67 virtual void SetBundlingStrength(
double strength);
68 virtual double GetBundlingStrength();
73 virtual void SetLabelArrayName(
const char*
name);
74 virtual const char* GetLabelArrayName();
79 virtual void SetLabelVisibility(
bool vis);
80 virtual bool GetLabelVisibility();
81 vtkBooleanMacro(LabelVisibility,
bool);
92 virtual void SetColorArrayName(
const char*
name);
93 virtual const char* GetColorArrayName();
98 virtual void SetColorEdgesByArray(
bool vis);
99 virtual bool GetColorEdgesByArray();
100 vtkBooleanMacro(ColorEdgesByArray,
bool);
105 virtual void SetVisibility(
bool vis);
106 virtual bool GetVisibility();
107 vtkBooleanMacro(Visibility,
bool);
118 virtual void PrepareInputConnections(
129 vtkSetStringMacro(HoverArrayName);
130 vtkGetStringMacro(HoverArrayName);
137 virtual void SetSplineType(
int type);
138 virtual int GetSplineType();
161 vtkSetStringMacro(ColorArrayNameInternal);
162 vtkGetStringMacro(ColorArrayNameInternal);
165 vtkSetStringMacro(LabelArrayNameInternal);
166 vtkGetStringMacro(LabelArrayNameInternal);
subsample graph edges to make smooth curves
represents an object (geometry & properties) in a rendered scene
abstract base class for most VTK objects
helper class for rendering graphs superimposed on a tree.
a actor that draws 2D data
vtkPolyDataMapper * Mapper
draw text labels at 2D dataset points
vtkDynamic2DLabelMapper * LabelMapper
A node in a selection tree. Used to store selection results.
vtkSplineGraphEdges * Spline
vtkTextProperty * TextProperty
Proxy object to connect input/output ports.
char * LabelArrayNameInternal
convert a vtkGraph to vtkPolyData
generate points at center of edges
Sets theme colors for a graphical view.
virtual void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
vtkApplyColors * ApplyColors
The superclass for all representations.
vtkEdgeCenters * EdgeCenters
represent text properties.
map vtkPolyData to graphics primitives
vtkGraphHierarchicalBundleEdges * Bundle
A view containing a renderer.
layout graph arcs in bundles
apply colors to a data set.
char * ColorArrayNameInternal
vtkGraphToPolyData * GraphToPoly