AddEffect の部品 足の長い駒のケース. More...
#include <addEffect_.h>
Public Member Functions | |
BOOST_STATIC_ASSERT ((PtypeTraits< T >::isBasic)) | |
template<class Action > | |
void | generate (const NumEffectState &state, Square target, Action &action, NearMask nearMask) |
Static Public Member Functions | |
template<class Action > | |
static void | generate (const NumEffectState &state, Square target, Action &action, NearMask nearMask) |
長い利きを持つもの More... | |
AddEffect の部品 足の長い駒のケース.
Definition at line 38 of file addEffect_.h.
osl::move_generator::AddEffectLong< P, T, isAttackToKing >::BOOST_STATIC_ASSERT | ( | (PtypeTraits< T >::isBasic) | ) |
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static |
長い利きを持つもの
void osl::move_generator::AddEffectLong< P, T, isAttackToKing >::generate | ( | const NumEffectState & | state, |
Square | target, | ||
Action & | action, | ||
NearMask | nearMask | ||
) |