makeResourcesToBundle
see [playerServerSupport]
one of the methods called on a player in the process of preparing a Player for play
"resources" include
groups - some players create groups into which they spawn events or
groups where they run effects (that must be kept in processing order after
the player's primary synth)
busses - some players maintain busses for internal use
see also freeResourcesToBundle in which these resources are freed when play is stopping.