28 #include "../include/PlayerBase.h"
virtual void Play()=0
Play the video.
Loading the video (display a loading animation)
virtual ReaderBase * Reader()=0
Get the current reader, such as a FFmpegReader.
Stop playing the video (clear cache, done with player)
This abstract class is the base class, used by all readers in libopenshot.
virtual void Pause()=0
Pause the video.
virtual void Loading()=0
Display a loading animation.
Pause the video (holding the last displayed frame)
virtual float Volume()=0
Get the Volume.
virtual float Speed()=0
Get the Playback speed.
This namespace is the default namespace for all code in the openshot library.
virtual void Stop()=0
Stop the video player and clear the cached frames.