Eclipse SUMO - Simulation of Urban MObility
MSCFModel_Daniel1.h
Go to the documentation of this file.
1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.org/sumo
3 // Copyright (C) 2012-2019 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials
5 // are made available under the terms of the Eclipse Public License v2.0
6 // which accompanies this distribution, and is available at
7 // http://www.eclipse.org/legal/epl-v20.html
8 // SPDX-License-Identifier: EPL-2.0
9 /****************************************************************************/
15 // The original Krauss (1998) car-following model and parameter
16 /****************************************************************************/
17 #ifndef MSCFModel_Daniel1_h
18 #define MSCFModel_Daniel1_h
19 
20 // ===========================================================================
21 // included modules
22 // ===========================================================================
23 #include <config.h>
24 
25 #include "MSCFModel.h"
27 
28 
29 // ===========================================================================
30 // class definitions
31 // ===========================================================================
36 class MSCFModel_Daniel1 : public MSCFModel {
37 public:
41  MSCFModel_Daniel1(const MSVehicleType* vtype);
42 
43 
46 
47 
50 
56  double finalizeSpeed(MSVehicle* const veh, double vPos) const;
57 
58 
67  virtual double followSpeed(const MSVehicle* const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle* const pred = 0) const;
68 
69 
77  virtual double stopSpeed(const MSVehicle* const veh, const double speed, double gap2pred) const;
78 
79 
84  virtual int getModelID() const {
85  return SUMO_TAG_CF_DANIEL1;
86  }
87 
88 
92  double getImperfection() const {
93  return myDawdle;
94  }
96 
97 
98 
101 
104  void setMaxDecel(double decel) {
105  myDecel = decel;
107  }
108 
109 
113  void setImperfection(double imperfection) {
114  myDawdle = imperfection;
115  }
116 
117 
121  void setHeadwayTime(double headwayTime) {
122  myHeadwayTime = headwayTime;
123  myTauDecel = myDecel * headwayTime;
124  }
126 
127 
132  virtual MSCFModel* duplicate(const MSVehicleType* vtype) const;
133 
134 private:
140  virtual double _vsafe(double gap, double predSpeed) const;
141 
142 
147  virtual double dawdle(double speed, std::mt19937* rng) const;
148 
149 protected:
151  double myDawdle;
152 
154  double myTauDecel;
155 
158 
159 };
160 
161 #endif /* MSCFModel_Daniel1_H */
162 
MSVehicleType
The car-following model and parameter.
Definition: MSVehicleType.h:65
MSCFModel_Daniel1::myTauDecel
double myTauDecel
The precomputed value for myDecel*myTau.
Definition: MSCFModel_Daniel1.h:154
MSCFModel_Daniel1::dawdle
virtual double dawdle(double speed, std::mt19937 *rng) const
Applies driver imperfection (dawdling / sigma)
Definition: MSCFModel_Daniel1.cpp:82
MSCFModel_Daniel1::_vsafe
virtual double _vsafe(double gap, double predSpeed) const
Returns the "safe" velocity.
Definition: MSCFModel_Daniel1.cpp:88
MSCFModel_Daniel1::stopSpeed
virtual double stopSpeed(const MSVehicle *const veh, const double speed, double gap2pred) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
Definition: MSCFModel_Daniel1.cpp:76
MSCFModel_Daniel1::MSCFModel_Daniel1
MSCFModel_Daniel1(const MSVehicleType *vtype)
Constructor.
Definition: MSCFModel_Daniel1.cpp:35
MSCFModel_Daniel1::finalizeSpeed
double finalizeSpeed(MSVehicle *const veh, double vPos) const
Applies interaction with stops and lane changing model influences.
Definition: MSCFModel_Daniel1.cpp:51
MSCFModel_Daniel1
The original Krauss (1998) car-following model and parameter.
Definition: MSCFModel_Daniel1.h:36
MSCFModel_Daniel1::duplicate
virtual MSCFModel * duplicate(const MSVehicleType *vtype) const
Duplicates the car-following model.
Definition: MSCFModel_Daniel1.cpp:104
MSCFModel_Daniel1::myTmp2
double myTmp2
Definition: MSCFModel_Daniel1.h:157
MSCFModel_Daniel1::myTmp3
double myTmp3
Definition: MSCFModel_Daniel1.h:157
MSCFModel::myHeadwayTime
double myHeadwayTime
The driver's desired time headway (aka reaction time tau) [s].
Definition: MSCFModel.h:629
MSCFModel_Daniel1::setMaxDecel
void setMaxDecel(double decel)
Sets a new value for maximum deceleration [m/s^2].
Definition: MSCFModel_Daniel1.h:104
MSCFModel_Daniel1::setHeadwayTime
void setHeadwayTime(double headwayTime)
Sets a new value for driver reaction time [s].
Definition: MSCFModel_Daniel1.h:121
MSCFModel_Daniel1::~MSCFModel_Daniel1
~MSCFModel_Daniel1()
Destructor.
Definition: MSCFModel_Daniel1.cpp:47
MSCFModel_Daniel1::myTmp1
double myTmp1
temporary (testing) parameter
Definition: MSCFModel_Daniel1.h:157
MSCFModel_Daniel1::setImperfection
void setImperfection(double imperfection)
Sets a new value for driver imperfection.
Definition: MSCFModel_Daniel1.h:113
MSCFModel_Daniel1::getModelID
virtual int getModelID() const
Returns the model's name.
Definition: MSCFModel_Daniel1.h:84
MSCFModel::myDecel
double myDecel
The vehicle's maximum deceleration [m/s^2].
Definition: MSCFModel.h:620
MSCFModel.h
SUMO_TAG_CF_DANIEL1
Definition: SUMOXMLDefinitions.h:280
MSCFModel_Daniel1::myDawdle
double myDawdle
The vehicle's dawdle-parameter. 0 for no dawdling, 1 for max.
Definition: MSCFModel_Daniel1.h:151
MSCFModel
The car-following model abstraction.
Definition: MSCFModel.h:56
config.h
MSCFModel_Daniel1::getImperfection
double getImperfection() const
Get the driver's imperfection.
Definition: MSCFModel_Daniel1.h:92
MSCFModel_Daniel1::myTmp4
double myTmp4
Definition: MSCFModel_Daniel1.h:157
SUMOXMLDefinitions.h
MSCFModel_Daniel1::followSpeed
virtual double followSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0) const
Computes the vehicle's safe speed (no dawdling)
Definition: MSCFModel_Daniel1.cpp:70
MSCFModel_Daniel1::myTmp5
double myTmp5
Definition: MSCFModel_Daniel1.h:157
MSVehicle
Representation of a vehicle in the micro simulation.
Definition: MSVehicle.h:79