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#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/Bone>
#include <osgAnimation/VertexInfluence>
#include <osg/observer_ptr>
Classes | |
class | osgAnimation::RigTransformSoftware |
This class manage format for hardware skinning. More... | |
class | osgAnimation::RigTransformSoftware::BoneWeight |
class | osgAnimation::RigTransformSoftware::UniqBoneSetVertexSet |
Namespaces | |
osgAnimation | |
Macros | |
#define | OSGANIMATION_RIGTRANSFORM_SOFTWARE 1 |
#define OSGANIMATION_RIGTRANSFORM_SOFTWARE 1 |