BALL  1.5.0
BALL::VIEW::Mesh Member List

This is the complete list of members for BALL::VIEW::Mesh, including all inherited members.

binaryRead(const String &filename)BALL::VIEW::Mesh
binaryWrite(const String &filename)BALL::VIEW::Mesh
clear()BALL::VIEW::Meshvirtual
clearNormals()BALL::TSurface< T >
clearTriangles()BALL::TSurface< T >
clearVertices()BALL::TSurface< T >
colorsBALL::VIEW::MultiColorExtension
dump(std::ostream &s=std::cout, Size depth=0) constBALL::VIEW::Meshvirtual
GeometricObject()BALL::VIEW::GeometricObject
GeometricObject(const GeometricObject &object)BALL::VIEW::GeometricObject
get(TSurface &surface) constBALL::TSurface< T >
getArea() constBALL::TSurface< T >
getColor() constBALL::VIEW::GeometricObjectinline
getColor()BALL::VIEW::GeometricObjectinline
getColor(ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) constBALL::VIEW::GeometricObjectinline
BALL::getColors(HashSet< String > &colors)BALL::VIEW::GeometricObject
BALL::VIEW::MultiColorExtension::getColors()BALL::VIEW::MultiColorExtension
BALL::VIEW::MultiColorExtension::getColors() constBALL::VIEW::MultiColorExtension
getComposite() constBALL::VIEW::GeometricObjectinline
getNormal(Position index)BALL::TSurface< T >
getNormal(Position index) constBALL::TSurface< T >
getNumberOfNormals() constBALL::TSurface< T >
getNumberOfTriangles() constBALL::TSurface< T >
getNumberOfVertices() constBALL::TSurface< T >
getTriangle(Position index)BALL::TSurface< T >
getTriangle(Position index) constBALL::TSurface< T >
getVertex(Position index)BALL::TSurface< T >
getVertex(Position index) constBALL::TSurface< T >
getVertices(vector< Vector3 > &vertices) constBALL::VIEW::Meshvirtual
isValid() constBALL::VIEW::Meshvirtual
Mesh()BALL::VIEW::Mesh
Mesh(const Mesh &mesh)BALL::VIEW::Mesh
MultiColorExtension()BALL::VIEW::MultiColorExtension
MultiColorExtension(const MultiColorExtension &color_extension)BALL::VIEW::MultiColorExtension
Normal typedefBALL::TSurface< T >
normalBALL::TSurface< T >
operator!=(const TSurface &surface) constBALL::TSurface< T >
operator<(const GeometricObject &object) constBALL::VIEW::GeometricObjectinline
operator=(const Mesh &mesh)BALL::VIEW::Mesh
BALL::VIEW::GeometricObject::operator=(const GeometricObject &object)BALL::VIEW::GeometricObject
BALL::TSurface::operator=(const TSurface &surface)BALL::TSurface< T >
BALL::VIEW::MultiColorExtension::operator=(const MultiColorExtension &color_extension)BALL::VIEW::MultiColorExtension
BALL::operator==(const GeometricObject &object) constBALL::VIEW::GeometricObjectinline
BALL::TSurface::operator==(const TSurface &surface) constBALL::TSurface< T >
pushBackNormal(const Normal &n)BALL::TSurface< T >
pushBackTriangle(const Triangle &triangle)BALL::TSurface< T >
pushBackVertex(const Vertex &vertex)BALL::TSurface< T >
readMSMSFile(const String &vert_filename, const String &face_filename)BALL::TSurface< T >
resizeNormals(Size size)BALL::TSurface< T >
resizeTriangles(Size size)BALL::TSurface< T >
resizeVertices(Size size)BALL::TSurface< T >
set(const Mesh &mesh)BALL::VIEW::Mesh
BALL::VIEW::GeometricObject::set(const GeometricObject &object)BALL::VIEW::GeometricObject
BALL::TSurface::set(const TSurface &surface)BALL::TSurface< T >
BALL::VIEW::MultiColorExtension::set(const MultiColorExtension &color_extension)BALL::VIEW::MultiColorExtension
setAlphas(Size alpha)BALL::VIEW::MultiColorExtension
setColor(const ColorRGBA &color)BALL::VIEW::GeometricObjectinline
setColor(const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1)BALL::VIEW::GeometricObjectinline
setColors(const vector< ColorRGBA > &colors)BALL::VIEW::MultiColorExtension
setComposite(const Composite *composite)BALL::VIEW::GeometricObjectinline
swap(Mesh &mesh)BALL::VIEW::Mesh
BALL::VIEW::GeometricObject::swap(GeometricObject &object)BALL::VIEW::GeometricObject
BALL::VIEW::MultiColorExtension::swap(MultiColorExtension &color_extension)BALL::VIEW::MultiColorExtension
triangleBALL::TSurface< T >
TSurface()BALL::TSurface< T >
TSurface(const TSurface &surface)BALL::TSurface< T >
Vertex typedefBALL::TSurface< T >
vertexBALL::TSurface< T >
~GeometricObject()BALL::VIEW::GeometricObjectvirtual
~Mesh()BALL::VIEW::Meshvirtual
~MultiColorExtension()BALL::VIEW::MultiColorExtensionvirtual
~TSurface()BALL::TSurface< T >virtual