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A sprite composed of several frames. More...
#include <IGUISpriteBank.h>
Public Member Functions | |
SGUISprite () | |
Public Attributes | |
core::array< SGUISpriteFrame > | Frames |
u32 | frameTime |
A sprite composed of several frames.
Definition at line 32 of file IGUISpriteBank.h.
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inline |
Definition at line 34 of file IGUISpriteBank.h.
core::array<SGUISpriteFrame> irr::gui::SGUISprite::Frames |
Definition at line 36 of file IGUISpriteBank.h.
u32 irr::gui::SGUISprite::frameTime |
Definition at line 37 of file IGUISpriteBank.h.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
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