#include <kingTable.h>
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template<osl::Player KingOwner> |
int | evalOne (const NumEffectState &state, int offset) |
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static void | setUp (const Weights &weights) |
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static int | eval (const NumEffectState &state) |
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Definition at line 979 of file kingTable.h.
int osl::eval::ml::BishopExchangeSilverKing::eval |
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const NumEffectState & |
state) | |
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static |
template<Player KingOwner>
static int osl::eval::ml::BishopExchangeSilverKing::evalOne |
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const NumEffectState & |
state, |
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int |
offset |
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) |
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staticprivate |
template<osl::Player KingOwner>
int osl::eval::ml::BishopExchangeSilverKing::evalOne |
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const NumEffectState & |
state, |
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int |
offset |
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) |
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static int osl::eval::ml::BishopExchangeSilverKing::indexKing |
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Square |
king) | |
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inlinestaticprivate |
static int osl::eval::ml::BishopExchangeSilverKing::indexRook |
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Square |
rook) | |
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inlinestaticprivate |
static int osl::eval::ml::BishopExchangeSilverKing::indexSilver |
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Square |
silver) | |
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inlinestaticprivate |
void osl::eval::ml::BishopExchangeSilverKing::setUp |
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const Weights & |
weights) | |
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static |
osl::CArray< int, 18 *81 *(45 *2)*3 > osl::eval::ml::BishopExchangeSilverKing::table |
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staticprivate |
The documentation for this class was generated from the following files: