52 static void FUNCC(
pred4x4_dc)(uint8_t *_src,
const uint8_t *topright,
int _stride){
123 #define LOAD_TOP_RIGHT_EDGE\
124 const unsigned av_unused t4 = topright[0];\
125 const unsigned av_unused t5 = topright[1];\
126 const unsigned av_unused t6 = topright[2];\
127 const unsigned av_unused t7 = topright[3];\
129 #define LOAD_DOWN_LEFT_EDGE\
130 const unsigned av_unused l4 = src[-1+4*stride];\
131 const unsigned av_unused l5 = src[-1+5*stride];\
132 const unsigned av_unused l6 = src[-1+6*stride];\
133 const unsigned av_unused l7 = src[-1+7*stride];\
135 #define LOAD_LEFT_EDGE\
136 const unsigned av_unused l0 = src[-1+0*stride];\
137 const unsigned av_unused l1 = src[-1+1*stride];\
138 const unsigned av_unused l2 = src[-1+2*stride];\
139 const unsigned av_unused l3 = src[-1+3*stride];\
141 #define LOAD_TOP_EDGE\
142 const unsigned av_unused t0 = src[ 0-1*stride];\
143 const unsigned av_unused t1 = src[ 1-1*stride];\
144 const unsigned av_unused t2 = src[ 2-1*stride];\
145 const unsigned av_unused t3 = src[ 3-1*stride];\
150 const int lt= src[-1-1*
stride];
154 src[0+3*
stride]=(l3 + 2*l2 + l1 + 2)>>2;
156 src[1+3*
stride]=(l2 + 2*l1 + l0 + 2)>>2;
159 src[2+3*
stride]=(l1 + 2*l0 + lt + 2)>>2;
163 src[3+3*
stride]=(l0 + 2*lt +
t0 + 2)>>2;
174 const pixel *topright = (
const pixel*)_topright;
201 const int lt= src[-1-1*
stride];
213 src[1+3*
stride]=(l0 + 2*lt +
t0 + 2)>>2;
219 src[0+2*
stride]=(lt + 2*l0 + l1 + 2)>>2;
220 src[0+3*
stride]=(l0 + 2*l1 + l2 + 2)>>2;
225 const pixel *topright = (
const pixel*)_topright;
253 src[0+0*
stride]=(l0 + l1 + 1)>>1;
254 src[1+0*
stride]=(l0 + 2*l1 + l2 + 2)>>2;
256 src[0+1*
stride]=(l1 + l2 + 1)>>1;
258 src[1+1*
stride]=(l1 + 2*l2 + l3 + 2)>>2;
260 src[0+2*
stride]=(l2 + l3 + 1)>>1;
262 src[1+2*
stride]=(l2 + 2*l3 + l3 + 2)>>2;
274 const int lt= src[-1-1*
stride];
279 src[2+1*
stride]=(lt + l0 + 1)>>1;
281 src[3+1*
stride]=(l0 + 2*lt +
t0 + 2)>>2;
285 src[2+2*
stride]=(l0 + l1 + 1)>>1;
287 src[3+2*
stride]=(lt + 2*l0 + l1 + 2)>>2;
289 src[2+3*
stride]=(l1 + l2+ 1)>>1;
291 src[3+3*
stride]=(l0 + 2*l1 + l2 + 2)>>2;
292 src[0+3*
stride]=(l2 + l3 + 1)>>1;
293 src[1+3*
stride]=(l1 + 2*l2 + l3 + 2)>>2;
328 #define PREDICT_16x16_DC(v)\
329 for(i=0; i<16; i++){\
330 AV_WN4PA(src+ 0, v);\
331 AV_WN4PA(src+ 4, v);\
332 AV_WN4PA(src+ 8, v);\
333 AV_WN4PA(src+12, v);\
383 #define PRED16x16_X(n, v) \
384 static void FUNCC(pred16x16_##n##_dc)(uint8_t *_src, int stride){\
386 pixel *src = (pixel*)_src;\
387 stride /= sizeof(pixel);\
388 PREDICT_16x16_DC(PIXEL_SPLAT_X4(v));\
395 static inline
void FUNCC(pred16x16_plane_compat)(uint8_t *_src,
int _stride, const
int svq3, const
int rv40){
402 const pixel * src1 = src +8*stride-1;
404 int H = src0[1] - src0[-1];
405 int V = src1[0] - src2[ 0];
406 for(k=2; k<=8; ++k) {
408 H += k*(src0[k] - src0[-k]);
409 V += k*(src1[0] - src2[ 0]);
412 H = ( 5*(H/4) ) / 16;
413 V = ( 5*(V/4) ) / 16;
418 H = ( H + (H>>2) ) >> 4;
419 V = ( V + (V>>2) ) >> 4;
425 a = 16*(src1[0] + src2[16] + 1) - 7*(V+H);
426 for(j=16; j>0; --j) {
429 for(i=-16; i<0; i+=4) {
430 src[16+i] =
CLIP((b ) >> 5);
431 src[17+i] =
CLIP((b+ H) >> 5);
432 src[18+i] =
CLIP((b+2*H) >> 5);
433 src[19+i] =
CLIP((b+3*H) >> 5);
447 int stride = _stride/
sizeof(
pixel);
460 int stride = _stride>>(
sizeof(
pixel)-1);
473 stride /=
sizeof(
pixel);
485 stride >>=
sizeof(
pixel)-1;
493 #define PRED8x8_X(n, v)\
494 static void FUNCC(pred8x8_##n##_dc)(uint8_t *_src, int stride){\
496 const pixel4 a = PIXEL_SPLAT_X4(v);\
497 pixel *src = (pixel*)_src;\
498 stride /= sizeof(pixel);\
500 AV_WN4PA(((pixel4*)(src+i*stride))+0, a);\
501 AV_WN4PA(((pixel4*)(src+i*stride))+1, a);\
509 static
void FUNCC(pred8x16_128_dc)(uint8_t *_src,
int stride){
514 static void FUNCC(pred8x8_left_dc)(uint8_t *_src,
int stride){
517 pixel4 dc0splat, dc2splat;
519 stride /=
sizeof(
pixel);
524 dc2+= src[-1+(i+4)*stride];
547 pixel4 dc0splat, dc1splat;
549 stride /=
sizeof(
pixel);
572 pixel4 dc0splat, dc1splat;
574 stride >>=
sizeof(
pixel)-1;
593 pixel4 dc0splat, dc1splat, dc2splat, dc3splat;
595 stride /=
sizeof(
pixel);
601 dc2+= src[-1+(i+4)*stride];
620 int dc0, dc1, dc2, dc3, dc4;
621 pixel4 dc0splat, dc1splat, dc2splat, dc3splat, dc4splat, dc5splat, dc6splat, dc7splat;
623 stride >>=
sizeof(
pixel)-1;
625 dc0=dc1=dc2=dc3=dc4=0;
629 dc2+= src[-1+(i+4)*stride];
630 dc3+= src[-1+(i+8)*stride];
631 dc4+= src[-1+(i+12)*stride];
654 for(i=12; i<16; i++){
709 int stride = _stride/
sizeof(
pixel);
711 const pixel * src1 = src +4*stride-1;
713 int H = src0[1] - src0[-1];
714 int V = src1[0] - src2[ 0];
715 for(k=2; k<=4; ++k) {
717 H += k*(src0[k] - src0[-k]);
718 V += k*(src1[0] - src2[ 0]);
720 H = ( 17*H+16 ) >> 5;
721 V = ( 17*V+16 ) >> 5;
723 a = 16*(src1[0] + src2[8]+1) - 3*(V+H);
727 src[0] =
CLIP((b ) >> 5);
728 src[1] =
CLIP((b+ H) >> 5);
729 src[2] =
CLIP((b+2*H) >> 5);
730 src[3] =
CLIP((b+3*H) >> 5);
731 src[4] =
CLIP((b+4*H) >> 5);
732 src[5] =
CLIP((b+5*H) >> 5);
733 src[6] =
CLIP((b+6*H) >> 5);
734 src[7] =
CLIP((b+7*H) >> 5);
744 int stride = _stride>>(
sizeof(
pixel)-1);
746 const pixel * src1 = src +8*stride-1;
748 int H = src0[1] - src0[-1];
749 int V = src1[0] - src2[ 0];
751 for (k = 2; k <= 4; ++k) {
753 H += k*(src0[k] - src0[-k]);
754 V += k*(src1[0] - src2[ 0]);
756 for (; k <= 8; ++k) {
758 V += k*(src1[0] - src2[0]);
764 a = 16*(src1[0] + src2[8] + 1) - 7*V - 3*H;
765 for(j=16; j>0; --j) {
768 src[0] =
CLIP((b ) >> 5);
769 src[1] =
CLIP((b+ H) >> 5);
770 src[2] =
CLIP((b+2*H) >> 5);
771 src[3] =
CLIP((b+3*H) >> 5);
772 src[4] =
CLIP((b+4*H) >> 5);
773 src[5] =
CLIP((b+5*H) >> 5);
774 src[6] =
CLIP((b+6*H) >> 5);
775 src[7] =
CLIP((b+7*H) >> 5);
780 #define SRC(x,y) src[(x)+(y)*stride]
782 const int l##y = (SRC(-1,y-1) + 2*SRC(-1,y) + SRC(-1,y+1) + 2) >> 2;
783 #define PREDICT_8x8_LOAD_LEFT \
784 const int l0 = ((has_topleft ? SRC(-1,-1) : SRC(-1,0)) \
785 + 2*SRC(-1,0) + SRC(-1,1) + 2) >> 2; \
786 PL(1) PL(2) PL(3) PL(4) PL(5) PL(6) \
787 const int l7 av_unused = (SRC(-1,6) + 3*SRC(-1,7) + 2) >> 2
790 const int t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2;
791 #define PREDICT_8x8_LOAD_TOP \
792 const int t0 = ((has_topleft ? SRC(-1,-1) : SRC(0,-1)) \
793 + 2*SRC(0,-1) + SRC(1,-1) + 2) >> 2; \
794 PT(1) PT(2) PT(3) PT(4) PT(5) PT(6) \
795 const int t7 av_unused = ((has_topright ? SRC(8,-1) : SRC(7,-1)) \
796 + 2*SRC(7,-1) + SRC(6,-1) + 2) >> 2
799 t##x = (SRC(x-1,-1) + 2*SRC(x,-1) + SRC(x+1,-1) + 2) >> 2;
800 #define PREDICT_8x8_LOAD_TOPRIGHT \
801 int t8, t9, t10, t11, t12, t13, t14, t15; \
803 PTR(8) PTR(9) PTR(10) PTR(11) PTR(12) PTR(13) PTR(14) \
804 t15 = (SRC(14,-1) + 3*SRC(15,-1) + 2) >> 2; \
805 } else t8=t9=t10=t11=t12=t13=t14=t15= SRC(7,-1);
807 #define PREDICT_8x8_LOAD_TOPLEFT \
