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osgSim::VisibilityGroup Class Reference
Inheritance diagram for osgSim::VisibilityGroup:
osg::Group osg::Node osg::Object osg::Referenced

Public Member Functions

 VisibilityGroup ()
 VisibilityGroup (const VisibilityGroup &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Node (osgSim, VisibilityGroup)
virtual void traverse (osg::NodeVisitor &nv)
void setVisibilityVolume (osg::Node *node)
osg::NodegetVisibilityVolume ()
const osg::NodegetVisibilityVolume () const
void setVolumeIntersectionMask (osg::Node::NodeMask mask)
osg::Node::NodeMask getVolumeIntersectionMask () const
void setSegmentLength (float length)
float getSegmentLength () const
- Public Member Functions inherited from osg::Group
 Group ()
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_Node (osg, Group)
virtual GroupasGroup ()
virtual const GroupasGroup () const
virtual bool addChild (Node *child)
virtual bool insertChild (unsigned int index, Node *child)
bool removeChild (Node *child)
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
virtual bool replaceChild (Node *origChild, Node *newChild)
unsigned int getNumChildren () const
virtual bool setChild (unsigned int i, Node *node)
NodegetChild (unsigned int i)
const NodegetChild (unsigned int i) const
bool containsNode (const Node *node) const
unsigned int getChildIndex (const Node *node) const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (osg::State *=0) const
virtual BoundingSphere computeBound () const
- Public Member Functions inherited from osg::Node
 Node ()
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const
virtual Objectclone (const CopyOp &copyop) const
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual TransformasTransform ()
virtual const TransformasTransform () const
virtual SwitchasSwitch ()
virtual const SwitchasSwitch () const
virtual GeodeasGeode ()
virtual const GeodeasGeode () const
virtual osgTerrain::TerrainasTerrain ()
virtual const osgTerrain::TerrainasTerrain () const
virtual void accept (NodeVisitor &nv)
virtual void ascend (NodeVisitor &nv)
const ParentListgetParents () const
ParentList getParents ()
GroupgetParent (unsigned int i)
const GroupgetParent (unsigned int i) const
unsigned int getNumParents () const
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setUpdateCallback (NodeCallback *nc)
NodeCallbackgetUpdateCallback ()
const NodeCallbackgetUpdateCallback () const
void addUpdateCallback (NodeCallback *nc)
void removeUpdateCallback (NodeCallback *nc)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setEventCallback (NodeCallback *nc)
NodeCallbackgetEventCallback ()
const NodeCallbackgetEventCallback () const
void addEventCallback (NodeCallback *nc)
void removeEventCallback (NodeCallback *nc)
unsigned int getNumChildrenRequiringEventTraversal () const
void setCullCallback (NodeCallback *nc)
NodeCallbackgetCullCallback ()
const NodeCallbackgetCullCallback () const
void addCullCallback (NodeCallback *nc)
void removeCullCallback (NodeCallback *nc)
void setCullingActive (bool active)
bool getCullingActive () const
unsigned int getNumChildrenWithCullingDisabled () const
bool isCullingActive () const
unsigned int getNumChildrenWithOccluderNodes () const
bool containsOccluderNodes () const
void setNodeMask (NodeMask nm)
NodeMask getNodeMask () const
void setStateSet (osg::StateSet *stateset)
osg::StateSetgetOrCreateStateSet ()
osg::StateSetgetStateSet ()
const osg::StateSetgetStateSet () const
void setDescriptions (const DescriptionList &descriptions)
DescriptionListgetDescriptions ()
const DescriptionListgetDescriptions () const
const std::string & getDescription (unsigned int i) const
std::string & getDescription (unsigned int i)
unsigned int getNumDescriptions () const
void addDescription (const std::string &desc)
void setInitialBound (const osg::BoundingSphere &bsphere)
const BoundingSpheregetInitialBound () const
void dirtyBound ()
const BoundingSpheregetBound () const
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
ComputeBoundingSphereCallbackgetComputeBoundingSphereCallback ()
const
ComputeBoundingSphereCallback
getComputeBoundingSphereCallback () const
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
virtual void computeDataVariance ()
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~VisibilityGroup ()
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
virtual void childRemoved (unsigned int, unsigned int)
virtual void childInserted (unsigned int)
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
void addParent (osg::Group *node)
void removeParent (osg::Group *node)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
void setNumChildrenRequiringEventTraversal (unsigned int num)
void setNumChildrenWithCullingDisabled (unsigned int num)
void setNumChildrenWithOccluderNodes (unsigned int num)
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

osg::ref_ptr< osg::Node_visibilityVolume
osg::Node::NodeMask _volumeIntersectionMask
float _segmentLength
- Protected Attributes inherited from osg::Group
NodeList _children
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
ref_ptr
< ComputeBoundingSphereCallback
_computeBoundCallback
BoundingSphere _boundingSphere
bool _boundingSphereComputed
ParentList _parents
ref_ptr< NodeCallback_updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< NodeCallback_eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< NodeCallback_cullCallback
bool _cullingActive
unsigned int _numChildrenWithCullingDisabled
unsigned int _numChildrenWithOccluderNodes
NodeMask _nodeMask
ref_ptr< StateSet_stateset
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
typedef unsigned int NodeMask
typedef std::vector< std::string > DescriptionList
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()

Detailed Description

VisibilityGroup renders (traverses) it's children only when the camera is inside a specified visibility volume. The visibility volume is intersected with a line segment that extends from the current camera's eye-point along the view vector for a given segment length. If an intersection is detected then the node's children are traversed.

Constructor & Destructor Documentation

osgSim::VisibilityGroup::VisibilityGroup ( )
osgSim::VisibilityGroup::VisibilityGroup ( const VisibilityGroup ,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osgSim::VisibilityGroup::~VisibilityGroup ( )
inlineprotectedvirtual

Member Function Documentation

float osgSim::VisibilityGroup::getSegmentLength ( ) const
inline

Get the length of the intersection segment.

osg::Node* osgSim::VisibilityGroup::getVisibilityVolume ( )
inline

Get the subgraph that is intersected for the visibility determination.

const osg::Node* osgSim::VisibilityGroup::getVisibilityVolume ( ) const
inline

Get the const subgraph that is intersected for the visibility determination.

osg::Node::NodeMask osgSim::VisibilityGroup::getVolumeIntersectionMask ( ) const
inline

Get the traversal mask for the intersection testing.

osgSim::VisibilityGroup::META_Node ( osgSim  ,
VisibilityGroup   
)
void osgSim::VisibilityGroup::setSegmentLength ( float  length)
inline

Set the length of the intersection segment. The segments extends this many database units from the camera eye-point along the look vector. If this is left at zero then the diameter of the bounding sphere of the visibility volume is used.

void osgSim::VisibilityGroup::setVisibilityVolume ( osg::Node node)
inline

Set the subgraph that is intersected for the visibility determination.

void osgSim::VisibilityGroup::setVolumeIntersectionMask ( osg::Node::NodeMask  mask)
inline

Set the traversal mask for the intersection testing.

virtual void osgSim::VisibilityGroup::traverse ( osg::NodeVisitor )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.

Member Data Documentation

float osgSim::VisibilityGroup::_segmentLength
protected
osg::ref_ptr<osg::Node> osgSim::VisibilityGroup::_visibilityVolume
protected
osg::Node::NodeMask osgSim::VisibilityGroup::_volumeIntersectionMask
protected

The documentation for this class was generated from the following file: