Field3D
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#include <lava/field3d15/DenseField.h>
#include <lava/field3d15/Field3DFile.h>
#include <lava/field3d15/FieldInterp.h>
#include <lava/field3d15/InitIO.h>
#include <lava/field3d15/MIPField.h>
#include <lava/field3d15/MIPUtil.h>
#include <lava/field3d15/SparseField.h>
#include "FieldSampler.h"
#include "ns.h"
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Classes | |
struct | FieldWrapper< Field_T > |
This class wraps up a single field to make its interpolator and its mapping easily accessible. The 'Vec' typedef gives access to a std::vector. More... | |
struct | MIPFieldWrapper< Field_T > |
This class wraps up a single MIP field to make its interpolator and its mapping easily accessible. The 'Vec' typedef gives access to a std::vector. More... | |