808 const int lt = (SRC(-1,0) + 2*SRC(-1,-1) + SRC(0,-1) + 2) >> 2
810 #define PREDICT_8x8_DC(v) \
812 for( y = 0; y < 8; y++ ) { \
813 AV_WN4PA(((pixel4*)src)+0, v); \
814 AV_WN4PA(((pixel4*)src)+1, v); \
821 int stride = _stride/
sizeof(
pixel);
828 int stride = _stride/
sizeof(
pixel);
837 int stride = _stride/
sizeof(
pixel);
843 static void FUNCC(
pred8x8l_dc)(uint8_t *_src,
int has_topleft,
int has_topright,
int _stride)
846 int stride = _stride/
sizeof(
pixel);
857 int stride = _stride/
sizeof(
pixel);
861 #define ROW(y) a = PIXEL_SPLAT_X4(l##y); \
862 AV_WN4PA(src+y*stride, a); \
863 AV_WN4PA(src+y*stride+4, a);
871 int stride = _stride/
sizeof(
pixel);
885 for( y = 1; y < 8; y++ ) {
893 int stride = _stride/
sizeof(
pixel);
908 SRC(5,7)=
SRC(6,6)=
SRC(7,5)= (
t12 + 2*t13 + t14 + 2) >> 2;
909 SRC(6,7)=
SRC(7,6)= (t13 + 2*t14 + t15 + 2) >> 2;
910 SRC(7,7)= (t14 + 3*t15 + 2) >> 2;
915 int stride = _stride/
sizeof(
pixel);
919 SRC(0,7)= (l7 + 2*l6 + l5 + 2) >> 2;
920 SRC(0,6)=
SRC(1,7)= (l6 + 2*l5 + l4 + 2) >> 2;
921 SRC(0,5)=
SRC(1,6)=
SRC(2,7)= (l5 + 2*l4 + l3 + 2) >> 2;
922 SRC(0,4)=
SRC(1,5)=
SRC(2,6)=
SRC(3,7)= (l4 + 2*l3 + l2 + 2) >> 2;
923 SRC(0,3)=
SRC(1,4)=
SRC(2,5)=
SRC(3,6)=
SRC(4,7)= (l3 + 2*l2 + l1 + 2) >> 2;
938 int stride = _stride/
sizeof(
pixel);
942 SRC(0,6)= (l5 + 2*l4 + l3 + 2) >> 2;
943 SRC(0,7)= (l6 + 2*l5 + l4 + 2) >> 2;
944 SRC(0,4)=
SRC(1,6)= (l3 + 2*l2 + l1 + 2) >> 2;
945 SRC(0,5)=
SRC(1,7)= (l4 + 2*l3 + l2 + 2) >> 2;
946 SRC(0,2)=
SRC(1,4)=
SRC(2,6)= (l1 + 2*l0 + lt + 2) >> 2;
947 SRC(0,3)=
SRC(1,5)=
SRC(2,7)= (l2 + 2*l1 + l0 + 2) >> 2;
968 int stride = _stride/
sizeof(
pixel);
972 SRC(0,7)= (l6 + l7 + 1) >> 1;
973 SRC(1,7)= (l5 + 2*l6 + l7 + 2) >> 2;
974 SRC(0,6)=
SRC(2,7)= (l5 + l6 + 1) >> 1;
975 SRC(1,6)=
SRC(3,7)= (l4 + 2*l5 + l6 + 2) >> 2;
976 SRC(0,5)=
SRC(2,6)=
SRC(4,7)= (l4 + l5 + 1) >> 1;
977 SRC(1,5)=
SRC(3,6)=
SRC(5,7)= (l3 + 2*l4 + l5 + 2) >> 2;
978 SRC(0,4)=
SRC(2,5)=
SRC(4,6)=
SRC(6,7)= (l3 + l4 + 1) >> 1;
979 SRC(1,4)=
SRC(3,5)=
SRC(5,6)=
SRC(7,7)= (l2 + 2*l3 + l4 + 2) >> 2;
980 SRC(0,3)=
SRC(2,4)=
SRC(4,5)=
SRC(6,6)= (l2 + l3 + 1) >> 1;
981 SRC(1,3)=
SRC(3,4)=
SRC(5,5)=
SRC(7,6)= (l1 + 2*l2 + l3 + 2) >> 2;
982 SRC(0,2)=
SRC(2,3)=
SRC(4,4)=
SRC(6,5)= (l1 + l2 + 1) >> 1;
983 SRC(1,2)=
SRC(3,3)=
SRC(5,4)=
SRC(7,5)= (l0 + 2*l1 + l2 + 2) >> 2;
984 SRC(0,1)=
SRC(2,2)=
SRC(4,3)=
SRC(6,4)= (l0 + l1 + 1) >> 1;
985 SRC(1,1)=
SRC(3,2)=
SRC(5,3)=
SRC(7,4)= (lt + 2*l0 + l1 + 2) >> 2;
986 SRC(0,0)=
SRC(2,1)=
SRC(4,2)=
SRC(6,3)= (lt + l0 + 1) >> 1;
998 int stride = _stride/
sizeof(
pixel);
1027 int stride = _stride/
sizeof(
pixel);
1029 SRC(0,0)= (l0 + l1 + 1) >> 1;
1030 SRC(1,0)= (l0 + 2*l1 + l2 + 2) >> 2;
1031 SRC(0,1)=
SRC(2,0)= (l1 + l2 + 1) >> 1;
1032 SRC(1,1)=
SRC(3,0)= (l1 + 2*l2 + l3 + 2) >> 2;
1033 SRC(0,2)=
SRC(2,1)=
SRC(4,0)= (l2 + l3 + 1) >> 1;
1034 SRC(1,2)=
SRC(3,1)=
SRC(5,0)= (l2 + 2*l3 + l4 + 2) >> 2;
1035 SRC(0,3)=
SRC(2,2)=
SRC(4,1)=
SRC(6,0)= (l3 + l4 + 1) >> 1;
1036 SRC(1,3)=
SRC(3,2)=
SRC(5,1)=
SRC(7,0)= (l3 + 2*l4 + l5 + 2) >> 2;
1037 SRC(0,4)=
SRC(2,3)=
SRC(4,2)=
SRC(6,1)= (l4 + l5 + 1) >> 1;
1038 SRC(1,4)=
SRC(3,3)=
SRC(5,2)=
SRC(7,1)= (l4 + 2*l5 + l6 + 2) >> 2;
1039 SRC(0,5)=
SRC(2,4)=
SRC(4,3)=
SRC(6,2)= (l5 + l6 + 1) >> 1;
1040 SRC(1,5)=
SRC(3,4)=
SRC(5,3)=
SRC(7,2)= (l5 + 2*l6 + l7 + 2) >> 2;
1041 SRC(0,6)=
SRC(2,5)=
SRC(4,4)=
SRC(6,3)= (l6 + l7 + 1) >> 1;
1042 SRC(1,6)=
SRC(3,5)=
SRC(5,4)=
SRC(7,3)= (l6 + 3*l7 + 2) >> 2;
1048 #undef PREDICT_8x8_LOAD_LEFT
1049 #undef PREDICT_8x8_LOAD_TOP
1050 #undef PREDICT_8x8_LOAD_TOPLEFT
1051 #undef PREDICT_8x8_LOAD_TOPRIGHT
1052 #undef PREDICT_8x8_DC
1062 stride /=
sizeof(
pixel);
1066 pix[1*
stride]= v += block[0];
1067 pix[2*
stride]= v += block[4];
1068 pix[3*
stride]= v += block[8];
1069 pix[4*
stride]= v + block[12];
1079 stride /=
sizeof(
pixel);
1082 pix[0]= v += block[0];
1083 pix[1]= v += block[1];
1084 pix[2]= v += block[2];
1085 pix[3]= v + block[3];
1095 stride /=
sizeof(
pixel);
1099 pix[1*
stride]= v += block[0];
1100 pix[2*
stride]= v += block[8];
1101 pix[3*
stride]= v += block[16];
1102 pix[4*
stride]= v += block[24];
1103 pix[5*
stride]= v += block[32];
1104 pix[6*
stride]= v += block[40];
1105 pix[7*
stride]= v += block[48];
1106 pix[8*
stride]= v + block[56];
1116 stride /=
sizeof(
pixel);
1119 pix[0]= v += block[0];
1120 pix[1]= v += block[1];
1121 pix[2]= v += block[2];
1122 pix[3]= v += block[3];
1123 pix[4]= v += block[4];
1124 pix[5]= v += block[5];
1125 pix[6]= v += block[6];
1126 pix[7]= v + block[7];