Method SDL.blit_surface()
- Method blit_surface
int blit_surface(SDL.Surface src, SDL.Surface dst, SDL.Rect|void srcrect, SDL.Rect|void dstrect)
- Description
Peforms a fast blit from the source surface to the destination surface.
The final blit rectangle is stored in dstrect. This may differ from srcrect if there was clipping.
This function should not be called on a locked surface.
- Parameter src
The surface to be copied.
- Parameter dst
The destination surface. This will usually be your main screen, initialized with a call to SDL.set_video_mode().
- Parameter srcrect
The rectangular section of src to copy. If the whole surface is to be copied, you can set this to 0.
- Parameter dstrect
Where the source surface should be copied to on the destination surface. Only the x and y fields of the SDL.Rect object are used. To copy src to the top-left corner of dst, i.e. at coordinates <0,0>, you can set this to 0.
- Returns
If successful, 0, otherwise -1.
- See also