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osgParticle::ConnectedParticleSystem Class Reference
Inheritance diagram for osgParticle::ConnectedParticleSystem:
osgParticle::ParticleSystem osg::Drawable osg::Object osg::Referenced

Public Member Functions

 ConnectedParticleSystem ()
 ConnectedParticleSystem (const ConnectedParticleSystem &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, ConnectedParticleSystem)
virtual ParticlecreateParticle (const Particle *ptemplate)
 Create a new particle from the specified template (or the default one if ptemplate is null).
virtual void reuseParticle (int i)
 Reuse the i-th particle.
virtual void drawImplementation (osg::RenderInfo &renderInfo) const
 Draw the connected particles as either a line or a quad strip, depending upon viewing distance. .
const osgParticle::ParticlegetStartParticle () const
 Get the (const) particle from where the line or quadstrip starts to be drawn.
osgParticle::ParticlegetStartParticle ()
 Get the particle from where the line or quadstrip starts to be drawn.
void setMaxNumberOfParticlesToSkip (unsigned int maxNumberofParticlesToSkip)
 Set the maximum numbers of particles to be skipped during the predraw filtering.
unsigned int getMaxNumberOfParticlesToSkip ()
 Get the maximum numbers of particles to be skipped during the predraw filtering.
- Public Member Functions inherited from osgParticle::ParticleSystem
 ParticleSystem ()
 ParticleSystem (const ParticleSystem &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgParticle, ParticleSystem)
Alignment getParticleAlignment () const
 Get the alignment type of particles.
void setParticleAlignment (Alignment a)
 Set the alignment type of particles.
const osg::Vec3getAlignVectorX () const
 Get the X-axis alignment vector.
void setAlignVectorX (const osg::Vec3 &v)
 Set the X-axis alignment vector.
const osg::Vec3getAlignVectorY () const
 Get the Y-axis alignment vector.
void setAlignVectorY (const osg::Vec3 &v)
 Set the Y-axis alignment vector.
void setAlignVectors (const osg::Vec3 &X, const osg::Vec3 &Y)
 Set the alignment vectors.
void setParticleScaleReferenceFrame (ParticleScaleReferenceFrame rf)
ParticleScaleReferenceFrame getParticleScaleReferenceFrame () const
const osg::BoundingBoxgetDefaultBoundingBox () const
 Get the default bounding box.
void setDefaultBoundingBox (const osg::BoundingBox &bbox)
bool getUseVertexArray () const
 Return true if we use vertex arrays for rendering particles.
void setUseVertexArray (bool v)
bool getUseShaders () const
 Return true if shaders are required.
void setUseShaders (bool v)
bool getDoublePassRendering () const
 Get the double pass rendering flag.
void setDoublePassRendering (bool v)
bool getFrozen () const
 Return true if the particle system is frozen.
bool isFrozen () const
void setFrozen (bool v)
int numParticles () const
 Get the number of allocated particles (alive + dead).
int numDeadParticles () const
 Get the number of dead particles.
bool areAllParticlesDead () const
 Get whether all particles are dead.
ParticlegetParticle (int i)
 Get a pointer to the i-th particle.
const ParticlegetParticle (int i) const
 Get a const pointer to the i-th particle.
virtual void destroyParticle (int i)
 Destroy the i-th particle.
unsigned int getLastFrameNumber () const
 Get the last frame number.
double & getDeltaTime (double currentTime)
 Get the unique delta time for emitters and updaters to use.
ParticlegetDefaultParticleTemplate ()
 Get a reference to the default particle template.
const ParticlegetDefaultParticleTemplate () const
 Get a const reference to the default particle template.
void setDefaultParticleTemplate (const Particle &p)
 Set the default particle template (particle is copied).
bool getFreezeOnCull () const
 Get whether the particle system can freeze when culled.
void setFreezeOnCull (bool v)
 Set whether the particle system can freeze when culled (default is true)
void setDefaultAttributes (const std::string &texturefile="", bool emissive_particles=true, bool lighting=false, int texture_unit=0)
void setDefaultAttributesUsingShaders (const std::string &texturefile="", bool emissive_particles=true, int texture_unit=0)
int getLevelOfDetail () const
 (EXPERIMENTAL) Get the level of detail.
void setLevelOfDetail (int v)
SortMode getSortMode () const
 Get the sort mode.
void setSortMode (SortMode mode)
double getVisibilityDistance () const
 Get the visibility distance.
void setVisibilityDistance (double distance)
virtual void update (double dt, osg::NodeVisitor &nv)
 Update the particles. Don't call this directly, use a ParticleSystemUpdater instead.
virtual osg::BoundingBox computeBound () const
ReadWriterMutexgetReadWriteMutex () const
- Public Member Functions inherited from osg::Drawable
 Drawable ()
 Drawable (const Drawable &drawable, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual bool isSameKindAs (const Object *obj) const
virtual const char * libraryName () const
virtual const char * className () const
virtual GeometryasGeometry ()
virtual const GeometryasGeometry () const
virtual void computeDataVariance ()
const ParentListgetParents () const
ParentList getParents ()
NodegetParent (unsigned int i)
const NodegetParent (unsigned int i) const
unsigned int getNumParents () const
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
void setStateSet (StateSet *stateset)
StateSetgetStateSet ()
const StateSetgetStateSet () const
StateSetgetOrCreateStateSet ()
void setInitialBound (const osg::BoundingBox &bbox)
const BoundingBoxgetInitialBound () const
void dirtyBound ()
const BoundingBoxgetBound () const
void setComputeBoundingBoxCallback (ComputeBoundingBoxCallback *callback)
ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback ()
const ComputeBoundingBoxCallbackgetComputeBoundingBoxCallback () const
void setShape (Shape *shape)
ShapegetShape ()
const ShapegetShape () const
void setSupportsDisplayList (bool flag)
bool getSupportsDisplayList () const
void setUseDisplayList (bool flag)
bool getUseDisplayList () const
GLuint & getDisplayList (unsigned int contextID) const
virtual void setUseVertexBufferObjects (bool flag)
bool getUseVertexBufferObjects () const
virtual void dirtyDisplayList ()
virtual unsigned int getGLObjectSizeHint () const
void draw (RenderInfo &renderInfo) const
virtual void compileGLObjects (RenderInfo &renderInfo) const
virtual void setThreadSafeRefUnref (bool threadSafe)
virtual void resizeGLObjectBuffers (unsigned int maxSize)
virtual void releaseGLObjects (State *state=0) const
virtual void setUpdateCallback (UpdateCallback *ac)
UpdateCallbackgetUpdateCallback ()
const UpdateCallbackgetUpdateCallback () const
bool requiresUpdateTraversal () const
virtual void setEventCallback (EventCallback *ac)
EventCallbackgetEventCallback ()
const EventCallbackgetEventCallback () const
bool requiresEventTraversal () const
virtual void setCullCallback (CullCallback *cc)
CullCallbackgetCullCallback ()
const CullCallbackgetCullCallback () const
virtual void setDrawCallback (DrawCallback *dc)
DrawCallbackgetDrawCallback ()
const DrawCallbackgetDrawCallback () const
virtual bool supports (const AttributeFunctor &) const
virtual void accept (AttributeFunctor &)
virtual bool supports (const ConstAttributeFunctor &) const
virtual void accept (ConstAttributeFunctor &) const
virtual bool supports (const PrimitiveFunctor &) const
virtual void accept (PrimitiveFunctor &) const
virtual bool supports (const PrimitiveIndexFunctor &) const
virtual void accept (PrimitiveIndexFunctor &) const
- Public Member Functions inherited from osg::Object
 Object ()
 Object (bool threadSafeRefUnref)
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
virtual ObjectcloneType () const =0
virtual Objectclone (const CopyOp &) const =0
virtual void setName (const std::string &name)
void setName (const char *name)
const std::string & getName () const
void setDataVariance (DataVariance dv)
DataVariance getDataVariance () const
void setUserDataContainer (osg::UserDataContainer *udc)
osg::UserDataContainergetUserDataContainer ()
const osg::UserDataContainergetUserDataContainer () const
osg::UserDataContainergetOrCreateUserDataContainer ()
virtual void setUserData (Referenced *obj)
virtual ReferencedgetUserData ()
virtual const ReferencedgetUserData () const
template<typename T >
bool getUserValue (const std::string &name, T &value) const
template<typename T >
void setUserValue (const std::string &name, const T &value)
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 Referenced (bool threadSafeRefUnref)
 Referenced (const Referenced &)
Referencedoperator= (const Referenced &)
bool getThreadSafeRefUnref () const
OpenThreads::MutexgetRefMutex () const
int ref () const
int unref () const
int unref_nodelete () const
int referenceCount () const
ObserverSetgetObserverSet () const
ObserverSetgetOrCreateObserverSet () const
void addObserver (Observer *observer) const
void removeObserver (Observer *observer) const

