Class TGLImageTextureNode
Unit
CastleRenderer
Declaration
type TGLImageTextureNode = class(TGLSingleTextureNode)
Description
Handler for TAbstractTexture2DNode with image (not a video).
Hierarchy
Overview
Fields
Methods
Description
Fields
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HeightMapScale: Single; |
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Methods
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procedure Unprepare; override; |
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function Bind(const TextureUnit: Cardinal): boolean; override; |
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function Enable(const TextureUnit: Cardinal; Shader: TShader; const Env: TTextureEnv): boolean; override; |
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Generated by PasDoc 0.13.0 on 2014-04-30 22:06:44
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