Field3D
FieldGroup.h File Reference
#include <boost/foreach.hpp>
#include <boost/tokenizer.hpp>
#include <boost/thread/mutex.hpp>
#include <boost/mpl/vector.hpp>
#include <boost/mpl/for_each.hpp>
#include <boost/mpl/placeholders.hpp>
#include <boost/mpl/push_back.hpp>
#include <boost/mpl/transform.hpp>
#include <boost/fusion/mpl.hpp>
#include <boost/fusion/algorithm/iteration/for_each.hpp>
#include <boost/fusion/include/for_each.hpp>
#include <boost/fusion/include/as_vector.hpp>
#include <lava/field3d15/DenseField.h>
#include <lava/field3d15/Field3DFile.h>
#include <lava/field3d15/FieldInterp.h>
#include <lava/field3d15/InitIO.h>
#include <lava/field3d15/MIPField.h>
#include <lava/field3d15/MIPUtil.h>
#include <lava/field3d15/SparseField.h>
#include "FieldWrapper.h"
#include "ns.h"

Go to the source code of this file.

Classes

struct  detail::LoadFields< Dims_T >
 
struct  detail::LoadFields< 1 >
 
struct  detail::LoadFields< 3 >
 
struct  detail::MakeDense< T >
 
struct  detail::MakeMIPDense< T >
 
struct  detail::MakeMIPSparse< T >
 
struct  detail::MakeSparse< T >
 
class  FieldGroup< BaseTypeList_T, Dims_T >
 
struct  FieldGroup< BaseTypeList_T, Dims_T >::CountFields
 
struct  FieldGroup< BaseTypeList_T, Dims_T >::GetIntersections
 
struct  FieldGroup< BaseTypeList_T, Dims_T >::GetMinMax
 
struct  FieldGroup< BaseTypeList_T, Dims_T >::GetMinMaxMIP
 
struct  FieldGroup< BaseTypeList_T, Dims_T >::GrabFields
 
struct  FieldGroup< BaseTypeList_T, Dims_T >::MemSize
 
struct  FieldGroup< BaseTypeList_T, Dims_T >::Sample
 
struct  FieldGroup< BaseTypeList_T, Dims_T >::SampleMIP
 

Namespaces

 detail
 

Typedefs

typedef FieldGroup< ScalarTypes, 1 > ScalarFieldGroup
 
typedef FieldGroup< VectorTypes, 3 > VectorFieldGroup
 
typedef mpl::vector< Field3D::V3h, Field3D::V3f, Field3D::V3dVectorTypes
 

Functions

std::vector< V3ddetail::cornerPoints (const Box3d &box)
 
bool detail::intersect (const Ray3d &ray, const Box3d &box, double &outT0, double &outT1)
 

Variables

FIELD3D_NAMESPACE_OPEN typedef mpl::vector< Field3D::half, float, double > ScalarTypes
 

Typedef Documentation

Definition at line 50 of file FieldGroup.h.

Definition at line 315 of file FieldGroup.h.

Definition at line 316 of file FieldGroup.h.

Variable Documentation

FIELD3D_NAMESPACE_OPEN typedef mpl::vector<Field3D::half, float, double> ScalarTypes

Definition at line 49 of file FieldGroup.h.