SUMO - Simulation of Urban MObility
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
GUILane.h
Go to the documentation of this file.
1 /****************************************************************************/
9 // Representation of a lane in the micro simulation (gui-version)
10 /****************************************************************************/
11 // SUMO, Simulation of Urban MObility; see http://sumo-sim.org/
12 // Copyright (C) 2001-2014 DLR (http://www.dlr.de/) and contributors
13 /****************************************************************************/
14 //
15 // This file is part of SUMO.
16 // SUMO is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 /****************************************************************************/
22 #ifndef GUILane_h
23 #define GUILane_h
24 
25 
26 // ===========================================================================
27 // included modules
28 // ===========================================================================
29 #ifdef _MSC_VER
30 #include <windows_config.h>
31 #else
32 #include <config.h>
33 #endif
34 
35 #include <fx.h>
36 #include <string>
37 #include <utility>
38 #include <microsim/MSLane.h>
39 #include <microsim/MSEdge.h>
41 #include <utils/geom/Position.h>
45 
46 
47 // ===========================================================================
48 // class declarations
49 // ===========================================================================
50 class GUINet;
51 class MSVehicle;
52 class MSNet;
53 #ifdef HAVE_OSG
54 namespace osg {
55 class Geometry;
56 }
57 #endif
58 
59 // ===========================================================================
60 // class definitions
61 // ===========================================================================
70 class GUILane : public MSLane, public GUIGlObject {
71 public:
85  GUILane(const std::string& id, SUMOReal maxSpeed,
86  SUMOReal length, MSEdge* const edge, unsigned int numericalID,
87  const PositionVector& shape, SUMOReal width,
88  SVCPermissions permissions, unsigned int index);
89 
90 
92  ~GUILane();
93 
94 
95 
98 
108  const VehCont& getVehiclesSecure() const;
109 
110 
116  void releaseVehicles() const;
118 
119 
120 
123 
126  void planMovements(const SUMOTime t);
127 
130  bool executeMovements(SUMOTime t, std::vector<MSLane*>& into);
131 
136 
137 
140  void detectCollisions(SUMOTime timestep, const std::string& stage);
141 
142 
146 
147 
148 
150 
151 
160  GUISUMOAbstractView& parent);
161 
162 
171  GUISUMOAbstractView& parent);
172 
173 
180 
181 
186  void drawGL(const GUIVisualizationSettings& s) const;
188 
189 
190 
191  const PositionVector& getShape() const;
192  const std::vector<SUMOReal>& getShapeRotations() const;
193  const std::vector<SUMOReal>& getShapeLengths() const;
194 
195  SUMOReal firstWaitingTime() const;
196 
198  void drawMarkings(const GUIVisualizationSettings& s, SUMOReal scale) const;
199 
201  void drawCrossties(const GUIVisualizationSettings& s, SUMOReal scale) const;
202 
204  return myHalfLaneWidth;
205  }
206 
207 
208  SUMOReal getEdgeLaneNumber() const;
209 
213 
214 #ifdef HAVE_OSG
215  void setGeometry(osg::Geometry* geom) {
216  myGeom = geom;
217  }
218 
219  void updateColor(const GUIVisualizationSettings& s);
220 #endif
221 protected:
224 
236  virtual void incorporateVehicle(MSVehicle* veh, SUMOReal pos, SUMOReal speed,
237  const MSLane::VehCont::iterator& at,
239 
240 private:
242  void drawLinkNo() const;
243  void drawTLSLinkNo(const GUINet& net) const;
244  void drawLinkRules(const GUINet& net) const;
245  void drawArrows() const;
246  void drawLane2LaneConnections() const;
247 
248 
249 
250 private:
252  SUMOReal getColorValue(size_t activeScheme) const;
253 
255  void setColor(const GUIVisualizationSettings& s) const;
256 
258  std::vector<SUMOReal> myShapeRotations;
259 
261  std::vector<SUMOReal> myShapeLengths;
262 
265 
268 
270  unsigned int myIndex;
271 
272 #ifdef HAVE_OSG
273  osg::Geometry* myGeom;
274 #endif
275 
276 
277 private:
279  mutable MFXMutex myLock;
280 
281 
282 };
283 
284 
285 #endif
286 
287 /****************************************************************************/
288 
void drawLane2LaneConnections() const
Definition: GUILane.cpp:356
const std::vector< SUMOReal > & getShapeRotations() const
Definition: GUILane.cpp:631
Representation of a vehicle in the micro simulation.
