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Gfx::EngineGroundMark Struct Reference

A mark on ground drawn by the graphics engine. More...

#include <engine.h>

Public Member Functions

void LoadDefault ()
 

Public Attributes

bool draw
 If true, draw mark.
 
EngineGroundMarkPhase phase
 Phase of life.
 
float delay [3]
 Times for 3 life phases.
 
float fix
 Fixed time.
 
Math::Vector pos
 Position for marks.
 
float radius
 Radius of marks.
 
float intensity
 Color intensity.
 
Math::Vector drawPos
 Draw position for marks.
 
float drawRadius
 Radius for marks.
 
float drawIntensity
 Draw intensity for marks.
 
int dx
 X dimension of table.
 
int dy
 Y dimension of table.
 
char * table
 Pointer to the table.
 

Detailed Description

A mark on ground drawn by the graphics engine.


The documentation for this struct was generated from the following file: