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Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
osgShadow::MinimalShadowMap::ViewData Struct Reference
Inheritance diagram for osgShadow::MinimalShadowMap::ViewData:
osgShadow::StandardShadowMap::ViewData osgShadow::DebugShadowMap::ViewData osgShadow::ViewDependentShadowTechnique::ViewData osg::Referenced osgShadow::MinimalCullBoundsShadowMap::ViewData osgShadow::MinimalDrawBoundsShadowMap::ViewData

Public Member Functions

virtual void init (ThisClass *st, osgUtil::CullVisitor *cv)
 
virtual osg::BoundingBox computeShadowReceivingCoarseBounds ()
 
virtual void cullShadowReceivingScene ()
 
virtual void aimShadowCastingCamera (const osg::BoundingSphere &bounds, const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
virtual void aimShadowCastingCamera (const osg::Light *light, const osg::Vec4 &worldLightPos, const osg::Vec3 &worldLightDir, const osg::Vec3 &worldLightUp=osg::Vec3(0, 1, 0))
 
virtual void frameShadowCastingCamera (const osg::Camera *cameraMain, osg::Camera *cameraShadow, int pass=1)
 
void cutScenePolytope (const osg::Matrix &matrix, const osg::Matrix &inverse, const osg::BoundingBox &bb=osg::BoundingBox(-1,-1,-1, 1, 1, 1))
 
osg::BoundingBox computeScenePolytopeBounds (const osg::Matrix &m=*(osg::Matrix *)(NULL))
 
- Public Member Functions inherited from osgShadow::StandardShadowMap::ViewData
virtual void cull ()
 
virtual void cullShadowCastingScene ()
 
virtual void addShadowReceivingTexGen ()
 
virtual const osg::LightselectLight (osg::Vec4 &viewLightPos, osg::Vec3 &viewLightDir)
 
- Public Member Functions inherited from osgShadow::DebugShadowMap::ViewData
bool getDebugDraw ()
 
std::string * getDebugDump ()
 
virtual void createDebugHUD (void)
 
virtual void cullDebugGeometry ()
 
virtual void updateDebugGeometry (const osg::Camera *screenCam, const osg::Camera *shadowCam)
 
void setDebugPolytope (const char *name, const ConvexPolyhedron &polytope=*(ConvexPolyhedron *)(NULL), osg::Vec4 colorOutline=osg::Vec4(0, 0, 0, 0), osg::Vec4 colorInside=osg::Vec4(0, 0, 0, 0))
 
bool DebugBoundingBox (const osg::BoundingBox &bb, const char *name="")
 
bool DebugPolytope (const osg::Polytope &p, const char *name="")
 
bool DebugMatrix (const osg::Matrix &m, const char *name="")
 
void dump (const std::string &filename)
 
- Public Member Functions inherited from osgShadow::ViewDependentShadowTechnique::ViewData
virtual const char * className () const
 
virtual void init (ViewDependentShadowTechnique *st, osgUtil::CullVisitor *cv)
 
virtual void dirty (bool flag)
 
 ViewData ()
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Static Public Member Functions

static void trimProjection (osg::Matrixd &projection, osg::BoundingBox subrange, unsigned int trimMask=(1|2|4|8|16|32))
 
static void clampProjection (osg::Matrixd &projection, float n=0, float f=FLT_MAX)
 
static void extendProjection (osg::Matrixd &projection, osg::Viewport *viewport, const osg::Vec2 &margin)
 

Public Attributes

osg::Matrix_modellingSpaceToWorldPtr
 
float * _maxFarPlanePtr
 
float * _minLightMarginPtr
 
int _frameShadowCastingCameraPasses
 
ConvexPolyhedron _sceneReceivingShadowPolytope
 
std::vector< osg::Vec3d_sceneReceivingShadowPolytopePoints
 
osg::Matrixd _clampedProjection
 
- Public Attributes inherited from osgShadow::StandardShadowMap::ViewData
osg::ref_ptr< osg::Light > * _lightPtr
 
unsigned int * _baseTextureUnitPtr
 
unsigned int * _shadowTextureUnitPtr
 
osg::ref_ptr< osg::TexGen_texgen
 
osg::ref_ptr< osg::StateSet_stateset
 
- Public Attributes inherited from osgShadow::DebugShadowMap::ViewData
osg::ref_ptr< osg::Texture_texture
 
