A LODBucket is a collection of smaller buckets with the same LOD. More...
#include <OgreInstancedGeometry.h>
Public Types | |
typedef map< String, MaterialBucket * >::type | MaterialBucketMap |
Lookup of Material Buckets in this BatchInstance. More... | |
typedef MapIterator < MaterialBucketMap > | MaterialIterator |
Iterator over the materials in this LOD. More... | |
Public Member Functions | |
LODBucket (BatchInstance *parent, unsigned short lod, Real lodValue) | |
virtual | ~LODBucket () |
void | addRenderables (RenderQueue *queue, uint8 group, Real lodValue) |
Add children to the render queue. More... | |
void | assign (QueuedSubMesh *qsm, ushort atLod) |
Assign a queued submesh to this bucket, using specified mesh LOD. More... | |
void | build () |
Build. More... | |
void | dump (std::ofstream &of) const |
Dump contents for diagnostics. More... | |
ushort | getLod (void) const |
Get the LOD index. More... | |
Real | getLodValue (void) const |
Get the LOD value. More... | |
MaterialIterator | getMaterialIterator (void) |
Get an iterator over the materials in this LOD. More... | |
BatchInstance * | getParent (void) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
void | updateContainers (MaterialBucket *bucket, String &name) |
fill the map More... | |
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables) |
Protected Attributes | |
unsigned short | mLod |
LOD level (0 == full LOD) More... | |
Real | mLodValue |
LOD value at which this LOD starts to apply (squared) More... | |
MaterialBucketMap | mMaterialBucketMap |
Lookup of Material Buckets in this BatchInstance. More... | |
BatchInstance * | mParent |
Pointer to parent BatchInstance. More... | |
QueuedGeometryList | mQueuedGeometryList |
Geometry queued for a single LOD (deallocated here) More... | |
A LODBucket is a collection of smaller buckets with the same LOD.
Definition at line 384 of file OgreInstancedGeometry.h.
typedef map<String, MaterialBucket*>::type Ogre::InstancedGeometry::LODBucket::MaterialBucketMap |
Lookup of Material Buckets in this BatchInstance.
Definition at line 388 of file OgreInstancedGeometry.h.
Iterator over the materials in this LOD.
Definition at line 416 of file OgreInstancedGeometry.h.
Ogre::InstancedGeometry::LODBucket::LODBucket | ( | BatchInstance * | parent, |
unsigned short | lod, | ||
Real | lodValue | ||
) |
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virtual |
void Ogre::InstancedGeometry::LODBucket::addRenderables | ( | RenderQueue * | queue, |
uint8 | group, | ||
Real | lodValue | ||
) |
Add children to the render queue.
void Ogre::InstancedGeometry::LODBucket::assign | ( | QueuedSubMesh * | qsm, |
ushort | atLod | ||
) |
Assign a queued submesh to this bucket, using specified mesh LOD.
void Ogre::InstancedGeometry::LODBucket::build | ( | ) |
Build.
void Ogre::InstancedGeometry::LODBucket::dump | ( | std::ofstream & | of | ) | const |
Dump contents for diagnostics.
ushort Ogre::InstancedGeometry::LODBucket::getLod | ( | void | ) | const |
Get the LOD index.
Definition at line 405 of file OgreInstancedGeometry.h.
Real Ogre::InstancedGeometry::LODBucket::getLodValue | ( | void | ) | const |
Get the LOD value.
Definition at line 407 of file OgreInstancedGeometry.h.
MaterialIterator Ogre::InstancedGeometry::LODBucket::getMaterialIterator | ( | void | ) |
Get an iterator over the materials in this LOD.
BatchInstance* Ogre::InstancedGeometry::LODBucket::getParent | ( | void | ) |
Definition at line 403 of file OgreInstancedGeometry.h.
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
void Ogre::InstancedGeometry::LODBucket::updateContainers | ( | MaterialBucket * | bucket, |
String & | name | ||
) |
fill the map
void Ogre::InstancedGeometry::LODBucket::visitRenderables | ( | Renderable::Visitor * | visitor, |
bool | debugRenderables | ||
) |
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protected |
LOD level (0 == full LOD)
Definition at line 393 of file OgreInstancedGeometry.h.
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protected |
LOD value at which this LOD starts to apply (squared)
Definition at line 395 of file OgreInstancedGeometry.h.
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protected |
Lookup of Material Buckets in this BatchInstance.
Definition at line 397 of file OgreInstancedGeometry.h.
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protected |
Pointer to parent BatchInstance.
Definition at line 391 of file OgreInstancedGeometry.h.
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protected |
Geometry queued for a single LOD (deallocated here)
Definition at line 399 of file OgreInstancedGeometry.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri Dec 20 2013 01:24:27