24 #ifndef vtkOpenGLRenderPass_h 25 #define vtkOpenGLRenderPass_h 27 #include "vtkRenderingOpenGL2Module.h" 48 virtual bool ReplaceShaderValues(
std::string &vertexShader,
93 #endif // vtkOpenGLRenderPass_h abstract superclass for all actors, volumes and annotations
vtkTypeUInt64 vtkMTimeType
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
Context in which a vtkRenderPass will render.
a simple class to control print indentation
abstract class specifies interface to map data
Perform part of the rendering of a vtkRenderer.
Abstract render pass with shader modifications.
The ShaderProgram uses one or more Shader objects.