17 #ifndef GNEChange_Shape_h 18 #define GNEChange_Shape_h const std::vector< GNEEdge * > & myEdgeChildren
reference to vector of edge children
const std::vector< GNEDemandElement * > & myDemandElementParents
reference to vector of demand element parents
the function-object for an editing operation (abstract base)
const std::vector< GNELane * > & myLaneChildren
reference to vector of lane children
GNEChange_Shape(GNEShape *shape, bool forward)
Constructor.
FXString redoName() const
get Redo name
GNEShape * myShape
pointer to shape
const std::vector< GNEDemandElement * > & myDemandElementChildren
reference to vector of demand element children
A NBNetBuilder extended by visualisation and editing capabilities.
const std::vector< GNEAdditional * > & myAdditionalParents
reference to vector of additional parents
const std::vector< GNEEdge * > & myEdgeParents
reference to vector of edge parents
FXString undoName() const
return undoName
~GNEChange_Shape()
Destructor.
const std::vector< GNEShape * > & myShapeChildren
reference to vector of shape children
const std::vector< GNELane * > & myLaneParents
reference to vector of lane parents
const std::vector< GNEShape * > & myShapeParents
reference to vector of shape parents
const std::vector< GNEAdditional * > & myAdditionalChildren
reference to vector of additional children