/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file ghost/intern/GHOST_System.cpp
 *  \ingroup GHOST
 *  \author	Maarten Gribnau
 *  \date	May 7, 2001
 */

#include "GHOST_System.h"

#include <time.h>
#include <stdio.h> /* just for printf */

#include "GHOST_DisplayManager.h"
#include "GHOST_EventManager.h"
#include "GHOST_TimerTask.h"
#include "GHOST_TimerManager.h"
#include "GHOST_WindowManager.h"

#ifdef WITH_INPUT_NDOF
#  include "GHOST_NDOFManager.h"
#endif

GHOST_System::GHOST_System()
    : m_nativePixel(false),
      m_displayManager(NULL),
      m_timerManager(NULL),
      m_windowManager(NULL),
      m_eventManager(NULL)
#ifdef WITH_INPUT_NDOF
      , m_ndofManager(0)
#endif
{
}


GHOST_System::~GHOST_System()
{
	exit();
}


GHOST_TUns64 GHOST_System::getMilliSeconds() const
{
	GHOST_TUns64 millis = ::clock();
	if (CLOCKS_PER_SEC != 1000) {
		millis *= 1000;
		millis /= CLOCKS_PER_SEC;
	}
	return millis;
}


GHOST_ITimerTask *GHOST_System::installTimer(GHOST_TUns64 delay,
                                             GHOST_TUns64 interval,
                                             GHOST_TimerProcPtr timerProc,
                                             GHOST_TUserDataPtr userData)
{
	GHOST_TUns64 millis = getMilliSeconds();
	GHOST_TimerTask *timer = new GHOST_TimerTask(millis + delay, interval, timerProc, userData);
	if (timer) {
		if (m_timerManager->addTimer(timer) == GHOST_kSuccess) {
			// Check to see whether we need to fire the timer right away
			m_timerManager->fireTimers(millis);
		}
		else {
			delete timer;
			timer = NULL;
		}
	}
	return timer;
}


GHOST_TSuccess GHOST_System::removeTimer(GHOST_ITimerTask *timerTask)
{
	GHOST_TSuccess success = GHOST_kFailure;
	if (timerTask) {
		success = m_timerManager->removeTimer((GHOST_TimerTask *)timerTask);
	}
	return success;
}


GHOST_TSuccess GHOST_System::disposeWindow(GHOST_IWindow *window)
{
	GHOST_TSuccess success;

	/*
	 * Remove all pending events for the window.
	 */ 
	if (m_windowManager->getWindowFound(window)) {
		m_eventManager->removeWindowEvents(window);
	}
	if (window == m_windowManager->getFullScreenWindow()) {
		success = endFullScreen();
	}
	else {
		if (m_windowManager->getWindowFound(window)) {
			success = m_windowManager->removeWindow(window);
			if (success) {
				delete window;
			}
		}
		else {
			success = GHOST_kFailure;
		}
	}
	return success;
}


bool GHOST_System::validWindow(GHOST_IWindow *window)
{
	return m_windowManager->getWindowFound(window);
}


GHOST_TSuccess GHOST_System::beginFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow **window,
                                             const bool stereoVisual, const bool alphaBackground, const GHOST_TUns16 numOfAASamples)
{
	GHOST_TSuccess success = GHOST_kFailure;
	GHOST_ASSERT(m_windowManager, "GHOST_System::beginFullScreen(): invalid window manager");
	if (m_displayManager) {
		if (!m_windowManager->getFullScreen()) {
			m_displayManager->getCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);

			//GHOST_PRINT("GHOST_System::beginFullScreen(): activating new display settings\n");
			success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, setting);
			if (success == GHOST_kSuccess) {
				//GHOST_PRINT("GHOST_System::beginFullScreen(): creating full-screen window\n");
				success = createFullScreenWindow((GHOST_Window **)window, setting, stereoVisual, alphaBackground, numOfAASamples);
				if (success == GHOST_kSuccess) {
					m_windowManager->beginFullScreen(*window, stereoVisual);
				}
				else {
					m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);
				}
			}
		}
	}
	if (success == GHOST_kFailure) {
		GHOST_PRINT("GHOST_System::beginFullScreen(): could not enter full-screen mode\n");
	}
	return success;
}


GHOST_TSuccess GHOST_System::updateFullScreen(const GHOST_DisplaySetting& setting, GHOST_IWindow ** /*window*/)
{
	GHOST_TSuccess success = GHOST_kFailure;
	GHOST_ASSERT(m_windowManager, "GHOST_System::updateFullScreen(): invalid window manager");
	if (m_displayManager) {
		if (m_windowManager->getFullScreen()) {
			success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, setting);
		}
	}

	return success;
}

GHOST_TSuccess GHOST_System::endFullScreen(void)
{
	GHOST_TSuccess success = GHOST_kFailure;
	GHOST_ASSERT(m_windowManager, "GHOST_System::endFullScreen(): invalid window manager");
	if (m_windowManager->getFullScreen()) {
		//GHOST_IWindow* window = m_windowManager->getFullScreenWindow();
		//GHOST_PRINT("GHOST_System::endFullScreen(): leaving window manager full-screen mode\n");
		success = m_windowManager->endFullScreen();
		GHOST_ASSERT(m_displayManager, "GHOST_System::endFullScreen(): invalid display manager");
		//GHOST_PRINT("GHOST_System::endFullScreen(): leaving full-screen mode\n");
		success = m_displayManager->setCurrentDisplaySetting(GHOST_DisplayManager::kMainDisplay, m_preFullScreenSetting);
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}


bool GHOST_System::getFullScreen(void)
{
	bool fullScreen;
	if (m_windowManager) {
		fullScreen = m_windowManager->getFullScreen();
	}
	else {
		fullScreen = false;
	}
	return fullScreen;
}


void GHOST_System::dispatchEvents()
{
#ifdef WITH_INPUT_NDOF
	// NDOF Motion event is sent only once per dispatch, so do it now:
	if (m_ndofManager) {
		m_ndofManager->sendMotionEvent();
	}
#endif

	if (m_eventManager) {
		m_eventManager->dispatchEvents();
	}

	m_timerManager->fireTimers(getMilliSeconds());
}


GHOST_TSuccess GHOST_System::addEventConsumer(GHOST_IEventConsumer *consumer)
{
	GHOST_TSuccess success;
	if (m_eventManager) {
		success = m_eventManager->addConsumer(consumer);
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}

GHOST_TSuccess GHOST_System::removeEventConsumer(GHOST_IEventConsumer *consumer)
{
	GHOST_TSuccess success;
	if (m_eventManager) {
		success = m_eventManager->removeConsumer(consumer);
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}

GHOST_TSuccess GHOST_System::pushEvent(GHOST_IEvent *event)
{
	GHOST_TSuccess success;
	if (m_eventManager) {
		success = m_eventManager->pushEvent(event);
	}
	else {
		success = GHOST_kFailure;
	}
	return success;
}

GHOST_TSuccess GHOST_System::getModifierKeyState(GHOST_TModifierKeyMask mask, bool& isDown) const
{
	GHOST_ModifierKeys keys;
	// Get the state of all modifier keys 
	GHOST_TSuccess success = getModifierKeys(keys);
	if (success) {
		// Isolate the state of the key requested
		isDown = keys.get(mask);
	}
	return success;
}


GHOST_TSuccess GHOST_System::getButtonState(GHOST_TButtonMask mask, bool& isDown) const
{
	GHOST_Buttons buttons;
	// Get the state of all mouse buttons
	GHOST_TSuccess success = getButtons(buttons);
	if (success) {
		// Isolate the state of the mouse button requested
		isDown = buttons.get(mask);
	}
	return success;
}

#ifdef WITH_INPUT_NDOF
void GHOST_System::setNDOFDeadZone(float deadzone)
{
	this->m_ndofManager->setDeadZone(deadzone);
}
#endif

GHOST_TSuccess GHOST_System::init()
{
	m_timerManager = new GHOST_TimerManager();
	m_windowManager = new GHOST_WindowManager();
	m_eventManager = new GHOST_EventManager();
	
#ifdef GHOST_DEBUG
	if (m_eventManager) {
		m_eventPrinter = new GHOST_EventPrinter();
		m_eventManager->addConsumer(m_eventPrinter);
	}
#endif // GHOST_DEBUG

	if (m_timerManager && m_windowManager && m_eventManager) {
		return GHOST_kSuccess;
	}
	else {
		return GHOST_kFailure;
	}
}


GHOST_TSuccess GHOST_System::exit()
{
	if (getFullScreen()) {
		endFullScreen();
	}

	delete m_displayManager;
	m_displayManager = NULL;

	delete m_windowManager;
	m_windowManager = NULL;

	delete m_timerManager;
	m_timerManager = NULL;

	delete m_eventManager;
	m_eventManager = NULL;

#ifdef WITH_INPUT_NDOF
	delete m_ndofManager;
	m_ndofManager = NULL;
#endif

	return GHOST_kSuccess;
}

GHOST_TSuccess GHOST_System::createFullScreenWindow(GHOST_Window **window, const GHOST_DisplaySetting &settings,
                                                    const bool stereoVisual, const bool alphaBackground, const GHOST_TUns16 numOfAASamples)
{
	GHOST_GLSettings glSettings = {0};

	if (stereoVisual)
		glSettings.flags |= GHOST_glStereoVisual;
	if (alphaBackground)
		glSettings.flags |= GHOST_glAlphaBackground;
	glSettings.numOfAASamples = numOfAASamples;

	/* note: don't use getCurrentDisplaySetting() because on X11 we may
	 * be zoomed in and the desktop may be bigger then the viewport. */
	GHOST_ASSERT(m_displayManager, "GHOST_System::createFullScreenWindow(): invalid display manager");
	//GHOST_PRINT("GHOST_System::createFullScreenWindow(): creating full-screen window\n");
	*window = (GHOST_Window *)createWindow(
	    STR_String(""),
	    0, 0, settings.xPixels, settings.yPixels,
	    GHOST_kWindowStateNormal,
	    GHOST_kDrawingContextTypeOpenGL,
	    glSettings,
	    true  /* exclusive */);
	return (*window == NULL) ? GHOST_kFailure : GHOST_kSuccess;
}


int GHOST_System::confirmQuit(GHOST_IWindow * /*window*/) const
{
	return 1;
}

bool GHOST_System::useNativePixel(void)
{
	m_nativePixel = true;
	return 1;
}

