no description available, TAbstractGeometryNode_1 description follows
Geometry node allowed only in VRML <= 1.0.
In VRML 1.0 shape nodes are allowed pretty everywhere, while VRML 2.0 has different idea of how shapes are handled (they must be inside Shape node), so no shape node is suitable at the same time for VRML 1.0 and VRML 2.0.