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EventDance - Documentation and Reference Manual | ![]() |
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Top | Description | Object Hierarchy |
struct EvdReproxy; struct EvdReproxyClass; EvdConnectionPool * evd_reproxy_add_backend (EvdReproxy *self
,const gchar *address
); EvdReproxy * evd_reproxy_new (void
); void evd_reproxy_remove_backend (EvdReproxy *self
,EvdConnectionPool *backend
);
struct EvdReproxyClass { EvdServiceClass parent_class; /* padding for future expansion */ void (* _padding_0_) (void); void (* _padding_1_) (void); void (* _padding_2_) (void); void (* _padding_3_) (void); void (* _padding_4_) (void); void (* _padding_5_) (void); void (* _padding_6_) (void); void (* _padding_7_) (void); };
EvdConnectionPool * evd_reproxy_add_backend (EvdReproxy *self
,const gchar *address
);
Returns : |
An EvdConnectionPool object representing the new backend. [transfer none] |
void evd_reproxy_remove_backend (EvdReproxy *self
,EvdConnectionPool *backend
);