46 #ifndef __vtkPainterDeviceAdapter_h
47 #define __vtkPainterDeviceAdapter_h
68 virtual void BeginPrimitive(
int mode) = 0;
71 virtual void EndPrimitive() = 0;
75 virtual int IsAttributesSupported(
int attribute)=0;
79 virtual void SendMultiTextureCoords(
int numcomp,
int type,
const void *attribute,
94 virtual void SendAttribute(
int index,
int components,
int type,
115 virtual void SetAttributePointer(
int index,
int numcomponents,
int type,
116 int stride,
const void *pointer) = 0;
121 virtual void EnableAttributeArray(
int index) = 0;
122 virtual void DisableAttributeArray(
int index) = 0;
158 virtual void MakeLighting(
int mode) = 0;
161 virtual int QueryLighting() = 0;
164 virtual void MakeMultisampling(
int mode) = 0;
167 virtual int QueryMultisampling() = 0;
170 virtual void MakeBlending(
int mode) = 0;
173 virtual int QueryBlending() = 0;
176 virtual void MakeVertexEmphasis(
bool mode) = 0;
179 VTK_LEGACY(
virtual void MakeVertexEmphasisWithStencilCheck(
int vtkNotUsed(
mode)));
183 virtual void Stencil(
int on) = 0;
205 #endif //_vtkPainterDeviceAdapter_h
abstract base class for most VTK objects
abstract specification for renderers
virtual int GetDataType()=0
int GetNumberOfComponents()
virtual void PrintSelf(ostream &os, vtkIndent indent)
An adapter between a vtkPainter and a rendering device.
a simple class to control print indentation
abstract superclass for arrays of numeric data
void SetAttributePointer(int index, vtkDataArray *attributeArray)
virtual void * GetVoidPointer(vtkIdType id)=0