83 #ifndef __vtkBoxWidget_h
84 #define __vtkBoxWidget_h
114 {this->Superclass::PlaceWidget();}
115 void PlaceWidget(
double xmin,
double xmax,
double ymin,
double ymax,
116 double zmin,
double zmax)
117 {this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
191 void SetOutlineFaceWires(
int);
201 void SetOutlineCursorWires(
int);
243 virtual void OnMouseMove();
244 virtual void OnLeftButtonDown();
245 virtual void OnLeftButtonUp();
246 virtual void OnMiddleButtonDown();
247 virtual void OnMiddleButtonUp();
248 virtual void OnRightButtonDown();
249 virtual void OnRightButtonUp();
267 virtual void PositionHandles();
268 int HighlightHandle(
vtkProp *prop);
269 void HighlightFace(
int cellId);
270 void HighlightOutline(
int highlight);
271 void ComputeNormals();
289 virtual void Translate(
double *p1,
double *p2);
290 virtual void Scale(
double *p1,
double *p2,
int X,
int Y);
291 virtual void Rotate(
int X,
int Y,
double *p1,
double *p2,
double *vpn);
292 void MovePlusXFace(
double *p1,
double *p2);
293 void MoveMinusXFace(
double *p1,
double *p2);
294 void MovePlusYFace(
double *p1,
double *p2);
295 void MoveMinusYFace(
double *p1,
double *p2);
296 void MovePlusZFace(
double *p1,
double *p2);
297 void MoveMinusZFace(
double *p1,
double *p2);
301 void MoveFace(
double *p1,
double *p2,
double *
dir,
302 double *x1,
double *x2,
double *x3,
double *x4,
306 void GetDirection(
const double Nx[3],
const double Ny[3],
307 const double Nz[3],
double dir[3]);
320 void CreateDefaultProperties();
326 void GenerateOutline();
abstract superclass for all actors, volumes and annotations
represents an object (geometry & properties) in a rendered scene
abstract base class for most VTK objects
represent surface properties of a geometric object
static void ProcessEvents(vtkObject *object, unsigned long event, void *clientdata, void *calldata)
#define vtkGetMacro(name, type)
virtual void SetEnabled(int)
implicit function for convex set of planes
concrete dataset represents vertices, lines, polygons, and triangle strips
#define vtkTypeMacro(thisClass, superclass)
virtual void RegisterPickers()
create a polygonal sphere centered at the origin
a simple class to control print indentation
#define vtkGetObjectMacro(name, type)
map vtkPolyData to graphics primitives
ray-cast cell picker for all kinds of Prop3Ds
#define vtkBooleanMacro(name, type)
represent and manipulate 3D points
#define vtkSetMacro(name, type)