/****************************************************************************
* VCGLib                                                            o o     *
* Visual and Computer Graphics Library                            o     o   *
*                                                                _   O  _   *
* Copyright(C) 2004-2016                                           \/)\/    *
* Visual Computing Lab                                            /\/|      *
* ISTI - Italian National Research Council                           |      *
*                                                                    \      *
* All rights reserved.                                                      *
*                                                                           *
* This program is free software; you can redistribute it and/or modify      *
* it under the terms of the GNU General Public License as published by      *
* the Free Software Foundation; either version 2 of the License, or         *
* (at your option) any later version.                                       *
*                                                                           *
* This program is distributed in the hope that it will be useful,           *
* but WITHOUT ANY WARRANTY; without even the implied warranty of            *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the             *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt)          *
* for more details.                                                         *
*                                                                           *
****************************************************************************/
#ifndef __VCGLIB_IMPORTERPLY
#define __VCGLIB_IMPORTERPLY

#include <stddef.h>
#include<wrap/callback.h>
#include<wrap/ply/plylib.h>
#include<wrap/io_trimesh/io_mask.h>
#include<wrap/io_trimesh/io_ply.h>
#include<vcg/complex/algorithms/create/platonic.h>

namespace vcg {
namespace tri {
namespace io {

template <class TYPE>
int PlyType ()  { return 0;}


// 10/6/05 Cignoni this specialization must be inlined becouse otherwise if we include this
// .h in two different cpp we should get a double definition error during linking

template <> inline int PlyType <float >()  { return ply::T_FLOAT; }
template <> inline int PlyType <double>()  { return ply::T_DOUBLE; }
template <> inline int PlyType <int   >()  { return ply::T_INT; }
template <> inline int PlyType <short >()  { return ply::T_SHORT; }
template <> inline int PlyType <unsigned char >()  { return ply::T_UCHAR; }

/**
This class encapsulate a filter for opening ply meshes.
The ply file format is quite extensible...
*/
template <class OpenMeshType>
class ImporterPLY
{
public:

	typedef ::vcg::ply::PropDescriptor PropDescriptor ;
	typedef typename OpenMeshType::VertexPointer VertexPointer;
	typedef typename OpenMeshType::ScalarType ScalarType;
	typedef typename OpenMeshType::VertexType VertexType;
	typedef typename VertexType::QualityType VertQualityType;
	typedef typename OpenMeshType::FaceType FaceType;
	typedef typename FaceType::QualityType FaceQualityType;

	typedef typename OpenMeshType::VertexIterator VertexIterator;
	typedef typename OpenMeshType::FaceIterator FaceIterator;
	typedef typename OpenMeshType::EdgeIterator EdgeIterator;

#define MAX_USER_DATA 256
	// Auxiliary structure for reading ply files
	template<class S>
	struct LoadPly_FaceAux
	{
		unsigned char size;
		int v[512];
		int flags;
		S n[3];
		S q;
		float texcoord[32];
		unsigned char ntexcoord;
		int texcoordind;
		float colors[32];
		unsigned char ncolors;

		unsigned char r;
		unsigned char g;
		unsigned char b;
		unsigned char a;

		unsigned char data[MAX_USER_DATA];
	};

	struct LoadPly_TristripAux
	{
		int size;
		int *v;
		unsigned char data[MAX_USER_DATA];
	};

	struct LoadPly_EdgeAux
	{
		int v1,v2;
		unsigned char data[MAX_USER_DATA];
	};

	// Yet another auxiliary data structure for loading some strange ply files
	// the original stanford range data...
	struct LoadPly_RangeGridAux {
		unsigned char num_pts;
		int pts[5];
	};


	// Auxiliary structure to load vertex data
	template<class S>
	struct LoadPly_VertAux
	{
		S p[3];
		S n[3];
		int flags;
		S q; // the confidence
		float intensity;
		unsigned char r;
		unsigned char g;
		unsigned char b;
		unsigned char a;
		unsigned char data[MAX_USER_DATA];
		float radius;
		float u,v,w;
	};

	// Auxiliary structure to load the camera
	struct LoadPly_Camera
	{
		float view_px;
		float view_py;
		float view_pz;
		float x_axisx;
		float x_axisy;
		float x_axisz;
		float y_axisx;
		float y_axisy;
		float y_axisz;
		float z_axisx;
		float z_axisy;
		float z_axisz;
		float focal;
		float scalex;
		float scaley;
		float centerx;
		float centery;
		int   viewportx;
		int   viewporty;
		float k1;
		float k2;
		float k3;
		float k4;
	};

#define _VERTDESC_LAST_  32
	static const  PropDescriptor &VertDesc(int i)
	{
		static const PropDescriptor pv[_VERTDESC_LAST_]={
		    /****  { elename, propname,        storedtype1,     memtype1,         memoffset,                             */
		    /*00*/ {"vertex", "x",             ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p),0,0,0,0,0  ,0},
		    /*01*/ {"vertex", "y",             ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p) + sizeof(ScalarType),0,0,0,0,0  ,0},
		    /*02*/ {"vertex", "z",             ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p) + 2*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /*03*/ {"vertex", "flags",         ply::T_INT,   ply::T_INT,           offsetof(LoadPly_VertAux<ScalarType>,flags),0,0,0,0,0  ,0},
		    /*04*/ {"vertex", "quality",       ply::T_FLOAT, PlyType<ScalarType>(),         offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0  ,0},
		    /*05*/ {"vertex", "red",           ply::T_UCHAR, ply::T_UCHAR,         offsetof(LoadPly_VertAux<ScalarType>,r),0,0,0,0,0  ,0},
		    /*06*/ {"vertex", "green",         ply::T_UCHAR, ply::T_UCHAR,         offsetof(LoadPly_VertAux<ScalarType>,g),0,0,0,0,0  ,0},
		    /*07*/ { "vertex", "blue",         ply::T_UCHAR, ply::T_UCHAR,         offsetof(LoadPly_VertAux<ScalarType>,b),0,0,0,0,0  ,0},
		    /*08*/ { "vertex", "alpha",        ply::T_UCHAR, ply::T_UCHAR,         offsetof(LoadPly_VertAux<ScalarType>,a),0,0,0,0,0  ,0},
		    /*09*/ {"vertex", "diffuse_red",   ply::T_UCHAR, ply::T_UCHAR,         offsetof(LoadPly_VertAux<ScalarType>,r),0,0,0,0,0  ,0},
		    /*10*/ {"vertex", "diffuse_green", ply::T_UCHAR, ply::T_UCHAR,         offsetof(LoadPly_VertAux<ScalarType>,g),0,0,0,0,0  ,0},
		    /*11*/ {"vertex", "diffuse_blue",  ply::T_UCHAR, ply::T_UCHAR,         offsetof(LoadPly_VertAux<ScalarType>,b),0,0,0,0,0  ,0},
		    /*12*/ {"vertex", "diffuse_alpha", ply::T_UCHAR, ply::T_UCHAR,         offsetof(LoadPly_VertAux<ScalarType>,a),0,0,0,0,0  ,0},
		    /*13*/ {"vertex", "confidence",    ply::T_FLOAT, ply::T_FLOAT,         offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0  ,0},
		    /*14*/ {"vertex", "nx",            ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,n)                       ,0,0,0,0,0  ,0},
		    /*15*/ {"vertex", "ny",            ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,n) + 1*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /*16*/ {"vertex", "nz",            ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,n) + 2*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /*17*/ {"vertex", "radius",        ply::T_FLOAT, ply::T_FLOAT,         offsetof(LoadPly_VertAux<ScalarType>,radius),0,0,0,0,0  ,0},
		    /*18*/ {"vertex", "texture_u",     ply::T_FLOAT, ply::T_FLOAT,         offsetof(LoadPly_VertAux<ScalarType>,u),0,0,0,0,0  ,0},
		    /*19*/ {"vertex", "texture_v",     ply::T_FLOAT, ply::T_FLOAT,         offsetof(LoadPly_VertAux<ScalarType>,v),0,0,0,0,0  ,0},
		    /*20*/ {"vertex", "texture_w",     ply::T_FLOAT, ply::T_FLOAT,         offsetof(LoadPly_VertAux<ScalarType>,w),0,0,0,0,0  ,0},
		    /*21*/ {"vertex", "intensity",     ply::T_FLOAT, ply::T_FLOAT,         offsetof(LoadPly_VertAux<ScalarType>,intensity),0,0,0,0,0  ,0},
		    /*22*/ {"vertex", "s",             ply::T_FLOAT, ply::T_FLOAT,         offsetof(LoadPly_VertAux<ScalarType>,u),0,0,0,0,0  ,0},
		    /*23*/ {"vertex", "t",             ply::T_FLOAT, ply::T_FLOAT,         offsetof(LoadPly_VertAux<ScalarType>,v),0,0,0,0,0  ,0},
		    // DOUBLE
		    /*24*/ {"vertex", "x",             ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p),0,0,0,0,0  ,0},
		    /*25*/ {"vertex", "y",             ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p) + sizeof(ScalarType)  ,0,0,0,0,0  ,0},
		    /*26*/ {"vertex", "z",             ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,p) + 2*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /*27*/ {"vertex", "nx",            ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,n)                       ,0,0,0,0,0  ,0},
		    /*28*/ {"vertex", "ny",            ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,n) + 1*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /*29*/ {"vertex", "nz",            ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,n) + 2*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /*30*/ {"vertex", "radius",        ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,radius),0,0,0,0,0  ,0},
		    /*31*/ {"vertex", "quality",       ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_VertAux<ScalarType>,q),0,0,0,0,0  ,0}
		};
		return pv[i];
	}

#define _FACEDESC_FIRST_  13 // the first descriptor with possible vertex indices
#define _FACEDESC_LAST_  29
	static const  PropDescriptor &FaceDesc(int i)
	{
		static const 	PropDescriptor qf[_FACEDESC_LAST_]=
		{
		    /*      	                           on file       on memory                                                on file       on memory */
		    /*  0 */	{"face", "vertex_indices", ply::T_INT,   ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_UCHAR, ply::T_UCHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /*  1 */	{"face", "flags",          ply::T_INT,   ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,flags),       0,0,0,0,0  ,0},
		    /*  2 */	{"face", "quality",        ply::T_FLOAT, PlyType<ScalarType>(), offsetof(LoadPly_FaceAux<ScalarType>,q),           0,0,0,0,0  ,0},
		    /*  3 */	{"face", "texcoord",       ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux<ScalarType>,texcoord),    1,0,ply::T_UCHAR, ply::T_UCHAR,offsetof(LoadPly_FaceAux<ScalarType>,ntexcoord) ,0},
		    /*  4 */	{"face", "color",          ply::T_FLOAT, ply::T_FLOAT, offsetof(LoadPly_FaceAux<ScalarType>,colors),      1,0,ply::T_UCHAR, ply::T_UCHAR,offsetof(LoadPly_FaceAux<ScalarType>,ncolors)   ,0},
		    /*  5 */	{"face", "texnumber",      ply::T_INT,   ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,texcoordind), 0,0,0,0,0  ,0},
		    /*  6 */	{"face", "red"  ,          ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux<ScalarType>,r),           0,0,0,0,0  ,0},
		    /*  7 */	{"face", "green",          ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux<ScalarType>,g),           0,0,0,0,0  ,0},
		    /*  8 */	{"face", "blue",           ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux<ScalarType>,b),           0,0,0,0,0  ,0},
		    /*  9 */	{"face", "alpha",          ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_FaceAux<ScalarType>,a),           0,0,0,0,0  ,0},
		    /* 10 */	{"face", "nx",             ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_FaceAux<ScalarType>,n)                       ,0,0,0,0,0  ,0},
		    /* 11 */	{"face", "ny",             ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_FaceAux<ScalarType>,n) + 1*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /* 12 */	{"face", "nz",             ply::T_FLOAT, PlyType<ScalarType>(),offsetof(LoadPly_FaceAux<ScalarType>,n) + 2*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /* 13 */	{"face", "vertex_index",   ply::T_INT,   ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_UCHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 14 */	{"face", "vertex_index",   ply::T_INT,   ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_CHAR,  ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 15 */	{"face", "vertex_index",   ply::T_INT,   ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_INT,   ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},

		    /* 16 */	{"face", "vertex_indices", ply::T_INT,   ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_CHAR,  ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 17 */	{"face", "vertex_indices", ply::T_INT,   ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_INT,   ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 18 */	{"face", "vertex_indices", ply::T_UINT,  ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_UCHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 19 */	{"face", "vertex_indices", ply::T_UINT,  ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_CHAR,  ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 20 */	{"face", "vertex_indices", ply::T_UINT,  ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_INT,   ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 21 */	{"face", "vertex_indices", ply::T_UINT,  ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_USHORT,ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 22 */	{"face", "vertex_indices", ply::T_SHORT, ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_CHAR,  ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 23 */	{"face", "vertex_indices", ply::T_SHORT, ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_UCHAR, ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    /* 24 */	{"face", "vertex_indices", ply::T_SHORT, ply::T_INT,   offsetof(LoadPly_FaceAux<ScalarType>,v),           1,0,ply::T_INT,   ply::T_CHAR,offsetof(LoadPly_FaceAux<ScalarType>,size)   ,0},
		    // DOUBLE
		    /* 25 */	{"face", "quality",    ply::T_DOUBLE, PlyType<ScalarType>(),   offsetof(LoadPly_FaceAux<ScalarType>,q),               0,0,0,0,0  ,0},
		    /* 26 */	{"face", "nx",             ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_FaceAux<ScalarType>,n)                       ,0,0,0,0,0  ,0},
		    /* 27 */	{"face", "ny",             ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_FaceAux<ScalarType>,n) + 1*sizeof(ScalarType),0,0,0,0,0  ,0},
		    /* 28 */	{"face", "nz",             ply::T_DOUBLE, PlyType<ScalarType>(),offsetof(LoadPly_FaceAux<ScalarType>,n) + 2*sizeof(ScalarType),0,0,0,0,0  ,0}

