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autosafe.h
1 // * This file is part of the COLOBOT source code
2 // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
3 // * Copyright (C) 2012, Polish Portal of Colobot (PPC)
4 // *
5 // * This program is free software: you can redistribute it and/or modify
6 // * it under the terms of the GNU General Public License as published by
7 // * the Free Software Foundation, either version 3 of the License, or
8 // * (at your option) any later version.
9 // *
10 // * This program is distributed in the hope that it will be useful,
11 // * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // * GNU General Public License for more details.
14 // *
15 // * You should have received a copy of the GNU General Public License
16 // * along with this program. If not, see http://www.gnu.org/licenses/.
17 
18 // autosafe.h
19 
20 #pragma once
21 
22 
23 #include "object/auto/auto.h"
24 
25 
26 
27 enum AutoSafePhase
28 {
29  ASAP_WAIT = 1,
30  ASAP_OPEN = 2,
31  ASAP_FINISH = 3,
32 };
33 
34 
35 
36 class CAutoSafe : public CAuto
37 {
38 public:
39  CAutoSafe(CObject* object);
40  ~CAutoSafe();
41 
42  void DeleteObject(bool bAll=false);
43 
44  void Init();
45  bool EventProcess(const Event &event);
46  Error GetError();
47 
48  bool CreateInterface(bool bSelect);
49 
50  bool Write(char *line);
51  bool Read(char *line);
52 
53 protected:
54  int CountKeys();
55  void LockKeys();
56  void DownKeys(float progress);
57  void DeleteKeys();
58  CObject* SearchVehicle();
59 
60 protected:
61  AutoSafePhase m_phase;
62  float m_progress;
63  float m_speed;
64  float m_timeVirus;
65  float m_lastParticle;
66  int m_channelSound;
67  bool m_bLock;
68  int m_countKeys;
69  float m_actualAngle;
70  float m_finalAngle;
71  bool m_bKey[4];
72  Math::Vector m_keyPos[4];
73  int m_keyParti[4];
74 };
75 
Definition: auto.h:49
Definition: autosafe.h:36
Error
Type of error or info message.
Definition: global.h:29
3D (3x1) vector
Definition: vector.h:49
Event sent by system, interface or game.
Definition: event.h:687
Definition: object.h:372