osg::ref_ptr< osg::Camera_camera
 
osg::Matrixd _viewProjection
 
osg::observer_ptr< osg::Camera_viewCamera
 
osg::ref_ptr< osg::Shader_depthColorFragmentShader
 
osg::Vec2s _hudSize
 
osg::Vec2s _hudOrigin
 
osg::Vec2s _viewportSize
 
osg::Vec2s _viewportOrigin
 
osg::Vec2s _orthoSize
 
osg::Vec2s _orthoOrigin
 
bool * _doDebugDrawPtr
 
std::string * _debugDumpPtr
 
PolytopeGeometryMap _polytopeGeometryMap
 
osg::ref_ptr< osg::Geode_geode [2]
 
osg::ref_ptr
< osg::MatrixTransform
_transform [2]
 
std::map< std::string,
osg::Matrix
_matrixMap
 
std::map< std::string,
osg::Polytope
_polytopeMap
 
std::map< std::string,
osg::BoundingBox
_boundingBoxMap
 
osg::ref_ptr< osg::Camera_cameraDebugHUD
 
- Public Attributes inherited from osgShadow::ViewDependentShadowTechnique::ViewData
OpenThreads::Mutex _mutex
 
bool _dirty
 
osg::observer_ptr
< osgUtil::CullVisitor
_cv
 
osg::observer_ptr
< ViewDependentShadowTechnique
_st
 

Additional Inherited Members

- Public Types inherited from osgShadow::DebugShadowMap::ViewData
typedef std::map< std::string,
PolytopeGeometry
PolytopeGeometryMap
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Member Function Documentation

virtual void osgShadow::MinimalShadowMap::ViewData::aimShadowCastingCamera ( const osg::BoundingSphere bounds,
const osg::Light light,
const osg::Vec4 worldLightPos,
const osg::Vec3 worldLightDir,
const osg::Vec3 worldLightUp = osg::Vec3(0, 1, 0) 
)
virtual
virtual void osgShadow::MinimalShadowMap::ViewData::aimShadowCastingCamera ( const osg::Light light,
const osg::Vec4 worldLightPos,
const osg::Vec3 worldLightDir,
const osg::Vec3 worldLightUp = osg::Vec3(0, 1, 0) 
)
virtual
static void osgShadow::MinimalShadowMap::ViewData::clampProjection ( osg::Matrixd projection,
float  n = 0,
float  f = FLT_MAX 
)
static
osg::BoundingBox osgShadow::MinimalShadowMap::ViewData::computeScenePolytopeBounds ( const osg::Matrix m = *(osg::Matrix *)(NULL))
virtual osg::BoundingBox osgShadow::MinimalShadowMap::ViewData::computeShadowReceivingCoarseBounds ( )
virtual
virtual void osgShadow::MinimalShadowMap::ViewData::cullShadowReceivingScene ( )
virtual
void osgShadow::MinimalShadowMap::ViewData::cutScenePolytope ( const osg::Matrix matrix,
const osg::Matrix inverse,
const osg::BoundingBox bb = osg::BoundingBox(-1,-1,-1, 1, 1, 1) 
)
static void osgShadow::MinimalShadowMap::ViewData::extendProjection ( osg::Matrixd projection,
osg::Viewport viewport,
const osg::Vec2 margin 
)
static
virtual void osgShadow::MinimalShadowMap::ViewData::frameShadowCastingCamera ( const osg::Camera cameraMain,
osg::Camera cameraShadow,
int  pass = 1 
)
virtual
virtual void osgShadow::MinimalShadowMap::ViewData::init ( ThisClass st,
osgUtil::CullVisitor cv 
)
virtual
static void osgShadow::MinimalShadowMap::ViewData::trimProjection ( osg::Matrixd projection,
osg::BoundingBox  subrange,
unsigned int  trimMask = (1|2|4|8|16|32) 
)
static

Member Data Documentation

osg::Matrixd osgShadow::MinimalShadowMap::ViewData::_clampedProjection
int osgShadow::MinimalShadowMap::ViewData::_frameShadowCastingCameraPasses
float* osgShadow::MinimalShadowMap::ViewData::_maxFarPlanePtr
float* osgShadow::MinimalShadowMap::ViewData::_minLightMarginPtr
osg::Matrix* osgShadow::MinimalShadowMap::ViewData::_modellingSpaceToWorldPtr
ConvexPolyhedron osgShadow::MinimalShadowMap::ViewData::_sceneReceivingShadowPolytope
std::vector< osg::Vec3d > osgShadow::MinimalShadowMap::ViewData::_sceneReceivingShadowPolytopePoints

The documentation for this struct was generated from the following file: