#include "osl/move.h"
#include "osl/stl/vector.h"
#include "osl/state/simpleState.h"
#include "osl/record/compactBoard.h"
#include <fstream>
#include <functional>
Go to the source code of this file.
Classes | |
class | osl::record::opening::OMove |
class | osl::record::opening::OBMove |
class | osl::record::opening::WinCountBook |
StateとOBMoveを保持する. More... | |
class | osl::record::opening::WMove |
struct | osl::record::opening::WMoveSort |
WMoveのWeightによるsort. More... | |
struct | osl::record::opening::WMoveMoveSort |
WMoveのMoveによるsort. More... | |
struct | osl::record::opening::WMoveWeightMoveSort |
WMoveのWeightとMoveによるsort. More... | |
class | osl::record::opening::WeightedBook |
StateとWMoveを保持する. More... | |
Namespaces | |
osl | |
attackDefense.h | |
osl::record | |
棋譜関係 | |
osl::record::opening | |
定跡 | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::record | |
棋譜関係 | |
osl::record::opening | |
定跡 | |
Functions | |
std::ostream & | osl::record::opening::operator<< (std::ostream &os, const WMove &w) |
std::istream & | osl::record::opening::operator>> (std::istream &is, WMove &w) |
bool | osl::record::opening::operator== (const WMove &l, const WMove &r) |