35 #ifndef vtkAttributeClustering2DLayoutStrategy_h
36 #define vtkAttributeClustering2DLayoutStrategy_h
60 void SetVertexAttribute(
const char*);
148 int IterationsPerLayout;
153 float CuttingThreshold;
154 char* VertexAttribute;
159 void ResolveCoincidentVertices();
163 Internals* Implementation;
a simple fast 2D graph layout
#define VTKINFOVISLAYOUT_EXPORT
#define vtkGetMacro(name, type)
dynamic, self-adjusting array of float
#define vtkSetClampMacro(name, type, min, max)
GLint GLint GLint GLint GLint GLint y
#define vtkTypeMacro(thisClass, superclass)
abstract superclass for all graph layout strategies
GLint GLint GLint GLint GLint x
dynamic, self-adjusting array of int
A splatter optimized for splatting single kernels.
a simple class to control print indentation
topologically and geometrically regular array of data
#define vtkGetStringMacro(name)
virtual int IsLayoutComplete()
int MaxNumberOfIterations
virtual void Initialize()
void PrintSelf(ostream &os, vtkIndent indent)
#define vtkSetMacro(name, type)