		};
		return qf[i];
	}
	static const PropDescriptor &TristripDesc(int i)
	{
		static const PropDescriptor qf[1]=
		{
		    {"tristrips","vertex_indices", ply::T_INT,  ply::T_INT,  offsetof(LoadPly_TristripAux,v),		  1,1,ply::T_INT,ply::T_INT,offsetof(LoadPly_TristripAux,size) ,0},
		};
		return qf[i];
	}

	static const PropDescriptor &EdgeDesc(int i)
	{
		static const PropDescriptor qf[2]=
		{
		    {"edge","vertex1", ply::T_INT,  ply::T_INT,  offsetof(LoadPly_EdgeAux,v1),		  0,0,0,0,0  ,0},
		    {"edge","vertex2", ply::T_INT,  ply::T_INT,  offsetof(LoadPly_EdgeAux,v2),		  0,0,0,0,0  ,0},
		};
		return qf[i];
	}

	// Descriptor for the Stanford Data Repository Range Maps.
	// In practice a grid with some invalid elements. Coords are saved only for good elements
	static const  PropDescriptor &RangeDesc(int i)
	{
		static const PropDescriptor range_props[1] = {
		    {"range_grid","vertex_indices", ply::T_INT, ply::T_INT, offsetof(LoadPly_RangeGridAux,pts), 1, 0, ply::T_UCHAR, ply::T_UCHAR, offsetof(LoadPly_RangeGridAux,num_pts),0},
		};
		return range_props[i];
	}


	static const  PropDescriptor &CameraDesc(int i)
	{
		static const PropDescriptor cad[23] =
		{
		    {"camera","view_px",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_px),0,0,0,0,0  ,0},
		    {"camera","view_py",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_py),0,0,0,0,0  ,0},
		    {"camera","view_pz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,view_pz),0,0,0,0,0  ,0},
		    {"camera","x_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisx),0,0,0,0,0  ,0},
		    {"camera","x_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisy),0,0,0,0,0  ,0},
		    {"camera","x_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,x_axisz),0,0,0,0,0  ,0},
		    {"camera","y_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisx),0,0,0,0,0  ,0},
		    {"camera","y_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisy),0,0,0,0,0  ,0},
		    {"camera","y_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,y_axisz),0,0,0,0,0  ,0},
		    {"camera","z_axisx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisx),0,0,0,0,0  ,0},
		    {"camera","z_axisy",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisy),0,0,0,0,0  ,0},
		    {"camera","z_axisz",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,z_axisz),0,0,0,0,0  ,0},
		    {"camera","focal"  ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,focal  ),0,0,0,0,0  ,0},
		    {"camera","scalex" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scalex ),0,0,0,0,0  ,0},
		    {"camera","scaley" ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,scaley ),0,0,0,0,0  ,0},
		    {"camera","centerx",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centerx),0,0,0,0,0  ,0},
		    {"camera","centery",ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,centery),0,0,0,0,0  ,0},
		    {"camera","viewportx",ply::T_INT,ply::T_INT  ,offsetof(LoadPly_Camera,viewportx),0,0,0,0,0  ,0},
		    {"camera","viewporty",ply::T_INT,ply::T_INT  ,offsetof(LoadPly_Camera,viewporty),0,0,0,0,0  ,0},
		    {"camera","k1"     ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k1 ),0,0,0,0,0  ,0},
		    {"camera","k2"     ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k2 ),0,0,0,0,0  ,0},
		    {"camera","k3"     ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k3 ),0,0,0,0,0  ,0},
		    {"camera","k4"     ,ply::T_FLOAT,ply::T_FLOAT,offsetof(LoadPly_Camera,k4 ),0,0,0,0,0  ,0}
		};
		return cad[i];
	}
	/// Standard call for knowing the meaning of an error code
	static const char *ErrorMsg(int error)
	{
		static std::vector<std::string> ply_error_msg;
		if(ply_error_msg.empty())
		{
			ply_error_msg.resize(PlyInfo::E_MAXPLYINFOERRORS );
			ply_error_msg[ply::E_NOERROR				]="No errors";
			ply_error_msg[ply::E_CANTOPEN				]="Can't open file";
			ply_error_msg[ply::E_NOTHEADER ]="Header not found";
			ply_error_msg[ply::E_UNESPECTEDEOF	]="Eof in header";
			ply_error_msg[ply::E_NOFORMAT				]="Format not found";
			ply_error_msg[ply::E_SYNTAX				]="Syntax error on header";
			ply_error_msg[ply::E_PROPOUTOFELEMENT]="Property without element";
			ply_error_msg[ply::E_BADTYPENAME		]="Bad type name";
			ply_error_msg[ply::E_ELEMNOTFOUND		]="Element not found";
			ply_error_msg[ply::E_PROPNOTFOUND		]="Property not found";
			ply_error_msg[ply::E_BADTYPE				]="Bad type on addtoread";
			ply_error_msg[ply::E_INCOMPATIBLETYPE]="Incompatible type";
			ply_error_msg[ply::E_BADCAST				]="Bad cast";

			ply_error_msg[PlyInfo::E_NO_VERTEX      ]="No vertex field found";
			ply_error_msg[PlyInfo::E_NO_FACE        ]="No face field found";
			ply_error_msg[PlyInfo::E_SHORTFILE      ]="Unespected eof";
			ply_error_msg[PlyInfo::E_NO_3VERTINFACE ]="Face with more than 3 vertices";
			ply_error_msg[PlyInfo::E_BAD_VERT_INDEX ]="Bad vertex index in face";
			ply_error_msg[PlyInfo::E_BAD_VERT_INDEX_EDGE ]="Bad vertex index in edge";
			ply_error_msg[PlyInfo::E_NO_6TCOORD     ]="Face with no 6 texture coordinates";
			ply_error_msg[PlyInfo::E_DIFFER_COLORS  ]="Number of color differ from vertices";
		}

		if(error>PlyInfo::E_MAXPLYINFOERRORS || error<0) return "Unknown error";
		else return ply_error_msg[error].c_str();
	};

	// to check if a given error is critical or not.
	static bool ErrorCritical(int err)
	{
		if ((err == ply::E_NOERROR) || (err == PlyInfo::E_NO_FACE)) return false;
		return true;
	}


	/// Standard call for reading a mesh, returns 0 on success.
	static int Open( OpenMeshType &m, const char * filename, CallBackPos *cb=0)
	{
		PlyInfo pi;
		pi.cb=cb;
		return Open(m, filename, pi);
	}

	/// Read a mesh and store in loadmask the loaded field
	/// Note that loadmask is not read! just modified. You cannot specify what fields
	/// have to be read. ALL the data for which your mesh HasSomething and are present
	/// in the file are read in.
	static int Open( OpenMeshType &m, const char * filename, int & loadmask, CallBackPos *cb =0)
	{
		PlyInfo pi;
		pi.cb=cb;
		int r = Open(m, filename,pi);
		loadmask=pi.mask;
		return r;
	}


