Go to the source code of this file.
|
int | BE_CreateWindow (_THIS, SDL_Window *window) |
|
int | BE_CreateWindowFrom (_THIS, SDL_Window *window, const void *data) |
|
void | BE_SetWindowTitle (_THIS, SDL_Window *window) |
|
void | BE_SetWindowIcon (_THIS, SDL_Window *window, SDL_Surface *icon) |
|
void | BE_SetWindowPosition (_THIS, SDL_Window *window) |
|
void | BE_SetWindowSize (_THIS, SDL_Window *window) |
|
void | BE_ShowWindow (_THIS, SDL_Window *window) |
|
void | BE_HideWindow (_THIS, SDL_Window *window) |
|
void | BE_RaiseWindow (_THIS, SDL_Window *window) |
|
void | BE_MaximizeWindow (_THIS, SDL_Window *window) |
|
void | BE_MinimizeWindow (_THIS, SDL_Window *window) |
|
void | BE_RestoreWindow (_THIS, SDL_Window *window) |
|
void | BE_SetWindowBordered (_THIS, SDL_Window *window, SDL_bool bordered) |
|
void | BE_SetWindowResizable (_THIS, SDL_Window *window, SDL_bool resizable) |
|
void | BE_SetWindowFullscreen (_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen) |
|
int | BE_SetWindowGammaRamp (_THIS, SDL_Window *window, const Uint16 *ramp) |
|
int | BE_GetWindowGammaRamp (_THIS, SDL_Window *window, Uint16 *ramp) |
|
void | BE_SetWindowGrab (_THIS, SDL_Window *window, SDL_bool grabbed) |
|
void | BE_DestroyWindow (_THIS, SDL_Window *window) |
|
SDL_bool | BE_GetWindowWMInfo (_THIS, SDL_Window *window, struct SDL_SysWMinfo *info) |
|
§ BE_CreateWindow()
§ BE_CreateWindowFrom()
§ BE_DestroyWindow()
§ BE_GetWindowGammaRamp()
§ BE_GetWindowWMInfo()
§ BE_HideWindow()
§ BE_MaximizeWindow()
§ BE_MinimizeWindow()
§ BE_RaiseWindow()
§ BE_RestoreWindow()
§ BE_SetWindowBordered()
§ BE_SetWindowFullscreen()
§ BE_SetWindowGammaRamp()
§ BE_SetWindowGrab()
§ BE_SetWindowIcon()
§ BE_SetWindowPosition()
§ BE_SetWindowResizable()
§ BE_SetWindowSize()
§ BE_SetWindowTitle()
§ BE_ShowWindow()