openscenegraph
|
Classes | |
class | AttributeFunctor |
struct | ComputeBoundingBoxCallback |
class | ConstAttributeFunctor |
struct | CullCallback |
struct | DrawCallback |
struct | EventCallback |
class | Extensions |
struct | UpdateCallback |
Public Types | |
enum | AttributeTypes { VERTICES = 0, WEIGHTS = 1, NORMALS = 2, COLORS = 3, SECONDARY_COLORS = 4, FOG_COORDS = 5, ATTRIBUTE_6 = 6, ATTRIBUTE_7 = 7, TEXTURE_COORDS = 8, TEXTURE_COORDS_0 = TEXTURE_COORDS, TEXTURE_COORDS_1 = TEXTURE_COORDS_0+1, TEXTURE_COORDS_2 = TEXTURE_COORDS_0+2, TEXTURE_COORDS_3 = TEXTURE_COORDS_0+3, TEXTURE_COORDS_4 = TEXTURE_COORDS_0+4, TEXTURE_COORDS_5 = TEXTURE_COORDS_0+5, TEXTURE_COORDS_6 = TEXTURE_COORDS_0+6, TEXTURE_COORDS_7 = TEXTURE_COORDS_0+7 } |
typedef std::vector< Node * > | ParentList |
typedef unsigned int | AttributeType |
![]() | |
enum | DataVariance { DYNAMIC, STATIC, UNSPECIFIED } |
Static Public Member Functions | |
static GLuint | generateDisplayList (unsigned int contextID, unsigned int sizeHint=0) |
static void | setMinimumNumberOfDisplayListsToRetainInCache (unsigned int minimum) |
static unsigned int | getMinimumNumberOfDisplayListsToRetainInCache () |
static void | deleteDisplayList (unsigned int contextID, GLuint globj, unsigned int sizeHint=0) |
static void | flushAllDeletedDisplayLists (unsigned int contextID) |
static void | discardAllDeletedDisplayLists (unsigned int contextID) |
static void | flushDeletedDisplayLists (unsigned int contextID, double &availableTime) |
static Extensions * | getExtensions (unsigned int contextID, bool createIfNotInitalized) |
static void | setExtensions (unsigned int contextID, Extensions *extensions) |
Static Public Attributes | |
static unsigned int | s_numberDrawablesReusedLastInLastFrame |
static unsigned int | s_numberNewDrawablesInLastFrame |
static unsigned int | s_numberDeletedDrawablesInLastFrame |
Protected Types | |
typedef osg::buffered_value < GLuint > | GLObjectList |
Protected Member Functions | |
Drawable & | operator= (const Drawable &) |
virtual | ~Drawable () |
void | setBound (const BoundingBox &bb) const |
void | addParent (osg::Node *node) |
void | removeParent (osg::Node *node) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
unsigned int | getNumChildrenRequiringEventTraversal () const |
![]() | |
virtual | ~Object () |
![]() | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
ParentList | _parents |
ref_ptr< StateSet > | _stateset |
BoundingBox | _initialBound |
ref_ptr < ComputeBoundingBoxCallback > | _computeBoundCallback |
BoundingBox | _boundingBox |
bool | _boundingBoxComputed |
ref_ptr< Shape > | _shape |
bool | _supportsDisplayList |
bool | _useDisplayList |
bool | _supportsVertexBufferObjects |
bool | _useVertexBufferObjects |
GLObjectList | _globjList |
ref_ptr< UpdateCallback > | _updateCallback |
unsigned int | _numChildrenRequiringUpdateTraversal |
ref_ptr< EventCallback > | _eventCallback |
unsigned int | _numChildrenRequiringEventTraversal |
ref_ptr< CullCallback > | _cullCallback |
ref_ptr< DrawCallback > | _drawCallback |
![]() | |
std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
![]() | |
OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
Friends | |
class | Node |
class | Geode |
class | StateSet |
Pure virtual base class for drawable geometry. In OSG, everything that can be rendered is implemented as a class derived from Drawable
. The Drawable
class contains no drawing primitives, since these are provided by subclasses such as osg::Geometry
.
Notice that a Drawable
is not a Node
, and therefore it cannot be directly added to a scene graph. Instead, Drawable
s are attached to Geode
s, which are scene graph nodes.
The OpenGL state that must be used when rendering a Drawable
is represented by a StateSet
. Since a Drawable
has a reference (osg::ref_ptr
) to a StateSet
, StateSet
s can be shared between different Drawable
s. In fact, sharing StateSet
s is a good way to improve performance, since this allows OSG to reduce the number of expensive changes in the OpenGL state.
Finally, Drawable
s can also be shared between different Geode
s, so that the same geometry (loaded to memory just once) can be used in different parts of the scene graph.
typedef unsigned int osg::Drawable::AttributeType |
|
protected |
typedef std::vector<Node*> osg::Drawable::ParentList |
A vector of osg::Node pointers which is used to store the parent(s) of drawable.
osg::Drawable::Drawable | ( | ) |
osg::Drawable::Drawable | ( | const Drawable & | drawable, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
||
) |
Copy constructor using CopyOp to manage deep vs shallow copy.
|
protectedvirtual |
|
inlinevirtual |
accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls.
Reimplemented in osg::Geometry.
|
inlinevirtual |
Accept an AttributeFunctor and call its methods to tell it about the internal attributes that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls.
Reimplemented in osgText::Text, osg::Geometry, osg::ShapeDrawable, and osgText::Text3D.
|
inlinevirtual |
Accept a PrimitiveFunctor and call its methods to tell it about the internal primitives that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimtiveFunctor only provides const access of the primitives, as primitives may be procedurally generated so one cannot modify it.
Reimplemented in osgText::Text, osg::Geometry, osg::ShapeDrawable, osgSim::ImpostorSprite, osgParticle::PrecipitationEffect::PrecipitationDrawable, and osgText::Text3D.
|
inlinevirtual |
Accept a PrimitiveIndexFunctor and call its methods to tell it about the internal primitives that this Drawable has. return true if functor handled by drawable, return false on failure of drawable to generate functor calls. Note, PrimtiveIndexFunctor only provide const access of the primitives, as primitives may be procedurally generated so one cannot modify it.
Reimplemented in osg::Geometry, and osgParticle::PrecipitationEffect::PrecipitationDrawable.
|
inlinevirtual |
Convert 'this' into a Geometry pointer if Drawable is a Geometry, otherwise return 0. Equivalent to dynamic_cast<Geometry*>(this).
Reimplemented in osg::Geometry.
Referenced by osgUtil::Simplifier::apply().
|
inlinevirtual |
Convert 'const this' into a const Geometry pointer if Drawable is a Geometry, otherwise return 0. Equivalent to dynamic_cast<const Geometry*>(this).
Reimplemented in osg::Geometry.
|
inlinevirtual |
return the name of the object's class type. Must be defined by derived classes.
Implements osg::Object.
Reimplemented in osgShadow::ShadowVolumeGeometry, osg::ShapeDrawable, osgAnimation::MorphGeometry, osgSim::ImpostorSprite, osgShadow::OccluderGeometry, osg::Geometry, osg::DrawPixels, osgText::Text, and osgText::TextBase.
|
virtual |
Immediately compile this Drawable
into an OpenGL Display List/VertexBufferObjects.
_useDisplayList
is false
or VertexBufferObjects are not used. Reimplemented in osg::Geometry.
|
virtual |
Compute the bounding box around Drawables's geometry.
Reimplemented in osgText::TextBase, osgParticle::ParticleSystem, osgShadow::ShadowVolumeGeometry, osg::ShapeDrawable, osgSim::ImpostorSprite, osgText::Text3D, osgShadow::OccluderGeometry, and osg::DrawPixels.
|
virtual |
Compute the DataVariance based on an assessment of callback etc.
Reimplemented from osg::Object.
|
static |
Use deleteDisplayList instead of glDeleteList to allow OpenGL display list to be cached until they can be deleted by the OpenGL context in which they were created, specified by contextID.
void osg::Drawable::dirtyBound | ( | ) |
Dirty the bounding box, forcing a computeBound() on the next call to getBound(). Should be called in the internal geometry of the Drawable is modified.
|
virtual |
Force a recompile on next draw() of any OpenGL display list associated with this geoset.
Reimplemented in osg::Geometry.
|
static |
Flush all the cached display list which need to be deleted in the OpenGL context related to contextID. Note, unlike flush no OpenGL calls are made, instead the handles are all removed. this call is useful for when an OpenGL context has been destroyed.
|
inline |
Draw OpenGL primitives. If the Drawable
has _useDisplayList
set to true
, then use an OpenGL display list, automatically compiling one if required. Otherwise, call drawImplementation()
.
virtual
). Subclasses should override drawImplementation()
instead. References _drawCallback, _globjList, _supportsVertexBufferObjects, _useDisplayList, _useVertexBufferObjects, drawImplementation(), generateDisplayList(), osg::RenderInfo::getContextID(), getGLObjectSizeHint(), osg::RenderInfo::getState(), and osg::State::isVertexBufferObjectSupported().
|
pure virtual |
drawImplementation(RenderInfo&) is a pure virtual method for the actual implementation of OpenGL drawing calls, such as vertex arrays and primitives, that must be implemented in concrete subclasses of the Drawable base class, examples include osg::Geometry and osg::ShapeDrawable. drawImplementation(RenderInfo&) is called from the draw(RenderInfo&) method, with the draw method handling management of OpenGL display lists, and drawImplementation(RenderInfo&) handling the actual drawing itself.
renderInfo | The osg::RenderInfo object that encapsulates the current rendering information including the osg::State OpenGL state for the current graphics context. |
Implemented in osgText::Text, osgParticle::ParticleSystem, osgShadow::ShadowVolumeGeometry, osg::Geometry, osg::ShapeDrawable, osgSim::ImpostorSprite, osgParticle::PrecipitationEffect::PrecipitationDrawable, osgText::Text3D, osg::QueryGeometry, osgShadow::OccluderGeometry, osgAnimation::RigGeometry, osg::DrawPixels, osgParticle::ConnectedParticleSystem, and osgText::FadeText.
Referenced by draw().
|
static |
Flush all the cached display list which need to be deleted in the OpenGL context related to contextID.
|
static |
Flush the cached display list which need to be deleted in the OpenGL context related to contextID.
|
static |
Return a OpenGL display list handle a newly generated or reused from display list cache.
Referenced by draw().
|
inline |
Get BoundingBox of Drawable. If the BoundingBox is not up to date then its updated via an internal call to computeBond().
References osg::BoundingBoxImpl< VT >::expandBy().
|
inline |
Get the compute bound callback.
|
inline |
Get the const compute bound callback.
|
inline |
Get the non const CullCallback.
Referenced by osgUtil::Optimizer::isOperationPermissibleForObjectImplementation().
|
inline |
Get the const CullCallback.
|
inline |
Return OpenGL display list for specified contextID.
|
inline |
Get the non const DrawCallback.
|
inline |
Get the const DrawCallback.
|
inline |
Get the non const EventCallback.
Referenced by osgUtil::Optimizer::isOperationPermissibleForObjectImplementation().
|
inline |
Get the const EventCallback.
|
static |
Function to call to get the extension of a specified context. If the Extension object for that context has not yet been created and the 'createIfNotInitalized' flag been set to false then returns NULL. If 'createIfNotInitalized' is true then the Extensions object is automatically created. However, in this case the extension object is only created with the graphics context associated with ContextID..
|
inlinevirtual |
Return the estimated size of GLObjects (display lists/vertex buffer objects) that are associated with this drawable. This size is used a hint for reuse of deleted display lists/vertex buffer objects.
Reimplemented in osg::Geometry.
Referenced by draw().
|
inline |
Set the initial bounding volume to use when computing the overall bounding volume.
|
static |
Get the minimum number of display lists to retain in the deleted display list cache.
|
inlineprotected |
|
inlineprotected |
|
inline |
Get the number of parents of node.
StateSet* osg::Drawable::getOrCreateStateSet | ( | ) |
Get the attached const StateSet, if one is not already attached create one, attach it to the drawable and return a pointer to it.
|
inline |
|
inline |
|
inline |
Get the parent list of drawable.
Referenced by osgAnimation::RigGeometry::UpdateVertex::update().
|
inline |
Get the a copy of parent list of node. A copy is returned to prevent modification of the parent list.
|
inline |
Get whether display lists are supported for this drawable instance.
|
inline |
Get the non const UpdateCallback.
Referenced by osgUtil::Optimizer::isOperationPermissibleForObjectImplementation().
|
inline |
Get the const UpdateCallback.
|
inline |
Return whether OpenGL display lists are being used for rendering.
|
inline |
Return whether OpenGL vertex buffer objects should be used when supported by OpenGL driver.
MatrixList osg::Drawable::getWorldMatrices | ( | const osg::Node * | haltTraversalAtNode = 0 ) | const |
Get the list of matrices that transform this node from local coordinates to world coordinates. The optional Node* haltTraversalAtNode allows the user to prevent traversal beyond a specifed node.
|
inlinevirtual |
Reimplemented from osg::Object.
Reimplemented in osgShadow::ShadowVolumeGeometry, osg::ShapeDrawable, osgAnimation::MorphGeometry, osgSim::ImpostorSprite, osgShadow::OccluderGeometry, osg::Geometry, osg::DrawPixels, osgText::Text, and osgText::TextBase.
References NULL.
|
inlinevirtual |
return the name of the object's library. Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name.
Implements osg::Object.
Reimplemented in osgShadow::ShadowVolumeGeometry, osg::ShapeDrawable, osgAnimation::MorphGeometry, osgSim::ImpostorSprite, osgShadow::OccluderGeometry, osg::Geometry, osg::DrawPixels, osgText::Text, and osgText::TextBase.
If State is non-zero, this function releases OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.
Reimplemented from osg::Object.
Reimplemented in osgText::Text, osgText::TextBase, osg::Geometry, osgText::Text3D, and osg::QueryGeometry.
|
inline |
Return whether this Drawable has event callbacks associated with it, and therefore must be traversed.
|
inline |
Return whether this Drawable has update callbacks associated with it, and therefore must be traversed.
|
virtual |
Resize any per context GLObject buffers to specified size.
Reimplemented from osg::Object.
Reimplemented in osgText::Text, osgText::TextBase, osg::Geometry, and osgText::Text3D.
|
protected |
set the bounding box .
|
inline |
Set the compute bound callback to override the default computeBound.
|
inlinevirtual |
Set the CullCallback which allows users to customize the culling of Drawable during the cull traversal.
|
inlinevirtual |
Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object.
|
virtual |
Set the EventCallback which allows users to attach customize the updating of an object during the Event traversal.
|
static |
setExtensions allows users to override the extensions across graphics contexts. typically used when you have different extensions supported across graphics pipes but need to ensure that they all use the same low common denominator extensions.
|
inline |
Set the initial bounding volume to use when computing the overall bounding volume.
|
static |
Set the minimum number of display lists to retain in the deleted display list cache.
|
protected |
|
protected |
Set the Shape of the Drawable
. The shape can be used to speed up collision detection or as a guide for procedural geometry generation.
void osg::Drawable::setSupportsDisplayList | ( | bool | flag) |
Set the drawable so that it can or cannot be used in conjunction with OpenGL display lists. When set to true, calls to Drawable::setUseDisplayList, whereas when set to false, no display lists can be created and calls to setUseDisplayList are ignored, and a warning is produced. The latter is typically used to guard against the switching on of display lists on objects with dynamic internal data such as continuous Level of Detail algorithms.
|
virtual |
Set whether to use a mutex to ensure ref() and unref() are thread safe.
Reimplemented from osg::Object.
Reimplemented in osgText::Text, osgText::TextBase, and osgText::Text3D.
|
virtual |
Set the UpdateCallback which allows users to attach customize the updating of an object during the update traversal.
void osg::Drawable::setUseDisplayList | ( | bool | flag) |
When set to true, force the draw method to use OpenGL Display List for rendering. If false, rendering directly. If the display list has not been compiled already, the next call to draw will automatically create the display list.
|
virtual |
When set to true, ignore the setUseDisplayList() settings, and hints to the drawImplementation method to use OpenGL vertex buffer objects for rendering.
Reimplemented in osg::Geometry.
|
inlinevirtual |
Return true if the Drawable subclass supports accept(AttributeFunctor&).
Reimplemented in osgText::Text, osg::Geometry, osg::ShapeDrawable, and osgText::Text3D.
|
inlinevirtual |
Return true if the Drawable subclass supports accept(ConstAttributeFunctor&).
Reimplemented in osgText::Text, osg::Geometry, osg::ShapeDrawable, and osgText::Text3D.
|
inlinevirtual |
Return true if the Drawable subclass supports accept(PrimitiveFunctor&).
Reimplemented in osgText::Text, osg::Geometry, osg::ShapeDrawable, osgSim::ImpostorSprite, osgParticle::PrecipitationEffect::PrecipitationDrawable, and osgText::Text3D.
|
inlinevirtual |
Return true if the Drawable subclass supports accept(PrimitiveIndexFunctor&).
Reimplemented in osg::Geometry, and osgParticle::PrecipitationEffect::PrecipitationDrawable.
|
friend |
|
friend |
|
friend |
|
mutableprotected |
|
mutableprotected |
|
protected |
|
protected |
|
protected |
Referenced by draw().
|
protected |
|
mutableprotected |
Referenced by draw().
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
Referenced by draw().
|
protected |
|
protected |
Referenced by draw().
|
protected |
Referenced by draw().
|
static |
|
static |
|
static |