29 virtual void Init()
override;
37 std::string m_dataPath;
virtual std::string GetSavegameDirectoryLocation() override
Returns the savegame directory location.
Definition: system_macosx.cpp:108
virtual std::string GetProfileFileLocation() override
Returns the profile (colobot.ini) file location.
Definition: system_macosx.cpp:100
virtual void Init() override
Performs platform-specific initialization.
Definition: system_macosx.cpp:65
Fallback code for other systems.
Definition: system_other.h:40
virtual std::string GetDataPath() override
Returns the data path (containing textures, levels, helpfiles, etc)
Definition: system_macosx.cpp:90
System functions: time stamps, info dialogs, etc.
Definition: system_macosx.h:26
virtual std::string GetLangPath() override
Returns the translations path.
Definition: system_macosx.cpp:95