Field3D
InitIO.cpp
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1 //----------------------------------------------------------------------------//
2 
3 /*
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35 
36 //----------------------------------------------------------------------------//
37 
42 //----------------------------------------------------------------------------//
43 
44 #include "InitIO.h"
45 
46 #include "DenseFieldIO.h"
47 #include "SparseFieldIO.h"
48 #include "MACFieldIO.h"
49 #include "FieldMappingIO.h"
50 #include "MIPFieldIO.h"
51 
52 //----------------------------------------------------------------------------//
53 
55 
56 //----------------------------------------------------------------------------//
57 
58 void initIO()
59 {
60  static boost::mutex mutex;
61  boost::mutex::scoped_lock lock(mutex);
62 
64 
69 
73 }
74 
75 //----------------------------------------------------------------------------//
76 
78 
79 //----------------------------------------------------------------------------//
80 
void registerFieldIO(CreateFieldIOFnPtr createFunc)
Registers an IO class with the class pool.
#define FIELD3D_NAMESPACE_SOURCE_CLOSE
Definition: ns.h:60
Contains the MIPFieldIO class.
static ClassFactory & singleton()
}
static FieldIO::Ptr create()
Definition: DenseFieldIO.h:108
static FieldIO::Ptr create()
Definition: MACFieldIO.h:108
Contains the DenseFieldIO class.
static FieldIO::Ptr create()
Definition: MIPFieldIO.h:108
FIELD3D_NAMESPACE_OPEN void initIO()
Initializes the built-in Field3D IO classes.
Definition: InitIO.cpp:58
Contains the MACFieldIO class.
static FieldIO::Ptr create()
void registerFieldMappingIO(CreateFieldMappingIOFnPtr createFunc)
Registers an IO class with the class pool.
Contains the SparseFieldIO class.
Contains the initIO function.
static FieldMappingIO::Ptr create()
static FieldMappingIO::Ptr create()
static FieldMappingIO::Ptr create()
Contains the FieldMappingIO base class and the NullFieldMappingIO and MatrixFieldMappingIO subclasses...