Field3D
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#include "FieldInterp.h"
Go to the source code of this file.
Functions | |
bool | isLegalVoxelCoord (const V3d &vsP, const Box3d &vsDataWindow) |
Checks whether the floating - point voxel coordinate is within the given (floating point) data window. More... | |
FIELD3D_NAMESPACE_OPEN bool | isPointInField (const FieldRes::Ptr f, const V3d &wsP) |
Checks whether the point is within the given field. More... | |
Contains implementations of interpolation-related functions.
Definition in file FieldInterp.cpp.
FIELD3D_NAMESPACE_OPEN bool isPointInField | ( | const FieldRes::Ptr | f, |
const V3d & | wsP | ||
) |
Checks whether the point is within the given field.
Definition at line 52 of file FieldInterp.cpp.
Referenced by wsSample().
Checks whether the floating - point voxel coordinate is within the given (floating point) data window.
Definition at line 63 of file FieldInterp.cpp.
References FIELD3D_NAMESPACE_SOURCE_CLOSE.
Referenced by wsSample().