Like TrackBallCamera, but this can pick props underneath a rubber band selection rectangle.
More...
|
virtual const char * | GetClassName () |
|
virtual int | IsA (const char *type) |
|
void | PrintSelf (ostream &os, vtkIndent indent) |
|
void | StartSelect () |
|
|
virtual void | OnMouseMove () |
|
virtual void | OnLeftButtonDown () |
|
virtual void | OnLeftButtonUp () |
|
virtual void | OnChar () |
|
void | PrintSelf (ostream &os, vtkIndent indent) |
|
virtual void | Rotate () |
|
virtual void | Spin () |
|
virtual void | Pan () |
|
virtual void | Dolly () |
|
virtual void | OnMiddleButtonDown () |
|
virtual void | OnMiddleButtonUp () |
|
virtual void | OnRightButtonDown () |
|
virtual void | OnRightButtonUp () |
|
virtual void | OnMouseWheelForward () |
|
virtual void | OnMouseWheelBackward () |
|
virtual void | SetMotionFactor (double) |
|
virtual double | GetMotionFactor () |
|
virtual void | SetInteractor (vtkRenderWindowInteractor *interactor) |
|
virtual void | SetEnabled (int) |
|
void | FindPokedRenderer (int, int) |
|
virtual void | OnKeyDown () |
|
virtual void | OnKeyUp () |
|
virtual void | OnKeyPress () |
|
virtual void | OnKeyRelease () |
|
virtual void | OnTimer () |
|
virtual void | SetAutoAdjustCameraClippingRange (int) |
|
virtual int | GetAutoAdjustCameraClippingRange () |
|
virtual void | AutoAdjustCameraClippingRangeOn () |
|
virtual void | AutoAdjustCameraClippingRangeOff () |
|
virtual int | GetState () |
|
virtual int | GetUseTimers () |
|
virtual void | SetUseTimers (int) |
|
virtual void | UseTimersOn () |
|
virtual void | UseTimersOff () |
|
virtual void | SetTimerDuration (unsigned long) |
|
virtual unsigned long | GetTimerDuration () |
|
virtual void | SetHandleObservers (int) |
|
virtual int | GetHandleObservers () |
|
virtual void | HandleObserversOn () |
|
virtual void | HandleObserversOff () |
|
virtual void | OnExpose () |
|
virtual void | OnConfigure () |
|
virtual void | OnEnter () |
|
virtual void | OnLeave () |
|
virtual void | Zoom () |
|
virtual void | UniformScale () |
|
virtual void | StartState (int newstate) |
|
virtual void | StopState () |
|
virtual void | StartAnimate () |
|
virtual void | StopAnimate () |
|
virtual void | StartRotate () |
|
virtual void | EndRotate () |
|
virtual void | StartZoom () |
|
virtual void | EndZoom () |
|
virtual void | StartPan () |
|
virtual void | EndPan () |
|
virtual void | StartSpin () |
|
virtual void | EndSpin () |
|
virtual void | StartDolly () |
|
virtual void | EndDolly () |
|
virtual void | StartUniformScale () |
|
virtual void | EndUniformScale () |
|
virtual void | StartTimer () |
|
virtual void | EndTimer () |
|
virtual void | HighlightProp (vtkProp *prop) |
|
virtual void | HighlightActor2D (vtkActor2D *actor2D) |
|
virtual void | HighlightProp3D (vtkProp3D *prop3D) |
|
virtual void | SetPickColor (double, double, double) |
|
virtual void | SetPickColor (double[3]) |
|
virtual double * | GetPickColor () |
|
virtual void | GetPickColor (double data[3]) |
|
virtual void | SetMouseWheelMotionFactor (double) |
|
virtual double | GetMouseWheelMotionFactor () |
|
virtual vtkTDxInteractorStyle * | GetTDxStyle () |
|
virtual void | SetTDxStyle (vtkTDxInteractorStyle *tdxStyle) |
|
void | DelegateTDxEvent (unsigned long event, void *calldata) |
|
int | GetEnabled () |
|
void | EnabledOn () |
|
void | EnabledOff () |
|
void | On () |
|
void | Off () |
|
virtual vtkRenderWindowInteractor * | GetInteractor () |
|
virtual void | SetPriority (float) |
|
virtual float | GetPriority () |
|
virtual void | SetKeyPressActivation (int) |
|
virtual int | GetKeyPressActivation () |
|
virtual void | KeyPressActivationOn () |
|
virtual void | KeyPressActivationOff () |
|
virtual void | SetKeyPressActivationValue (char) |
|
virtual char | GetKeyPressActivationValue () |
|
virtual vtkRenderer * | GetDefaultRenderer () |
|
virtual void | SetDefaultRenderer (vtkRenderer *) |
|
virtual vtkRenderer * | GetCurrentRenderer () |
|
virtual void | SetCurrentRenderer (vtkRenderer *) |
|
void | GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
|
void | ReleaseFocus () |
|
virtual void | DebugOn () |
|
virtual void | DebugOff () |
|
unsigned char | GetDebug () |
|
void | SetDebug (unsigned char debugFlag) |
|
virtual void | Modified () |
|
virtual unsigned long | GetMTime () |
|
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
|
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
|
vtkCommand * | GetCommand (unsigned long tag) |
|
void | RemoveObserver (vtkCommand *) |
|
void | RemoveObservers (unsigned long event, vtkCommand *) |
|
void | RemoveObservers (const char *event, vtkCommand *) |
|
int | HasObserver (unsigned long event, vtkCommand *) |
|
int | HasObserver (const char *event, vtkCommand *) |
|
void | RemoveObserver (unsigned long tag) |
|
void | RemoveObservers (unsigned long event) |
|
void | RemoveObservers (const char *event) |
|
void | RemoveAllObservers () |
|
int | HasObserver (unsigned long event) |
|
int | HasObserver (const char *event) |
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
|
template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
|
int | InvokeEvent (unsigned long event, void *callData) |
|
int | InvokeEvent (const char *event, void *callData) |
|
int | InvokeEvent (unsigned long event) |
|
int | InvokeEvent (const char *event) |
|
const char * | GetClassName () const |
|
virtual void | Delete () |
|
virtual void | FastDelete () |
|
void | Print (ostream &os) |
|
virtual void | Register (vtkObjectBase *o) |
|
virtual void | UnRegister (vtkObjectBase *o) |
|
void | SetReferenceCount (int) |
|
void | PrintRevisions (ostream &os) |
|
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
|
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
|
int | GetReferenceCount () |
|
Like TrackBallCamera, but this can pick props underneath a rubber band selection rectangle.
This interactor style allows the user to draw a rectangle in the render window by hitting 'r' and then using the left mouse button. When the mouse button is released, the attached picker operates on the pixel in the center of the selection rectangle. If the picker happens to be a vtkAreaPicker it will operate on the entire selection rectangle. When the 'p' key is hit the above pick operation occurs on a 1x1 rectangle. In other respects it behaves the same as its parent class.
- See also
- vtkAreaPicker
- Tests:
- vtkInteractorStyleRubberBandPick (Tests)
Definition at line 41 of file vtkInteractorStyleRubberBandPick.h.