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osl::game_playing::ComputerPlayer Member List

This is the complete list of members for osl::game_playing::ComputerPlayer, including all inherited members.

allowSpeculativeSearch(bool value)osl::game_playing::ComputerPlayervirtual
clone() const =0osl::game_playing::ComputerPlayerpure virtual
ComputerPlayer()osl::game_playing::ComputerPlayerinline
isReasonableMove(const GameState &, Move move, int pawn_sacrifice)osl::game_playing::ComputerPlayervirtual
popMove()=0osl::game_playing::ComputerPlayerpure virtual
pushMove(Move m)=0osl::game_playing::ComputerPlayerpure virtual
selectBestMove(const GameState &, int seconds, int elapsed, int byoyomi)=0osl::game_playing::ComputerPlayerpure virtual
setInitialState(const NumEffectState &)osl::game_playing::ComputerPlayervirtual
setRootIgnoreMoves(const container::MoveVector *rim, bool prediction)osl::game_playing::ComputerPlayervirtual
speculative_search_allowedosl::game_playing::ComputerPlayerprotected
stopSearchNow()osl::game_playing::ComputerPlayervirtual
~ComputerPlayer()osl::game_playing::ComputerPlayervirtual