	/// read a mesh with all the possible option specified in the PlyInfo obj, returns 0 on success.
	static int Open( OpenMeshType &m, const char * filename, PlyInfo &pi )
	{
		assert(filename!=0);
		std::vector<VertexPointer> index;
		LoadPly_FaceAux<ScalarType> fa;
		LoadPly_EdgeAux ea;
		LoadPly_TristripAux tsa;
		LoadPly_VertAux<ScalarType> va;

		LoadPly_RangeGridAux rga;
		std::vector<int> RangeGridAuxVec;
		int RangeGridCols=0;
		int RangeGridRows=0;


		pi.mask = 0;
		bool hasIntensity = false; // the intensity is a strange way to code single channel color used sometimes in rangemap. it is a kind of color. so it do not need another entry in the IOM mask.
		bool multit = false; // true if texture has a per face int spec the texture index

		va.flags = 42;

		pi.status = ::vcg::ply::E_NOERROR;

		/*
	// TO BE REMOVED: tv not used AND "spurious" vertex declaration causes error if ocf

	// init defaults
	VertexType tv;
	//tv.ClearFlags();

	if (vcg::tri::HasPerVertexQuality(m)) tv.Q() = (typename OpenMeshType::VertexType::QualityType)1.0;
	if (vcg::tri::HasPerVertexColor  (m)) tv.C() = Color4b(Color4b::White);
	*/

		// Descrittori delle strutture

		//bool isvflags = false;	// Il file contiene i flags


		// The main descriptor of the ply file
		vcg::ply::PlyFile pf;

		// Open the file and parse the header
		if( pf.Open(filename,vcg::ply::PlyFile::MODE_READ)==-1 )
		{
			pi.status = pf.GetError();
			return pi.status;
		}
		pi.header = pf.GetHeader();

		// Descrittori della camera
		{  // Check that all the camera properties are present.
			bool found = true;
			for(int i=0;i<23;++i)
			{
				if( pf.AddToRead(CameraDesc(i))==-1 ) {
					found = false;
					break;
				}
			}
			if(found) pi.mask |= Mask::IOM_CAMERA;
		}

		// Standard data desciptors (vertex coord and faces)
		if( pf.AddToRead(VertDesc(0))==-1 && pf.AddToRead(VertDesc(24)) ) { pi.status = PlyInfo::E_NO_VERTEX; return pi.status; }
		if( pf.AddToRead(VertDesc(1))==-1 && pf.AddToRead(VertDesc(25)) ) { pi.status = PlyInfo::E_NO_VERTEX; return pi.status; }
		if( pf.AddToRead(VertDesc(2))==-1 && pf.AddToRead(VertDesc(26)) ) { pi.status = PlyInfo::E_NO_VERTEX; return pi.status; }
		if( pf.AddToRead(FaceDesc(0))==-1 ) // Se fallisce si prova anche la sintassi di rapidform con index al posto di indices
		{
			int ii;
			for (ii=_FACEDESC_FIRST_;ii< _FACEDESC_LAST_;++ii)
				if( pf.AddToRead(FaceDesc(ii))!=-1 ) break;

			if (ii==_FACEDESC_LAST_)
				if(pf.AddToRead(TristripDesc(0))==-1) // Se fallisce tutto si prova a vedere se ci sono tristrip alla levoy.
					if(pf.AddToRead(RangeDesc(0))==-1) // Se fallisce tutto si prova a vedere se ci sono rangemap alla levoy.
					{
						pi.status = PlyInfo::E_NO_FACE;
						//return pi.status;  no face is not a critical error. let's continue.
					}

		}
		// Optional flag descriptors
		if(pf.AddToRead(EdgeDesc(0) )!= -1 && pf.AddToRead(EdgeDesc(1)) != -1 )
			pi.mask |= Mask::IOM_EDGEINDEX;

		if(vcg::tri::HasPerVertexFlags(m) && pf.AddToRead(VertDesc(3))!=-1 )
			pi.mask |= Mask::IOM_VERTFLAGS;

		if( vcg::tri::HasPerVertexNormal(m) )
		{
			if(		pf.AddToRead(VertDesc(14))!=-1  && pf.AddToRead(VertDesc(15))!=-1  && pf.AddToRead(VertDesc(16))!=-1 )
				pi.mask |= Mask::IOM_VERTNORMAL;
			else // try also for Normals stored with doubles
				if(		pf.AddToRead(VertDesc(27))!=-1  && pf.AddToRead(VertDesc(28))!=-1  && pf.AddToRead(VertDesc(29))!=-1 )
					pi.mask |= Mask::IOM_VERTNORMAL;

		}

		if( vcg::tri::HasPerVertexQuality(m) )
		{
			if( pf.AddToRead(VertDesc(4))!=-1 ||
			    pf.AddToRead(VertDesc(13))!=-1 )
				pi.mask |= Mask::IOM_VERTQUALITY;
			else
				if (pf.AddToRead(VertDesc(31))!=-1)
					pi.mask |= Mask::IOM_VERTQUALITY;
		}

		if(vcg::tri::HasPerVertexColor(m) )
		{
			if( pf.AddToRead(VertDesc(5))!=-1 )
			{
				pf.AddToRead(VertDesc(6));
				pf.AddToRead(VertDesc(7));
				pf.AddToRead(VertDesc(8));
				pi.mask |= Mask::IOM_VERTCOLOR;
			}
			if( pf.AddToRead(VertDesc(9))!=-1 )
			{
				pf.AddToRead(VertDesc(10));
				pf.AddToRead(VertDesc(11));
				pf.AddToRead(VertDesc(12));
				pi.mask |= Mask::IOM_VERTCOLOR;
			}
			if( pf.AddToRead(VertDesc(21))!=-1 )
			{
				hasIntensity = true;
				pi.mask |= Mask::IOM_VERTCOLOR;
			}

		}
		if( tri::HasPerVertexTexCoord(m) )
		{
			if(( pf.AddToRead(VertDesc(22))!=-1 )&&  (pf.AddToRead(VertDesc(23))!=-1))
			{
				pi.mask |= Mask::IOM_VERTTEXCOORD;
			}
			if(( pf.AddToRead(VertDesc(18))!=-1 )&&  (pf.AddToRead(VertDesc(19))!=-1))
			{
				pi.mask |= Mask::IOM_VERTTEXCOORD;
			}
		}
		if(tri::HasPerVertexRadius(m))
		{
			if( pf.AddToRead(VertDesc(17))!=-1 )
				pi.mask |= Mask::IOM_VERTRADIUS;
			else if( pf.AddToRead(VertDesc(30))!=-1 )
				pi.mask |= Mask::IOM_VERTRADIUS;
		}
		// se ci sono i flag per vertice ci devono essere anche i flag per faccia
		if( pf.AddToRead(FaceDesc(1))!=-1 )
			pi.mask |= Mask::IOM_FACEFLAGS;

