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Evaluation.h
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1 /*
2  * This program is free software; you can redistribute it and/or modify
3  * it under the terms of the GNU General Public License as published by
4  * the Free Software Foundation; either version 3 of the License, or
5  * (at your option) any later version.
6  *
7  * Written (W) 2011 Sergey Lisitsyn
8  * Copyright (C) 2011 Berlin Institute of Technology and Max-Planck-Society
9  */
10 
11 #ifndef EVALUATION_H_
12 #define EVALUATION_H_
13 
14 #include <shogun/labels/Labels.h>
15 #include <shogun/base/SGObject.h>
16 
17 namespace shogun
18 {
19 class CLabels;
20 
25 {
28 };
29 
35 class CEvaluation : public CSGObject
36 {
37 public:
40 
42  virtual ~CEvaluation() { };
43 
51  virtual float64_t evaluate(CLabels* predicted, CLabels* ground_truth)=0;
52 
58  virtual void set_indices(SGVector<index_t> indices) { }
59 
62 };
63 }
64 #endif /* EVALUATION_H_ */
The class Labels models labels, i.e. class assignments of objects.
Definition: Labels.h:35
virtual EEvaluationDirection get_evaluation_direction() const =0
virtual float64_t evaluate(CLabels *predicted, CLabels *ground_truth)=0
virtual void set_indices(SGVector< index_t > indices)
Definition: Evaluation.h:58
Class SGObject is the base class of all shogun objects.
Definition: SGObject.h:102
EEvaluationDirection
Definition: Evaluation.h:24
double float64_t
Definition: common.h:48
virtual ~CEvaluation()
Definition: Evaluation.h:42
Class Evaluation, a base class for other classes used to evaluate labels, e.g. accuracy of classifica...
Definition: Evaluation.h:35

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