#ifndef JASON_SPIRIT_UTILS
#define JASON_SPIRIT_UTILS

/* Copyright (c) 2007-2009 John W Wilkinson

   This source code can be used for any purpose as long as
   this comment is retained. */

// json spirit version 4.00

#if defined(_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif

#include "json_spirit_value.h"
#include <map>

namespace json_spirit
{
template <class Obj_t, class Map_t>
void obj_to_map(const Obj_t& obj, Map_t& mp_obj)
{
    mp_obj.clear();

    for (typename Obj_t::const_iterator i = obj.begin(); i != obj.end(); ++i) {
        mp_obj[i->name_] = i->value_;
    }
}

template <class Obj_t, class Map_t>
void map_to_obj(const Map_t& mp_obj, Obj_t& obj)
{
    obj.clear();

    for (typename Map_t::const_iterator i = mp_obj.begin(); i != mp_obj.end(); ++i) {
        obj.push_back(typename Obj_t::value_type(i->first, i->second));
    }
}

typedef std::map<std::string, Value> Mapped_obj;

#ifndef BOOST_NO_STD_WSTRING
typedef std::map<std::wstring, wValue> wMapped_obj;
#endif

template <class Object_type, class String_type>
const typename Object_type::value_type::Value_type& find_value(const Object_type& obj, const String_type& name)
{
    for (typename Object_type::const_iterator i = obj.begin(); i != obj.end(); ++i) {
        if (i->name_ == name) {
            return i->value_;
        }
    }

    return Object_type::value_type::Value_type::null;
}
}  // namespace json_spirit

#endif