		if (vcg::tri::HasPerFaceNormal(m))
		{
			if (pf.AddToRead(FaceDesc(10)) != -1 && pf.AddToRead(FaceDesc(11)) != -1 && pf.AddToRead(FaceDesc(12)) != -1)
				pi.mask |= Mask::IOM_FACENORMAL;
			else if (pf.AddToRead(FaceDesc(26)) != -1 && pf.AddToRead(FaceDesc(27)) != -1 && pf.AddToRead(FaceDesc(28)) != -1)
				pi.mask |= Mask::IOM_FACENORMAL;
		}

		if( vcg::tri::HasPerFaceQuality(m) )
		{
			if( pf.AddToRead(FaceDesc(2))!=-1 )
				pi.mask |= Mask::IOM_FACEQUALITY;
			else if (pf.AddToRead(FaceDesc(25)) != -1)
				pi.mask |= Mask::IOM_FACEQUALITY;
		}

		if( vcg::tri::HasPerFaceColor(m)  )
		{
			if( pf.AddToRead(FaceDesc(6))!=-1 )
			{
				pf.AddToRead(FaceDesc(7));
				pf.AddToRead(FaceDesc(8));
				pf.AddToRead(FaceDesc(9));
				pi.mask |= Mask::IOM_FACECOLOR;
			}
		}


		if( vcg::tri::HasPerWedgeTexCoord(m) )
		{
			if( pf.AddToRead(FaceDesc(3))!=-1 )
			{
				if(pf.AddToRead(FaceDesc(5))==0) {
					multit=true; // try to read also the multi texture indicies
					pi.mask |= Mask::IOM_WEDGTEXMULTI;
				}
				pi.mask |= Mask::IOM_WEDGTEXCOORD;
			}
		}

		if( vcg::tri::HasPerFaceColor(m) || vcg::tri::HasPerVertexColor(m) || vcg::tri::HasPerWedgeColor(m) )
		{
			if( pf.AddToRead(FaceDesc(4))!=-1 )
			{
				pi.mask |= Mask::IOM_WEDGCOLOR;
			}
		}

		// User defined descriptors
		std::vector<PropDescriptor> VPV(pi.VertDescriptorVec.size()); // property descriptor relative al tipo LoadPly_VertexAux
		std::vector<PropDescriptor> FPV(pi.FaceDescriptorVec.size()); // property descriptor relative al tipo LoadPly_FaceAux
		if(pi.VertDescriptorVec.size()>0){
			// Compute the total size needed to load additional per vertex data.
			size_t totsz=0;
			for(size_t i=0;i<pi.VertDescriptorVec.size();i++){
				VPV[i] = pi.VertDescriptorVec[i];
				VPV[i].offset1=offsetof(LoadPly_VertAux<ScalarType>,data)+totsz;
				totsz+=pi.VertDescriptorVec[i].memtypesize();
				if( pf.AddToRead(VPV[i])==-1 ) { pi.status = pf.GetError(); return pi.status; }
			}
			if(totsz > MAX_USER_DATA)
			{
				pi.status = vcg::ply::E_BADTYPE;
				return pi.status;
			}
		}
		if(pi.FaceDescriptorVec.size()>0){
			size_t totsz=0;
			for(size_t i=0;i<pi.FaceDescriptorVec.size();i++){
				FPV[i] = pi.FaceDescriptorVec[i];
				FPV[i].offset1=offsetof(LoadPly_FaceAux<ScalarType>,data)+totsz;
				totsz+=pi.FaceDescriptorVec[i].memtypesize();
				if( pf.AddToRead(FPV[i])==-1 ) { pi.status = pf.GetError(); return pi.status; }
			}
			if(totsz > MAX_USER_DATA)
			{
				pi.status = vcg::ply::E_BADTYPE;
				return pi.status;
			}
		}

		/**************************************************************/
		/* Main Reading Loop */
		/**************************************************************/
		m.Clear();
		for(size_t i=0;i<pf.elements.size();i++)
		{
			int n = pf.ElemNumber(i);

			if( !strcmp( pf.ElemName(i),"camera" ) )
			{
				pf.SetCurElement(i);

				LoadPly_Camera ca;

				for(int j=0;j<n;++j)
				{
					if( pf.Read( (void *)&(ca) )==-1 )
					{
						pi.status = PlyInfo::E_SHORTFILE;
						return pi.status;
					}
					//camera.valid     = true;

					// extrinsic
					m.shot.Extrinsics.SetIdentity();
					// view point
					m.shot.Extrinsics.SetTra(Point3<ScalarType>( ca.view_px,ca.view_py,ca.view_pz));

					// axis (i.e. rotation).
					Matrix44<ScalarType> rm;
					rm.SetIdentity();
					rm[0][0] = ca.x_axisx;
					rm[0][1] = ca.x_axisy;
					rm[0][2] = ca.x_axisz;

					rm[1][0] = ca.y_axisx;
					rm[1][1] = ca.y_axisy;
					rm[1][2] = ca.y_axisz;

					rm[2][0] = ca.z_axisx;
					rm[2][1] = ca.z_axisy;
					rm[2][2] = ca.z_axisz;

					m.shot.Extrinsics.SetRot(rm);

					//intrinsic
					m.shot.Intrinsics.FocalMm        = ca.focal;
					m.shot.Intrinsics.PixelSizeMm[0] = ca.scalex;
					m.shot.Intrinsics.PixelSizeMm[1] = ca.scaley;
					m.shot.Intrinsics.CenterPx[0]    = ca.centerx;
					m.shot.Intrinsics.CenterPx[1]    = ca.centery;
					m.shot.Intrinsics.ViewportPx[0]  = ca.viewportx;
					m.shot.Intrinsics.ViewportPx[1]  = ca.viewporty;
					m.shot.Intrinsics.k[0]           = ca.k1;
					m.shot.Intrinsics.k[1]           = ca.k2;
					m.shot.Intrinsics.k[2]           = ca.k3;
					m.shot.Intrinsics.k[3]           = ca.k4;

				}
			}
			else if( !strcmp( pf.ElemName(i),"vertex" ) )
			{
				int j;

				pf.SetCurElement(i);
				VertexIterator vi=Allocator<OpenMeshType>::AddVertices(m,n);

				for(j=0;j<n;++j)
				{
					if(pi.cb && (j%1000)==0) pi.cb(j*50/n,"Vertex Loading");
					va.a = 255;
					if( pf.Read( (void *)&(va) )==-1 )
					{
						pi.status = PlyInfo::E_SHORTFILE;
						return pi.status;
					}

					(*vi).P()[0] = va.p[0];
					(*vi).P()[1] = va.p[1];
					(*vi).P()[2] = va.p[2];

					if( HasPerVertexFlags(m) &&  (pi.mask & Mask::IOM_VERTFLAGS) )
						(*vi).Flags() = va.flags;

					if( pi.mask & Mask::IOM_VERTQUALITY )
						(*vi).Q() = (VertQualityType)va.q;

					if( pi.mask & Mask::IOM_VERTNORMAL )
					{
						(*vi).N()[0]=va.n[0];
						(*vi).N()[1]=va.n[1];
						(*vi).N()[2]=va.n[2];
					}

					if( pi.mask & Mask::IOM_VERTTEXCOORD )
					{
						(*vi).T().P().X() = va.u;
						(*vi).T().P().Y() = va.v;
					}

					if( pi.mask & Mask::IOM_VERTCOLOR )
					{
						if(hasIntensity)
							(*vi).C().SetGrayShade(va.intensity);
						else
						{
							(*vi).C()[0] = va.r;
							(*vi).C()[1] = va.g;
							(*vi).C()[2] = va.b;
							(*vi).C()[3] = va.a;
						}
					}
					if( pi.mask & Mask::IOM_VERTRADIUS )
						(*vi).R() = va.radius;


					for(size_t k=0;k<pi.VertDescriptorVec.size();k++)
						memcpy((char *)(&*vi) + pi.VertDescriptorVec[k].offset1,
						       (char *)(&va) + VPV[k].offset1,
						       VPV[k].memtypesize());
					++vi;
				}

				index.resize(n);
				for(j=0,vi=m.vert.begin();j<n;++j,++vi)
					index[j] = &*vi;
			}
			else if( !strcmp( pf.ElemName(i),"edge") && (n>0) )/******************** EDGE READING *******************************/
			{
				assert( pi.mask & Mask::IOM_EDGEINDEX );
				EdgeIterator ei=Allocator<OpenMeshType>::AddEdges(m,n);
				pf.SetCurElement(i);
				for(int j=0;j<n;++j)
				{
					if(pi.cb && (j%1000)==0) pi.cb(50+j*50/n,"Edge Loading");
					if( pf.Read(&ea)==-1 )
					{
						pi.status = PlyInfo::E_SHORTFILE;
						return pi.status;
					}
					if( ea.v1<0 || ea.v2<0 || ea.v1>=m.vn || ea.v2>=m.vn)
					{
						pi.status = PlyInfo::E_BAD_VERT_INDEX_EDGE;
						return pi.status;
					}
					(*ei).V(0) = index[ ea.v1 ];
					(*ei).V(1) = index[ ea.v2 ];
					++ei;
				}
			}
			else if( !strcmp( pf.ElemName(i),"face") && (n>0) )/******************** FACE READING ****************************************/
			{
				int j;

				FaceIterator fi=Allocator<OpenMeshType>::AddFaces(m,n);
				pf.SetCurElement(i);

				for(j=0;j<n;++j)
				{
					int k;

					if(pi.cb && (j%1000)==0) pi.cb(50+j*50/n,"Face Loading");
					fa.a = 255;
					if( pf.Read(&fa)==-1 )
					{
						pi.status = PlyInfo::E_SHORTFILE;
						return pi.status;
					}
					if(fa.size!=3)
					{ // Non triangular face are manageable ONLY if there are no Per Wedge attributes
						if( ( pi.mask & Mask::IOM_WEDGCOLOR ) || ( pi.mask & Mask::IOM_WEDGTEXCOORD ) )
						{
							pi.status = PlyInfo::E_NO_3VERTINFACE;
							return pi.status;
						}
					}

					if(HasPolyInfo(m)) (*fi).Alloc(fa.size);

					if(HasPerFaceFlags(m) &&( pi.mask & Mask::IOM_FACEFLAGS) )
					{
						(*fi).Flags() = fa.flags;
					}

					if (pi.mask & Mask::IOM_FACENORMAL)
					{
						(*fi).N()[0] = fa.n[0];
						(*fi).N()[1] = fa.n[1];
						(*fi).N()[2] = fa.n[2];
					}

					if( pi.mask & Mask::IOM_FACEQUALITY )
					{
						(*fi).Q() = (typename OpenMeshType::FaceType::QualityType) fa.q;
					}

					if( pi.mask & Mask::IOM_FACECOLOR )
					{
						(*fi).C()[0] = fa.r;
						(*fi).C()[1] = fa.g;
						(*fi).C()[2] = fa.b;
						(*fi).C()[3] = fa.a;
					}

					if( pi.mask & Mask::IOM_WEDGTEXCOORD )
					{
						for(int k=0;k<3;++k)
						{
							(*fi).WT(k).u() = fa.texcoord[k*2+0];
							(*fi).WT(k).v() = fa.texcoord[k*2+1];
							if(multit) (*fi).WT(k).n() = fa.texcoordind;
							else (*fi).WT(k).n()=0; // safely intialize texture index
						}
					}

					if( pi.mask & Mask::IOM_WEDGCOLOR )
					{
						if(FaceType::HasWedgeColor()){
							for(int k=0;k<3;++k)
							{
								(*fi).WC(k)[0] = (unsigned char)(fa.colors[k*3+0]*255);
								(*fi).WC(k)[1] = (unsigned char)(fa.colors[k*3+1]*255);
								(*fi).WC(k)[2] = (unsigned char)(fa.colors[k*3+2]*255);
							}
						}
						//if(FaceType::HasFaceColor()){
						//if(pi.mask & Mask::IOM_FACECOLOR){
						if(HasPerFaceColor(m))	{
							(*fi).C()[0] = (unsigned char)((fa.colors[0*3+0]*255+fa.colors[1*3+0]*255+fa.colors[2*3+0]*255)/3.0f);
							(*fi).C()[1] = (unsigned char)((fa.colors[0*3+1]*255+fa.colors[1*3+1]*255+fa.colors[2*3+1]*255)/3.0f);
							(*fi).C()[2] = (unsigned char)((fa.colors[0*3+2]*255+fa.colors[1*3+2]*255+fa.colors[2*3+2]*255)/3.0f);
						}
					}

					if (HasPolyInfo(m))
					{
						for(k=0; k<fa.size; ++k)
						{
							if( fa.v[k]<0 || fa.v[k]>=m.vn )
							{
								pi.status = PlyInfo::E_BAD_VERT_INDEX;
								return pi.status;
							}
							(*fi).V(k) = index[ fa.v[k] ];
						}
						fi++;
						continue;
					}

					/// Now the temporary struct 'fa' is ready to be copied into the real face '*fi'
					/// This loop
					for(k=0;k<3;++k)
					{
						if( fa.v[k]<0 || fa.v[k]>=m.vn )
						{
							pi.status = PlyInfo::E_BAD_VERT_INDEX;
							return pi.status;
						}
						(*fi).V(k) = index[ fa.v[k] ];
					}

					// tag faux vertices of first face
					if (fa.size>3) fi->SetF(2);

					for(size_t k=0;k<pi.FaceDescriptorVec.size();k++)
						memcpy((char *)(&(*fi)) + pi.FaceDescriptorVec[k].offset1,
						       (char *)(&fa) + FPV[k].offset1,
						       FPV[k].memtypesize());


					++fi;

					// Non Triangular Faces Loop
					// It performs a simple fan triangulation.
					if(fa.size>3)
					{
						int curpos=int(fi-m.face.begin());
						Allocator<OpenMeshType>::AddFaces(m,fa.size-3);
						fi=m.face.begin()+curpos;
						pi.mask |= Mask::IOM_BITPOLYGONAL;
					}
					for(int qq=0;qq<fa.size-3;++qq)
					{
						if(HasPolyInfo(m)) (*fi).Alloc(3);

