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osl::rating::PatternLong Class Reference

#include <pattern.h>

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Public Member Functions

 PatternLong (Direction d, Ptype s, LongTarget t)
 
bool match (const NumEffectState &state, Move move, const RatingEnv &env) const
 
- Public Member Functions inherited from osl::rating::Feature
 Feature (const std::string &name)
 
virtual ~Feature ()
 
virtual bool effectiveInCheck () const
 
const std::string & name () const
 

Static Public Member Functions

static const PieceSquare nextPieceOrEnd (const SimpleState &state, Square start, Player player, Direction direction)
 direction方向に空白を進み、駒を探す More...
 
static const PieceSquare nextPieceOrEnd (const SimpleState &state, Square start, Offset)
 
static const PieceSquare find (const NumEffectState &state, Move move, Direction direction)
 

Static Private Member Functions

static const std::string name (Direction d, Ptype self)
 

Private Attributes

Direction direction
 
Ptype self
 
LongTarget target
 

Detailed Description

Definition at line 122 of file pattern.h.

Constructor & Destructor Documentation

osl::rating::PatternLong::PatternLong ( Direction  d,
Ptype  s,
LongTarget  t 
)

Definition at line 33 of file pattern.cc.

References osl::BISHOP, osl::LANCE, osl::ROOK, and osl::unpromote().

Member Function Documentation

const osl::rating::PieceSquare osl::rating::PatternLong::find ( const NumEffectState &  state,
Move  move,
Direction  direction 
)
static
bool osl::rating::PatternLong::match ( const NumEffectState &  state,
Move  move,
const RatingEnv env 
) const
inlinevirtual

Implements osl::rating::Feature.

Definition at line 140 of file pattern.h.

References direction, find(), osl::rating::LongTarget::match(), osl::Move::ptype(), and target.

const std::string osl::rating::PatternLong::name ( Direction  d,
Ptype  self 
)
staticprivate

Definition at line 74 of file pattern.cc.

References osl::PtypeTable::getCsaName(), and osl::Ptype_Table.

const osl::rating::PieceSquare osl::rating::PatternLong::nextPieceOrEnd ( const SimpleState &  state,
Square  start,
Player  player,
Direction  direction 
)
static

direction方向に空白を進み、駒を探す

  • 駒を発見 -> その駒
  • 盤の外 – その手前が空白 -> その空白 – その手前がスタート地点 -> PTYPE_EDGE

Definition at line 59 of file pattern.cc.

References osl::Board_Table, and osl::BoardTable::getOffset().

Referenced by osl::rating::PatternBlock::find().

const osl::rating::PieceSquare osl::rating::PatternLong::nextPieceOrEnd ( const SimpleState &  state,
Square  start,
Offset  diff 
)
static

Member Data Documentation

Direction osl::rating::PatternLong::direction
private

Definition at line 124 of file pattern.h.

Referenced by match().

Ptype osl::rating::PatternLong::self
private

Definition at line 125 of file pattern.h.

LongTarget osl::rating::PatternLong::target
private

Definition at line 126 of file pattern.h.

Referenced by match().


The documentation for this class was generated from the following files: