MRPT  2.0.4
TLightParameters.h
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1 /* +------------------------------------------------------------------------+
2  | Mobile Robot Programming Toolkit (MRPT) |
3  | https://www.mrpt.org/ |
4  | |
5  | Copyright (c) 2005-2020, Individual contributors, see AUTHORS file |
6  | See: https://www.mrpt.org/Authors - All rights reserved. |
7  | Released under BSD License. See: https://www.mrpt.org/License |
8  +------------------------------------------------------------------------+ */
9 #pragma once
10 
11 #include <mrpt/img/TColor.h>
12 #include <mrpt/math/TPoint3D.h>
15 
16 namespace mrpt::opengl
17 {
18 /** Lighting parameters, mostly for triangle shaders.
19  * Refer to standard OpenGL literature and tutorials for the meaning of each
20  * field, and to the shader GLSL code itself.
21  */
23 {
24  TLightParameters() = default;
25  ~TLightParameters() = default;
26 
27  mrpt::img::TColorf diffuse = {0.8f, 0.8f, 0.8f, 0.0f};
28  mrpt::img::TColorf ambient = {0.2f, 0.2f, 0.2f, 1.0f};
29  mrpt::img::TColorf specular = {1.0f, 1.0f, 1.0f, 1.0f};
30 
31  /** Light direction (must be normalized) */
32  mrpt::math::TVector3Df direction = {-0.40825f, -0.40825f, -0.81650f};
33 
36 
38 };
39 
45 
46 } // namespace mrpt::opengl
mrpt::math::TPoint3D_< float >
mrpt::opengl::TLightParameters::writeToStream
void writeToStream(mrpt::serialization::CArchive &out) const
Definition: TLightParameters.cpp:19
out
mrpt::vision::TStereoCalibResults out
Definition: chessboard_stereo_camera_calib_unittest.cpp:25
DECLARE_TTYPENAME_CLASSNAME
#define DECLARE_TTYPENAME_CLASSNAME(_CLASSNAME)
Like DECLARE_CUSTOM_TTYPENAME(), but for use within the class declaration body.
Definition: TTypeName.h:104
mrpt::serialization::CArchive
Virtual base class for "archives": classes abstracting I/O streams.
Definition: CArchive.h:54
mrpt::opengl::TLightParameters::TLightParameters
TLightParameters()=default
mrpt::opengl::TLightParameters::ambient
mrpt::img::TColorf ambient
Definition: TLightParameters.h:28
TTypeName.h
mrpt::opengl::TLightParameters::diffuse
mrpt::img::TColorf diffuse
Definition: TLightParameters.h:27
mrpt::img::TColorf
An RGBA color - floats in the range [0,1].
Definition: TColor.h:88
mrpt::opengl::operator<<
COpenGLScene::Ptr & operator<<(COpenGLScene::Ptr &s, const CRenderizable::Ptr &r)
Inserts an openGL object into a scene.
Definition: COpenGLScene.h:252
mrpt::opengl::operator>>
mrpt::serialization::CArchive & operator>>(mrpt::serialization::CArchive &in, CPolyhedron::TPolyhedronEdge &o)
Reads a polyhedron edge from a binary stream.
Definition: CPolyhedron.cpp:1910
mrpt::opengl::TLightParameters::readFromStream
void readFromStream(mrpt::serialization::CArchive &in)
Definition: TLightParameters.cpp:27
mrpt::opengl::TLightParameters::specular
mrpt::img::TColorf specular
Definition: TLightParameters.h:29
serialization_frwds.h
TPoint3D.h
mrpt::opengl::TLightParameters
Lighting parameters, mostly for triangle shaders.
Definition: TLightParameters.h:22
mrpt::opengl::TLightParameters::direction
mrpt::math::TVector3Df direction
Light direction (must be normalized)
Definition: TLightParameters.h:32
mrpt::opengl::TLightParameters::~TLightParameters
~TLightParameters()=default
mrpt::opengl
The namespace for 3D scene representation and rendering.
Definition: CGlCanvasBase.h:13
TColor.h



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