Point Cloud Library (PCL)  1.8.1
cloud_to_pcl.h
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37 
38 #ifndef PCL_CUDA_CLOUD_TO_PCL_H_
39 #define PCL_CUDA_CLOUD_TO_PCL_H_
40 
41 #include <pcl/cuda/point_cloud.h>
42 
43 #include <pcl/pcl_exports.h>
44 
45 namespace pcl
46 {
47  template <typename T>
48  class PointCloud;
49 
50  struct PointXYZRGB;
51  struct PointXYZRGBNormal;
52 
53  namespace cuda
54  {
55  // convert point cloud with color and normals
56  PCL_EXPORTS void
57  toPCL (const PointCloudAOS<Host> &input, const thrust::host_vector<float4> &normals, pcl::PointCloud<pcl::PointXYZRGBNormal> &output);
58  PCL_EXPORTS void
59  toPCL (const PointCloudAOS<Device> &input, const thrust::device_vector<float4> &normals, pcl::PointCloud<pcl::PointXYZRGBNormal> &output);
60 
61  // convert point cloud with color
62  PCL_EXPORTS void
63  toPCL (const PointCloudAOS<Host> &input, pcl::PointCloud<pcl::PointXYZRGB> &output);
64  PCL_EXPORTS void
65  toPCL (const PointCloudAOS<Device> &input, pcl::PointCloud<pcl::PointXYZRGB> &output);
66 
67  // convert pcl point cloud with color to pcl::cuda cloud
68  PCL_EXPORTS void
69  fromPCL (const pcl::PointCloud<pcl::PointXYZRGB> &input, PointCloudAOS<Host> &output);
70  PCL_EXPORTS void
71  fromPCL (const pcl::PointCloud<pcl::PointXYZRGB> &input, PointCloudAOS<Device> &output);
72  } // namespace
73 } // namespace
74 
75 #endif //#ifndef PCL_CUDA_CLOUD_TO_PCL_H_
float4 PointXYZRGB
Definition: internal.hpp:60
PCL_EXPORTS void toPCL(const PointCloudAOS< Host > &input, const thrust::host_vector< float4 > &normals, pcl::PointCloud< pcl::PointXYZRGBNormal > &output)
PCL_EXPORTS void fromPCL(const pcl::PointCloud< pcl::PointXYZRGB > &input, PointCloudAOS< Host > &output)
PointCloud represents the base class in PCL for storing collections of 3D points. ...