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src
ui
slider.h
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// slider.h
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#pragma once
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#include "ui/control.h"
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#include "
common/event.h
"
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namespace
Ui {
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class
CButton;
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class
CSlider
:
public
CControl
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{
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public
:
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CSlider
();
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~
CSlider
();
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bool
Create(
Math::Point
pos,
Math::Point
dim,
int
icon,
EventType
eventMsg);
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void
SetPos(
Math::Point
pos);
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void
SetDim(
Math::Point
dim);
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bool
SetState(
int
state,
bool
bState);
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bool
SetState(
int
state);
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bool
ClearState(
int
state);
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bool
EventProcess(
const
Event
&event);
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void
Draw();
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void
SetLimit(
float
min,
float
max);
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void
SetVisibleValue(
float
value);
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float
GetVisibleValue();
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void
SetArrowStep(
float
step);
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float
GetArrowStep();
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protected
:
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void
MoveAdjust();
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void
AdjustGlint();
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void
DrawVertex(
Math::Point
pos,
Math::Point
dim,
int
icon);
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protected
:
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CButton
* m_buttonLeft;
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CButton
* m_buttonRight;
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float
m_min;
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float
m_max;
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float
m_visibleValue;
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float
m_step;
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bool
m_bHoriz;
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float
m_marginButton;
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bool
m_bCapture;
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Math::Point
m_pressPos;
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float
m_pressValue;
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EventType
m_eventUp;
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EventType
m_eventDown;
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};
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}
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Ui::CButton
Definition:
button.h:28
Ui::CSlider
Definition:
slider.h:30
Math::Point
2D point
Definition:
point.h:46
event.h
Event types, structs and event queue.
EventType
EventType
Type of event message.
Definition:
event.h:35
Event
Event sent by system, interface or game.
Definition:
event.h:687
Ui::CControl
Definition:
control.h:64
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