Libav
|
Public libavcodec VDPAU header. More...
#include <vdpau/vdpau.h>
#include <vdpau/vdpau_x11.h>
#include "libavutil/attributes.h"
#include "avcodec.h"
#include "version.h"
Go to the source code of this file.
Data Structures | |
union | AVVDPAUPictureInfo |
struct | AVVDPAUContext |
This structure is used to share data between the libavcodec library and the client video application. More... | |
struct | vdpau_render_state |
This structure is used as a callback between the Libav decoder (vd_) and presentation (vo_) module. More... | |
Macros | |
#define | FF_VDPAU_STATE_USED_FOR_RENDER 1 |
The videoSurface is used for rendering. More... | |
#define | FF_VDPAU_STATE_USED_FOR_REFERENCE 2 |
The videoSurface is needed for reference/prediction. More... | |
Functions | |
AVVDPAUContext * | av_vdpau_alloc_context (void) |
Allocate an AVVDPAUContext. More... | |
int | av_vdpau_get_profile (AVCodecContext *avctx, VdpDecoderProfile *profile) |
Get a decoder profile that should be used for initializing a VDPAU decoder. More... | |
Public libavcodec VDPAU header.
Definition in file vdpau.h.