Field3D
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These are the main parts of the library that a user would deal with. More...
Classes | |
class | Field3DFileBase |
class | Field3DInputFile |
Provides reading of .f3d (internally, hdf5) files.Refer to using_files for examples of how to use this in your code. More... | |
class | Field3DOutputFile |
Provides writing of .f3d (internally, hdf5) files. More... | |
class | SparseFileManager |
Functions | |
FIELD3D_NAMESPACE_OPEN FIELD3D_API void | initIO () |
Initializes the built-in Field3D IO classes. More... | |
These are the main parts of the library that a user would deal with.
FIELD3D_NAMESPACE_OPEN FIELD3D_API void initIO | ( | ) |
Initializes the built-in Field3D IO classes.
Definition at line 58 of file InitIO.cpp.
References DenseFieldIO::create(), MACFieldIO::create(), MIPFieldIO::create(), SparseFieldIO::create(), NullFieldMappingIO::create(), MatrixFieldMappingIO::create(), FrustumFieldMappingIO::create(), FIELD3D_NAMESPACE_SOURCE_CLOSE, ClassFactory::registerFieldIO(), ClassFactory::registerFieldMappingIO(), and ClassFactory::singleton().