 |
Eclipse SUMO - Simulation of Urban MObility
|
Go to the documentation of this file.
16 #ifndef GNEChange_Additional_h
17 #define GNEChange_Additional_h
An Element which don't belongs to GNENet but has influency in the simulation.
An Element which don't belongs to GNENet but has influency in the simulation.
const std::vector< GNELane * > & myChildLanes
reference to vector of child lanes
const std::vector< GNEAdditional * > & myParentAdditionals
reference to vector of parent additionals
const std::vector< GNEEdge * > & myParentEdges
reference to vector of parent edges
const std::vector< GNEDemandElement * > & myParentDemandElements
reference to vector of parent demand elements
A road/street connecting two junctions (netedit-version)
const std::vector< GNEAdditional * > & myChildAdditionals
reference to vector of child additional
const std::vector< GNELane * > & myParentLanes
reference to vector of parent lanes
~GNEChange_Additional()
Destructor.
const std::vector< GNEDemandElement * > & myChildDemandElements
reference to vector of child demand elements
const std::vector< GNEShape * > & myParentShapes
reference to vector of parent shapes
const std::vector< GNEShape * > & myChildShapes
reference to vector of child shapes
GNEAdditional * myAdditional
full information regarding the additional element that is to be created/deleted
FXString undoName() const
return undoName
the function-object for an editing operation (abstract base)
const std::vector< GNEEdge * > & myChildEdges
reference to vector of child edges
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
FXString redoName() const
get Redo name
GNEChange_Additional(GNEAdditional *additional, bool forward)
Constructor for creating/deleting an additional element.