/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 *
 */

/** \file blender/blenlib/intern/rct.c
 *  \ingroup bli
 *
 * A minimalist lib for functions doing stuff with rectangle structs.
 */

#include <stdio.h>
#include <math.h>

#include <limits.h>
#include <float.h>

#include "DNA_vec_types.h"
#include "BLI_rect.h"

/**
 * Determine if a rect is empty. An empty
 * rect is one with a zero (or negative)
 * width or height.
 *
 * \return True if \a rect is empty.
 */
bool BLI_rcti_is_empty(const rcti *rect)
{
	return ((rect->xmax <= rect->xmin) || (rect->ymax <= rect->ymin));
}

bool BLI_rctf_is_empty(const rctf *rect)
{
	return ((rect->xmax <= rect->xmin) || (rect->ymax <= rect->ymin));
}

bool BLI_rcti_isect_x(const rcti *rect, const int x)
{
	if (x < rect->xmin) return false;
	if (x > rect->xmax) return false;
	return true;
}

bool BLI_rcti_isect_y(const rcti *rect, const int y)
{
	if (y < rect->ymin) return false;
	if (y > rect->ymax) return false;
	return true;
}

bool BLI_rcti_isect_pt(const rcti *rect, const int x, const int y)
{
	if (x < rect->xmin) return false;
	if (x > rect->xmax) return false;
	if (y < rect->ymin) return false;
	if (y > rect->ymax) return false;
	return true;
}

bool BLI_rcti_isect_pt_v(const rcti *rect, const int xy[2])
{
	if (xy[0] < rect->xmin) return false;
	if (xy[0] > rect->xmax) return false;
	if (xy[1] < rect->ymin) return false;
	if (xy[1] > rect->ymax) return false;
	return true;
}

bool BLI_rctf_isect_x(const rctf *rect, const float x)
{
	if (x < rect->xmin) return false;
	if (x > rect->xmax) return false;
	return true;
}

bool BLI_rctf_isect_y(const rctf *rect, const float y)
{
	if (y < rect->ymin) return false;
	if (y > rect->ymax) return false;
	return true;
}

bool BLI_rctf_isect_pt(const rctf *rect, const float x, const float y)
{
	if (x < rect->xmin) return false;
	if (x > rect->xmax) return false;
	if (y < rect->ymin) return false;
	if (y > rect->ymax) return false;
	return true;
}

bool BLI_rctf_isect_pt_v(const rctf *rect, const float xy[2])
{
	if (xy[0] < rect->xmin) return false;
	if (xy[0] > rect->xmax) return false;
	if (xy[1] < rect->ymin) return false;
	if (xy[1] > rect->ymax) return false;
	return true;
}

/**
 * \returns shortest distance from \a rect to x/y (0 if inside)
*/

int BLI_rcti_length_x(const rcti *rect, const int x)
{
	if (x < rect->xmin) return rect->xmin - x;
	if (x > rect->xmax) return x - rect->xmax;
	return 0;
}

int BLI_rcti_length_y(const rcti *rect, const int y)
{
	if (y < rect->ymin) return rect->ymin - y;
	if (y > rect->ymax) return y - rect->ymax;
	return 0;
}

float BLI_rctf_length_x(const rctf *rect, const float x)
{
	if (x < rect->xmin) return rect->xmin - x;
	if (x > rect->xmax) return x - rect->xmax;
	return 0.0f;
}

float BLI_rctf_length_y(const rctf *rect, const float y)
{
	if (y < rect->ymin) return rect->ymin - y;
	if (y > rect->ymax) return y - rect->ymax;
	return 0.0f;
}

/**
 * is \a rct_b inside \a rct_a
 */
bool BLI_rctf_inside_rctf(rctf *rct_a, const rctf *rct_b)
{
	return ((rct_a->xmin <= rct_b->xmin) &&
	        (rct_a->xmax >= rct_b->xmax) &&
	        (rct_a->ymin <= rct_b->ymin) &&
	        (rct_a->ymax >= rct_b->ymax));
}
bool BLI_rcti_inside_rcti(rcti *rct_a, const rcti *rct_b)
{
	return ((rct_a->xmin <= rct_b->xmin) &&
	        (rct_a->xmax >= rct_b->xmax) &&
	        (rct_a->ymin <= rct_b->ymin) &&
	        (rct_a->ymax >= rct_b->ymax));
}


/* based closely on 'isect_seg_seg_v2_int', but in modified so corner cases are treated as intersections */
static int isect_segments_i(const int v1[2], const int v2[2], const int v3[2], const int v4[2])
{
	const double div = (double)((v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]));
	if (div == 0.0) {
		return 1; /* co-linear */
	}
	else {
		const double lambda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div;
		const double mu    = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div;
		return (lambda >= 0.0 && lambda <= 1.0 && mu >= 0.0 && mu <= 1.0);
	}
}
static int isect_segments_fl(const float v1[2], const float v2[2], const float v3[2], const float v4[2])
{
	const double div = (double)((v2[0] - v1[0]) * (v4[1] - v3[1]) - (v2[1] - v1[1]) * (v4[0] - v3[0]));
	if (div == 0.0) {
		return 1; /* co-linear */
	}
	else {
		const double lambda = (double)((v1[1] - v3[1]) * (v4[0] - v3[0]) - (v1[0] - v3[0]) * (v4[1] - v3[1])) / div;
		const double mu    = (double)((v1[1] - v3[1]) * (v2[0] - v1[0]) - (v1[0] - v3[0]) * (v2[1] - v1[1])) / div;
		return (lambda >= 0.0 && lambda <= 1.0 && mu >= 0.0 && mu <= 1.0);
	}
}

bool BLI_rcti_isect_segment(const rcti *rect, const int s1[2], const int s2[2])
{
	/* first do outside-bounds check for both points of the segment */
	if (s1[0] < rect->xmin && s2[0] < rect->xmin) return false;
	if (s1[0] > rect->xmax && s2[0] > rect->xmax) return false;
	if (s1[1] < rect->ymin && s2[1] < rect->ymin) return false;
	if (s1[1] > rect->ymax && s2[1] > rect->ymax) return false;

	/* if either points intersect then we definetly intersect */
	if (BLI_rcti_isect_pt_v(rect, s1) || BLI_rcti_isect_pt_v(rect, s2)) {
		return true;
	}
	else {
		/* both points are outside but may insersect the rect */
		int tvec1[2];
		int tvec2[2];
		/* diagonal: [/] */
		tvec1[0] = rect->xmin; tvec1[1] = rect->ymin;
		tvec2[0] = rect->xmin; tvec2[1] = rect->ymax;
		if (isect_segments_i(s1, s2, tvec1, tvec2)) {
			return true;
		}

		/* diagonal: [\] */
		tvec1[0] = rect->xmin; tvec1[1] = rect->ymax;
		tvec2[0] = rect->xmax; tvec2[1] = rect->ymin;
		if (isect_segments_i(s1, s2, tvec1, tvec2)) {
			return true;
		}

		/* no intersection */
		return false;
	}
}

bool BLI_rctf_isect_segment(const rctf *rect, const float s1[2], const float s2[2])
{
	/* first do outside-bounds check for both points of the segment */
	if (s1[0] < rect->xmin && s2[0] < rect->xmin) return false;
	if (s1[0] > rect->xmax && s2[0] > rect->xmax) return false;
	if (s1[1] < rect->ymin && s2[1] < rect->ymin) return false;
	if (s1[1] > rect->ymax && s2[1] > rect->ymax) return false;

	/* if either points intersect then we definetly intersect */
	if (BLI_rctf_isect_pt_v(rect, s1) || BLI_rctf_isect_pt_v(rect, s2)) {
		return true;
	}
	else {
		/* both points are outside but may insersect the rect */
		float tvec1[2];
		float tvec2[2];
		/* diagonal: [/] */
		tvec1[0] = rect->xmin; tvec1[1] = rect->ymin;
		tvec2[0] = rect->xmin; tvec2[1] = rect->ymax;
		if (isect_segments_fl(s1, s2, tvec1, tvec2)) {
			return true;
		}

		/* diagonal: [\] */
		tvec1[0] = rect->xmin; tvec1[1] = rect->ymax;
		tvec2[0] = rect->xmax; tvec2[1] = rect->ymin;
		if (isect_segments_fl(s1, s2, tvec1, tvec2)) {
			return true;
		}

		/* no intersection */
		return false;
	}
}

bool BLI_rcti_isect_circle(const rcti *rect, const float xy[2], const float radius)
{
	float dx, dy;

	if (xy[0] >= rect->xmin && xy[0] <= rect->xmax) dx = 0;
	else dx = (xy[0] < rect->xmin) ? (rect->xmin - xy[0]) : (xy[0] - rect->xmax);

	if (xy[1] >= rect->ymin && xy[1] <= rect->ymax) dy = 0;
	else dy = (xy[1] < rect->ymin) ? (rect->ymin - xy[1]) : (xy[1] - rect->ymax);

	return dx * dx + dy * dy <= radius * radius;
}

bool BLI_rctf_isect_circle(const rctf *rect, const float xy[2], const float radius)
{
	float dx, dy;

	if (xy[0] >= rect->xmin && xy[0] <= rect->xmax) dx = 0;
	else dx = (xy[0] < rect->xmin) ? (rect->xmin - xy[0]) : (xy[0] - rect->xmax);

	if (xy[1] >= rect->ymin && xy[1] <= rect->ymax) dy = 0;
	else dy = (xy[1] < rect->ymin) ? (rect->ymin - xy[1]) : (xy[1] - rect->ymax);

	return dx * dx + dy * dy <= radius * radius;
}

void BLI_rctf_union(rctf *rct1, const rctf *rct2)
{
	if (rct1->xmin > rct2->xmin) rct1->xmin = rct2->xmin;
	if (rct1->xmax < rct2->xmax) rct1->xmax = rct2->xmax;
	if (rct1->ymin > rct2->ymin) rct1->ymin = rct2->ymin;
	if (rct1->ymax < rct2->ymax) rct1->ymax = rct2->ymax;
}

void BLI_rcti_union(rcti *rct1, const rcti *rct2)
{
	if (rct1->xmin > rct2->xmin) rct1->xmin = rct2->xmin;
	if (rct1->xmax < rct2->xmax) rct1->xmax = rct2->xmax;
	if (rct1->ymin > rct2->ymin) rct1->ymin = rct2->ymin;
	if (rct1->ymax < rct2->ymax) rct1->ymax = rct2->ymax;
}

void BLI_rctf_init(rctf *rect, float xmin, float xmax, float ymin, float ymax)
{
	if (xmin <= xmax) {
		rect->xmin = xmin;
		rect->xmax = xmax;
	}
	else {
		rect->xmax = xmin;
		rect->xmin = xmax;
	}
	if (ymin <= ymax) {
		rect->ymin = ymin;
		rect->ymax = ymax;
	}
	else {
		rect->ymax = ymin;
		rect->ymin = ymax;
	}
}

void BLI_rcti_init(rcti *rect, int xmin, int xmax, int ymin, int ymax)
{
	if (xmin <= xmax) {
		rect->xmin = xmin;
		rect->xmax = xmax;
	}
	else {
		rect->xmax = xmin;
		rect->xmin = xmax;
	}
	if (ymin <= ymax) {
		rect->ymin = ymin;
		rect->ymax = ymax;
	}
	else {
		rect->ymax = ymin;
		rect->ymin = ymax;
	}
}

void BLI_rctf_init_pt_radius(rctf *rect, const float xy[2], float size)
{
	rect->xmin = xy[0] - size;
	rect->xmax = xy[0] + size;
	rect->ymin = xy[1] - size;
	rect->ymax = xy[1] + size;
}

void BLI_rcti_init_pt_radius(rcti *rect, const int xy[2], int size)
{
	rect->xmin = xy[0] - size;
	rect->xmax = xy[0] + size;
	rect->ymin = xy[1] - size;
	rect->ymax = xy[1] + size;
}

void BLI_rcti_init_minmax(rcti *rect)
{
	rect->xmin = rect->ymin = INT_MAX;
	rect->xmax = rect->ymax = INT_MIN;
}

void BLI_rctf_init_minmax(rctf *rect)
{
	rect->xmin = rect->ymin =  FLT_MAX;
	rect->xmax = rect->ymax = -FLT_MAX;
}

void BLI_rcti_do_minmax_v(rcti *rect, const int xy[2])
{
	if (xy[0] < rect->xmin) rect->xmin = xy[0];
	if (xy[0] > rect->xmax) rect->xmax = xy[0];
	if (xy[1] < rect->ymin) rect->ymin = xy[1];
	if (xy[1] > rect->ymax) rect->ymax = xy[1];
}

void BLI_rctf_do_minmax_v(rctf *rect, const float xy[2])
{
	if (xy[0] < rect->xmin) rect->xmin = xy[0];
	if (xy[0] > rect->xmax) rect->xmax = xy[0];
	if (xy[1] < rect->ymin) rect->ymin = xy[1];
	if (xy[1] > rect->ymax) rect->ymax = xy[1];
}

/* given 2 rectangles - transform a point from one to another */
void BLI_rctf_transform_pt_v(const rctf *dst, const rctf *src, float xy_dst[2], const float xy_src[2])
{
	xy_dst[0] = ((xy_src[0] - src->xmin) / (src->xmax - src->xmin));
	xy_dst[0] =               dst->xmin + ((dst->xmax - dst->xmin) * xy_dst[0]);

	xy_dst[1] = ((xy_src[1] - src->ymin) / (src->ymax - src->ymin));
	xy_dst[1] =               dst->ymin + ((dst->ymax - dst->ymin) * xy_dst[1]);
}

void BLI_rcti_translate(rcti *rect, int x, int y)
{
	rect->xmin += x;
	rect->ymin += y;
	rect->xmax += x;
	rect->ymax += y;
}
void BLI_rctf_translate(rctf *rect, float x, float y)
{
	rect->xmin += x;
	rect->ymin += y;
	rect->xmax += x;
	rect->ymax += y;
}

void BLI_rcti_recenter(rcti *rect, int x, int y)
{
	const int dx = x - BLI_rcti_cent_x(rect);
	const int dy = y - BLI_rcti_cent_y(rect);
	BLI_rcti_translate(rect, dx, dy);
}
void BLI_rctf_recenter(rctf *rect, float x, float y)
{
	const float dx = x - BLI_rctf_cent_x(rect);
	const float dy = y - BLI_rctf_cent_y(rect);
	BLI_rctf_translate(rect, dx, dy);
}

/* change width & height around the central location */
void BLI_rcti_resize(rcti *rect, int x, int y)
{
	rect->xmin = BLI_rcti_cent_x(rect) - (x / 2);
	rect->ymin = BLI_rcti_cent_y(rect) - (y / 2);
	rect->xmax = rect->xmin + x;
	rect->ymax = rect->ymin + y;
}

void BLI_rctf_resize(rctf *rect, float x, float y)
{
	rect->xmin = BLI_rctf_cent_x(rect) - (x * 0.5f);
	rect->ymin = BLI_rctf_cent_y(rect) - (y * 0.5f);
	rect->xmax = rect->xmin + x;
	rect->ymax = rect->ymin + y;
}

void BLI_rcti_scale(rcti *rect, const float scale)
{
	const int cent_x      = BLI_rcti_cent_x(rect);
	const int cent_y      = BLI_rcti_cent_y(rect);
	const int size_x_half = BLI_rcti_size_x(rect) * (scale * 0.5f);
	const int size_y_half = BLI_rcti_size_y(rect) * (scale * 0.5f);
	rect->xmin = cent_x - size_x_half;
	rect->ymin = cent_y - size_y_half;
	rect->xmax = cent_x + size_x_half;
	rect->ymax = cent_y + size_y_half;
}

void BLI_rctf_scale(rctf *rect, const float scale)
{
	const float cent_x      = BLI_rctf_cent_x(rect);
	const float cent_y      = BLI_rctf_cent_y(rect);
	const float size_x_half = BLI_rctf_size_x(rect) * (scale * 0.5f);
	const float size_y_half = BLI_rctf_size_y(rect) * (scale * 0.5f);
	rect->xmin = cent_x - size_x_half;
	rect->ymin = cent_y - size_y_half;
	rect->xmax = cent_x + size_x_half;
	rect->ymax = cent_y + size_y_half;
}

void BLI_rctf_interp(rctf *rect, const rctf *rect_a, const rctf *rect_b, const float fac)
{
	const float ifac = 1.0f - fac;
	rect->xmin = (rect_a->xmin * ifac) + (rect_b->xmin * fac);
	rect->xmax = (rect_a->xmax * ifac) + (rect_b->xmax * fac);
	rect->ymin = (rect_a->ymin * ifac) + (rect_b->ymin * fac);
	rect->ymax = (rect_a->ymax * ifac) + (rect_b->ymax * fac);
}

/* BLI_rcti_interp() not needed yet */


bool BLI_rctf_clamp_pt_v(const rctf *rect, float xy[2])
{
	bool changed = false;
	if (xy[0] < rect->xmin) { xy[0] = rect->xmin; changed = true; }
	if (xy[0] > rect->xmax) { xy[0] = rect->xmax; changed = true; }
	if (xy[1] < rect->ymin) { xy[1] = rect->ymin; changed = true; }
	if (xy[1] > rect->ymax) { xy[1] = rect->ymax; changed = true; }
	return changed;
}

bool BLI_rcti_clamp_pt_v(const rcti *rect, int xy[2])
{
	bool changed = false;
	if (xy[0] < rect->xmin) { xy[0] = rect->xmin; changed = true; }
	if (xy[0] > rect->xmax) { xy[0] = rect->xmax; changed = true; }
	if (xy[1] < rect->ymin) { xy[1] = rect->ymin; changed = true; }
	if (xy[1] > rect->ymax) { xy[1] = rect->ymax; changed = true; }
	return changed;
}

/**
 * Clamp \a rect within \a rect_bounds, setting \a r_xy to the offset.
 *
 * \return true if a change is made.
 */
bool BLI_rctf_clamp(rctf *rect, const rctf *rect_bounds, float r_xy[2])
{
	bool changed = false;

	r_xy[0] = 0.0f;
	r_xy[1] = 0.0f;

	if (rect->xmin < rect_bounds->xmin) {
		float ofs = rect_bounds->xmin - rect->xmin;
		rect->xmin += ofs;
		rect->xmax += ofs;
		r_xy[0] += ofs;
		changed = true;
	}

	if (rect->xmax > rect_bounds->xmax) {
		float ofs = rect_bounds->xmax - rect->xmax;
		rect->xmin += ofs;
		rect->xmax += ofs;
		r_xy[0] += ofs;
		changed = true;
	}

	if (rect->ymin < rect_bounds->ymin) {
		float ofs = rect_bounds->ymin - rect->ymin;
		rect->ymin += ofs;
		rect->ymax += ofs;
		r_xy[1] += ofs;
		changed = true;
	}

	if (rect->ymax > rect_bounds->ymax) {
		float ofs = rect_bounds->ymax - rect->ymax;
		rect->ymin += ofs;
		rect->ymax += ofs;
		r_xy[1] += ofs;
		changed = true;
	}

	return changed;
}

bool BLI_rcti_clamp(rcti *rect, const rcti *rect_bounds, int r_xy[2])
{
	bool changed = false;

	r_xy[0] = 0;
	r_xy[1] = 0;

	if (rect->xmin < rect_bounds->xmin) {
		int ofs = rect_bounds->xmin - rect->xmin;
		rect->xmin += ofs;
		rect->xmax += ofs;
		r_xy[0] += ofs;
		changed = true;
	}

	if (rect->xmax > rect_bounds->xmax) {
		int ofs = rect_bounds->xmax - rect->xmax;
		rect->xmin += ofs;
		rect->xmax += ofs;
		r_xy[0] += ofs;
		changed = true;
	}

	if (rect->ymin < rect_bounds->ymin) {
		int ofs = rect_bounds->ymin - rect->ymin;
		rect->ymin += ofs;
		rect->ymax += ofs;
		r_xy[1] += ofs;
		changed = true;
	}

	if (rect->ymax > rect_bounds->ymax) {
		int ofs = rect_bounds->ymax - rect->ymax;
		rect->ymin += ofs;
		rect->ymax += ofs;
		r_xy[1] += ofs;
		changed = true;
	}

	return changed;
}

bool BLI_rctf_compare(const rctf *rect_a, const rctf *rect_b, const float limit)
{
	if (fabsf(rect_a->xmin - rect_b->xmin) < limit)
		if (fabsf(rect_a->xmax - rect_b->xmax) < limit)
			if (fabsf(rect_a->ymin - rect_b->ymin) < limit)
				if (fabsf(rect_a->ymax - rect_b->ymax) < limit)
					return true;

	return false;
}

bool BLI_rcti_compare(const rcti *rect_a, const rcti *rect_b)
{
	if (rect_a->xmin == rect_b->xmin)
		if (rect_a->xmax == rect_b->xmax)
			if (rect_a->ymin == rect_b->ymin)
				if (rect_a->ymax == rect_b->ymax)
					return true;

	return false;
}

bool BLI_rctf_isect(const rctf *src1, const rctf *src2, rctf *dest)
{
	float xmin, xmax;
	float ymin, ymax;

	xmin = (src1->xmin) > (src2->xmin) ? (src1->xmin) : (src2->xmin);
	xmax = (src1->xmax) < (src2->xmax) ? (src1->xmax) : (src2->xmax);
	ymin = (src1->ymin) > (src2->ymin) ? (src1->ymin) : (src2->ymin);
	ymax = (src1->ymax) < (src2->ymax) ? (src1->ymax) : (src2->ymax);

	if (xmax >= xmin && ymax >= ymin) {
		if (dest) {
			dest->xmin = xmin;
			dest->xmax = xmax;
			dest->ymin = ymin;
			dest->ymax = ymax;
		}
		return true;
	}
	else {
		if (dest) {
			dest->xmin = 0;
			dest->xmax = 0;
			dest->ymin = 0;
			dest->ymax = 0;
		}
		return false;
	}
}

bool BLI_rcti_isect(const rcti *src1, const rcti *src2, rcti *dest)
{
	int xmin, xmax;
	int ymin, ymax;

	xmin = (src1->xmin) > (src2->xmin) ? (src1->xmin) : (src2->xmin);
	xmax = (src1->xmax) < (src2->xmax) ? (src1->xmax) : (src2->xmax);
	ymin = (src1->ymin) > (src2->ymin) ? (src1->ymin) : (src2->ymin);
	ymax = (src1->ymax) < (src2->ymax) ? (src1->ymax) : (src2->ymax);

	if (xmax >= xmin && ymax >= ymin) {
		if (dest) {
			dest->xmin = xmin;
			dest->xmax = xmax;
			dest->ymin = ymin;
			dest->ymax = ymax;
		}
		return true;
	}
	else {
		if (dest) {
			dest->xmin = 0;
			dest->xmax = 0;
			dest->ymin = 0;
			dest->ymax = 0;
		}
		return false;
	}
}

void BLI_rcti_rctf_copy(rcti *dst, const rctf *src)
{
	dst->xmin = floorf(src->xmin + 0.5f);
	dst->xmax = dst->xmin + floorf(BLI_rctf_size_x(src) + 0.5f);
	dst->ymin = floorf(src->ymin + 0.5f);
	dst->ymax = dst->ymin + floorf(BLI_rctf_size_y(src) + 0.5f);
}

void BLI_rcti_rctf_copy_floor(rcti *dst, const rctf *src)
{
	dst->xmin = floorf(src->xmin);
	dst->xmax = floorf(src->xmax);
	dst->ymin = floorf(src->ymin);
	dst->ymax = floorf(src->ymax);
}

void BLI_rcti_rctf_copy_round(rcti *dst, const rctf *src)
{
	dst->xmin = floorf(src->xmin + 0.5f);
	dst->xmax = floorf(src->xmax + 0.5f);
	dst->ymin = floorf(src->ymin + 0.5f);
	dst->ymax = floorf(src->ymax + 0.5f);
}

void BLI_rctf_rcti_copy(rctf *dst, const rcti *src)
{
	dst->xmin = src->xmin;
	dst->xmax = src->xmax;
	dst->ymin = src->ymin;
	dst->ymax = src->ymax;
}

void print_rctf(const char *str, const rctf *rect)
{
	printf("%s: xmin %.8f, xmax %.8f, ymin %.8f, ymax %.8f (%.12fx%.12f)\n", str,
	       rect->xmin, rect->xmax, rect->ymin, rect->ymax, BLI_rctf_size_x(rect), BLI_rctf_size_y(rect));
}

void print_rcti(const char *str, const rcti *rect)
{
	printf("%s: xmin %d, xmax %d, ymin %d, ymax %d (%dx%d)\n", str,
	       rect->xmin, rect->xmax, rect->ymin, rect->ymax, BLI_rcti_size_x(rect), BLI_rcti_size_y(rect));
}


/* -------------------------------------------------------------------- */
/* Comprehensive math (float only) */

/** \name Rect math functions
 * \{ */

#define ROTATE_SINCOS(r_vec, mat2, vec) { \
	(r_vec)[0] = (mat2)[1] * (vec)[0] + (+(mat2)[0]) * (vec)[1]; \
	(r_vec)[1] = (mat2)[0] * (vec)[0] + (-(mat2)[1]) * (vec)[1]; \
} ((void)0)

/**
 * Expand the rectangle to fit a rotated \a src.
 */
void BLI_rctf_rotate_expand(rctf *dst, const rctf *src, const float angle)
{
	const float mat2[2] = {sinf(angle), cosf(angle)};
	const float cent[2] = {BLI_rctf_cent_x(src), BLI_rctf_cent_y(src)};
	float corner[2], corner_rot[2], corder_max[2];

	/* x is same for both corners */
	corner[0] = src->xmax - cent[0];
	corner[1] = src->ymax - cent[1];
	ROTATE_SINCOS(corner_rot, mat2, corner);
	corder_max[0] = fabsf(corner_rot[0]);
	corder_max[1] = fabsf(corner_rot[1]);

	corner[1] *= -1;
	ROTATE_SINCOS(corner_rot, mat2, corner);
	corder_max[0] = MAX2(corder_max[0], fabsf(corner_rot[0]));
	corder_max[1] = MAX2(corder_max[1], fabsf(corner_rot[1]));

	dst->xmin = cent[0] - corder_max[0];
	dst->xmax = cent[0] + corder_max[0];
	dst->ymin = cent[1] - corder_max[1];
	dst->ymax = cent[1] + corder_max[1];
}

#undef ROTATE_SINCOS

/** \} */
