Eclipse SUMO - Simulation of Urban MObility
GNEVariableSpeedSign.h
Go to the documentation of this file.
1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.org/sumo
3 // Copyright (C) 2001-2019 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials
5 // are made available under the terms of the Eclipse Public License v2.0
6 // which accompanies this distribution, and is available at
7 // http://www.eclipse.org/legal/epl-v20.html
8 // SPDX-License-Identifier: EPL-2.0
9 /****************************************************************************/
15 //
16 /****************************************************************************/
17 #ifndef GNEVariableSpeedSign_h
18 #define GNEVariableSpeedSign_h
19 
20 
21 // ===========================================================================
22 // included modules
23 // ===========================================================================
24 
25 #include "GNEAdditional.h"
26 
27 // ===========================================================================
28 // class declarations
29 // ===========================================================================
30 
32 
33 // ===========================================================================
34 // class definitions
35 // ===========================================================================
41 
42 public:
43 
52  GNEVariableSpeedSign(const std::string& id, GNEViewNet* viewNet, const Position& pos, const std::vector<GNELane*>& lanes, const std::string& name, bool blockMovement);
53 
56 
58  void openAdditionalDialog();
59 
62 
65  void moveGeometry(const Position& offset);
66 
70  void commitGeometryMoving(GNEUndoList* undoList);
71 
73  void updateGeometry();
74 
77 
81 
84 
87  std::string getParentName() const;
88 
93  void drawGL(const GUIVisualizationSettings& s) const;
95 
98  /* @brief method for getting the Attribute of an XML key
99  * @param[in] key The attribute key
100  * @return string with the value associated to key
101  */
102  std::string getAttribute(SumoXMLAttr key) const;
103 
104  /* @brief method for setting the attribute and letting the object perform additional changes
105  * @param[in] key The attribute key
106  * @param[in] value The new value
107  * @param[in] undoList The undoList on which to register changes
108  */
109  void setAttribute(SumoXMLAttr key, const std::string& value, GNEUndoList* undoList);
110 
111  /* @brief method for checking if the key and their correspond attribute are valids
112  * @param[in] key The attribute key
113  * @param[in] value The value asociated to key key
114  * @return true if the value is valid, false in other case
115  */
116  bool isValid(SumoXMLAttr key, const std::string& value);
117 
119  std::string getPopUpID() const;
120 
122  std::string getHierarchyName() const;
124 
125 protected:
128 
129 private:
131  void setAttribute(SumoXMLAttr key, const std::string& value);
132 
135 
138 };
139 
140 #endif
141 
142 /****************************************************************************/
bool isValid(SumoXMLAttr key, const std::string &value)
method for checking if the key and their conrrespond attribute are valids
std::string getParentName() const
Returns the name of the parent object.
Stores the information about how to visualize structures.
void openAdditionalDialog()
open GNEVariableSpeedSignDialog
void moveGeometry(const Position &offset)
change the position of the element geometry without saving in undoList
Position getPositionInView() const
Returns position of additional in view.
SumoXMLAttr
Numbers representing SUMO-XML - attributes.
A class that stores a 2D geometrical boundary.
Definition: Boundary.h:42
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
GNEVariableSpeedSign & operator=(const GNEVariableSpeedSign &)=delete
Invalidated assignment operator.
A point in 2D or 3D with translation and scaling methods.
Definition: Position.h:39
std::string getPopUpID() const
get PopPup ID (Used in AC Hierarchy)
std::string getHierarchyName() const
get Hierarchy Name (Used in AC Hierarchy)
void updateGeometry()
update pre-computed geometry information
std::string getAttribute(SumoXMLAttr key) const
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList)
method for setting the attribute and letting the object perform additional changes ...
An Element which don&#39;t belongs to GNENet but has influency in the simulation.
Definition: GNEAdditional.h:47
~GNEVariableSpeedSign()
Destructor.
GNEVariableSpeedSign(const std::string &id, GNEViewNet *viewNet, const Position &pos, const std::vector< GNELane *> &lanes, const std::string &name, bool blockMovement)
Constructor.
Position myPosition
position of VSS in view
void commitGeometryMoving(GNEUndoList *undoList)
commit geometry changes in the attributes of an element after use of moveGeometry(...)