44 #ifndef __vtkLabelPlacer_h
45 #define __vtkLabelPlacer_h
70 VerticalBottomBit = 1,
71 VerticalBaselineBit = 2,
72 VerticalCenterBit = 4,
74 HorizontalLeftBit = 16,
75 HorizontalCenterBit = 32,
76 HorizontalRightBit = 64,
78 HorizontalBitMask = 112,
107 virtual void SetGravity(
int gravity );
205 int LastRendererSize[2];
206 double LastCameraPosition[3];
207 double LastCameraFocalPoint[3];
208 double LastCameraViewUp[3];
218 #endif // __vtkLabelPlacer_h
virtual int FillInputPortInformation(int port, vtkInformation *info)
OutputCoordinates
Coordinate systems that output dataset may use.
extract points that are visible (based on z-buffer calculation)
place a prioritized hierarchy of labels in screen space
virtual int RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)
#define vtkGetMacro(name, type)
abstract specification for renderers
#define vtkSetClampMacro(name, type, min, max)
#define vtkTypeMacro(thisClass, superclass)
void OutputCoordinateSystemDisplay()
static vtkPolyDataAlgorithm * New()
void PrintSelf(ostream &os, vtkIndent indent)
Output 2-D display coordinates for each label anchor (3 components but only 2 are significant)...
Superclass for algorithms that produce only polydata as output.
Output 3-D world-space coordinates for each label anchor.
bool GeneratePerturbedLabelSpokes
virtual unsigned long GetMTime()
a simple class to control print indentation
#define VTKRENDERINGLABEL_EXPORT
void OutputCoordinateSystemWorld()
bool OutputTraversedBounds
vtkSelectVisiblePoints * VisiblePoints
#define vtkGetObjectMacro(name, type)
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
vtkCoordinate * AnchorTransform
int OutputCoordinateSystem
LabelGravity
Specifications for the placement of the label relative to an anchor point.
#define vtkBooleanMacro(name, type)
double LastCameraParallelScale
double MaximumLabelFraction
#define vtkSetMacro(name, type)