SUMO - Simulation of Urban MObility
NBLoadedSUMOTLDef.h
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1 /****************************************************************************/
8 // A complete traffic light logic loaded from a sumo-net. (opted to reimplement
9 // since NBLoadedTLDef is quite vissim specific)
10 /****************************************************************************/
11 // SUMO, Simulation of Urban MObility; see http://sumo.dlr.de/
12 // Copyright (C) 2011-2016 DLR (http://www.dlr.de/) and contributors
13 /****************************************************************************/
14 //
15 // This file is part of SUMO.
16 // SUMO is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 /****************************************************************************/
22 #ifndef NBLoadedSUMOTLDef_h
23 #define NBLoadedSUMOTLDef_h
24 
25 
26 // ===========================================================================
27 // included modules
28 // ===========================================================================
29 #ifdef _MSC_VER
30 #include <windows_config.h>
31 #else
32 #include <config.h>
33 #endif
34 
35 #include <vector>
36 #include <string>
37 #include <set>
38 #include "NBNode.h"
39 #include "NBEdgeCont.h"
41 #include "NBTrafficLightLogic.h"
42 #include <utils/common/SUMOTime.h>
43 
44 
45 // ===========================================================================
46 // class definitions
47 // ===========================================================================
53 public:
54 
61  NBLoadedSUMOTLDef(const std::string& id, const std::string& programID, SUMOTime offset, TrafficLightType type);
62 
68 
69 
72 
75  void setTLControllingInformation() const;
76 
82  void remapRemoved(NBEdge* removed,
83  const EdgeVector& incoming, const EdgeVector& outgoing);
84 
85 
92  void replaceRemoved(NBEdge* removed, int removedLane,
93  NBEdge* by, int byLane);
94 
96  void shiftTLConnectionLaneIndex(NBEdge* edge, int offset);
97 
103  void addPhase(SUMOTime duration, const std::string& state);
104 
105 
108  void addConnection(NBEdge* from, NBEdge* to, int fromLane, int toLane, int linkIndex);
109 
110 
115  void removeConnection(const NBConnection& conn, bool reconstruct = true);
116 
120  return myTLLogic;
121  }
122 
126  void setOffset(SUMOTime offset);
127 
131  void setType(TrafficLightType type);
132 
134  bool rightOnRedConflict(int index, int foeIndex) const;
135 
136 protected:
140  void collectLinks();
141 
144  void collectEdges();
145 
150  NBTrafficLightLogic* myCompute(int brakingTimeSeconds);
151 
152  bool amInvalid() const;
153 
154  /* initialize myNeedsContRelation and set myNeedsContRelationReady to true */
155  void initNeedsContRelation() const;
156 
157 private:
158 
161 
163  std::set<NBNode*> myOriginalNodes;
164 
166  void patchIfCrossingsAdded();
167 
169  std::set<NBEdge*> myShifted;
170 
176  void collectEdgeVectors(EdgeVector& fromEdges, EdgeVector& toEdges, std::vector<int>& fromLanes) const;
177 
178 private:
181  public:
184 
185  bool operator()(const NBConnection& c) const {
186  return c.getFrom() == myC.getFrom() && c.getTo() == myC.getTo() &&
187  c.getFromLane() == myC.getFromLane() && c.getToLane() == myC.getToLane();
188  }
189  private:
191  private:
194 
195  };
196 
197 };
198 
199 
200 #endif
201 
202 /****************************************************************************/
203 
void removeConnection(const NBConnection &conn, bool reconstruct=true)
removes the given connection from the traffic light if recontruct=true, reconstructs the logic and in...
long long int SUMOTime
Definition: SUMOTime.h:43
NBLoadedSUMOTLDef(const std::string &id, const std::string &programID, SUMOTime offset, TrafficLightType type)
Constructor.
void collectEdges()
Build the list of participating edges.
void setOffset(SUMOTime offset)
Sets the offset of this tls.
A loaded (complete) traffic light logic.
A SUMO-compliant built logic for a traffic light.
The representation of a single edge during network building.
Definition: NBEdge.h:71
class for identifying connections
The base class for traffic light logic definitions.
NBEdge * getFrom() const
returns the from-edge (start of the connection)
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane)
Replaces a removed edge/lane.
connection_equal(const NBConnection &c)
constructor
void initNeedsContRelation() const
void patchIfCrossingsAdded()
repair the plan if controlled nodes received pedestrian crossings
std::set< NBNode * > myOriginalNodes
The original nodes for which the loaded logic is valid.
NBTrafficLightLogic * getLogic()
Returns the internal logic.
bool rightOnRedConflict(int index, int foeIndex) const
whether the given index must yield to the foeIndex while turing right on a red light ...
void remapRemoved(NBEdge *removed, const EdgeVector &incoming, const EdgeVector &outgoing)
Replaces occurences of the removed edge in incoming/outgoing edges of all definitions.
void setTLControllingInformation() const
Informs edges about being controlled by a tls.
int getToLane() const
returns the to-lane
NBEdge * getTo() const
returns the to-edge (end of the connection)
std::set< NBEdge * > myShifted
set of edges with shifted lane indices (to avoid shifting twice)
bool operator()(const NBConnection &c) const
void addPhase(SUMOTime duration, const std::string &state)
Adds a phase to the logic the new phase is inserted at the end of the list of already added phases...
std::vector< NBEdge * > EdgeVector
Definition: NBCont.h:41
void collectLinks()
Collects the links participating in this traffic light (only if not previously loaded) ...
int getFromLane() const
returns the from-lane
NBTrafficLightLogic * myCompute(int brakingTimeSeconds)
Computes the traffic light logic finally in dependence to the type.
~NBLoadedSUMOTLDef()
Destructor.
void setType(TrafficLightType type)
Sets the algorithm type of this tls.
connection_equal & operator=(const connection_equal &s)
invalidated assignment operator
void shiftTLConnectionLaneIndex(NBEdge *edge, int offset)
patches signal plans by modifying lane indices
NBTrafficLightLogic * myTLLogic
phases are added directly to myTLLogic which is then returned in myCompute()
void addConnection(NBEdge *from, NBEdge *to, int fromLane, int toLane, int linkIndex)
Adds a connection and immediately informs the edges.
TrafficLightType
void collectEdgeVectors(EdgeVector &fromEdges, EdgeVector &toEdges, std::vector< int > &fromLanes) const
Collects the edges for each tlIndex.