Generic filter that has one input of type vtkImageData.
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#include <vtkImageToImageFilter.h>
Inherits vtkImageSource.
Generic filter that has one input of type vtkImageData.
vtkImageToImageFilter is a filter superclass that hides much of the pipeline complexity. It handles breaking the pipeline execution into smaller extents so that the vtkImageData limits are observed. It also provides support for multithreading. If you don't need any of this functionality, consider using vtkSimpleImageToImageFilter instead.
- Warning
- This used to be the parent class for most imaging filter in VTK4.x, now this role has been replaced by vtkImageAlgorithm. You should consider using vtkImageAlgorithm instead, when writing filter for VTK5 and above. This class was kept to ensure full backward compatibility.
- See also
- vtkSimpleImageToImageFilter vtkImageSpatialFilter vtkImageAlgorithm
Definition at line 39 of file vtkImageToImageFilter.h.
vtkImageToImageFilter::vtkImageToImageFilter |
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vtkImageToImageFilter::~vtkImageToImageFilter |
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virtual const char* vtkImageToImageFilter::GetClassName |
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static int vtkImageToImageFilter::IsTypeOf |
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const char * |
type | ) |
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virtual int vtkImageToImageFilter::IsA |
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const char * |
type | ) |
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void vtkImageToImageFilter::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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virtual void vtkImageToImageFilter::SetInput |
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vtkImageData * |
input | ) |
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Set the Input of a filter.
Set the Input of a filter.
void vtkImageToImageFilter::SetBypass |
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int |
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inline |
void vtkImageToImageFilter::BypassOn |
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void vtkImageToImageFilter::BypassOff |
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virtual int vtkImageToImageFilter::GetBypass |
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Obsolete feature - do not use.
virtual void vtkImageToImageFilter::ThreadedExecute |
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vtkImageData * |
inData, |
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vtkImageData * |
outData, |
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int |
extent[6], |
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int |
threadId |
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If the subclass does not define an Execute method, then the task will be broken up, multiple threads will be spawned, and each thread will call this method. It is public so that the thread functions can call this method.
virtual void vtkImageToImageFilter::SetNumberOfThreads |
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int |
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Get/Set the number of threads to create when rendering
virtual int vtkImageToImageFilter::GetNumberOfThreads |
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Get/Set the number of threads to create when rendering
void vtkImageToImageFilter::SetInputMemoryLimit |
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int |
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long vtkImageToImageFilter::GetInputMemoryLimit |
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virtual int vtkImageToImageFilter::SplitExtent |
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int |
splitExt[6], |
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int |
startExt[6], |
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int |
num, |
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int |
total |
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Putting this here until I merge graphics and imaging streaming.
void vtkImageToImageFilter::ExecuteInformation |
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void vtkImageToImageFilter::ExecuteData |
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vtkDataObject * |
output | ) |
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void vtkImageToImageFilter::ComputeInputUpdateExtents |
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vtkDataObject * |
output | ) |
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virtual void vtkImageToImageFilter::ComputeInputUpdateExtent |
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int |
inExt[6], |
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int |
outExt[6] |
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virtual void vtkImageToImageFilter::SetInputScalarsSelection |
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const char * |
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virtual int vtkImageToImageFilter::FillInputPortInformation |
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int |
, |
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vtkInformation * |
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int vtkImageToImageFilter::Bypass |
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int vtkImageToImageFilter::BypassWasOn |
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int vtkImageToImageFilter::NumberOfThreads |
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char* vtkImageToImageFilter::InputScalarsSelection |
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The documentation for this class was generated from the following file: