31 #ifndef __vtkProjectedTexture_h
32 #define __vtkProjectedTexture_h
37 #define VTK_PROJECTED_TEXTURE_USE_PINHOLE 0
38 #define VTK_PROJECTED_TEXTURE_USE_TWO_MIRRORS 1
56 void SetFocalPoint(
double focalPoint[3]);
57 void SetFocalPoint(
double x,
double y,
double z);
115 void ComputeNormal();
120 double Orientation[3];
121 double FocalPoint[3];
124 double AspectRatio[3];
assign texture coordinates for a projected texture
#define vtkGetMacro(name, type)
#define VTKFILTERSMODELING_EXPORT
GLint GLint GLint GLint GLint GLint y
#define vtkTypeMacro(thisClass, superclass)
void SetCameraModeToTwoMirror()
GLint GLint GLint GLint GLint x
a simple class to control print indentation
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
void SetCameraModeToPinhole()
#define VTK_PROJECTED_TEXTURE_USE_TWO_MIRRORS
void PrintSelf(ostream &os, vtkIndent indent)
Superclass for algorithms that produce output of the same type as input.
#define VTK_PROJECTED_TEXTURE_USE_PINHOLE
#define vtkSetVector3Macro(name, type)
#define vtkGetVectorMacro(name, type, count)
static vtkDataSetAlgorithm * New()
#define vtkSetVector2Macro(name, type)
#define vtkSetMacro(name, type)