#include <string>
#include <vector>
#include <ignition/transport/Node.hh>
#include <ignition/math/Vector2.hh>
#include "gazebo/common/ImageHeightmap.hh"
#include "gazebo/common/HeightmapData.hh"
#include "gazebo/common/Dem.hh"
#include "gazebo/transport/TransportTypes.hh"
#include "gazebo/physics/PhysicsTypes.hh"
#include "gazebo/physics/Shape.hh"
#include "gazebo/util/system.hh"
Go to the source code of this file.
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class | HeightmapShape |
| HeightmapShape collision shape builds a heightmap from an image. The supplied image must be square with N*N+1 pixels per side, where N is an integer. More...
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