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osgUtil::Optimizer::StaticObjectDetectionVisitor Class Reference
Inheritance diagram for osgUtil::Optimizer::StaticObjectDetectionVisitor:
osgUtil::BaseOptimizerVisitor osg::NodeVisitor osg::Referenced

Public Member Functions

 StaticObjectDetectionVisitor (Optimizer *optimizer=0)
 default to traversing all children.
virtual void apply (osg::Node &node)
virtual void apply (osg::Geode &geode)
- Public Member Functions inherited from osgUtil::BaseOptimizerVisitor
 BaseOptimizerVisitor (Optimizer *optimizer, unsigned int operation)
bool isOperationPermissibleForObject (const osg::StateSet *object) const
bool isOperationPermissibleForObject (const osg::StateAttribute *object) const
bool isOperationPermissibleForObject (const osg::Drawable *object) const
bool isOperationPermissibleForObject (const osg::Node *object) const
- Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
virtual ~NodeVisitor ()
virtual const char * libraryName () const
virtual const char * className () const
virtual void reset ()
void setVisitorType (VisitorType type)
VisitorType getVisitorType () const
void setTraversalNumber (unsigned int fn)
unsigned int getTraversalNumber () const
void setFrameStamp (FrameStamp *fs)
const FrameStampgetFrameStamp () const
void setTraversalMask (Node::NodeMask mask)
Node::NodeMask getTraversalMask () const
void setNodeMaskOverride (Node::NodeMask mask)
Node::NodeMask getNodeMaskOverride () const
bool validNodeMask (const osg::Node &node) const
void setTraversalMode (TraversalMode mode)
TraversalMode getTraversalMode () const
void setUserData (Referenced *obj)
ReferencedgetUserData ()
const ReferencedgetUserData () const
void traverse (Node &node)
void pushOntoNodePath (Node *node)
void popFromNodePath ()
NodePathgetNodePath ()
const NodePathgetNodePath () const
virtual osg::Vec3 getEyePoint () const
virtual osg::Vec3 getViewPoint () const
virtual float getDistanceToEyePoint (const Vec3 &, bool) const
virtual float getDistanceFromEyePoint (const Vec3 &, bool) const
virtual float getDistanceToViewPoint (const Vec3 &, bool) const
virtual void apply (Billboard &node)
virtual void apply (Group &node)
virtual void apply (ProxyNode &node)
virtual void apply (Projection &node)
virtual void apply (CoordinateSystemNode &node)
virtual void apply (ClipNode &node)
virtual void apply (TexGenNode &node)
virtual void apply (LightSource &node)
virtual void apply (Transform &node)
virtual void apply (Camera &node)
virtual void apply (CameraView &node)
virtual void apply (MatrixTransform &node)
virtual void apply (PositionAttitudeTransform &node)
virtual void apply (Switch &node)
virtual void apply (Sequence &node)
virtual void apply (LOD &node)
virtual void apply (PagedLOD &node)
virtual void apply (ClearNode &node)
virtual void apply (OccluderNode &node)
virtual void apply (OcclusionQueryNode &node)
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
DatabaseRequestHandlergetDatabaseRequestHandler ()
const DatabaseRequestHandlergetDatabaseRequestHandler () const
void setImageRequestHandler (ImageRequestHandler *handler)
ImageRequestHandlergetImageRequestHandler ()
const ImageRequestHandlergetImageRequestHandler () const
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
virtual void setThreadSafeRefUnref (bool threadSafe)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

void applyStateSet (osg::StateSet &stateset)
void applyDrawable (osg::Drawable &drawable)

Additional Inherited Members

- Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN }
enum  VisitorType {
  NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR,
  CULL_VISITOR
}
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
static bool getThreadSafeReferenceCounting ()
static void setDeleteHandler (DeleteHandler *handler)
static DeleteHandlergetDeleteHandler ()
- Protected Attributes inherited from osgUtil::BaseOptimizerVisitor
Optimizer_optimizer
unsigned int _operationType

Detailed Description

Optimize the setting of StateSet and Geometry objects in scene so that they have a STATIC DataVariance when they don't have any callbacks associated with them.

Constructor & Destructor Documentation

osgUtil::Optimizer::StaticObjectDetectionVisitor::StaticObjectDetectionVisitor ( Optimizer optimizer = 0)
inline

default to traversing all children.

Member Function Documentation

virtual void osgUtil::Optimizer::StaticObjectDetectionVisitor::apply ( osg::Node node)
virtual

Reimplemented from osg::NodeVisitor.

virtual void osgUtil::Optimizer::StaticObjectDetectionVisitor::apply ( osg::Geode geode)
virtual

Reimplemented from osg::NodeVisitor.

void osgUtil::Optimizer::StaticObjectDetectionVisitor::applyDrawable ( osg::Drawable drawable)
protected
void osgUtil::Optimizer::StaticObjectDetectionVisitor::applyStateSet ( osg::StateSet stateset)
protected

The documentation for this class was generated from the following file: