openscenegraph
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Static Public Member Functions | |
static void | smooth (osg::Geometry &geoset, double creaseAngle=osg::PI) |
smooth geoset by creating per vertex normals. More... | |
Protected Attributes | |
double | _creaseAngle |
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VisitorType | _visitorType |
unsigned int | _traversalNumber |
ref_ptr< FrameStamp > | _frameStamp |
TraversalMode | _traversalMode |
Node::NodeMask | _traversalMask |
Node::NodeMask | _nodeMaskOverride |
NodePath | _nodePath |
ref_ptr< Referenced > | _userData |
ref_ptr< DatabaseRequestHandler > | _databaseRequestHandler |
ref_ptr< ImageRequestHandler > | _imageRequestHandler |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
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enum | TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN } |
enum | VisitorType { NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR, CULL_VISITOR } |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
A smoothing visitor for calculating smoothed normals for osg::GeoSet's which contains surface primitives.
osgUtil::SmoothingVisitor::SmoothingVisitor | ( | ) |
default to traversing all children.
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virtual |
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virtual |
apply smoothing method to all geode geosets.
Reimplemented from osg::NodeVisitor.
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inline |
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inline |
set the maximum angle, in radians, at which angle between adjacent triangles that normals are smoothed for edges that greater the shared vertices are duplicated
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static |
smooth geoset by creating per vertex normals.
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protected |