22 #ifndef __vtkOpenGLImageActor_h
23 #define __vtkOpenGLImageActor_h
54 unsigned char *MakeDataSuitable(
int &xsize,
int &ysize,
55 int &release,
int &reuseTexture);
69 int TextureSizeOK(
int size[2] );
virtual void Render(vtkRenderer *)
record modification and/or execution time
abstract specification for renderers
void PrintSelf(ostream &os, vtkIndent indent)
virtual void ReleaseGraphicsResources(vtkWindow *)
window superclass for vtkRenderWindow
draw an image (data & properties) in a rendered 3D scene
a simple class to control print indentation
static vtkImageActor * New()
create a window for renderers to draw into
vtkRenderWindow * RenderWindow