#include <alugrid_2d.h>
#include <alugrid_serial.h>
#include <dune/grid/alugrid/common/checkparallel.hh>
#include <dune/common/parallel/collectivecommunication.hh>
Go to the source code of this file.
#define alu2d_inline inline |
#define ALU2DDIMWORLD |
( |
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dimw, |
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eltype |
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) |
| < dimw,(eltype == ALU2DSPACE triangle ? 3 : 4) > |
#define ALU2DGRID_COMPATIBILITY_LEVEL 2 |
#define ALU2DGRID_PARALLEL 0 |
Referenced by Dune::ALU2dGridIntersectionBase< GridImp >::indexInInside(), Dune::ALU2dGridIntersectionBase< GridImp >::indexInOutside(), Dune::ALU2dGridEntity< 0, dim, GridImp >::mightVanish(), Dune::ALU2dGridIntersectionBase< GridImp >::twistInOutside(), Dune::MyALU2dGridGeometryImpl< 0, cdim, eltype >::type(), Dune::MyALU2dGridGeometryImpl< 1, cdim, eltype >::type(), Dune::ALU2dGridIntersectionBase< GridImp >::type(), Dune::ALU2dGridMarkerVector::update(), and Dune::ALU2dGridLeafMarkerVector::update().
#define ALU2DSPACENAME ALU2DGrid |
#define COMPILE_ALU2DGRID_INLINE 1 |
#define COMPILE_ALU2DGRID_LIB 0 |