Class TContactNode
Unit
X3DNodes
Declaration
type TContactNode = class(TAbstractNode)
Description
no description available, TAbstractNode description follows
Base X3D node.
Almost all X3D nodes inherit from this. (Exception: X3DMetadataObject. So you cannot have metadata of metadata of...)
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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class function ClassNodeTypeName: string; override; |
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class function URNMatching(const URN: string): boolean; override; |
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Properties
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property FdAppliedParameters: TMFString read FFdAppliedParameters; |
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property FdBody1: TSFNode read FFdBody1; |
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property FdBody2: TSFNode read FFdBody2; |
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property FdBounce: TSFFloat read FFdBounce; |
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property FdContactNormal: TSFVec3f read FFdContactNormal; |
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property FdDepth: TSFFloat read FFdDepth; |
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property FdFrictionCoefficients: TSFVec2f read FFdFrictionCoefficients; |
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property FdFrictionDirection: TSFVec3f read FFdFrictionDirection; |
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property FdGeometry1: TSFNode read FFdGeometry1; |
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property FdGeometry2: TSFNode read FFdGeometry2; |
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property FdMinbounceSpeed: TSFFloat read FFdMinbounceSpeed; |
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property FdPosition: TSFVec3f read FFdPosition; |
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property FdSlipCoefficients: TSFVec2f read FFdSlipCoefficients; |
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property FdSoftnessConstantForceMix: TSFFloat read FFdSoftnessConstantForceMix; |
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property FdSoftnessErrorCorrection: TSFFloat read FFdSoftnessErrorCorrection; |
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property FdSurfaceSpeed: TSFVec2f read FFdSurfaceSpeed; |
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