						(*fi).V(0) = index[ fa.v[0] ];
						for(k=1;k<3;++k)
						{
							if( fa.v[2+qq]<0 || fa.v[2+qq]>=m.vn )
							{
								pi.status = PlyInfo::E_BAD_VERT_INDEX;
								return pi.status;
							}
							(*fi).V(k) = index[ fa.v[1+qq+k] ];

						}
						if( pi.mask & Mask::IOM_FACEQUALITY )
							(*fi).Q() = (typename OpenMeshType::FaceType::QualityType)
						                fa.q;
						if( pi.mask & Mask::IOM_FACECOLOR )
							(*fi).C() =  Color4b(fa.r,fa.g,fa.b,255);
						// tag faux vertices of extra faces
						fi->SetF(0);
						if(qq<(fa.size-4)) fi->SetF(2);

						for(size_t k=0;k<pi.FaceDescriptorVec.size();k++)
							memcpy((char *)(&(*fi)) + pi.FaceDescriptorVec[k].offset1,
							       (char *)(&fa) + FPV[k].offset1, FPV[k].memtypesize());
						++fi;
					}

				}
			}else if( !strcmp( pf.ElemName(i),"tristrips") )//////////////////// LETTURA TRISTRIP DI STANFORD
			{
				int j;
				pf.SetCurElement(i);
				int numvert_tmp = (int)m.vert.size();
				for(j=0;j<n;++j)
				{
					int k;
					if(pi.cb && (j%1000)==0) pi.cb(50+j*50/n,"Tristrip Face Loading");
					if( pf.Read(&tsa)==-1 )
					{
						pi.status = PlyInfo::E_SHORTFILE;
						return pi.status;
					}
					int remainder=0;
					for(k=0;k<tsa.size-2;++k)
					{
						if(pi.cb && (k%1000)==0) pi.cb(50+k*50/tsa.size,"Tristrip Face Loading");
						if(tsa.v[k]<0 || tsa.v[k]>=numvert_tmp )	{
							pi.status = PlyInfo::E_BAD_VERT_INDEX;
							return pi.status;
						}
						if(tsa.v[k+2]==-1)
						{
							k+=2;
							if(k%2) remainder=0;
							else remainder=1;
							continue;
						}
						Allocator<OpenMeshType>::AddFaces(m,1);
						FaceType &tf =m.face.back();
						tf.V(0) = index[ tsa.v[k+0] ];
						tf.V(1) = index[ tsa.v[k+1] ];
						tf.V(2) = index[ tsa.v[k+2] ];
						if((k+remainder)%2) std::swap (tf.V(0), tf.V(1) );
					}
				}
			}
			else if( !strcmp( pf.ElemName(i),"range_grid") )//////////////////// LETTURA RANGEMAP DI STANFORD
			{
				//qDebug("Starting Reading of Range Grid");
				if(RangeGridCols==0) // not initialized.
				{
					for(size_t co=0;co< pf.comments.size();++co)
					{
						std::string num_cols = "num_cols";
						std::string num_rows = "num_rows";
						std::string &c = pf.comments[co];
						std::string bufstr,bufclean;
						if( num_cols == c.substr(0,num_cols.length()) )
						{
							bufstr = c.substr(num_cols.length()+1);
							RangeGridCols = atoi(bufstr.c_str());
						}
						if( num_rows == c.substr(0,num_cols.length()) )
						{
							bufstr = c.substr(num_rows.length()+1);
							RangeGridRows = atoi(bufstr.c_str());
						}
					}
					//qDebug("Rows %i Cols %i",RangeGridRows,RangeGridCols);
				}
				int totPnt = RangeGridCols*RangeGridRows;
				// standard reading;
				pf.SetCurElement(i);
				for(int j=0;j<totPnt;++j)
				{
					if(pi.cb && (j%1000)==0) pi.cb(50+j*50/totPnt,"RangeMap Face Loading");
					if( pf.Read(&rga)==-1 )
					{
						//qDebug("Error after loading %i elements",j);
						pi.status = PlyInfo::E_SHORTFILE;
						return pi.status;
					}
					else
					{
						if(rga.num_pts == 0)
							RangeGridAuxVec.push_back(-1);
						else
							RangeGridAuxVec.push_back(rga.pts[0]);
					}
				}
				//qDebug("Completed the reading of %i indexes",RangeGridAuxVec.size());
				tri::SparseFaceGrid(m, RangeGridAuxVec, RangeGridCols,RangeGridRows);
			}
			else
			{
				// Skippaggio elementi non gestiti
				int n = pf.ElemNumber(i);
				pf.SetCurElement(i);

				for(int j=0;j<n;j++)
				{
					if( pf.Read(0)==-1)
					{
						pi.status = PlyInfo::E_SHORTFILE;
						return pi.status;
					}
				}
			}
		}

		// Parsing texture names
		m.textures.clear();
		m.normalmaps.clear();

		for(size_t co=0;co<pf.comments.size();++co)
		{
			std::string TFILE = "TextureFile";
			std::string NFILE = "TextureNormalFile";
			std::string &c = pf.comments[co];
			//		char buf[256];
			std::string bufstr,bufclean;
			int n;

			if( TFILE == c.substr(0,TFILE.length()) )
			{
				bufstr = c.substr(TFILE.length()+1);
				n = static_cast<int>(bufstr.length());
				for(int i=0;i<n;i++)
					if( bufstr[i]!=' ' && bufstr[i]!='\t' && bufstr[i]>32 && bufstr[i]<125 )	bufclean.push_back(bufstr[i]);

				char buf2[255];
				ply::interpret_texture_name( bufclean.c_str(),filename,buf2 );
				m.textures.push_back( std::string(buf2) );
			}
			/*if( !strncmp(c,NFILE,strlen(NFILE)) )
		{
			strcpy(buf,c+strlen(NFILE)+1);
			n = strlen(buf);
			for(i=j=0;i<n;i++)
				if( buf[i]!=' ' && buf[i]!='\t' && buf[i]>32 && buf[i]<125 )	buf[j++] = buf[i];

			buf[j] = 0;
			char buf2[255];
			__interpret_texture_name( buf,filename,buf2 );
			m.normalmaps.push_back( string(buf2) );
		}*/
		}

		// vn and fn should be correct but if someone wrongly saved some deleted elements they can be wrong.
		m.vn = 0;
		for(VertexIterator vi=m.vert.begin();vi!=m.vert.end();++vi)
			if( ! (*vi).IsD() )
				++m.vn;

		m.fn = 0;
		for(FaceIterator fi=m.face.begin();fi!=m.face.end();++fi)
			if( ! (*fi).IsD() )
				++m.fn;

		tri::UpdateBounding<OpenMeshType>::Box(m);
		return 0;
	}


	// Caricamento camera da un ply
	int LoadCamera(const char * filename)
	{
		vcg::ply::PlyFile pf;
		if( pf.Open(filename,vcg::ply::PlyFile::MODE_READ)==-1 )
		{
			this->pi.status = pf.GetError();
			return this->pi.status;
		}


		bool found = true;
		for(int i=0;i<23;++i)
		{
			if( pf.AddToRead(CameraDesc(i))==-1 )
			{
				found = false;
				break;
			}
		}

		if(!found)
			return this->pi.status;

		for(size_t i=0;i<pf.elements.size();i++)
		{
			int n = pf.ElemNumber(i);

			if( !strcmp( pf.ElemName(i),"camera" ) )
			{
				pf.SetCurElement(i);

