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src
ui
color.h
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// color.h
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#pragma once
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#include "ui/control.h"
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namespace
Gfx{
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class
CEngine;
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struct
Color;
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}
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namespace
Ui {
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class
CColor
:
public
CControl
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{
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public
:
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CColor
();
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virtual
~
CColor
();
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bool
Create(
Math::Point
pos,
Math::Point
dim,
int
icon,
EventType
eventType);
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bool
EventProcess(
const
Event
&event);
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void
Draw();
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void
SetRepeat(
bool
bRepeat);
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bool
GetRepeat();
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void
SetColor(
Gfx::Color
color);
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Gfx::Color
GetColor();
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protected
:
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bool
m_bRepeat;
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float
m_repeat;
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Gfx::Color
m_color;
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};
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}
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Ui::CColor
Definition:
color.h:32
Math::Point
2D point
Definition:
point.h:46
Gfx::Color
RGBA color.
Definition:
color.h:35
EventType
EventType
Type of event message.
Definition:
event.h:35
Event
Event sent by system, interface or game.
Definition:
event.h:687
Ui::CControl
Definition:
control.h:64
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