Go to the documentation of this file. 38 #define FIELD3D_MAJOR_VER 1 39 #define FIELD3D_MINOR_VER 6 40 #define FIELD3D_MICRO_VER 2 42 #define FIELD3D_VERSION_NS v1_6 44 #ifdef FIELD3D_EXTRA_NAMESPACE 46 # define FIELD3D_NAMESPACE_OPEN \ 47 namespace FIELD3D_EXTRA_NAMESPACE { \ 48 namespace Field3D { namespace FIELD3D_VERSION_NS { 49 # define FIELD3D_NAMESPACE_HEADER_CLOSE \ 50 } using namespace FIELD3D_VERSION_NS; } } 51 # define FIELD3D_NAMESPACE_SOURCE_CLOSE \ 56 # define FIELD3D_NAMESPACE_OPEN \ 57 namespace Field3D { namespace FIELD3D_VERSION_NS { 58 # define FIELD3D_NAMESPACE_HEADER_CLOSE \ 59 } using namespace FIELD3D_VERSION_NS; } 60 # define FIELD3D_NAMESPACE_SOURCE_CLOSE \ 67 # ifdef FIELD3D_STATIC 70 # ifdef FIELD3D_EXPORT 71 # define FIELD3D_API __declspec(dllexport) 73 # define FIELD3D_API __declspec(dllimport) 81 #include <Availability.h>