CENTER_RIGHT
Definition: OgreBillboardSet.h:61
Ogre::VertexCacheProfiler::~VertexCacheProfiler
~VertexCacheProfiler()
Definition: OgreVertexIndexData.h:294
Ogre::TU_DEFAULT
Default to automatic mipmap generation static textures.
Definition: OgreTexture.h:76
Ogre::GLSLShaderCommon::attachChildShader
void attachChildShader(const String &name)
Overridden.
Ogre::AnimableValue::setValue
virtual void setValue(int)
Set value.
Definition: OgreAnimable.h:147
Ogre::IntersectionSceneQueryResult
Holds the results of an intersection scene query (pair values).
Definition: OgreSceneQuery.h:487
Ogre::GpuProgram::isMorphAnimationIncluded
virtual bool isMorphAnimationIncluded(void) const
Returns whether a vertex program includes the required instructions to perform morph animation.
Definition: OgreGpuProgram.h:311
Ogre::ID_SEPARATE_SCENE_BLEND
Definition: OgreScriptCompiler.h:632
Ogre::GLDepthBuffer
Definition: OgreGLDepthBuffer.h:36
Ogre::RTShader::Parameter::SPC_POSTOCAMERA_OBJECT_SPACE
View vector in object space.
Definition: OgreShaderParameter.h:118
Ogre::RenderQueueGroup::PriorityMapIterator
MapIterator< PriorityMap > PriorityMapIterator
Definition: OgreRenderQueueSortingGrouping.h:456
Ogre::D3D11Device::GetImmediateContext
ID3D11DeviceContextN * GetImmediateContext()
Definition: OgreD3D11Device.h:62
Ogre::Math::RadiansToDegrees
static Real RadiansToDegrees(Real radians)
Definition: OgreMath.h:512
Ogre::Volume::ChunkRequest::origin
Chunk * origin
The chunk which created this request.
Definition: OgreVolumeChunkHandler.h:77
Ogre::InstanceBatch
InstanceBatch forms part of the new Instancing system This is an abstract class that must be derived ...
Definition: OgreInstanceBatch.h:88
Ogre::RTShader::LayeredBlending::LB_BlendSoftLight
Definition: OgreShaderExLayeredBlending.h:63
Ogre::TerrainLayerSampler::format
PixelFormat format
The format required of this texture.
Definition: OgreTerrainMaterialGenerator.h:107
Ogre::PCZFrustum
Specialized frustum shaped culling volume that has culling planes created from portals.
Definition: OgrePCZFrustum.h:69
Ogre::ParticleSystemManager::ParticleSystemRendererFactoryMap
std::map< String, ParticleSystemRendererFactory * > ParticleSystemRendererFactoryMap
Definition: OgreParticleSystemManager.h:81
Ogre::RTShader::RenderState::setLightCountAutoUpdate
void setLightCountAutoUpdate(bool autoUpdate)
Set the light count auto update state.
Definition: OgreShaderRenderState.h:103
Ogre::Radian::valueDegrees
Real valueDegrees() const
Definition: OgreMath.h:761
Ogre::PlaneOptimalShadowCameraSetup
Implements the plane optimal shadow camera algorithm.
Definition: OgreShadowCameraSetupPlaneOptimal.h:62
OgreBites::TL_BOTTOM
Definition: OgreTrays.h:63
Ogre::Node::TransformSpace
TransformSpace
Enumeration denoting the spaces which a transform can be relative to.
Definition: OgreNode.h:61
Ogre::GCT_UINT3
Definition: OgreGpuProgramParams.h:111
Ogre::PageContentFactory::getName
virtual const String & getName() const =0
Ogre::ID_REPLACE
Definition: OgreScriptCompiler.h:730
OgreScriptLoader.h
Ogre::LL_LOW
Definition: OgreLog.h:52
Ogre::RENDER_QUEUE_OVERLAY
Use this queue for objects which must be rendered last e.g. overlays.
Definition: OgreRenderQueue.h:74
Ogre::ImageCodec::ImageData::ImageData
ImageData()
Definition: OgreImageCodec.h:56
Ogre::SBF_ONE
Constant value of 1.0.
Definition: OgreBlendMode.h:231
Ogre::VET_SHORT3
Definition: OgreHardwareVertexBuffer.h:129
Ogre::GL3PlusTexture
Definition: OgreGL3PlusTexture.h:39
Ogre::RingEmitter::CmdInnerY
Command object for inner size (see ParamCommand).
Definition: OgreRingEmitter.h:65
Ogre::ParticleEmitterFactory::ParticleEmitterFactory
ParticleEmitterFactory()
Definition: OgreParticleEmitterFactory.h:61
OgreBillboard.h
Ogre::ID_LIGHT_MASK
Definition: OgreScriptCompiler.h:691
OgreScriptTranslator.h
Ogre::Entity::getSoftwareAnimationRequests
int getSoftwareAnimationRequests(void) const
Returns the number of requests that have been made for software animation.
Definition: OgreEntity.h:638
Ogre::ConstShadowTextureConfigIterator
ConstVectorIterator< ShadowTextureConfigList > ConstShadowTextureConfigIterator
Definition: OgreSceneManager.h:76
Ogre::RTShader::FFPLighting::setNormaliseEnabled
void setNormaliseEnabled(bool enable)
normalise the blinn-phong reflection model to make it energy conserving
Definition: OgreShaderFFPLighting.h:89
Ogre::Technique::GPUVendorRule
Rule controlling whether technique is deemed supported based on GPU vendor.
Definition: OgreTechnique.h:123
Ogre::RTShader::FunctionStageRef::sampleTexture
void sampleTexture(const In &sampler, const In &texcoord, const Out &dst) const
dst = texture(sampler, texcoord);
Definition: OgreShaderFunction.h:66
Ogre::BorderPanelOverlayElement
A specialisation of the PanelOverlayElement to provide a panel with a border.
Definition: OgreBorderPanelOverlayElement.h:57
Ogre::StaticGeometry::LODBucket::getParent
Region * getParent(void)
Definition: OgreStaticGeometry.h:355
bsp_face_t::lm_texture
int lm_texture
Definition: OgreQuake3Types.h:193
Ogre::ScriptCompilerAlloc
ScriptingAllocatedObject ScriptCompilerAlloc
Definition: OgreMemoryAllocatorConfig.h:144
Ogre::PF_ATC_RGBA_EXPLICIT_ALPHA
ATC (AMD_compressed_ATC_texture)
Definition: OgrePixelFormat.h:240
Ogre::HashedVector< Light * >
Ogre::ID_TRANSPARENT_SORTING
Definition: OgreScriptCompiler.h:655
Ogre::PortalBase::getDerivedSphere
const Sphere & getDerivedSphere() const
Get the sphere centered on the derived CP of the portal in world coordinates.
Definition: OgrePortalBase.h:138
Ogre::D3D9Device
High level interface of Direct3D9 Device.
Definition: OgreD3D9Device.h:42
Ogre::RTShader::ProgramWriterFactory
Interface definition for factories of ShaderProgramWriter.
Definition: OgreShaderProgramWriterManager.h:47
Ogre::SceneBlendType
SceneBlendType
Types of blending that you can specify between an object and the existing contents of the scene.
Definition: OgreBlendMode.h:215
OGRE_WQ_LOCK_RW_MUTEX_READ
#define OGRE_WQ_LOCK_RW_MUTEX_READ(name)
Definition: OgreThreadDefinesBoost.h:43
Ogre::TextureManager::createSampler
SamplerPtr createSampler(const String &name=BLANKSTRING)
create a new sampler
Definition: OgreTextureManager.h:68
Ogre::GPU_UNKNOWN
Definition: OgreRenderSystemCapabilities.h:261
Ogre::SHADOWDETAILTYPE_ADDITIVE
Mask for additive shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:220
Ogre::M_GEOMETRY_NORMALS
Definition: OgreMeshFileFormat.h:238
Ogre::Texture::isHardwareGammaEnabled
bool isHardwareGammaEnabled() const
Gets whether this texture will be set up so that on sampling it, hardware gamma correction is applied...
Definition: OgreTexture.h:205
Ogre::RTShader::Parameter::SPC_LIGHTDIRECTION_VIEW_SPACE1
Definition: OgreShaderParameter.h:191
Ogre::RTShader::Function::getName
const String & getName() const
Get the name of this function.
Definition: OgreShaderFunction.h:115
Ogre::ID_BACK
Definition: OgreScriptCompiler.h:662
Ogre::SceneNode::getAutoTrackLocalDirection
const Vector3 & getAutoTrackLocalDirection(void)
Get the auto tracking local direction for this node, if it is auto tracking.
Definition: OgreSceneNode.h:416