.. wxPython Phoenix documentation

   This file was generated by Phoenix's sphinx generator and associated
   tools, do not edit by hand.

   Copyright: (c) 2011-2017 by Total Control Software
   License:   wxWindows License

.. include:: headings.inc



.. _wx.richtext.RichTextDrawingHandler:

==========================================================================================================================================
|phoenix_title|  **wx.richtext.RichTextDrawingHandler**
==========================================================================================================================================

The base class for custom drawing handlers.          

Currently, drawing handlers can provide virtual attributes. 







         



.. seealso:: :ref:`wx.richtext.RichTextBuffer`, :ref:`wx.richtext.RichTextCtrl`    







|

|class_hierarchy| Class Hierarchy
=================================

.. raw:: html

   <div id="toggleBlock" onclick="return toggleVisibility(this)" class="closed" style="cursor:pointer;">
   <img id="toggleBlock-trigger" src="_static/images/closed.png"/>
   Inheritance diagram for class <strong>RichTextDrawingHandler</strong>:
   </div>
   <div id="toggleBlock-summary" style="display:block;"></div>
   <div id="toggleBlock-content" style="display:none;">
   <p class="graphviz">
   <center><img src="_static/images/inheritance/wx.richtext.RichTextDrawingHandler_inheritance.png" alt="Inheritance diagram of RichTextDrawingHandler" usemap="#dummy" class="inheritance"/></center>
   </div>
   <script type="text/javascript">toggleVisibilityOnLoad(document.getElementById('toggleBlock'))</script>
   <map id="dummy" name="dummy"> <area shape="rect" id="node1" href="wx.richtext.RichTextDrawingHandler.html" title="wx.richtext.RichTextDrawingHandler" alt="" coords="5,83,251,112"/> <area shape="rect" id="node2" href="wx.Object.html" title="wx.Object" alt="" coords="87,5,168,35"/> </map> 
   </p>

|


|method_summary| Methods Summary
================================

================================================================================ ================================================================================
:meth:`~wx.richtext.RichTextDrawingHandler.__init__`                             Creates a drawing handler object.
:meth:`~wx.richtext.RichTextDrawingHandler.GetName`                              Returns the name of the handler.
:meth:`~wx.richtext.RichTextDrawingHandler.GetVirtualAttributes`                 Provides virtual attributes that we can provide.
:meth:`~wx.richtext.RichTextDrawingHandler.GetVirtualSubobjectAttributes`        Gets the mixed virtual attributes for individual positions within the object.
:meth:`~wx.richtext.RichTextDrawingHandler.GetVirtualSubobjectAttributesCount`   Gets the count for mixed virtual attributes for individual positions within the object.
:meth:`~wx.richtext.RichTextDrawingHandler.GetVirtualText`                       Gets the virtual text for this object.
:meth:`~wx.richtext.RichTextDrawingHandler.HasVirtualAttributes`                 Returns ``True`` if this object has virtual attributes that we can provide.
:meth:`~wx.richtext.RichTextDrawingHandler.HasVirtualText`                       Do we have virtual text for this object? Virtual text allows an application to replace characters in an object for editing and display purposes, for example for highlighting special characters.
:meth:`~wx.richtext.RichTextDrawingHandler.SetName`                              Sets the name of the handler.
================================================================================ ================================================================================


|


|property_summary| Properties Summary
=====================================

================================================================================ ================================================================================
:attr:`~wx.richtext.RichTextDrawingHandler.Name`                                 See :meth:`~wx.richtext.RichTextDrawingHandler.GetName` and :meth:`~wx.richtext.RichTextDrawingHandler.SetName`
================================================================================ ================================================================================


|


|api| Class API
===============


.. class:: wx.richtext.RichTextDrawingHandler(Object)

   **Possible constructors**::

       RichTextDrawingHandler(name="")
       
   
   The base class for custom drawing handlers.



   .. method:: __init__(self, name=EmptyString)

      Creates a drawing handler object.                  


      :param `name`: 
      :type `name`: string







   .. method:: GetName(self)

      Returns the name of the handler.                  

      :rtype: `string`








   .. method:: GetVirtualAttributes(self, attr, obj)

      Provides virtual attributes that we can provide.                  


      :param `attr`: 
      :type `attr`: wx.richtext.RichTextAttr
      :param `obj`: 
      :type `obj`: wx.richtext.RichTextObject




      :rtype: `bool`








   .. method:: GetVirtualSubobjectAttributes(self, obj, positions, attributes)

      Gets the mixed virtual attributes for individual positions within the object.                  

      For example, individual characters within a text object may require special highlighting. Returns the number of virtual attributes found.                  


      :param `obj`: 
      :type `obj`: wx.richtext.RichTextObject
      :param `positions`: 
      :type `positions`: list of integers
      :param `attributes`: 
      :type `attributes`: RichTextAttrArray




      :rtype: `int`








   .. method:: GetVirtualSubobjectAttributesCount(self, obj)

      Gets the count for mixed virtual attributes for individual positions within the object.                  

      For example, individual characters within a text object may require special highlighting.                  


      :param `obj`: 
      :type `obj`: wx.richtext.RichTextObject




      :rtype: `int`








   .. method:: GetVirtualText(self, obj, text)

      Gets the virtual text for this object.                  


      :param `obj`: 
      :type `obj`: wx.richtext.RichTextPlainText
      :param `text`: 
      :type `text`: string




      :rtype: `bool`








   .. method:: HasVirtualAttributes(self, obj)

      Returns ``True`` if this object has virtual attributes that we can provide.                  


      :param `obj`: 
      :type `obj`: wx.richtext.RichTextObject




      :rtype: `bool`








   .. method:: HasVirtualText(self, obj)

      Do we have virtual text for this object? Virtual text allows an application to replace characters in an object for editing and display purposes, for example for highlighting special characters.                  


      :param `obj`: 
      :type `obj`: wx.richtext.RichTextPlainText




      :rtype: `bool`








   .. method:: SetName(self, name)

      Sets the name of the handler.                  


      :param `name`: 
      :type `name`: string







   .. attribute:: Name

      See :meth:`~wx.richtext.RichTextDrawingHandler.GetName` and :meth:`~wx.richtext.RichTextDrawingHandler.SetName`

