openscenegraph
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Protected Member Functions | |
void | update (osg::Drawable *drawable) |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
osg::ref_ptr< ShaderGenCache > | _stateCache |
osg::ref_ptr< osg::State > | _state |
osg::ref_ptr< osg::StateSet > | _rootStateSet |
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VisitorType | _visitorType |
unsigned int | _traversalNumber |
ref_ptr< FrameStamp > | _frameStamp |
TraversalMode | _traversalMode |
Node::NodeMask | _traversalMask |
Node::NodeMask | _nodeMaskOverride |
NodePath | _nodePath |
ref_ptr< Referenced > | _userData |
ref_ptr< DatabaseRequestHandler > | _databaseRequestHandler |
ref_ptr< ImageRequestHandler > | _imageRequestHandler |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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enum | TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN } |
enum | VisitorType { NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR, CULL_VISITOR } |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
osgUtil::ShaderGenVisitor::ShaderGenVisitor | ( | ) |
osgUtil::ShaderGenVisitor::ShaderGenVisitor | ( | ShaderGenCache * | stateCache | ) |
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virtual |
Reimplemented from osg::NodeVisitor.
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virtual |
Reimplemented from osg::NodeVisitor.
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inline |
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inline |
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virtual |
Method to call to reset visitor. Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal.
Reimplemented from osg::NodeVisitor.
void osgUtil::ShaderGenVisitor::setRootStateSet | ( | osg::StateSet * | stateSet | ) |
Top level state set applied as the first one.
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inline |
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protected |
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protected |
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protected |
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protected |