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void | vips__transform_init () |
int | vips__transform_calc_inverse () |
int | vips__transform_isidentity () |
int | vips__transform_add () |
void | vips__transform_print () |
void | vips__transform_forward_point () |
void | vips__transform_invert_point () |
void | vips__transform_forward_rect () |
void | vips__transform_invert_rect () |
void | vips__transform_set_area () |
int | vips__affine () |
int vips__transform_add (const VipsTransformation *in1
,const VipsTransformation *in2
,VipsTransformation *out
);
void vips__transform_forward_point (const VipsTransformation *trn
,const double x
,const double y
,double *ox
,double *oy
);
void vips__transform_invert_point (const VipsTransformation *trn
,const double x
,const double y
,double *ox
,double *oy
);
void vips__transform_forward_rect (const VipsTransformation *trn
,const VipsRect *in
,VipsRect *out
);
void vips__transform_invert_rect (const VipsTransformation *trn
,const VipsRect *in
,VipsRect *out
);
typedef struct { /* Area of input we can use. This can be smaller than the real input * image: we expand the input to add extra pixels for interpolation. */ VipsRect iarea; /* The area of the output we've been asked to generate. left/top can * be negative. */ VipsRect oarea; /* The transform. */ double a, b, c, d; double idx, idy; double odx, ody; double ia, ib, ic, id; /* Inverse of matrix abcd */ } VipsTransformation;