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osl::move_action::ToAroundKing8Filter< P, OrigAction > Struct Template Reference

自玉の 8近傍への手 More...

#include <toAroundKing8Filter.h>

Inheritance diagram for osl::move_action::ToAroundKing8Filter< P, OrigAction >:
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Collaboration diagram for osl::move_action::ToAroundKing8Filter< P, OrigAction >:
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Public Member Functions

 BOOST_CLASS_REQUIRE (OrigAction, osl::move_action, Concept)
 
 ToAroundKing8Filter (const NumEffectState &s, OrigAction &action)
 
bool isToAroundKing8Move (Square to)
 
void simpleMove (Square from, Square to, Ptype ptype, bool isPromote, Player p, Move m)
 
void unknownMove (Square from, Square to, Piece p1, Ptype ptype, bool isPromote, Player p, Move m)
 
void dropMove (Square to, Ptype ptype, Player p, Move m)
 dropMoveが自殺手になることはない More...
 
void simpleMove (Square from, Square to, Ptype ptype, bool isPromote, Player p)
 
void unknownMove (Square from, Square to, Piece captured, Ptype ptype, bool isPromote, Player p)
 
void dropMove (Square to, Ptype ptype, Player p)
 
- Public Member Functions inherited from osl::move_action::MoveAction
void simpleMove (Square from, Square to, Ptype ptype, bool isPromote, Player p, Move move)
 コマをとらないMove More...
 
void unknownMove (Square from, Square to, Piece captured, Ptype ptype, bool isPromote, Player p, Move move)
 コマを取るかもしれない Move More...
 
void dropMove (Square to, Ptype ptype, Player p, Move move)
 コマを打つMove More...
 

Public Attributes

const NumEffectState & state
 
OrigAction & action
 
Square position_king
 

Detailed Description

template<Player P, class OrigAction>
struct osl::move_action::ToAroundKing8Filter< P, OrigAction >

自玉の 8近傍への手

Definition at line 23 of file toAroundKing8Filter.h.

Constructor & Destructor Documentation

template<Player P, class OrigAction >
osl::move_action::ToAroundKing8Filter< P, OrigAction >::ToAroundKing8Filter ( const NumEffectState &  s,
OrigAction &  action 
)
inline

Definition at line 31 of file toAroundKing8Filter.h.

Member Function Documentation

template<Player P, class OrigAction >
osl::move_action::ToAroundKing8Filter< P, OrigAction >::BOOST_CLASS_REQUIRE ( OrigAction  ,
osl::move_action  ,
Concept   
)
template<Player P, class OrigAction >
void osl::move_action::ToAroundKing8Filter< P, OrigAction >::dropMove ( Square  to,
Ptype  ptype,
Player  p,
Move  m 
)
inline
template<Player P, class OrigAction >
void osl::move_action::ToAroundKing8Filter< P, OrigAction >::dropMove ( Square  to,
Ptype  ptype,
Player  p 
)
inline
template<Player P, class OrigAction >
bool osl::move_action::ToAroundKing8Filter< P, OrigAction >::isToAroundKing8Move ( Square  to)
inline
template<Player P, class OrigAction >
void osl::move_action::ToAroundKing8Filter< P, OrigAction >::simpleMove ( Square  from,
Square  to,
Ptype  ptype,
bool  isPromote,
Player  p,
Move  m 
)
inline
template<Player P, class OrigAction >
void osl::move_action::ToAroundKing8Filter< P, OrigAction >::simpleMove ( Square  from,
Square  to,
Ptype  ptype,
bool  isPromote,
Player  p 
)
inline
template<Player P, class OrigAction >
void osl::move_action::ToAroundKing8Filter< P, OrigAction >::unknownMove ( Square  from,
Square  to,
Piece  p1,
Ptype  ptype,
bool  isPromote,
Player  p,
Move  m 
)
inline
template<Player P, class OrigAction >
void osl::move_action::ToAroundKing8Filter< P, OrigAction >::unknownMove ( Square  from,
Square  to,
Piece  captured,
Ptype  ptype,
bool  isPromote,
Player  p 
)
inline

Member Data Documentation

template<Player P, class OrigAction >
OrigAction& osl::move_action::ToAroundKing8Filter< P, OrigAction >::action
template<Player P, class OrigAction >
Square osl::move_action::ToAroundKing8Filter< P, OrigAction >::position_king
template<Player P, class OrigAction >
const NumEffectState& osl::move_action::ToAroundKing8Filter< P, OrigAction >::state

Definition at line 26 of file toAroundKing8Filter.h.


The documentation for this struct was generated from the following file: