vdpau.h
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1 /*
2  * The Video Decode and Presentation API for UNIX (VDPAU) is used for
3  * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
4  *
5  * Copyright (C) 2008 NVIDIA
6  *
7  * This file is part of Libav.
8  *
9  * Libav is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Lesser General Public
11  * License as published by the Free Software Foundation; either
12  * version 2.1 of the License, or (at your option) any later version.
13  *
14  * Libav is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17  * Lesser General Public License for more details.
18  *
19  * You should have received a copy of the GNU Lesser General Public
20  * License along with Libav; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
22  */
23 
24 #ifndef AVCODEC_VDPAU_H
25 #define AVCODEC_VDPAU_H
26 
46 #include <vdpau/vdpau.h>
47 #include <vdpau/vdpau_x11.h>
48 
50 #define FF_VDPAU_STATE_USED_FOR_RENDER 1
51 
56 #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
57 
66  VdpVideoSurface surface;
67 
68  int state;
69 
72  VdpPictureInfoH264 h264;
73  VdpPictureInfoMPEG1Or2 mpeg;
74  VdpPictureInfoVC1 vc1;
75  VdpPictureInfoMPEG4Part2 mpeg4;
76  } info;
77 
83  VdpBitstreamBuffer *bitstream_buffers;
84 };
85 
86 /* @}*/
87 
88 #endif /* AVCODEC_VDPAU_H */