Definition: MSVehicle.h:77
void setColor(const GUIVisualizationSettings &s) const
sets the color according to the currente settings
Definition: GUILane.cpp:655
~GUILane()
Destructor.
Definition: GUILane.cpp:91
unsigned int myIndex
The lane index.
Definition: GUILane.h:270
Stores the information about how to visualize structures.
std::vector< MSVehicle * > VehCont
Container for vehicles.
Definition: MSLane.h:88
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
Definition: GUILane.cpp:413
Notification
Definition of a vehicle state.
void drawMarkings(const GUIVisualizationSettings &s, SUMOReal scale) const
draw lane borders and white markings
Definition: GUILane.cpp:504
const std::vector< SUMOReal > & getShapeLengths() const
Definition: GUILane.cpp:637
void drawArrows() const
Definition: GUILane.cpp:296
void drawCrossties(const GUIVisualizationSettings &s, SUMOReal scale) const
draw crossties for railroads
Definition: GUILane.cpp:544
bool integrateNewVehicle(SUMOTime t)
Definition: GUILane.cpp:152
A class that stores a 2D geometrical boundary.
Definition: Boundary.h:48
The simulated network and simulation perfomer.
Definition: MSNet.h:89
Representation of a lane in the micro simulation (gui-version)
Definition: GUILane.h:70
void drawLinkRules(const GUINet &net) const
Definition: GUILane.cpp:225
std::vector< SUMOReal > myShapeRotations
The rotations of the shape parts.
Definition: GUILane.h:258
A road/street connecting two junctions.
Definition: MSEdge.h:73
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
Definition: GUILane.cpp:592
bool executeMovements(SUMOTime t, std::vector< MSLane * > &into)
Definition: GUILane.cpp:131
MFXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
Definition: GUILane.h:279
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
Definition: GUILane.cpp:610
A list of positions.
void drawTLSLinkNo(const GUINet &net) const
Definition: GUILane.cpp:194
void planMovements(const SUMOTime t)
Definition: GUILane.cpp:124
std::vector< SUMOReal > myShapeLengths
The lengths of the shape parts.
Definition: GUILane.h:261
SUMOReal firstWaitingTime() const
Definition: GUILane.cpp:643
void drawLinkNo() const
helper methods
Definition: GUILane.cpp:167
GUILane(const std::string &id, SUMOReal maxSpeed, SUMOReal length, MSEdge *const edge, unsigned int numericalID, const PositionVector &shape, SUMOReal width, SVCPermissions permissions, unsigned int index)
Constructor.
Definition: GUILane.cpp:69
virtual void incorporateVehicle(MSVehicle *veh, SUMOReal pos, SUMOReal speed, const MSLane::VehCont::iterator &at, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Inserts the vehicle into this lane, and informs it about entering the network.
Definition: GUILane.cpp:101
SUMOReal getEdgeLaneNumber() const
Definition: GUILane.cpp:649
void swapAfterLaneChange(SUMOTime t)
moves myTmpVehicles int myVehicles after a lane change procedure
Definition: GUILane.cpp:145
The vehicle has departed (was inserted into the network)
SUMOReal getColorValue(size_t activeScheme) const
gets the color value according to the current scheme index
Definition: GUILane.cpp:673
A MSNet extended by some values for usage within the gui.
Definition: GUINet.h:90
SUMOReal getStoredEdgeTravelTime() const
Returns the stored traveltime for the edge of this lane.
Definition: GUILane.cpp:661
MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification)
Definition: GUILane.cpp:138
void detectCollisions(SUMOTime timestep, const std::string &stage)
Definition: GUILane.cpp:159
SUMOReal getHalfWidth() const
Definition: GUILane.h:203
The popup menu of a globject.
SUMOReal myHalfLaneWidth
Half of lane width, for speed-up.
Definition: GUILane.h:264
int SUMOTime
Definition: SUMOTime.h:43
SUMOReal myQuarterLaneWidth
Quarter of lane width, for speed-up.
Definition: GUILane.h:267
const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
Definition: GUILane.cpp:111
#define SUMOReal
Definition: config.h:215
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
Definition: GUILane.cpp:573
Representation of a lane in the micro simulation.
Definition: MSLane.h:77
A window containing a gl-object's parameter.
void releaseVehicles() const
Allows to use the container for microsimulation again.
Definition: GUILane.cpp:118
const PositionVector & getShape() const
Definition: GUILane.cpp:625