![]() |
![]() |
![]() |
EventDance - Documentation and Reference Manual | ![]() |
---|---|---|---|---|
Top | Description | Object Hierarchy | Properties |
struct EvdIoStreamGroup; struct EvdIoStreamGroupClass; gboolean evd_io_stream_group_add (EvdIoStreamGroup *self
,GIOStream *io_stream
); EvdIoStreamGroup * evd_io_stream_group_new (void
); gboolean evd_io_stream_group_remove (EvdIoStreamGroup *self
,GIOStream *io_stream
);
struct EvdIoStreamGroupClass { GObjectClass parent_class; /* virtual methods */ gboolean (* add) (EvdIoStreamGroup *self, GIOStream *io_stream); gboolean (* remove) (EvdIoStreamGroup *self, GIOStream *io_stream); /* padding for future expansion */ void (* _padding_0_) (void); void (* _padding_1_) (void); void (* _padding_2_) (void); void (* _padding_3_) (void); void (* _padding_4_) (void); void (* _padding_5_) (void); void (* _padding_6_) (void); void (* _padding_7_) (void); };
gboolean evd_io_stream_group_add (EvdIoStreamGroup *self
,GIOStream *io_stream
);
gboolean evd_io_stream_group_remove (EvdIoStreamGroup *self
,GIOStream *io_stream
);
"input-throttle"
property"input-throttle" EvdStreamThrottle* : Read
The input throttle for all connections within the group.
"output-throttle"
property"output-throttle" EvdStreamThrottle* : Read
The output throttle for all connections within the group.