Protected Member Functions

virtual ~ConnectedParticleSystem ()
ConnectedParticleSystemoperator= (const ConnectedParticleSystem &)
- Protected Member Functions inherited from osgParticle::ParticleSystem
virtual ~ParticleSystem ()
ParticleSystemoperator= (const ParticleSystem &)
void update_bounds (const osg::Vec3 &p, float r)
void single_pass_render (osg::RenderInfo &renderInfo, const osg::Matrix &modelview) const
void render_vertex_array (osg::RenderInfo &renderInfo) const
- Protected Member Functions inherited from osg::Drawable
Drawableoperator= (const Drawable &)
virtual ~Drawable ()
void setBound (const BoundingBox &bb) const
void addParent (osg::Node *node)
void removeParent (osg::Node *node)
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
unsigned int getNumChildrenRequiringUpdateTraversal () const
void setNumChildrenRequiringEventTraversal (unsigned int num)
unsigned int getNumChildrenRequiringEventTraversal () const
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
void deleteUsingDeleteHandler () const

Protected Attributes

int _lastParticleCreated
unsigned int _maxNumberOfParticlesToSkip
int _startParticle
- Protected Attributes inherited from osgParticle::ParticleSystem
Particle_vector _particles
Death_stack _deadparts
osg::BoundingBox _def_bbox
Alignment _alignment
osg::Vec3 _align_X_axis
osg::Vec3 _align_Y_axis
ParticleScaleReferenceFrame _particleScaleReferenceFrame
bool _useVertexArray
bool _useShaders
bool _dirty_uniforms
bool _doublepass
bool _frozen
osg::Vec3 _bmin
osg::Vec3 _bmax
bool _reset_bounds_flag
bool _bounds_computed
Particle _def_ptemp
unsigned int _last_frame
bool _dirty_dt
bool _freeze_on_cull
double _t0
double _dt
int _detail
SortMode _sortMode
double _visibilityDistance
int _draw_count
ReadWriterMutex _readWriteMutex
- Protected Attributes inherited from osg::Drawable
ParentList _parents
ref_ptr< StateSet_stateset
BoundingBox _initialBound
ref_ptr
< ComputeBoundingBoxCallback
_computeBoundCallback
BoundingBox _boundingBox
bool _boundingBoxComputed
ref_ptr< Shape_shape
bool _supportsDisplayList
bool _useDisplayList
bool _supportsVertexBufferObjects
bool _useVertexBufferObjects
GLObjectList _globjList
ref_ptr< UpdateCallback_updateCallback
unsigned int _numChildrenRequiringUpdateTraversal
ref_ptr< EventCallback_eventCallback
unsigned int _numChildrenRequiringEventTraversal
ref_ptr< CullCallback_cullCallback
ref_ptr< DrawCallback_drawCallback
- Protected Attributes inherited from osg::Object
std::string _name
DataVariance _dataVariance
osg::UserDataContainer_userDataContainer
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
OpenThreads::Atomic _refCount

Additional Inherited Members

- Public Types inherited from osgParticle::ParticleSystem
enum  Alignment { BILLBOARD, FIXED }
enum  ParticleScaleReferenceFrame { LOCAL_COORDINATES, WORLD_COORDINATES }
enum  SortMode { NO_SORT, SORT_FRONT_TO_BACK, SORT_BACK_TO_FRONT }
typedef OpenThreads::Mutex ReadWriterMutex
typedef
OpenThreads::ScopedLock
< OpenThreads::Mutex
ScopedReadLock
typedef
OpenThreads::ScopedLock
< OpenThreads::Mutex
ScopedWriteLock
- Static Public Member Functions inherited from osg::Drawable
static GLuint generateDisplayList (unsigned int contextID, unsigned int sizeHint=0)
static void setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum)
static unsigned int getMinimumNumberOfDisplayListsToRetainInCache ()
static void deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0)
static void flushAllDeletedDisplayLists (unsigned int contextID)
static void discardAllDeletedDisplayLists (unsigned int contextID)
static void flushDeletedDisplayLists (unsigned int contextID, double &availableTime)
static ExtensionsgetExtensions (unsigned int contextID, bool createIfNotInitalized)
static void setExtensions (unsigned int contextID, Extensions *extensions)
- Static Public Attributes inherited from osg::Drawable
static unsigned int s_numberDrawablesReusedLastInLastFrame
static unsigned int s_numberNewDrawablesInLastFrame
static unsigned int s_numberDeletedDrawablesInLastFrame
- Protected Types inherited from osgParticle::ParticleSystem
typedef std::vector< ParticleParticle_vector
typedef std::stack< Particle * > Death_stack

Detailed Description

ConnectConnectedParticleSystem is a specialise ConnectedParticleSystem for effects like missle trails, where the individual particles are rendered as single ribbon.

Constructor & Destructor Documentation

osgParticle::ConnectedParticleSystem::ConnectedParticleSystem ( )
osgParticle::ConnectedParticleSystem::ConnectedParticleSystem ( const ConnectedParticleSystem copy,
const osg::CopyOp copyop = osg::CopyOp::SHALLOW_COPY 
)
virtual osgParticle::ConnectedParticleSystem::~ConnectedParticleSystem ( )
protectedvirtual

Member Function Documentation

virtual Particle* osgParticle::ConnectedParticleSystem::createParticle ( const Particle ptemplate)
virtual

Create a new particle from the specified template (or the default one if ptemplate is null).

Reimplemented from osgParticle::ParticleSystem.

virtual void osgParticle::ConnectedParticleSystem::drawImplementation ( osg::RenderInfo renderInfo) const
virtual

Draw the connected particles as either a line or a quad strip, depending upon viewing distance. .

Reimplemented from osgParticle::ParticleSystem.

unsigned int osgParticle::ConnectedParticleSystem::getMaxNumberOfParticlesToSkip ( )
inline

Get the maximum numbers of particles to be skipped during the predraw filtering.

const osgParticle::Particle* osgParticle::ConnectedParticleSystem::getStartParticle ( ) const
inline

Get the (const) particle from where the line or quadstrip starts to be drawn.

References osgParticle::Particle::INVALID_INDEX.

osgParticle::Particle* osgParticle::ConnectedParticleSystem::getStartParticle ( )
inline

Get the particle from where the line or quadstrip starts to be drawn.

References osgParticle::Particle::INVALID_INDEX.

osgParticle::ConnectedParticleSystem::META_Object ( osgParticle  ,
ConnectedParticleSystem   
)
ConnectedParticleSystem& osgParticle::ConnectedParticleSystem::operator= ( const ConnectedParticleSystem )
inlineprotected
virtual void osgParticle::ConnectedParticleSystem::reuseParticle ( int  i)
virtual

Reuse the i-th particle.

Reimplemented from osgParticle::ParticleSystem.

void osgParticle::ConnectedParticleSystem::setMaxNumberOfParticlesToSkip ( unsigned int  maxNumberofParticlesToSkip)
inline

Set the maximum numbers of particles to be skipped during the predraw filtering.

Member Data Documentation

int osgParticle::ConnectedParticleSystem::_lastParticleCreated
protected
unsigned int osgParticle::ConnectedParticleSystem::_maxNumberOfParticlesToSkip
protected
int osgParticle::ConnectedParticleSystem::_startParticle
protected

The documentation for this class was generated from the following file: