SDL  2.0
SDL_glfuncs.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 /* list of OpenGL functions sorted alphabetically
23  If you need to use a GL function from the SDL video subsystem,
24  change its entry from SDL_PROC_UNUSED to SDL_PROC and rebuild.
25 */
26 #define SDL_PROC_UNUSED(ret,func,params)
27 
31  (GLsizei, const GLuint *, GLboolean *))
33 SDL_PROC(void, glBegin, (GLenum))
34 SDL_PROC(void, glBindTexture, (GLenum, GLuint))
36  (GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat,
37  const GLubyte *))
38 SDL_PROC(void, glBlendFunc, (GLenum, GLenum))
39 SDL_PROC(void, glBlendFuncSeparate, (GLenum, GLenum, GLenum, GLenum))
40 SDL_PROC_UNUSED(void, glCallList, (GLuint))
41 SDL_PROC_UNUSED(void, glCallLists, (GLsizei, GLenum, const GLvoid *))
42 SDL_PROC(void, glClear, (GLbitfield))
43 SDL_PROC_UNUSED(void, glClearAccum, (GLfloat, GLfloat, GLfloat, GLfloat))
44 SDL_PROC(void, glClearColor, (GLclampf, GLclampf, GLclampf, GLclampf))
46 SDL_PROC_UNUSED(void, glClearIndex, (GLfloat))
48 SDL_PROC_UNUSED(void, glClipPlane, (GLenum, const GLdouble *))
49 SDL_PROC_UNUSED(void, glColor3b, (GLbyte, GLbyte, GLbyte))
50 SDL_PROC_UNUSED(void, glColor3bv, (const GLbyte *))
51 SDL_PROC_UNUSED(void, glColor3d, (GLdouble, GLdouble, GLdouble))
52 SDL_PROC_UNUSED(void, glColor3dv, (const GLdouble *))
53 SDL_PROC_UNUSED(void, glColor3f, (GLfloat, GLfloat, GLfloat))
54 SDL_PROC(void, glColor3fv, (const GLfloat *))
55 SDL_PROC_UNUSED(void, glColor3i, (GLint, GLint, GLint))
56 SDL_PROC_UNUSED(void, glColor3iv, (const GLint *))
57 SDL_PROC_UNUSED(void, glColor3s, (GLshort, GLshort, GLshort))
58 SDL_PROC_UNUSED(void, glColor3sv, (const GLshort *))
59 SDL_PROC_UNUSED(void, glColor3ub, (GLubyte, GLubyte, GLubyte))
60 SDL_PROC_UNUSED(void, glColor3ubv, (const GLubyte *))
61 SDL_PROC_UNUSED(void, glColor3ui, (GLuint, GLuint, GLuint))
62 SDL_PROC_UNUSED(void, glColor3uiv, (const GLuint *))
63 SDL_PROC_UNUSED(void, glColor3us, (GLushort, GLushort, GLushort))
64 SDL_PROC_UNUSED(void, glColor3usv, (const GLushort *))
65 SDL_PROC_UNUSED(void, glColor4b, (GLbyte, GLbyte, GLbyte, GLbyte))
66 SDL_PROC_UNUSED(void, glColor4bv, (const GLbyte *))
67 SDL_PROC_UNUSED(void, glColor4d, (GLdouble, GLdouble, GLdouble, GLdouble))
68 SDL_PROC_UNUSED(void, glColor4dv, (const GLdouble *))
69 SDL_PROC(void, glColor4f, (GLfloat, GLfloat, GLfloat, GLfloat))
70 SDL_PROC_UNUSED(void, glColor4fv, (const GLfloat *))
71 SDL_PROC_UNUSED(void, glColor4i, (GLint, GLint, GLint, GLint))
72 SDL_PROC_UNUSED(void, glColor4iv, (const GLint *))
73 SDL_PROC_UNUSED(void, glColor4s, (GLshort, GLshort, GLshort, GLshort))
74 SDL_PROC_UNUSED(void, glColor4sv, (const GLshort *))
76  (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
77 SDL_PROC_UNUSED(void, glColor4ubv, (const GLubyte * v))
79  (GLuint red, GLuint green, GLuint blue, GLuint alpha))
80 SDL_PROC_UNUSED(void, glColor4uiv, (const GLuint * v))
82  (GLushort red, GLushort green, GLushort blue, GLushort alpha))
83 SDL_PROC_UNUSED(void, glColor4usv, (const GLushort * v))
85  (GLboolean red, GLboolean green, GLboolean blue,
86  GLboolean alpha))
87 SDL_PROC_UNUSED(void, glColorMaterial, (GLenum face, GLenum mode))
89  (GLint size, GLenum type, GLsizei stride,
90  const GLvoid * pointer))
92  (GLint x, GLint y, GLsizei width, GLsizei height,
93  GLenum type))
95  (GLenum target, GLint level, GLenum internalFormat, GLint x,
96  GLint y, GLsizei width, GLint border))
98  (GLenum target, GLint level, GLenum internalFormat, GLint x,
99  GLint y, GLsizei width, GLsizei height, GLint border))
101  (GLenum target, GLint level, GLint xoffset, GLint x, GLint y,
102  GLsizei width))
104  (GLenum target, GLint level, GLint xoffset, GLint yoffset,
105  GLint x, GLint y, GLsizei width, GLsizei height))
106 SDL_PROC_UNUSED(void, glCullFace, (GLenum mode))
107 SDL_PROC_UNUSED(void, glDeleteLists, (GLuint list, GLsizei range))
108 SDL_PROC(void, glDeleteTextures, (GLsizei n, const GLuint * textures))
109 SDL_PROC(void, glDepthFunc, (GLenum func))
110 SDL_PROC_UNUSED(void, glDepthMask, (GLboolean flag))
112 SDL_PROC(void, glDisable, (GLenum cap))
114 SDL_PROC_UNUSED(void, glDrawArrays, (GLenum mode, GLint first, GLsizei count))
115 SDL_PROC_UNUSED(void, glDrawBuffer, (GLenum mode))
117  (GLenum mode, GLsizei count, GLenum type,
118  const GLvoid * indices))
120  (GLsizei width, GLsizei height, GLenum format, GLenum type,
121  const GLvoid * pixels))
122 SDL_PROC_UNUSED(void, glEdgeFlag, (GLboolean flag))
124  (GLsizei stride, const GLvoid * pointer))
125 SDL_PROC_UNUSED(void, glEdgeFlagv, (const GLboolean * flag))
126 SDL_PROC(void, glEnable, (GLenum cap))
128 SDL_PROC(void, glEnd, (void))
129 SDL_PROC_UNUSED(void, glEndList, (void))
130 SDL_PROC_UNUSED(void, glEvalCoord1d, (GLdouble u))
131 SDL_PROC_UNUSED(void, glEvalCoord1dv, (const GLdouble * u))
132 SDL_PROC_UNUSED(void, glEvalCoord1f, (GLfloat u))
133 SDL_PROC_UNUSED(void, glEvalCoord1fv, (const GLfloat * u))
134 SDL_PROC_UNUSED(void, glEvalCoord2d, (GLdouble u, GLdouble v))
135 SDL_PROC_UNUSED(void, glEvalCoord2dv, (const GLdouble * u))
136 SDL_PROC_UNUSED(void, glEvalCoord2f, (GLfloat u, GLfloat v))
137 SDL_PROC_UNUSED(void, glEvalCoord2fv, (const GLfloat * u))
138 SDL_PROC_UNUSED(void, glEvalMesh1, (GLenum mode, GLint i1, GLint i2))
140  (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2))
141 SDL_PROC_UNUSED(void, glEvalPoint1, (GLint i))
142 SDL_PROC_UNUSED(void, glEvalPoint2, (GLint i, GLint j))
144  (GLsizei size, GLenum type, GLfloat * buffer))
145 SDL_PROC_UNUSED(void, glFinish, (void))
146 SDL_PROC_UNUSED(void, glFlush, (void))
147 SDL_PROC_UNUSED(void, glFogf, (GLenum pname, GLfloat param))
148 SDL_PROC_UNUSED(void, glFogfv, (GLenum pname, const GLfloat * params))
149 SDL_PROC_UNUSED(void, glFogi, (GLenum pname, GLint param))
150 SDL_PROC_UNUSED(void, glFogiv, (GLenum pname, const GLint * params))
151 SDL_PROC_UNUSED(void, glFrontFace, (GLenum mode))
153  (GLdouble left, GLdouble right, GLdouble bottom,
154  GLdouble top, GLdouble zNear, GLdouble zFar))
155 SDL_PROC_UNUSED(GLuint, glGenLists, (GLsizei range))
156 SDL_PROC(void, glGenTextures, (GLsizei n, GLuint * textures))
157 SDL_PROC_UNUSED(void, glGetBooleanv, (GLenum pname, GLboolean * params))
158 SDL_PROC_UNUSED(void, glGetClipPlane, (GLenum plane, GLdouble * equation))
159 SDL_PROC_UNUSED(void, glGetDoublev, (GLenum pname, GLdouble * params))
160 SDL_PROC(GLenum, glGetError, (void))
161 SDL_PROC_UNUSED(void, glGetFloatv, (GLenum pname, GLfloat * params))
162 SDL_PROC(void, glGetIntegerv, (GLenum pname, GLint * params))
164  (GLenum light, GLenum pname, GLfloat * params))
166  (GLenum light, GLenum pname, GLint * params))
167 SDL_PROC_UNUSED(void, glGetMapdv, (GLenum target, GLenum query, GLdouble * v))
168 SDL_PROC_UNUSED(void, glGetMapfv, (GLenum target, GLenum query, GLfloat * v))
169 SDL_PROC_UNUSED(void, glGetMapiv, (GLenum target, GLenum query, GLint * v))
171  (GLenum face, GLenum pname, GLfloat * params))
173  (GLenum face, GLenum pname, GLint * params))
174 SDL_PROC_UNUSED(void, glGetPixelMapfv, (GLenum map, GLfloat * values))
175 SDL_PROC_UNUSED(void, glGetPixelMapuiv, (GLenum map, GLuint * values))
176 SDL_PROC_UNUSED(void, glGetPixelMapusv, (GLenum map, GLushort * values))
177 SDL_PROC(void, glGetPointerv, (GLenum pname, GLvoid * *params))
178 SDL_PROC_UNUSED(void, glGetPolygonStipple, (GLubyte * mask))
179 SDL_PROC(const GLubyte *, glGetString, (GLenum name))
181  (GLenum target, GLenum pname, GLfloat * params))
183  (GLenum target, GLenum pname, GLint * params))
185  (GLenum coord, GLenum pname, GLdouble * params))
187  (GLenum coord, GLenum pname, GLfloat * params))
189  (GLenum coord, GLenum pname, GLint * params))
191  (GLenum target, GLint level, GLenum format, GLenum type,
192  GLvoid * pixels))
194  (GLenum target, GLint level, GLenum pname, GLfloat * params))
196  (GLenum target, GLint level, GLenum pname, GLint * params))
198  (GLenum target, GLenum pname, GLfloat * params))
200  (GLenum target, GLenum pname, GLint * params))
201 SDL_PROC_UNUSED(void, glHint, (GLenum target, GLenum mode))
202 SDL_PROC_UNUSED(void, glIndexMask, (GLuint mask))
204  (GLenum type, GLsizei stride, const GLvoid * pointer))
205 SDL_PROC_UNUSED(void, glIndexd, (GLdouble c))
206 SDL_PROC_UNUSED(void, glIndexdv, (const GLdouble * c))
207 SDL_PROC_UNUSED(void, glIndexf, (GLfloat c))
208 SDL_PROC_UNUSED(void, glIndexfv, (const GLfloat * c))
209 SDL_PROC_UNUSED(void, glIndexi, (GLint c))
210 SDL_PROC_UNUSED(void, glIndexiv, (const GLint * c))
211 SDL_PROC_UNUSED(void, glIndexs, (GLshort c))
212 SDL_PROC_UNUSED(void, glIndexsv, (const GLshort * c))
213 SDL_PROC_UNUSED(void, glIndexub, (GLubyte c))
214 SDL_PROC_UNUSED(void, glIndexubv, (const GLubyte * c))
215 SDL_PROC_UNUSED(void, glInitNames, (void))
217  (GLenum format, GLsizei stride, const GLvoid * pointer))
218 SDL_PROC_UNUSED(GLboolean, glIsEnabled, (GLenum cap))
219 SDL_PROC_UNUSED(GLboolean, glIsList, (GLuint list))
220 SDL_PROC_UNUSED(GLboolean, glIsTexture, (GLuint texture))
221 SDL_PROC_UNUSED(void, glLightModelf, (GLenum pname, GLfloat param))
222 SDL_PROC_UNUSED(void, glLightModelfv, (GLenum pname, const GLfloat * params))
223 SDL_PROC_UNUSED(void, glLightModeli, (GLenum pname, GLint param))
224 SDL_PROC_UNUSED(void, glLightModeliv, (GLenum pname, const GLint * params))
225 SDL_PROC_UNUSED(void, glLightf, (GLenum light, GLenum pname, GLfloat param))
227  (GLenum light, GLenum pname, const GLfloat * params))
228 SDL_PROC_UNUSED(void, glLighti, (GLenum light, GLenum pname, GLint param))
230  (GLenum light, GLenum pname, const GLint * params))
231 SDL_PROC_UNUSED(void, glLineStipple, (GLint factor, GLushort pattern))
232 SDL_PROC(void, glLineWidth, (GLfloat width))
233 SDL_PROC_UNUSED(void, glListBase, (GLuint base))
234 SDL_PROC(void, glLoadIdentity, (void))
235 SDL_PROC_UNUSED(void, glLoadMatrixd, (const GLdouble * m))
236 SDL_PROC_UNUSED(void, glLoadMatrixf, (const GLfloat * m))
237 SDL_PROC_UNUSED(void, glLoadName, (GLuint name))
238 SDL_PROC_UNUSED(void, glLogicOp, (GLenum opcode))
240  (GLenum target, GLdouble u1, GLdouble u2, GLint stride,
241  GLint order, const GLdouble * points))
243  (GLenum target, GLfloat u1, GLfloat u2, GLint stride,
244  GLint order, const GLfloat * points))
246  (GLenum target, GLdouble u1, GLdouble u2, GLint ustride,
247  GLint uorder, GLdouble v1, GLdouble v2, GLint vstride,
248  GLint vorder, const GLdouble * points))
250  (GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
251  GLint uorder, GLfloat v1, GLfloat v2, GLint vstride,
252  GLint vorder, const GLfloat * points))
253 SDL_PROC_UNUSED(void, glMapGrid1d, (GLint un, GLdouble u1, GLdouble u2))
254 SDL_PROC_UNUSED(void, glMapGrid1f, (GLint un, GLfloat u1, GLfloat u2))
256  (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1,
257  GLdouble v2))
259  (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1,
260  GLfloat v2))
261 SDL_PROC_UNUSED(void, glMaterialf, (GLenum face, GLenum pname, GLfloat param))
263  (GLenum face, GLenum pname, const GLfloat * params))
264 SDL_PROC_UNUSED(void, glMateriali, (GLenum face, GLenum pname, GLint param))
266  (GLenum face, GLenum pname, const GLint * params))
267 SDL_PROC(void, glMatrixMode, (GLenum mode))
268 SDL_PROC_UNUSED(void, glMultMatrixd, (const GLdouble * m))
269 SDL_PROC_UNUSED(void, glMultMatrixf, (const GLfloat * m))
270 SDL_PROC_UNUSED(void, glNewList, (GLuint list, GLenum mode))
271 SDL_PROC_UNUSED(void, glNormal3b, (GLbyte nx, GLbyte ny, GLbyte nz))
272 SDL_PROC_UNUSED(void, glNormal3bv, (const GLbyte * v))
273 SDL_PROC_UNUSED(void, glNormal3d, (GLdouble nx, GLdouble ny, GLdouble nz))
274 SDL_PROC_UNUSED(void, glNormal3dv, (const GLdouble * v))
275 SDL_PROC_UNUSED(void, glNormal3f, (GLfloat nx, GLfloat ny, GLfloat nz))
276 SDL_PROC_UNUSED(void, glNormal3fv, (const GLfloat * v))
277 SDL_PROC_UNUSED(void, glNormal3i, (GLint nx, GLint ny, GLint nz))
278 SDL_PROC_UNUSED(void, glNormal3iv, (const GLint * v))
279 SDL_PROC_UNUSED(void, glNormal3s, (GLshort nx, GLshort ny, GLshort nz))
280 SDL_PROC_UNUSED(void, glNormal3sv, (const GLshort * v))
282  (GLenum type, GLsizei stride, const GLvoid * pointer))
284  (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top,
285  GLdouble zNear, GLdouble zFar))
286 SDL_PROC_UNUSED(void, glPassThrough, (GLfloat token))
288  (GLenum map, GLsizei mapsize, const GLfloat * values))
290  (GLenum map, GLsizei mapsize, const GLuint * values))
292  (GLenum map, GLsizei mapsize, const GLushort * values))
293 SDL_PROC_UNUSED(void, glPixelStoref, (GLenum pname, GLfloat param))
294 SDL_PROC(void, glPixelStorei, (GLenum pname, GLint param))
295 SDL_PROC_UNUSED(void, glPixelTransferf, (GLenum pname, GLfloat param))
296 SDL_PROC_UNUSED(void, glPixelTransferi, (GLenum pname, GLint param))
297 SDL_PROC_UNUSED(void, glPixelZoom, (GLfloat xfactor, GLfloat yfactor))
298 SDL_PROC(void, glPointSize, (GLfloat size))
299 SDL_PROC_UNUSED(void, glPolygonMode, (GLenum face, GLenum mode))
300 SDL_PROC_UNUSED(void, glPolygonOffset, (GLfloat factor, GLfloat units))
301 SDL_PROC_UNUSED(void, glPolygonStipple, (const GLubyte * mask))
302 SDL_PROC_UNUSED(void, glPopAttrib, (void))
303 SDL_PROC_UNUSED(void, glPopClientAttrib, (void))
304 SDL_PROC(void, glPopMatrix, (void))
305 SDL_PROC_UNUSED(void, glPopName, (void))
307  (GLsizei n, const GLuint * textures,
308  const GLclampf * priorities))
311 SDL_PROC(void, glPushMatrix, (void))
312 SDL_PROC_UNUSED(void, glPushName, (GLuint name))
313 SDL_PROC_UNUSED(void, glRasterPos2d, (GLdouble x, GLdouble y))
314 SDL_PROC_UNUSED(void, glRasterPos2dv, (const GLdouble * v))
315 SDL_PROC_UNUSED(void, glRasterPos2f, (GLfloat x, GLfloat y))
316 SDL_PROC_UNUSED(void, glRasterPos2fv, (const GLfloat * v))
317 SDL_PROC(void, glRasterPos2i, (GLint x, GLint y))
318 SDL_PROC_UNUSED(void, glRasterPos2iv, (const GLint * v))
319 SDL_PROC_UNUSED(void, glRasterPos2s, (GLshort x, GLshort y))
320 SDL_PROC_UNUSED(void, glRasterPos2sv, (const GLshort * v))
321 SDL_PROC_UNUSED(void, glRasterPos3d, (GLdouble x, GLdouble y, GLdouble z))
322 SDL_PROC_UNUSED(void, glRasterPos3dv, (const GLdouble * v))
323 SDL_PROC_UNUSED(void, glRasterPos3f, (GLfloat x, GLfloat y, GLfloat z))
324 SDL_PROC_UNUSED(void, glRasterPos3fv, (const GLfloat * v))
325 SDL_PROC_UNUSED(void, glRasterPos3i, (GLint x, GLint y, GLint z))
326 SDL_PROC_UNUSED(void, glRasterPos3iv, (const GLint * v))
327 SDL_PROC_UNUSED(void, glRasterPos3s, (GLshort x, GLshort y, GLshort z))
328 SDL_PROC_UNUSED(void, glRasterPos3sv, (const GLshort * v))
330  (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
331 SDL_PROC_UNUSED(void, glRasterPos4dv, (const GLdouble * v))
333  (GLfloat x, GLfloat y, GLfloat z, GLfloat w))
334 SDL_PROC_UNUSED(void, glRasterPos4fv, (const GLfloat * v))
335 SDL_PROC_UNUSED(void, glRasterPos4i, (GLint x, GLint y, GLint z, GLint w))
336 SDL_PROC_UNUSED(void, glRasterPos4iv, (const GLint * v))
338  (GLshort x, GLshort y, GLshort z, GLshort w))
339 SDL_PROC_UNUSED(void, glRasterPos4sv, (const GLshort * v))
340 SDL_PROC(void, glReadBuffer, (GLenum mode))
342  (GLint x, GLint y, GLsizei width, GLsizei height,
343  GLenum format, GLenum type, GLvoid * pixels))
345  (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2))
346 SDL_PROC_UNUSED(void, glRectdv, (const GLdouble * v1, const GLdouble * v2))
348  (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2))
349 SDL_PROC_UNUSED(void, glRectfv, (const GLfloat * v1, const GLfloat * v2))
350 SDL_PROC_UNUSED(void, glRecti, (GLint x1, GLint y1, GLint x2, GLint y2))
351 SDL_PROC_UNUSED(void, glRectiv, (const GLint * v1, const GLint * v2))
353  (GLshort x1, GLshort y1, GLshort x2, GLshort y2))
354 SDL_PROC_UNUSED(void, glRectsv, (const GLshort * v1, const GLshort * v2))
355 SDL_PROC_UNUSED(GLint, glRenderMode, (GLenum mode))
357  (GLdouble angle, GLdouble x, GLdouble y, GLdouble z))
358 SDL_PROC(void, glRotatef,
359  (GLfloat angle, GLfloat x, GLfloat y, GLfloat z))
360 SDL_PROC_UNUSED(void, glScaled, (GLdouble x, GLdouble y, GLdouble z))
361 SDL_PROC_UNUSED(void, glScalef, (GLfloat x, GLfloat y, GLfloat z))
362 SDL_PROC(void, glScissor, (GLint x, GLint y, GLsizei width, GLsizei height))
363 SDL_PROC_UNUSED(void, glSelectBuffer, (GLsizei size, GLuint * buffer))
364 SDL_PROC(void, glShadeModel, (GLenum mode))
365 SDL_PROC_UNUSED(void, glStencilFunc, (GLenum func, GLint ref, GLuint mask))
366 SDL_PROC_UNUSED(void, glStencilMask, (GLuint mask))
367 SDL_PROC_UNUSED(void, glStencilOp, (GLenum fail, GLenum zfail, GLenum zpass))
368 SDL_PROC_UNUSED(void, glTexCoord1d, (GLdouble s))
369 SDL_PROC_UNUSED(void, glTexCoord1dv, (const GLdouble * v))
370 SDL_PROC_UNUSED(void, glTexCoord1f, (GLfloat s))
371 SDL_PROC_UNUSED(void, glTexCoord1fv, (const GLfloat * v))
372 SDL_PROC_UNUSED(void, glTexCoord1i, (GLint s))
373 SDL_PROC_UNUSED(void, glTexCoord1iv, (const GLint * v))
374 SDL_PROC_UNUSED(void, glTexCoord1s, (GLshort s))
375 SDL_PROC_UNUSED(void, glTexCoord1sv, (const GLshort * v))
376 SDL_PROC_UNUSED(void, glTexCoord2d, (GLdouble s, GLdouble t))
377 SDL_PROC_UNUSED(void, glTexCoord2dv, (const GLdouble * v))
378 SDL_PROC(void, glTexCoord2f, (GLfloat s, GLfloat t))
379 SDL_PROC_UNUSED(void, glTexCoord2fv, (const GLfloat * v))
380 SDL_PROC_UNUSED(void, glTexCoord2i, (GLint s, GLint t))
381 SDL_PROC_UNUSED(void, glTexCoord2iv, (const GLint * v))
382 SDL_PROC_UNUSED(void, glTexCoord2s, (GLshort s, GLshort t))
383 SDL_PROC_UNUSED(void, glTexCoord2sv, (const GLshort * v))
384 SDL_PROC_UNUSED(void, glTexCoord3d, (GLdouble s, GLdouble t, GLdouble r))
385 SDL_PROC_UNUSED(void, glTexCoord3dv, (const GLdouble * v))
386 SDL_PROC_UNUSED(void, glTexCoord3f, (GLfloat s, GLfloat t, GLfloat r))
387 SDL_PROC_UNUSED(void, glTexCoord3fv, (const GLfloat * v))
388 SDL_PROC_UNUSED(void, glTexCoord3i, (GLint s, GLint t, GLint r))
389 SDL_PROC_UNUSED(void, glTexCoord3iv, (const GLint * v))
390 SDL_PROC_UNUSED(void, glTexCoord3s, (GLshort s, GLshort t, GLshort r))
391 SDL_PROC_UNUSED(void, glTexCoord3sv, (const GLshort * v))
393  (GLdouble s, GLdouble t, GLdouble r, GLdouble q))
394 SDL_PROC_UNUSED(void, glTexCoord4dv, (const GLdouble * v))
396  (GLfloat s, GLfloat t, GLfloat r, GLfloat q))
397 SDL_PROC_UNUSED(void, glTexCoord4fv, (const GLfloat * v))
398 SDL_PROC_UNUSED(void, glTexCoord4i, (GLint s, GLint t, GLint r, GLint q))
399 SDL_PROC_UNUSED(void, glTexCoord4iv, (const GLint * v))
401  (GLshort s, GLshort t, GLshort r, GLshort q))
402 SDL_PROC_UNUSED(void, glTexCoord4sv, (const GLshort * v))
404  (GLint size, GLenum type, GLsizei stride,
405  const GLvoid * pointer))
406 SDL_PROC(void, glTexEnvf, (GLenum target, GLenum pname, GLfloat param))
408  (GLenum target, GLenum pname, const GLfloat * params))
409 SDL_PROC_UNUSED(void, glTexEnvi, (GLenum target, GLenum pname, GLint param))
411  (GLenum target, GLenum pname, const GLint * params))
412 SDL_PROC_UNUSED(void, glTexGend, (GLenum coord, GLenum pname, GLdouble param))
414  (GLenum coord, GLenum pname, const GLdouble * params))
415 SDL_PROC_UNUSED(void, glTexGenf, (GLenum coord, GLenum pname, GLfloat param))
417  (GLenum coord, GLenum pname, const GLfloat * params))
418 SDL_PROC_UNUSED(void, glTexGeni, (GLenum coord, GLenum pname, GLint param))
420  (GLenum coord, GLenum pname, const GLint * params))
422  (GLenum target, GLint level, GLint internalformat,
423  GLsizei width, GLint border, GLenum format, GLenum type,
424  const GLvoid * pixels))
426  (GLenum target, GLint level, GLint internalformat, GLsizei width,
427  GLsizei height, GLint border, GLenum format, GLenum type,
428  const GLvoid * pixels))
430  (GLenum target, GLenum pname, GLfloat param))
432  (GLenum target, GLenum pname, const GLfloat * params))
433 SDL_PROC(void, glTexParameteri, (GLenum target, GLenum pname, GLint param))
435  (GLenum target, GLenum pname, const GLint * params))
437  (GLenum target, GLint level, GLint xoffset, GLsizei width,
438  GLenum format, GLenum type, const GLvoid * pixels))
440  (GLenum target, GLint level, GLint xoffset, GLint yoffset,
441  GLsizei width, GLsizei height, GLenum format, GLenum type,
442  const GLvoid * pixels))
443 SDL_PROC_UNUSED(void, glTranslated, (GLdouble x, GLdouble y, GLdouble z))
444 SDL_PROC(void, glTranslatef, (GLfloat x, GLfloat y, GLfloat z))
445 SDL_PROC_UNUSED(void, glVertex2d, (GLdouble x, GLdouble y))
446 SDL_PROC_UNUSED(void, glVertex2dv, (const GLdouble * v))
447 SDL_PROC(void, glVertex2f, (GLfloat x, GLfloat y))
448 SDL_PROC_UNUSED(void, glVertex2fv, (const GLfloat * v))
449 SDL_PROC_UNUSED(void, glVertex2i, (GLint x, GLint y))
450 SDL_PROC_UNUSED(void, glVertex2iv, (const GLint * v))
451 SDL_PROC_UNUSED(void, glVertex2s, (GLshort x, GLshort y))
452 SDL_PROC_UNUSED(void, glVertex2sv, (const GLshort * v))
453 SDL_PROC_UNUSED(void, glVertex3d, (GLdouble x, GLdouble y, GLdouble z))
454 SDL_PROC_UNUSED(void, glVertex3dv, (const GLdouble * v))
455 SDL_PROC_UNUSED(void, glVertex3f, (GLfloat x, GLfloat y, GLfloat z))
456 SDL_PROC(void, glVertex3fv, (const GLfloat * v))
457 SDL_PROC_UNUSED(void, glVertex3i, (GLint x, GLint y, GLint z))
458 SDL_PROC_UNUSED(void, glVertex3iv, (const GLint * v))
459 SDL_PROC_UNUSED(void, glVertex3s, (GLshort x, GLshort y, GLshort z))
460 SDL_PROC_UNUSED(void, glVertex3sv, (const GLshort * v))
462  (GLdouble x, GLdouble y, GLdouble z, GLdouble w))
463 SDL_PROC_UNUSED(void, glVertex4dv, (const GLdouble * v))
465  (GLfloat x, GLfloat y, GLfloat z, GLfloat w))
466 SDL_PROC_UNUSED(void, glVertex4fv, (const GLfloat * v))
467 SDL_PROC_UNUSED(void, glVertex4i, (GLint x, GLint y, GLint z, GLint w))
468 SDL_PROC_UNUSED(void, glVertex4iv, (const GLint * v))
470  (GLshort x, GLshort y, GLshort z, GLshort w))
471 SDL_PROC_UNUSED(void, glVertex4sv, (const GLshort * v))
473  (GLint size, GLenum type, GLsizei stride,
474  const GLvoid * pointer))
475 SDL_PROC(void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
476 
477 /* vi: set ts=4 sw=4 expandtab: */
GLAPI void GLAPIENTRY glColor4sv(const GLshort *v)
GLint GLint xoffset
Definition: SDL_opengl.h:1566
GLAPI void GLAPIENTRY glTexGenf(GLenum coord, GLenum pname, GLfloat param)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei mapsize
Definition: SDL_glfuncs.h:289
GLAPI void GLAPIENTRY glNormal3fv(const GLfloat *v)
GLAPI void GLAPIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY glClearIndex(GLfloat c)
GLAPI void GLAPIENTRY glReadBuffer(GLenum mode)
GLAPI void GLAPIENTRY glTexCoord1s(GLshort s)
GLAPI void GLAPIENTRY glEvalCoord1fv(const GLfloat *u)
GLAPI void GLAPIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glShadeModel(GLenum mode)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: SDL_opengl.h:1565
GLAPI void GLAPIENTRY glMultMatrixf(const GLfloat *m)
GLAPI void GLAPIENTRY glRasterPos2iv(const GLint *v)
GLAPI GLuint GLAPIENTRY glGenLists(GLsizei range)
GLAPI void GLAPIENTRY glTexCoord3sv(const GLshort *v)
GLAPI void GLAPIENTRY glColor4bv(const GLbyte *v)
GLAPI void GLAPIENTRY glTexImage1D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY glVertex4iv(const GLint *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 glFrustum
Definition: SDL_glfuncs.h:152
GLAPI void GLAPIENTRY glColor3iv(const GLint *v)
GLfixed GLfixed GLint GLint GLfixed GLfixed GLint GLint vorder
GLAPI void GLAPIENTRY glGetFloatv(GLenum pname, GLfloat *params)
GLuint GLfloat GLfloat GLfloat x1
GLAPI void GLAPIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
GLAPI void GLAPIENTRY glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
GLdouble GLdouble GLdouble r
Definition: SDL_opengl.h:2072
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 glMaterialiv
Definition: SDL_glfuncs.h:265
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q glTexCoord4s
Definition: SDL_glfuncs.h:400
GLdouble s
Definition: SDL_opengl.h:2056
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum light
Definition: SDL_glfuncs.h:165
GLAPI void GLAPIENTRY glColor3i(GLint red, GLint green, GLint blue)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params glGetTexParameteriv
Definition: SDL_glfuncs.h:199
GLint GLint GLsizei width
Definition: SDL_opengl.h:1565
GLdouble n
const GLint * first
