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osgSim::OverlayNode::OverlayData Struct Reference
Inheritance diagram for osgSim::OverlayNode::OverlayData:
osg::Referenced

Public Member Functions

void setThreadSafeRefUnref (bool threadSafe)
void resizeGLObjectBuffers (unsigned int maxSize)
void releaseGLObjects (osg::State *state=0) const
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Public Attributes

osg::ref_ptr< osg::Camera_camera
osg::ref_ptr< osg::StateSet_overlayStateSet
osg::ref_ptr< osg::StateSet_mainSubgraphStateSet
osg::ref_ptr< osg::TexGenNode_texgenNode
osg::ref_ptr< osg::Texture2D_texture
osg::Polytope _textureFrustum
osg::ref_ptr< osg::Geode_geode
osg::ref_ptr< osg::Program_mainSubgraphProgram
osg::ref_ptr< osg::Uniform_y0
osg::ref_ptr< osg::Uniform_lightingEnabled

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Member Function Documentation

void osgSim::OverlayNode::OverlayData::releaseGLObjects ( osg::State state = 0) const
void osgSim::OverlayNode::OverlayData::resizeGLObjectBuffers ( unsigned int  maxSize)
void osgSim::OverlayNode::OverlayData::setThreadSafeRefUnref ( bool  threadSafe)
virtual

Set whether to use a mutex to ensure ref() and unref() are thread safe.

Reimplemented from osg::Referenced.

Member Data Documentation

osg::ref_ptr<osg::Camera> osgSim::OverlayNode::OverlayData::_camera
osg::ref_ptr<osg::Geode> osgSim::OverlayNode::OverlayData::_geode
osg::ref_ptr<osg::Uniform> osgSim::OverlayNode::OverlayData::_lightingEnabled
osg::ref_ptr<osg::Program> osgSim::OverlayNode::OverlayData::_mainSubgraphProgram
osg::ref_ptr<osg::StateSet> osgSim::OverlayNode::OverlayData::_mainSubgraphStateSet
osg::ref_ptr<osg::StateSet> osgSim::OverlayNode::OverlayData::_overlayStateSet
osg::ref_ptr<osg::TexGenNode> osgSim::OverlayNode::OverlayData::_texgenNode
osg::ref_ptr<osg::Texture2D> osgSim::OverlayNode::OverlayData::_texture
osg::Polytope osgSim::OverlayNode::OverlayData::_textureFrustum
osg::ref_ptr<osg::Uniform> osgSim::OverlayNode::OverlayData::_y0

The documentation for this struct was generated from the following file: