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editvalue.h
1 // * This file is part of the COLOBOT source code
2 // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
3 // * Copyright (C) 2012, Polish Portal of Colobot (PPC)
4 // *
5 // * This program is free software: you can redistribute it and/or modify
6 // * it under the terms of the GNU General Public License as published by
7 // * the Free Software Foundation, either version 3 of the License, or
8 // * (at your option) any later version.
9 // *
10 // * This program is distributed in the hope that it will be useful,
11 // * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // * GNU General Public License for more details.
14 // *
15 // * You should have received a copy of the GNU General Public License
16 // * along with this program. If not, see http://www.gnu.org/licenses/.
17 
18 // editvalue.h
19 
20 #pragma once
21 
22 
23 #include "ui/control.h"
24 
25 
26 namespace Gfx{
27 class CEngine;
28 }
29 
30 namespace Ui {
31 
32 enum EditValueType
33 {
34  EVT_INT = 1, // integer
35  EVT_FLOAT = 2, // float value
36  EVT_100 = 3, // percent (0 .. 1)
37 };
38 
39 class CEdit;
40 class CButton;
41 
42 
43 
44 class CEditValue : public CControl
45 {
46 public:
47  CEditValue();
48  virtual ~CEditValue();
49 
50  bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType);
51 
52  void SetPos(Math::Point pos);
53  void SetDim(Math::Point dim);
54 
55  bool EventProcess(const Event &event);
56  void Draw();
57 
58  void SetType(EditValueType type);
59  EditValueType GetType();
60 
61  void SetValue(float value, bool bSendMessage=false);
62  float GetValue();
63 
64  void SetStepValue(float value);
65  float GetStepValue();
66 
67  void SetMinValue(float value);
68  float GetMinValue();
69 
70  void SetMaxValue(float value);
71  float GetMaxValue();
72 
73 protected:
74  void MoveAdjust();
75  void HiliteValue(const Event &event);
76 
77  Ui::CEdit* m_edit;
78  Ui::CButton* m_buttonUp;
79  Ui::CButton* m_buttonDown;
80  EditValueType m_type;
81  float m_stepValue;
82  float m_minValue;
83  float m_maxValue;
84 };
85 
86 
87 }
88 
Definition: editvalue.h:44
Definition: button.h:28
2D point
Definition: point.h:46
Definition: edit.h:129
EventType
Type of event message.
Definition: event.h:35
Event sent by system, interface or game.
Definition: event.h:687
Definition: control.h:64