openscenegraph
Public Member Functions | Public Attributes | List of all members
osgPresentation::HomePosition Struct Reference
Inheritance diagram for osgPresentation::HomePosition:
osg::Referenced

Public Member Functions

 HomePosition ()
 
 HomePosition (const osg::Vec3 &in_eye, const osg::Vec3 &in_center, const osg::Vec3 &in_up)
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Public Attributes

osg::Vec3 eye
 
osg::Vec3 center
 
osg::Vec3 up
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Constructor & Destructor Documentation

osgPresentation::HomePosition::HomePosition ( )
inline
osgPresentation::HomePosition::HomePosition ( const osg::Vec3 in_eye,
const osg::Vec3 in_center,
const osg::Vec3 in_up 
)
inline

Member Data Documentation

osg::Vec3 osgPresentation::HomePosition::center
osg::Vec3 osgPresentation::HomePosition::eye
osg::Vec3 osgPresentation::HomePosition::up

The documentation for this struct was generated from the following file: