28 #ifndef OPENSHOT_VERSION_H 29 #define OPENSHOT_VERSION_H 33 #define STRINGIZE_(x) #x 34 #define STRINGIZE(x) STRINGIZE_(x) 37 #define OPENSHOT_VERSION_MAJOR 0; 38 #define OPENSHOT_VERSION_MINOR 1;
39 #define OPENSHOT_VERSION_BUILD 9;
40 #define OPENSHOT_VERSION_SO 14;
41 #define OPENSHOT_VERSION_MAJOR_MINOR STRINGIZE(OPENSHOT_VERSION_MAJOR) "." STRINGIZE(OPENSHOT_VERSION_MINOR);
42 #define OPENSHOT_VERSION_ALL STRINGIZE(OPENSHOT_VERSION_MAJOR) "." STRINGIZE(OPENSHOT_VERSION_MINOR) "." STRINGIZE(OPENSHOT_VERSION_BUILD);
58 stringstream version_string;
59 version_string << major <<
"." << minor <<
"." << build;
60 return version_string.str();
#define OPENSHOT_VERSION_MAJOR
string ToString()
Shared Object Number (incremented when API or ABI changes)
#define OPENSHOT_VERSION_BUILD
int minor
Major version number.
#define OPENSHOT_VERSION_MINOR
#define OPENSHOT_VERSION_SO
This struct holds version number information. Use the GetVersion() method to access the current versi...
This namespace is the default namespace for all code in the openshot library.
int build
Minor version number.