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MyGUIEngine
include
MyGUI_ITexture.h
Go to the documentation of this file.
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_I_TEXTURE_H__
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#define __MYGUI_I_TEXTURE_H__
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#include "
MyGUI_Prerequest.h
"
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#include "
MyGUI_IRenderTarget.h
"
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#include "
MyGUI_RenderFormat.h
"
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#include <string>
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namespace
MyGUI
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{
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class
ITexture;
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class
MYGUI_EXPORT
ITextureInvalidateListener
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{
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public
:
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virtual
~ITextureInvalidateListener
() { }
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virtual
void
textureInvalidate(
ITexture
* _texture) = 0;
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};
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class
MYGUI_EXPORT
ITexture
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{
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public
:
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virtual
~ITexture
() { }
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virtual
const
std::string& getName()
const
= 0;
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virtual
void
createManual(
int
_width,
int
_height,
TextureUsage
_usage,
PixelFormat
_format) = 0;
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virtual
void
loadFromFile(
const
std::string& _filename) = 0;
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virtual
void
saveToFile(
const
std::string& _filename) = 0;
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virtual
void
setInvalidateListener
(
ITextureInvalidateListener
* _listener) { }
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virtual
void
destroy() = 0;
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virtual
void
* lock(
TextureUsage
_access) = 0;
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virtual
void
unlock() = 0;
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virtual
bool
isLocked() = 0;
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virtual
int
getWidth() = 0;
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virtual
int
getHeight() = 0;
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virtual
PixelFormat
getFormat() = 0;
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virtual
TextureUsage
getUsage() = 0;
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virtual
size_t
getNumElemBytes() = 0;
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virtual
IRenderTarget
*
getRenderTarget
()
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{
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return
nullptr
;
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}
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};
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}
// namespace MyGUI
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#endif // __MYGUI_I_TEXTURE_H__
MyGUI_Prerequest.h
MyGUI_IRenderTarget.h
MyGUI::ITextureInvalidateListener::~ITextureInvalidateListener
virtual ~ITextureInvalidateListener()
Definition:
MyGUI_ITexture.h:37
MyGUI::TextureUsage
Definition:
MyGUI_RenderFormat.h:89
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition:
MyGUI_Platform.h:120
MyGUI::ITextureInvalidateListener
Definition:
MyGUI_ITexture.h:34
MyGUI::ITexture
Definition:
MyGUI_ITexture.h:41
MyGUI::IRenderTarget
Definition:
MyGUI_IRenderTarget.h:35
MyGUI::ITexture::~ITexture
virtual ~ITexture()
Definition:
MyGUI_ITexture.h:44
MyGUI::ITexture::getRenderTarget
virtual IRenderTarget * getRenderTarget()
Definition:
MyGUI_ITexture.h:67
MyGUI::PixelFormat
Definition:
MyGUI_RenderFormat.h:59
MyGUI::ITexture::setInvalidateListener
virtual void setInvalidateListener(ITextureInvalidateListener *_listener)
Definition:
MyGUI_ITexture.h:52
MyGUI_RenderFormat.h
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