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Classes | |
class | Ogre::BaseInstanceBatchVTF |
Instancing implementation using vertex texture through Vertex Texture Fetch (VTF) This implementation has the following advantages: Supports huge amount of instances per batch Supports skinning even with huge ammounts of instances per batch Doesn't need shader constants registers. More... | |
class | Ogre::InstanceBatchVTF |
Namespaces | |
Ogre | |
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Last modified Fri Dec 20 2013 01:24:18