Load all resources (creatures and items) information from resource.xml files found in given Path. Overloaded version without Path just scans the whole ApplicationData directory.
Note that on Android, searching the Android asset filesystem recursively is not possible (this is a fault of Android NDK API...). So instead of this method, you should use AddFromFile repeatedly to explicitly list all resource.xml locations.
Parameters
Reload
If Reload, then we will not clear the initial list contents. Instead, resource.xml files found that refer to the existing T3DResource.Name will cause T3DResource.LoadFromFile call on an existing resource. Using Reload is a nice debug feature, if you want to reload configuration from resource.xml files (and eventually add new resources in new resource.xml files), but you don't want to recreate existing resource instances.
If True, and the loaded resource will have a name matching existing T3DResource.Name, we will replace the current resource. Otherwise, we'll make an exception.
Reads <prepare_resources> XML element. <prepare_resources> element is an optional child of given ParentElement. Sets current list value with all mentioned required resources (subset of Resources).