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gboolean gst_gl_framebuffer_generate (GstGLFramebuffer *frame
,gint width
,gint height
,guint *fbo
,guint *depthbuffer
);
void gst_gl_framebuffer_delete (GstGLFramebuffer *frame
,guint fbo
,guint depth
);
gboolean gst_gl_framebuffer_use (GstGLFramebuffer *frame
,gint texture_fbo_width
,gint texture_fbo_height
,GLuint fbo
,GLuint depth_buffer
,GLuint texture_fbo
,GLCB cb
,gint input_tex_width
,gint input_tex_height
,GLuint input_tex
,gdouble proj_param1
,gdouble proj_param2
,gdouble proj_param3
,gdouble proj_param4
,GstGLDisplayProjection projection
,gpointer stuff
);