Field3D
Log.h
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1 //----------------------------------------------------------------------------//
2 
3 /*
4  * Copyright (c) 2009 Sony Pictures Imageworks Inc
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35 
36 //----------------------------------------------------------------------------//
37 
43 //----------------------------------------------------------------------------//
44 
45 #ifndef _INCLUDED_Field3D_Log_H_
46 #define _INCLUDED_Field3D_Log_H_
47 
48 //----------------------------------------------------------------------------//
49 
50 #include <boost/lexical_cast.hpp>
51 
52 //----------------------------------------------------------------------------//
53 
54 #include "ns.h"
55 
57 
58 //----------------------------------------------------------------------------//
59 // Msg namespace
60 //----------------------------------------------------------------------------//
61 
63 namespace Msg {
64 
66  enum Severity {
69  };
70 
73  FIELD3D_API void print(Severity severity, const std::string &message);
74 
76  inline void print(const std::string &message)
77  { print(SevMessage, message); }
78 
81  FIELD3D_API void setVerbosity (int level=1);
82 
83 } // namespace Msg
84 
85 
86 //----------------------------------------------------------------------------//
87 
89 
90 //----------------------------------------------------------------------------//
91 
92 #endif // Include guard
#define FIELD3D_NAMESPACE_HEADER_CLOSE
Definition: ns.h:58
FIELD3D_API void print(Severity severity, const std::string &message)
Sends the string to the assigned output, prefixing the message with the severity. ...
Definition: Log.cpp:66
FIELD3D_API void setVerbosity(int level=1)
Set the verbosity level of console output: 0 = do not echo anything to the console; >=1 = echo all me...
Definition: Log.cpp:86
#define FIELD3D_API
Definition: ns.h:77
Severity
Used by the Msg::print() call.
Definition: Log.h:66
Contains logging-related functions.
Definition: Log.h:63