				LoadPly_Camera ca;

				for(int j=0;j<n;++j)
				{
					if( pf.Read( (void *)&(ca) )==-1 )
					{
						this->pi.status = PlyInfo::E_SHORTFILE;
						return this->pi.status;
					}
					this->camera.valid     = true;
					this->camera.view_p[0] = ca.view_px;
					this->camera.view_p[1] = ca.view_py;
					this->camera.view_p[2] = ca.view_pz;
					this->camera.x_axis[0] = ca.x_axisx;
					this->camera.x_axis[1] = ca.x_axisy;
					this->camera.x_axis[2] = ca.x_axisz;
					this->camera.y_axis[0] = ca.y_axisx;
					this->camera.y_axis[1] = ca.y_axisy;
					this->camera.y_axis[2] = ca.y_axisz;
					this->camera.z_axis[0] = ca.z_axisx;
					this->camera.z_axis[1] = ca.z_axisy;
					this->camera.z_axis[2] = ca.z_axisz;
					this->camera.f         = ca.focal;
					this->camera.s[0]      = ca.scalex;
					this->camera.s[1]      = ca.scaley;
					this->camera.c[0]      = ca.centerx;
					this->camera.c[1]      = ca.centery;
					this->camera.viewport[0] = ca.viewportx;
					this->camera.viewport[1] = ca.viewporty;
					this->camera.k[0]      = ca.k1;
					this->camera.k[1]      = ca.k2;
					this->camera.k[2]      = ca.k3;
					this->camera.k[3]      = ca.k4;
				}
				break;
			}
		}

		return 0;
	}


	static bool LoadMask(const char * filename, int &mask)
	{
		PlyInfo pi;
		return LoadMask(filename, mask,pi);
	}
	static bool LoadMask(const char * filename, int &mask, PlyInfo &pi)
	{
		mask=0;
		vcg::ply::PlyFile pf;
		if( pf.Open(filename,vcg::ply::PlyFile::MODE_READ)==-1 )
		{
			pi.status = pf.GetError();
			return false;
		}

		if( pf.AddToRead(VertDesc( 0))!=-1 &&
		    pf.AddToRead(VertDesc( 1))!=-1 &&
		    pf.AddToRead(VertDesc( 2))!=-1 )   mask |= Mask::IOM_VERTCOORD;
		if( pf.AddToRead(VertDesc(24))!=-1 &&
		    pf.AddToRead(VertDesc(25))!=-1 &&
		    pf.AddToRead(VertDesc(26))!=-1 )   mask |= Mask::IOM_VERTCOORD;

		if( pf.AddToRead(VertDesc(14))!=-1 &&
		    pf.AddToRead(VertDesc(15))!=-1 &&
		    pf.AddToRead(VertDesc(16))!=-1 )   mask |= Mask::IOM_VERTNORMAL;
		if( pf.AddToRead(VertDesc(27))!=-1 &&
		    pf.AddToRead(VertDesc(28))!=-1 &&
		    pf.AddToRead(VertDesc(29))!=-1 )   mask |= Mask::IOM_VERTNORMAL;

		if( pf.AddToRead(VertDesc( 3))!=-1 )   mask |= Mask::IOM_VERTFLAGS;
		if( pf.AddToRead(VertDesc( 4))!=-1 )   mask |= Mask::IOM_VERTQUALITY;
		if( pf.AddToRead(VertDesc(13))!=-1 )   mask |= Mask::IOM_VERTQUALITY;
		if( pf.AddToRead(VertDesc(17))!=-1 )   mask |= Mask::IOM_VERTRADIUS;
		if( pf.AddToRead(VertDesc(30))!=-1 )   mask |= Mask::IOM_VERTRADIUS;
		if( pf.AddToRead(VertDesc(31))!=-1 )   mask |= Mask::IOM_VERTQUALITY;
		if( pf.AddToRead(VertDesc( 5))!=-1 &&
		    pf.AddToRead(VertDesc( 6))!=-1 &&
		    pf.AddToRead(VertDesc( 7))!=-1  )  mask |= Mask::IOM_VERTCOLOR;
		if( pf.AddToRead(VertDesc( 9))!=-1 &&
		    pf.AddToRead(VertDesc(10))!=-1 &&
		    pf.AddToRead(VertDesc(11))!=-1  )  mask |= Mask::IOM_VERTCOLOR;
		if( pf.AddToRead(VertDesc(21))!=-1  )  mask |= Mask::IOM_VERTCOLOR;

		if( pf.AddToRead(VertDesc(22))!=-1  &&
		    pf.AddToRead(VertDesc(23))!=-1)    mask |= Mask::IOM_VERTTEXCOORD;

		if( pf.AddToRead(VertDesc(18))!=-1  &&
		    pf.AddToRead(VertDesc(19))!=-1)    mask |= Mask::IOM_VERTTEXCOORD;

		if( pf.AddToRead(FaceDesc(0))!=-1 )    mask |= Mask::IOM_FACEINDEX;
		if( pf.AddToRead(FaceDesc(1))!=-1 )    mask |= Mask::IOM_FACEFLAGS;
		if( pf.AddToRead(FaceDesc(10))!=-1 &&
		    pf.AddToRead(FaceDesc(11))!=-1 &&
		    pf.AddToRead(FaceDesc(12))!=-1 )   mask |= Mask::IOM_FACENORMAL;
		if( pf.AddToRead(FaceDesc(26))!=-1 &&
		    pf.AddToRead(FaceDesc(27))!=-1 &&
		    pf.AddToRead(FaceDesc(28))!=-1 )   mask |= Mask::IOM_FACENORMAL;
		if( pf.AddToRead(FaceDesc(2))!=-1 )    mask |= Mask::IOM_FACEQUALITY;
		if( pf.AddToRead(FaceDesc(25))!=-1 )    mask |= Mask::IOM_FACEQUALITY;
		if( pf.AddToRead(FaceDesc(3))!=-1 )    mask |= Mask::IOM_WEDGTEXCOORD;
		if( pf.AddToRead(FaceDesc(5))!=-1 )    mask |= Mask::IOM_WEDGTEXMULTI;
		if( pf.AddToRead(FaceDesc(4))!=-1 )    mask |= Mask::IOM_WEDGCOLOR;
		if( pf.AddToRead(FaceDesc(6))!=-1 &&
		    pf.AddToRead(FaceDesc(7))!=-1 &&
		    pf.AddToRead(FaceDesc(8))!=-1 )    mask |= Mask::IOM_FACECOLOR;

		return true;
	}


}; // end class


} // end namespace tri
} // end namespace io
} // end namespace vcg

#endif