GLAPI void GLAPIENTRY glRasterPos3i(GLint x, GLint y, GLint z)
GLdouble GLdouble right
GLAPI void GLAPIENTRY glLineStipple(GLint factor, GLushort pattern)
GLAPI void GLAPIENTRY glVertex3f(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glTexCoord4sv(const GLshort *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glPixelMapuiv
Definition: SDL_glfuncs.h:289
GLAPI void GLAPIENTRY glVertex4dv(const GLdouble *v)
GLAPI void GLAPIENTRY glRasterPos4fv(const GLfloat *v)
GLAPI void GLAPIENTRY glEdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glRasterPos4iv(const GLint *v)
GLfixed GLfixed GLint GLint uorder
GLAPI void GLAPIENTRY glRasterPos3fv(const GLfloat *v)
GLAPI void GLAPIENTRY glTexCoord1i(GLint s)
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1567
GLAPI void GLAPIENTRY glDisable(GLenum cap)
GLAPI void GLAPIENTRY glColorMaterial(GLenum face, GLenum mode)
GLdouble GLdouble GLdouble GLdouble q
Definition: SDL_opengl.h:2080
GLAPI void GLAPIENTRY glGetDoublev(GLenum pname, GLdouble *params)
GLAPI void GLAPIENTRY glTexCoord1dv(const GLdouble *v)
GLuint coord
GLAPI void GLAPIENTRY glArrayElement(GLint i)
GLAPI void GLAPIENTRY glGetMapfv(GLenum target, GLenum query, GLfloat *v)
GLuint GLuint GLsizei count
Definition: SDL_opengl.h:1564
GLAPI void GLAPIENTRY glFogi(GLenum pname, GLint param)
const GLfloat * m
GLAPI void GLAPIENTRY glLightModelf(GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glColor3dv(const GLdouble *v)
GLAPI void GLAPIENTRY glVertex4i(GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY glLogicOp(GLenum opcode)
GLAPI void GLAPIENTRY glLoadMatrixd(const GLdouble *m)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities glRasterPos4f
Definition: SDL_glfuncs.h:332
GLAPI void GLAPIENTRY glPolygonMode(GLenum face, GLenum mode)
GLenum cap
GLAPI void GLAPIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
GLAPI void GLAPIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
GLenum GLenum GLuint texture
GLuint GLuint GLsizei GLenum const GLvoid * indices
Definition: SDL_opengl.h:1564
GLAPI void GLAPIENTRY glNormal3s(GLshort nx, GLshort ny, GLshort nz)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels GLdouble GLdouble GLdouble GLdouble w glVertex4s
Definition: SDL_glfuncs.h:469
GLfixed GLfixed GLfixed y2
GLAPI void GLAPIENTRY glRasterPos4dv(const GLdouble *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type glCopyTexImage2D
Definition: SDL_glfuncs.h:97
GLAPI void GLAPIENTRY glPopName(void)
int GLint
Definition: SDL_opengl.h:175
GLAPI void GLAPIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glFinish(void)
GLAPI void GLAPIENTRY glColor3bv(const GLbyte *v)
GLAPI void GLAPIENTRY glEdgeFlagv(const GLboolean *flag)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels glEvalMesh2
Definition: SDL_glfuncs.h:139
GLAPI void GLAPIENTRY glColor3ui(GLuint red, GLuint green, GLuint blue)
GLAPI void GLAPIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
GLfixed GLfixed GLint GLint GLfixed GLfixed GLint vstride
GLAPI GLboolean GLAPIENTRY glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
GLAPI void GLAPIENTRY glTexCoord2fv(const GLfloat *v)
GLAPI void GLAPIENTRY glVertex2dv(const GLdouble *v)
GLfixed units
GLAPI void GLAPIENTRY glNormal3iv(const GLint *v)
GLAPI void GLAPIENTRY glPixelTransferf(GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glVertex2d(GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY glIndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params glTexSubImage1D
Definition: SDL_glfuncs.h:436
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points glMapGrid2f
Definition: SDL_glfuncs.h:258
GLAPI void GLAPIENTRY glIndexubv(const GLubyte *c)
GLAPI void GLAPIENTRY glPopAttrib(void)
GLfixed u1
GLAPI void GLAPIENTRY glLoadName(GLuint name)
GLAPI void GLAPIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
GLAPI void GLAPIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar glGetLightiv
Definition: SDL_glfuncs.h:165
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border glCopyTexSubImage2D
Definition: SDL_glfuncs.h:103
GLAPI void GLAPIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
GLAPI void GLAPIENTRY glEnableClientState(GLenum cap)
GLAPI void GLAPIENTRY glVertex3s(GLshort x, GLshort y, GLshort z)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: SDL_opengl.h:1565
GLAPI void GLAPIENTRY glTexCoord2d(GLdouble s, GLdouble t)
GLAPI void GLAPIENTRY glTexCoord1d(GLdouble s)
GLAPI void GLAPIENTRY glEvalCoord2fv(const GLfloat *u)
GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar
GLuint const GLchar * name
GLAPI void GLAPIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glVertex3d(GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glTranslated(GLdouble x, GLdouble y, GLdouble z)
float GLfloat
Definition: SDL_opengl.h:180
GLAPI void GLAPIENTRY glVertex2i(GLint x, GLint y)
GLAPI void GLAPIENTRY glClipPlane(GLenum plane, const GLdouble *equation)
GLint GLint GLsizei GLsizei height
Definition: SDL_opengl.h:1565
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint i2
Definition: SDL_glfuncs.h:139
GLAPI void GLAPIENTRY glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
GLAPI void GLAPIENTRY glEvalPoint2(GLint i, GLint j)
GLfixed GLfixed GLint GLint order
GLAPI void GLAPIENTRY glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
GLAPI void GLAPIENTRY glGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
GLfloat GLfloat GLfloat v2
GLdouble GLdouble GLdouble GLdouble top
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params glInterleavedArrays
Definition: SDL_glfuncs.h:216
GLAPI void GLAPIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
GLsizeiptr size
GLAPI void GLAPIENTRY glVertex3fv(const GLfloat *v)
GLAPI void GLAPIENTRY glColor4ubv(const GLubyte *v)
GLfixed GLfixed x2
GL_APICALL void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
GLfloat param
GLAPI void GLAPIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glEnable(GLenum cap)
GLAPI void GLAPIENTRY glTexCoord2f(GLfloat s, GLfloat t)
GLAPI void GLAPIENTRY glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
GLfloat GLfloat GLfloat alpha
GLAPI void GLAPIENTRY glTexCoord3i(GLint s, GLint t, GLint r)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels GLenum GLenum const GLfloat *params GLenum GLint GLint GLsizei GLenum GLenum const GLvoid *pixels glVertex4d
Definition: SDL_glfuncs.h:461
GLsizei const void * pointer
GLfixed GLfixed GLint GLint GLfixed points
GLAPI void GLAPIENTRY glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
GLAPI void GLAPIENTRY glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
GLAPI GLboolean GLAPIENTRY glIsTexture(GLuint texture)
unsigned int GLbitfield
Definition: SDL_opengl.h:171
GLAPI void GLAPIENTRY glColor3fv(const GLfloat *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height glDrawPixels
Definition: SDL_glfuncs.h:119
GLAPI void GLAPIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
GLfixed y1
GLAPI void GLAPIENTRY glTexCoord1fv(const GLfloat *v)
const GLubyte GLuint red
Definition: SDL_glfuncs.h:78
GLAPI void GLAPIENTRY glTexCoord2dv(const GLdouble *v)
GLAPI void GLAPIENTRY glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
GLAPI GLboolean GLAPIENTRY glIsList(GLuint list)
GLAPI void GLAPIENTRY glGetPolygonStipple(GLubyte *mask)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w glReadPixels
Definition: SDL_glfuncs.h:341
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params glGetTexGenfv
Definition: SDL_glfuncs.h:186
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z SDL_PROC(void, glRotatef,(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) SDL_PROC_UNUSED(void
const GLdouble * v
Definition: SDL_opengl.h:2057
GLubyte * pattern
GLAPI void GLAPIENTRY glAccum(GLenum op, GLfloat value)
GLAPI void GLAPIENTRY glColor3s(GLshort red, GLshort green, GLshort blue)
GLfixed GLfixed u2
GLAPI void GLAPIENTRY glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
GLAPI void GLAPIENTRY glBindTexture(GLenum target, GLuint texture)
GLAPI void GLAPIENTRY glRasterPos2f(GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY glCallList(GLuint list)
GLsizei const GLuint * textures
GLAPI void GLAPIENTRY glPopMatrix(void)
GLAPI void GLAPIENTRY glColor3us(GLushort red, GLushort green, GLushort blue)
GLfixed ny
GLuint GLuint GLsizei GLenum type
Definition: SDL_opengl.h:1564
GLAPI void GLAPIENTRY glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
const GLfloat * params
GLenum GLuint GLint GLenum face
GLAPI void GLAPIENTRY glIndexd(GLdouble c)
GLAPI void GLAPIENTRY glColor4fv(const GLfloat *v)
GLAPI void GLAPIENTRY glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY glTexCoord3iv(const GLint *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z glTexCoord4d
Definition: SDL_glfuncs.h:392
GLAPI void GLAPIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
GLAPI void GLAPIENTRY glFlush(void)
GLAPI void GLAPIENTRY glClearStencil(GLint s)
GLAPI void GLAPIENTRY glEvalCoord1d(GLdouble u)
GLAPI void GLAPIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
GLint GLint GLint GLint GLint GLint y
Definition: SDL_opengl.h:1567
GLAPI void GLAPIENTRY glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
const GLuint const GLfixed * priorities
GLAPI void GLAPIENTRY glEvalCoord1f(GLfloat u)
GLint left
GLAPI void GLAPIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
#define SDL_PROC_UNUSED(ret, func, params)
Definition: SDL_glfuncs.h:26
GLAPI void GLAPIENTRY glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
GLAPI void GLAPIENTRY glDepthFunc(GLenum func)
GLAPI void GLAPIENTRY glGetPixelMapuiv(GLenum map, GLuint *values)
GLAPI void GLAPIENTRY glVertex3sv(const GLshort *v)
GLint GLint internalformat
Definition: SDL_opengl.h:1565
GLAPI void GLAPIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
GLenum internalFormat
GLAPI void GLAPIENTRY glColor3usv(const GLushort *v)
GLAPI GLboolean GLAPIENTRY glIsEnabled(GLenum cap)
GLAPI void GLAPIENTRY glLightModeli(GLenum pname, GLint param)
GLAPI void GLAPIENTRY glEvalPoint1(GLint i)
GLAPI void GLAPIENTRY glPushMatrix(void)
GLAPI void GLAPIENTRY glScaled(GLdouble x, GLdouble y, GLdouble z)
GLenum target
double GLclampd
Definition: SDL_opengl.h:183
GLAPI void GLAPIENTRY glRasterPos3dv(const GLdouble *v)
GLAPI void GLAPIENTRY glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
GLAPI void GLAPIENTRY glSelectBuffer(GLsizei size, GLuint *buffer)
GLAPI void GLAPIENTRY glTexCoord1iv(const GLint *v)
GLAPI void GLAPIENTRY glTexCoord2sv(const GLshort *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint j1
Definition: SDL_glfuncs.h:139
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int int in j)
Definition: SDL_x11sym.h:50
GLAPI void GLAPIENTRY glGenTextures(GLsizei n, GLuint *textures)
GLAPI void GLAPIENTRY glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLAPI void GLAPIENTRY glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
unsigned short GLushort
Definition: SDL_opengl.h:177
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points glMap2f
Definition: SDL_glfuncs.h:249
GLbyte nx
GLAPI void GLAPIENTRY glFogfv(GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glIndexf(GLfloat c)
const GLubyte * c
GLenum GLint * range
GLenum mode
signed char GLbyte
Definition: SDL_opengl.h:173
GLAPI void GLAPIENTRY glVertex3dv(const GLdouble *v)
float GLclampf
Definition: SDL_opengl.h:181
GLAPI void GLAPIENTRY glPushClientAttrib(GLbitfield mask)
GLAPI void GLAPIENTRY glClear(GLbitfield mask)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params glGetTexEnviv
Definition: SDL_glfuncs.h:182
GLAPI void GLAPIENTRY glTexCoord2s(GLshort s, GLshort t)
GLAPI void GLAPIENTRY glGetMapiv(GLenum target, GLenum query, GLint *v)
GLbyte GLbyte blue
GLAPI void GLAPIENTRY glListBase(GLuint base)
GLenum GLsizei GLsizei GLint * values
GLAPI void GLAPIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glEvalCoord1dv(const GLdouble *u)
GLAPI void GLAPIENTRY glNormal3dv(const GLdouble *v)
GLAPI void GLAPIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
GLAPI void GLAPIENTRY glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
GLAPI void GLAPIENTRY glLightModeliv(GLenum pname, const GLint *params)
GLfixed GLfixed GLint ustride
GLAPI void GLAPIENTRY glVertex4sv(const GLshort *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer glLightiv
Definition: SDL_glfuncs.h:229
GLAPI void GLAPIENTRY glColor3sv(const GLshort *v)
GLAPI void GLAPIENTRY glRasterPos4sv(const GLshort *v)
GLAPI void GLAPIENTRY glGetMapdv(GLenum target, GLenum query, GLdouble *v)
GLAPI void GLAPIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glTexCoord1f(GLfloat s)
GLAPI void GLAPIENTRY glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
GLAPI void GLAPIENTRY glRasterPos2dv(const GLdouble *v)
GLdouble GLdouble GLdouble GLdouble GLdouble zNear
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 glRotated
Definition: SDL_glfuncs.h:356
unsigned char GLubyte
Definition: SDL_opengl.h:176
GLAPI void GLAPIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
GLAPI void GLAPIENTRY glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
GLAPI void GLAPIENTRY glGetBooleanv(GLenum pname, GLboolean *params)
GLAPI void GLAPIENTRY glPassThrough(GLfloat token)
GLenum GLint GLuint mask
GLAPI void GLAPIENTRY glLineWidth(GLfloat width)
GLAPI void GLAPIENTRY glVertex3i(GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY glEndList(void)
GLAPI void GLAPIENTRY glRectfv(const GLfloat *v1, const GLfloat *v2)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values glPrioritizeTextures
Definition: SDL_glfuncs.h:306
glBitmap
Definition: SDL_glfuncs.h:35
GLAPI void GLAPIENTRY glEvalCoord2dv(const GLdouble *u)
GLAPI void GLAPIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
GLenum query
GLAPI void GLAPIENTRY glGetClipPlane(GLenum plane, GLdouble *equation)
GLAPI void GLAPIENTRY glTexGend(GLenum coord, GLenum pname, GLdouble param)
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:50
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint i1
Definition: SDL_glfuncs.h:139
GLAPI void GLAPIENTRY glRectsv(const GLshort *v1, const GLshort *v2)
GLAPI void GLAPIENTRY glPopClientAttrib(void)
GLAPI void GLAPIENTRY glBegin(GLenum mode)
GLAPI void GLAPIENTRY glLoadMatrixf(const GLfloat *m)
GLAPI void GLAPIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glTexCoord2i(GLint s, GLint t)
GLAPI void GLAPIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
unsigned int GLenum
Definition: SDL_opengl.h:169
GLenum pname
GLfixed GLfixed nz
GLAPI void GLAPIENTRY glGetIntegerv(GLenum pname, GLint *params)
GLAPI void GLAPIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glFrontFace(GLenum mode)
GLAPI void GLAPIENTRY glPolygonStipple(const GLubyte *mask)
GLAPI void GLAPIENTRY glInitNames(void)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels glGetTexLevelParameteriv
Definition: SDL_glfuncs.h:195
short GLshort
Definition: SDL_opengl.h:174
GLAPI void GLAPIENTRY glIndexfv(const GLfloat *c)
GLAPI void GLAPIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2)
void GLvoid
Definition: SDL_opengl.h:172
GLAPI void GLAPIENTRY glDisableClientState(GLenum cap)
GLdouble GLdouble z
GLAPI void GLAPIENTRY glRasterPos2fv(const GLfloat *v)
GLAPI void GLAPIENTRY glColor4dv(const GLdouble *v)
unsigned int GLuint
Definition: SDL_opengl.h:178
GLAPI void GLAPIENTRY glTexCoord3fv(const GLfloat *v)
const GLfixed * equation
GLAPI void GLAPIENTRY glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
GLAPI void GLAPIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glDrawBuffer(GLenum mode)
GLAPI void GLAPIENTRY glEvalCoord2d(GLdouble u, GLdouble v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params glMap1f
Definition: SDL_glfuncs.h:242
GLAPI void GLAPIENTRY glLoadIdentity(void)
GLenum func
GLAPI void GLAPIENTRY glTexCoord3dv(const GLdouble *v)
GLAPI void GLAPIENTRY glGetPixelMapfv(GLenum map, GLfloat *values)
GLAPI void GLAPIENTRY glPixelZoom(GLfloat xfactor, GLfloat yfactor)
GLAPI void GLAPIENTRY glRasterPos3iv(const GLint *v)
GLAPI void GLAPIENTRY glPixelStorei(GLenum pname, GLint param)
GLAPI void GLAPIENTRY glMatrixMode(GLenum mode)
GLAPI void GLAPIENTRY glVertex3iv(const GLint *v)
GLAPI void GLAPIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
GLAPI void GLAPIENTRY glIndexub(GLubyte c)
GLAPI void GLAPIENTRY glColor4iv(const GLint *v)
GLAPI void GLAPIENTRY glTexCoord3s(GLshort s, GLshort t, GLshort r)
GLAPI void GLAPIENTRY glIndexi(GLint c)
GLint GLint GLint yoffset
Definition: SDL_opengl.h:1566
GLAPI void GLAPIENTRY glRasterPos2i(GLint x, GLint y)
GLfloat GLfloat v1
GLAPI void GLAPIENTRY glClearDepth(GLclampd depth)
GLAPI void GLAPIENTRY glTexCoord4iv(const GLint *v)
GLAPI void GLAPIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
GLAPI void GLAPIENTRY glNormal3bv(const GLbyte *v)
GLAPI void GLAPIENTRY glVertex2f(GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY glMateriali(GLenum face, GLenum pname, GLint param)
unsigned char GLboolean
Definition: SDL_opengl.h:170
GLsizei stride
GLAPI void GLAPIENTRY glFogf(GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY glLighti(GLenum light, GLenum pname, GLint param)
GLuint buffer
GLint GLint bottom
GLAPI void GLAPIENTRY glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
GLAPI void GLAPIENTRY glPointSize(GLfloat size)
GLAPI GLenum GLAPIENTRY glGetError(void)
GLAPI void GLAPIENTRY glAlphaFunc(GLenum func, GLclampf ref)
GLint level
Definition: SDL_opengl.h:1565
GLAPI void GLAPIENTRY glNormal3i(GLint nx, GLint ny, GLint nz)
GLAPI void GLAPIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
GLfloat angle
GLAPI void GLAPIENTRY glGetPointerv(GLenum pname, GLvoid **params)
GLAPI void GLAPIENTRY glRasterPos3s(GLshort x, GLshort y, GLshort z)
GLint GLint GLsizei GLsizei GLsizei GLint border
Definition: SDL_opengl.h:1565
GLAPI void GLAPIENTRY glVertex2sv(const GLshort *v)
GLAPI void GLAPIENTRY glMultMatrixd(const GLdouble *m)
GLbyte green
GLAPI void GLAPIENTRY glTexCoord2iv(const GLint *v)
GLAPI void GLAPIENTRY glColor3ubv(const GLubyte *v)
GLAPI void GLAPIENTRY glPixelTransferi(GLenum pname, GLint param)
GLAPI void GLAPIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
GLenum array
GLAPI void GLAPIENTRY glEvalCoord2f(GLfloat u, GLfloat v)
GLAPI GLint GLAPIENTRY glRenderMode(GLenum mode)
GLAPI void GLAPIENTRY glColor4uiv(const GLuint *v)
GLAPI void GLAPIENTRY glTexCoord1sv(const GLshort *v)
GLAPI void GLAPIENTRY glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
GLAPI void GLAPIENTRY glPushName(GLuint name)
GLubyte GLubyte GLubyte GLubyte w
GLAPI void GLAPIENTRY glColor3b(GLbyte red, GLbyte green, GLbyte blue)
GLAPI void GLAPIENTRY glColor3d(GLdouble red, GLdouble green, GLdouble blue)
GLAPI void GLAPIENTRY glIndexs(GLshort c)
GLAPI void GLAPIENTRY glStencilMask(GLuint mask)
GLAPI void GLAPIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
int GLsizei
Definition: SDL_opengl.h:179
GLAPI void GLAPIENTRY glColor4usv(const GLushort *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params glTexGeniv
Definition: SDL_glfuncs.h:419
double GLdouble
Definition: SDL_opengl.h:182
GLAPI void GLAPIENTRY glRasterPos2s(GLshort x, GLshort y)
GLAPI void GLAPIENTRY glVertex4fv(const GLfloat *v)
GLAPI void GLAPIENTRY glColor3f(GLfloat red, GLfloat green, GLfloat blue)
GLfixed yfactor
GLAPI void GLAPIENTRY glRasterPos2sv(const GLshort *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum map
Definition: SDL_glfuncs.h:289
GLAPI void GLAPIENTRY glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
GLenum GLint ref
GLAPI void GLAPIENTRY glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
GLAPI void GLAPIENTRY glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
GLAPI void GLAPIENTRY glIndexiv(const GLint *c)
GLAPI void GLAPIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY glRectdv(const GLdouble *v1, const GLdouble *v2)
GLAPI void GLAPIENTRY glDepthMask(GLboolean flag)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint vn
Definition: SDL_glfuncs.h:258
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha glCopyPixels
Definition: SDL_glfuncs.h:91
GLAPI void GLAPIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
GLAPI void GLAPIENTRY glEdgeFlag(GLboolean flag)
GLAPI void GLAPIENTRY glTexCoord4dv(const GLdouble *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params glGetMaterialiv
Definition: SDL_glfuncs.h:172
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint un
Definition: SDL_glfuncs.h:258
GLAPI void GLAPIENTRY glRectiv(const GLint *v1, const GLint *v2)
const GLubyte glColor4ui
Definition: SDL_glfuncs.h:78
GLAPI void GLAPIENTRY glFogiv(GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY glEnd(void)
GLAPI void GLAPIENTRY glHint(GLenum target, GLenum mode)
GLAPI void GLAPIENTRY glDeleteLists(GLuint list, GLsizei range)
GLAPI void GLAPIENTRY glTexCoord4fv(const GLfloat *v)
GLAPI void GLAPIENTRY glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
GLAPI void GLAPIENTRY glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
const GLubyte GLuint GLuint GLuint GLuint alpha glColorMask
Definition: SDL_glfuncs.h:84
GLAPI void GLAPIENTRY glCullFace(GLenum mode)
GLAPI void GLAPIENTRY glIndexsv(const GLshort *c)
GLAPI void GLAPIENTRY glPushAttrib(GLbitfield mask)
GLAPI void GLAPIENTRY glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q glTexEnvfv
Definition: SDL_glfuncs.h:407
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params glTexGendv
Definition: SDL_glfuncs.h:413
GLAPI void GLAPIENTRY glRasterPos2d(GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY glTexGeni(GLenum coord, GLenum pname, GLint param)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params glGetTexImage
Definition: SDL_glfuncs.h:190
GLdouble GLdouble t
Definition: SDL_opengl.h:2064
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid *pixels glTexParameterfv
Definition: SDL_glfuncs.h:431
GLAPI void GLAPIENTRY glColor3uiv(const GLuint *v)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels GLfloat GLfloat GLfloat GLfloat y2 GLdouble GLdouble GLdouble GLdouble z GLdouble GLdouble GLdouble GLdouble q GLshort GLshort GLshort GLshort q GLenum GLenum const GLfloat *params GLenum GLenum const GLdouble *params GLenum GLenum const GLint *params glTexImage2D
Definition: SDL_glfuncs.h:425
GLAPI void GLAPIENTRY glIndexMask(GLuint mask)
GLAPI void GLAPIENTRY glVertex2fv(const GLfloat *v)
GLAPI void GLAPIENTRY glVertex2s(GLshort x, GLshort y)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params glOrtho
Definition: SDL_glfuncs.h:283
GLAPI void GLAPIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
GLAPI void GLAPIENTRY glDepthRange(GLclampd near_val, GLclampd far_val)
GLAPI void GLAPIENTRY glNormal3sv(const GLshort *v)
GLAPI void GLAPIENTRY glNewList(GLuint list, GLenum mode)
GLAPI const GLubyte *GLAPIENTRY glGetString(GLenum name)
GLAPI void GLAPIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
GLAPI void GLAPIENTRY glGetPixelMapusv(GLenum map, GLushort *values)
GLAPI void GLAPIENTRY glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
GLAPI void GLAPIENTRY glPixelStoref(GLenum pname, GLfloat param)
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint GLint GLint GLint j2 GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLint *params GLenum GLenum GLfloat *params GLenum GLint GLenum GLenum GLvoid *pixels GLenum GLint GLenum GLint *params GLenum GLenum GLint *params GLenum GLsizei const GLvoid *pointer GLenum GLenum const GLint *params GLenum GLfloat GLfloat GLint GLint const GLfloat *points GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat *points GLint GLfloat GLfloat GLint GLfloat GLfloat v2 GLenum GLenum const GLint *params GLdouble GLdouble GLdouble GLdouble GLdouble GLdouble zFar GLenum GLsizei const GLuint *values GLsizei const GLuint const GLclampf *priorities GLfloat GLfloat GLfloat GLfloat w GLint GLint GLsizei GLsizei GLenum GLenum GLvoid *pixels glRectf
Definition: SDL_glfuncs.h:347
GLAPI void GLAPIENTRY glIndexdv(const GLdouble *c)
GLAPI void GLAPIENTRY glRasterPos3sv(const GLshort *v)
GLAPI void GLAPIENTRY glVertex2iv(const GLint *v)