20 #ifndef GUIBaseVehicle_h 21 #define GUIBaseVehicle_h 281 std::map<GUISUMOAbstractView*, int>
dummy;
std::map< GUISUMOAbstractView *, int > myAdditionalVisualizations
Enabled visualisations, per view.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
show vehicle's current continued from the current position
virtual void drawAction_drawVehicleBlueLight() const
virtual void drawRouteHelper(const GUIVisualizationSettings &s, const MSRoute &r, bool future) const =0
Draws the route.
const MSVehicleType & getVType() const
A shortcut to myVehicle.myType.
Stores the information about how to visualize structures.
void computeSeats(const Position &front, const Position &back, int maxSeats, double exaggeration, int &requiredSeats) const
add seats to mySeatPositions and update requiredSeats
void setColor(const GUIVisualizationSettings &s) const
sets the color according to the currente settings
show vehicle's best lanes
virtual void drawAction_drawPersonsAndContainers(const GUIVisualizationSettings &s) const
MSDevice_Vehroutes * myRoutes
virtual void drawAction_drawLinkItems(const GUIVisualizationSettings &) const
void drawRoute(const GUIVisualizationSettings &s, int routeNo, double darken, bool future=false) const
Chooses the route to draw and draws it, darkening it as given.
FXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
virtual void drawAction_drawCarriageClass(const GUIVisualizationSettings &s, bool asImage) const =0
draws the given guiShape with distinct carriages/modules
static void drawLinkItem(const Position &pos, SUMOTime arrivalTime, SUMOTime leaveTime, double exagerate)
The base class for microscopic and mesoscopic vehicles.
virtual void selectBlockingFoes() const =0
adds the blocking foes to the current selection
double getNaviDegree() const
return the current angle in navigational degrees
#define UNUSED_PARAMETER(x)
A class that stores a 2D geometrical boundary.
The car-following model and parameter.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
PositionVector mySeatPositions
positions of seats in the vehicle (updated at every drawing step)
virtual double getColorValue(const GUIVisualizationSettings &s, int activeScheme) const =0
gets the color value according to the current scheme index
const std::string getOptionalName() const
Returns the value for generic parameter 'name' or ''.
static double naviDegree(const double angle)
A point in 2D or 3D with translation and scaling methods.
void drawOnPos(const GUIVisualizationSettings &s, const Position &pos, const double angle) const
Draws the object on the specified position with the specified angle.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
virtual GUIParameterTableWindow * getTypeParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)=0
Returns an own type parameter window.
A MSVehicle extended by some values for usage within the gui.
int getNumPassengers() const
return the number of passengers
virtual Position getPosition(const double offset=0) const =0
Return current position (x/y, cartesian)
bool drawAction_drawVehicleAsPolyWithCarriagges(const GUIVisualizationSettings &s, bool asImage=false) const
draw vehicle body and return whether carriages are being drawn
VisualisationFeatures
Additional visualisation feature ids.
GUIBaseVehicle(MSBaseVehicle &vehicle)
~GUIBaseVehicle()
destructor
void removeActiveAddVisualisation(GUISUMOAbstractView *const parent, int which)
Adds the named visualisation feature to the given view.
draw vehicle outside the road network
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
const Position & getSeatPosition(int personIndex) const
returns the seat position for the person with the given index
virtual double getLastLaneChangeOffset() const =0
Returns the time since the last lane change in seconds.
virtual GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)=0
Returns an own parameter window.
show all vehicle's routes
virtual double getAngle() const =0
Returns the vehicle's direction in radians.
A device which collects info on the vehicle trip (mainly on departure and arrival) ...
virtual std::string getStopInfo() const =0
retrieve information about the current stop state
virtual void drawBestLanes() const
Draws the vehicle's best lanes.
MSBaseVehicle & myVehicle
The vehicle to which all calls should be delegated.
static bool setFunctionalColor(int activeScheme, const MSBaseVehicle *veh)
sets the color according to the current scheme index and some vehicle function
void addActiveAddVisualisation(GUISUMOAbstractView *const parent, int which)
Adds the named visualisation feature to the given view.
virtual void drawAction_drawVehicleBrakeLight(double length, bool onlyOne=false) const
A window containing a gl-object's parameter.
show vehicle's current route
virtual void drawGLAdditional(GUISUMOAbstractView *const parent, const GUIVisualizationSettings &s) const
Draws additionally triggered visualisations.
bool hasActiveAddVisualisation(GUISUMOAbstractView *const parent, int which) const
Returns whether the named feature is enabled in the given view.
virtual void drawAction_drawVehicleBlinker(double) const
int getNumContainers() const
return the number of passengers